User Score
3.0

Generally unfavorable reviews- based on 237 Ratings

User score distribution:
  1. Positive: 39 out of 237

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  1. May 9, 2018
    0
    what was this? a DLC with so much propaganda that they forget to creat REAL CONTENT???? "oh, but they got so many bugs and weapons fix" YEAH, ITS A FIX, NOT A **** DLC!! 4 Missions DLC with NO TIME to care for the new character..... really bungie??
  2. May 8, 2018
    3
    I don't know how they did it but Bungie managed to make an expansion that's EVEN SHORTER and MORE nonsensical than the previous one, Curse of Osiris. After a meager 3.5 hours of play, I had finished the entire main story, all the adventures, lost sectors, and post-story Ana missions. I had looted all the sector chests, unlocked five of the frequency loot crates, and finished the first twoI don't know how they did it but Bungie managed to make an expansion that's EVEN SHORTER and MORE nonsensical than the previous one, Curse of Osiris. After a meager 3.5 hours of play, I had finished the entire main story, all the adventures, lost sectors, and post-story Ana missions. I had looted all the sector chests, unlocked five of the frequency loot crates, and finished the first two stages of the end-game hand cannon quest I got. Even managed to complete an Escalation Protocol event even though the 6 of us who ran into the event were underleveled and supposedly undergeared for it. Barely killed the hive bosses by the skin of our teeth but if we're able to do it now, just think how easy it's going to be when we're power level 370+.

    As has been reported by Datto and others, the progression is slowed with this DLC with 340/345 (modded) as an initial soft cap at which point weekly milestones and end game activities are the only way to progress. I reached that 345 cap before even reaching the new max level cap of 30. All in under 3.5 hours. All that's left is grinding the same tired mechanics for weapon collections. The aforementioned hand cannon quest, for example: Kill Hive, Kill Cabal with the weapon, then kill yellow bar bosses with the weapon... we've done this multiple times before. Yawn.

    As for the story... In the second mission, you're told a new big evil is awoken. In the fourth mission, you're told that said big evil is so big and evil that it almost defeated the Warmind itself in the past. One mission later, you defeat the big evil with a spear. Well ok then. Anyone wanting a decent amount of lore, just keep walking. This expansion is just as ridiculously nonsensical as the rest of the game.
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  3. May 8, 2018
    0
    this expansion is absolutely a bad joke. it started awesome then you realize that after 4 missions you've finished it. i mean really bungie, are you that lazy? 4 missions? even the new exotics are recycled from d1. this so disappointing and i feel bad because i had a lot of hopes for this game. loved the first one, but this time bungie really screwed it.
  4. May 9, 2018
    0
    4 recycled missions..? (even shoter then curse of osiris...)
    - recycled content
    - recycled locations - recycled weapons - recycled mechanics - still no new enemies - recycled strikes ( one being ps4 exclusive... and only 4 total...) - Enemy AI is still a joke... - forgettable story. ( fighting the hive again... really?) - eververse is still a problem... - rather buggy and
    4 recycled missions..? (even shoter then curse of osiris...)
    - recycled content
    - recycled locations
    - recycled weapons
    - recycled mechanics
    - still no new enemies
    - recycled strikes ( one being ps4 exclusive... and only 4 total...)
    - Enemy AI is still a joke...
    - forgettable story. ( fighting the hive again... really?)
    - eververse is still a problem...
    - rather buggy and glitchy... (rushing content now?)

    It just blows my mind a studio like bungie with over 1000 people is turning out so little content and did not learn anything from curse of osiris. all the same problems exist (some worst), this should have been free, theirs no passion, contents still dull, still feels like a cash grab... not worthy of the "expansion". almost everything im saying is mirrored with curse of osiris. They should also be fixing destiny 2 before working on destiny 3. As i said before, games struggling and is in need of a massive overhaul and potentially new team. simaler to how final fantasy 14 1.0 became 2.0. https://www.youtube.com/watch?v=Xs0yQKI7Yw4
    highly unlikely though since activision and bungie are just riding out their reputation and milking their fans of what they have left. sad to see what bungie has become
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  5. May 12, 2018
    0
    "Haters gonna hate", they said, and probably it's true. But about this specific case, only fanboys with absolute no sense of criticism and happy to throw away their money for bad low quality contents can appreciate or say something positive about this DLC. Warmind is not a step forward, is just another half step turning on the same spot sold as a path to the Light. Unfortunatly, there are"Haters gonna hate", they said, and probably it's true. But about this specific case, only fanboys with absolute no sense of criticism and happy to throw away their money for bad low quality contents can appreciate or say something positive about this DLC. Warmind is not a step forward, is just another half step turning on the same spot sold as a path to the Light. Unfortunatly, there are a lot of people that really believe in this, and that's what is killing this franchise.

    The Story Campain is short (only 4-5 Missions which one is used as a Strike 'cos Bungie is lazy), horribly narrated (seriously, it's awful) and lack of both originality and personality. Pretty said since in 4-5 Missions we see characters of the Lore and Deep Lore of Destiny like Ana Brey, Rasputin, Xol and Nokris, not exactly some random guys found behind a corner. Bungie's Narrative Team accomplished to create something even worse then the Curse of Osiris. After killed the misterious figure of Brother Vance and the Legendary Warlock Osiris, they killed the last, but actually not last Warmind (Charle Magne, anyone?), Ana Brey and even a Worm God, Xol, and the bnanished son of Oryx, Nokris. Congrats.

    DLC's contents are weak. The Progression System is been slowed down, which is good actually, but the way they did this is simply stupid and makes almost all activies boring and frustrating. Strikes are now more difficult, true, but just because enemies have became bullet sponges whic is not fun, 'cos forces the players to shot even more the half of a ammo-magazine against one single basic mob. Again, Strike's Loot is a joke with nothing worththe time spent to accomplish it.

    The new End Game Activity it's nothing but a Public Event capped since the beginning at maximum difficulty that requires more then nine players to accomplish it. Problem is the fact that you can't call nine people in your team, so you must wait and hope to find enough people to do it.

    The new Raid Lair offers nothing good but what remains of the original raid loot pool that is been divided among three Raids. Again, Bungie is lazy.

    And Eververse, of course, still that damn Eververse with Microtransactions.

    Last but not least, there are actualy some good improvements like the new vanguard Loot System, Crucible seems more enjoyble now and Shaxxx offers good loot too, and other stuff. Cons: all this stuff arrived too late. Bungie is too slow to make pathces and fixes, and that's what is killing this game more then everything,
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  6. May 13, 2018
    3
    Bungie needs to hire real writers. I can't stand the cringey, high school level story telling anymore. To think this company made halo...
  7. May 12, 2018
    2
    Another big disappointment from Bungie and the last stab to the destiny series, on the other side the graphic and music are still stunning but with the max 5 hours of new content for I belive 20dollars when sold separately, that's just so ridiculous. It's even f*cking shorter than COS.
  8. May 16, 2018
    6
    The grind to complete all the side quests are at least more engaging and nowhere near as tedious this time around. Everything else though, you won't be surprised when you discover your disappointment.

    Once again, Bungie gave poorly executed expansions for their 1st year content. Why do they always wait until year 2 to start releasing DLC that's actually worthwhile? - Taken King, Rise of Iron?
  9. May 12, 2018
    5
    C'mon Bungie, we all know you can do better then this... Destiny 2 is in dire need of end game content and this half effort DLC really just isn't cutting it.
  10. May 13, 2018
    3
    This review contains spoilers, click expand to view. THE GOOD:
    Exotic weapons feel special again with the 1.2 patch.

    There are more things to chase for in the end game, like:
    - Getting max light-level is much more difficult (385)
    - Collecting data and nodes on Mars to unlock curtain loot
    - Ranked PVP in Valor and Glory

    The new Raid Lair "Spire of Stars" is fun and challenging to do, which will ensure that players need to spend more time to master this raid.

    THE BAD:
    The campaign takes 1,5 hour to finish and It contains 5 missions with 2 of those are strikes. The story line introduce 3 legendary characters that just gets thrown in your face with no build up to who they are and where they came from (Ana, Nokris, Xol).

    There is a new game mode called Escalation Protocol which you can do with 9 guardians. However, Bungie has not taken any effort to allow players to get a team of 6-9 guardians together in a fireteam to play this new mode. Instead, you can make only up to 3 members and hope the other 6 join you in the public space on Mars.

    The new weapons are from Destiny 1 that Bungie is reselling or re-skins from the base Destiny 2.

    PVP Matchmaking is still not fixed (solo players vs. clan groups)

    THE VERDICT:
    If you own the expansion (most of you), it is worth checking out this DLC and you might like the grind for a few weeks. However, do not expect any major improvements from where we were 7 months ago.

    If you do not own the DLC, it is not worth your time and money to jump in again.

    FINAL SCORE: 3
    This is just because there is finally a certain level of grind in the end game
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  11. May 25, 2018
    0
    Getting under the coat of activision was the worst thing ever to happen to the leftovers of bungie just as this dlc proves yet again how miserable and lazy content gets flushed out. "Real" new content gets hidden behind a new paywall again this fall and they will probably charge 40$ for a new "expansion" just like with their first installment, this game and the doing of the developers areGetting under the coat of activision was the worst thing ever to happen to the leftovers of bungie just as this dlc proves yet again how miserable and lazy content gets flushed out. "Real" new content gets hidden behind a new paywall again this fall and they will probably charge 40$ for a new "expansion" just like with their first installment, this game and the doing of the developers are just a plain insult to every gamer who has more than 2 brain cells working.

    Pros:
    - knowing never to buy anything ever again from this sellout company

    Cons:
    - EVERYTHING recycled and i mean everything (Strike-Misssions, Missions and even goddamned weapons)
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  12. Jun 11, 2018
    0
    Destiny 2 is soul-less empty void. I've tried so hard to find a shred of enjoyment with this game and it's expansions but there simply nothing there. Even if Warmind had a sufficient amount of content (which it most certainly doesn't) it wouldn't change how much of an unbelievable bore this expansion is. Don't give this expansion a second thought
  13. May 9, 2018
    0
    2 reused story missions claiming to be strikes, and one ps4 exclusive new strike. Same mindless cover shooting. Story is meaningless and vapid, just as the "expansion" before it and the base game. Progression is still artificial and softcapped. Wouldn't be worth your time even if it had been free.
  14. May 14, 2018
    1
    Story is decent but short. Two of the three strikes are retreads of missions and the third is a PS4 exclusive. Most of the guns are reskins and there are a few new exotics but most are just D1 returning weapons. The expansion is another low effort mess from Bungie and they should be ashamed. As a 2000+ hours D1 player I can tell you this is the last time I buy a Destiny expansion.Story is decent but short. Two of the three strikes are retreads of missions and the third is a PS4 exclusive. Most of the guns are reskins and there are a few new exotics but most are just D1 returning weapons. The expansion is another low effort mess from Bungie and they should be ashamed. As a 2000+ hours D1 player I can tell you this is the last time I buy a Destiny expansion. This should have been given away free given how poor the first expansion was. Avoid and move onto another game. Expand
  15. May 9, 2018
    2
    In short:
    very very little new content.
    4 strikes. And some of them are missions... TERRIBLE STORY 1h and 30 min campaing Lots of buggs and glitches so far on all platforms Recicled content of Destiny 1 which got taken away and then, well put back under a payed DLC More microtransaction features Super small new map. Its more a compression than an expansion All the exotic weapon
    In short:
    very very little new content.
    4 strikes. And some of them are missions...
    TERRIBLE STORY
    1h and 30 min campaing
    Lots of buggs and glitches so far on all platforms
    Recicled content of Destiny 1 which got taken away and then, well put back under a payed DLC
    More microtransaction features
    Super small new map. Its more a compression than an expansion
    All the exotic weapon tuning which are positive things arent exclusive of the DLC, so we should not consider the sandbox changes as nice feature of DLC even if both DLC and exotic tuning came on the same update.

    Good thing: new public event
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  16. May 10, 2018
    1
    Shorter than Tyrion Lannister, 2 "strikes" that are re-runs of missions, story all over the place, worm 'god' easier to kill than Randall the Vandal. I gave it 2 because the scenery and music are still good, as are the basic mechanics of this game but if I hadn't bought the season pass I wouldn't have played this tripe. No way I'm touching anything this studio makes again. Sad, I pouredShorter than Tyrion Lannister, 2 "strikes" that are re-runs of missions, story all over the place, worm 'god' easier to kill than Randall the Vandal. I gave it 2 because the scenery and music are still good, as are the basic mechanics of this game but if I hadn't bought the season pass I wouldn't have played this tripe. No way I'm touching anything this studio makes again. Sad, I poured 3000 hours into D1 but Bungie took away all the magic and just put out their hands for cash. Shame. Expand
  17. May 10, 2018
    4
    I defended Destiny even though it wasn't that good. I defended the positive changes they made to it and held out hope. I enjoyed 2 for it's story and all that promise finally being realized. I now have no reason to defend a broken franchise any longer. This dlc isn't as bad as curse of Osiris but i'm not saying it's great by any means. the best part is a scavenger hunt on the new mapI defended Destiny even though it wasn't that good. I defended the positive changes they made to it and held out hope. I enjoyed 2 for it's story and all that promise finally being realized. I now have no reason to defend a broken franchise any longer. This dlc isn't as bad as curse of Osiris but i'm not saying it's great by any means. the best part is a scavenger hunt on the new map (aka old mars map with some ice) and sick changes to some of the weaker exotics. Considering the exotic changes aren't even part of the dlc i'm left with even less to recommend. If you haven't bought D2 yet just wait till fall and hope for the best.

    -your friendly defeated gaurdian
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  18. May 9, 2018
    0
    What a pitiful developer Bungie has become. They have managed to bungle their way through not only the base game but the 2 DLC's which are lacking in content, imagination and excitement. This is more of the same, a Destiny Lite that produces the same sleep inducing gameplay and narratives that are associated with Bungie.

    The only pulses this will raise are those who have a full blown
    What a pitiful developer Bungie has become. They have managed to bungle their way through not only the base game but the 2 DLC's which are lacking in content, imagination and excitement. This is more of the same, a Destiny Lite that produces the same sleep inducing gameplay and narratives that are associated with Bungie.

    The only pulses this will raise are those who have a full blown addiction and have literally zero interests that involve leaving the house. These people will likely drink the kool aid and lavish it with praise only to turn full circle within 2 months and lambaste all involved with making it.
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  19. May 10, 2018
    1
    gave it a 1 for the amount of hours it takes to complete. Am i the only one mad they sell me the same content 2 times already? Bungie isn't a studio to trust anymore, they lost it all. Don't waste your money on this garbage
  20. May 9, 2018
    0
    Bery bado. A 2 hour long campaign that explains nothing about the main antagonist, a poorly implemented grind and a metric crap ton of reused assets truly make Warmind a faithful adherent to the Destiny tradition of mistake after mistake.

    In awe of the stupidity of the people at Bungie. Absolute morons.
  21. May 10, 2018
    0
    Totally not worth any penny for this **** work. The seasonal pass is totally joke at all.
  22. May 10, 2018
    0
    This game is absolutely amazing, best dlc ever, you should buy it ASAP. We've worked really hard on it and want you all to throw money at the screen. Go on, don't be jerks
  23. May 9, 2018
    3
    What can i say? I have been playing this dlc for about two days and im already sooo bored. Destiny 2 is just a shadow of what it could have been. Shame.
  24. May 13, 2018
    0
    absolute garbage from start to finish and with only 2 hrs game play (not worth the money at all) and once again absolutely no play testing has taken place I have picked up 84 sleeper nodes and only 28 have registered as well as 52 heroic strikes using the sh1tty ikelos hand cannon only 3 registered I officially give up on all bungie games and swear to never buy another of their games.
  25. May 9, 2018
    0
    The story is less than 2 hours, even shorter than curse **** LUL. A strike locked to PS4 only. Same old issues still apply, stop giving this people money holy ****
  26. May 9, 2018
    5
    9 months of development time and the content that we got is a bit of a joke for a large studio.
    There are 5 story missions and 2 of those are backtracking thorough the same map (that you will be exploring later on) and one mission is a public even + a lost sector with a bit better enemies in the lost sector. There is the raid lair and the new strikes are the more interesting story
    9 months of development time and the content that we got is a bit of a joke for a large studio.
    There are 5 story missions and 2 of those are backtracking thorough the same map (that you will be exploring later on) and one mission is a public even + a lost sector with a bit better enemies in the lost sector. There is the raid lair and the new strikes are the more interesting story missions.
    The enemies are the same old hive just a bit of a change and cabal that are the same as before. The new Mars patrol area is small, for comparison it does not feel much larger than Titan with 2 landing zones and a bit extra to the side. The only positive here is the user initiated Escalation protocol.
    PvP still feels like [insert whatever bad adjective you prefer].
    Another positive is the changes to the Exotic weapons the do feel exotic but I am guessing it will not make much difference. The replay value of the new content is still very low (as the base game) and considering the end game is just that what is the point of doing the same thing you have been doing for the past 4 years. The story is very poorly told with some bad writing and the lack of new enemies is very annoying.
    The main thing you will get with this DLC is more grinding to reach 385 light level which has been slowed to a crawl with more obstacles just for the sake of having obstacles. What used to give progress has been nerfed to the point of not worth doing eg. 0-2 point increase on 2 peaces that means at worst no progress or at best about 0.5% per weak, assuming you do not get a duplicate. Thanks but no thanks, that is like a death by a thousand cuts.

    If you skip this DLC you will not miss much. If you skip playing Destiny 2 for the next 4 months you will not miss much since most of the content can be done under 10 hours.

    Lesson learned: Never per-order based on past experience since the past does not predict the future. I thought Bungie would keep what they learned in Destiny 1 instead they have gotten worse and lazier.
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  27. May 10, 2018
    0
    This new DLC includes three (3) story missions that, collectively, could be played in less than an hour. You pay $20 for this DLC alone. Bungie needs to die.
  28. May 10, 2018
    0
    Yet another disappointment from Bungie. Nothing new or exciting about this shameless cashgrab dlc. I guess to say anything good about it is that it's pretty and has good music, but that's it. Avoid at all costs, it's not worth five dollars, let alone twenty. Bungie doesn't care about their games anymore, just about how much money they can squeeze out of people.
  29. May 11, 2018
    2
    I have put many hours in Destiny 1 and i thought the game was flawed but it steadily got better with each "expansion". After playing Destiny 2 and both the "expansions" I can say that bungie either doesn't give a f*ck anymore, or they are too stupid to listen to their audience. Charging money for a terribly boring and horribly acted story that was only four missions long was a deal breakerI have put many hours in Destiny 1 and i thought the game was flawed but it steadily got better with each "expansion". After playing Destiny 2 and both the "expansions" I can say that bungie either doesn't give a f*ck anymore, or they are too stupid to listen to their audience. Charging money for a terribly boring and horribly acted story that was only four missions long was a deal breaker for me. All the other changes such as the exotic reworks would have been a free update with any other game. I am beyond confused as to why people would give this "expansion" a 10/10. I really hope these people are just trolls because this was such a sh*tty add on to an already flawed experience. I love the universe and I believe this game has so much potential but I don't believe bungie will ever utilize it to it's full potential. I strongly recommend that you don't buy this. Expand
  30. May 9, 2018
    0
    Sum up of new DLC
    4 story missions
    Reskins that is about it nothing really in-depth in this dlc it feels more like free content then a paid DlC you would think with a 1000 people on Bungie staff they could make more then 4 story missions which might i add was horribly written no context for why the worm god xul was on mars for whatever reason and why did xul die so easy wasnt xul like
    Sum up of new DLC
    4 story missions
    Reskins
    that is about it nothing really in-depth in this dlc it feels more like free content then a paid DlC you would think with a 1000 people on Bungie staff they could make more then 4 story missions which might i add was horribly written no context for why the worm god xul was on mars for whatever reason and why did xul die so easy wasnt xul like one of the god thats created oryx? and oryx was built up for his expansion while xul was like hey guys im here kill me. Ana bray no reason for her to be in story aside form back story bs which they dont even tell you might i add and well it really could of been anyone hell i would of taken the stranger from destiny one, and the literal first reward you get in the story was re skinned weapons. to sum this is all up they give you no story before the warmind to even care about the characters like really atleast in taken king they built up the main baddy while in this expansion it was hey go kill xul 2 story missions later also the boss fights in the story were repetitive bull Shiet like ooooo the boss goes immune and summons enemies wow so creative and innovative but instead of 3 phases of the same bull shiet you get four wow and the last boss threat equivalent is that of a single thrall poking you like wow xul god of what ever. well im just disappointed with this dlc that is all for the price they ask and what you received does not equal value simply and they still have the nerves to keep everversve in the game while charging for crap DLC. i got some game recommendations for you folks :Rainbow Six Siege: :God of War PS4 only: and ive played destiny 1 dont say i haven't i put 2000 hours in it so i know what to expect
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  31. May 9, 2018
    0
    Another asset flip unimaginative DLC, same formula, exceptional music and art, but game design is crap and repetitive. Story is uninspiring, and still, not talking avatar. Also Bungie thinks they can re-invent lootboxes in the current climate by doing what they always do, a very small change thinking they're the most creative force around and not doing anything substantial at all.
    If
    Another asset flip unimaginative DLC, same formula, exceptional music and art, but game design is crap and repetitive. Story is uninspiring, and still, not talking avatar. Also Bungie thinks they can re-invent lootboxes in the current climate by doing what they always do, a very small change thinking they're the most creative force around and not doing anything substantial at all.
    If Bungie's real goal is to succeed and make Destiny thrive, they should get rid of the old farts that think they're better than everybody, specially the game design team and Luke Smith, the Art team is amazing so keep that, and maybe they'll have a chance.
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  32. May 19, 2018
    0
    Give a starving man a cracker and he'll think it's the best he ever tasted. In this case the desperate Fanboy-Evangelists will eat this up and rave about it on every forum they will find. At least we know that BUNGIE has the guts to release an even shorter "Expansion" with hardly any story or anything original. Bungie has a long way to go and I think it's time to let go.
  33. May 10, 2018
    4
    This review contains spoilers, click expand to view. What can I say? This is a Destiny DLC. Subpar stories, flat characters, and uninspiring plotlines are to be expected. After the Taken King, I though that Bungie had learned how to make a good DLC. Although TTK wasn't perfect, the plot was coherent, the characters actually had personalities, and the content was good. Destiny 2: Warmind adds almost nothing to Destiny: 2. Most of the improvements that came with Warmind actually had nothing to do with the DLC. The story itself is a classic Destiny story: bland, simple, and innocent. There is nothing thought-provoking about it. I had high hopes for Ana Bray, the DLC's primary character. She is entirely forgettable and does a disservice to fans of Destiny lore who frankly expected more. The main antagonist of Destiny: Warmind is Xol, a worm god. When I saw the worm god in the expansion trailer, I was genuinely excited to face him. The boss fight literally consists of shooting him and throwing a spear at him. The dialogue is pure trash. The Valkyrie is disappointing. Everything in this DLC is just disappointing. Would not recommend. Expand
  34. May 9, 2018
    0
    Recycled locations/art. Recycled enemies. Recycled weapons. Recycled quests / mechanics. I bought all of this 3-4 yrs ago when it was destiny 1. Why would you buy it again??? RIP Destiny.
  35. May 9, 2018
    0
    4 - 5 missions that are ok. the crucible is completely awful tho. bugs and lags have made it unplayable. you shot someone and it takes a noticble time before they take damage or you try to punch someone and miss only for the game to say you hit them. the ranking system is broken. like, why should losing a match count if someone has quit? that is beyond stupid. its a waste of money.
  36. Sep 21, 2018
    0
    This game is utter garbage thankfully it was free on psn. I know I shouldn't complain cause its a free game but I am cause I can play Warframe free and Defiance 2050 and be more happy with that over this huge pile of dog $hit. How can bungie be happy for this game when its so disgustingly bad. Heck they added a new pvp mode called Gambit that should be with the base game NOT the dlc. TheThis game is utter garbage thankfully it was free on psn. I know I shouldn't complain cause its a free game but I am cause I can play Warframe free and Defiance 2050 and be more happy with that over this huge pile of dog $hit. How can bungie be happy for this game when its so disgustingly bad. Heck they added a new pvp mode called Gambit that should be with the base game NOT the dlc. The whole idea psn having Destiny 2 free this month was a money ploy to try and hook players into buying there terrible DLC. DO NOT FALL FOR THERE SCHEME THERE LAZY ASSES RUINED THERE OWN GAME. Around every corner screams MICRO-TRANSACTIONS. Lvled all calsses to 20 and there gears are 265 Llvl so people that thik i didn't give this game a shot please understand I did even with a friend and we were both falling asleep to how BORING this is the base game is so naked and you'd be a fool to support that by buying the dlc and those who did are part of the problem saying its ok for them to continually **** us. Expand
  37. May 10, 2018
    0
    More of the same. Reskinned gear, enemies and story. Still focusing on shady and predatory loot boxes instead of gameplay. The story is maybe an hour and a half and almost exactly the same plot as CoO and RoI. This company continues to do as little as possible but still wants you to pay for it. Do not buy.
  38. May 9, 2018
    5
    An improvement from the curse of Osiris. But not the silver bullet. Ana Bray is well just another vendor. We are fighting the Hive. AGAIN! How many times is that now? Oh and the Taken, as well as the remnants of the Red Legion? The boss fights are well an ogre and then another ogre. And then Holy Dune Batman! A giant worm. This DLC, lets be honest, is just a series of reskins. FurthermoreAn improvement from the curse of Osiris. But not the silver bullet. Ana Bray is well just another vendor. We are fighting the Hive. AGAIN! How many times is that now? Oh and the Taken, as well as the remnants of the Red Legion? The boss fights are well an ogre and then another ogre. And then Holy Dune Batman! A giant worm. This DLC, lets be honest, is just a series of reskins. Furthermore it is obvious now. Bungie are just not interested in character development or good story telling. Expand
  39. May 13, 2018
    6
    With the time Bungie has had since the release of Destiny 2 you would think they would have taken on board fans feedback and bettered the game just like the original Destiny. With Warmind it's essentially the same game as previous with very little story added in. The campaign is extremely short. The story is barely there. Bungie missed a real opportunity to build on the lore of RasputinWith the time Bungie has had since the release of Destiny 2 you would think they would have taken on board fans feedback and bettered the game just like the original Destiny. With Warmind it's essentially the same game as previous with very little story added in. The campaign is extremely short. The story is barely there. Bungie missed a real opportunity to build on the lore of Rasputin but it felt like they withdrew a lot of details. It just felt extremely repetitive again, it didn't feel like they added new content. Let's not end it on a low note. There is a new raid coming and just a filler like Expansion 1 so fresh new content there with some puzzles thrown in. Great new tweaks to exotics making it feel like they're 'exotic'. Has a great 80s-esque soundtrack and new strikes and difficulty raised on them. It just stings that Bungie had a massive opportunity here and just failed to pull it off. Expand
  40. May 11, 2018
    10
    Warming was a generally pleasing addition to Destiny 2, and I'd say it's a big step in the right direction from Bungie. The world is reminiscent of D1's Mars but the polar theme is a welcome change. The story is somewhat short but the dlc does not lack in lore, and the length of the story is made up by the addition of many extra hours worth of gameplay from other sources. Unlike Curse ofWarming was a generally pleasing addition to Destiny 2, and I'd say it's a big step in the right direction from Bungie. The world is reminiscent of D1's Mars but the polar theme is a welcome change. The story is somewhat short but the dlc does not lack in lore, and the length of the story is made up by the addition of many extra hours worth of gameplay from other sources. Unlike Curse of Osiris, the new zone is actually pleasing to explore as there is a constant amount of content to play and the quests actually feature rewards that are worthwhile. The additional armor brings a somewhat fresh look to the classes and the new warmind themed weapons are not simply given to players but are earned through quests. While there is no new race of enemies (which can be expected from $20 dlc) and the cabal face no change, the frost hive do have a fresh look much like the fallen received in D1's Rise of Iron. Overall it's a fun addition to Destiny 2 and the new world and activities make up for a short story. Expand
  41. May 13, 2018
    7
    I'm seeing a lot of "worse than Osiris" going on in these reviews so I'm making an account just to say this is a lie. Shorter story than CoO? Yes, but not worse, and lets be honest here now, campaigns are only a fifth of what makes Destiny interesting as a franchise. Warmind isn't Destiny 2's saving grace but its an overall improvement for the game as a whole when it comes to loot,I'm seeing a lot of "worse than Osiris" going on in these reviews so I'm making an account just to say this is a lie. Shorter story than CoO? Yes, but not worse, and lets be honest here now, campaigns are only a fifth of what makes Destiny interesting as a franchise. Warmind isn't Destiny 2's saving grace but its an overall improvement for the game as a whole when it comes to loot, objectives after completion of the story, and reaching top gear score. Honestly the only thing that is unforgivable with this DLC is that it reuses the story missions for the games strike mode which we should've gotten new content for, since you're paying for "new strikes" in the $20 the DLC costs. The game plays better now with the changes to weapons and abilities, the climb to top gear means more now that its harder to achieve, a lot of the end game playlists have been made more challenging, and I hope to Destiny fans this all sounds interesting to you. Destiny isn't the best it can be yet, but I think its worth coming back to. Honestly though? "worse than Osiris"? Osiris was rock bottom for this franchise, I promise you, Warmind hasn't stooped lower than that. Expand
  42. TrW
    May 11, 2018
    10
    Warmind is a refreshing dlc that gives players a meaningful addition to Destiny 2. The story length is not a major issue as players need to finish the story in order to reach post story content which is definitely worthwhile. The zone on mars is quite interesting and the frost hive are still interesting as well as a wealth of lore. There is a wealth of new content within the zone and thereWarmind is a refreshing dlc that gives players a meaningful addition to Destiny 2. The story length is not a major issue as players need to finish the story in order to reach post story content which is definitely worthwhile. The zone on mars is quite interesting and the frost hive are still interesting as well as a wealth of lore. There is a wealth of new content within the zone and there is always something to do. The new gear is nice but nothing too different from what we've had. Overall this dlc is a great addition to the destiny universe and it's nice to continue a bit of Rasputin's story. Expand
  43. Jul 20, 2019
    0
    Destiny games are the WORSE games ever made from Bungie !!! Bungie just make a new Halo game i can't stand this "always online" multiplayer-oriented trash from your company. Destiny games are total GARBAGE they are like the fast-food of gaming they look tasty outside but it's full of sh*t inside, Destiny series are CANCER !!
  44. May 11, 2018
    8
    Warmind is surely a step in the right direction and MUCH better than the previous Destiny 2 expansion. The story is better made (albeit short). BUT noone plays or should play D2 for the story. D2 is all about the gunplay and the mechanics, the top notch visuals, the music, the presentation.
    Warmind may not bring everyone back to D2 but it's totally worth it for current D2 players.
    Those
    Warmind is surely a step in the right direction and MUCH better than the previous Destiny 2 expansion. The story is better made (albeit short). BUT noone plays or should play D2 for the story. D2 is all about the gunplay and the mechanics, the top notch visuals, the music, the presentation.
    Warmind may not bring everyone back to D2 but it's totally worth it for current D2 players.
    Those who give it 0s and 1s, must be either PUBG/Fortnite players who prefer to play with 17 year olds with no life whatsoever.
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  45. May 9, 2018
    8
    I have been an avid Destiny player since day one of Destiny 1, and I have not played in a few weeks due to many of the issues that have been repeated throughout the community. If I were rating the UPDATE including the changes unlocked for all players, this would be a 10. Although many of the improvements are separate from the purchase of this DLC, I feel that they complement each-otherI have been an avid Destiny player since day one of Destiny 1, and I have not played in a few weeks due to many of the issues that have been repeated throughout the community. If I were rating the UPDATE including the changes unlocked for all players, this would be a 10. Although many of the improvements are separate from the purchase of this DLC, I feel that they complement each-other in a way that elevates the new content beyond its' admittedly lackluster campaign. This update is aimed at endgame content, not story. If the story was amazing and double the length, it would still be burned through in 1-2 days and we would go back to mourning over lack of "reasons to play". I feel that the purpose of the DLC was to catapult you through a few missions and set the stage for the new endgame grind in the form of Escalation Protocol, collectibles and the pursuit of masterworks. They certainly could have made the story content longer and more meaningful while still supporting the endgame, but if I have to choose, I will gladly take longevity. Please note, no review will really be complete until all of the content is released. We have yet to see the new Raid Lair, and if it is anything like the last one it is well worth the $20 price tag by itself (in my opinion). If you enjoy the core of the game, the gunplay and the grind, this is more to sink your teeth into. If you are looking for a drastic overhaul of the core gameplay, I suggest you wait for September when a more comprehensive rework is expected. They are likely to release expansions 1 and 2 along with the September content in a bundle, so that may be a better choice for anyone who is in that camp. I do not think this is a masterpiece by any means, but I do think that a lot of hard work went into this content and it has breathed new life and excitement into the game for me. Expand
  46. May 11, 2018
    10
    would say this in all caps but... that sum good stuf right der, also it would have been cooler if I didnt have to write 75 character long reviews, like who actually reads these. SO while you read these reviews for a better understanding of this game, I while i enjoy this piece de resistance from bungie for destiny 2
  47. May 8, 2018
    9
    Vicarious Visions first attempt at developing in the beloved/despised Destiny universe. As a 20 dollar expansion, this is by far the best value yet. 4 hours story with adventures lost sectors and chests. Another 180 min of finding collectables. 2 hours of fun quests and I have not even touched pvp, raid, new strikes, and I'm still too weak for escalation protocol. While Destiny 2 is stillVicarious Visions first attempt at developing in the beloved/despised Destiny universe. As a 20 dollar expansion, this is by far the best value yet. 4 hours story with adventures lost sectors and chests. Another 180 min of finding collectables. 2 hours of fun quests and I have not even touched pvp, raid, new strikes, and I'm still too weak for escalation protocol. While Destiny 2 is still yet to fully go from crawling to walking this expansion is a big step in the right direction regarding story telling, unique locals and enhancements on great fun play and end game. As an avid destiny player or someone looking to get in, this is a great addition to the total destiny package. Expand
  48. May 8, 2018
    10
    The people complaining about this game are the same people playing FTP Fortnite and base all of their hobbies on what's the most popular. I base mine off gameplay and off of good mechanics, graphics and sound. Destiny 2 is a well-rounded and underappreciated package, and this DLC is a great extension to the people that stuck with it like me.
  49. May 11, 2018
    10
    . An excellent addition to what was before. I really liked the innovations and added mechanics. Do not forget - haters will always hate.
  50. May 13, 2018
    10
    Great expansion! Plenty to do and enjoying the return to Mars. Hats off to Bungie for turning things around and giving the fans what they needed to stay with the game.
  51. May 14, 2018
    9
    This expansion was awesome i don't understand why people are complaining about it this expansion addressed many issues that the fans had a problem with from Osiris and the base game its almost like the fan base is just complaining about D2 because now that all they know how to do overall its a good expansion the community ruins it though just a heads up.
  52. Jun 14, 2019
    10
    MUITO MELHOR Q A 1 DLC. CURTA MAS COM UMA BAITA HISTORIA. PROBLEMA É O VALOR ALTO NO BRASIL
  53. Sep 30, 2018
    5
    Shorter story than Osiris (which was 2 hours) and the plot is pathetic.
    Escalation Protocol and the new raid lair are enjoyable, but the core issues with Destiny 2 remain and this feels more like a side-step rather then a step forward.
  54. Jun 22, 2018
    2
    Warmind is exactly what you would expect from the current team making Destiny content-

    Short, devoid of interesting narrative, and disappointing. The truth is-- Bungie has no idea what they doing right now. They are being told to keep making content for a bad game in order to keep the money flowing, but they have no vision of what Destiny is supposed to be. Terrible decisions left
    Warmind is exactly what you would expect from the current team making Destiny content-

    Short, devoid of interesting narrative, and disappointing.

    The truth is-- Bungie has no idea what they doing right now. They are being told to keep making content for a bad game in order to keep the money flowing, but they have no vision of what Destiny is supposed to be.

    Terrible decisions left Destiny 2 with a foundation that was a giant step backwards from D1. Now after 2 DLCs and a bunch of desperate attempts to rearrange the deck chairs on this Destiny Titanic, its obvious their are no fixes.

    Warmind is more evidence that Bungie needs new leadership. Its lack of creativity is shameful. Its more of the same, underwhelming and tired.

    Until their is a huge shake up at Bungie, do not spend a dollar on Destiny.

    The next content, called Forsaken and releasing in September, is guaranteed to be more of the same lousy game they have been promising to improve for almost a year.

    Stay far away from Destiny.
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  55. Jun 6, 2018
    1
    Bungie has cemented itself as the token of everything sour in the video games industry. Warmind is insultingly short and adds only two new enemies to the game. One is an acolyte with a slightly longer range weapon. And one is a worm boss at the end of the hour long campaign. You could argue that the knights are new because they're carrying a shield now sometimes. That's it...

    The story
    Bungie has cemented itself as the token of everything sour in the video games industry. Warmind is insultingly short and adds only two new enemies to the game. One is an acolyte with a slightly longer range weapon. And one is a worm boss at the end of the hour long campaign. You could argue that the knights are new because they're carrying a shield now sometimes. That's it...

    The story missions are recycled as the strikes. The highlight event of the DLC doesn't have matchmaking of course so people need to cheat the games world lobby system to play it.
    Bungie seems to think time gating level ups is more content just because it means slower progression.

    The raid lair is fine, but at this point having been to leviathan and doing all the other raids, the trick is wearing thin. It's more labor than obligation than fun to go through. The announcement of the next expansion makes it clear that Bungie put zero effort into the first two so it could sell the third, un-included in the season pass as the fix. They did this with Taken King and it earned them profit. Knowing this, they're never going to drag this franchise off the floor and make it decent. Abandon hope all ye who enter. This franchise is a lost cause.
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  56. May 15, 2018
    6
    This review contains spoilers, click expand to view. Halfway cooked and halfway rare..

    Bungie again just burned prominous figures of their games universe..

    Ana Bray, while having the potential to have a 30 hours campaign alone with the background of hosting the exo program of Bray and thus coming into some serious moral conflicts by having experiments with humans which resolved also in fatalities while searching for her past,-> , nope Ana bray is a Bubbly anime-style character with few to no lines of text and a cringeworthy last words in the warmind bunker..

    Nokris, yet the "lost son" of Oryx, and the one Hive "God" that was not selling his soul to the devil (aka worm gods) doesnt even have screen time as himself,. just a bigger version of the typical hive wizard.. all background story : not even touched..

    Xol: yeah, a quite super easy end "boss" .. you can down with a better devils without even breaking in sweat. 10 minutes aaaaaaaand gone.. forever..

    Mihalova/the first meeting with the Traveller: the Girl that was actually coding rasputin as a ship AI for the scene that we all saw in Destiny 1 opening cinematic.. those astronauts that were able to see the traveller on mars for the first time.. just a bunch of "Lore tabs" on some eververse armor.. -.-

    good:

    - A total of 85 collectables.. although the reward sequence is completely horrible, the good reward is first , halfway through, the **** reward is at the end.. braindead descision no idea why..

    Horde Mode.. yeah come back in 4 weeks and then you might be able to absolve it if you are not a super hardcore player that tries the raid underlevelled and does all milestones on all 3 different characters and the raid and prestige raid.. but by the time the normal person is ready to go, noone will be playing this escalation protocoll anymore.. no idea why bungie has such a bad and hard time to add DIFFERENT difficultiy settings.. 7 waves and all start with 370.. why they could not have the first wave at 350 is beyond me ..

    Heroic strikes.. 350 requirement and 340 gear drops.. this is so beyond me.. most of the strikes now take about 20-45 minutes and reward you, outside the questline and the milestone) NOTHING of value. and since you spawn mostly late into the game. with sometimes being stuck in the "join your allies"-loop forever (just die and you can spawn into ) its annoying to say it mild.. ah yes and you can accidentially be outside the strike playlist and therefore this 45 minute you wasted is not even counting towards the milestone..

    PvP is stil the boring 4v4 meta with no change whatsoever.. the "go fast update " was a tiny bit patching up some glaring issues but now everyone has adopted and its teamshooting again.. just that now your wounded opponent can run away faster. Competitive is still a horrible timewaste with matches going endless.. 6:5 in countdown is your life slowly fading away., -.-

    but you can at least DO something after the first week.

    5 seaph weapons
    5 Bray tech weapons
    45 hepahistos nodes
    40 sleeper nodes (emblem , yeha.. not)
    and 7 waves of escalation protocoll that you probably wont play .. ever.. until you are a youtube streamer that can easily get 9 people to join..
    and 10 light levels per week..
    and a raid lair with even more "fail me once-> wipe" mechanics..

    i REALLY miss the crotas end "raid" where you could try to solo itjust for **** and giggles..
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  57. May 15, 2018
    5
    What can I say? I'm still playing this game, which means this series has such a tight grip on me that I can't let it go. After the disastrous CoO DLC, I had mediocrely low expectations for this one, and they were slightly surpassed. This expansion does not make a good first impression. The story is predictably lackluster, although better than CoO, but not by much. It is as polished asWhat can I say? I'm still playing this game, which means this series has such a tight grip on me that I can't let it go. After the disastrous CoO DLC, I had mediocrely low expectations for this one, and they were slightly surpassed. This expansion does not make a good first impression. The story is predictably lackluster, although better than CoO, but not by much. It is as polished as ever. Shooting things is as fun as it's ever been and the combat is still satisfying. The locations are beautiful and unique, but all this is to be expected. But the story is still incredibly vapid, taking about two hours, and it culminates in an incredibly easy final boss fight that (again) feels like it would've made a much better raid boss. The adventures are as generic and forgettable as they've been since launch, and the new strikes are well, modified story missions. I think you can see that Bungie has a problem with the amount of quality content, which I can't really understand. Because this expansion actually has a decently realized foundation. While I was playing through the story, I came across multiple things in the game world that I had no idea what they were, or what to do with them, as well as some public events that were blatantly too hard for me to do. It was refreshing to see Bungie tell its players, "we're not going to hand you everything" like they did in vanilla D2. Now we get into what the expansion does well, the mid/end game and open world. The new playable area is the first area that mostly realizes what these open worlds were originally supposed to be. There is a lot going on here. Enemies to fight, vehicles to capture, things to collect and discover, a good variety of public events that range from easy (patrols) to incredibly difficult. Escalation protocol, the new public event, has me excited because it's something to work toward. There are 7 stages and I have yet to get past the first one. That may not sound like a positive, but this game needed a challenge beyond the raid for players to engage in. There are some decent weapon quests that force you to spend some time to explore the world, collect things, do different activities, and fight different enemies. While they aren't hard, its a nice change of pace knowing that you're doing things working for a measurable goal. The weapon system needs improving. The current weapon system is not fun and needs to be fixed with either D1's system or something like Borderlands. But the current system has to go. There is nothing fun about having two simplistic, weak weapons with one fun weapon that you use sparingly. Also gear is boring and subclasses are boring make those fun again too. However, they did make a lot of improvements to exotic weapons to make them feel, you know, exotic. From simple buffs to overhauled perks that actually unlock some cool new ways to fight enemies by using the exotic perks in harmony with your subclass. It's a good improvement, but it needs more. More unique weapons along with some eventual subclass and gear changes would do wonders. I have already played this more than CoO and I'm having a much better time. Also, I think they made some changes to some of CoO's systems as well. I'm not sure, I hardly played that one. Then there's the PvP. I hate it. I've hated Destiny's PvP since day 1 of vanilla. All it's done is stifle Bungie's creativity. While they are making some positive changes to encourage players to play more, it still is not fun for me because it has no idea what it wants to be. It is not slow-paced, methodical, and balanced enough to be a competitive gunplay focused shooter but also isn't wild and crazy enough to be an ability focused game. It's stuck between two levels of boring where all anyone does is sit back and camp like the worst possible version of a team focused game, using one or two cheese weapons that dominate every other. Bungie needs to decide whether they want PvP to be the top priority, or be secondary to cool guns and amazing abilities. I hope they choose the latter.

    I have huge problems with this DLC. I want Bungie to pull their head out of their ass and live up to their full potential in terms of a good story, amazing worlds, good mission design and variety, satisfying replayable content on top of the solid loot, gunplay, open world events, and weapons quests it already has. But I can't deny this DLC is making me want to play, and I've been having a decent time playing it alone or with friends. You can decide if you think its Stockholm syndrome or not.
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  58. May 19, 2018
    4
    After raping fans in the butt with curse of osiris the rape continues ,only a little less hard,but it still is a rape

    positive + mars isn't big but is actually decent in design ,and feels more alive then other planets + the new raid lair is fun and well designed + exotics feel more exotic now ,although the jade rabbit could still use a buff + in warmind ,you have actual exotic
    After raping fans in the butt with curse of osiris the rape continues ,only a little less hard,but it still is a rape

    positive
    + mars isn't big but is actually decent in design ,and feels more alive then other planets
    + the new raid lair is fun and well designed
    + exotics feel more exotic now ,although the jade rabbit could still use a buff
    + in warmind ,you have actual exotic quests(weapons),which if i remember wasn't in curse of osiris
    + vendors have been improved
    + escalation protocol is fairly decent in fun,but please make matchmaking for it,because with few people who are trash,you get **** all over
    negative
    - an awful campaign of 4 missions with a story that doesn't make sense at all,you have to defeat a worm god ,but then you defeat him with just a warmind spear like wtf
    after a weak osiris ,ana bray is also a weak character ,she is better ,and thicker then osiris ,but she is still a very normal character with nothing special to offer
    - very disappointed whit rasputin lore and story,he is just another sci fi computer
    - pvp still sucks,with an awful competitive system,where you have a lose streak that is extremely unfair,if your teammembers ragequit and your opponents are an entire clan ,then the lose streak is very unfair
    - while their are some cool weapons,most vendor weapons look like reskins
    - the raid lair reward is awful
    - boring exotic quest for the new exotic sword
    - to less escalation protocol rewards
    - heroic strikes need specific loot and 360 loot
    - 2 strikes that have been ported from a story mission to a strike,the only original strike is a **** ps4 exclusive
    conclusion::
    Bungie is learning,in terms of endame of grind( with still a few flaws ) ,but it's not the time for bungie to make mistakes,because making a campaign that is 1 hour ,if you take your time,is absolutely ridiculous
    and what you get? Angry people(me included) because the campaign sucks,and however bungie clearly focused on endgame,their is no excuse to make such a short campaign,and making story missions strikes
    Less of a rape then curse of osiris ,but it still isn't worth your money
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  59. May 21, 2018
    5
    Another obvious disappointment from Bungie. I didn't have huge expectations coming into this DLC but was still very much let down. Lets just start with the fact that of 4 story missions, which take 1 to 1 1/2 hours to complete max, one of them is on earth in already used play areas and another 2 are reused as strikes. Again, not unexpected from Bungie, but still disappointing none theAnother obvious disappointment from Bungie. I didn't have huge expectations coming into this DLC but was still very much let down. Lets just start with the fact that of 4 story missions, which take 1 to 1 1/2 hours to complete max, one of them is on earth in already used play areas and another 2 are reused as strikes. Again, not unexpected from Bungie, but still disappointing none the less. Add on top of this a multitude of re-skinned weapons whose models have been used a multitude of times. Only 5 new exotic weapons, and 2 are from D1... Ya really. So to summarize; An embarrassingly short/lackluster campaign, no new public events, two new strikes that aren't console exclusives, a new raid lair (pretty much a small raid), a few new sets of armor (which have no uniqueness to any other armor, besides visually), no new enemy types to speak of (you'll be fighting the same enemies you've been fighting for 4 years), no new subclasses, a new playable public space, and some new game items locked behind Tess **** There is some stuff that is worth grinding for like exotic weapon catalysts, which are basically exotic upgrades, and exotic weapon quests. You're gonna have to grind through loads of old content to get to it though. The only people this won't be a problem for are players just now picking up the game. For everyone else, prepare to be bored out of your minds. As crazy as it may seem, there are at least some positives. Escalation Protocol and heroic strikes are actually kind of difficult, but once you are leveled they won't really be. strikes have modifiers, there's an emote wheel, vendors have actual inventory to buy, and exotics got some well needed buffs. The rewards system is still flawed, mods are irrelevant, there are no random weapon rolls, not enough incentive to level your character, leveling is locked behind weekly milestone caps which are sullying the game, rewards that should be in game are locked behind paywalls, character gameplay customization is pathetically minimal, and there is still no power fantasy. Bungie really needs to sit down and have a long thought about what brought them to this point and where they are going from here. Expand
  60. Jun 16, 2018
    8
    This review contains spoilers, click expand to view. Warmind, an expansion with flavour it takes the concept of Rasputin and further defines it from the original game. Now the expansion is fluid and has remarks of interest but lacks the full experience I was hoping for.

    This expansion has what I would call a plot that differs in giving you a story and more like a reason to commit to a journey. The story was fun and had more lore based characters like Nokris, and fuller views with the Hive which I liked as the Hive are my favourite enemy faction.

    However the idea of the execution of the story was meh, it dabbled in and out of the lore like someone reading part of a book and then skipping a few chapters and continuing, overall feeling rushed and not as polished as it could have been.

    Now the story behind could have had more attention but the missions and the location of Mars was highly enjoyed by me as I feel that it really gave new scope on the Hive and Mars as a whole. What lacked though was not the detail in the world or characters but the atmosphere of there inclusion, meaning more could have been done to make them seem more purposeful. For example when you defeat Xol on the final story mission it seems as though the Hive don't care and still fight as if their Worm God is still alive.

    Another point which I liked was the little secrets and puzzle elements when out free roaming as they added a nice sense of adventure although they do seem shallow in the ultimate ending which again could have been attended to.

    Overall this was not bad and was nice addition to the Destiny 2 world, and the push in lore based characters was also nice, but it seems like more could have been done to rally what the original Destiny had in terms of it's first expansions namely House of Wolves and Dark Below which were much more fleshed out in comparison. This expansion was good but missed aspects to make it great.
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  61. May 15, 2018
    5
    For 20 dollars the value is terrible.

    You get only 4 story missions, and everyone knows that Destiny writters are really bad, so its no surprise that while exploring Mars, finding Rasputin and Ana Bray is cool, the story is a joke and characters are one dimensional and way underdeveloped. Its also a very short campaign(around 2 hours) Out of these 4 story missions 2 of them are used
    For 20 dollars the value is terrible.

    You get only 4 story missions, and everyone knows that Destiny writters are really bad, so its no surprise that while exploring Mars, finding Rasputin and Ana Bray is cool, the story is a joke and characters are one dimensional and way underdeveloped. Its also a very short campaign(around 2 hours)

    Out of these 4 story missions 2 of them are used also as strikes and the only new strike that comes along these two is a ps4 exclusive

    However Warmind gets you a new Raid Lair, a new Patrol Zone which is stunning and decent sized, new weapons and armor to chase, new exotic quests, new adventures,etc...

    So to sum up yeah the campaign doesn't justify 20 dollars but the activities you can do after it, the loot you can earn, and the grind itself might if you miss playing destiny.

    in addition to Warmind, Bungie put out some free updates that make the game feel way better than where it was in September. There is still a long way to go to reach the quality of D1 year 3 but I would say its a good time to hop in a play some Destiny 2 if you miss the gameplay and miss chasing weapons and armor.

    Its way better than Curse of Osiris DLC, although that is not very hard to achieve.

    5/10 Mediocre but fun and if you love Destiny you ll have a good time for 20 bucks during a month or so.
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  62. May 16, 2018
    7
    Destiny has never JUST been about the campaign and story, so to judge the whole package because apparent short storytelling and poorly written dialogue doesn't do justice to many other features (the dialogue is horrible btw!}

    This IS an improvement over Curse of Osiris. Bungie are trying to steer this franchise back to the magic it had in D1. To that end, this DLC shows a little hope
    Destiny has never JUST been about the campaign and story, so to judge the whole package because apparent short storytelling and poorly written dialogue doesn't do justice to many other features (the dialogue is horrible btw!}

    This IS an improvement over Curse of Osiris. Bungie are trying to steer this franchise back to the magic it had in D1. To that end, this DLC shows a little hope for fans that things will be much better in the Fall for the next major expansion. Warmind has better hidden loot/questlines and much improved exotic weapons with their unique 'Masterwork' perks.

    Its still a long way short of what it needs to be, but Destiny 2 can get there if some of these changes are further expanded over the coming months. Definitely worth checking out if you have already have the season pass.
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  63. May 30, 2018
    5
    A DLC should bring new content to the game right ? well, not on destiny 2 ! the DLC recycle a lot of missions, weapons and locations from the original game, and this is what makes this DLC so boring, i will give a "5" score just because i like destiny in general.
  64. Jun 6, 2018
    2
    The things this expansion does well is that it brought back some of the mystery elements that have been missing since the first game. It also gives us some things to hunt down to collect with special unlocks for our efforts.
    What the expansions doesn't do well is provide enough content to really be called an expansion. You can probably run through the missions and strikes in half a day it
    The things this expansion does well is that it brought back some of the mystery elements that have been missing since the first game. It also gives us some things to hunt down to collect with special unlocks for our efforts.
    What the expansions doesn't do well is provide enough content to really be called an expansion. You can probably run through the missions and strikes in half a day it is that short. They have had to tweak it several times already and have had several game breaking bugs. I mean bugs that make the game literally unplayable until they fixed them. I can see what they were trying to do and liked the direction they were heading in, but the final product feels like a shadow of what it could be.
    Expand
  65. Jun 13, 2018
    7
    The expansion itself is average, it doesn't have a lot of content, and is stretched by the 385 power cap, which is not thought out at all, as you have nothing to do besides weekly milestones when you reach the 345 power soft cap and until you reach 370 power. The reason this gets a 7 is because of: 1. The update that came with this expansion. The weapon changes are nice, exotic masterworksThe expansion itself is average, it doesn't have a lot of content, and is stretched by the 385 power cap, which is not thought out at all, as you have nothing to do besides weekly milestones when you reach the 345 power soft cap and until you reach 370 power. The reason this gets a 7 is because of: 1. The update that came with this expansion. The weapon changes are nice, exotic masterworks add a lot of playtime, and 2. Mars is interesting to explore, unlike mercury from CoO Expand
  66. Sep 25, 2018
    5
    It's an improvement over the last expansion, but it still left fans wanting more. It still leaves a lot to be desired storytelling wise and the lack of content is still an issue. However, the raid is probably the saving grace of this expansion. Spire of Stars is one of the best raids ever in the destiny series to date. It's still not enough to save this game from mediocrity. In the end,It's an improvement over the last expansion, but it still left fans wanting more. It still leaves a lot to be desired storytelling wise and the lack of content is still an issue. However, the raid is probably the saving grace of this expansion. Spire of Stars is one of the best raids ever in the destiny series to date. It's still not enough to save this game from mediocrity. In the end, its still the bear minimum, and that's not acceptable from a studio, especially Bungie. Expand
  67. Jan 24, 2019
    0
    Twhat was this? a DLC with so much propaganda that they forget to creat REAL CONTENT???? "oh, but they got so many bugs and weapons fix" YEAH, ITS A FIX, NOT A **** DLC!! 4 Missions DLC with NO TIME to care for the new character..... really bungie?? all agree
  68. Oct 29, 2019
    0
    Don't buy this, 20€ for literally nothing, the campaign is like 2 hours and the new mars is so small it almost hurts my wallet when confronted with this lazy sh*t
  69. Aug 11, 2020
    7
    A história é muito boa, mas novamente é uma DLC copiando a Curse of Osiris, me decepcionei novamente e esperava um trabalho melhor.
  70. Aug 17, 2020
    4
    It has more than Curse of Osiris. But still, Warmind has a bad story with bad characters and bad level design. This is Destiny 1 vanilla level, and the price is ridiculous.
  71. Mar 18, 2022
    0
    Из-за отношения к игрокам.....................................................
  72. Dec 7, 2022
    5
    not as good as promised and I guess i'm a bit let down for what the product is
  73. May 10, 2023
    6
    Another expansion for Destiny 2 that is forgettable and not many people are fond of very heavily.
Metascore
63

Mixed or average reviews - based on 25 Critic Reviews

Critic score distribution:
  1. Positive: 5 out of 25
  2. Negative: 0 out of 25
  1. Jul 9, 2018
    65
    Warmind is an incremental improvement over Curse of Osiris, so those looking for an expansion that really adds something significant to Destiny 2 will have to pin their hopes on Forsaken which launches in September.
  2. Edge Magazine
    Jun 21, 2018
    60
    Much remains to be done, certainly, but after a dire six months, Destiny is, at last, back on track. [Aug 2018, p.104]
  3. Jun 15, 2018
    70
    Unlike Osiris, which was completely missable, I would recommend playing Warmind if you got it. Go ahead and jump in and give it a try. There is good fun to be had with the new exotics and masterworks, a grind to keep you busy a few hours per week. The game is better and this is the first real sign that the Year 2 expansion might finally turn the corner and make Destiny 2 something like the game Destiny 1 left off with.