User Score
5.3

Mixed or average reviews- based on 20 Ratings

User score distribution:
  1. Positive: 8 out of 20
  2. Negative: 9 out of 20

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Metascore
47

Generally unfavorable reviews - based on 10 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 10
  2. Negative: 7 out of 10
  1. Nov 11, 2019
    25
    Decay of Logos is a bad, broken game, and no amount of patches is going to fix it any time soon. You’re much better off spending your time and money someplace else — like, say, setting your cash on fire, and then staring at a wall. That would certainly be more fun than what’s in store for you here.
  2. Sep 16, 2019
    70
    When the most critical bugs are eventually squashed (developers have promised a steady stream of patches) and the penalty for dying hopefully toned down a bit (or conversely, more resting points added to the world), Decay of Logos will rise up to its full promise. As it stands now, you have to answer the following questions. Do you want your game challenging? Do you want a game that doesn’t guide you by hand but trusts your own initiative? Do you want a brave elf heroine with floppy ears? If you answered “yes!” three times, Decay of Logos is absolutely for you, a high fantasy adventure that is as high on its stakes as on the reward you get from conquering its unlikely circumstances.
  3. Sep 13, 2019
    45
    This game is simply not very good. I have played worse for sure, but the mistakes made here are purely by design. Players should get the benefit of the doubt on making jumps, or maybe don’t have most jumps lead to instant death. Enemies should be fun to fight, not unwanted encounters that can kill you or at least break all your armor. Inventory this limited in an RPG is absurd. Don’t let the somewhat interesting, Breath of the Wild art style fool either, because the game isn’t all that pretty in gameplay; it comes off lifeless and bland.