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8.8

Generally favorable reviews- based on 6420 Ratings

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  1. May 25, 2018
    7
    Personally, I don't really enjoy the game. I do like the stunning visual, the lighting is excellent, and I did enjoy the detective part of the game (the best part of the game, huge upgrade from Heavy rain).

    Unlike Heavy Rains where it focuses on the criminal aspect of the game, Detroit is more about social revolution of the cast. It contains words and ideas that are imitating the
    Personally, I don't really enjoy the game. I do like the stunning visual, the lighting is excellent, and I did enjoy the detective part of the game (the best part of the game, huge upgrade from Heavy rain).

    Unlike Heavy Rains where it focuses on the criminal aspect of the game, Detroit is more about social revolution of the cast. It contains words and ideas that are imitating the current trend of social-politics in America today. Detroit is basically a paralel world to America where the opressed are the robots. It's not a propaganda in anyway, it's more of a provocative message. This is part of the story that I do not enjoy. Rather than entertaining, Detroit narattives may make you feel uncomfortable, annoyed, and depressed. It's not what I'm expecting from Detroit, I was expecting more of a sequel to Heavy Rains or similar to that in terms of story and narratives.

    To me Detroit is not a game that I would like to play for fun or enjoy in my free time. I had enough politics in my daily entertainment, all I want is to be free from it. Similar games like Heavy Rains and LA Noire are much superior in terms of story and satisfaction, guaranteed! (Heavy Rains focuses around the people involved in the criminal case, while LA Noire focuses on a very interesting cop).

    Save your money by renting the game or borrow it from your friend or wait for sales. Otherwise, you can always watch your favorite streamer or Youtube channel to see what it's all about. Also, there are many new games coming out this year that are far more fun and interesting and less about social politics and feeling involved.
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  2. May 25, 2018
    6
    On one hand, this is the best game David Cage game to date.

    On the other hand, that's not saying much. The only good plot-line is 95% stolen from Blade Runner. The rest are just ripe of David Cage's usual flaws. Half-baked political views. Child-like worldview with binary black-and-white decision making. Cage still can't write a female character that isn't a sex object or his
    On one hand, this is the best game David Cage game to date.

    On the other hand, that's not saying much.

    The only good plot-line is 95% stolen from Blade Runner. The rest are just ripe of David Cage's usual flaws.

    Half-baked political views. Child-like worldview with binary black-and-white decision making. Cage still can't write a female character that isn't a sex object or his mommy.

    If this stuck to a different medium, such as the paperback 99 cent used-bookstore-schlock it should be, no one would even be seeing it.

    It's bad.
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  3. May 25, 2018
    6
    Become Human visually is stunning, but this isn't enough to keep players engaged gameplay and story wise. Very obvious plot holes, some very bland and uninspired characters, and very repetitive gameplay offers players very little in terms of value. Two of the three main characters manage to hold up well being consistently charismatic and interesting (even if its just a little) but theBecome Human visually is stunning, but this isn't enough to keep players engaged gameplay and story wise. Very obvious plot holes, some very bland and uninspired characters, and very repetitive gameplay offers players very little in terms of value. Two of the three main characters manage to hold up well being consistently charismatic and interesting (even if its just a little) but the third is just a lost cause, although this just might be me personally. The story is nothing new either, playing with the themes of should robots/androids feel emotions and have equal rights, which I've seen and heard too many times in recent years I truly believe they could have produced something's more unique. Gameplay is very engaging to begin with, as every decision and action does feel like your making a difference, but as played more and more the game became more predictable and less thought out with its twists and scenarios. Also I feel like my decisions really didn't have consequence, don't get me wrong there was the occasionally surprise but overall it felt very much the same 'meh' feeling. Overall, this had a lot of potential, but unfortunately they have fell short of what could have been a brilliantly crafted experience that made you actually think about life and how you can influence it. 6/10 Expand
  4. May 26, 2018
    5
    The game is mediocre. This medium is in a weird place right now. I am all for games like God of War and The Last of Us. They have great story telling and hook the player with character paths of growth. But most important they have GAME PLAY. The very thing that separates this medium from Netflix. Actual game play is what David Cage games suck balls at. And Detroit is more of the same 'pushThe game is mediocre. This medium is in a weird place right now. I am all for games like God of War and The Last of Us. They have great story telling and hook the player with character paths of growth. But most important they have GAME PLAY. The very thing that separates this medium from Netflix. Actual game play is what David Cage games suck balls at. And Detroit is more of the same 'push right stic to the left and circle it upward to open the door'. The game had me clean a bathroom at one point. I have to do that in real life!!! Why is this considered AAA gameplay? Its **** from an ANUS. QTE's in action points of the story. Its weak-sauce video gaming. Like the story all you want, hate people who are against David Cage if you need to (I have no idea what he did wrong besides not know what real game play is), but there is no compelling gameplay in Detroit Become Sleeping. YouTube this if all you're in it for is story because the gameplay is shyte. Expand
  5. Jan 6, 2022
    6
    This review contains spoilers, click expand to view. "Detroit: Become Human isn’t a game, it’s an experience." This or similar banal phrase may frequently be heard about Quantic Dream’s most recent title. And it’s actually not wrong, in case we don’t take it as a praise. Detroit definitely isn’t a game, but the question is what does it want to be, and I’m not sure whether the developers can answer, as the gameplay is too dull for a game, limiting to walking back and forth around corridor-type locations and pressing buttons to progress through the dialogues and QTEs, and the plot is quite fragile for a worthy movie, as its setting is made rather poorly (at least some grounding for now-dying Detroit becoming a world’s capital of futuristic technologies by 2038 would be nice), its backstory isn’t even a bit sophisticated (the game doesn’t show you how and why do androids develop human feelings, it just tells you - they do), and it doesn’t mind forgetting something established within the game’s universe if it’s needed (e.g. Markus is clearly shown to need to physically contact an android to turn them into a deviant, but at some point he just starts to turn entire hordes of androids remotely). And yes, Detroit: Become Human is an experience. A disappointing, unpleasant experience of playing through the game preferring to push on some ‘tragedy’ to cover its unsustainable plot and hide its mediocre gameplay behind ‘nonlinearity’. Yes, the most painful thing about Detroit: Become Human is that it’s not fully nonlinear. Of three main storylines, only Connor’s feels totally free, as you’re able to choose between both sides while playing as him, and you aren’t while playing through Kara’s and Markus’ paths. Whether you want it or not, Kara will become the deviant, flee, approach certain people, etc (though in her story you may at least choose between saving her life only and helping Alice and Luther as well), and the endings when she gets captured by Zlatko or dies feel more like a game over than an independent finale. And while Kara’s story is actually somewhat nonlinear, Markus’ one is disappointingly straightforward until the very denouement. Your choices have almost zero weight until he joins Jericho, but since then not too much will change, as your choices will only be affecting his position within that movement hierarchy, not the fate of the rebellion, as it will continue, with or without Markus, and its destiny is actually in Connor’s hands, not his. These intricacies of the branching trees show that the game might have actually become much more nonlinear. However, despite Detroit is too straightforward for an interactive drama, it actually manages to achieve that level of attention to detail when the game’s replay potential becomes almost limitless, as no two playthroughs will be totally identical if you respond a couple of dialogues differently. The other really strong part of the game is its amazing visuals and a decent sound design, and those who provided them deserve only glorification for their work. Returning to the epigraph of this review, I can tell Detroit: Become Human IS an experience, but not necessarily a positive one. Expand
  6. Feb 22, 2022
    6
    enjoyable enough experience :( quite short and decent story. Graphics were pretty good for its time I guess.
  7. Jun 16, 2018
    7
    This review contains spoilers, click expand to view. After playing through the game a couple of times, I can't give it more than a 7. It's one of those games where the graphics and details really suck you in at first, and there are some intense moments that try to clutch at your heartstrings, but then later on the plot twists and bad writing hit and really suck the air out of its sails.

    The characters are really kind of flat, as much as Cage tries to give them some sort of personality, but they all basically come down to the embodiment of certain over-used tropes. At the end of the game there's a survey that asks if anything resonated with you in the game, and it's pretty telling that for the most part, most people did not. Myself included. I couldn't really feel connected to the characters. Maybe because deep down in my brain, I know that they're just machines? Or maybe because there really wasn't much depth to them. Either way, there was no emotional attachment there.

    The 'plot twist' where you find out that Alice is also an android instead of a human child really ruins any replayability of Kara's route for me, especially since so many of her tasks/actions revolve around keeping Alice safe/warm. An android looking out for another android is just the same as the rest of the game, but an android looking out for a human child is something that seems a little more touching and moving. Bad writing ruining things once again.

    The parts with Markus and 'liberty for androids' being so closely mirrored to the civil rights movement only made me cringe. So many parts of this game being torn out from other movies and TV shows made it... not so original. And some of the endings of the game where it just ends and the credits roll, feel super jarring.

    The only good thing about this game is the fact that Bryan Dechart (who plays Connor) is so into his role and so appreciative of the people who have made the game as big as it is. But I still can't give the game a higher score.
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  8. Jun 23, 2018
    6
    I really want to like this game. There are so many positive aspects about it - the visuals are amazing, and clearly show not just a high level of skill, but also a lot of care and attention to detail. The acting is quite good - certainly better than any of Quantic Dream's previous works. And overall it just seems like a lot of the non-core parts of the game had a lot of effort put intoI really want to like this game. There are so many positive aspects about it - the visuals are amazing, and clearly show not just a high level of skill, but also a lot of care and attention to detail. The acting is quite good - certainly better than any of Quantic Dream's previous works. And overall it just seems like a lot of the non-core parts of the game had a lot of effort put into them. That's why it's so tragic that at it's core, Detroit: Become Human is just another **** David Cage game. This game shows that once again, Cage has failed to learn from his mistakes and has merely gotten better at hiding his flaws. I can talk about a number of them (the lack of any real consequences for many decisions because Cage doesn't believe in game overs, the abrasively obvious moralistic overtones, the terrible cliches - like the son of the painter - who continue to show that Cage cares less about showcasing the human condition and more about pushing one particular narrative), but I'll focus on one in particular that really annoyed me. There are boatloads of menial tasks and fetch quests that have to be completed by the player to progress the story while not providing any real engagement or meaning. If anything, despite the obvious attempt to increase immersion, these tasks make me feel much less immersed because of how menial they are. David Cage needs to realize that escapism is a big part of why most of us play video games. Sure, there are many other reasons as well, but I never pick up a video game just so that I can feel like I'm doing the same chores that I'm avoiding by playing the video game in the first place. Immersion is certainly an important part of video games, and realism can be a key component of immersion. However, David Cage always takes it too far. Video games are special because they can transport us beyond the mundane lives that we lead. There are many great games that allow you to go through "real world" scenarios, but most of these games use surrealism to keep the player immersed - that is to say, there are many realistic situations and choices that the player has to make, but it's always buoyed by the fact that there is something special about the situation. This could involve fantasy or just a situation that's more extraordinary than our daily lives. Either way, we feel like we're able to vicariously experience things that we couldn't otherwise. Detroit: Become Human absolutely has the raw material necessary to pull something like this off. The world in the game is very interesting, and offers many opportunities to use this "surrealist" approach when assigning the player tasks. However, Cage somehow manages to turn this dynamic landscape into a boring, drab fetch quest simulator far too often. It's incredible frustrating to play through once this becomes apparent.

    I honestly want to give this game a 4, but because of how many other aspects of the game were done well, I'm upgrading it to a 6. I'm definitely biased against this game because I really disliked pretty much all of his previous games, and I'm frustrated that he's getting away with it this time because the elements that he likely didn't contribute to were so good.
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  9. Jul 2, 2018
    7
    Great game with a moving story. The game itself was seriously hindered by poor movement mechanics and the inability to skip dialogue when repeating scenes is pretty unacceptable. You can't possibly expect us to do different routes in the flowchart if we have to watch the same scenes over again. Virtue's last reward executed this system perfectly many years ago. It's a shame such a simpleGreat game with a moving story. The game itself was seriously hindered by poor movement mechanics and the inability to skip dialogue when repeating scenes is pretty unacceptable. You can't possibly expect us to do different routes in the flowchart if we have to watch the same scenes over again. Virtue's last reward executed this system perfectly many years ago. It's a shame such a simple mechanic was overlooked. Expand
  10. Jun 9, 2018
    7
    Honestly, I am not a fan of fictional game but Detroit is interesting enough for me to try. I like the concept of the game but it got boring very quick for me. Story is good and interesting. Graphic is good and high quailty but the face looks very "Plastic" for me.
  11. Nov 28, 2019
    5
    I play video games to be entertained, not to marvel at technology or praise the quality of graphics.
    Detroit kept me hooked for a few hours but then it just started to drag due to onerous conversations, slow character movement and QTEs
    There are a lot of good ideas here, however I think its time to stop marketing these games as games, instead firmly put them in a sub-genre of
    I play video games to be entertained, not to marvel at technology or praise the quality of graphics.
    Detroit kept me hooked for a few hours but then it just started to drag due to onerous conversations, slow character movement and QTEs
    There are a lot of good ideas here, however I think its time to stop marketing these games as games, instead firmly put them in a sub-genre of Interactive-Movies, because, lets be honest, that is what this is.
    I didn't finish it, although the branching story lines added some curiosity, however being let down by these types of games all ending up with pretty similar endings regardless of which path you chose i.e. its always the same killer . . . I don't have the inclination to reinstall, despite it being a free-bee
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  12. Jun 5, 2018
    7
    Quite a number of these user reviews are irrelevant as clearly some folks didn't get the memo regarding the type of gameplay Quantic Dreams is known for. All this complaining about how boring the gameplay is blah blah blah. It's like people who leave bad reviews under certain JRPGs like "I hate turn-based combat". DON'T LEAVE A REVIEW THEN! The genre obviously isn't for you so youQuite a number of these user reviews are irrelevant as clearly some folks didn't get the memo regarding the type of gameplay Quantic Dreams is known for. All this complaining about how boring the gameplay is blah blah blah. It's like people who leave bad reviews under certain JRPGs like "I hate turn-based combat". DON'T LEAVE A REVIEW THEN! The genre obviously isn't for you so you literally voided your own review. If you played Detroit hoping for action packed gameplay, then I dont care what you think about the game.

    Sidenote: I personally wouldn't give this game more than a 7.5. Granted I've only gotten one ending so far so MAYBE my opinion can change but to be completely honest, there just weren't very many characters I cared about. In a game like this, you are shooting yourself in the foot to have anything off about your story considering the entirety of your game is storytelling. And like typical QD fashion, there's a number of unrealistic interactions, lack of explanations regarding certain character motivations, and extremely polar quality voice acting (ranging from EXCELLENT to just awkward and flat).

    I won't spoil anything but in my story branch, there was a twist that they built it up to seem like a big deal but because there were no hints or lead up and they just sorta spring it on you and move the story forward like nothing happened, I felt nothing.

    Gameplay is smoother than it's ever been in a QD game but still stiff. It pissed me off how many object interactions I missed because I wasn't able to line the character's body up the right way to do so. Like if something is sitting on a table, why do I have to walk all the way to the front side of the table to pick it up?? Just grab the damn thing like a regular person! They really do make you feel like a stiff android when you move around. UGH!

    Also did not like how there were a number of NON-TIMED sections that were secretly timed. Which stung me more times than I was comfortable with when I assumed I had time to kill and would read the human magazines only to have the sequence move forward shortly after I put it down -- BEFORE I was able to investigate like half a room. A little heads up there would've been nice..

    Overall, (while it is FUNCTIONALLY their best game) in terms of story it only beats out Beyond Two Souls. To me, Heavy Rain and Indigo Prophecy were still more compelling so it does feel like QC is moving backwards. There were literally times I took a break out of boredom and continuing sometimes like punching the clock before sitting down to do work at the office. Like "(Sigh) Well I don't like to leave things unfinished..."
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  13. Jun 11, 2018
    7
    I saw some prejudice against the game because of its creator but there are also fans who over hype it. I came without knowledge who creator is and with open mind. I was familiar with Heavy Rain thought, but the game didn't really stand out for me plot wise. The demo for this game on the other hand made me wish I had a Playstation, but it turned out Detroit: Become Human most likely won'tI saw some prejudice against the game because of its creator but there are also fans who over hype it. I came without knowledge who creator is and with open mind. I was familiar with Heavy Rain thought, but the game didn't really stand out for me plot wise. The demo for this game on the other hand made me wish I had a Playstation, but it turned out Detroit: Become Human most likely won't stand the test of time. And I explain why.

    A lot of cliches, plot holes and silly things that just don't let you take most of the story seriously. As an example: singing in front of police. I'm sorry, I laughed. Games that rely a lot on dialogs must be written very good, I felt like there are only few moments in the game that I would like to "rewatch". In the year when there is rise of cyberpunk and A.I. shows and movies, you have to be very impressive to not look like a bunch of recycled ideas.

    Out of all 3 main characters relationships with their companions the only one what doesn't feel forced or annoying is Connor and Hank (if you go buddy route). The chemistry, the humor, the dialogs, everything fells more superior to the others just like Connor character himself. Doesn't surprise me he is fan favourite. The variety of behaviour and outcomes for Connor is the most interesting and versatile. Such a shame creators didn't really make enough of interactions between Kara, Markus and Connor. Especially the last two, considering how story tries to make them opposite to each other.

    I can't share the love for Kara. Her story feels a bit off. Connor and Markus on the other hand directly affect on the main plot. Yes, sometimes there should be more grounded story line to see more sides, but Kara doesn't progress and change as a character at all, her motives stay the same. You don't have a choice but to keep the same narrative with her. The cliffhanger that people like to praise is very easy to predict and it doesn't affect the story at all.

    The other major problem for me it's how game feels empty after you finish it and cool down a day later. There are nothing to discuss really. No major twist that make you go and debate with others, not theories what could expand the lore more. The main question is never answered and even worse it dies down right after the other character plot became the main focus and player has to deal with it. I feel like if it was explored more Detroit could be really impactful and strong plot wise.
    As a fan of sci-fi and just a geek I wasn't satisfied with the world that Detroit: Become Human offers to me, most importantly it offers nothing new. So much potential gone to waste and that what saddens me. Game just feels like there are only two views: black and white. No middle ground or gray area. It's really easy to criticize this game, honestly. And you don't have to be a hater for it.

    But there are undeniable good things that make Detroit enjoyable and entertaining, at least for a while. Visually it looks stunning and may has the most realistic facial animation, thank to motion capture. Sometimes it make you forget all you see is not a movie. The cast is really good and I like when I can recognize only few familiar faces in it. The soundtrack has some strong moments, sometimes a little repetitive, but overall - good. Amount of paths what story can go, mostly in little details. I thinks Detroit is the first game that has so many possible outcomes for player, just wish the writing was better.

    Detroit: Become Human is heavily cinematic and I must admit some scenes are very nice. The junkyard scene is probably the most darkest and cyberpunkish is the game, I liked Terminator reference. The final kiss scene may feel melodramatic, but surprisingly i found it some sort of beautiful. When girl was riding the carousel in park, two androids in love trying to escape in rain (heavy Blade runner reference). And again: Connor and Hank chemistry makes it all. But it's esy to miss these scenes if your playthrough goes in different way. That's why to have a good script overall and not just a pieces of it is necessity.

    Should you play it? Totally. Does it stays in your mind after you finish it? No. But If you are undemanding and unsophisticated person who never explored other works in the same category you probably will be blown away. Well, sadly I wasn't.

    7,5/10
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  14. Jun 11, 2018
    5
    Story part is OK, gameplay part is not that much. Choices are not always obvious and most of the time you just need to guess. I think those who feel sorry for coffee makers and vacuum cleaners, will enjoy the game the most.
  15. May 29, 2018
    6
    I absolutely love the characters in this game, they are compelling,interesting and well developed,especially Connor and Hank they are phenomenal,however; the storyline wants to emotionally move you but it really doesn't, well it kinda depends on the person but I think I saw this too many times already and the narrative is cliched so it didn't have an impact on me whatsoever, the inputsI absolutely love the characters in this game, they are compelling,interesting and well developed,especially Connor and Hank they are phenomenal,however; the storyline wants to emotionally move you but it really doesn't, well it kinda depends on the person but I think I saw this too many times already and the narrative is cliched so it didn't have an impact on me whatsoever, the inputs are a slow response, none of the QTE really matters to the outcome and some of the decisions you make will be flushed down the toilet in the next chapter with a shady line like "Don't you remember what happened?" , ending is gutted down for me i also saw the other endings and they weren't satisfying. also the first hour of the game is an utter nightmare. and why am I calling it a game, its more of a click simulator but I don't have a problem with that as long as the web decision making system works, unfortunately it doesn't always.but good job on this one I think its better than its predecessors heavy rain and beyond two souls in everything. so if you want a quantic dream game this one is the best to go.
    other than that if you like phenomenal graphics and a moderately nice storyline with interesting characters give it a try.
    if you were a gameplay person just don't bother.
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  16. Jul 3, 2018
    7
    I have played all of Quantic Dreams games and I do like what David Cage is trying to do, but I feel like he did his best game with Heavy Rain and that the games after that have not been as great. Detroit: Become Human is really pretty, especially the effects like the rain and snow on characters are stunning. But under the pretty surface there is extremely little substance in regards toI have played all of Quantic Dreams games and I do like what David Cage is trying to do, but I feel like he did his best game with Heavy Rain and that the games after that have not been as great. Detroit: Become Human is really pretty, especially the effects like the rain and snow on characters are stunning. But under the pretty surface there is extremely little substance in regards to gameplay, and the little that is there often feels contrived and even unnecessary. Personally I don't feel any more immersed by having to swing my controller around in the air, it is just really annoying. The flow chart is a nice touch though where you can compare your decisions to others and see paths you might not have taken and it can be fun to go back to see how you can do things different to unlock new paths etc. Cage should drop all the stupid controller manipulations you have to do, it just looks stupid when you are in a "freezed cutscene" and have to move the analog stick in some strange angle to do something and can pause in the middle of the movement. It serves no purpose other than being annoying. What has always been interesting in these games are the choices you have to make and the branching paths etc. We don't need to sit and shake our controllers in the air to enjoy that.

    The biggest problem with the game though for me, despite the really interesting topic of AI and its implications on the future, something I have always been very interested in, the whole story in Detroit feels really bland, predictable, propagandistic and just plain uninteresting, especially the part with Marcus. It is also disapointing that Cage seems to have some vapid SJW tendencies, if you come across any white males in the games you should do good to be on your toes and be careful since they are most likely bad people (like in real life right), but if they are black the be trusted and are friendly. And when you can choose the black power fist as your symbol and chant "I have a dream" in the streets it becomes a bit too much obvious what all this is about.

    I never felt like I was on the edge of my seat with suspense, wondering what would happen next. The only sections that felt truly interesting was the sections with Connor (who is also by far the most interesting character in the game) who is the detective type. That really made me realize that this sort of game really fits so much better with a detective/crime setting where you are trying to solve some kind of murder mystery and I really hope the next game from Cage will be more of that where you have to investigate crime scenes, compare evidence and decide on what to do next in the case and what leads to follow and what people to suspect or investigate further. That could be truly interesting.
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  17. Jun 17, 2018
    7
    The first chapter for Markus and Kara were boring, and the game had a few moments where the writing fell completely flat. But, the game was mostly well put together overall. The characters were memorable and super well voice acted. Everything technical wise was phenomenal. And overall I had a lot of fun, even though the ending I got was not what I wanted.
  18. May 28, 2018
    6
    if you have not read science fiction about androids and also the classics of Azimov, then you will like the game. But if you know the three laws of robotics, the awakening of androids will be unnatural for you. Accordingly, the storyline will not cause feelings.
  19. May 27, 2018
    7
    Heavy Rain was a guilty pleasure of mine. Despite it's blatant flaws, I was sucked into the story and couldn't wait to find out where it was going. I have very similar feelings about Detroit: Become Human, however it's definitely an improvement over the former. The acting is fantastic and the characters are more fully-realized. That being said, the story goes from great melodrama to aHeavy Rain was a guilty pleasure of mine. Despite it's blatant flaws, I was sucked into the story and couldn't wait to find out where it was going. I have very similar feelings about Detroit: Become Human, however it's definitely an improvement over the former. The acting is fantastic and the characters are more fully-realized. That being said, the story goes from great melodrama to a meandering political thriller, and even horror movie at times. The tone bounces all over the place as metaphors are shoved in your face. It's kind of unfortunate, because this starts off fantastic but quickly diverges into a very trashy and goofy storyline. Yet, like Heavy Rain, I was already attached to these characters and couldn't wait to see how I could manipulate it to head back to a darker finale. Expand
  20. May 25, 2018
    6
    Yet again, David Cage proves that he can "Make ze bad game" while still making tons of money. I guess this is an actual improvement from his last game, the one with the Secret Underwater Chinese Ghost Base, since Cage's strength is within small scenes which he has sprinkled about the game. I have to admit I really didn't want to play this, but here I am reviewing it after getting halfwayYet again, David Cage proves that he can "Make ze bad game" while still making tons of money. I guess this is an actual improvement from his last game, the one with the Secret Underwater Chinese Ghost Base, since Cage's strength is within small scenes which he has sprinkled about the game. I have to admit I really didn't want to play this, but here I am reviewing it after getting halfway through the game. The graphic fidelity is so off the charts it looks too real on the PS4 Pro (possibly Quantic Dream's intent), the game plays exactly as one would expect and has some downright heart-wrenching decisions. All in all, I'll say this is quite possibly the best David Cage game made so far. Expand
  21. Jan 17, 2022
    5
    QTE events with no option to retry challenges is the death of this game for me. Love it all but the fact that developers feel the need to fabricate pressure with QTE events has never made sense to me. The whole thing is choices matter. Let me fix that for you... choices matter 30%. Fast fingers and understanding how you need to wave the remote matter more.
  22. Aug 18, 2020
    7
    Graphics are awesome, performance not so much on base ps4 but nothing that gets in the way.
    It's really amazing how many different paths are possible. But the ending is usually not exciting, the story you literally create, but it does not have a surprising basis behind it, which makes the ending not so exciting. It's not like Heavy Rain, that you do everything to discover an unknown
    Graphics are awesome, performance not so much on base ps4 but nothing that gets in the way.
    It's really amazing how many different paths are possible. But the ending is usually not exciting, the story you literally create, but it does not have a surprising basis behind it, which makes the ending not so exciting. It's not like Heavy Rain, that you do everything to discover an unknown ending and are surprised. Here you just reach the end you tried to go, and see it happening.
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  23. Dec 27, 2021
    7
    Detroit Become Human does an excellent job of portraying an immersive sci-fi world with interesting characters and fairly decent writing overall. Choices have a big impact on your progress in the game and can really make or break your experience keeping you glued to the screen from start to finish. The only real issues this ‘game’ has are a lack of gameplay and some pacing problems.Detroit Become Human does an excellent job of portraying an immersive sci-fi world with interesting characters and fairly decent writing overall. Choices have a big impact on your progress in the game and can really make or break your experience keeping you glued to the screen from start to finish. The only real issues this ‘game’ has are a lack of gameplay and some pacing problems. Definitely worth trying out especially if you are interested in playing what is essentially an interactive movie/tv-show. Expand
  24. Nov 8, 2019
    7
    Here we are again with another Quantic Dream game. The interactive-movie style genre is mostly entertaining and offers a relaxing pace with a branching narrative to explore. The best aspect of these games is that they are truly non-linear, and every decision has an actual impact on the plot and events of the game. The downside is that all of these games feel EXACTLY the same. It'sHere we are again with another Quantic Dream game. The interactive-movie style genre is mostly entertaining and offers a relaxing pace with a branching narrative to explore. The best aspect of these games is that they are truly non-linear, and every decision has an actual impact on the plot and events of the game. The downside is that all of these games feel EXACTLY the same. It's literally just like Heavy Rain but with robots. Beyond Two Souls was the supernatural/ghost version of this genre, and then Until Dawn was the "survival horror" game. Detroit: Become Human feels like an extended episode of The Outer Limits, for better or for worse. There are some genuinely interesting characters and plot devices. There are also many cliche and over-the-top moments filled with cheesy, on-the-nose dialogue trees. The tone of the game feels a little pretentious at times. Different controversies are injected that parallel real-life social issues in very obvious ways. The game is enjoyable for what it attempts but I wouldn't say it's imperative for anyone to play. It's just something to jump into when you need a break from other gameplay styles. It's like turning on a bad sci-fi movie when you're bored and there's nothing else to watch, it keeps you interested enough to see what happens in the end.
    The game has many hilarious moments, both intentional and unintentional. They really want you to take the struggle of the androids seriously, which at times seems really sincere but other times feel like B-movie outtakes from a bad sci-fi. This game works on many levels but I think Quantic Dream needs to try another game genre. Heavy Rain took everyone by surprise because it felt fresh at the time, and now we've had three more spiritual successors that have imitated that game in almost every possible way. There are some new elements like the crime scene investigation that makes Detroit: Become Human stand out. It's just a little tiring to go through the same kinds of scenes with the same kinds of QTE's and the same kinds of dialogue options and decision trees in every single game they produce. It's very clear that David Cage is more of a film buff than a gamer. It would be better if he tried to reinvent the wheel instead of giving us carbon-copies of the tried-and-true formula every time.
    This is not a bad game by any stretch of the imagination. The graphics and soundtrack are incredible, and the voice acting is very convincing. It achieves what it sets out to accomplish, which is to provide an interactive-movie style game. I hope in the future though, we see a little more creativity from this developer in terms of actual gameplay. Give us a game that we can invest countless hours into and becomes truly engaging, not something that simply fills the gap in between triple-A releases.
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  25. Mar 8, 2021
    5
    This game is just alright, but it has some really awesome moments. It starts off incredibly. The opening sequence is one of the better opening sequences I've ever played. It's a hostage situation, they set the tone super well, the music is intense, and you're just making a bunch of choices that feel really consequential (at least at the time). So right off the bat, I'm like wow this gameThis game is just alright, but it has some really awesome moments. It starts off incredibly. The opening sequence is one of the better opening sequences I've ever played. It's a hostage situation, they set the tone super well, the music is intense, and you're just making a bunch of choices that feel really consequential (at least at the time). So right off the bat, I'm like wow this game is dope. And it mostly continues in that vein throughout the first act with some of the best dialogue-based gameplay I've experienced.

    Unfortunately, somewhere around one third or one half of the way through, it totally falls apart for me. The dialogue just repeatedly hits you over the head with the themes and the narrative, in my opinion, proves completely unable to handle the sheer amount of choices you can make with three playable characters. This game feels like playing a "choose your own adventure" movie more than any other game, but it just doesn't really come together and you're better off just watching one the Blade Runner movies. I think this would have been much better if you only could control Connor and Kara, and the story was only about Connor trying to catch Kara. Or, maybe it would be even better if you only controlled Connor in that scenario. Connor often feels like the most interesting to me because he is torn between hunting androids and being one himself (watch Blade Runner). The Markus storyline has its moments, but it becomes too big of a story to work with this amount of choice. In my playthrough at least, the Kara storyline ended up feeling like an afterthought that didn't fit in.

    Not to mention that with so many different choices you can make, the main beats of the story are nonetheless the same. I recently replayed the Last of Us, and I think the fact that I felt more conflicted about the choice I was forced to make at the end of that game than I was with any choice I made in this game says it all. I respect the ambition, and I'll always remember a few moments like that opening hostage negotiation, but ultimately this game doesn't work for me.
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  26. May 26, 2018
    7
    This review contains spoilers, click expand to view. Well... this is very difficult for evaluating, despite I gave game above average score. First of all, negatives:
    - Story: While story is better then in Heavy Rain, its worse (much worse!) then in Beyond: Two Souls. When I played B:TS, it was very strong story with many embracing moments and player was capable to feel Jodie life, suffering, successes, fails and her struggle with life. Despite all efforts, I can not feel struggle in these androids. But its not about some philosophical point of view. I expected some plot twist, some great and unexpected subplot/plot that will change player point of view on whole game and story (for ex. Amanda AI trying enslave humanity and android rebellion is obstacle in way to success... yes, its bit matrix-like, but it could be good). I admit its much difficult to embrace and feel more then one character, but still. I think that story failed. When I completed B:TS I decided play it again, but now, I am more frustrated then thrilled. Many potential subplots were not used (Russia-US war?!)
    - Segmentation replay: While it is maybe one of greatest plus in my review, it is also not player-friendly, especially in long parts. But on first attempt, its not worse.
    - Graphic: I do not think there was much improvement since B:TS and we must take difference is between PS3 and PS4!
    - Cliché: Uprising oppressed, drunken and broken cop...

    Positives:
    + Actors and acting: While plot and story is weak, actors and their "acting" is fantastic! Many great and even my favourite actors (Clancy Brown). I know its computer imagined acting, but still, very good. Not mention that there are a lot of pretty female droids (North, android couple in Eden Club).
    + Some feelings: Well, cant denied that in some scenes, it was strong and I feel something, but thats all.
    + Segmentation replay: Great advancement in gameplay technologies within this genre! It could be better created, but its very good.
    + Analysis system: Another great gameplay advancement with many possibilities. It was one of very few situation when I was completely interested.

    Summary:
    Its up to you to buy it. My feelings are very mixed, but because of actors, analysis system and David Cage himself, I am more favorable and giving 7 of 10 score. I can find parallel in the Mass Effect: Andromeda (where was also Clancy Brown...), weaker successor of great predecessors.
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  27. Aug 16, 2020
    6
    I think this game is overated. Has some good things, but overall it's super pretentious and tell us about things that were talked decades ago. I think it's worth a try but don't expect an impressive story.
  28. Jul 7, 2018
    5
    Honestly I do not even know why I bothered... why shoddily hide racism talk behind android themes.
  29. Nov 2, 2018
    5
    It is worth 20 bucks but no more. I'm really liking the game, I wanted to play a game like this one for a long time but I always delayed. The story is good enough but nothing spectacular, it is kind of predictable.
  30. Dec 18, 2018
    5
    As usual the writing and direction is as subtle as a brick to the face. A friend said it best, it is the best Cage game, because it is the least Cagey of them.
  31. Jul 18, 2018
    7
    There are definitely times I rolled my eyes at the game whether it be because of writing or game logic. Though the sheer amount of effect your decisions have on the game is staggering and the game does tell a gripping story even if it is up its own butt at times. The Connor and Kara stories were the most interesting to me because they felt more personal. Marcus' story was a bit too heavyThere are definitely times I rolled my eyes at the game whether it be because of writing or game logic. Though the sheer amount of effect your decisions have on the game is staggering and the game does tell a gripping story even if it is up its own butt at times. The Connor and Kara stories were the most interesting to me because they felt more personal. Marcus' story was a bit too heavy handed with the way it tells it's allegory. Expand
  32. Oct 21, 2018
    5
    Story is superficial and predictable. Gameplay is non-existent since it's basically just a movie. It's not unique and the main characters are really boring.
  33. Jan 1, 2019
    5
    Detroit: Become Human is not really a video game. It's more of a movie with a "choose your own adventure" gimmick. I get the impression that it was actually a movie script to start with but since they couldn't get enough producers to back it, they transformed it into a video game. They even hired several real actors to play the characters. Seriously, half the game is just moving the analogDetroit: Become Human is not really a video game. It's more of a movie with a "choose your own adventure" gimmick. I get the impression that it was actually a movie script to start with but since they couldn't get enough producers to back it, they transformed it into a video game. They even hired several real actors to play the characters. Seriously, half the game is just moving the analog stick or pushing a button which are not even QTEs. It's like they just wanted to give your fingers something to do while watching the movie. Expand
  34. Feb 17, 2019
    6
    Gameplay/Mechanics: 6
    Sound/Music: 8
    Graphics/Art: 9 Story/Atmosphere: 2 OVERALL: 6/10 Comparing android oppression to the holocaust or religion is pointless and tasteless. David Cage has a talented team under his belt, if only he was able to match their talents and not produce such idiotic and useless writing/scenarios. Love wandering around the gorgeous environments and some of
    Gameplay/Mechanics: 6
    Sound/Music: 8
    Graphics/Art: 9
    Story/Atmosphere: 2
    OVERALL: 6/10

    Comparing android oppression to the holocaust or religion is pointless and tasteless. David Cage has a talented team under his belt, if only he was able to match their talents and not produce such idiotic and useless writing/scenarios. Love wandering around the gorgeous environments and some of the action sequences are very well choreographed. Some genuinely great/tense moments here, when the terrible story isn't sucking the life from the project that is.
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  35. Jun 17, 2019
    7
    Detroit: Become Human is a story-driven, "choose-your-adventure"-style game from Quantic Dream and David Cage, creator of Heavy Rain and Beyond: Two Souls.

    Gameplay-wise, I'd say Detroit is the best of Quantic Dream's trilogy. It's a mix of Heavy Rain's QTEs and Beyond's simplistic controls. Heavy Rain's tank controls are replaced by Beyond's standard navigation, and QTEs are less
    Detroit: Become Human is a story-driven, "choose-your-adventure"-style game from Quantic Dream and David Cage, creator of Heavy Rain and Beyond: Two Souls.

    Gameplay-wise, I'd say Detroit is the best of Quantic Dream's trilogy. It's a mix of Heavy Rain's QTEs and Beyond's simplistic controls. Heavy Rain's tank controls are replaced by Beyond's standard navigation, and QTEs are less complex but still require reflexes. There is a bit of exploration and light puzzles, but I mostly enjoyed the crime scene recreations. As always, your choices shape the game's story, both in subtle and big ways.

    Detroit has 3 protagonists: androids Connor, Markus and Kara. Markus is an android who rises up against humans and demands freedom for its kind, Connor investigates a case of various androids becoming self-aware, and Kara is a nobody whose story runs in parallel to that of Markus and Connor who come in direct conflict. Kara is the easiest of the 3 to get killed (I had the bad luck of doing it early and missed up on a 3rd of the game's total content), Connor can repeatedly die and come back during the story, while Markus can only get killed in the very end. You can always reload a specific save point and replay whatever part you want.

    Mechanically speaking, Detroit is David Cage's best work to-date. The game's story has many branches based on the player's choices (you can even see the diagram mid-game). Your choices have consequences where even main characters can get killed. Graphics, voice-acting and soundtrack are great. But the story itself is a disappointment. While there are some great moments and a few very powerful scenes, the overall plot is uninspired. David Cage poses the question of what an artificial being would be like and what humans would do if a race of robots became self-aware and rebeled, but dares not to fully explore this idea. As if Cage was afraid of going deep. In common with Beyond, when David Cage tries to write a big story with worldwide ramifications he kinda misses the point, whereas Heavy Rain's more personal kind of story was very focused and well executed. Maybe David Cage should have written Detroit's story in a more personal style.

    Still, Detroit: Become Human is a very enjoyable game. While Heavy Rain still has the better story, Detroit is Quantic Dream's best game. I hope they release another great game in the future.
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  36. Oct 3, 2018
    7
    Probably I didnt enjoy the game because of the expectations. Three separative plots were a mistake. It was just boring to play some of them.
  37. Apr 6, 2020
    5
    Detroit: Become Human is a game of highs and lows. On the one hand, the game looks, sounds, and runs very well, with great soundtrack, graphics, desgins, sound editing, and mission structure. On the other hand, being a narrative-based game (interactive movie style) well, the narrative has to be top notch right? Unfortunately, this is where the game falters and in what way, with a worldDetroit: Become Human is a game of highs and lows. On the one hand, the game looks, sounds, and runs very well, with great soundtrack, graphics, desgins, sound editing, and mission structure. On the other hand, being a narrative-based game (interactive movie style) well, the narrative has to be top notch right? Unfortunately, this is where the game falters and in what way, with a world that's supposed to be super deep but that we never actually see or is explained how it works, characters who are either the next messiah or the antichrist, and black-white decisions that only lead to extremes, if you try to play on a middle ground the game says no thank you. There are better narrative based games out there, but for one playthrough, this games is... a mediocre one, but a nice looking and sounding one. Expand
  38. Jan 4, 2021
    5
    По мнению разработчиков, андроид от человека отличается только светодиодом в виске. Игра про войну невоспитанного быдла и работников сферы обслуживания, наполненная нелогичностями и нелепыми сюжетными поворотами.
    Понравилась вариативность развития событий, графика и анимация. Однако однообразное прищёлкивание всего находящегося на экране за ограниченное время быстро надоедает.
    По мнению разработчиков, андроид от человека отличается только светодиодом в виске. Игра про войну невоспитанного быдла и работников сферы обслуживания, наполненная нелогичностями и нелепыми сюжетными поворотами.
    Понравилась вариативность развития событий, графика и анимация. Однако однообразное прищёлкивание всего находящегося на экране за ограниченное время быстро надоедает.
  39. Sep 9, 2018
    7
    This review contains spoilers, click expand to view. Action Adventure
    Graphics: 2/3
    At the end of the game I found some really low quality textures, especially at the moments the you were runing.
    Scenario: 4/6.
    At the beginning it was really interesting to play for all the characters, but closer to the end, the story line of Marcus ( and sometimes Karas) were geting pragmatic and monotonic.
    QTE: 1/1
    I don’t think this aspect plays a big role in this type of the game, where scenario is the main thing.
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  40. Aug 3, 2019
    7
    This is more of a long movie than a game. That being said it's better than most movies. And you have a big influence on what happens by making choices throughout. The gameplay isn't that great. In fact don't buy this game for the gameplay. Buy it for the story and uniqueness of it. Detroit Become Human looks incredible on my PS4 Slim. And it gave me some shocking moments the few games giveThis is more of a long movie than a game. That being said it's better than most movies. And you have a big influence on what happens by making choices throughout. The gameplay isn't that great. In fact don't buy this game for the gameplay. Buy it for the story and uniqueness of it. Detroit Become Human looks incredible on my PS4 Slim. And it gave me some shocking moments the few games give you. I want a sequel to this game with better gameplay. Expand
  41. Sep 7, 2018
    7
    Nice graphics, sometimes well-written story, but altogether it's very ideology-driven, it sometimes almost feels that it was written by androids with a political agenda.
  42. Sep 8, 2018
    7
    TL;DR: Clunky but visually beautiful Choose-Your-Own-Adventure rehash of the old 'Alien Nation' film can be a somewhat refreshing change of pace .

    Thematically and plot-wise, Detroit: Become Human is a little 'Blade Runner' and a lot of 'Alien Nation': replace the latter's alien "newcomers" with androids, and you've got essentially the same story. Unfortunately said story suffers from
    TL;DR: Clunky but visually beautiful Choose-Your-Own-Adventure rehash of the old 'Alien Nation' film can be a somewhat refreshing change of pace .

    Thematically and plot-wise, Detroit: Become Human is a little 'Blade Runner' and a lot of 'Alien Nation': replace the latter's alien "newcomers" with androids, and you've got essentially the same story. Unfortunately said story suffers from some of the same weaknesses that 1988 film did (check out Roger Ebert's review for some ideas): some intriguing ideas, but it's essentially still just a police procedural.

    Of course, both this game and 'Nation' (as well as the other countless works they both crib from) are parables for the minority and immigration issues that trouble not just the US today but the entire world since the beginning of civilization, as well as other android-y themes that are now commonplace: androids are inferior and the're stealing our jobs; no, they deserve to be treated as equals; they have the same potential for creativity and emotion as the humans, if not moreso; what does it even mean to be human? and so forth.

    Visuals are top-notch. Graphics represent the current state of the art in photo-realistic realtime rendering; no complaints here. Unfortunately the excellent visual presentation only makes the game's other flaws stand out that much more. On the gameplay mechanic side, these include clunky character movement and a finicky camera system. The hunt, peck, and line-up-the-icons-for-the-clues mechanic feels routine and minigame-y and can break the immersion of the narrative.

    More glaring, however, are the game's story elements, which are the essence of 'Detroit.' Characters, both human and android, are all one-dimensional Hollywood caricatures and stereotypes; it's either love the androids or smash them to pieces, with few shades of grey in between. Given the ambitious scope of this game, the androids deserve deeper introspection: should they be treated as equals, or are they appliances and need to be controlled, and where is the middle ground? Instead, we get cliches like jealous sons and abusive druggie dads; danger situations feel contrived and some plot holes border on the absurd. Primarily, producing a mass-market android without multiple fail-safes to shut it off before it starts murdering you and your loved ones - regardless of any "glitch" that overrides their original programming - is negligence tantamount to selling a smart car without safety belts or airbags; for a game with Detroit in the title, you get the feeling a lot of somebodies should know better.

    Further, the game's main conceit of actually "being" an android - primarily the choices you make as one, and the consequences those hold - kind of falls flat at times. You're usually presented with a few choices at any given point, but they're often so vague and detached from what your android actually does that you feel more like a voice in its head giving suggestions than actually becoming one with it. And no matter what choice you make, there's always this "all roads lead to Rome" vibe to it; sometimes you don't even have a real choice, it's just "push the button to proceed."

    But much of this is just nit-picking. While maybe as a Hollywood film it would feel like yet another hackneyed "what is human" story, for a video game it's an admirable effort, and it's definitely got the triple-A Hollywood-level visuals to boot. Just don't expect anything too profound, and you can have a fun time with it. Oh, and don't give the androids any sour milk.

    Two-to-three out of four-to-five stars, depending on your mood. Worth a look if the idea sparks your interest.
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  43. Nov 12, 2018
    6
    This game lacks gameplay, and the story is full of cliches. I think that David Cage goes with his memorised formula, and doesn't excell with his own work.
  44. Jan 18, 2020
    5
    the reson for a 510 is that its super frustrating too go for the platinum in this game. everytime you complete it you have too watch credits! going through chapters does not affect long term, only that chapter. long term changes has too play through all chapters needed for the change too take effect1 once you complete the game you cannot skip through anything the second time. soo itsthe reson for a 510 is that its super frustrating too go for the platinum in this game. everytime you complete it you have too watch credits! going through chapters does not affect long term, only that chapter. long term changes has too play through all chapters needed for the change too take effect1 once you complete the game you cannot skip through anything the second time. soo its basicly waay too long when there is soo many hidden trophies. very frustrating for replay value Expand
  45. Aug 14, 2019
    5
    No difference in story telling, gameplay, and facial expression between this game and their other game 'heavy rain' expect for throwing agendas which very much sucks. i liked heavy rain so much which made me like this game a bit because its basically a replica.
  46. Dec 14, 2019
    5
    Отлично идёт на Xeon E3 1230v2 + GTX 1650. Настройки средние 1080p: 60+ фпс. На высоких падает до 30.
  47. Nov 9, 2019
    5
    Perfect game . I never seen game like this , this is a nice game I ever seen . The best game in the world . And you should try to play this game , because this is the best ever game in the untire world . Even Amirhossein knows that and every my friends like imankh115. Just this game is so good and the author games is so crappy
  48. Sep 28, 2021
    7
    El juego es bueno. Pero en opinión personal este tipo de juegos donde desbloqueas historias basado en tus decisiones no es lo que me llame mucho la atención. Gráficos y sonidos excelentes.
  49. Jun 8, 2023
    5
    It is a blend of many generic themes and tropes that don't blend well due to the poor writing, and on the nose "imagery". Consequences and actions had left a staggering 85 endings to this, the only enjoyable moments were the detective sequences. other than that just a let down qte b movie
  50. Jul 15, 2020
    7
    This review contains spoilers, click expand to view. This is by far the best David Cage game to date. But because it was made by David Cage, you need to know what you are getting into. This is not a video game, this is an interactive TV show put into video game format. What little gameplay there is, is terrible. Even moving around feels like your character is swimming through jelly. The rest of the game is QTEs and making choices that effect you and the characters around you. The graphics and the motion capture work they put in really shows. The story however i would say isn't as good as heavy rain. The game starts off really strong by introducing us to Markus and Carl(The only likeable human in the game). But the problem comes when the plot train starts rolling. It is almost like this whole game is just some message about black slaves. Like idk i am not black. But being compared to a robot like that is pretty dumb and sorta offensive. Especially by the end of the game, they really hammer it down your throat. Depending on the choices you make you can actually ruin your playthrough entirely with one simple mistake. There are also some major plot holes that show up. Like in Kara's parts. Where it turns out Alice was actually an android too. They pretty much ripped that from blade runner, but did it poorly. It just raises so many questions. Like where did Todd get the money to afford all these expensive androids? I am almost 90% sure there was a scene where Todd hit Alice during his rages and Alice bled from the nose red.... It is m night shyamalan levels of dumb twists. It changes nothing too. Like they just did that to seem edgy. Another thing is a lot of people like Hank. I personally hated Hank. I couldn't care less if he wanted to kill himself. He was a total dickhead, his son died so now he thinks its everyone else's problem. Especially because he is a cop, he does illegal crap right in front of you and screams at his boss. He was such a depressed piece of **** i only cared about his dog, Sumo. That is another thing. All the humans are total **** for no reason, it is like watching a Stephan King mini series. It isn't written terribly but those are the things that really had me going like "wtf... so i am supposed to feel bad that i killed someone who was just going to kill us anyway".Which is why i picked the"evil" path and basically just rose up. Its a great movie. But i don't see the point in replaying it, once you finished it there is nothing left. You can just same yourself the time and watch it on youtube. Only buy if you can get it for like 20 bucks like me and you know what you are getting into. I enjoyed my time with it. But it is a 12 hour movie with nothing to come back to after. I hope David Cage can start working on his gameplay in these kinda games. Also try not to virtue signal in the writing. Just make a good story, try not to get too into politics. Expand
  51. Sep 6, 2021
    7
    This review contains spoilers, click expand to view. This game has one of the best visuals I've seen in a game. Good mission design and Sound design. This game could've got a 10/10 if it didn't have a stupid story. Like the Alice plot twist when you find out that she's a robot is so stupid. Or in the part where Connor chases Kara and every cop us just standing and watching Connor chase her. 80% of the cutscenes in the game are people crying but there's no emotion. I barely felt any emotion despite the voice acting being very good so I give the game a 7 Expand
  52. Jan 1, 2022
    7
    It could have been a real stunner.

    There is one major flaw (which is common in many games these days): When your objective is for example to find a shelter, and you are left in a rainy street during night, you can push the scan button and see a few markers placed in the world. Instead of exploring the world and really searching for a shelter, you just need to go to the yellow markers
    It could have been a real stunner.

    There is one major flaw (which is common in many games these days):
    When your objective is for example to find a shelter, and you are left in a rainy street during night, you can push the scan button and see a few markers placed in the world. Instead of exploring the world and really searching for a shelter, you just need to go to the yellow markers and that's it.

    Even worse is that not only the markers are placed but also when your objective is to "clean the house" you also see "sub-objectives" like: wash dishes, empty trash...

    And that's on "immersive" game-setting. If they limited the "scanning" and reduce the objectives, it would be such a pleasure to explore the stunning world. Instead, its just another "follow the pointer" game.

    I hate this with many games. While other games would be unplayable without the markers (e.g. Witcher 3) the World of Detroit is dense enough and delivers all you need to play the game without any UI.
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  53. Feb 9, 2023
    7
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  54. Jan 27, 2023
    7
    So dissolved in the world...................................................
  55. Jul 16, 2023
    6
    it has good memes and absolutely no other real good thing about it. 6/10 bc of memes
  56. Jul 31, 2023
    7
    Graphics: 8/10; Storyline: 9/10; Gameplay: 7/10; Atmosphere: 7/10; Music: 6/10; Summary rating: 7/10
  57. Dec 7, 2022
    7
    Good story. However low user interaction. Just click every now and then on X
  58. rhe
    Dec 27, 2018
    6
    This review contains spoilers, click expand to view. So from the get go I can say that this game looks absolutely phenomenal. The graphics look beautiful, the lighting is excellent and the particle effects like rain looks really excellent. Furthermore, the characters, for the most part are excellent. Connor was extremely interesting as a character who showed some human development while also being excellent for comedic relief with his back and forths between himself and Hank.

    The downsides though do stick out. The most annoying of which is the lack of evolution in gameplay. This still feels like Heavy Rain with just a robot theme, the gameplay has not changed or adapted since then. What has annoyed me about it the most though is the fact that every small goddamn action requires a button movement... My character is not mentally challenged they don't need to be told to open a door! The games themes are also a bit of a hit and miss for me because while it presents some interesting ideas such as slavery, racism and persecution, it presents them in such a blunt way that it almost feels like a parody. This goes from scenes such as the androids standing at the back of the bus (all they would have needed was a Rosa Parks lookalike android to just make it a little more clear lol) to scenes where the androids are sent to camps to be destroyed... I'm not making this up it really is that on the nose about this! This is also best presented by the character Markus who really just feels like they come across as generic freedom fighter. He doesn't really feel like he has any other personality and the characters around him don't really have enough personality to really make Markus feel unique, so he just ends up feeling like a generic freedom fighter with a message. While this may sound like a turn off, honestly I found the themes quite funny just because of how much Cage wanted to make sure it was ABUNDANTLY clear that this game is about slavery, racism and persecution that I found myself laughing at how blunt the scenes were trying to be in conveying this message.

    Overall, the game is a technical marvel, it is a pretty excellent game in its genre and its quite clear that this is that kind of game you really should try because a David Cage game is its own experience that is worth at least trying. However, it does always feel that with David Cage games the biggest criticism is that they are not games you need to play but games that you can watch and this is the same way I feel about Detroit. In the end, I ask myself; "could I not have just watched someone else play this game?" and my answer to that is always yes, I could have seen someone else play this game. It feels like David Cage would rather have been directing movies and this becomes abundantly clear in the atrocious camera that is locked in place (this has been remedied somewhat but is still terrible), barebones gameplay (if you can call moving around and interacting with objects while pushing buttons for responses gameplay) and very high tech cutting edge graphics to make the characters feel as human as possible. I guess in the end that's the way this game feels, not much different from heavy rain with robots but themes that are really blunt. It is enjoyable if you like this kind of game and enjoy the story with the way it takes you.

    For me personally this game does not really feel like it has developed enough to be considered an evolution of Cage's gaming concept and it just feels like the same kind of game I would have played in 2010 (Heavy Rains release date).
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  59. May 19, 2021
    5
    There's no way in hell tigerwriter was playing the same "game" as me. This "game" is far from a 10. I'll give it a 5 for the graphics alone. It's a point and click adventure and barely a game tbh. It's rather generic and gets repetitive after three chapters in. It's becoming a chore to finish it as the storylines are pathetic as well. The best part is how advanced the graphics are forThere's no way in hell tigerwriter was playing the same "game" as me. This "game" is far from a 10. I'll give it a 5 for the graphics alone. It's a point and click adventure and barely a game tbh. It's rather generic and gets repetitive after three chapters in. It's becoming a chore to finish it as the storylines are pathetic as well. The best part is how advanced the graphics are for console standards.
    Definitely only get this if you are wanting to hold your stick up and mash X.. otherwise spend your money elsewhere and be happy you did.
    (Thankfully I got this free for PLus so I didn't waste any money on it.)
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  60. Mar 29, 2020
    7
    Скучноватая. Чего стоит миссия, где надо косплеить домработницу полчаса. Тут убери, то подай.

    Ну и сами электронные болваны особо никаких эмоций не вызывают.
  61. Dec 13, 2022
    6
    This review contains spoilers, click expand to view. It's a wonderfully polished experience, and I really, really wanted to like it, but towards the end, everything became so disjointed that you destroy any attachment created to the characters. Split-second decisions for multiple conflicting storylines and incredibly random qtes lead to an exit you didn't wish for, and it feels SO frustrating. Shame...

    And the story, while it started well, the events happening felt forced and often nonsensical. Marcus didn't do anything to become the leader, he just kind of stumbled upon it, and everyone around him instantly agreed, "he is our guy". Kara and Alice ran the whole time, but outside of being incredibly depressing, nothing of note actually happened. The worse of it all was how incredibly predictable the story was if you managed to steer it properly. At the start felt engaging, while towards the end was just a drag that I really wanted to see over. I had plans to explore various missed connections that evaporated the moment I saw the end credits.
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  62. Jan 26, 2020
    7
    de los mejores exclusivos que he jugado esta generación, la parte del prota muy bien, la contrapartida del otro personaje es una de cal y una de arena, el tercer personaje es relleno

    Hacen falta al menos 3 partidas completas para hacerse una idea de toda la historia, por fin un juego que tiene más de 2 finales con decisiones que afectan a los capítulos La pega son los capítulos
    de los mejores exclusivos que he jugado esta generación, la parte del prota muy bien, la contrapartida del otro personaje es una de cal y una de arena, el tercer personaje es relleno

    Hacen falta al menos 3 partidas completas para hacerse una idea de toda la historia, por fin un juego que tiene más de 2 finales con decisiones que afectan a los capítulos

    La pega son los capítulos flojos que hacen más lento rejugarlo, y que al final muchos detalles se pueden pasar por alto
    buena banda sonora y gran doblaje
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  63. Oct 17, 2020
    5
    I wanted to like this game, but it's so cheesy. The characters are so over dramatic, they're architypes. I could not finish the game, and am profoundly confused by it's praised story? And I'm as left winged as it gets. Sheesh
  64. Sep 16, 2019
    7
    Seriously good. might even be david cage's best, which, I know, isn't saying a lot.
  65. Jun 9, 2020
    6
    This game is written with pretty but no nuance whatsoever. This game is an allegory for civil rights but it has such terrible execution behind it. and in many ways oversimplifies the struggle that actual civil rights leaders had to go through to overcome it. That being said though I still enjoyed my time because of how drastically the story changes depending on your choices made.
  66. Nov 14, 2022
    7
    Para mi gusto no esta mal sin embargo demasiadas historias mezcladas y la trama se hace un tanto larga debido a esto, al ser asi el juego va desanimando.
  67. Nov 3, 2019
    6
    Отличнейшая игра. Очень понравилась. Но она очеееень короткая. ДАже со всеми разветвлениями(
  68. Aug 26, 2019
    5
    Started off strong but terrible writing ruined it for me, markus as a character is so bland coupled with poor voice acting everything about his character was cringey, conor was by far the most interesting and if the whole game had been from his point of view cut out the other 2 and it might have been ok
  69. Feb 16, 2020
    7
    Lo que se puede esperar de esta compañía, evidentemente corrigieron los errores cometidos en beyond2souls, que es un buen juego pero narrativamente bastante lineal, y nos dan muchiiiiisimas posibilidades a la hora de generar una historia completamente diferente en casa ronda. Totalmente recomendable si te gustan este tipo de juegos tipo "elige tu propia aventura"
  70. Mar 12, 2019
    7
    So after playing Detroit Become Human all the way through for the fourth time I can say that this game is probably one of the best worst written story driven RPG's of all time. Considering that I am writing this review almost one year after the game's initial release, I hope that readers acknowledge that I have a great deal of affection and love for Detroit Become Human. The idea aboutSo after playing Detroit Become Human all the way through for the fourth time I can say that this game is probably one of the best worst written story driven RPG's of all time. Considering that I am writing this review almost one year after the game's initial release, I hope that readers acknowledge that I have a great deal of affection and love for Detroit Become Human. The idea about androids developing free will and rising up against humanity for me is awesome. With Kara and Connor (my favourite) storylines, you get to explore moral concepts like what does it mean to be a living being or can an android build real relationships with humans. The game grants you the flexibility to make your own moral choices about these issues which I very much appreciated.

    What I hate about this game is everything that follows;
    The game never addresses the legitimate concerns of Androids developing free will and attacking their creators. In almost every encounter with a deviant, you are told how they were 'forced' to murder someone with their justification ranging from acceptable to **** ridiculous. (In my first initial play-through, my Markus ends up killing a bunch of people yet somehow I still managed to have an indifferent public opinion on Androids). This gets even worse when characters you begin to care about stop acting reasonable just so that the plot can progress. (I kill the cops in my play-through with Markus and Hank still wants to stop Connor from killing him because he "was wrong about deviants"). Androids are smarter than humans, they are more powerful, more efficient, etc. These concerns never get addressed in any storyline and this drives me insane. Also, sometimes the games response to my actions do not make sense. There is one point in the story where you are Connor and you're hunting down two deviant strippers. The couple is trying to escape (and also arguably trying to kill you and Hank). The moment you gain the upper hand and take the option to kill them, you get chastised for it by Hank as if they weren't trying to drive a screwdriver into your head. There are choices in this game that are very much situational and if you step out of line from a clear consistent pattern of behaviour when making decisions, your story and the characters in them will stop making sense.

    Finally, Markus's story is just poorly written. His reason for becoming deviant is terrible (hey, this guy keeps pushing, thats not okay...rebel against humans, slavery is bad!) And when he arrives at the deviant hideout, he automatically becomes their leader. I guess maybe because he just looks like your typical protagonist. You can murder a large number of humans in his storyline and still have people love you so long as if you continue to make the pacifist decisions in regards to everything else.

    So, in the end I enjoyed Detroit Become Human. There are gaps of logical with everyone's storyline, (Kara the least, Markus the most) but all are still serviceable and can keep you entertained. I wish this game offered more in terms of quality in story writing but what you get is good enough to get you through until the end.
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  71. Aug 25, 2019
    5
    this game blew my mind, the graphics are insane and the decisions you have to make are really on the edge, coming from life is strange, this is the game i would want lis to be! 10/10 from me, i’m blown away
  72. Aug 23, 2019
    5
    So corny and bad that it's good! Some of the options are downright goofy, like the part where you are trying to calm down a guy who is on a ledge and has a gun to a girl's head, and you can say, "Hi, my name is Conner", like that is going to calm him down lmfao (funny thing is, his goofiness is the saving grace of the game). The three stories are all pretty silly and melodramatic, nothingSo corny and bad that it's good! Some of the options are downright goofy, like the part where you are trying to calm down a guy who is on a ledge and has a gun to a girl's head, and you can say, "Hi, my name is Conner", like that is going to calm him down lmfao (funny thing is, his goofiness is the saving grace of the game). The three stories are all pretty silly and melodramatic, nothing revolutionary or ground breaking, unless simple "this good, that bad" views are deep to you. Generic angry cops that hate their job, a crazy art collector with a burnout son and a drugged up angst-y lonely man with abusive and rape-y tenancies are some of the supporting characters you will encounter in this "game".

    Oh and when you mom told you to clean the house and wash the dishes, you didn't do it did you? You were to busy doing that exact same thing in-game by doing hadouken motions with the right stick next to trash bins, weren't you?
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  73. Feb 6, 2020
    7
    8/10
    ..............................................................................................................................
  74. Jun 7, 2021
    5
    I've played this after 13 Sentinels which is masterpiece in visual storytelling. Playing this afterwards just made all the storytelling flaws more apparent. I didn't explore all possible outcomes - after playing it once and getting mostly positive ending I've was fed up with how silly the game was. It has very naive writing but takes itself too seriously. It prefaces everything saying it'sI've played this after 13 Sentinels which is masterpiece in visual storytelling. Playing this afterwards just made all the storytelling flaws more apparent. I didn't explore all possible outcomes - after playing it once and getting mostly positive ending I've was fed up with how silly the game was. It has very naive writing but takes itself too seriously. It prefaces everything saying it's not just a story - it's our future. If it was just some wild fantasy that doesn't really take itself too seriously it would be easier to swallow.

    They haven't change anything about gameplay since Heavy Rain. You still trigger actions when trying to look around with camera, because the same stick is used to look around. And sometimes you want to activate an action and instead move the camera. You still get random prompts to press buttons at random times, which in theory try to emulate what the character is doing, but it never gets some understandable gameplay language. Sometimes the same action will require different buttons, sometimes it won't require any presses at all. For example there is one mechanic I really liked where androids can pre-calculate set of actions and then perform them perfectly. But in one instance you still get button prompts afterwards.

    I know games can get strong emotional response from me, but unfortunately Detroit managed to get slight one from me only once, near the end of Kara's story.

    I really liked the inclusion of flowchart, but it could be less stingy with checkpoints. You cannot save the game normally, you cannot skip dialogues, you cannot fastforward already seen scenes in any way, so exploring other paths is really boring and slow - you have to relive the same scenes almost fully just to get some minor change at one point.

    As a good point, this game had a lot less inconsistencies than Heavy Rain.
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  75. Jan 4, 2021
    7
    Not a big fan of intaractive-movie games,but it is okay im not enjoyed the gameplay,but narrative is the best part of this game,but i recommend it to play.
  76. May 1, 2021
    7
    Un peli-juego muy entretenido pero que no deja de ser una película donde tomas tu las opciones. En mi caso, me gustan los juegos un poco más frenéticos y con bastante libertad de movimiento; justo lo que no encuentras aquí.

    La historia, lo que narra y cómo lo narra es perfecto y muy atractivo, en su forma de ser el juego es una bomba, pero como no te guste ver cinemáticas e ir apretando
    Un peli-juego muy entretenido pero que no deja de ser una película donde tomas tu las opciones. En mi caso, me gustan los juegos un poco más frenéticos y con bastante libertad de movimiento; justo lo que no encuentras aquí.

    La historia, lo que narra y cómo lo narra es perfecto y muy atractivo, en su forma de ser el juego es una bomba, pero como no te guste ver cinemáticas e ir apretando botones de elección, probablemente acabes cansado pronto.

    Lo bueno es la rejugabilidad que tiene. Seis o doce meses después de superar el juego puedes volver a jugarlo y se siente divertido aún porque hay muchos caminos, posibilidades y opciones diferentes que te permiten desarrollar la historia de formas alternas.
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  77. Oct 22, 2019
    7
    Das Spiel macht schon Spaß aber es gibt ganz klar besserer Story Spiele außerdem gibt es ganz viele Logikfehler im Spiel
  78. Nov 14, 2019
    7
    Its a fun experience. Im not a huge fan of the QDs games, but the plot is solid and most of the characters arcs are really well done.
    Sadly, is not my type of game, but i can see the effort put in this title. I hope we can see more of this in the next QDs project.
    But stl, its not a perfect game, and many of the situations and characters here are kinda boring and weird. Overall, if you
    Its a fun experience. Im not a huge fan of the QDs games, but the plot is solid and most of the characters arcs are really well done.
    Sadly, is not my type of game, but i can see the effort put in this title. I hope we can see more of this in the next QDs project.
    But stl, its not a perfect game, and many of the situations and characters here are kinda boring and weird. Overall, if you like IA themes, and interactive experiences, you should give it a try.
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  79. Nov 16, 2019
    5
    It's **** amazing, Im not a fan of this kind of games, but somehow this one attract me so much that I need more, a 10/10
  80. Nov 17, 2019
    7
    Не могу назвать эту игру шедевром, но не жалею, что сыграла. Красивый мир, персонажи, со своей уникальной историей. Детектив весьма неплох, но не дотягивает до уровня того же Heavy rain. Не знаю как у других, но арка Кэры показалась мне наиболее скучной и проходя игру впервые, я постаралась как можно скорее избавиться от нее.
    В общем, игра явно не для всех. Любителям кино она очень
    Не могу назвать эту игру шедевром, но не жалею, что сыграла. Красивый мир, персонажи, со своей уникальной историей. Детектив весьма неплох, но не дотягивает до уровня того же Heavy rain. Не знаю как у других, но арка Кэры показалась мне наиболее скучной и проходя игру впервые, я постаралась как можно скорее избавиться от нее.
    В общем, игра явно не для всех. Любителям кино она очень зайдет, но меня она местами заставила скучать
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  81. Dec 2, 2019
    6
    one of the better david cage games, which isn't saying a lot but this game is still worth a try, maybe rent.
  82. May 5, 2020
    5
    This review contains spoilers, click expand to view. Good-looking with great performances but the story is full of obvious references and metaphors. It was not a good take about A.I since it had nothing to say about it. At least there were really good scenes(mostly with the cop and partner dynamic). Expand
  83. Jul 4, 2021
    7
    Gorgeous visuals, smooth gameplay and excellent character development. It was an enjoyable 10-12 hour play through. The story however became too big for its own self and undermined the excellent character development in the end. Wouldn't recommend paying full price but worth a look on Playstation Plus Collection.
  84. Apr 15, 2020
    7
    К сожалению, как и в жизни, время назад не повернуть. Любой ваш выбор изменит вашу историю. У вас не будет возможности загрузиться с контрольной точки и пройти все заново.
  85. Jan 30, 2020
    6
    This game had so much potential but unfortunately fell short. The action sequences, world, and basic ideas are a fantastic starting point. However, the ideas were not effectively carried out. This game struggles with the idea of the illusion of choice. It seems to give you the choice between androids and humans, but in reality it strongly forces you to support the android people.This game had so much potential but unfortunately fell short. The action sequences, world, and basic ideas are a fantastic starting point. However, the ideas were not effectively carried out. This game struggles with the idea of the illusion of choice. It seems to give you the choice between androids and humans, but in reality it strongly forces you to support the android people. Characters are unusually sympathetic to the android cause and it seems that the androids can do no wrong. It was a thoroughly disappointing finish to a potentially good game Expand
  86. Apr 1, 2020
    7
    Сюжет дерьмо, куча дыр. Но альтернатив этой игре практически нет. Порт кстати на пк дерьмо из дерьма
  87. Jan 22, 2021
    7
    лучший Дэвид Кейдж, хотя игра не задается вопросом как дальше быть андроидом, они же навсегда в таком облике
  88. Jun 7, 2020
    6
    Детройт кажется более интересным на видео с Ютуба, чем он есть на самом деле) Обычно кинцо, красивое. Меня раздражает ограниченность, я не могу пройтись по улице дальше, чем необходимо в миссии, я не могу насладиться красивыми видами. Игра мне не даёт. Я чувствую себя, будто нахожусь в каком то маленьком стеклянном кубе высоко в горах. Вокруг меня красивые виды, но я слишком ограниченна вДетройт кажется более интересным на видео с Ютуба, чем он есть на самом деле) Обычно кинцо, красивое. Меня раздражает ограниченность, я не могу пройтись по улице дальше, чем необходимо в миссии, я не могу насладиться красивыми видами. Игра мне не даёт. Я чувствую себя, будто нахожусь в каком то маленьком стеклянном кубе высоко в горах. Вокруг меня красивые виды, но я слишком ограниченна в своём восприятии. Вариативность радует, действительно, концовок и вариантов развития сюжета очень много, это меня радует. В общем, кому-то Детройт понравится, игра стоит прохождения, но конечные эмоции зависят от ваших личных предпочтений. Expand
  89. Jun 12, 2020
    7
    This game wasn't really my style, but it was an enjoyable experience. I understand the "replayability" of the game, but again it really didn't jive with me. The graphics are all good and the game is smooth, but not my cup of tea.
  90. Jul 4, 2020
    7
    I was expecting more of this game, the best part is the ability to making a lot of choices but in the other hand we have to do some actions so boring, like changing objects place. And this worst part is 80% of the game. I'd like to have less time doing this boring stuff and more time just making choices.
  91. Dec 22, 2020
    6
    I love good stories which widens your perception about AI and robots.
    I follow lot's of discussions about it too.
    There are many great movies and also games which tackle it very good. But Detroit tackles it so blunt it hurts. I played till the end because I loved Fahrenheit and Heavy Rain but after the credits came I felt it was not worth my time and money. I liked the dialog tree
    I love good stories which widens your perception about AI and robots.
    I follow lot's of discussions about it too.
    There are many great movies and also games which tackle it very good.

    But Detroit tackles it so blunt it hurts.
    I played till the end because I loved Fahrenheit and Heavy Rain but after the credits came I felt it was not worth my time and money.
    I liked the dialog tree and graphics but damn the story really was stupid imo.
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  92. May 9, 2023
    7
    You don't have to see it as a game, but a movie where you take the decisions.
  93. Jun 25, 2020
    7
    A worthwhile experience, but nothing groundbreaking. The story of Detroit is obviously the key to this kind of game and it its neither original or immensely gripping. It is very similar to i-Robot with Will Smith the more I think about it, in fact some aspects are nearly identical.
    If you enjoy Qauntic Dream games then you will probably like this, expect a very similar approach with an
    A worthwhile experience, but nothing groundbreaking. The story of Detroit is obviously the key to this kind of game and it its neither original or immensely gripping. It is very similar to i-Robot with Will Smith the more I think about it, in fact some aspects are nearly identical.
    If you enjoy Qauntic Dream games then you will probably like this, expect a very similar approach with an impressive amount of choices and outcomes, good music and some decent narrative moments.
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  94. Jun 27, 2020
    6
    Detroit Become Human is a pretty heavy story interactive 3D novel where the effects of your choices the outcome of your ending because this game has multiple endings you play as 3 androids Connor who is a detective android who out of the 3 acts more android-like, while the other two Markus and Kara rebel against their orders, Kara rebels due to her owner being abusive to Humans andDetroit Become Human is a pretty heavy story interactive 3D novel where the effects of your choices the outcome of your ending because this game has multiple endings you play as 3 androids Connor who is a detective android who out of the 3 acts more android-like, while the other two Markus and Kara rebel against their orders, Kara rebels due to her owner being abusive to Humans and Androids while Markus starts a rebellion against the Human race for miss treating androids, I liked Connors and Markus levels due to how refreshing they were, but Kara's levels mostly require stealth and it gets pretty boring to play her levels, even when her character arc is interesting it's her levels that stagger it, I just wished they balanced her levels a bit more e.g less stealth. The collectibles are magazines in DBH and some of them are missable but if you know how to search you will find them, this game is easy to plat btw as its more of 3D choose your adventure book and once you have finished your plat through it shows you other paths you can take next time. 6.5/10 Expand
  95. Jul 12, 2020
    6
    Incredible visuals, great characters, ok story but not really a game. The story could have gone more into details and into the conflict of android lifes and of the consideration if androids have live and why exactly. The gameplay is literally just quicktime events...
  96. Jul 7, 2020
    7
    Best choice making game. Very interesting world, but didnt had a connection with the characters. Thats why i didnt really enjoyed the story as much i wanted to
  97. Jun 9, 2022
    7
    An Spielen von David Cage scheiden sich seit jeher die Geister. Von den einen als zu melodramatisch und zu wenig Spiel kritisiert, von den anderen für die tolle Inszenierung und bewegenden Inhalte hoch gelobt. Auch Detroit Become Human spaltet die Lager wieder entsprechend. Dabei muss man attestieren, dass die lange Produktionszeit des Titels sich für Quantic Dream gelohnt hat. Mit DetroitAn Spielen von David Cage scheiden sich seit jeher die Geister. Von den einen als zu melodramatisch und zu wenig Spiel kritisiert, von den anderen für die tolle Inszenierung und bewegenden Inhalte hoch gelobt. Auch Detroit Become Human spaltet die Lager wieder entsprechend. Dabei muss man attestieren, dass die lange Produktionszeit des Titels sich für Quantic Dream gelohnt hat. Mit Detroit liefern sie ihren bisher besten und rundesten Teil ihrer interaktiven Thriller Spiele ab. Gerade auch hinsichtlich der Spielelemente bietet Detroit deutlich mehr Potential als sein Vorgänger wie Heavy Rain oder Beyond two Souls. Die vermutlich aber wesentlichste Weiterentwicklung der Quantic Dream Formel ist aber, dass wir als Spieler nun nach jedem Kapitel der Erzählung einsehen können, welchen Lösungsweg wir gewählt, und welche Alternativen wir möglicherweise verpasst haben. Gerade was den Wiederspielwert bietet Detroit so nochmal ein völlig anderes Potential als seine Vorgänger. Was man aber auch sagen muss, und das trotz der vielen Neuerungen die das Spiel bietet - die Formel von Quantic Dream Spielen geht in Zeiten von The Last of Us oder Death Stranding lange nicht mehr so gut auf, wie noch zur PS3 Ära. Irgendwie erwartet man am Ende doch mehr an Spielelementen. Andere cineastische Spiele bieten dies ja auch. Gerade auch frustige Quicktime Events um ein lineares Video voran zu treiben, das wirkt heute verstaubt und altbacken. Detroit ist vermutlich David Cages bestes Spiel, aber als Spiel kann es heute nicht mehr wirklich mit anderen großen Produktionen konkurrieren. Expand
  98. Jul 10, 2020
    7
    Игра довала надежды,но не оправдала их.От игры хочется больше.Концовки порой скучные и предсказуемые.
  99. Jul 12, 2020
    7
    I really liked it but getting all the trophies is too exhausting, especially because a player is forced to watch every cutscene, without the option to skip them to reach the goal within less time.
  100. Apr 26, 2021
    7
    really amazing story with great choices that effects your storyline. It really shocked me in the end how my choices effected my endings. But i really hate the gameplay style
Metascore
78

Generally favorable reviews - based on 104 Critic Reviews

Critic score distribution:
  1. Positive: 77 out of 104
  2. Negative: 2 out of 104
  1. Aug 18, 2019
    85
    Detroit: Become Human delivers a story with a ton of possible choices, and a lot of questions for a player to bear afterward. If you like it when games make you think about them after you play them, this is the game for you. Stunning visuals and music score, make you forget about some weaker points of the game. But all in all, it is an enjoyable experience you should not miss.
  2. Dec 21, 2018
    70
    Detroit: Become Human looks and sounds great, and includes key player choices throughout, though it could have benefited greatly from a tighter script. While it’s commendable that Quantic Dream tried to cover hot-button issues in a big-budget video game, it works better when focused on the personal character moments than the bigger themes that don’t dig deep enough to make a meaningful impact.
  3. Game World Navigator Magazine
    Sep 26, 2018
    85
    Although the narrative is fairly linear, there are enough branching paths over the course of the game to make it feel like your actions matter. That allows Detroit to still be fun even on multiple playthroughs – and for an interactive movie, that’s a rare praise. [Issue#231, p.68]