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6.3

Mixed or average reviews- based on 1108 Ratings

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  1. Oct 12, 2015
    10
    I like the taken king. It's pretty good and breathes a lot of new life into the game. A month later I'm kinda running out of things to do, but not many games can do that for me so I don't want to knock it. The only problem I have is the same before where I think everything is priced 10 dollars more than it should be.
  2. Oct 11, 2015
    6
    For everything that TTK does right in this world, it feels like most of the new stuff here should have already been added from the get go. A focus on new content has Bungie holding back on certain missions for new weapons just so we have "new" stuff to play over the coming weeks, severely hampering the already limited amount of content that was added to the game. The game isn't trying toFor everything that TTK does right in this world, it feels like most of the new stuff here should have already been added from the get go. A focus on new content has Bungie holding back on certain missions for new weapons just so we have "new" stuff to play over the coming weeks, severely hampering the already limited amount of content that was added to the game. The game isn't trying to be Halo or Warcraft but it certainly could take some cues from both games moving forward.
    I was a late adopter to the Destiny series, not really getting into it until 2 months before TTK. The upgrade from Vanilla to TTK is staggering and really makes you wonder why Bungie didn't do some of these things earlier. While the gameplay is fairly tight, and the new enemies are easily the best in the game, there's still not enough variation in what you do. When you get through the inital 8 story missions that come with the game, and the few that are added afterwards, there's not alot else to do except go find hidden guns that may or may not have been released yet and replay all the missions you've already done before for the grind. The new Raid is easily the best in the game, even if some parts feel overextended to make it seem longer. But the matchmaking in the game is awful and with no in game chat system (everything is done on their website and through the playstation/xbox party channels) it feels like they are purposely dropping the ball on being able to get those things done.
    I personally have found a great group of people to run stuff with but I can already tell this game won't hold my attention for much longer unless they spice things up with more content. And I'm not talking about the one day hidden gun quests that seem to crop up once a week. I'm looking for more story stuff to do and not have to play the same missions over and over again. I do enjoy my time immensely with the game and the people I play with but the light at the end of the tunnel is coming swiftly and I'm not sure Bungie can do enough to keep me from eventually falling off the edge of the world.
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  3. Oct 11, 2015
    10
    Destiny reborn, Destiny game of the year edition.. This titles really tell us what had happened to the game that didn't met our expectations a year ago.
    Now that TTK is released Destiny really shines. It was revived and polished and if you bought it, played a bit after release and put on the shelve now is the time to take back your steps as a Guardian and it will be a completely different
    Destiny reborn, Destiny game of the year edition.. This titles really tell us what had happened to the game that didn't met our expectations a year ago.
    Now that TTK is released Destiny really shines. It was revived and polished and if you bought it, played a bit after release and put on the shelve now is the time to take back your steps as a Guardian and it will be a completely different story!
    Of course some drawbacks still exist, but Bungie's desire to improve the games looks quite optimistic.
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  4. Oct 11, 2015
    10
    Taken king improves Destiny substantially. The new gear system is much more rewarding and feels more progressive, you don't get stuck at level 24 any longer and only stop progressing after you reach around 290+, which is the point at which you need to do raids. The story is much more understandable and isn't overly serious either. The soundtrack is absolutely fantastic. The three new subTaken king improves Destiny substantially. The new gear system is much more rewarding and feels more progressive, you don't get stuck at level 24 any longer and only stop progressing after you reach around 290+, which is the point at which you need to do raids. The story is much more understandable and isn't overly serious either. The soundtrack is absolutely fantastic. The three new sub classes offer more unique game play and have offered me the most fun I've had in a long while. Overall I would consider Taken King a major improvement over the original destiny. Expand
  5. Oct 9, 2015
    7
    I came into The Taken King sceptical, but having played it for the last 2 weeks has been very entertaining with friends.

    Destiny has always been a curious game to me, a game that handles well with the potential to be truly amazing but never quite hitting that greatness. The Taken King is a step in the right direction with a properly created set of plot lines through the main quest and
    I came into The Taken King sceptical, but having played it for the last 2 weeks has been very entertaining with friends.

    Destiny has always been a curious game to me, a game that handles well with the potential to be truly amazing but never quite hitting that greatness. The Taken King is a step in the right direction with a properly created set of plot lines through the main quest and strikes. It still suffers from a slight lack of explanation but you're at least in no doubt over why you're fighting Oryx and what he can do.
    The new subclasses are fun, giving each class something they lacked, not just in terms of elemental damage but also in ability to deal damage, impede or trap foes.

    I would rate this higher, but the slap in the face that is the price and the consequences of not getting the expansion are hard to ignore. For an existing playing it's not far off an insult to demand another £40 or lose access to certain features (mainly in the Crucible, where you can't choose exactly what you want to play any more) while Year 1 weapons have pretty much been downgraded to encourage the use of Year 2 gear. For new players, it's not too bad of a deal to get the original game and all the DLC so far.

    Be aware that Taken King doesn't make Destiny any less of a Raider's game, with a requirement to grind a lot to get the best stuff or stand a chance in the highest level content. If you don't have a group of friends to play the game with then you may as well not bother.
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  6. Oct 9, 2015
    4
    You keep on circling the same places, again and again and again and again.
    After completing the story, and reaching the max level 40 - all you keep on wondering for light, armour, weapons....
    Random quests, raids, yet nothing productive at all...
    its like never ending circle, which reaches nowhere....
  7. Oct 8, 2015
    10
    The story is a lot more coherent now and has humor too. Really enjoyed playing this. It really seems to be a lot more self-aware than any of the previous DLCs.

    Nathan Fillion helped Bungie knock this one out of the park!
  8. Oct 8, 2015
    10
    TTK has completely remade the game. And it is so much better for it. It's not too often you find a game development company that listens to it's users as closely as Bungie. They have taken the feed back and criticism and made the game much better. This doesn't happen with any other game out there. I have also never been a part of a community that is as devoted and invested as the DestinyTTK has completely remade the game. And it is so much better for it. It's not too often you find a game development company that listens to it's users as closely as Bungie. They have taken the feed back and criticism and made the game much better. This doesn't happen with any other game out there. I have also never been a part of a community that is as devoted and invested as the Destiny Community. If you want to join a sweet (for the most part) group of players, download TTK right now. Come join us. Expand
  9. Oct 8, 2015
    10
    'm probably 30+ hours into Taken King at this point, and I am FINALLY getting to the point where I only have about half a dozen quests left to complete... on the PvE side. I have barely touched Crucible at all.

    I think we hit the half way point in the new raid Saturday night, and I'm really impressed by the design of the new raid. The new strikes are fantastic, as are the redesigned
    'm probably 30+ hours into Taken King at this point, and I am FINALLY getting to the point where I only have about half a dozen quests left to complete... on the PvE side. I have barely touched Crucible at all.

    I think we hit the half way point in the new raid Saturday night, and I'm really impressed by the design of the new raid. The new strikes are fantastic, as are the redesigned classic strikes - including those with the "modular" sections that add some needed variety.

    All in all, Taken King is amazing. A 10/10 for me, a hardcore Destiny player
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  10. Oct 8, 2015
    10
    Love it, a lot of comments of people complaining about the dlc without even buy it. It`s true vanilla destiny was a beta of the taken king, but we got to be objective and judge this DLC/game for what it offers. I will be referring about the TTK as the legendary edition, the physical 60$ dollars one, and it has tons of content if you look at it as a brand new game. Do you want a list? ok 1.Love it, a lot of comments of people complaining about the dlc without even buy it. It`s true vanilla destiny was a beta of the taken king, but we got to be objective and judge this DLC/game for what it offers. I will be referring about the TTK as the legendary edition, the physical 60$ dollars one, and it has tons of content if you look at it as a brand new game. Do you want a list? ok 1. about 40 missions , 2. 13-17 maps of pvp, 3. A lot of weapons i can even count and 4. Three new RAIDS and another endgame content. If you have never played Destiny or you stop at level 20 this is the perfect moment to grab a copy for you and your friends and star shooting!!. Expand
  11. Oct 8, 2015
    10
    The story is a lot more coherent now and has humor too. Really enjoyed playing this. It really seems to be a lot more self-aware than any of the previous DLCs.

    Nathan Fillion helped Bungie knock this one out of the park!
  12. Oct 8, 2015
    10
    This is not the Destiny I bought a year ago. This is so much better. Strikes are challenging and have more creativity, gear isn't the source of level (but it helps with your defense & offense stats, as it should), there is a LOT more story through cutscenes and detailed voice overs during missions (Nathan Fillion is a big part of the game this time around, which I love), and the new socialThis is not the Destiny I bought a year ago. This is so much better. Strikes are challenging and have more creativity, gear isn't the source of level (but it helps with your defense & offense stats, as it should), there is a LOT more story through cutscenes and detailed voice overs during missions (Nathan Fillion is a big part of the game this time around, which I love), and the new social area is so much more complex and full of things to explore. Bungie finally got Destiny right! If they keep this up, I don't mind throwing $40 per year each year for the foreseeable future. Expand
  13. Oct 8, 2015
    10
    This is probably the greatest addition to a game ever. The revamped systems, the new voicework that came with 2.0 ties perfectly together with this addon. The Taken king features story equal to a AAA game and add a great system for replayability and incentive to revisit old content.

    I dont know what the people handing out 0´s possibly could be expecting, but this is as of now, living up
    This is probably the greatest addition to a game ever. The revamped systems, the new voicework that came with 2.0 ties perfectly together with this addon. The Taken king features story equal to a AAA game and add a great system for replayability and incentive to revisit old content.

    I dont know what the people handing out 0´s possibly could be expecting, but this is as of now, living up to all the expectations going in to year two of Destiny
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  14. Oct 8, 2015
    10
    Don't listen to those who are saying there's not a lot of content here. There is a ton of new content in this game. After completing the main story line, there are at least 6 new quests that open, continuing on side story's that were hinted at in the first year and providing a lot more playability. The story telling is vastly improved, both in the new cutscenes (of which there are a lot)Don't listen to those who are saying there's not a lot of content here. There is a ton of new content in this game. After completing the main story line, there are at least 6 new quests that open, continuing on side story's that were hinted at in the first year and providing a lot more playability. The story telling is vastly improved, both in the new cutscenes (of which there are a lot) and in the voice acting. Nathan Fillion and Nolan North provide great dialogue, which is funny on many occasions.

    The Dreadnaught is also huge. There are the main areas to be explored, but the ship contains numerous little tunnels and areas to explore, each having some type of chest or secret mechanic to discover which opens up new rewards. Court of Oryx provides interesting new play mechanics, there are 4 new strikes to play through, two on the dreadnaught, one on earth and one on Venus. Vog and Crota areas now have story missions attached to them, so you can explore those areas if you didn't have a chance to raid in year 1. Other reviewers mistakenly say that much of the story recycles old maps, but that's simply not the case, especially for those who had trouble finding raiding groups. Mayhem and Rift are great additions to the Crucible playlist and there are a number of new maps to play on as well. Mayhem might be the best addition that comes with Taken King.

    The removal of light level to reach the experience cap at lvl 40 is a great improvement. Reaching level 40 will unlock the content, but light level is still needed to beat those bosses. This structure makes a lot more sense since it doesn't lock out content now for landing change weapons. Playing through harder levels becomes easier with better weapons, but it's still possible to play that content without the best gear. It's a much fairer system. Not perfect yet, but a lot closer.

    This is easily a game that could have sold for $60 that only costs $40. It's clear from others reviewing that they either didn't play TTK at all or didn't finish the main story mission. This is what Destiny should have been when it was released a year ago. I'm excited to see what it becomes moving forward. It is certainly a much more rewarding experience than it was before.
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  15. Oct 8, 2015
    10
    The Taken King improves Destiny across the board. Storytelling is superb with great cutscenes, giving NPC characters personality and conveying a dense and compelling story. Game mechanics are improved and the new quest system gives overview, structure and guidance. The new subclasses are very well designed and are huge fun to develop and play. Collections make it easier to manage shaders,The Taken King improves Destiny across the board. Storytelling is superb with great cutscenes, giving NPC characters personality and conveying a dense and compelling story. Game mechanics are improved and the new quest system gives overview, structure and guidance. The new subclasses are very well designed and are huge fun to develop and play. Collections make it easier to manage shaders, emblems, exotic weapons and armor. The reputation system is als improved and Crucible (PVP) action has become even better with new maps and modes. New and well designed weapons and armor everywhere along with a new system to calculate light level, better reflecting individual progress. This new iteration of Destiny is a massive improvement in quality in all aspects, finally making Destiny the top notch title it always should have been. A strong recommendation from my side for this game if you're looking for best-in-class combat/gunplay along with an amazing sci-fi dystopian universe/story. Expand
  16. Oct 8, 2015
    10
    I was bored from Destiny: after 400 hours I tough I would never play year 2 ( you can't call this a dlc )

    I brought this expansion just because my wife wanted it... And now I find myself to ride again ! New objectives, new weapons, new subclasses, new gear and new levelling system. This is something I'm not used to: is a reset; is also quite fair if I think about annual series
    I was bored from Destiny: after 400 hours I tough I would never play year 2 ( you can't call this a dlc )

    I brought this expansion just because my wife wanted it... And now I find myself to ride again !

    New objectives, new weapons, new subclasses, new gear and new levelling system.

    This is something I'm not used to: is a reset; is also quite fair if I think about annual series that came up with a "new game" not so new.

    PVP at last is getting more complex maps, few new modes, new squad-based bounties, new objectives.

    By now I played almost only PVP and i enjoyed a lot the new maps, now more tactical.

    If you have Destiny and you are waiting for November big ones (Fallout 4, BO3 or Battlefront ) this is a must buy.
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  17. Oct 8, 2015
    10
    First and foremost this new expansion is everything the good reviews say it is. All you picky gamers that give it a negative review are either from a different platform like the Xbox one, or PC, or you just expect bungee to give you everything in the content instead of going out and getting it. Sure you paid $40 for it, and there is a lot of new scenarios in the game, I'm going to giveFirst and foremost this new expansion is everything the good reviews say it is. All you picky gamers that give it a negative review are either from a different platform like the Xbox one, or PC, or you just expect bungee to give you everything in the content instead of going out and getting it. Sure you paid $40 for it, and there is a lot of new scenarios in the game, I'm going to give this review a solid 10 because all of you negative aholes that gave it a negative score. Last thing I will leave you all with is the content is right there, you just have to get off of your lazy asses and go get it. Expand
  18. Oct 8, 2015
    10
    This addon contains all that Bungie promised. A lot more content with new story and new beautifull Dreadnought with many secrets and paths to explore. New sexy weapons with different shoot and reloading sounds. SWORDS! 3 unique subclass that are so sweet. It all worth 40$, i mean it. If you are moneyless tramp, that's your problems. Thank you Bungie, keep up the good work.
  19. Oct 8, 2015
    10
    Most of the reviews are obviously from dumb Destiny haters who didn't even buy the DLCs to save money for stale games like CoD and FIFA, and the others who bought it anyway, but they still find something to complain just for the sake of complaining, if you say it will ruin the industry, why the *** would you buy it then? your 0/0 reviews won't change sh!t, and if you don't want to shootMost of the reviews are obviously from dumb Destiny haters who didn't even buy the DLCs to save money for stale games like CoD and FIFA, and the others who bought it anyway, but they still find something to complain just for the sake of complaining, if you say it will ruin the industry, why the *** would you buy it then? your 0/0 reviews won't change sh!t, and if you don't want to shoot enemies in every mission, what the hell do you want? grinding for stuff and getting it makes me feel like I really worked hard for it, if you do nothing and reach lvl 100 for an example then it only makes noobs feel like gods, to me, real "hardcore" gamers will prefer to grind instead of getting the gjallarhorn (which was nerved for noobs to get it from the Xur). in the end I think this DLC is 10 times better than the "full" game. Expand
  20. Oct 8, 2015
    10
    While the rest of the people are complaining about money, politics, greed, and other rants about Activision and Bungie, I will be enjoying this wonderful although short expansion. Graphics are amazing. Sound is spot on. Gameplay is slick. The Dreadnaught is a fun place to explore

    I have spent 500 hours in the game so at $140 pricetag....its 0.28 cents and hour. I cant believe people
    While the rest of the people are complaining about money, politics, greed, and other rants about Activision and Bungie, I will be enjoying this wonderful although short expansion. Graphics are amazing. Sound is spot on. Gameplay is slick. The Dreadnaught is a fun place to explore

    I have spent 500 hours in the game so at $140 pricetag....its 0.28 cents and hour. I cant believe people **** about the money aspect.
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  21. Oct 8, 2015
    10
    Don't listen to those who are saying there's not a lot of content here. There is a ton of new content in this game. After completing the main story line, there are at least 6 new quests that open, continuing on side story's that were hinted at in the first year and providing a lot more playability. The story telling is vastly improved, both in the new cutscenes (of which there are a lot)Don't listen to those who are saying there's not a lot of content here. There is a ton of new content in this game. After completing the main story line, there are at least 6 new quests that open, continuing on side story's that were hinted at in the first year and providing a lot more playability. The story telling is vastly improved, both in the new cutscenes (of which there are a lot) and in the voice acting. Nathan Fillion and Nolan North provide great dialogue, which is funny on many occasions.

    The Dreadnaught is also huge. There are the main areas to be explored, but the ship contains numerous little tunnels and areas to explore, each having some type of chest or secret mechanic to discover which opens up new rewards. Court of Oryx provides interesting new play mechanics, there are 4 new strikes to play through, two on the dreadnaught, one on earth and one on Venus. Vog and Crota areas now have story missions attached to them, so you can explore those areas if you didn't have a chance to raid in year 1. Other reviewers mistakenly say that much of the story recycles old maps, but that's simply not the case, especially for those who had trouble finding raiding groups. Mayhem and Rift are great additions to the Crucible playlist and there are a number of new maps to play on as well. Mayhem might be the best addition that comes with Taken King.

    The removal of light level to reach the experience cap at lvl 40 is a great improvement. Reaching level 40 will unlock the content, but light level is still needed to beat those bosses. This structure makes a lot more sense since it doesn't lock out content now for landing change weapons. Playing through harder levels becomes easier with better weapons, but it's still possible to play that content without the best gear. It's a much fairer system. Not perfect yet, but a lot closer.

    This is easily a game that could have sold for $60 that only costs $40. It's clear from others reviewing that they either didn't play TTK at all or didn't finish the main story mission. This is what Destiny should have been when it was released a year ago. I'm excited to see what it becomes moving forward. It is certainly a much more rewarding experience than it was before.
    Expand
  22. Oct 8, 2015
    10
    I'm probably 30+ hours into Taken King at this point, and I am FINALLY getting to the point where I only have about half a dozen quests left to complete... on the PvE side. I have barely touched Crucible at all.

    I think we hit the half way point in the new raid Saturday night, and I'm really impressed by the design of the new raid. The new strikes are fantastic, as are the redesigned
    I'm probably 30+ hours into Taken King at this point, and I am FINALLY getting to the point where I only have about half a dozen quests left to complete... on the PvE side. I have barely touched Crucible at all.

    I think we hit the half way point in the new raid Saturday night, and I'm really impressed by the design of the new raid. The new strikes are fantastic, as are the redesigned classic strikes - including those with the "modular" sections that add some needed variety.

    All in all, Taken King is amazing. A 10/10 for me, a hardcore Destiny player.
    Expand
  23. Oct 8, 2015
    10
    First and foremost this new expansion is everything the good reviews say it is. All you picky gamers that give it a negative review are either from a different platform like the Xbox one, or PC, or you just expect bungee to give you everything in the content instead of going out and getting it. Sure you paid $40 for it, and there is a lot of new scenarios in the game, I'm going to giveFirst and foremost this new expansion is everything the good reviews say it is. All you picky gamers that give it a negative review are either from a different platform like the Xbox one, or PC, or you just expect bungee to give you everything in the content instead of going out and getting it. Sure you paid $40 for it, and there is a lot of new scenarios in the game, I'm going to give this review a solid 10 because all of you negative aholes that gave it a negative score. Last thing I will leave you all with is the content is right there, you just have to get off of your lazy asses and go get it Expand
  24. Oct 8, 2015
    10
    I brought this expansion just because my wife wanted it... And now I find myself to ride again !

    New objectives, new weapons, new subclasses, new gear and new levelling system. This is something I'm not used to: is a reset; is also quite fair if I think about annual series that came up with a "new game" not so new. PVP at last is getting more complex maps, few new modes, new
    I brought this expansion just because my wife wanted it... And now I find myself to ride again !

    New objectives, new weapons, new subclasses, new gear and new levelling system.

    This is something I'm not used to: is a reset; is also quite fair if I think about annual series that came up with a "new game" not so new.

    PVP at last is getting more complex maps, few new modes, new squad-based bounties, new objectives.

    By now I played almost only PVP and i enjoyed a lot the new maps, now more tactical.

    If you have Destiny and you are waiting for November big ones (Fallout 4, BO3 or Battlefront ) this is a must buy.
    Expand
  25. Oct 8, 2015
    10
    TTK is the game Destiny should have been from the beginning. The story is great, told in a compelling way, and continues well after the main campaign is over. From what I’ve been able to play so far, the value you get is unbelievable for the price. Bungie’s got a lot to make up for after Destiny’s first year, but if Bungie continues down this path for future expansion, it’ll have redeemedTTK is the game Destiny should have been from the beginning. The story is great, told in a compelling way, and continues well after the main campaign is over. From what I’ve been able to play so far, the value you get is unbelievable for the price. Bungie’s got a lot to make up for after Destiny’s first year, but if Bungie continues down this path for future expansion, it’ll have redeemed this game and realized its full potential. Expand
  26. Oct 8, 2015
    10
    This is not the Destiny I bought a year ago. This is so much better. Strikes are challenging and have more creativity, gear isn't the source of level (but it helps with your defense & offense stats, as it should), there is a LOT more story through cutscenes and detailed voice overs during missions (Nathan Fillion is a big part of the game this time around, which I love), and the new socialThis is not the Destiny I bought a year ago. This is so much better. Strikes are challenging and have more creativity, gear isn't the source of level (but it helps with your defense & offense stats, as it should), there is a LOT more story through cutscenes and detailed voice overs during missions (Nathan Fillion is a big part of the game this time around, which I love), and the new social area is so much more complex and full of things to explore. Bungie finally got Destiny right! If they keep this up, I don't mind throwing $40 per year each year for the foreseeable future. Expand
  27. Oct 8, 2015
    10
    Destiny has become the victim of a video game hate culture. Which is extremely unfortunate, because The Taken King expansion is actually a really great experience. Everything from the small changes, to the large game mechanic revamps help to completely revitalize the base game.

    When I say that Destiny is the VICTIM of hate culture, I mean that you will most likely see considerably more
    Destiny has become the victim of a video game hate culture. Which is extremely unfortunate, because The Taken King expansion is actually a really great experience. Everything from the small changes, to the large game mechanic revamps help to completely revitalize the base game.

    When I say that Destiny is the VICTIM of hate culture, I mean that you will most likely see considerably more bad user reviews, than you will favorable ones, it is the game that is fun to hate on. Most of the bad reviews don't actually present any real or justified reasons for the low scores, they are just blind hate.

    But if you are still reading this, then you deserve to know why The Taken King is deserving of a high score.

    - Level design: Most of the areas in the story missions are brand new areas, and those areas feature some cool level design that is markedly different to the story missions before it. There are some fun new platforming mechanics which make things fun. The atmosphere in some of the levels is really intense.

    - Further on the story mission design: A lot has been said about Destiny reusing old areas for missions, but one thing MUST be noted about this. The Patrol areas (the main areas of each planetary location) are the Hub areas of those worlds. Each hub area connects to various sections of that world. Almost all the story missions in the game DO in fact feature entirely new map areas, despite what people say, however many of them may start with you spawning in a familiar location, for example, the Cosmodrome has a handful of spawning locations, and you spawn there for every mission no matter where that mission takes you. In TTK this isn't as much of an issue as you are spawned as close to your objective as is feasible in the game (ie it's not logical for your character to spawn inside a building, as you can't land your ship inside a building).

    - Cinematics: The new cinematics that are added to the game are awesome! The between mission cut scenes significantly flesh out the NPC characters in ways that were absolutely needed. It added an atmosphere to the game which is awesome.

    - Villain: For the first time in Destiny, they made the villain a character in the game. Rather than another enemy to kill. I actually FELT the anxiousness and danger that Oryx presents, and every time he shows up, you feel his hate.

    - Weapon Foundries: The addition of in-game weapon manufacturers has meant there are weapon designs which are much more unique in design and operate in fascinating ways. No longer are we seeing random weapon designs that all function the same.

    - Your story: In TTK, the world of Destiny recognizes your character. They acknowledge what you have done over the course of Year 1. Countless times throughout the game, your achievements are noted by the various NPC's. When Oryx arrives in the solar system, YOU are the Guardian they send out to meet him. Only you, the legend, can overcome such a power opponent.

    - Characters: As mentioned above, the NPC's in Destiny haven't really been fleshed out much previously, TTK tries to resolve that, by making those characters the focus of the story. It pays off brilliantly. Cayde-6 is hilarious, his banter with Eris is perfect, Commander Zavala and Ikora Ray are both interesting characters, and Oryx is a very imposing enemy.

    - The bad: There isn't much bad to say about an expansion which improves on almost every aspect of the base game. The overall Story arc with Oryx is too short for his character. He is by far the best villain in Destiny, and really does have that typical TV show villain feel to him, the kind that you build up to fighting over the entire season of the show, with the Raid being the final episode of the season, but it feels like a 13 episode season, rather than a full 23 episode. That's not to say those 13 episodes aren't awesome, because they are! but it's sad to see such an amazing enemy be dealt with so quickly.

    Summary: The Taken King knocks it out of the park. It improves almost every aspect of the Destiny game, while keeping those fundamental game pay mechanics that made it so much fun to begin with. As a game, it isn't perfect, though TTK has shown that the true potential of Destiny is not as far off as we thought. I thoroughly look forward to where Bungie take the game over the course of Year 2, and into the following years.

    Another bad thing, is knowing that we won't see such an influx of content until Destiny 2, as the following DLC 3 and 4 will likely be considerably smaller in size.
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  28. Oct 8, 2015
    10
    Destiny's done a lot of things right, but it's also done a hell of a lot of things wrong, and I was honestly kinda ready for TTK to be the DLC that sucked enough to tear me away from the series once and for all.

    And so here I am, pleasantly surprised. -The main campaign is only a few hours long, but leagues beyond the original game in terms of quality and variety. New cutscenes and
    Destiny's done a lot of things right, but it's also done a hell of a lot of things wrong, and I was honestly kinda ready for TTK to be the DLC that sucked enough to tear me away from the series once and for all.

    And so here I am, pleasantly surprised.

    -The main campaign is only a few hours long, but leagues beyond the original game in terms of quality and variety. New cutscenes and loads of dialogue give existing mannequin quest-givers personality and charm (Fillion's Cayde-6 steals the show).
    -Strike bosses actually have interesting mechanics and abilities that change the way you play instead of just being giant enemies with tons of health and tiered minion spawns.
    -King's fall is easily twice the length of any previous Raid activity, while combining the exploration and intrigue of the Vault of Glass with the fast-paced action of Crota's End.
    -The new subclasses are great fun and drastically change your team's playstyle and strategy with their new abilities.
    -The new leveling system isn't perfect, but its constant progression is a huge improvement over the base game's tiered light system.
    -And for the mmo-esque players who love quests and grind with a payoff, there are tons of additional side quests and rewards to unlock. There are a good number of fun little secrets, many of which still have yet to be discovered weeks into the DLC's life cycle.

    Sadly, it's worth mentioning a few things that likely have caused the high number of negative reviews here.

    First is excusable. Bungie backtracked on a major tenant of their design by making a huge portion of old gear obsolete. Many people will be sad saying goodbye to some of their old favorites (especially a number of game-breaking but fun toys), but by mostly rebuilding the new sandbox and balance from scratch, Bungie has really made a much more fun RPG system with a much wider arsenal of viable gear. Vanilla's PvE and PvP meta's were gamed and optimal loadouts named well before the game even launched through the Beta, while almost every new toy we get seems to have a niche it effectively fills and a strategy it works for. It's a tough bandaid for many to peel off, but once you do, the game is far better for its new, rebalanced gear sandbox.

    The second is inexcusable. Destiny has a history of allowing non-DLC owners to progress just short of the max level (normally attained with Raid gear, only available from the DLC Raid), but this time, they capped the level for players at 34, well below the level necessary to do the rotating end-game content. Most of the new random drops they get will be rated a higher xp level than the game will let them progress to. The previous DLC-locking practice was already a tiny bit shady yet excusable (to let the DLC content into the rotations), but this is just kinda **** for non-DLC owners; there's a reason the demo of the game actually unlocks the full game, and that's because it might as well be a demo at this point. If someone was leery of purchasing the DLC and hadn't quite made up their mind, this is all the excuse they need to not support Activision's practices.

    But still, in terms of the DLC itself, it's everything the base game should have been. If you're still willing to give Destiny a chance after the **** it's pulled, then there's plenty of both quality and quantity put into this package. After a few weeks of playing, I'd be willing to say this offers as much value as the base game itself, and it's remarkable just how much Bungie has learned from just a year of development.
    Expand
  29. Oct 8, 2015
    10
    This is not the Destiny I bought a year ago. This is so much better. Strikes are challenging and have more creativity, gear isn't the source of level (but it helps with your defense & offense stats, as it should), there is a LOT more story through cutscenes and detailed voice overs during missions (Nathan Fillion is a big part of the game this time around, which I love), and the new socialThis is not the Destiny I bought a year ago. This is so much better. Strikes are challenging and have more creativity, gear isn't the source of level (but it helps with your defense & offense stats, as it should), there is a LOT more story through cutscenes and detailed voice overs during missions (Nathan Fillion is a big part of the game this time around, which I love), and the new social area is so much more complex and full of things to explore. Bungie finally got Destiny right! If they keep this up, I don't mind throwing $40 per year each year for the foreseeable future. Expand
  30. Oct 8, 2015
    10
    The story is a lot more coherent now and has humor too. Really enjoyed playing this. It really seems to be a lot more self-aware than any of the previous DLCs.

    Nathan Fillion helped Bungie knock this one out of the park!
  31. Oct 8, 2015
    10
    I was bored from Destiny: after 400 hours I tough I would never play year 2 ( you can't call this a dlc )

    I brought this expansion just because my wife wanted it... And now I find myself to ride again ! New objectives, new weapons, new subclasses, new gear and new levelling system. This is something I'm not used to: is a reset; is also quite fair if I think about annual series
    I was bored from Destiny: after 400 hours I tough I would never play year 2 ( you can't call this a dlc )

    I brought this expansion just because my wife wanted it... And now I find myself to ride again !

    New objectives, new weapons, new subclasses, new gear and new levelling system.

    This is something I'm not used to: is a reset; is also quite fair if I think about annual series that came up with a "new game" not so new.

    PVP at last is getting more complex maps, few new modes, new squad-based bounties, new objectives.

    By now I played almost only PVP and i enjoyed a lot the new maps, now more tactical.

    If you have Destiny and you are waiting for November big ones (Fallout 4, BO3 or Battlefront ) this is a must buy.
    Expand
  32. Oct 8, 2015
    10
    The Taken King improves Destiny across the board. Storytelling is superb with great cutscenes, giving NPC characters personality and conveying a dense and compelling story. Game mechanics are improved and the new quest system gives overview, structure and guidance. The new subclasses are very well designed and are huge fun to develop and play. Collections make it easier to manage shaders,The Taken King improves Destiny across the board. Storytelling is superb with great cutscenes, giving NPC characters personality and conveying a dense and compelling story. Game mechanics are improved and the new quest system gives overview, structure and guidance. The new subclasses are very well designed and are huge fun to develop and play. Collections make it easier to manage shaders, emblems, exotic weapons and armor. The reputation system is als improved and Crucible (PVP) action has become even better with new maps and modes. New and well designed weapons and armor everywhere along with a new system to calculate light level, better reflecting individual progress. This new iteration of Destiny is a massive improvement in quality in all aspects, finally making Destiny the top notch title it always should have been. A strong recommendation from my side for this game if you're looking for best-in-class combat/gunplay along with an amazing sci-fi dystopian universe/story. Expand
  33. Oct 8, 2015
    10
    Destiny's done a lot of things right, but it's also done a hell of a lot of things wrong, and I was honestly kinda ready for TTK to be the DLC that sucked enough to tear me away from the series once and for all.

    And so here I am, pleasantly surprised. -The main campaign is only a few hours long, but leagues beyond the original game in terms of quality and variety. New cutscenes and
    Destiny's done a lot of things right, but it's also done a hell of a lot of things wrong, and I was honestly kinda ready for TTK to be the DLC that sucked enough to tear me away from the series once and for all.

    And so here I am, pleasantly surprised.

    -The main campaign is only a few hours long, but leagues beyond the original game in terms of quality and variety. New cutscenes and loads of dialogue give existing mannequin quest-givers personality and charm (Fillion's Cayde-6 steals the show).
    -Strike bosses actually have interesting mechanics and abilities that change the way you play instead of just being giant enemies with tons of health and tiered minion spawns.
    -King's fall is easily twice the length of any previous Raid activity, while combining the exploration and intrigue of the Vault of Glass with the fast-paced action of Crota's End.
    -The new subclasses are great fun and drastically change your team's playstyle and strategy with their new abilities.
    -The new leveling system isn't perfect, but its constant progression is a huge improvement over the base game's tiered light system.
    -And for the mmo-esque players who love quests and grind with a payoff, there are tons of additional side quests and rewards to unlock. There are a good number of fun little secrets, many of which still have yet to be discovered weeks into the DLC's life cycle.

    Sadly, it's worth mentioning a few things that likely have caused the high number of negative reviews here.

    First is excusable. Bungie backtracked on a major tenant of their design by making a huge portion of old gear obsolete. Many people will be sad saying goodbye to some of their old favorites (especially a number of game-breaking but fun toys), but by mostly rebuilding the new sandbox and balance from scratch, Bungie has really made a much more fun RPG system with a much wider arsenal of viable gear. Vanilla's PvE and PvP meta's were gamed and optimal loadouts named well before the game even launched through the Beta, while almost every new toy we get seems to have a niche it effectively fills and a strategy it works for. It's a tough bandaid for many to peel off, but once you do, the game is far better for its new, rebalanced gear sandbox.

    The second is inexcusable. Destiny has a history of allowing non-DLC owners to progress just short of the max level (normally attained with Raid gear, only available from the DLC Raid), but this time, they capped the level for players at 34, well below the level necessary to do the rotating end-game content. Most of the new random drops they get will be rated a higher xp level than the game will let them progress to. The previous DLC-locking practice was already a tiny bit shady yet excusable (to let the DLC content into the rotations), but this is just kinda **** for non-DLC owners; there's a reason the demo of the game actually unlocks the full game, and that's because it might as well be a demo at this point. If someone was leery of purchasing the DLC and hadn't quite made up their mind, this is all the excuse they need to not support Activision's practices.

    But still, in terms of the DLC itself, it's everything the base game should have been. If you're still willing to give Destiny a chance after the **** it's pulled, then there's plenty of both quality and quantity put into this package. After a few weeks of playing, I'd be willing to say this offers as much value as the base game itself, and it's remarkable just how much Bungie has learned from just a year of development
    Expand
  34. Oct 8, 2015
    10
    The way the game was always meant to be, thank you bungie. So much content its like a new game. Great new guns that feel very different. Even the new reskinned enemies are great

    So much more room for activities!!!
  35. Oct 8, 2015
    2
    What. A. Joke. I absolutely loved the first Destiny, one of my favorite games of all time actually, but this game....wow. Basically, Bungie, you messed up. The story is pretty good, the main source of the story, Cayde, is awesome. However, the story missions are lame, the quests are lame, the light system is lame ( because it makes sense that you would have a game tell you what loadout youWhat. A. Joke. I absolutely loved the first Destiny, one of my favorite games of all time actually, but this game....wow. Basically, Bungie, you messed up. The story is pretty good, the main source of the story, Cayde, is awesome. However, the story missions are lame, the quests are lame, the light system is lame ( because it makes sense that you would have a game tell you what loadout you can or can't have....garbage. Let the weapon stats be the weapon stats, forget freaking light, and let me play a dang first person shoot that is cool. I don't want you to be an RPG, I buy RPG's for that so take the MMO garbage, throw it out, and let me shoot my guns. Also, the new supers for Titans and Warlocks lend themselves to you not even having to be a skilled player, just rock up in a room and start your 8 kill streak, while the hunter super is definitely a challenge that takes work and skill to acquire. Bungie, you suck. I'm done. Expand
  36. Oct 8, 2015
    10
    ***WHY I'M GIVING TTK 10/10***

    Bungie listened to year one players and created an expansion that absolutely addresses many of the concerns we had about vanilla destiny. The original campaign (if you can call it that) is more coherent and tolerable. It took me a while to get used to the new ghost voice, but it's actually pretty good. And the ghost is way more useful than before. You can
    ***WHY I'M GIVING TTK 10/10***

    Bungie listened to year one players and created an expansion that absolutely addresses many of the concerns we had about vanilla destiny. The original campaign (if you can call it that) is more coherent and tolerable. It took me a while to get used to the new ghost voice, but it's actually pretty good. And the ghost is way more useful than before. You can now scan items in game and your ghost will give you a backstory or information on that item.

    The TTK campaign is fantastic. It's what we wanted from the beginning, and it's what we got. Much of the credit goes to a 10/10 performance by Nathon Fillion (Firefly). He did a stellar job voicing Cayde-6 and adds a much needed quirky, humorous tone to the campaign (the new ghost does this as well). I got about 6 hours of gameplay from the new campaign.

    Aside from the added campaign, I know I'll get hundreds of hours from the new strikes, raid, Court of Oryx, Rift, Mayhem, etc. The new strikes are much more dynamic. Court of Oryx is fun and challenging. I haven't played the raid yet, but when I do, I will update this review. They added 8 new maps in PvP that are fantastic. Rift and Mayhem are loads of fun!

    TTK additionally improves on vanilla destiny by adding quests, improving the currency system, expanding/organizing the vaults, and more. They also balanced the weapons and subclasses, so I'm no longer getting blink-shotgunned by everyone and their mother. Grenades are better balanced. The Defender bubble no longer gets popped by everything. It's pretty awesome. All welcome changes in my book.

    ***ADDRESSING COMMON COMPLAINTS***

    For those complaining about the pricing "scheme", you should really take a look at the content you're getting compared to other games. Take COD for example. You have to pay (at least) $60 per year, and you don't get to keep your characters! You have to pay extra for all the new maps and whatever other DLCs they offer, which means you can easily spend $200 in two years (even the day one destiny players have only paid around $140 so far, the price you pay for being an early adopter). The legendary edition of The Taken King offers vanilla destiny (selling for about $20 now) and 3 DLCs (collectively selling for about $75 now) for only $60. Two years worth of content. The Taken King expansion itself comes with 3 new subclasses, 8 new maps (some games charge a lot for new maps...), tons of new gear and weapons, a new raid, 3 new strikes, and 6 hours (for me) of new campaign that is actually rather good.

    A lot of people seem to be mad because they can't do the weekly events in vanilla destiny anymore. I don't see a problem with that. That's end game content, and there's now a new end. When you bought vanilla destiny, you bought the missions, strikes, PvP, all that good stuff. The weekly events are features. You still have your content. Actually, you're better off than day 1. They improved the vaults, made the campaign more tolerable, added the ability to collect ghosts, added quests, and on and on.

    As for those complaining about how Bungie does not care about their year one players, this is absolutely not true! The Taken King expansion addresses many, many issues that year 1 players complained about vanilla destiny. TTK is what it is because of year one players. On top of that, year one players received a lot of neat in game items (I got a legendary ghost, sparrow, ship, and gear AND an exotic weapon that I didn't have, among other things). For those that are mad about having to hunt for new gear and weapons, uhhh....isn't that the fun of the game? Do you really want to use Thorn and Gjallarhorn for 2 years? There is a new enemy, and you're gonna need new weapons and gear to get stronger and beat him. Pretty simple.
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  37. Oct 8, 2015
    10
    The way the game was always meant to be, thank you bungie. So much content its like a new game. Great new guns that feel very different. Even the new reskinned enemies are great

    So much more room for activities!!!
  38. Oct 8, 2015
    10
    First and foremost this new expansion is everything the good reviews say it is. All you picky gamers that give it a negative review are either from a different platform like the Xbox one, or PC, or you just expect bungee to give you everything in the content instead of going out and getting it. Sure you paid $40 for it, and there is a lot of new scenarios in the game, I'm going to giveFirst and foremost this new expansion is everything the good reviews say it is. All you picky gamers that give it a negative review are either from a different platform like the Xbox one, or PC, or you just expect bungee to give you everything in the content instead of going out and getting it. Sure you paid $40 for it, and there is a lot of new scenarios in the game, I'm going to give this review a solid 10 because all of you negative aholes that gave it a negative score. Last thing I will leave you all with is the content is right there, you just have to get off of your lazy asses and go get it. Expand
  39. Oct 8, 2015
    10
    First off...I would really give this expansion about a 8 or 9/10, but I had bump that up to 10/10 to make up for some of these 0/10 scores....just ridiculous. This expansion has in my honest opinion boosted Destiny to a whole new level. The story kept me on the edge of my seat wanting more, the ghost plays a more active role, Cayde-6 added a much needed source of comedy, and I couldn'tFirst off...I would really give this expansion about a 8 or 9/10, but I had bump that up to 10/10 to make up for some of these 0/10 scores....just ridiculous. This expansion has in my honest opinion boosted Destiny to a whole new level. The story kept me on the edge of my seat wanting more, the ghost plays a more active role, Cayde-6 added a much needed source of comedy, and I couldn't stop playing! That last part is a big one for me. I've started playing several games over the past year, but none of them pulled me in like TTK has. I work a full time job and I've already put over 20 hours into the game since launch.

    Lot's of people have issues with the fact that all your old guns and stuff are useless now. Well, I have been an MMO gamer for years and this is nothing new to me, so, it doesnt bother me in the slightest. I love the fact that we are getting more powerful weapons and have more to work towards again, but that type of play style isn't for everyone.

    The Dreadnaught!!! Easily Destiny's most mysterious, action filled, fun zone yet. Full of puzzles and activities that will keep you running around it for hours, and it presents challenges to survive just running through it. The Cabal and the Hive and Taken are gunning it out all over the place, so there are moments when there are just a TON of guys in this area you just ran into and they all decide to attack the guardian and his/her ghost! It's fun!

    The MAIN story line only takes around 5 to 6 hours (with some exploration thrown in it took me a little over 5). It could take less if you just rushed through it without stopping to actually enjoy the story. However, having said that.. I LOVED the story line, and ITS NOT OVER FOLKS! As soon as I finished the "main" story line other quests opened up...some of these quests I'm still working on completing. That's much more than 5 hours of content, and the Raid (which is still a part of the story) has not opened up yet. Like I said I've put over 20 hours into the game already and I've yet to run out of new stuff to do. Yea some of it can be quite grindy, but show me a game with MMO tendencies that's not grindy.

    SWORDS!!! Finally got my sword last night and I'm very excited they put these into the game! Some people are complaining about the way the guns and stuff look, but I personally loved the design of things so far in this expansion. The guns look and feel great, the taken look great and their fighting mechanics add a whole new level of challenge, the Dreadnaught looks great, the new subclasses are alot of fun! Overall this expansion was well designed.

    I understand being disappointed about losing your old weapons and maybe even that the "main" story line didnt take longer, but this expansion does not deserve 0/10 score...not even kinda close. Great expansion! Definitely worth the $40 I paid for it.

    Side Note: I've read several of the low rated scores and it sounds like some of these people havent even played the expansion...they just came in here to complain about how big bad Bungie mistreated them and is out to get their wallets...Destiny has made leaps and bounds of improvement with this expansion and Bungie is actually listening to the players and making changes that have been requested. C
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  40. Oct 8, 2015
    10
    Great expansion. Tons of things to do. I've played for over 8 hours and still have lots of quests to start. Just sad my year 1 exotics are quickly being left behind.
  41. Oct 8, 2015
    10
    This game is just being attacked by the hateful angry gamer community. Please ignore the ridiculous 0 and 5 scores and listen to me. Destiny the Taken King is what the original destiny should have been, and thats a very good thing. Lets list off the pros and cons of this very divisive game a put these 12 year old "user review" trolls to rest.

    Pros: 1. Story. Destiny TTK contains 5+
    This game is just being attacked by the hateful angry gamer community. Please ignore the ridiculous 0 and 5 scores and listen to me. Destiny the Taken King is what the original destiny should have been, and thats a very good thing. Lets list off the pros and cons of this very divisive game a put these 12 year old "user review" trolls to rest.

    Pros:

    1. Story. Destiny TTK contains 5+ story missions, but thats not all. These levels contain excellent voice acting, top notch cutscenes and great mechanics. These missions are gaming at it's best, these even give halo a run for it's money. Not only of they feature tight gameplay, but they feature great fleshed out characters and even a bit of humor. Thats one thing that destiny needed desperately, a good story and as shocking as it may sound, TTK has a great story with excellent missions to tell it. After the main quest is over there are plenty of extra missions to play which explain more of the side stories within the destiny universe.

    2. Strikes. For those new to destiny there are larger missions in which you have a specific target you must take out. In the past these "targets" or boss battles where known for simply being bullet sponges, but I'm glad to say thats a thing of the past. All boss battle's either contain unique mechanics the boss himself has or the the battle ground itself is dynamic and changes. There are 3 or 4 lengthy strikes within this expansion and there all very fun in my opinion. If not watch some lets plays if your skeptical.

    3. Crucible. PVP multiplayer is top notch, it's Halo but tighter and higher focus on verticality. It has both a balanced mode, which is the normal, and a purposefully unbalanced mode named the iron banner that comes once a month and gives out great rewards. There are plenty of modes bungie has given players for PVP gameplay, but there are some which standout such as the Destiny classic control which involves players capturing points of interest and defending them from their opponents. Rift is also another new mode of which is pretty much capture the flag but given a destiny spin, and i must say it's very entertaining. There is also a type of gameplay called mayhem, which consists of you having a very fast "super" refill time. Pretty much explosions everywhere, very fun indeed. There are also "infernal" modes of every single one of these modes that simply turn off the radar, making PVP 10 times harder than usual, but it's tons of fun. There are more than 25 different and fun multiplayer maps of which 8 of them are brand new with the The Taken King.

    4. Guns and Gear.... way too much to talk about... i mean there is tons and tons of new gear and guns including brand new exotic weapons (pretty much the best guns in the game with unique integrated mechanics). What I can tell you is that YOU WILL find a gun and setup thats suits your needs.

    Cons

    1. Old Players. Those that do not buy the taken king will almost be forced to buy it. Destiny might be a sudo MMO of which you don't pay a monthly fee for, but every 3-4 months you will need to buy the expansion or have content locked to you within the vanilla game. So just consider Destiny like a strange game of which you have to pay every 3-4 months to play. Some might consider this off-putting. Something to consider.

    2. Once your done with the content you must replay it to get more rewards, some do not like the grind that Destiny offers, but it would also not be seen as a negative. I and other players actually enjoy the grind, we play a couple hours everyday to get more loot and items to acquire and collect exotic armor pieces and weapons. Though some might find this to be a negative.

    Overall I would say the taken king gets a 10 out of 10 in my book. It's exactly the game I'm looking for, but i understand that others might consider it lower. Though with the raid coming which is always the best part of destiny, your opinion on the game might change drastically. I would say for your regular casual Destiny TTK gets a 8/10, but if your looking forward to the grind, collecting exotics, and playing with friends and raiding on the weekends, then boy are you going to love this game. guaranteed you will get way more than your moneys worth. Either way you will like this game. So don't listen to the ridiculous 0/10 and 1/10 reviews. Sadly the trolls never sleep. and Destiny is just another example of how much hatred and childish behaviors there is in the gaming hate culture. Hope my review was helpful. :) (BTW the base game without grind is about 10-20 hours for all content not just main quest, main quest is like 6 hours)
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  42. Oct 8, 2015
    10
    Destiny The Taken King has surprised me in the best way possible. As a player who enjoyed the original Destiny but got bored when it hit the grind phase, I am really enjoying this new expansion. The Story missions are really fun and engaging. Even after the "story" missions come to a close you are sent back to the tower and instantly your new Quest Log is fun of new fun things to do. TheseDestiny The Taken King has surprised me in the best way possible. As a player who enjoyed the original Destiny but got bored when it hit the grind phase, I am really enjoying this new expansion. The Story missions are really fun and engaging. Even after the "story" missions come to a close you are sent back to the tower and instantly your new Quest Log is fun of new fun things to do. These aren't all just "collect 25 such and such", many of these are new missions on new and old levels. One particularly fun mission sent me into the Vault of Glass raid environment (which I had never played before)
    I will definitely be playing this expansion off and on for the next few weeks.
    It has also sealed the deal for me, I WILL be buying all future expansions for Destiny. At $40 I believe this is an amazing value. I haven't even touched the new PVP maps or the raid yet! Keep up the good work Bungie and don't let the haters keep you down.
    P.S. Please add more vehicles and eventually space flight.
    Expand
  43. Oct 8, 2015
    10
    TTK is the game Destiny should have been from the beginning. The story is great, told in a compelling way, and continues well after the main campaign is over. From what I’ve been able to play so far, the value you get is unbelievable for the price. Bungie’s got a lot to make up for after Destiny’s first year, but if Bungie continues down this path for future expansion, it’ll have redeemedTTK is the game Destiny should have been from the beginning. The story is great, told in a compelling way, and continues well after the main campaign is over. From what I’ve been able to play so far, the value you get is unbelievable for the price. Bungie’s got a lot to make up for after Destiny’s first year, but if Bungie continues down this path for future expansion, it’ll have redeemed this game and realized its full potential Expand
  44. Oct 8, 2015
    10
    This is not the Destiny I bought a year ago. This is so much better. Strikes are challenging and have more creativity, gear isn't the source of level (but it helps with your defense & offense stats, as it should), there is a LOT more story through cutscenes and detailed voice overs during missions (Nathan Fillion is a big part of the game this time around, which I love), and the new socialThis is not the Destiny I bought a year ago. This is so much better. Strikes are challenging and have more creativity, gear isn't the source of level (but it helps with your defense & offense stats, as it should), there is a LOT more story through cutscenes and detailed voice overs during missions (Nathan Fillion is a big part of the game this time around, which I love), and the new social area is so much more complex and full of things to explore. Bungie finally got Destiny right! If they keep this up, I don't mind throwing $40 per year each year for the foreseeable future. Expand
  45. Oct 8, 2015
    10
    The story is a lot more coherent now and has humor too. Really enjoyed playing this. It really seems to be a lot more self-aware than any of the previous DLCs.

    Nathan Fillion helped Bungie knock this one out of the park!
  46. Oct 8, 2015
    10
    TTK is the game Destiny should have been from the beginning. The story is great, told in a compelling way, and continues well after the main campaign is over. From what I’ve been able to play so far, the value you get is unbelievable for the price. Bungie’s got a lot to make up for after Destiny’s first year, but if Bungie continues down this path for future expansion, it’ll have redeemedTTK is the game Destiny should have been from the beginning. The story is great, told in a compelling way, and continues well after the main campaign is over. From what I’ve been able to play so far, the value you get is unbelievable for the price. Bungie’s got a lot to make up for after Destiny’s first year, but if Bungie continues down this path for future expansion, it’ll have redeemed this game and realized its full potential. Expand
  47. Oct 8, 2015
    10
    Destiny's done a lot of things right, but it's also done a hell of a lot of things wrong, and I was honestly kinda ready for TTK to be the DLC that sucked enough to tear me away from the series once and for all.

    And so here I am, pleasantly surprised. -The main campaign is only a few hours long, but leagues beyond the original game in terms of quality and variety. New cutscenes and
    Destiny's done a lot of things right, but it's also done a hell of a lot of things wrong, and I was honestly kinda ready for TTK to be the DLC that sucked enough to tear me away from the series once and for all.

    And so here I am, pleasantly surprised.

    -The main campaign is only a few hours long, but leagues beyond the original game in terms of quality and variety. New cutscenes and loads of dialogue give existing mannequin quest-givers personality and charm (Fillion's Cayde-6 steals the show).
    -Strike bosses actually have interesting mechanics and abilities that change the way you play instead of just being giant enemies with tons of health and tiered minion spawns.
    -King's fall is easily twice the length of any previous Raid activity, while combining the exploration and intrigue of the Vault of Glass with the fast-paced action of Crota's End.
    -The new subclasses are great fun and drastically change your team's playstyle and strategy with their new abilities.
    -The new leveling system isn't perfect, but its constant progression is a huge improvement over the base game's tiered light system.
    -And for the mmo-esque players who love quests and grind with a payoff, there are tons of additional side quests and rewards to unlock. There are a good number of fun little secrets, many of which still have yet to be discovered weeks into the DLC's life cycle.

    Sadly, it's worth mentioning a few things that likely have caused the high number of negative reviews here.

    First is excusable. Bungie backtracked on a major tenant of their design by making a huge portion of old gear obsolete. Many people will be sad saying goodbye to some of their old favorites (especially a number of game-breaking but fun toys), but by mostly rebuilding the new sandbox and balance from scratch, Bungie has really made a much more fun RPG system with a much wider arsenal of viable gear. Vanilla's PvE and PvP meta's were gamed and optimal loadouts named well before the game even launched through the Beta, while almost every new toy we get seems to have a niche it effectively fills and a strategy it works for. It's a tough bandaid for many to peel off, but once you do, the game is far better for its new, rebalanced gear sandbox.

    The second is inexcusable. Destiny has a history of allowing non-DLC owners to progress just short of the max level (normally attained with Raid gear, only available from the DLC Raid), but this time, they capped the level for players at 34, well below the level necessary to do the rotating end-game content. Most of the new random drops they get will be rated a higher xp level than the game will let them progress to. The previous DLC-locking practice was already a tiny bit shady yet excusable (to let the DLC content into the rotations), but this is just kinda **** for non-DLC owners; there's a reason the demo of the game actually unlocks the full game, and that's because it might as well be a demo at this point. If someone was leery of purchasing the DLC and hadn't quite made up their mind, this is all the excuse they need to not support Activision's practices.

    But still, in terms of the DLC itself, it's everything the base game should have been. If you're still willing to give Destiny a chance after the **** it's pulled, then there's plenty of both quality and quantity put into this package. After a few weeks of playing, I'd be willing to say this offers as much value as the base game itself, and it's remarkable just how much Bungie has learned from just a year of development.
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  48. Oct 8, 2015
    10
    The story is a lot more coherent now and has humor too. Really enjoyed playing this. It really seems to be a lot more self-aware than any of the previous DLCs.

    Nathan Fillion helped Bungie knock this one out of the park!
  49. Oct 8, 2015
    10
    This is not the Destiny I bought a year ago. This is so much better. Strikes are challenging and have more creativity, gear isn't the source of level (but it helps with your defense & offense stats, as it should), there is a LOT more story through cutscenes and detailed voice overs during missions (Nathan Fillion is a big part of the game this time around, which I love), and the new socialThis is not the Destiny I bought a year ago. This is so much better. Strikes are challenging and have more creativity, gear isn't the source of level (but it helps with your defense & offense stats, as it should), there is a LOT more story through cutscenes and detailed voice overs during missions (Nathan Fillion is a big part of the game this time around, which I love), and the new social area is so much more complex and full of things to explore. Bungie finally got Destiny right! If they keep this up, I don't mind throwing $40 per year each year for the foreseeable future. Expand
  50. Oct 8, 2015
    10
    First and foremost this new expansion is everything the good reviews say it is. All you picky gamers that give it a negative review are either from a different platform like the Xbox one, or PC, or you just expect bungee to give you everything in the content instead of going out and getting it. Sure you paid $40 for it, and there is a lot of new scenarios in the game, I'm going to giveFirst and foremost this new expansion is everything the good reviews say it is. All you picky gamers that give it a negative review are either from a different platform like the Xbox one, or PC, or you just expect bungee to give you everything in the content instead of going out and getting it. Sure you paid $40 for it, and there is a lot of new scenarios in the game, I'm going to give this review a solid 10 because all of you negative aholes that gave it a negative score. Last thing I will leave you all with is the content is right there, you just have to get off of your lazy asses and go get it. Expand
  51. Oct 8, 2015
    10
    hope people do not read all of the negative reviews and base their purchase off these. With patch 2.0 and The Taken King, this game went from a good game that did become boring to an amazing game with more things to do than original Destiny offered. With newly built in quest lines, new ways to obtain exotics, and to level up. For the current negative reviews, most are based off how Destinyhope people do not read all of the negative reviews and base their purchase off these. With patch 2.0 and The Taken King, this game went from a good game that did become boring to an amazing game with more things to do than original Destiny offered. With newly built in quest lines, new ways to obtain exotics, and to level up. For the current negative reviews, most are based off how Destiny was up to weeks ago. By reading the comments, I can tell you that most of these people did not buy The Taken King, let alone play it. Check out the great "actual" critic reviewers comments. They are not paid by Bungie or Activision. They also were put under a Review embargo hence the reason why the reviews are still coming in. This game has now became great and I recommend it to anyone that loved Borderlands, somewhat grindy FPS and MMO style games. It has it all in here. I wish I was a new player to forget how the original level system was. The new level system has become fantastic. Great game people!!!!! Buy it! Expand
  52. Oct 8, 2015
    10
    Destiny has become the victim of a video game hate culture. Which is extremely unfortunate, because The Taken King expansion is actually a really great experience. Everything from the small changes, to the large game mechanic revamps help to completely revitalize the base game.

    When I say that Destiny is the VICTIM of hate culture, I mean that you will most likely see considerably more
    Destiny has become the victim of a video game hate culture. Which is extremely unfortunate, because The Taken King expansion is actually a really great experience. Everything from the small changes, to the large game mechanic revamps help to completely revitalize the base game.

    When I say that Destiny is the VICTIM of hate culture, I mean that you will most likely see considerably more bad user reviews, than you will favorable ones, it is the game that is fun to hate on. Most of the bad reviews don't actually present any real or justified reasons for the low scores, they are just blind hate.

    But if you are still reading this, then you deserve to know why The Taken King is deserving of a high score.

    - Level design: Most of the areas in the story missions are brand new areas, and those areas feature some cool level design that is markedly different to the story missions before it. There are some fun new platforming mechanics which make things fun. The atmosphere in some of the levels is really intense.

    - Further on the story mission design: A lot has been said about Destiny reusing old areas for missions, but one thing MUST be noted about this. The Patrol areas (the main areas of each planetary location) are the Hub areas of those worlds. Each hub area connects to various sections of that world. Almost all the story missions in the game DO in fact feature entirely new map areas, despite what people say, however many of them may start with you spawning in a familiar location, for example, the Cosmodrome has a handful of spawning locations, and you spawn there for every mission no matter where that mission takes you. In TTK this isn't as much of an issue as you are spawned as close to your objective as is feasible in the game (ie it's not logical for your character to spawn inside a building, as you can't land your ship inside a building).

    - Cinematics: The new cinematics that are added to the game are awesome! The between mission cut scenes significantly flesh out the NPC characters in ways that were absolutely needed. It added an atmosphere to the game which is awesome.

    - Villain: For the first time in Destiny, they made the villain a character in the game. Rather than another enemy to kill. I actually FELT the anxiousness and danger that Oryx presents, and every time he shows up, you feel his hate.

    - Weapon Foundries: The addition of in-game weapon manufacturers has meant there are weapon designs which are much more unique in design and operate in fascinating ways. No longer are we seeing random weapon designs that all function the same.

    - Your story: In TTK, the world of Destiny recognizes your character. They acknowledge what you have done over the course of Year 1. Countless times throughout the game, your achievements are noted by the various NPC's. When Oryx arrives in the solar system, YOU are the Guardian they send out to meet him. Only you, the legend, can overcome such a power opponent.

    - Characters: As mentioned above, the NPC's in Destiny haven't really been fleshed out much previously, TTK tries to resolve that, by making those characters the focus of the story. It pays off brilliantly. Cayde-6 is hilarious, his banter with Eris is perfect, Commander Zavala and Ikora Ray are both interesting characters, and Oryx is a very imposing enemy.

    - The bad: There isn't much bad to say about an expansion which improves on almost every aspect of the base game. The overall Story arc with Oryx is too short for his character. He is by far the best villain in Destiny, and really does have that typical TV show villain feel to him, the kind that you build up to fighting over the entire season of the show, with the Raid being the final episode of the season, but it feels like a 13 episode season, rather than a full 23 episode. That's not to say those 13 episodes aren't awesome, because they are! but it's sad to see such an amazing enemy be dealt with so quickly.

    Summary: The Taken King knocks it out of the park. It improves almost every aspect of the Destiny game, while keeping those fundamental game pay mechanics that made it so much fun to begin with. As a game, it isn't perfect, though TTK has shown that the true potential of Destiny is not as far off as we thought. I thoroughly look forward to where Bungie take the game over the course of Year 2, and into the following years.

    Another bad thing, is knowing that we won't see such an influx of content until Destiny 2, as the following DLC 3 and 4 will likely be considerably smaller in size.
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  53. Oct 8, 2015
    10
    Love it, a lot of comments of people complaining about the dlc without even buy it. It`s true vanilla destiny was a beta of the taken king, but we got to be objective and judge this DLC/game for what it offers. I will be referring about the TTK as the legendary edition, the physical 60$ dollars one, and it has tons of content if you look at it as a brand new game. Do you want a list? ok 1.Love it, a lot of comments of people complaining about the dlc without even buy it. It`s true vanilla destiny was a beta of the taken king, but we got to be objective and judge this DLC/game for what it offers. I will be referring about the TTK as the legendary edition, the physical 60$ dollars one, and it has tons of content if you look at it as a brand new game. Do you want a list? ok 1. about 40 missions , 2. 13-17 maps of pvp, 3. A lot of weapons i can even count and 4. Three new RAIDS and another endgame content. If you have never played Destiny or you stop at level 20 this is the perfect moment to grab a copy for you and your friends and star shooting!! Expand
  54. Oct 8, 2015
    10
    I was bored from Destiny: after 400 hours I tough I would never play year 2 ( you can't call this a dlc )

    I brought this expansion just because my wife wanted it... And now I find myself to ride again ! New objectives, new weapons, new subclasses, new gear and new levelling system. This is something I'm not used to: is a reset; is also quite fair if I think about annual series
    I was bored from Destiny: after 400 hours I tough I would never play year 2 ( you can't call this a dlc )

    I brought this expansion just because my wife wanted it... And now I find myself to ride again !

    New objectives, new weapons, new subclasses, new gear and new levelling system.

    This is something I'm not used to: is a reset; is also quite fair if I think about annual series that came up with a "new game" not so new.

    PVP at last is getting more complex maps, few new modes, new squad-based bounties, new objectives.

    By now I played almost only PVP and i enjoyed a lot the new maps, now more tactical.

    If you have Destiny and you are waiting for November big ones (Fallout 4, BO3 or Battlefront ) this is a must buy. Collapse
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  55. Oct 8, 2015
    10
    I love this game. It is personally my favorite game... ever. So many new mechanics along with a challenging new story that makes so much sense, I haven't played a better game yet! It adds so much new content including new weapons and gear that look fantastic. It plays great and is great. If you've never played it before, get it. If you played Destiny but haven't played it in awhile, playI love this game. It is personally my favorite game... ever. So many new mechanics along with a challenging new story that makes so much sense, I haven't played a better game yet! It adds so much new content including new weapons and gear that look fantastic. It plays great and is great. If you've never played it before, get it. If you played Destiny but haven't played it in awhile, play it again, it will definitely get you addicted. If you still love destiny, you probably already have it and did the new story and are level 40, just like me. Trust me, this is the best game/DLC that's came out/going to come out all year. It's fantastic. Expand
  56. Oct 8, 2015
    10
    The Taken King improves Destiny across the board. Storytelling is superb with great cutscenes, giving NPC characters personality and conveying a dense and compelling story. Game mechanics are improved and the new quest system gives overview, structure and guidance. The new subclasses are very well designed and are huge fun to develop and play. Collections make it easier to manage shaders,The Taken King improves Destiny across the board. Storytelling is superb with great cutscenes, giving NPC characters personality and conveying a dense and compelling story. Game mechanics are improved and the new quest system gives overview, structure and guidance. The new subclasses are very well designed and are huge fun to develop and play. Collections make it easier to manage shaders, emblems, exotic weapons and armor. The reputation system is als improved and Crucible (PVP) action has become even better with new maps and modes. New and well designed weapons and armor everywhere along with a new system to calculate light level, better reflecting individual progress. This new iteration of Destiny is a massive improvement in quality in all aspects, finally making Destiny the top notch title it always should have been. A strong recommendation from my side for this game if you're looking for best-in-class combat/gunplay along with an amazing sci-fi dystopian universe/story. Expand
  57. Oct 8, 2015
    10
    It make me laugh to see all the bad notes from the users, and the raid is not even out :) So far I spent 40 hours in the game and I'm not even done all the quest! For 40$, 40 hours? This is rare these days! And if you are a brand new player, for 60$ you have all the extensions, which a tons of content. No sorry, you really have to be a stupid hater to say it's a rip off. It is not, it is aIt make me laugh to see all the bad notes from the users, and the raid is not even out :) So far I spent 40 hours in the game and I'm not even done all the quest! For 40$, 40 hours? This is rare these days! And if you are a brand new player, for 60$ you have all the extensions, which a tons of content. No sorry, you really have to be a stupid hater to say it's a rip off. It is not, it is a gorgeous game, and I will play destiny for years to come! Good job Bungie Expand
  58. Oct 8, 2015
    10
    Love it this is what destiny should of been a year ago. The people giving it a bad review most likely didn't buy it and felt the need to troll.
    It now has a more of a MMO feel giving quests and the story is so much of an improvement more cutscenes more things to explore. I actually understand what the story is now.
  59. Oct 8, 2015
    10
    Most of the reviews are obviously from dumb Destiny haters who didn't even buy the DLCs to save money for stale games like CoD and FIFA, and the others who bought it anyway, but they still find something to complain just for the sake of complaining, if you say it will ruin the industry, why the *** would you buy it then? your 0/0 reviews won't change sh!t, and if you don't want to shootMost of the reviews are obviously from dumb Destiny haters who didn't even buy the DLCs to save money for stale games like CoD and FIFA, and the others who bought it anyway, but they still find something to complain just for the sake of complaining, if you say it will ruin the industry, why the *** would you buy it then? your 0/0 reviews won't change sh!t, and if you don't want to shoot enemies in every mission, what the hell do you want? grinding for stuff and getting it makes me feel like I really worked hard for it, if you do nothing and reach lvl 100 for an example then it only makes noobs feel like gods, to me, real "hardcore" gamers will prefer to grind instead of getting the gjallarhorn (which was nerved for noobs to get it from the Xur). in the end I think this DLC is 10 times better than the "full" game. Expand
  60. Oct 8, 2015
    10
    estiny The Taken King has surprised me in the best way possible. As a player who enjoyed the original Destiny but got bored when it hit the grind phase, I am really enjoying this new expansion. The Story missions are really fun and engaging. Even after the "story" missions come to a close you are sent back to the tower and instantly your new Quest Log is fun of new fun things to do. Theseestiny The Taken King has surprised me in the best way possible. As a player who enjoyed the original Destiny but got bored when it hit the grind phase, I am really enjoying this new expansion. The Story missions are really fun and engaging. Even after the "story" missions come to a close you are sent back to the tower and instantly your new Quest Log is fun of new fun things to do. These aren't all just "collect 25 such and such", many of these are new missions on new and old levels. One particularly fun mission sent me into the Vault of Glass raid environment (which I had never played before)
    I will definitely be playing this expansion off and on for the next few weeks.
    It has also sealed the deal for me, I WILL be buying all future expansions for Destiny. At $40 I believe this is an amazing value. I haven't even touched the new PVP maps or the raid yet! Keep up the good work Bungie and don't let the haters keep you down.
    P.S. Please add more vehicles and eventually space flight.
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  61. Oct 8, 2015
    10
    The story is a lot more coherent now and has humor too. Really enjoyed playing this. It really seems to be a lot more self-aware than any of the previous DLCs.

    Nathan Fillion helped Bungie knock this one out of the park!
  62. Oct 8, 2015
    10
    This is not the Destiny I bought a year ago. This is so much better. Strikes are challenging and have more creativity, gear isn't the source of level (but it helps with your defense & offense stats, as it should), there is a LOT more story through cutscenes and detailed voice overs during missions (Nathan Fillion is a big part of the game this time around, which I love), and the new socialThis is not the Destiny I bought a year ago. This is so much better. Strikes are challenging and have more creativity, gear isn't the source of level (but it helps with your defense & offense stats, as it should), there is a LOT more story through cutscenes and detailed voice overs during missions (Nathan Fillion is a big part of the game this time around, which I love), and the new social area is so much more complex and full of things to explore. Bungie finally got Destiny right! If they keep this up, I don't mind throwing $40 per year each year for the foreseeable future. Expand
  63. Oct 8, 2015
    10
    I'm probably 30+ hours into Taken King at this point, and I am FINALLY getting to the point where I only have about half a dozen quests left to complete... on the PvE side. I have barely touched Crucible at all.

    I think we hit the half way point in the new raid Saturday night, and I'm really impressed by the design of the new raid. The new strikes are fantastic, as are the redesigned
    I'm probably 30+ hours into Taken King at this point, and I am FINALLY getting to the point where I only have about half a dozen quests left to complete... on the PvE side. I have barely touched Crucible at all.

    I think we hit the half way point in the new raid Saturday night, and I'm really impressed by the design of the new raid. The new strikes are fantastic, as are the redesigned classic strikes - including those with the "modular" sections that add some needed variety.

    All in all, Taken King is amazing. A 10/10 for me, a hardcore Destiny player.
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  64. Oct 8, 2015
    10
    Love it, a lot of comments of people complaining about the dlc without even buy it. It`s true vanilla destiny was a beta of the taken king, but we got to be objective and judge this DLC/game for what it offers. I will be referring about the TTK as the legendary edition, the physical 60$ dollars one, and it has tons of content if you look at it as a brand new game. Do you want a list? ok 1.Love it, a lot of comments of people complaining about the dlc without even buy it. It`s true vanilla destiny was a beta of the taken king, but we got to be objective and judge this DLC/game for what it offers. I will be referring about the TTK as the legendary edition, the physical 60$ dollars one, and it has tons of content if you look at it as a brand new game. Do you want a list? ok 1. about 40 missions , 2. 13-17 maps of pvp, 3. A lot of weapons i can even count and 4. Three new RAIDS and another endgame content. If you have never played Destiny or you stop at level 20 this is the perfect moment to grab a copy for you and your friends and star shootin Expand
  65. Oct 8, 2015
    10
    First and foremost this new expansion is everything the good reviews say it is. All you picky gamers that give it a negative review are either from a different platform like the Xbox one, or PC, or you just expect bungee to give you everything in the content instead of going out and getting it. Sure you paid $40 for it, and there is a lot of new scenarios in the game, I'm going to giveFirst and foremost this new expansion is everything the good reviews say it is. All you picky gamers that give it a negative review are either from a different platform like the Xbox one, or PC, or you just expect bungee to give you everything in the content instead of going out and getting it. Sure you paid $40 for it, and there is a lot of new scenarios in the game, I'm going to give this review a solid 10 because all of you negative aholes that gave it a negative score. Last thing I will leave you all with is the content is right there, you just have to get off of your lazy asses and go get it. Expand
  66. Oct 7, 2015
    9
    It's all coming to fruition.

    As a day-one Destiny player, I, like many others, was aboard the hype train. I wasn't just aboard said train, but firmly planted in the frontmost seat with my face hanging out the window; like an ecstatic dog who knows he's on his way to the park. I was fresh-faced and optimistic about the world in which I was about to explore, trusting my good pals at
    It's all coming to fruition.

    As a day-one Destiny player, I, like many others, was aboard the hype train. I wasn't just aboard said train, but firmly planted in the frontmost seat with my face hanging out the window; like an ecstatic dog who knows he's on his way to the park. I was fresh-faced and optimistic about the world in which I was about to explore, trusting my good pals at Bungie, given our long history together.

    Destiny arrived and (so much has been said about this so I'll be brief) it was fantastic; flawed, but incredibly fun. End of (that) story.

    A year later, my year-one friends and I were the same devoted group of guardians, putting up with the questionable blemishes from year one, but seeing the teased experiences we were about to enjoy with TK, it's safe to say that we had hope for the future (I know, I know. Forgive me for inducing a cringe).

    Taken King is that hope--realized. We didn't always know what we wanted, aside from the more egregious implementations I nodded to above, but we certainly knew the game had potential for much greater things.

    Almost a month into this expansion, it is clear that Bungie has heard the petitions of fans who want Destiny to be that better game so loftily promised years ago. The underwhelming first and second expansions are behind us, and, with all of the content I have plowed through thus far, including a stellar new raid, there is no end in sight of things to do. I am yet again a slave to a wonderful game.

    Mechanically, it remains one of the best shooters around. Now we are seeing the storytelling prowess start to flex its muscles, rather than remain a passive afterthought in the form of exposition dumps from Dinklebot (may he rest in peace). I remain cautiously optimistic for future content, but I feel much more confident now than 6 months ago about the current state and future of Destiny.
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  67. Oct 6, 2015
    7
    The trouble with the PS4 and Xbox One is like the Wii U they seem to have a lot of potential your like yeah lets get on this bandwagon of hype and get some subs.
    Then you look at the games and the console this happens especially with PS4 and Xbox One the games on these consoles seem foreign and lack the hype of previous games.
    Then to help me dislike them more they price these games
    The trouble with the PS4 and Xbox One is like the Wii U they seem to have a lot of potential your like yeah lets get on this bandwagon of hype and get some subs.
    Then you look at the games and the console this happens especially with PS4 and Xbox One the games on these consoles seem foreign and lack the hype of previous games.
    Then to help me dislike them more they price these games outrageously as well as the consoles they are on making me shy away from these games entirely.
    If PS4, Xbox One OR Wii U had ANY games that had reviews like steel and did not have a significant number of vocal haters swarming around them I could justify paying the price.
    If the record though is not solid why would I want to pay money for a bet that has a high chance of making me lose what I work so hard to get.
    For me these console companies have made it appear to me that the risk of buying these new games is higher than the reward BARF I wish I never had to say that but at some point I've got to put my foot down...
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  68. teg
    Oct 5, 2015
    0
    Nope - not today Activision.

    I bought the original Destiny, and the first expansion. Doesn't work anymore because they want me to pay for the game again for their "DLC with improvements"? **** you Activision. **** you good and hard.

    Won't fool me again, I won't be buying your products no matter how much you pay for high ratings.
  69. Oct 5, 2015
    10
    Bungie, you should have my babies because this game is simply amazing. i cant get enough of it, its well worth the 40 dollar price tag. im having a ton of fun.
  70. Oct 5, 2015
    10
    Screw the haters, listen here. Destiny is awesome and the taken king is amazing. just buy it and see what i mean. everything has been improved in every way.
  71. Oct 5, 2015
    10
    I cant stop playing this amazing game guys. im seriously addicted. its so much fun and the haters havent even played it. they just whine about the price while we enjoy this awesome game :)
  72. Oct 5, 2015
    10
    Bungie is incredible for bringing us such amazing content. im in awe at how amazing the story is, and the wealth of content available to play. simply awesome
  73. Oct 5, 2015
    10
    bungie, i hope you read this and know that i friggin love this game and the expansion. i cant get enough of it and i very much appreciate it. you guys are awesome.
  74. Oct 5, 2015
    10
    This is such an awesome game, i cant get enough of it. bungie worked hard on this one and it shows, im very glad about that. the 40$ price tag is well worth it.
  75. Oct 5, 2015
    10
    I love Destiny now. bungie is friggin awesome for making this expansion and its well worth the 40 bucks. im addicted to it lol i friggin love it. buy it.
  76. Oct 5, 2015
    10
    Dont listen to the trolls that havent even played it and they keep whining over the price. this game is awesome in every way and i cant get enough of it. buy it, or else youll miss out
  77. Oct 5, 2015
    10
    Guys, im addicted to this game. help me out. The taken king is the best thing to ever happen in my life. i want to give bungie major kisses right now. no homo.
  78. Oct 5, 2015
    10
    Bungie, you have made my year with The Taken King. i love this expansion so much and im highly addicted. The new guns are awesome and so are the strikes.
  79. Oct 5, 2015
    10
    This game makes me cummm all over the place. bungie, have my babies. this game is that awesome. i highly recommend it now. buy it or else youll be missing out
  80. Oct 5, 2015
    10
    I love the taken king, and the story. the amazing gameplay has been improved. everything is much better now. im waiting for the hard mode raid to tear up the bosses
  81. Oct 5, 2015
    10
    Bungie has improved destiny on every front with The Taken King. i absolutely love this game now and cannot wait to see what bungie has in store next. :)
  82. Oct 5, 2015
    10
    I love bungie. they listened to the fans and make destiny an amazing game. if you dont buy the taken king you are missing out on many hours of awesome gameplay.
  83. Oct 5, 2015
    10
    ah, destiny. a polarizing game at the start, but its amazing now. everything is much better and improved. im glad bungie listened to fan feedback, it surely helped
  84. Oct 5, 2015
    10
    my friends told me to get this expansion after buying the original game. lets just say its incredible and theres nothing better i could have spent my money on.
  85. Oct 3, 2015
    1
    Complete Rip Off.
    Costs $40 (From Day 1 that makes it $145-150 total)
    Gives you what you should have had fro, Day 1
    If you don't buy it, it locks you out of your now $5 copy of Destiny.
    Remember, you paid $100-110 already? Now, it's worthless.
    Thanks Activision/Bungie.
  86. Oct 2, 2015
    9
    To those of you who had even minimal interest in vanilla Destiny, I highly recommend this.
    Bungie have certainly listened to us and given what we wanted.
    There is still room for improvement, but what we have is enough to keep us going. New players will experience some of the most addictive rpg elements and ruthless combat, where as year one players will be satisfied and relieved knowing
    To those of you who had even minimal interest in vanilla Destiny, I highly recommend this.
    Bungie have certainly listened to us and given what we wanted.
    There is still room for improvement, but what we have is enough to keep us going.
    New players will experience some of the most addictive rpg elements and ruthless combat, where as year one players will be satisfied and relieved knowing that we finally have a solid game which is how it should have been from the beginning.
    I always knew this had potential to be massive, and its great to see Destiny is shaping up and going in the right direction.

    The new strikes and campaign are much more engaging and enjoyable. It feels as if there is actually purpose in doing things in the game, mostly due to the rewards.
    Rewards are so much more satisfying now.
    What you earn reflects more on your light level and the engrams you earn are now fair.
    - Rare engrams are Rare items
    - Legendary engrams are legendary items or exotics. Nothing less
    - There's plenty more loot drops. Get grinding!

    It looks like Bungie finally have the time to make it the game they want it to be. There is so much more content to keep everyone busy and you will find yourself on it for hours without realising.
    There will always be haters on this game for what ever the reason. Just try this out if you had interest in the original.
    At the end of the day, we know what Bungie are capable of. They've expressed this in The Taken King.
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  87. Oct 2, 2015
    9
    Most of the criticism of this game is well founded, the story is still a bit weak compared to the cinematic experiences in most AAA games, the cost of the DLC on it's own is a farce (the legendary edition is good value though), and the repetition of levels to get high end gear is a bit OTT.

    But I love this game like a son. It's gloriously addictive, beautiful to look and beautiful to
    Most of the criticism of this game is well founded, the story is still a bit weak compared to the cinematic experiences in most AAA games, the cost of the DLC on it's own is a farce (the legendary edition is good value though), and the repetition of levels to get high end gear is a bit OTT.

    But I love this game like a son. It's gloriously addictive, beautiful to look and beautiful to play. I've sunk 100 hours on the 360 into this, then re-bought it for the PS4 and have merrily lost another 100 hours without regrets. A sublime experience.

    If I could change one thing, it would be the crucible commentator. He sounds like he's lead speaker at an accountancy conference... "HEAVY TAX INCENTIVES AVAILABLE"
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  88. Oct 2, 2015
    9
    The taken king represents the first destiny DLC to fully full fill its place within the game. The new mechanics and levelling system provide complete overhauls to the gameplay experience which vastly increase the pleasure gained from continuous play. Items such as the three of coins now allow players to work to tip the odds in their favour for gaining the new exotic gear available and theThe taken king represents the first destiny DLC to fully full fill its place within the game. The new mechanics and levelling system provide complete overhauls to the gameplay experience which vastly increase the pleasure gained from continuous play. Items such as the three of coins now allow players to work to tip the odds in their favour for gaining the new exotic gear available and the adaptive loot system provides a very interesting parallel to the previous stagnant gear type attack and defence values. Being able to go from receiving 200 light legendaries at the start of play and working yourself up to 290+ rare loot give a greater sense of progression than the previous grind for a legendary for each slot/marks to buy gear and have all that gear be as good as it can be.

    The new enemy race, the taken, provide a refreshing new opposing force and marks the largest collection of new unit types to be added since launch. The vastly varied and interesting mechanics present for each of these unit types provide a new playing/learning experience similar to the first run through of the previous raids upon your first story quest line experience.

    Story. The "main" story line is something a lot of people are complaining about in their overly negative reviews. Admittedly people who rush through the starting story quest line will finish it in a matter of hours however those who take the time to experience the game will receive much greater enjoyment. (for example my 3 man fire team spent 8 hours on our first run through (and no we didn't wipe much except for when experiencing new mechanics i.e. First Oryx fight)). The first oryx fight rounds off the story nicely with a challenging (if set to hard when still ~230-240 light) skirmish with numerous interesting mechanics that players much learn to understand and combat before being able to progress. Now, as I (and many others) have said, this quest line is rather short (~6 hours). However this is just one of the numerous new storyline quest lines that, unlike others have stated, nicely lead the players into the basic lore behind each of the new strikes. Overall I played around 40 hours of story before entering the raid on the raid release without repeating anything other than daily challenges and all on one character. I have currently played around 130 hours of the taken king and found it well worth my money as only one of my three (34 with bounty prep for day one) characters has completed all the new story quest lines. This bring my game playtime to just under 2000 hours.... No game but halo and space engineers has been as enjoyable or re-playable for me as this game.
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  89. Oct 1, 2015
    10
    Destiny's done a lot of things right, but it's also done a hell of a lot of things wrong, and I was honestly kinda ready for TTK to be the DLC that sucked enough to tear me away from the series once and for all.

    And so here I am, pleasantly surprised. -The main campaign is only a few hours long, but leagues beyond the original game in terms of quality and variety. New cutscenes and
    Destiny's done a lot of things right, but it's also done a hell of a lot of things wrong, and I was honestly kinda ready for TTK to be the DLC that sucked enough to tear me away from the series once and for all.

    And so here I am, pleasantly surprised.

    -The main campaign is only a few hours long, but leagues beyond the original game in terms of quality and variety. New cutscenes and loads of dialogue give existing mannequin quest-givers personality and charm (Fillion's Cayde-6 steals the show).
    -Strike bosses actually have interesting mechanics and abilities that change the way you play instead of just being giant enemies with tons of health and tiered minion spawns.
    -King's fall is easily twice the length of any previous Raid activity, while combining the exploration and intrigue of the Vault of Glass with the fast-paced action of Crota's End.
    -The new subclasses are great fun and drastically change your team's playstyle and strategy with their new abilities.
    -The new leveling system isn't perfect, but its constant progression is a huge improvement over the base game's tiered light system.
    -And for the mmo-esque players who love quests and grind with a payoff, there are tons of additional side quests and rewards to unlock. There are a good number of fun little secrets, many of which still have yet to be discovered weeks into the DLC's life cycle.

    Sadly, it's worth mentioning a few things that likely have caused the high number of negative reviews here.

    First is excusable. Bungie backtracked on a major tenant of their design by making a huge portion of old gear obsolete. Many people will be sad saying goodbye to some of their old favorites (especially a number of game-breaking but fun toys), but by mostly rebuilding the new sandbox and balance from scratch, Bungie has really made a much more fun RPG system with a much wider arsenal of viable gear. Vanilla's PvE and PvP meta's were gamed and optimal loadouts named well before the game even launched through the Beta, while almost every new toy we get seems to have a niche it effectively fills and a strategy it works for. It's a tough bandaid for many to peel off, but once you do, the game is far better for its new, rebalanced gear sandbox.

    The second is inexcusable. Destiny has a history of allowing non-DLC owners to progress just short of the max level (normally attained with Raid gear, only available from the DLC Raid), but this time, they capped the level for players at 34, well below the level necessary to do the rotating end-game content. Most of the new random drops they get will be rated a higher xp level than the game will let them progress to. The previous DLC-locking practice was already a tiny bit shady yet excusable (to let the DLC content into the rotations), but this is just kinda **** for non-DLC owners; there's a reason the demo of the game actually unlocks the full game, and that's because it might as well be a demo at this point. If someone was leery of purchasing the DLC and hadn't quite made up their mind, this is all the excuse they need to not support Activision's practices.

    But still, in terms of the DLC itself, it's everything the base game should have been. If you're still willing to give Destiny a chance after the **** it's pulled, then there's plenty of both quality and quantity put into this package. After a few weeks of playing, I'd be willing to say this offers as much value as the base game itself, and it's remarkable just how much Bungie has learned from just a year of development.
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  90. Oct 1, 2015
    5
    It's an ok expansion but not worth the $40 price for year 1 players definitely worth the $60 if your new to the game.

    They took off the light level and moved the name over, so now its your Item level. The ability to infuse gear is great now I can keep what I want to look cool but now gear has really bad abilities. Story is plan the trailer says it all. son dies, father will avenge his
    It's an ok expansion but not worth the $40 price for year 1 players definitely worth the $60 if your new to the game.

    They took off the light level and moved the name over, so now its your Item level.
    The ability to infuse gear is great now I can keep what I want to look cool but now gear has really bad abilities.
    Story is plan the trailer says it all. son dies, father will avenge his son and fail in the process.
    Strikes are ok but I keep getting the same 4 strikes over and over again.
    Nightfall is useless, you don't get the experience boost anymore(no fire head either) and you have a low exotic drop rate. that's right you do nightfall and theres no guarantee you will get an exotic. I've done 6 nightfall's so far and have only gotten 1 exotic.
    By the way the S.A.B.E.R. nightfall was OP just at the warsat event. other then that the rest of the nightfall was easy.
    Difficulty was slightly increased and the taken, while others say they are just reskins Bungie never said they weren't reskins I don't know why you thought they would be different, but the taken are the same mobs with new more annoying abilities.
    Not all year 1 exotics moved to year 2 and most of them weren't that good. year 2 gear is ok but they don't have that appeal or the must have that year 1 did.
    the 3rd sub classes are ok. the titan's sunbreaker is like a long range striker. warlock's stormcaller is ok but one placed shotgun blast and you go down since it's within range and hunter's nightstalker is just support and I believe its the first support type subclass in the game.
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  91. Oct 1, 2015
    8
    Destiny isnt really known for its story line and The Taken King is no different. However, the other changes that Bungie made is why I think it deserves an 8. On the positive side, the new experience based leveling system is what Destiny should have had from the beginning. The Taken adds a whole new mechanic to the story. Bounties have become more organized and easy to access and turn in.Destiny isnt really known for its story line and The Taken King is no different. However, the other changes that Bungie made is why I think it deserves an 8. On the positive side, the new experience based leveling system is what Destiny should have had from the beginning. The Taken adds a whole new mechanic to the story. Bounties have become more organized and easy to access and turn in. The vault system has had a much needed update. As a primary PVP player the new weapon balances is great. People are venturing out and using auto rifles for once. The new maps are very balanced and fun to play and the new game modes are a much needed change. On the negative side, the loot system still seems unfinished. Legendaries are about as rare as exotics were in year one. The new Supers are extremely unbalanced. Sunbreaker is far more powerful than the other two. Voidwalker is very underwhelming for PVP, but useful for PVE players. Swords in PVP are way overpowered!!!

    Overall, The Taken King is an amazing update to Destiny. However, its not perfect. There is still a lot of things that need to be fixed. I have a feeling that Bungie will be rolling out small patches over the course of The Taken King to balance everything out.
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  92. Sep 29, 2015
    8
    The original year 1 Destiny was good. Hitting level 20 was like hitting a brick wall with a grind fest to get the right gear and level up. Enter the Taken King ... improved almost every aspect of the game. Bursting with content, a major improvement on story and cutscenes and the grind is still there but in a much more tolerable entertaining package.
    If you played Destiny the first time
    The original year 1 Destiny was good. Hitting level 20 was like hitting a brick wall with a grind fest to get the right gear and level up. Enter the Taken King ... improved almost every aspect of the game. Bursting with content, a major improvement on story and cutscenes and the grind is still there but in a much more tolerable entertaining package.
    If you played Destiny the first time round and liked it even remotely, now is the time to jump back in.
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  93. Sep 29, 2015
    1
    I can't believe this, 40 GB pounds? Really? I live in Belgium but with UK playstation now I have to pay 54 euros for this?!!! WTF that's a whole new game, yes I quit playing this game. I'll be back when it's cheaper than that otherwise I wait for No Man's Sky
  94. Sep 28, 2015
    10
    I liked year 1. Not everything, there was definitively too much pointless grinding going on, but they kept improving it and the gun play was just always solid. The Taken King is amazing. So much stuff to do with unique rewards. Less pointless grind (still plenty of grinding, but it'll get you some really cool stuff). And the raid is amazing. I would doubtful they would be able to improveI liked year 1. Not everything, there was definitively too much pointless grinding going on, but they kept improving it and the gun play was just always solid. The Taken King is amazing. So much stuff to do with unique rewards. Less pointless grind (still plenty of grinding, but it'll get you some really cool stuff). And the raid is amazing. I would doubtful they would be able to improve on the Vault Of Glass, but they did. They learned from the mistakes of Crota (with all it's cheeses and solo players and stuff) and made something that requires great team work and overall skills. I've been playing a lot since it came out, and I still feel I scratches the surface with all these quests and game modes. Expand
  95. Sep 28, 2015
    0
    dis game is bad init, liek you get no enjoyment from grinding, was expecting some tingzzzz to be improved from the first bad game. This should not be bought, bungie you failures.... Very bad programmers
  96. Sep 27, 2015
    5
    I'm mainly a PC gamer, but bought Taken King for the PS4. My friends and I beat the main story/campaign in a night, and now we're all mostly 295 light level starting our second week of the game. The story was OK, but nothing to write home about. Taken King does some things right: Grouping with friends is easy and mostly enjoyable, and farming exotics can be kind of addicting. TheI'm mainly a PC gamer, but bought Taken King for the PS4. My friends and I beat the main story/campaign in a night, and now we're all mostly 295 light level starting our second week of the game. The story was OK, but nothing to write home about. Taken King does some things right: Grouping with friends is easy and mostly enjoyable, and farming exotics can be kind of addicting. The downsides: Anyone who bought destiny in year 1 will feel ripped off, as the Taken King is expensive at $59.99. Some of the missions are unforgiving and tedious (there is a low skill ceiling on these types of slower console shooters that revolve around taking cover and regenerating shields). PVP has been kind of a let down, everyone has shotguns and hand cannons. Flip a coin: Heads - you have a few good folks on your team who seek objectives and cover teammates and Tails - you have 5 mindless idiots on your team who wonder around the map aimlessly.

    Bottom line: Do you already own a console and have a couple buddies who are looking for a team shooter? Pick this up and have fun for a bit. If you're sort of picky about what games you play, be careful with this one. I would not advise buying a console just for this one. I have had fun with my friends on here, but I am very disappointed with the PVP (Crucibles)
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  97. Sep 27, 2015
    2
    I have all the expansions and still having fun with the game. But, the greedy strategy of Bungie is not gonna make me pay for the coming expansions.
    An online game must be continuous. Limiting the before content for the players is unacceptable, huıge mistake. Disrespectful.
    And new missions in old maps, seriously ??
  98. Sep 26, 2015
    10
    TTK really made Destiny the game that should've been released back at 2014! You guys really should go and buy it because it really changed everything in the game!
  99. Sep 26, 2015
    0
    PEASENTRY what a **** game this is not on the glorious PC, Consoles are for **** and for retards, absolutely terrible not on the PC completely avoid destroy all copies of this piece of **** CONS **** graphics, terrible framerate, terrible resolution, **** mechanics, **** controller, **** consoles, **** unrealistic guns.
  100. Sep 26, 2015
    0
    DO NOT BUY THE TAKEN KING.

    All of our efforts, grind and luck for a whole year wasted, as our old gear is not upgrade-able. Raid gear, Trials gear, POE gear, even exotics... all trashed. The new light system is horrible, making the game more grindy and meticulous, eliminating customization whatsoever. The infusion system was added as a band aid afterthought, but punishes you by
    DO NOT BUY THE TAKEN KING.

    All of our efforts, grind and luck for a whole year wasted, as our old gear is not upgrade-able. Raid gear, Trials gear, POE gear, even exotics... all trashed.

    The new light system is horrible, making the game more grindy and meticulous, eliminating customization whatsoever. The infusion system was added as a band aid afterthought, but punishes you by reducing your light level by 20% and eating up your marks, glimmer and materials.

    The new raid is worse than VOG and TDB combined, and twice as long. Rather than requiring skill, its just a huge test of patience.

    Trials of Osiris is currently gone, and still no private match support or in game ranking. Rosters are still a mess, not organized by alphabet, and clan roster is still nonexistant.

    The Taken King - TaKing Away your Gear, and giving you 5000% more grind and nerfs. RIP Gally, Icebreaker, and new Black Spindle
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Metascore
86

Generally favorable reviews - based on 81 Critic Reviews

Critic score distribution:
  1. Positive: 77 out of 81
  2. Negative: 0 out of 81
  1. Dec 10, 2015
    85
    The Taken King shows off Destiny's full potential. This is a must have.
  2. LEVEL (Czech Republic)
    Dec 3, 2015
    100
    The Taken King addition corrects majority of errors that Destiny had from the beginning and finally brings a larger portion of the story and lot of new content to explore. [Issue#258]
  3. Nov 16, 2015
    80
    For the first time, Destiny feels like it’s complete. It’s not perfect, far from it in fact, and I still can’t entirely disagree when they speak of the package itself as bad. But I’ve also been unable to put it down for the past month I’ve played it.