User Score
7.4

Mixed or average reviews- based on 18537 Ratings

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  1. Jul 2, 2020
    6
    Great graphics! Story can be a bit odd at times, and they explain everything in a Kingdom Hearts 3 fashion. This game also has clunky controls! it is a relaxing game to play there's just some problems with it. (also Kojima is kind of an egotist saying that if you like this game you have "good taste") 6/10 I wouldn't recommend this to anyone because they might get bored.
  2. Jul 23, 2020
    6
    I don't really know how to score this game. First of all, there's no other game like it anywhere, so A+ for originality and some of the more advanced delivery techniques. That whole system is pretty well-designed.

    Where do you even start? The story is a mixed bag. It's the standard Kojima story. It's super weird and not straight-forward. This game suffers from a similar problem as other
    I don't really know how to score this game. First of all, there's no other game like it anywhere, so A+ for originality and some of the more advanced delivery techniques. That whole system is pretty well-designed.

    Where do you even start? The story is a mixed bag. It's the standard Kojima story. It's super weird and not straight-forward. This game suffers from a similar problem as other games with a massive amount of side quests and optional tasks (Assassin's Creed, Ghost of Tsushima, for example). That problem being that you spend 90% of your game experience doing side quests and trying to discover everything so you very slowly progress through main story points. As a result, the overall flow of the story is just a mess and you end up forgetting what the last plot detail was since it was 5 or 6 hours of game time before you get to the next one. Can you just plow through and avoid all the side stuff until the post-game? Sure, but that's not how most people go through it I suspect.

    The controls are fairly good. A lot of effort went into trying to make the physics as realistic as possible. Except shoe wear. Seriously, you can 3D print an underground shelter in 30 seconds, but you can't make a pair of boots that lasts for more than 30 minutes of walking? Combat is obviously very limited and the camera can be a bit clunky, but it's no worse than anything else. You can just tell a lot of thought went into inventory management and strategy, so that's really executed well. BT encounters are particularly intense, but after half the game, I found it easier to just run through them and if I got caught, just run until I was outside the little battle area and the Timefall would be gone temporarily.

    What's not so great? It's just sort of - boring. Everything is pretty much the same. Yes, the environments change, but the preppers and locations all seem alike. It's always the exact same tasks (Deliver Items from Point A to Point B). Once you get through the game and start grinding for trophies, get ready for a boring and frustrating grind. You essentially have to rebuild all or most of the roads as well as expertly design region-wide networks of zip lines. The catch is that the bandwidth to build zip lines is limited (use online ones to help) and to get the premium deliveries, you have to play in hard mode - meaning your structures will deteriorate quickly. The roads will enable you to safely load massive weight deliveries onto a truck and drive them long distances to get the maximum rewards. Otherwise you'll do what seems like dozens and dozens of smaller deliveries to try to max out the connection with each location.

    Here's the problem, though: It's just not really fun. It's repetitive and boring. All that time and effort went into crafting this really amazing system, the physics, the strategy, the customization, but then the actual game play suffered. If that even makes sense. So yes, I wasted at least 100 hours on this game, but I certainly didn't particularly enjoy doing it. Final verdict: Not terrible, but not good either.
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  3. Jul 21, 2020
    6
    Certainly a game that tries to do something new. This should be appreciated but unfortunately it does not work out that well in the end. The gameplay is a bit uninspiring and the deliveries get really boring and tedious after a couple of hours. The game pretty much forces you to play in its online mode, otherwise you need much more time to gather the necessary ressources. Unfornutately theCertainly a game that tries to do something new. This should be appreciated but unfortunately it does not work out that well in the end. The gameplay is a bit uninspiring and the deliveries get really boring and tedious after a couple of hours. The game pretty much forces you to play in its online mode, otherwise you need much more time to gather the necessary ressources. Unfornutately the online mode is littered with flashing icons and signs. Expand
  4. Sep 6, 2022
    6
    This review contains spoilers, click expand to view. Original y entretenido de jugar, lamentablemente los capítulos finales son repetitivos y malos como ellos solos... una kojimada Expand
  5. Jul 23, 2020
    6
    I played the whole game and I can say that it didn't satisfy me fully, the story is very interesting, the gameplay is very nice but honestly I don't think it can be a game to replay, because there are too many repetitions, but that doesn't mean say it deserves a low rating.
  6. Sep 19, 2020
    6
    Gameplay is very bad.
    Is a very monotonous game, it has great music and world detail, but no more. The story is compelling but not enough to compensate for the immense boredom.
  7. Dec 29, 2020
    6
    A trap for perfectionists, but not really satisfying. A system of “likes” that are meaningless. And frankly, even with the nice story, it’s quite boring, as it is composed of fetch quests only. Wouldn’t play it again.
  8. Dec 29, 2021
    6
    "Sam" is the key world of the game. Nice music and atmosphere in a boring game.
  9. Nov 12, 2021
    6
    This review contains spoilers, click expand to view. Настолько затянутый и однообразный геймплей не видел в своей жизни не в одной игре. Сюжет не плохой, но притянуто за уши сочувствие ко всем персонажам и их мотивация. Просто бред кричать что "Коджима гений!" и тд. и тп. Проходил на максимальном уровне сложности, на котором игра еще и в бесконечный гринд превращается.
    Визуал отличный, графика супер. Интерфейс слегка чудной, в плане загрузки грузов и тп. Еле-еле свыкся к концу игры.
    Можно конечно сказать что атмосферой и живостью персонажей игра не такая пресная, но доставлять грузы из точки А в точку Б по 30 (а то и больше минут) это конечно убивает весь геймплей, чем бы и как бы это не было обосновано.
    Меньше вопросов было к Last Of Us 2, которую как по мне все несправедливо захейтили.
    Все фишки PS5 присутствуют.
    Сюжет 8/10
    Гемплей 5/10
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  10. Nov 12, 2021
    6
    This game is decent. Not great but not awful. It's a different approach of a game but I believe it's appreciable and not outright disgusting that some people are making it seem.
  11. Sep 29, 2022
    6
    Esta maravilla que pudo aver sido Y no fué. Un juego, claramente igual que "Metal Gear V", texturas, movimiento tan parecidos, un mundo tan solitario. Un sistema de enemigos muy mal implementada, siempre en los mismos sitios Y sin varariar. El tiempo, que no trascurre, no hay transición entre el día Y la noche y, el pastizal que ha costado un juego que debería aver sido una película, todoEsta maravilla que pudo aver sido Y no fué. Un juego, claramente igual que "Metal Gear V", texturas, movimiento tan parecidos, un mundo tan solitario. Un sistema de enemigos muy mal implementada, siempre en los mismos sitios Y sin varariar. El tiempo, que no trascurre, no hay transición entre el día Y la noche y, el pastizal que ha costado un juego que debería aver sido una película, todo por aparentar y el postureo. Le doy 6 por la expectativa de la experiencia. Expand
  12. May 13, 2023
    6
    O jogo é lindo, mas não tenho saco pra jogar ele não. Dei 6 de dó pelo trabalho que tiveram de fazer os gráficos e a lore, que parece maravilhosa, mas a gameplay é cansativa demais. É mais um trabalho do que um jogo. Eu quero me divertir, não ter que ficar entregando encomenda
  13. Dec 30, 2019
    5
    Conceptually, I think this is a great game. I GET it. I appreciate and enjoy the idea behind it. And the mysterious story, told through amazing cutscenes, gets you hooked, like a good/weird sci-fi show.

    Now, to the actual PLAYING of the game. This is where DS lost me, i'm afraid. After hours and hours of walking, doing fetch quests and dealing with all sorts of frustrations on the way
    Conceptually, I think this is a great game. I GET it. I appreciate and enjoy the idea behind it. And the mysterious story, told through amazing cutscenes, gets you hooked, like a good/weird sci-fi show.

    Now, to the actual PLAYING of the game. This is where DS lost me, i'm afraid. After hours and hours of walking, doing fetch quests and dealing with all sorts of frustrations on the way (corrosive rain, ghosts, enemies, terrain, letting stuff drop in the water, the constant screeching of the baby etc), I just could not take it anymore. I was tired, the game felt like a job, a chore and not in a good way. I was not enjoying it one bit. It just became a boring, frustrating, exhausting experience.

    Also, I do believe the game is overrated. Is it different? Yes, no question about it. Is it a 'genre defining' game, something that will forever change the industry? Absolutely not. It's another niche game; some people will love it, some people will hate it - and probably for the right reasons.

    I was curious, I gave it a try and realized it was not for me.
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  14. Jan 30, 2020
    5
    This is game is the definition of boring. But I'll start with the good things.
    . Its design basically made walking fun (for the most part).
    . The soundtrack is pretty. Not great, but it packs a nice punch. . The story is deep and emotional, characters are memorable and everything just feels genuinely original. . Despite its flaws, the story kept me going and curiosity got me hooked,
    This is game is the definition of boring. But I'll start with the good things.
    . Its design basically made walking fun (for the most part).
    . The soundtrack is pretty. Not great, but it packs a nice punch.
    . The story is deep and emotional, characters are memorable and everything just feels genuinely original.
    . Despite its flaws, the story kept me going and curiosity got me hooked, but I couldn't wait to see the end of it.
    As for the bad things... Well, all the rest.
    . The gameplay loop starts decent and fun, but ultimately overstays its welcome and becomes overly dull and repetitive.
    . The story is great and unique, but MY GOD it is convoluted and tiresome!
    . Why does it need to repeat the same cutscenes and messages again and again? It should skip it automatically.
    . TOO MANY TUTORIALS! TOO MANY THINGS ON SCREEN! TOO MANY USELESS NEW ITEMS! JUST LET ME *UCKING WALK!
    . Unrewarding long and unnecessary sidequests.
    . Bosses are a joke.
    . From the UI to the information displayed throughout the game, everything just feels... Messy.

    Kojima, I still think you're a genius, but you missed the mark with this one, buddy.
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  15. Nov 22, 2019
    5
    Worst game...movie ever! Kojima should not receive a single award this year. But hey, he put Geoff Keighley in the game, So..
  16. Nov 24, 2019
    5
    I don't like the story, i don't like the game play. That game is boring. But i finished this game because the landscape, the music and the graphics was pretty good.

    This is a weirdo game.
  17. Apr 25, 2020
    5
    This game really is sub par. If you're in your 30s and the time to play games is hard to come by now, I'd recommend to skip this. The story takes way, way to long to start and is mind numbingly uninteresting. Don't expect any fireworks. It does have its moments though but they're far fewer than what you'd expect. How Kojima got these actors interested in this game will always be a mystery to me.
  18. Dec 3, 2019
    5
    Закончил играть в это на шестом эпизоде.
    Полная скукота и повторение одного и тоже
    С начала игры было интересно и интригующее а дальше.... как обычно понимаешь что первое мнение самое ложное... Весь геймплей: Бери груз иди с точки А до точки Б, местами игра еще заставит с точки Б идти до точки С, при всем этом тебе надо МИНОВАТЬ врагов, тварей и бороться с рельефом местности. Cуть
    Закончил играть в это на шестом эпизоде.
    Полная скукота и повторение одного и тоже
    С начала игры было интересно и интригующее а дальше.... как обычно понимаешь что первое мнение самое ложное...
    Весь геймплей: Бери груз иди с точки А до точки Б, местами игра еще заставит с точки Б идти до точки С, при всем этом тебе надо МИНОВАТЬ врагов, тварей и бороться с рельефом местности.

    Cуть геймплея: -10 часов катсцен и сюжета - 30 часов тупого скучного геймплея (цифры я привел рандомные чтобы вы имели представление).
    На шестом эпизоде механика игры ходьбы от А до Б мне стала настолько скучной и надоедливой что я вынул диск с PS4 и поставил объявление о продаже на местном авито.
    Если вы счастливый обладатель PS4 и ПК, то я советую ждать эту игру на ПК, ибо вы хотябы в случае пиратсва не потеряете свои 65$ а в случае если игра наскучит сможете тупо скачать трйнера и тупо пройти игру за день. Ибо на консоли проходить эту игру дроч*во.
    Жалко метакритик не позволяет тут написать полную статью на эту «игру», я бы с радостью. В общем люди не ведитесь на мнение каких то айтипедиков и так далее, думайте своей головой, а я пошел смотреть 10 часовое видео с прохождением этой игры.

    Кодзима придумал интерсную задумку для игры, но всю эту задумку убивает скукота и однообразие геймплея.
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  19. Mar 8, 2020
    5
    BELOW AVERAGE
    i think this game was killed by the hype, it was too much hyped, i anticipated it to be at the same caliber as the meta gear series
    this game starts out fresh and intriguing, but loses it's magic hours into the game, delivery guy simulator delivering stuff and going from A to be gets boring after several repetitions the graphics are top notch, the dark unnerving
    BELOW AVERAGE
    i think this game was killed by the hype, it was too much hyped, i anticipated it to be at the same caliber as the meta gear series
    this game starts out fresh and intriguing, but loses it's magic hours into the game, delivery guy simulator
    delivering stuff and going from A to be gets boring after several repetitions
    the graphics are top notch, the dark unnerving atmosphere is awesome
    the game-play is dull, combat had potential but it didn't live up to it
    the story is convoluted and took itself too seriously
    the cut-scenes and the acting are superb as expected from a kojima game
    i admire kojima, games directed by him have unique feeling to them
    i'm interested in what new games he might oversee next
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  20. Nov 13, 2019
    5
    After investing hours into this game I can honestly say, "what is the point of this game?" I'm the only one left in the desolate country to carry packages. For a game that is about connection I felt completely isolated. Even when playing on the server it only polluted the world with nonsense. The game is extremely mundane with the same missiona that ot is just shameful this is a triple AAfter investing hours into this game I can honestly say, "what is the point of this game?" I'm the only one left in the desolate country to carry packages. For a game that is about connection I felt completely isolated. Even when playing on the server it only polluted the world with nonsense. The game is extremely mundane with the same missiona that ot is just shameful this is a triple A game. The voice acting is good, graphics are great but recycled. The story is bizarre but takes 30 plus hours just to peel away at the surface. I'm not sure how this is relaxing to play, it stressed me out to the point I diagnosed this game as insanity to continue playing. This game is far from revolutionary, and the best parts takes place in the opening cutscenes. If this game didn't have Kojima name on it, it would have recieved poor reviews across the world. This is one of the blandest open world games I have played. Expand
  21. Nov 9, 2019
    5
    I can't believe what I'm saying this, but Death Stranding is the biggest disappointment of the year. The game looked like a fantastic concept to be both wierd and awesome moments, but instead Kojima has ruined it with the whole game being a fetch quest. The beginning had a cool opening, but the overall experience was horrible, insanely boring and nothing exiting moments. I think it's safwI can't believe what I'm saying this, but Death Stranding is the biggest disappointment of the year. The game looked like a fantastic concept to be both wierd and awesome moments, but instead Kojima has ruined it with the whole game being a fetch quest. The beginning had a cool opening, but the overall experience was horrible, insanely boring and nothing exiting moments. I think it's safw to give this game 3/10 and Kojima's worst game in history. Expand
  22. Nov 8, 2019
    5
    La historia es buena. Muy buena para ser sincero. Pero un juego es para ser bueno debe tener buena jugabilidad y ser entretenido de jugar, y este juego falla enormemente en esto. 8 horas de juego muy frustrantes.
  23. Dec 27, 2020
    5
    I'm so so disappointed with Kojima. I loved all his Metal Gears, his cinematics, his way of introducing sci-fi things, always finding the right balance making everything so belieble (which is very difficult to achieve), but this game is so so boring and repetitive. I don't know for how long I've been playing this game (15? 20 hours?) and I'm still in the middle of chapter 3 (and there areI'm so so disappointed with Kojima. I loved all his Metal Gears, his cinematics, his way of introducing sci-fi things, always finding the right balance making everything so belieble (which is very difficult to achieve), but this game is so so boring and repetitive. I don't know for how long I've been playing this game (15? 20 hours?) and I'm still in the middle of chapter 3 (and there are 14!). Graphics and music are good. The plot seems weird, but the story goes too slow to get to know it better. My main complaints are: as I said, too repetitive and boring, tiny letters (it's hard to read even with a big tv. I like to play the games in English but because of the tiny letters I decided to put the game in Spanish but at least the voices were decent); also I almost got mad trying to build the first bridge and making the first motorbike work, I ended up looking for help in internet. Because I got this game borrowed I don't think I'm going to play it any more because I have other games more interesting. I wouldn't recommend buying this game. It's better to skip it or get it borrowed from a friend but don't buy it unless you are really really really pacient. Expand
  24. Nov 8, 2019
    5
    Las primeras horas están bien, pero según avanza el videojuego se torna bastante repetitivo y monótono. Gráficamente es una barbaridad, un gran doblaje como es marca de la casa en Sony y lastima de ese mundo tan vacio.
  25. Nov 8, 2019
    5
    I do not enjoy the gameplay, nor do I enjoy or understand any of the plot, it literally drags onward way too slow to grasp me.

    Kojima, please make real movies and stop trying to create videogame genres. This is Paperboy NES+Horror elements evolved, not a new genre at all. The model for Amelie is a technical marvel, based entirely off of a photo of Lindsay Wagner 40+ years ago, and
    I do not enjoy the gameplay, nor do I enjoy or understand any of the plot, it literally drags onward way too slow to grasp me.

    Kojima, please make real movies and stop trying to create videogame genres. This is Paperboy NES+Horror elements evolved, not a new genre at all.

    The model for Amelie is a technical marvel, based entirely off of a photo of Lindsay Wagner 40+ years ago, and that's about the only positive I have for this game.

    Lastly, you can slam monster energy drinks like no tomorrow with no health repercussions, and shake babies with no penalty (ie: the motion control sensor is too sensitive and can shake the baby rather than cradle it), these two things I disagree with fundamentally.
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  26. Dec 12, 2019
    5
    A visually stunning game with a very interesting concept that has its moments but is destroyed by very bad writing, terrible pacing and a weak realization of what is fun gameplay-wise.
    Kojima had the "Konami is messing with the game" excuse for MGS V being a sub par and unfinished game but now that he had complete creative control, it shows how much Konami actually "destroyed" mgs v.
    A visually stunning game with a very interesting concept that has its moments but is destroyed by very bad writing, terrible pacing and a weak realization of what is fun gameplay-wise.
    Kojima had the "Konami is messing with the game" excuse for MGS V being a sub par and unfinished game but now that he had complete creative control, it shows how much Konami actually "destroyed" mgs v.

    The truth is that judging by his last 2 games ( since I haven't played the rest) Kojima seems to not be up to the standard on most creative areas (aside from cinematography which is great). The writing is laughably exposition heavy, the "sad-moments" are completely unearned, the dialogue is facepalm-worthy at times, the pacing is a mess and the gameplay ,while unique, feels not well realized as evident by the terrible bossfights that simply can't be satisfying with the type of gameplay that Kojima and his team chose to go with.
    For god's shake you can't even pick up bullets that enemies drop, that is a cardinal gaming sin. I hope the next game by Kojima Production is better.

    Thankfully though this game is carried by its ending.
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  27. Dec 4, 2019
    5
    The game that divided the community in two. Those who gave it a 10 and those who gave it a 0. That alone already makes it worthwile investigating this game knowing full well that you will either love it or hate it.

    The result? A perfectly balanced game as all things should be. *Insert Thanos meme* Well, I am one of the lucky few who trully enjoyed this game and would score it a
    The game that divided the community in two. Those who gave it a 10 and those who gave it a 0. That alone already makes it worthwile investigating this game knowing full well that you will either love it or hate it.

    The result? A perfectly balanced game as all things should be. *Insert Thanos meme*

    Well, I am one of the lucky few who trully enjoyed this game and would score it a perfect 10 out of 10. But liking a game and reviewing it are two different things. I can clearly see why this game is not everyone's cup of tea. Yeah, story is good. Yeah, it has inovative ideas. It has a good message beneath it all but at the end of the day even I have to admit this game is BORING as hell. Come on, you have to deliver some cargo from A to B, how is that engaging? I wanna shoot some losers, I wanna make things go boom and I wanna create chaos. It's quite easy to see the argument of those who say this is a bad game.

    The gameplay is quite simple. Deliver from A to B. However, as time progresses the game will try to keep you more engaged by progressively inscreasing the difficulty and adding a few more elements to keep things more balanced in terms of learning curve and difficulty. But when everything is said and delivered, you still have the same boring gameplay of walking for hours. And that is for sure boring as fu*k. For 50% of the gamers thats is.

    However its hard to provide an argument in favor of this game. I found no chaos, I found no losers to shoot or bangs to explode. All I can say is that the game knows quite well that it is boring and grindy as hell and doesn't try to hide that. Even the main antagonist says it at some point: "Aren't you tired of all the grind?" So, why?

    Its quite simple, balance. The gameplay is so simple that is easy to design an algorithm around it that will play with you along your delivery. The game knows where you are where you need to go. You will face terrorists that wanna steal your cargo. BTs and rain that will damage your cargo. Tricky terrain that is hard to traverse and all it takes is one dumb mistake and BANG, game over. The game is designed to punish you for not planning ahead. You take your delivery, it is time sensitive. You see a Terrorist camp in the distance, you plan your path to avoid losing time. Only to later find out that there was a river or a huge chasm in your path. But wait, you forgot to take the ladder. You still have options: You can either face the enemy or go back. You decide to go back, game knows it, suddenly it starts to rain, BB gets stressed. Now BTs show up. Decisions: you can face them, or maybe go through the terrorists. Tick tock, clock is ticking. You decide to sneak past the terrorists. The delivery time makes you impatient. You get too close to the terrorists and they ping you. Now they are chasing you. Maybe you are running low on stamina or maybe you didn't bring items to face them. So you run for your goal. They keep chasing you. On your way you stumble on a rock, you lose your balance, you fall down, cargo is damaged. You get up, you keep running. You finally manage to evade them. You take some time to catch your breath. It stops raining. The wather clears up. You see your goal in the distance. A song starts playing on the background. You casually take stroll and finish your order. You get ranked for being dumb, not taking a ladder and in the process damaging your cargo. You connect that "Node" to the network. Now you can see other players structures on your way back and the chasm that started it all no longer poses a threat because someone was not dumb like you and actually brought a ladder. You decide to build a bridge over it in order to help the community and yourself. You carry on with minimum threat risks. One day later you have 1000 likes and you feel appreciated. This is how I can describe one of my MANY adventures that I had delivering some cargo in this walking simulator. Yeah, when all said and done, it can be boring as hell, but every single delivery feels like an adventure. You feel rewarded for playing it smart and planning ahead and you feel punished for doing exactly the opposite. In the end, this is not everyone's cup of tea but you won't know if it is your cup of tea until you taste it.

    Note: I allowed my roomate to play this game. I saw him stumbling on every fu**ing rock on a flat surface. I saw him attempting to climb rocks without the proper gear only to fall down on his back. I saw him sprint through a river only to be swept away by the water. I saw him running past a BT infested area with no regard for the threat that they could pose to his cargo. In the end, he said the game was trash, played it for like an hour and refused to play more. I imagine that the 50% who don't like the game felt the same way he did.
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  28. Nov 9, 2019
    5
    ATENÇÃO: EU NÃO JOGUEI O GAME,REVIEW BASEADA EM MINHAS ANÁLISES DE OUTRAS PESSOAS QUE COMPRARAM,JOGAM E FAZEM REVIEWS DO JOGO. Passei 5 horas numa live do ArnaldoDK acompanhando Death Stranding...ora mas zGoldenOG,você não pode avaliar um jogo só por gameplay de um youtuber/streamer,é a regra número 1 dos jogos etc etc...bom,Death Stranding é excessão a regra,voce pode sim ter noção doATENÇÃO: EU NÃO JOGUEI O GAME,REVIEW BASEADA EM MINHAS ANÁLISES DE OUTRAS PESSOAS QUE COMPRARAM,JOGAM E FAZEM REVIEWS DO JOGO. Passei 5 horas numa live do ArnaldoDK acompanhando Death Stranding...ora mas zGoldenOG,você não pode avaliar um jogo só por gameplay de um youtuber/streamer,é a regra número 1 dos jogos etc etc...bom,Death Stranding é excessão a regra,voce pode sim ter noção do jogo APENAS vendo gameplay.Oque dizer da "masterpiece" de Kojima? Walking Simulator refinado. E oque quero dizer com isso? bom,eu vi uma live de 5 horas (inclusive cheguei na metade da live) e nessas 5 horas posso te dizer, foram no mínimo 3,5 horas simplesmente andando...pegando maletas,escondendo de coisas,mexendo em inventário,arrumando inventário...achei a maioria dos cenários depressivos,vazios,chatos,entediantes,planos...faz sentido para a Lore,porém é muito depressivo.
    Valor no Brasil:250 reais,valor em dólar: 60 dólares.
    Eu não consigo enxergar outro gênero nesse jogo,Kojima queria criar um gênero do 0,porém é oque eu disse,um Walking SImulator requintado. Não recomendo,esperem abaixar para 120,100 reais ou 30 dólares.
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  29. Nov 8, 2019
    5
    Death Stranding was a game I was really looking foward to. But unfortunately, it's not what I expected. Gameplay seems tedious and monotonous at best with desolate environments mostly void of any kind of life which makes for a rather boring experience. The game seems more of an afterthought after Kojima had to change his idea for a new game after having left Konami and not being able toDeath Stranding was a game I was really looking foward to. But unfortunately, it's not what I expected. Gameplay seems tedious and monotonous at best with desolate environments mostly void of any kind of life which makes for a rather boring experience. The game seems more of an afterthought after Kojima had to change his idea for a new game after having left Konami and not being able to continue with the game he was originally working on known as P.T. Expand
  30. Nov 14, 2019
    5
    Kojima's first project after leaving Konami unfortunately shows the emperor doesn't have clothes. Death Stranding is a miserable game, and it's miserable specifically because all the parts Kojima was personally in charge of - design, gameplay and story - are all horrid. Audio and visuals are excellent all around, but the game itself is just Euro Trucker with gibberish for story. AvoidKojima's first project after leaving Konami unfortunately shows the emperor doesn't have clothes. Death Stranding is a miserable game, and it's miserable specifically because all the parts Kojima was personally in charge of - design, gameplay and story - are all horrid. Audio and visuals are excellent all around, but the game itself is just Euro Trucker with gibberish for story. Avoid unless you have a fetish for repetitive, slow paced fetch quests. Expand
Metascore
82

Generally favorable reviews - based on 111 Critic Reviews

Critic score distribution:
  1. Positive: 86 out of 111
  2. Negative: 3 out of 111
  1. LEVEL (Czech Republic)
    Mar 18, 2020
    100
    Death Stranding is creating a new game genre and therefore paves its own path towards more interactive experiences. It is a brave work thanks to its novelty, which fortunately is not a bragging right for its creators, as it may have seemed, but an exceptional title that will reward the brave who play it. [Issue#299]
  2. 80
    This game does manage to be fun, even if it is one of the heaviest experiences of 2019. Everything from story to gameplay is begging to be dissected, filled with imagery and symbolism -- just like so many Kojima games before this one. Entering Death Stranding, it’s likely that we all thought Kojima’s calling card was lengthy cutscenes and stealth and action gameplay.
  3. Jan 29, 2020
    100
    Death Stranding stands as a powerful author’s game which drives a strong message of how our over-connected society is evolving, and how we can help other players. Unlike many AAA games, it shines on a truly spiritual level. Well written, engaging and visually magnificent, it offers, despite some pacing flaws, an astonishing solo game with elegant multiplayer elements. A unique representation of Hideo Kojima’s talent.