User Score
3.0

Generally unfavorable reviews- based on 237 Ratings

User score distribution:
  1. Positive: 39 out of 237

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  1. May 10, 2023
    6
    Another expansion for Destiny 2 that is forgettable and not many people are fond of very heavily.
  2. Dec 7, 2022
    5
    not as good as promised and I guess i'm a bit let down for what the product is
  3. Mar 18, 2022
    0
    Из-за отношения к игрокам.....................................................
  4. Aug 17, 2020
    4
    It has more than Curse of Osiris. But still, Warmind has a bad story with bad characters and bad level design. This is Destiny 1 vanilla level, and the price is ridiculous.
  5. Aug 11, 2020
    7
    A história é muito boa, mas novamente é uma DLC copiando a Curse of Osiris, me decepcionei novamente e esperava um trabalho melhor.
  6. Oct 29, 2019
    0
    Don't buy this, 20€ for literally nothing, the campaign is like 2 hours and the new mars is so small it almost hurts my wallet when confronted with this lazy sh*t
  7. Jul 20, 2019
    0
    Destiny games are the WORSE games ever made from Bungie !!! Bungie just make a new Halo game i can't stand this "always online" multiplayer-oriented trash from your company. Destiny games are total GARBAGE they are like the fast-food of gaming they look tasty outside but it's full of sh*t inside, Destiny series are CANCER !!
  8. Jun 14, 2019
    10
    MUITO MELHOR Q A 1 DLC. CURTA MAS COM UMA BAITA HISTORIA. PROBLEMA É O VALOR ALTO NO BRASIL
  9. Jan 24, 2019
    0
    Twhat was this? a DLC with so much propaganda that they forget to creat REAL CONTENT???? "oh, but they got so many bugs and weapons fix" YEAH, ITS A FIX, NOT A **** DLC!! 4 Missions DLC with NO TIME to care for the new character..... really bungie?? all agree
  10. Sep 30, 2018
    5
    Shorter story than Osiris (which was 2 hours) and the plot is pathetic.
    Escalation Protocol and the new raid lair are enjoyable, but the core issues with Destiny 2 remain and this feels more like a side-step rather then a step forward.
  11. Sep 25, 2018
    5
    It's an improvement over the last expansion, but it still left fans wanting more. It still leaves a lot to be desired storytelling wise and the lack of content is still an issue. However, the raid is probably the saving grace of this expansion. Spire of Stars is one of the best raids ever in the destiny series to date. It's still not enough to save this game from mediocrity. In the end,It's an improvement over the last expansion, but it still left fans wanting more. It still leaves a lot to be desired storytelling wise and the lack of content is still an issue. However, the raid is probably the saving grace of this expansion. Spire of Stars is one of the best raids ever in the destiny series to date. It's still not enough to save this game from mediocrity. In the end, its still the bear minimum, and that's not acceptable from a studio, especially Bungie. Expand
  12. Sep 21, 2018
    0
    This game is utter garbage thankfully it was free on psn. I know I shouldn't complain cause its a free game but I am cause I can play Warframe free and Defiance 2050 and be more happy with that over this huge pile of dog $hit. How can bungie be happy for this game when its so disgustingly bad. Heck they added a new pvp mode called Gambit that should be with the base game NOT the dlc. TheThis game is utter garbage thankfully it was free on psn. I know I shouldn't complain cause its a free game but I am cause I can play Warframe free and Defiance 2050 and be more happy with that over this huge pile of dog $hit. How can bungie be happy for this game when its so disgustingly bad. Heck they added a new pvp mode called Gambit that should be with the base game NOT the dlc. The whole idea psn having Destiny 2 free this month was a money ploy to try and hook players into buying there terrible DLC. DO NOT FALL FOR THERE SCHEME THERE LAZY ASSES RUINED THERE OWN GAME. Around every corner screams MICRO-TRANSACTIONS. Lvled all calsses to 20 and there gears are 265 Llvl so people that thik i didn't give this game a shot please understand I did even with a friend and we were both falling asleep to how BORING this is the base game is so naked and you'd be a fool to support that by buying the dlc and those who did are part of the problem saying its ok for them to continually **** us. Expand
  13. Jun 22, 2018
    2
    Warmind is exactly what you would expect from the current team making Destiny content-

    Short, devoid of interesting narrative, and disappointing. The truth is-- Bungie has no idea what they doing right now. They are being told to keep making content for a bad game in order to keep the money flowing, but they have no vision of what Destiny is supposed to be. Terrible decisions left
    Warmind is exactly what you would expect from the current team making Destiny content-

    Short, devoid of interesting narrative, and disappointing.

    The truth is-- Bungie has no idea what they doing right now. They are being told to keep making content for a bad game in order to keep the money flowing, but they have no vision of what Destiny is supposed to be.

    Terrible decisions left Destiny 2 with a foundation that was a giant step backwards from D1. Now after 2 DLCs and a bunch of desperate attempts to rearrange the deck chairs on this Destiny Titanic, its obvious their are no fixes.

    Warmind is more evidence that Bungie needs new leadership. Its lack of creativity is shameful. Its more of the same, underwhelming and tired.

    Until their is a huge shake up at Bungie, do not spend a dollar on Destiny.

    The next content, called Forsaken and releasing in September, is guaranteed to be more of the same lousy game they have been promising to improve for almost a year.

    Stay far away from Destiny.
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  14. Jun 16, 2018
    8
    This review contains spoilers, click expand to view. Warmind, an expansion with flavour it takes the concept of Rasputin and further defines it from the original game. Now the expansion is fluid and has remarks of interest but lacks the full experience I was hoping for.

    This expansion has what I would call a plot that differs in giving you a story and more like a reason to commit to a journey. The story was fun and had more lore based characters like Nokris, and fuller views with the Hive which I liked as the Hive are my favourite enemy faction.

    However the idea of the execution of the story was meh, it dabbled in and out of the lore like someone reading part of a book and then skipping a few chapters and continuing, overall feeling rushed and not as polished as it could have been.

    Now the story behind could have had more attention but the missions and the location of Mars was highly enjoyed by me as I feel that it really gave new scope on the Hive and Mars as a whole. What lacked though was not the detail in the world or characters but the atmosphere of there inclusion, meaning more could have been done to make them seem more purposeful. For example when you defeat Xol on the final story mission it seems as though the Hive don't care and still fight as if their Worm God is still alive.

    Another point which I liked was the little secrets and puzzle elements when out free roaming as they added a nice sense of adventure although they do seem shallow in the ultimate ending which again could have been attended to.

    Overall this was not bad and was nice addition to the Destiny 2 world, and the push in lore based characters was also nice, but it seems like more could have been done to rally what the original Destiny had in terms of it's first expansions namely House of Wolves and Dark Below which were much more fleshed out in comparison. This expansion was good but missed aspects to make it great.
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  15. Jun 13, 2018
    7
    The expansion itself is average, it doesn't have a lot of content, and is stretched by the 385 power cap, which is not thought out at all, as you have nothing to do besides weekly milestones when you reach the 345 power soft cap and until you reach 370 power. The reason this gets a 7 is because of: 1. The update that came with this expansion. The weapon changes are nice, exotic masterworksThe expansion itself is average, it doesn't have a lot of content, and is stretched by the 385 power cap, which is not thought out at all, as you have nothing to do besides weekly milestones when you reach the 345 power soft cap and until you reach 370 power. The reason this gets a 7 is because of: 1. The update that came with this expansion. The weapon changes are nice, exotic masterworks add a lot of playtime, and 2. Mars is interesting to explore, unlike mercury from CoO Expand
  16. Jun 11, 2018
    0
    Destiny 2 is soul-less empty void. I've tried so hard to find a shred of enjoyment with this game and it's expansions but there simply nothing there. Even if Warmind had a sufficient amount of content (which it most certainly doesn't) it wouldn't change how much of an unbelievable bore this expansion is. Don't give this expansion a second thought
  17. Jun 6, 2018
    1
    Bungie has cemented itself as the token of everything sour in the video games industry. Warmind is insultingly short and adds only two new enemies to the game. One is an acolyte with a slightly longer range weapon. And one is a worm boss at the end of the hour long campaign. You could argue that the knights are new because they're carrying a shield now sometimes. That's it...

    The story
    Bungie has cemented itself as the token of everything sour in the video games industry. Warmind is insultingly short and adds only two new enemies to the game. One is an acolyte with a slightly longer range weapon. And one is a worm boss at the end of the hour long campaign. You could argue that the knights are new because they're carrying a shield now sometimes. That's it...

    The story missions are recycled as the strikes. The highlight event of the DLC doesn't have matchmaking of course so people need to cheat the games world lobby system to play it.
    Bungie seems to think time gating level ups is more content just because it means slower progression.

    The raid lair is fine, but at this point having been to leviathan and doing all the other raids, the trick is wearing thin. It's more labor than obligation than fun to go through. The announcement of the next expansion makes it clear that Bungie put zero effort into the first two so it could sell the third, un-included in the season pass as the fix. They did this with Taken King and it earned them profit. Knowing this, they're never going to drag this franchise off the floor and make it decent. Abandon hope all ye who enter. This franchise is a lost cause.
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  18. Jun 6, 2018
    2
    The things this expansion does well is that it brought back some of the mystery elements that have been missing since the first game. It also gives us some things to hunt down to collect with special unlocks for our efforts.
    What the expansions doesn't do well is provide enough content to really be called an expansion. You can probably run through the missions and strikes in half a day it
    The things this expansion does well is that it brought back some of the mystery elements that have been missing since the first game. It also gives us some things to hunt down to collect with special unlocks for our efforts.
    What the expansions doesn't do well is provide enough content to really be called an expansion. You can probably run through the missions and strikes in half a day it is that short. They have had to tweak it several times already and have had several game breaking bugs. I mean bugs that make the game literally unplayable until they fixed them. I can see what they were trying to do and liked the direction they were heading in, but the final product feels like a shadow of what it could be.
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  19. May 30, 2018
    5
    A DLC should bring new content to the game right ? well, not on destiny 2 ! the DLC recycle a lot of missions, weapons and locations from the original game, and this is what makes this DLC so boring, i will give a "5" score just because i like destiny in general.
  20. May 25, 2018
    0
    Getting under the coat of activision was the worst thing ever to happen to the leftovers of bungie just as this dlc proves yet again how miserable and lazy content gets flushed out. "Real" new content gets hidden behind a new paywall again this fall and they will probably charge 40$ for a new "expansion" just like with their first installment, this game and the doing of the developers areGetting under the coat of activision was the worst thing ever to happen to the leftovers of bungie just as this dlc proves yet again how miserable and lazy content gets flushed out. "Real" new content gets hidden behind a new paywall again this fall and they will probably charge 40$ for a new "expansion" just like with their first installment, this game and the doing of the developers are just a plain insult to every gamer who has more than 2 brain cells working.

    Pros:
    - knowing never to buy anything ever again from this sellout company

    Cons:
    - EVERYTHING recycled and i mean everything (Strike-Misssions, Missions and even goddamned weapons)
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  21. May 21, 2018
    5
    Another obvious disappointment from Bungie. I didn't have huge expectations coming into this DLC but was still very much let down. Lets just start with the fact that of 4 story missions, which take 1 to 1 1/2 hours to complete max, one of them is on earth in already used play areas and another 2 are reused as strikes. Again, not unexpected from Bungie, but still disappointing none theAnother obvious disappointment from Bungie. I didn't have huge expectations coming into this DLC but was still very much let down. Lets just start with the fact that of 4 story missions, which take 1 to 1 1/2 hours to complete max, one of them is on earth in already used play areas and another 2 are reused as strikes. Again, not unexpected from Bungie, but still disappointing none the less. Add on top of this a multitude of re-skinned weapons whose models have been used a multitude of times. Only 5 new exotic weapons, and 2 are from D1... Ya really. So to summarize; An embarrassingly short/lackluster campaign, no new public events, two new strikes that aren't console exclusives, a new raid lair (pretty much a small raid), a few new sets of armor (which have no uniqueness to any other armor, besides visually), no new enemy types to speak of (you'll be fighting the same enemies you've been fighting for 4 years), no new subclasses, a new playable public space, and some new game items locked behind Tess **** There is some stuff that is worth grinding for like exotic weapon catalysts, which are basically exotic upgrades, and exotic weapon quests. You're gonna have to grind through loads of old content to get to it though. The only people this won't be a problem for are players just now picking up the game. For everyone else, prepare to be bored out of your minds. As crazy as it may seem, there are at least some positives. Escalation Protocol and heroic strikes are actually kind of difficult, but once you are leveled they won't really be. strikes have modifiers, there's an emote wheel, vendors have actual inventory to buy, and exotics got some well needed buffs. The rewards system is still flawed, mods are irrelevant, there are no random weapon rolls, not enough incentive to level your character, leveling is locked behind weekly milestone caps which are sullying the game, rewards that should be in game are locked behind paywalls, character gameplay customization is pathetically minimal, and there is still no power fantasy. Bungie really needs to sit down and have a long thought about what brought them to this point and where they are going from here. Expand
  22. May 19, 2018
    0
    Give a starving man a cracker and he'll think it's the best he ever tasted. In this case the desperate Fanboy-Evangelists will eat this up and rave about it on every forum they will find. At least we know that BUNGIE has the guts to release an even shorter "Expansion" with hardly any story or anything original. Bungie has a long way to go and I think it's time to let go.
  23. May 19, 2018
    4
    After raping fans in the butt with curse of osiris the rape continues ,only a little less hard,but it still is a rape

    positive + mars isn't big but is actually decent in design ,and feels more alive then other planets + the new raid lair is fun and well designed + exotics feel more exotic now ,although the jade rabbit could still use a buff + in warmind ,you have actual exotic
    After raping fans in the butt with curse of osiris the rape continues ,only a little less hard,but it still is a rape

    positive
    + mars isn't big but is actually decent in design ,and feels more alive then other planets
    + the new raid lair is fun and well designed
    + exotics feel more exotic now ,although the jade rabbit could still use a buff
    + in warmind ,you have actual exotic quests(weapons),which if i remember wasn't in curse of osiris
    + vendors have been improved
    + escalation protocol is fairly decent in fun,but please make matchmaking for it,because with few people who are trash,you get **** all over
    negative
    - an awful campaign of 4 missions with a story that doesn't make sense at all,you have to defeat a worm god ,but then you defeat him with just a warmind spear like wtf
    after a weak osiris ,ana bray is also a weak character ,she is better ,and thicker then osiris ,but she is still a very normal character with nothing special to offer
    - very disappointed whit rasputin lore and story,he is just another sci fi computer
    - pvp still sucks,with an awful competitive system,where you have a lose streak that is extremely unfair,if your teammembers ragequit and your opponents are an entire clan ,then the lose streak is very unfair
    - while their are some cool weapons,most vendor weapons look like reskins
    - the raid lair reward is awful
    - boring exotic quest for the new exotic sword
    - to less escalation protocol rewards
    - heroic strikes need specific loot and 360 loot
    - 2 strikes that have been ported from a story mission to a strike,the only original strike is a **** ps4 exclusive
    conclusion::
    Bungie is learning,in terms of endame of grind( with still a few flaws ) ,but it's not the time for bungie to make mistakes,because making a campaign that is 1 hour ,if you take your time,is absolutely ridiculous
    and what you get? Angry people(me included) because the campaign sucks,and however bungie clearly focused on endgame,their is no excuse to make such a short campaign,and making story missions strikes
    Less of a rape then curse of osiris ,but it still isn't worth your money
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  24. May 16, 2018
    7
    Destiny has never JUST been about the campaign and story, so to judge the whole package because apparent short storytelling and poorly written dialogue doesn't do justice to many other features (the dialogue is horrible btw!}

    This IS an improvement over Curse of Osiris. Bungie are trying to steer this franchise back to the magic it had in D1. To that end, this DLC shows a little hope
    Destiny has never JUST been about the campaign and story, so to judge the whole package because apparent short storytelling and poorly written dialogue doesn't do justice to many other features (the dialogue is horrible btw!}

    This IS an improvement over Curse of Osiris. Bungie are trying to steer this franchise back to the magic it had in D1. To that end, this DLC shows a little hope for fans that things will be much better in the Fall for the next major expansion. Warmind has better hidden loot/questlines and much improved exotic weapons with their unique 'Masterwork' perks.

    Its still a long way short of what it needs to be, but Destiny 2 can get there if some of these changes are further expanded over the coming months. Definitely worth checking out if you have already have the season pass.
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  25. May 16, 2018
    6
    The grind to complete all the side quests are at least more engaging and nowhere near as tedious this time around. Everything else though, you won't be surprised when you discover your disappointment.

    Once again, Bungie gave poorly executed expansions for their 1st year content. Why do they always wait until year 2 to start releasing DLC that's actually worthwhile? - Taken King, Rise of Iron?
  26. May 15, 2018
    5
    For 20 dollars the value is terrible.

    You get only 4 story missions, and everyone knows that Destiny writters are really bad, so its no surprise that while exploring Mars, finding Rasputin and Ana Bray is cool, the story is a joke and characters are one dimensional and way underdeveloped. Its also a very short campaign(around 2 hours) Out of these 4 story missions 2 of them are used
    For 20 dollars the value is terrible.

    You get only 4 story missions, and everyone knows that Destiny writters are really bad, so its no surprise that while exploring Mars, finding Rasputin and Ana Bray is cool, the story is a joke and characters are one dimensional and way underdeveloped. Its also a very short campaign(around 2 hours)

    Out of these 4 story missions 2 of them are used also as strikes and the only new strike that comes along these two is a ps4 exclusive

    However Warmind gets you a new Raid Lair, a new Patrol Zone which is stunning and decent sized, new weapons and armor to chase, new exotic quests, new adventures,etc...

    So to sum up yeah the campaign doesn't justify 20 dollars but the activities you can do after it, the loot you can earn, and the grind itself might if you miss playing destiny.

    in addition to Warmind, Bungie put out some free updates that make the game feel way better than where it was in September. There is still a long way to go to reach the quality of D1 year 3 but I would say its a good time to hop in a play some Destiny 2 if you miss the gameplay and miss chasing weapons and armor.

    Its way better than Curse of Osiris DLC, although that is not very hard to achieve.

    5/10 Mediocre but fun and if you love Destiny you ll have a good time for 20 bucks during a month or so.
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  27. May 15, 2018
    6
    This review contains spoilers, click expand to view. Halfway cooked and halfway rare..

    Bungie again just burned prominous figures of their games universe..

    Ana Bray, while having the potential to have a 30 hours campaign alone with the background of hosting the exo program of Bray and thus coming into some serious moral conflicts by having experiments with humans which resolved also in fatalities while searching for her past,-> , nope Ana bray is a Bubbly anime-style character with few to no lines of text and a cringeworthy last words in the warmind bunker..

    Nokris, yet the "lost son" of Oryx, and the one Hive "God" that was not selling his soul to the devil (aka worm gods) doesnt even have screen time as himself,. just a bigger version of the typical hive wizard.. all background story : not even touched..

    Xol: yeah, a quite super easy end "boss" .. you can down with a better devils without even breaking in sweat. 10 minutes aaaaaaaand gone.. forever..

    Mihalova/the first meeting with the Traveller: the Girl that was actually coding rasputin as a ship AI for the scene that we all saw in Destiny 1 opening cinematic.. those astronauts that were able to see the traveller on mars for the first time.. just a bunch of "Lore tabs" on some eververse armor.. -.-

    good:

    - A total of 85 collectables.. although the reward sequence is completely horrible, the good reward is first , halfway through, the **** reward is at the end.. braindead descision no idea why..

    Horde Mode.. yeah come back in 4 weeks and then you might be able to absolve it if you are not a super hardcore player that tries the raid underlevelled and does all milestones on all 3 different characters and the raid and prestige raid.. but by the time the normal person is ready to go, noone will be playing this escalation protocoll anymore.. no idea why bungie has such a bad and hard time to add DIFFERENT difficultiy settings.. 7 waves and all start with 370.. why they could not have the first wave at 350 is beyond me ..

    Heroic strikes.. 350 requirement and 340 gear drops.. this is so beyond me.. most of the strikes now take about 20-45 minutes and reward you, outside the questline and the milestone) NOTHING of value. and since you spawn mostly late into the game. with sometimes being stuck in the "join your allies"-loop forever (just die and you can spawn into ) its annoying to say it mild.. ah yes and you can accidentially be outside the strike playlist and therefore this 45 minute you wasted is not even counting towards the milestone..

    PvP is stil the boring 4v4 meta with no change whatsoever.. the "go fast update " was a tiny bit patching up some glaring issues but now everyone has adopted and its teamshooting again.. just that now your wounded opponent can run away faster. Competitive is still a horrible timewaste with matches going endless.. 6:5 in countdown is your life slowly fading away., -.-

    but you can at least DO something after the first week.

    5 seaph weapons
    5 Bray tech weapons
    45 hepahistos nodes
    40 sleeper nodes (emblem , yeha.. not)
    and 7 waves of escalation protocoll that you probably wont play .. ever.. until you are a youtube streamer that can easily get 9 people to join..
    and 10 light levels per week..
    and a raid lair with even more "fail me once-> wipe" mechanics..

    i REALLY miss the crotas end "raid" where you could try to solo itjust for **** and giggles..
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  28. May 15, 2018
    5
    What can I say? I'm still playing this game, which means this series has such a tight grip on me that I can't let it go. After the disastrous CoO DLC, I had mediocrely low expectations for this one, and they were slightly surpassed. This expansion does not make a good first impression. The story is predictably lackluster, although better than CoO, but not by much. It is as polished asWhat can I say? I'm still playing this game, which means this series has such a tight grip on me that I can't let it go. After the disastrous CoO DLC, I had mediocrely low expectations for this one, and they were slightly surpassed. This expansion does not make a good first impression. The story is predictably lackluster, although better than CoO, but not by much. It is as polished as ever. Shooting things is as fun as it's ever been and the combat is still satisfying. The locations are beautiful and unique, but all this is to be expected. But the story is still incredibly vapid, taking about two hours, and it culminates in an incredibly easy final boss fight that (again) feels like it would've made a much better raid boss. The adventures are as generic and forgettable as they've been since launch, and the new strikes are well, modified story missions. I think you can see that Bungie has a problem with the amount of quality content, which I can't really understand. Because this expansion actually has a decently realized foundation. While I was playing through the story, I came across multiple things in the game world that I had no idea what they were, or what to do with them, as well as some public events that were blatantly too hard for me to do. It was refreshing to see Bungie tell its players, "we're not going to hand you everything" like they did in vanilla D2. Now we get into what the expansion does well, the mid/end game and open world. The new playable area is the first area that mostly realizes what these open worlds were originally supposed to be. There is a lot going on here. Enemies to fight, vehicles to capture, things to collect and discover, a good variety of public events that range from easy (patrols) to incredibly difficult. Escalation protocol, the new public event, has me excited because it's something to work toward. There are 7 stages and I have yet to get past the first one. That may not sound like a positive, but this game needed a challenge beyond the raid for players to engage in. There are some decent weapon quests that force you to spend some time to explore the world, collect things, do different activities, and fight different enemies. While they aren't hard, its a nice change of pace knowing that you're doing things working for a measurable goal. The weapon system needs improving. The current weapon system is not fun and needs to be fixed with either D1's system or something like Borderlands. But the current system has to go. There is nothing fun about having two simplistic, weak weapons with one fun weapon that you use sparingly. Also gear is boring and subclasses are boring make those fun again too. However, they did make a lot of improvements to exotic weapons to make them feel, you know, exotic. From simple buffs to overhauled perks that actually unlock some cool new ways to fight enemies by using the exotic perks in harmony with your subclass. It's a good improvement, but it needs more. More unique weapons along with some eventual subclass and gear changes would do wonders. I have already played this more than CoO and I'm having a much better time. Also, I think they made some changes to some of CoO's systems as well. I'm not sure, I hardly played that one. Then there's the PvP. I hate it. I've hated Destiny's PvP since day 1 of vanilla. All it's done is stifle Bungie's creativity. While they are making some positive changes to encourage players to play more, it still is not fun for me because it has no idea what it wants to be. It is not slow-paced, methodical, and balanced enough to be a competitive gunplay focused shooter but also isn't wild and crazy enough to be an ability focused game. It's stuck between two levels of boring where all anyone does is sit back and camp like the worst possible version of a team focused game, using one or two cheese weapons that dominate every other. Bungie needs to decide whether they want PvP to be the top priority, or be secondary to cool guns and amazing abilities. I hope they choose the latter.

    I have huge problems with this DLC. I want Bungie to pull their head out of their ass and live up to their full potential in terms of a good story, amazing worlds, good mission design and variety, satisfying replayable content on top of the solid loot, gunplay, open world events, and weapons quests it already has. But I can't deny this DLC is making me want to play, and I've been having a decent time playing it alone or with friends. You can decide if you think its Stockholm syndrome or not.
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  29. May 14, 2018
    1
    Story is decent but short. Two of the three strikes are retreads of missions and the third is a PS4 exclusive. Most of the guns are reskins and there are a few new exotics but most are just D1 returning weapons. The expansion is another low effort mess from Bungie and they should be ashamed. As a 2000+ hours D1 player I can tell you this is the last time I buy a Destiny expansion.Story is decent but short. Two of the three strikes are retreads of missions and the third is a PS4 exclusive. Most of the guns are reskins and there are a few new exotics but most are just D1 returning weapons. The expansion is another low effort mess from Bungie and they should be ashamed. As a 2000+ hours D1 player I can tell you this is the last time I buy a Destiny expansion. This should have been given away free given how poor the first expansion was. Avoid and move onto another game. Expand
  30. May 14, 2018
    9
    This expansion was awesome i don't understand why people are complaining about it this expansion addressed many issues that the fans had a problem with from Osiris and the base game its almost like the fan base is just complaining about D2 because now that all they know how to do overall its a good expansion the community ruins it though just a heads up.
Metascore
63

Mixed or average reviews - based on 25 Critic Reviews

Critic score distribution:
  1. Positive: 5 out of 25
  2. Negative: 0 out of 25
  1. Jul 9, 2018
    65
    Warmind is an incremental improvement over Curse of Osiris, so those looking for an expansion that really adds something significant to Destiny 2 will have to pin their hopes on Forsaken which launches in September.
  2. Edge Magazine
    Jun 21, 2018
    60
    Much remains to be done, certainly, but after a dire six months, Destiny is, at last, back on track. [Aug 2018, p.104]
  3. Jun 15, 2018
    70
    Unlike Osiris, which was completely missable, I would recommend playing Warmind if you got it. Go ahead and jump in and give it a try. There is good fun to be had with the new exotics and masterworks, a grind to keep you busy a few hours per week. The game is better and this is the first real sign that the Year 2 expansion might finally turn the corner and make Destiny 2 something like the game Destiny 1 left off with.