User Score
4.8

Generally unfavorable reviews- based on 292 Ratings

User score distribution:
  1. Positive: 97 out of 292
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  1. Sep 20, 2016
    6
    Another expansion worth less than 30$. Rise of Iron not only disappoints, but the story is short, meaningless and lifeless. You might as well wait for Destiny 2. The new guns and gameplay is pretty good if you can get past the over hype of this expansion. Destiny has been a colossal project from the beginning and it's clear it is still in construction.
  2. Sep 25, 2016
    5
    5 of 10 plain and simple, one new patrol map comparable to the moon in size in THE OLD Russia, a couple of rehashed missions excused as nostalgia, a raid close to an elaborated strike at most and the rest was the same old covered by snow and cookie cuted by lasers. $30 buck's for cosmetics and and 70 more lvls of grinding plus an awful delivered 2hr ''story''? smfh .

    To all the editors
    5 of 10 plain and simple, one new patrol map comparable to the moon in size in THE OLD Russia, a couple of rehashed missions excused as nostalgia, a raid close to an elaborated strike at most and the rest was the same old covered by snow and cookie cuted by lasers. $30 buck's for cosmetics and and 70 more lvls of grinding plus an awful delivered 2hr ''story''? smfh .

    To all the editors of these bunjievission's sweethearts doing ''professional'' reviews You need to assing these articles to objective and competent critics in the future not fanboys, take note no one is buying the bs they sipt on us any more.
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  3. Sep 26, 2016
    5
    Rise of Iron is an extremely big step back for Destiny. The content is just heavily void of importance in any way/shape/form. Much of the new content is so brief that you'll blow through it within an hour, two at the most. Coming from The Taken King, that's a huge disappointment as that expansion did a good job of building out Destiny's story and characters. With Rise of Iron, theRise of Iron is an extremely big step back for Destiny. The content is just heavily void of importance in any way/shape/form. Much of the new content is so brief that you'll blow through it within an hour, two at the most. Coming from The Taken King, that's a huge disappointment as that expansion did a good job of building out Destiny's story and characters. With Rise of Iron, the narrative and new content are vastly inferior to The Taken King. The story missions are completed within your first hour or so (depending on pace of play) and only a few post-story missions that are based on the same regions you've already played in exist at that point. The new enemy is very cool, however it also is void of importance since it exists hardly anywhere. Compare that to the Taken forces which span all of the playable Destiny regions and Strikes.

    If you wanted more of what you got last year in The Taken King, Rise of Iron will greatly disappoint. However, if you're someone that just wanted to jump into Destiny and play up to a new cap, you're going to be okay with whatever you get (within reason, I'm sure). I don't like paying $30 for comparable content I paid $20 for in The Dark Below. You get 1 new Raid, 2 new strikes (1 is recycled from original Destiny), 1 new social space, new weapons and armor and a lot of buried character progression stuff in Rise of Iron. You also get a tease of a good story, instead of something more substantial from last year's raved-about The Taken King. I guess we're just going to have to wait for Destiny 2 before Destiny has a chance to reach its true potential as a streamlined MMORPG/FPS.
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  4. Sep 23, 2016
    5
    For £25 it's not really worth it. £15 would be the right price. There's 5 new story missions, new social area, 1 new strike, 2 old strikes brought up to level, new patrol area, new raid, PvP maps, exotics, legendaries etc.

    A couple of the missions are decent but the others are pretty short, with nothing to advance the forgotten main story of the Traveler. The new strike is very short
    For £25 it's not really worth it. £15 would be the right price. There's 5 new story missions, new social area, 1 new strike, 2 old strikes brought up to level, new patrol area, new raid, PvP maps, exotics, legendaries etc.

    A couple of the missions are decent but the others are pretty short, with nothing to advance the forgotten main story of the Traveler. The new strike is very short too. The new patrol area is good, big with a lot of exploring to do, and a Court of Oryx style place in it called Archons Forge which is fun with a few people, but almost impossible without them...be prepared to keep going in and out of the area to get matched up with other players if you're on your own. I haven't been grinding at all since it came out on Tuesday but I've more or less managed to do all the quests bar a couple of exotic ones...

    Hopefully the raid will be worthwhile.
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  5. Sep 24, 2016
    5
    Depois de um ano sem lançar nada de relevante para jogo, a bungie consegue entregar aos fãs a pior DLC desses 2 anos... uma historia pífia que liga lugar algum a lugar nenhum, 1 SIM UM MISERO ASSALTO, uma raid, 5 missões de "historia" e mais nada... o preço disso tudo? 120 reais... A escuridão subterrânea que era tida como a pior dlc conseguiu ser superada, parabéns a todos os envolvidos.Depois de um ano sem lançar nada de relevante para jogo, a bungie consegue entregar aos fãs a pior DLC desses 2 anos... uma historia pífia que liga lugar algum a lugar nenhum, 1 SIM UM MISERO ASSALTO, uma raid, 5 missões de "historia" e mais nada... o preço disso tudo? 120 reais... A escuridão subterrânea que era tida como a pior dlc conseguiu ser superada, parabéns a todos os envolvidos. O descaso foi tanto que, nem mesmo armas eles fizeram, botaram meia duzia de "remaster" de armas e pronto se dê por satisfeito. Expand
  6. Oct 2, 2016
    5
    While serviceable, Rise of Iron doesn't reach the heights of The Taken King and at times threatens to be another House of Wolves. The plot's quite short with a lot of detail stripped out so you never really know what SIVA wants/is and there's few new areas to explore (a slightly retooled Chromosome and a mountain) which can only be disappointing when compared to the Dreadnaught we got inWhile serviceable, Rise of Iron doesn't reach the heights of The Taken King and at times threatens to be another House of Wolves. The plot's quite short with a lot of detail stripped out so you never really know what SIVA wants/is and there's few new areas to explore (a slightly retooled Chromosome and a mountain) which can only be disappointing when compared to the Dreadnaught we got in the Taken King. Expand
  7. Sep 20, 2016
    6
    First I have to say by no means this is a 10 of 10 so please start ignoring those biased fan reviews.
    Having say this I will start from the beginning of my experience.
    I preorder R.o.I because I was suppouse to recive a black gallahorne but no I got a skin for a year 3 gallahorne that I have to farm now . I will have never preorder the dlc if that was clear from the beginning and just
    First I have to say by no means this is a 10 of 10 so please start ignoring those biased fan reviews.
    Having say this I will start from the beginning of my experience.
    I preorder R.o.I because I was suppouse to recive a black gallahorne but no I got a skin for a year 3 gallahorne that I have to farm now . I will have never preorder the dlc if that was clear from the beginning and just buy it later I guess thats why it was clarify in a tiny wee fineprint .

    . Then the levels , so I star climbing a mountain all good cool fight, new hub fastfoward 2 mission and we have reused levels O.o...Again and reskined fallens whit taken fliped mechanics.
    Now the story I don't know if is because I watch ''sword of the stranger'' for the first time before login in and that somehow raised my bar or because I was especting some kind of taken king experience my point is I found it very cliche it was't at the same quality as TTK , very forgettable and short, very very short .I know some people may think ''hey but sword of the stranger is cliche to'' well thats good cliche this was plain hollow .
    New weapons and exotics are nice
    New pvp maps and modes are cool
    I'm gonna pretend the new raid is a blast and I will give R.o.I a 6 however is a dlc for destiny fans and ppl who is already hooked to the game and also for very new ppl to destiny but if you were already tired of destiny this is more the same old which is not bad if you love it but not enough if you are objective .
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  8. Sep 24, 2016
    5
    Plenty of content but at too high of a price considering most of this comes as re-designed environments you have already explored and re-skinned enemies you have already destroyed. Even it's raid, the Wrath of the Machine, which is supposed to be the one true gauntlet of content was allegedly smashed in under two hours. Either it was designed far too shallow or we, as a community, havePlenty of content but at too high of a price considering most of this comes as re-designed environments you have already explored and re-skinned enemies you have already destroyed. Even it's raid, the Wrath of the Machine, which is supposed to be the one true gauntlet of content was allegedly smashed in under two hours. Either it was designed far too shallow or we, as a community, have grown far too accustomed to Destiny and it's time to move on to the sequel. For the completionist it would a tough pill to swallow at £25, everyone else should not consider it until the price falls to the £10-15 or price cut bundle. Expand
  9. Sep 23, 2016
    5
    I am a sucker for a good cutscene,and graphically this was top notch.
    The first couple of missions where new then I started playing old missions back to front.
    Almost anything of interest is a reskin. The raid is better than I thought,eventually we will complete this in half an hour,but playing blind it was very much a challenge. Non of the above can I moan about as two dlcs have
    I am a sucker for a good cutscene,and graphically this was top notch.
    The first couple of missions where new then I started playing old missions back to front.
    Almost anything of interest is a reskin.
    The raid is better than I thought,eventually we will complete this in half an hour,but playing blind it was very much a challenge.

    Non of the above can I moan about as two dlcs have been the same.
    Worth the money definitely,but I hope they start taking it seriously with destiny 2,and not just a way to sell vanity items.
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  10. Sep 21, 2016
    7
    While a good expansion in so far as the extra content is concerned, I certainly can't condone the re-skinning of a main faction as the main antagonist again. Seeing as this is the last intended expansion for Destiny 1 the introduction of a new race could of been the perfect bridge to Destiny 2. A squandered opportunity on Bungie's part to add an added level of anticipation to the comingWhile a good expansion in so far as the extra content is concerned, I certainly can't condone the re-skinning of a main faction as the main antagonist again. Seeing as this is the last intended expansion for Destiny 1 the introduction of a new race could of been the perfect bridge to Destiny 2. A squandered opportunity on Bungie's part to add an added level of anticipation to the coming of the next Destiny.

    While the story is rather ho-hum high fantasy nonsense, it does at least peak your interest...But and it's a big but. The voice acting is dry, poorly timed and badly written, with some of the same corny script work that plagued the original act of Destiny Year One.

    It's worth buying if your a Destiny fan, if you're Destiny fan, you've already bought it anyways.
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  11. DXD
    Sep 27, 2016
    7
    shahahashaHAHASHAHAhazahahahahahajhahahahaha BEST GAME 2016 jks its not as good as TTK but if your a huge destiny fan like me you will love it, its just like year one with the return of the Gjallarhorn and the thorn the raid isnt to hard this DLC is really fun i highly recommend it
  12. Sep 21, 2016
    7
    es otro dlc más de lo mismo, al que le guste el juego le va a seguir gustando, cuanto más contenido mejor

    no es mi juego favorito, pero si es al que más horas le he echado en la generación, de lejos
  13. Oct 9, 2016
    7
    Destiny's Rise of Iron feels like an uninspired attempt to relight the spark in fans' hearts but sadly doesn't quite get there as we wished.
    Story
    The DLC first introduces you to the iron lords, the protectors of the universe before guardians were around, you get to meet Lord Saladin the last remainer of these warriors.After that you are told of a technology discovered by then called
    Destiny's Rise of Iron feels like an uninspired attempt to relight the spark in fans' hearts but sadly doesn't quite get there as we wished.
    Story
    The DLC first introduces you to the iron lords, the protectors of the universe before guardians were around, you get to meet Lord Saladin the last remainer of these warriors.After that you are told of a technology discovered by then called SIVA with can basically replicate anything in the universe, but as expected things gone wrong and they locked it in a bunker for the safety of mankind.Decades or even centuries later the fallen get their hands on this technology and you and your ghosts are assigned to a war in order to put and end to SIVA.The story is interesting and really well put together but feels unfinished and really rushed.I mean if the SIVA is this big of a threat how did I managed to defeat it in an hour and a half?This makes the story promissing but poorly executed making you feel frustraded by the end of it.
    Story Score:7.8/10
    Gameplay
    The gameplay is the same, there's no change to the shooting mechanics which is expected since this is a DLC, the one thing that really disappoints about it is that the enemies are the same, if not they are reskins of old enemies(Vex,Fallen,Hive and Cabal).Even some bosses are the exact same ones you faced previously.
    The DLC presents a new environment,The Paguelands, a snowy region in Old Russia which can was still able to impress me duo to its enormity either in crashed ships or abandoned complexes.It also cotains new gear to be acquired in story missions, strikes, raid or in its PvP mode the Crucible.Talking of which the DLC brings new maps and a new game mode similar to kill confirmed in call of duty called Supremacy.
    The story has 5 missions and lasts about an hour and a half, once you're done with it you still got a new raid, 2 new strikes and The Plaguelans to Patrol.
    Gameplay Score:6.5/10

    Veredict
    Rise of iron feels like a goodbye to this game that already lasted enough,it's promissing but unlike its predecessor won't last long and unless you are addicted to getting new gear and upgrading your equipment like me, I would recommend waiting for a sale because this surely isn't worth 30$.
    Final Score:7,1/10
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  14. Dec 5, 2016
    7
    Short story and no real new and fresh content was a bummer. Still Rise of Iron delivers a very satisfying raid, that is both fun and challenging, but not insanely difficult or drowned in complex boss fight mechanics. The quest to getting all of the ornaments for armor is what made the grind somewhat bearable.
  15. Oct 5, 2017
    6
    Destiny: Rise of Iron is a disappointing send off to a controversial game. Packed with less content than last year's The Taken King, Rise of Iron still costs $45AU on launch.
    Rise of Iron contains a volume of content closer to The Dark Below and House of Wolves, then the original Destiny or the fantastic The Taken King.
  16. Sep 29, 2016
    7
    Let's start with a friendly reminder that 0-1 review scores are really ridiculous. Protests are not reviews. That being said, Rise of Iron is some quality content for a DLC and if you have been keeping up with Destiny, you'll love. If you a lapsed player or a new player, don't bother. The level grind is too real.

    The good: the story missions are well done and have some real set pieces
    Let's start with a friendly reminder that 0-1 review scores are really ridiculous. Protests are not reviews. That being said, Rise of Iron is some quality content for a DLC and if you have been keeping up with Destiny, you'll love. If you a lapsed player or a new player, don't bother. The level grind is too real.

    The good: the story missions are well done and have some real set pieces reminiscent of when Bungie used to make Halo. One of the NPCs even mentions how one particularly halo like mission feels familiar. The new Crucible maps look great. The new raid is fantastic and in my opinion on par with the vaunted Vault of Glass.

    The bad: the grind is too real. You need to grind, as in play the same activity over and over for hours, just to increase your level slightly. This DLC really shows the deficits of Bungie's leveling system. I don't know how a new player could ever level up enough to run the raid.

    The mediocre: most everything is recycled. The is year 3 but Bungie is re-using assets from Year 1. Some of the new content, such as the flaming armor and a collapsed cargo ship, are inspired. Most of the content looks like it could have been user generated. We get it, this is a stop gap until Destiny 2 drops next year. Regarding Crucible maps, Bungie is going full close quarter combat, even though the one hit kill shotgun meta is cancerous to the game.

    Final verdict: If you already play Destiny regularly, you already have this DLC. If not, I recommend saving your $30-60 on something you won't find a frustrating grind to nowhere.
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  17. Nov 4, 2016
    7
    Rise of Iron was my favorite expansion of them all. I thought they did a good job telling the story of the Iron Lords, although to short. I'm glad I gave this a chance.
  18. Dec 26, 2016
    6
    Another Destiny Expansion that in the beginning is fun and new and really lets you really delve yourself back into the Destiny Universe but soon you realize the depth to the game is like a puddle. Still this game suffers from the main problem it always has. That is the reusing of assets that really take you out of the game and makes it have a very boring feeling to it as you go through theAnother Destiny Expansion that in the beginning is fun and new and really lets you really delve yourself back into the Destiny Universe but soon you realize the depth to the game is like a puddle. Still this game suffers from the main problem it always has. That is the reusing of assets that really take you out of the game and makes it have a very boring feeling to it as you go through the same areas over and over again. Expand
  19. Sep 27, 2016
    6
    There's not much to say SADLY !!! There's nothing new or unique on offer here and for nearly $50 I FEEL RIPPED OFF !!! I could of and should have bought a game for that money!!! Pure greed BUNGIE and in comparison to DLC"S such as BLOOD AND WINE & FALLOUT 4 DLC"S this shouldn't even be a pass score & I'm not a DESTINY hater as I love the game, I just EXPECTED MORE !!!! WAY MOREThere's not much to say SADLY !!! There's nothing new or unique on offer here and for nearly $50 I FEEL RIPPED OFF !!! I could of and should have bought a game for that money!!! Pure greed BUNGIE and in comparison to DLC"S such as BLOOD AND WINE & FALLOUT 4 DLC"S this shouldn't even be a pass score & I'm not a DESTINY hater as I love the game, I just EXPECTED MORE !!!! WAY MORE !!! In future I will be spending my money on GAME DEVELOPERS THAT OFFER GENEROUS CONTENT, UNIQUE IDEAS AND VALUE FOR MONEY. :((( Expand
  20. Oct 9, 2016
    7
    El mejor resumen que se me ocurre para definir este DLC es que es mas Destiny, ni mejor ni peor. Un DLC que ha jugado muy sobreseguro cogiendo el patrón del anterior pero con menos ambición y contenido que aquel. Si no os gusto Destiny, no creo que este descargable vaya a cambiar vuestra opinión.

    Sin embargo, de cara al aficionado, tienes aquí horas y horas gracias al reajuste de los
    El mejor resumen que se me ocurre para definir este DLC es que es mas Destiny, ni mejor ni peor. Un DLC que ha jugado muy sobreseguro cogiendo el patrón del anterior pero con menos ambición y contenido que aquel. Si no os gusto Destiny, no creo que este descargable vaya a cambiar vuestra opinión.

    Sin embargo, de cara al aficionado, tienes aquí horas y horas gracias al reajuste de los asaltos, y la nueva incursión es tan espectacular que ella sola justifica la compra del título. Añádele el mejor equipamiento/looteo que se haya visto hasta ahora en el título y nos queda un buen contenido descargable, con sabor a despedida.
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  21. Sep 29, 2016
    6
    A few additional missions and new light cap will have players excited for a couple of weeks, the new raid will have hardcore players busy for a few more perhaps(HM not yet released). Nice new social location and patrol-area but feels a bit lacking from a casuals viewpoint.
  22. Oct 1, 2016
    6
    So, kurz beffast, ist Iron Lords nicht gut genug. Uninspirative und flache storytelling, zu wenig neues inhalts, repetetive gameplay. Fast alle alte fehlers sind wieder da. Ein + das spielmechanik ist auch hier sehr gut.
    Die frage ist : reicht das ? Ich befurchte , " leider nicht mehr ". oder nicht fur lange.
  23. Dec 7, 2016
    5
    This review contains spoilers, click expand to view. Destiny rise of iron was a well attempt at releasing a new dlc to the game but it was wrong place wrong time to release a place holder for destiny's sequel that was supposed to release this September.

    The story fells like a combination between destiny's second dlc the house of wolves and the taken king the short but sweet cutscenes kept me hyped to become a "iron lord" but instead it shoved down so many kill enemy's missions and quests in my face that it felt like I never moved in the right direction I want to get different types of missions like how about a stealth were your guardian need to once again use the cloaking tech to become invisible and steal information from were the iron lords died and kill the siva splicers offerings to the Archons forge.

    + The new raid Wrath of the machine raid
    Artifacts with different abilities
    Private matches

    - short story
    No backstory to characters
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  24. Sep 28, 2017
    5
    Looking back on Destiny as a whole, it is clear to me that Destiny is a testing ground and massive experiment conducted by Bungie just to make the new sequel tuned and finely made, because Rise of Iron regresses back the roots of Destiny, and much of its problems resurface as a result. The story was short and terrible, with Saladin having a poor form of character and new NPCs that deliverLooking back on Destiny as a whole, it is clear to me that Destiny is a testing ground and massive experiment conducted by Bungie just to make the new sequel tuned and finely made, because Rise of Iron regresses back the roots of Destiny, and much of its problems resurface as a result. The story was short and terrible, with Saladin having a poor form of character and new NPCs that deliver nothing meaningful. The raid is great, but mired by social issues and problems that make completing one a pain in the ass to do. The new area is cool, but it is a rework of the same area we have all already been in. In fact, that is exactly what Rise of Iron is: more of the same, for better or worse. The new armor pieces, challenge book and raid is sweet, but returning to the roots really brings out the stupid and lazy work of Bungie's team that, even in its third year, Destiny just cannot rise up to the hype it set itself to. It has so much potential, so much promise, but the inner workings of Activision and Bungie and the culture that was created from the game's community just make so dam hard to recommend and say it will get better. With Age of Triumph coming, Destiny will end on a positive note, but many (like me) was expecting far more from it. Considering it has been a three year journey, Destiny will always remain a disappointment. Expand
  25. Oct 7, 2017
    5
    Well, if it ain’t broke, don’t fix it. The addition of Archon’s Forge was probably the only highlight of this “expansion”. The content is still better than most of what Vanilla Destiny had to offer (which makes sense - if you compare a filled juice box to an empty one (getting thirsty writing these unredable reviews - to those whom decided to read it: congrats on wasting your time)). It’sWell, if it ain’t broke, don’t fix it. The addition of Archon’s Forge was probably the only highlight of this “expansion”. The content is still better than most of what Vanilla Destiny had to offer (which makes sense - if you compare a filled juice box to an empty one (getting thirsty writing these unredable reviews - to those whom decided to read it: congrats on wasting your time)). It’s a huge step back from what The Taken King did for this game, but if you’re some kinda hardcore Destiny fan, then you probably would not care about this review to begin with. However it was not worth the price of 300DKK it costed during it’s release. Expand
  26. May 8, 2023
    6
    Rise of Iron was a letdown in comparison to the Taken King with a confusing story, solid characters, great graphics, and overall, a lackluster expansion to a solid game on its own.
Metascore
72

Mixed or average reviews - based on 66 Critic Reviews

Critic score distribution:
  1. Positive: 32 out of 66
  2. Negative: 0 out of 66
  1. Feb 10, 2017
    70
    Rise of Iron breathes new life into a game that was starting to get old. This expansion pack is filled with enough new contents and modes to keep players engaged again.
  2. Games Master UK
    Dec 4, 2016
    74
    There's not a lot here, but it's still worth gearing up your Guardians for. [Dec 2016, p.68]
  3. Dec 1, 2016
    60
    How much you care about these stories varies, and ultimately depends on how much you’re willing to invest to get there. Like Destiny as a whole, Rise of Iron has moments of legend, sandwiched between repetitive, forgettable tasks.