User Score
7.4

Mixed or average reviews- based on 18537 Ratings

User score distribution:
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  1. Nov 10, 2019
    5
    Can anybody tell me how a 50 + hour game is getting reviews less than 24 hours of its release?
    Cmon guys! this is for the good and the bad reviews here. If you are gonna post your opinion of a game, don't blindly or spitefully do it after only playing a fraction of the experience. Stop this juvenile stupidity and rate games fairly and respectfully.
  2. Nov 9, 2019
    5
    This game is bad, Boring and monotonous. After 25 hrs i cannot find why it has perfect reviews.
  3. Nov 9, 2019
    5
    Amazing through and through. Kojima throughout. Fun, relaxing, thought provoking and innovative. Also very intuitive and creative in it's game style.
  4. Nov 9, 2019
    5
    Death Stranding is not an easy game. Actually, in terms of difficulty, it isn't hard at all, but when I say "easy", I mean the game will test your patience and will be an experience that just deforms into tedium rather quickly.

    Playing as Sam "Porter" Bridges, players are meant to connect the world one package at a time with much of the focus being around the journey from one place to
    Death Stranding is not an easy game. Actually, in terms of difficulty, it isn't hard at all, but when I say "easy", I mean the game will test your patience and will be an experience that just deforms into tedium rather quickly.

    Playing as Sam "Porter" Bridges, players are meant to connect the world one package at a time with much of the focus being around the journey from one place to another. In many respects Death Stranding is just that, a game where you are always delivering some sort of cargo all the while connecting the remaining cities of Americas.

    I'll be blunt here. What drove me in this game was the intrigue the world had, who was Sam? What where those creatures (BTs), What was the Death Stranding? Unfortunately the writing for the game feels very one note, it makes it hard to invest yourself into the story, into Sam. This game requires the player to set goals intrinsically because there is a strange lack of satisfaction in discovering the answer to these question, so much so that it left me numb within the first 4 hours. While many praise the story for its "Kojima" nature, I can't in good faith say it develops in any satisfying way, especially since the colorful cast doesn't fix what are some of the most grueling exposition dumps.

    I went for hours trying to justify the needlessly tedious game play with occasional the glimmers of joy that occurred when just experience the expansive world and the open ended nature of the actual music. It's those moments that click; when the music starts playing and you are having a nice stride to your next objective that I found the most appealing, but they in no way justify the experience as a whole.

    I'd hate to call this a walking simulator, specifically because it does do so much more. Wherein most walking simulators have almost no gameplay, this at least has some. Though it’s not without its flaws, the game sets out a very repetitive loop for its gameplay, not an all too uncommon practice, but oddly enough it fails because of its attempts at complexity. Here’s my best comparison, No Mans Sky. Hear me out. No Mans Sky had a repetitive loop that resulted in many people disliking it, but those who stuck around loved the mindless grind to it, something to listen a podcast to. The problem with Death Stranding is it complicates what should be a relaxing grind to one where it demands your attention for every menial task. It doesn’t give you too much time to just enjoy the scenery and make your slow journey across the nation relaxing, it demands your attention at every moment, controlling the trigger paddles and keeping track of storms. It’s a line to straddle carefully and I feel the game fails at it. There's no joy in overcoming these obstacles impeding on the "zen" like nature of the game, and so it just ends up feeling like literal work.

    The graphical beauty, the expertly crafted sound design, it's all gone to waste on a game intent on making you relate to Sam's miserable journey by actually part taking in an arguably miserable game. The only thing I can genuinely commend the game on is that the soundtrack for the game was one that was well done and the game featured some nice shots in the cutscenes, But those don't save a game where the story is an arguable mess and the game play is a lesson in tedium.

    TL;DR

    I do not recommend this title, even if you liked games like RDR2 and Euro Truck Simulator, unless you are willing to put up with a un-involved story and tiring game play mechanics.
    (Review made after 12 hours)
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  5. Nov 9, 2019
    5
    70 dolares por esta película kojima? sabes cuantas entradas a cine compraría con eso ?
    le doy 2 puntos por la temática y la confusa historia y un 1 por la banda sonora , nada mas que decir
  6. Nov 10, 2019
    5
    This review contains spoilers, click expand to view. The problem is that its a game with very boring gameplay. Fine lore and story. Product placement ruins the immersion as its kind of ridiculous. If kojima wants to do these type of projects he needs to switch to film. Again, in a GAME you usually need compelling gameplay. Expand
  7. Nov 10, 2019
    5
    Fetch quest boring game that has almost nothing new to offer during the gameplay
    All u have to do is deliver
    The combat and game mechanics are so annoying and hard to play with.
    The story has too much content and is very sophisticated for a game.
  8. Nov 10, 2019
    5
    O jogo trás gráficos excelentes, mas o seu foco principal é a campanha. Diversas cutscenes que foram bem trabalhadas e uma história deveras intrigante.
    O jogo merece nota 5, porque um jogo não é feito apenas de história e gráficos, pois se não, seria melhor a produção de um filme do que um game. Em questão de Gameplay, o jogo não trás nenhuma novidade. Combates fracos, inimigos repetidos,
    O jogo trás gráficos excelentes, mas o seu foco principal é a campanha. Diversas cutscenes que foram bem trabalhadas e uma história deveras intrigante.
    O jogo merece nota 5, porque um jogo não é feito apenas de história e gráficos, pois se não, seria melhor a produção de um filme do que um game. Em questão de Gameplay, o jogo não trás nenhuma novidade. Combates fracos, inimigos repetidos, falta de missões variadas onde o gameplay se constrói a partir da entrega de caixas e afins.. um verdadeiro Walking simulator com algumas adições no seu gameplay. Digo até que o jogo trás as mesmas missões de entregas e com inimigos repetidos em 80% de seu tempo de jogatina, o que faz com que seja fácil o jogador parar de jogar por conta da falta de mutação da gameplay ao longo de sua campanha. Para quem venho da saga Metal Gear, não espere um jogo com ação e gameplay diferenciada com Death Stranding, aqui estamos tratando de um jogo com uma história forte, mas com gameplay fraca.
    4/5 para a história, 1/5 para a gameplay, totalizando a minha nota com 5.
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  9. Nov 10, 2019
    5
    Jogo lento Se torna chato nas primeiras horas
    E muito repetitivo Essa e minha revisão do jogo
  10. Nov 10, 2019
    5
    This review contains spoilers, click expand to view. É bom porém superestimado lento em um modo geral a história é boa e a física tbm mas peca Expand
  11. Nov 10, 2019
    5
    This review contains spoilers, click expand to view. One of the best video games I’ve ever played! I am hooked! It takes patience, focus and it’s different. Beautiful realistic graphics And gorgeous landscapes. The attention to detail is phenomenal! A must play video game! I am obsessed! Expand
  12. Nov 10, 2019
    5
    It's very interesting game! Gameplay is quite boring but story and atmosphere are amazing!
  13. Nov 10, 2019
    5
    O jogo é monótono e repetitivo ao extremo. Possui bons gráficos, mas não superam RD2 e GEARS5 nesta geração!
    O que me incomoda é mesmice dos cenários internos das bases. E fora da base é até bonito no primeiro momento, mas depois fica tedioso. Possui em alguns momentos falhas de textura e queda de frame. A parte positiva do jogo são as CGs e sonoridade em geral Faço está observação com
    O jogo é monótono e repetitivo ao extremo. Possui bons gráficos, mas não superam RD2 e GEARS5 nesta geração!
    O que me incomoda é mesmice dos cenários internos das bases. E fora da base é até bonito no primeiro momento, mas depois fica tedioso. Possui em alguns momentos falhas de textura e queda de frame. A parte positiva do jogo são as CGs e sonoridade em geral Faço está observação com base no PS4 Fat. Não sei como está no PS4 PRO.
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  14. Nov 14, 2019
    5
    I paid 70$ not for that to look at product placement and monster energy drink. Why restoration of America why not restoration of whole world. Cutscenes could be more interactive. I like the gameplay, generally the game is interesting.
  15. Nov 11, 2019
    5
    Não faz o meu tipo, o jogo é um correio simulator sem emoção e entediante, além de ser altamente repetitivo
  16. Feb 23, 2020
    5
    Superb.

    Requires your total dedication, and anything less will leave you not knowing what you're giving up on, and possibly having a negative view.

    Definitely not for the stupid because it's mentally demanding.
  17. Nov 11, 2019
    5
    At first glance, Death Stranding is a beautiful vision. Sprawling landscapes, stylised design by the extremely talented Yoji Shinkawa and a stellar cast. Underneath the surface, what you’re treated to is hours and hours of monotonous walking, frustrating enemies known as BT’s which only serve as an extra factor to soak up some of your time like the productivity sponge that this is. KojimaAt first glance, Death Stranding is a beautiful vision. Sprawling landscapes, stylised design by the extremely talented Yoji Shinkawa and a stellar cast. Underneath the surface, what you’re treated to is hours and hours of monotonous walking, frustrating enemies known as BT’s which only serve as an extra factor to soak up some of your time like the productivity sponge that this is. Kojima was miles off the mark with the gameplay on this. It’s on par with his infamous MGS2 cinematically, but without the incredible storytelling that game sported. With games like the incredible BOTW and RDr2 showing everyone how grand expansive open world games should be done, how can a designer possibly go wrong? There are some positives. The social strand concept is very good. Having a group of people congratulating you on such a well placed ladder is a perverted take on the Instagram generation and as I’ve said before, it’s absolutely beautiful to look at. Please Mr. Kojima;
    Make films. Not games.
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  18. Nov 12, 2019
    5
    This review contains spoilers, click expand to view. If this is a game on the ground, 7 points. -2 points for polluting the definition of art. Expand
  19. Nov 12, 2019
    5
    I Wanted to like this game but it's just so boring. The story is good and the multiplayer is interesting on What you do in the world impacts other players games but that is all that's good.This game is worth $10 at the most.
  20. Nov 12, 2019
    5
    This review contains spoilers, click expand to view. Take your baggage of point A and going to point B... Only... Kojima knows than your name and used this from ropaganda of this... Expand
  21. Nov 12, 2019
    5
    Death Stranding foi o game mais esperado dessa geração , incluindo a mim . uma pena o game ser cheio de bugs , uma gameplay horrivel , esperei muito tempo para joga-lo , desde o primeiro anuncio , resumindo ... Dead Stranding é mais um game que nos deixou hypado , mas não entrega nada novo , como fora anunciado por Kojima , é apenas mais um game generico , com uma historia que ate é legalDeath Stranding foi o game mais esperado dessa geração , incluindo a mim . uma pena o game ser cheio de bugs , uma gameplay horrivel , esperei muito tempo para joga-lo , desde o primeiro anuncio , resumindo ... Dead Stranding é mais um game que nos deixou hypado , mas não entrega nada novo , como fora anunciado por Kojima , é apenas mais um game generico , com uma historia que ate é legal , mas peca em sua gameplay e também pecou muito em seu marketing , para descrever toda minha revolta com esse game , "era melhor ter ido ver o filme do pelé " . para finalizar , ainda tem varias notas de críticos que nem jogaram o game e dão nota alta para que o game não caia no limbo ! Expand
  22. Nov 22, 2019
    5
    Death Stranding es unir el vasto mundo de Zelda Breath of the Wild pero vaciando el mapa, es la lentitud de Red Dead Redemption pero sin posibilidad de que ocurran cosas, es la exploración de los walking simulators pero mal ejecutada.

    Las misiones tanto principales como secundarias consisten en viajes de un punto A al punto B y son bastante largos y tediosos, sin nada importante o que
    Death Stranding es unir el vasto mundo de Zelda Breath of the Wild pero vaciando el mapa, es la lentitud de Red Dead Redemption pero sin posibilidad de que ocurran cosas, es la exploración de los walking simulators pero mal ejecutada.

    Las misiones tanto principales como secundarias consisten en viajes de un punto A al punto B y son bastante largos y tediosos, sin nada importante o que te entretenga en el camino, mas que escalar y cruzar ríos, y evitar caer por las piedras y dañar tu carga. Las misiones se tornan repetitivas y aburridas acentuado por un mundo inmensamente vacío y tedioso.

    Al principio, controlar a Sam (Norman Reedus) se hace algo divertido viendo cómo se cae cargando los paquetes y tropezando con las rocas que hay por todo un paisaje lleno de montañas, acantilados y ríos. Pero una vez que llevas más de 10 horas dando tumbos, todo se vuelve muy repetitivo entregando paquetes de un lado a otro en un mundo inexistente de vida, con enemigos que aparecen de la nada cada cierto tiempo y que tienen una IA muy mala, más, con algún que otro bug añadido es cuando te llega el gran bajón. Un sistema de batalla, lento, flojo y que es un paso atrás respecto a MGV. Es inusual que el mayor enemigo en el videojuego sean las rocas y los entornos escarpados a pesar de haber también batallas contra jefes, los cuales son las peores batallas contra criaturas enormes que nunca hubiera podido imaginar, simplemente tienes que escapar de ellas mientras les avientas tu mierda y sangre en forma de granadas (no es broma). Estas peleas las puedes evitar fácilmente si escapas en linera recta de ellas.

    Más adelante consigues vehículos como la moto, pero constantemente te obligan a abandonarlos para seguir el resto del camino a pie. Cuando completas una misión recibes una enorme cinemática y después te dejan a Sam (Norman) en su habitación bañándose, tomando Monsters y otras tantas cosas innecesarias como romper la cuarta pared, o sea kojimadas en toda la habitación. Sobre el niño, feto BB o como quieras llamarlo, solo diré me recordó al molesto bebe Mario xD

    Llega el momento en el que te preguntas ¿qué clase de videojuego es este? ¿Lo hicieron de esta manera para aburrir a los que lo juegan?

    No hay nada que haga sentir que tu tiempo y esfuerzos sirven para algo, ni tan siquiera el "online" entre otros jugadores dando 'likes' llega a ser tan divertido. Las construcciones y escaleras muchas veces son inútiles y si por ejemplo hay dos puentes en un mismo rió solo uno servirá para tu viaje, el otro peor ubicado estará condenado a desaparecer por inútil.

    Ajeno a la falta de elementos en el entorno, gracias al motor gráfico se consiguen muchos paisajes preciosos, no hay duda en ello, pero está casi totalmente vacío, no entiendo porque no llenar el mapa con cosas interesantes que hacer como pasa con cualquier otro juego de este tipo. Las cinemáticas y calidad gráfica son de alto nivel, la historia es interesante pero no lo suficiente para mantenerte atento durante prolongadas cinemáticas entre una fase y otra. Tiene una excelente banda sonora, música que encaja muy bien con lo que se ve, pero no con lo que haces en el juego, hacer de las misiones de recadero misiones principales que en los demás juegos son secundarias es un error.

    En resumen, Death Stranding no es un buen videojuego, es muy lento, repetitivo y parece que quiere que el jugador abandone lo antes posible.

    ¿Lo recomendaría? ¡No! sería un pecado recomendar este intento de película con un gameplay que seguro le agregaron al último momento cuando se dieron cuenta que estaban haciendo en realidad un videojuego.

    -Gameplay: 1.0 (físicas del juego mal elaboradas, además de gameplay repetitivo y muy aburrido).
    -Gráficos: 8.5 (Un juego hermoso visualmente pero vacío, pero para ser el motor de guerrilla se pudo pulir más los gráficos in game).
    -Sonidos: 8.0 (banda sonora y efectos sonoros muy buenos).
    -Mecanicas 1.0 (decepcionantes).
    -Controles: 4.0 ( encontré que los menús son poco intuitivos, además de estar haciendo siempre equilibrio con el personaje, es casi lo único que haces al jugar)
    -Narrativa: 7.5 (historia interesante y rara que intenta dejar un mensaje pero repite las mismas cosas una y otra vez, subestima la inteligencia del espectador constantemente)

    -Comentario propio: a mi parecer es el peor juego que ha hecho Kojima.

    Kojima engaño a muchos con sus mentiras de que era un género nuevo y lo nunca visto, no lo es.
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  23. Nov 12, 2019
    5
    Es muy lento el progreso y aburre caminar tanto. Parece un simulador de reparto con cinemáticas.
  24. Nov 13, 2019
    5
    Very cutscenes heavy and repetitive fetch and delivery quests.Beautiful visuals though.
  25. Nov 16, 2019
    5
    I want to start sayng that I am MGS saga's fan.

    This game horribly feels like metal gear survive. It really makes me understand what happened between Konami and Kojima and doing so, shifts my point of view to the realization that wasn't really all Konami fault. That game takes all the bad from mgs5 and makes it worse. People hated audio tapes for example, thinking that the game was lazy
    I want to start sayng that I am MGS saga's fan.

    This game horribly feels like metal gear survive.
    It really makes me understand what happened between Konami and Kojima and doing so, shifts my point of view to the realization that wasn't really all Konami fault.
    That game takes all the bad from mgs5 and makes it worse.
    People hated audio tapes for example, thinking that the game was lazy made and had time/money limtation.
    So what now?
    You have a dude, delivering packages to holograms in an empty world, throwing bombs of stools and piss and sweat to monsters.
    Even cutscenes are recicled and characters repeat the same phrases like a mantra every 30 seconds. all you get is waiting for the same animation/cutscene about going to the toilet etc again and again.
    The game is boring lazy made and pretentious, I am sorry Kojima fan, I was like you before i bought this game, but i am not that stupid I don't buy in that rubbish. Actually i refund it. Money back.
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  26. Nov 16, 2019
    5
    Hideo Kojima cannot write. The game is visually stunning and the gameplay is pretty addictive and enjoyable but the story and dialogue are complete garbage.

    It might a cultural thing – Japanese audience and Kojima fans can maybe let go of the ridiculous story elements and go along with it but it's too non-sensical for a Western audience. Even if it's meant to be loosely metaphorical
    Hideo Kojima cannot write. The game is visually stunning and the gameplay is pretty addictive and enjoyable but the story and dialogue are complete garbage.

    It might a cultural thing – Japanese audience and Kojima fans can maybe let go of the ridiculous story elements and go along with it but it's too non-sensical for a Western audience. Even if it's meant to be loosely metaphorical it's still difficult to take any meaning from the story.

    It wouldn't usually be such a big gripe for me but the game expects a lot of time investment in story - it has A LOT of cut-scenes - makes the story element feel important so you try to follow along but I found it impossible and gave up trying to understand.

    It's also pretty unbelievable that dystopian America appears like Iceland - but it looks great.
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  27. Nov 24, 2019
    5
    Don't get hyped over a good idea, a nicely done video and some superficial reviews. Clearly during the first few hours this game looks like those nice reviews online... but if you play it for about 30hours or so... Damn this is one tedious, boring and never surprising game. I really though that the message, the esoteric poetry hidden in this game made it stand out in what you usually seeDon't get hyped over a good idea, a nicely done video and some superficial reviews. Clearly during the first few hours this game looks like those nice reviews online... but if you play it for about 30hours or so... Damn this is one tedious, boring and never surprising game. I really though that the message, the esoteric poetry hidden in this game made it stand out in what you usually see in the industry and I still believe these are good ideas. But the game itself... the pace, the corners, the plot, the world, decisions, Npcs, enemies... pretty much everything in here feels static, redundant, useless or evident... There is no dread here, only flash in your eyes... This game lacks maturity. Despite its prophecy, its astonishing attempt to make you connect the living to bring hope, this game tackles you from the start like you are already dead.
    -P.S. : Wait two weeks, check User Score before bying anything.
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  28. Jan 4, 2020
    5
    Ce jeu est un ratage totale niveau gameplay et Arrêtez de dire qu'il s'agit d'un chef-d'œuvre, il y'a trop de points négatifs pour être un bon jeu s'il n'était pas le produit de Kojima il serait passé inaperçue
  29. Nov 16, 2019
    5
    Refreshing, new and unique. Quirky as all heck, but I would gladly take that over the same tired tropes that the game industry tends to push out when they try to play it safe. This is a slow burn, but the more I played the more I feel in love with it and now it's one of my all time favorites.
  30. Nov 20, 2019
    5
    This review contains spoilers, click expand to view. I am so disappointed of this game i will not write any more reviews... It is so over-hyped.. not only it is super boring and repetitive after 10 hours of gameplay but the story is not so perfect as claimed...

    At the end you will realize, everything was useless because it was deus ex machina at all. Nothing else matters.

    Final boss fight with higgs is just super akward - even worse than that famous StarTrek "worse fight"
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Metascore
82

Generally favorable reviews - based on 111 Critic Reviews

Critic score distribution:
  1. Positive: 86 out of 111
  2. Negative: 3 out of 111
  1. LEVEL (Czech Republic)
    Mar 18, 2020
    100
    Death Stranding is creating a new game genre and therefore paves its own path towards more interactive experiences. It is a brave work thanks to its novelty, which fortunately is not a bragging right for its creators, as it may have seemed, but an exceptional title that will reward the brave who play it. [Issue#299]
  2. 80
    This game does manage to be fun, even if it is one of the heaviest experiences of 2019. Everything from story to gameplay is begging to be dissected, filled with imagery and symbolism -- just like so many Kojima games before this one. Entering Death Stranding, it’s likely that we all thought Kojima’s calling card was lengthy cutscenes and stealth and action gameplay.
  3. Jan 29, 2020
    100
    Death Stranding stands as a powerful author’s game which drives a strong message of how our over-connected society is evolving, and how we can help other players. Unlike many AAA games, it shines on a truly spiritual level. Well written, engaging and visually magnificent, it offers, despite some pacing flaws, an astonishing solo game with elegant multiplayer elements. A unique representation of Hideo Kojima’s talent.