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9.0

Universal acclaim- based on 5171 Ratings

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  1. Apr 16, 2016
    7
    I've never felt so mixed about a game before. I'm a veteran Dark Souls fan, beated DS1, played DS2 (didn't like it.) beaten BB, Beaten DeS. I watched this game all the way from the starting line. All the little leaks, the trailers, the E3 showing. Everything. When I finally got to hold this game? I'll admit, I squealed a little. And all this hype was worth it. The game not only looks goodI've never felt so mixed about a game before. I'm a veteran Dark Souls fan, beated DS1, played DS2 (didn't like it.) beaten BB, Beaten DeS. I watched this game all the way from the starting line. All the little leaks, the trailers, the E3 showing. Everything. When I finally got to hold this game? I'll admit, I squealed a little. And all this hype was worth it. The game not only looks good (Well, so long as you aren't looking at skin/faces), but its fluid and brilliant. The combat feels great, the multiplayer makes me feel like i'm in a more complex DS1, everything was just right.

    What went wrong, where did it stray from this path? It... didn't, per se.

    however, 10 hours into my first save (was actually my third character, but it was my first that i took past firelink.) I crashed in the Crucifixion Woods. Twice.

    I'd crashed 2 times before, yet those had been a simple 'cut to blue screen, tells me there was an error. start game, reload to last bonfire.' kinda deal. I expected this from a new release, not to mention a new release from a company as overworked as FromSoft. However, both of these crashes were particularly horrendous for a couple reasons.

    1) They were both on loading screens, and the loading screens never stopped their slight animations and infobox slides. I sat there for 10 minutes the first time before I jumped to the dashboard, where my entire PS4 froze, and I had to pull the power cord to restart it.

    2) on the 2nd slide, it was identical to the one described above, with one key difference. When I tried to restart my game, it told me that my data was corrupted, and to re-install the entire thing. 1.3 GigaByte patch and all. And then, when I do that?

    My 'Game installation is incomplete' according to my game when I try to use my save. I couldn't use my main.
    And this killed all the drive I felt. Running on faith alone, cause I love this series to death, I restarted.

    Same thing happened, just a bit after the Crucifixion Woods this time.

    I sold the game. Only gonna get it again once they iron out these terrible bugs. If that doesn't happen by the time the DLC drops, I'm not getting anymore FromSoft games anymore.

    I'm sorry. I'm legitimately almost crying right now. No... I just feel empty.
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  2. May 1, 2016
    7
    I got banned from Reddit for this review so I invite you to open your minds to it:

    Before I get assailed with "git gud" or "mad cuz bad" type comments, please know that I've had DS3 since April 11th and have already beat it 8 times - including a no death run that I accomplished in a little over 5 hours last night. I don't suck and have plenty of videos to support my claims. With that
    I got banned from Reddit for this review so I invite you to open your minds to it:

    Before I get assailed with "git gud" or "mad cuz bad" type comments, please know that I've had DS3 since April 11th and have already beat it 8 times - including a no death run that I accomplished in a little over 5 hours last night. I don't suck and have plenty of videos to support my claims. With that out of the way (which shouldn't be necessary, but you all know how the Souls community operates by now):

    I was initially head-over-heels in love with DS3. I found the world design, level design, and graphics to be breathtaking. However, by about my 4th play through on, after the initial glitz and glamor of the spectacular world had worn off, I found the combat/game play to be incredibly clunky and the pvp to be absolutely atrocious. It plays just like DS1, which is really not a good thing in 2016. It feels outdated and out of place in an otherwise gorgeous world and I'm willing to bet that the combat went retro because of all the DS1 whiners who failed to adapt to the new mechanics of DS2 and did nothing but **** about it. In DS3, they ruined the smooth and fluid step back, which was my bread and butter move in DS2 pvp, and all thrust attacks now have the same herky jerky, hiccuping, fishing pole cast type of animations that DS1 thrust attacks did. I loved DS1 once upon a time, but after 2000+ hours in DS2, over half of which was in pvp, it genuinely feels like **** to play. DS3 feels the same way DS1 did when I went back to it from time to time to take a break from DS2.

    DS3 is also ridiculously easy. I was already no damaging just under half the boss fights by my second play through, and with the challenge just about gone already, the subpar, clunky combat wasn't enough to keep me interested. So what did I do? I spent some time with pvp and co-op and, my God, they are absolutely awful. Pvp sucks, first and foremost, because of the aforementioned clunky combat, but also because it is the laggiest pvp experience to date (and Souls games have always suffered from latency issues, but nothing like this). Co-op is even worse. In co-op, you can have 3 summons so that a grand total of 4 people beat on a boss like a freaking pinata with very little risk of dying to anyone in the party. It's a joke. As an above average gamer, I love lending my expertise and mastery of a fight to people, but when I'm joined by three others it becomes a boring gank squad simulator where the only challenge comes from getting in each other's way. At the same time, these 4 man teams are a nightmare for invaders, making that aspect of the pvp awful as well.

    As of now, I'm already back to DS2 and loving it. It's like being reacquainted with an old friend. I bought the SOTFS version for PS4 since I originally had the PS3 version (unfortunately my PS3 died on me back in January) and all feels right with the universe again. Smooth and fluid combat, much better looking female characters, co-op that's actually fun, pvp that's actually fun, and even better weapons (they ruined my Majestic GS in DS3). Nearly everyone I've talked to has agreed with me on most of these things, if not all, and I'm so disappointed with DS3 at the moment that I had to post this somewhere and figured it would be better received here than on the DS3 board. The one thing DS3 has going for it is the best world and level design in the series along with the best graphics. That's it. 7/10 game, sadly, and this is coming from a Souls vet whose all time favorite games are the Souls games.

    Please let me know if this contains any unacceptable spoilers and I'll be happy to edit asap. Thank you for your time.
    ---

    And ^that^ got me mercilessly attacked by the community, accused of being disrespectful, and banned. I hope my review can't be discussed this time around as this is the final time I'm willing to post it anywhere. DS3 is the worst game in the Soulsborne series and I'm not a troll or an idiot for saying that.
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  3. May 17, 2016
    7
    The game is good,but now sometimes i feel i,am playing monster hunter,now this game need more history,some narrative and more explanation,for me dark souls 1was the best,now you are playing the same game,with difrent locations,and some new enemys...the game is great sometimes,but only sometimes,have fun
  4. Mar 27, 2017
    7
    Dark Souls III is a great game, but it's also a disappointing Dark Souls game.

    If you have played a Souls game before, you know what to expect here. It's an open world dungeon crawler filled with traps and powerful enemies, with brutal difficulty but fair and rewarding gameplay. The online system of co-op and invasions is back, along with the covenants. There is also an arena PvP mode
    Dark Souls III is a great game, but it's also a disappointing Dark Souls game.

    If you have played a Souls game before, you know what to expect here. It's an open world dungeon crawler filled with traps and powerful enemies, with brutal difficulty but fair and rewarding gameplay. The online system of co-op and invasions is back, along with the covenants. There is also an arena PvP mode introduced in the Ashes of Ariandel DLC, but it's lame.

    The story is vague, as per the series' tradition, which is something that I don't really like. There is a whole fantasy universe and plot that gets buried in the descriptions of items, and chances are most players won't understand a thing because the lore needs to be read in fan-made wikis. Most players will just accept they have to slay anything that moves and progress to the end of the campaign and beat the final boss.

    Gameplay is solid as ever but it hasn't progressed much since Dark Souls 1, or even Demon's Souls. It's stuck in the same old pattern, while Bloodborne refreshed the series' gameplay in a huge way. There is only the addition of Weapon Stances, weapon-specific special moves (maybe inspired by Bloodborne's transforming weapons), but since they consume magic points to execute, players can't really use them as often as desired and will have to rely on the usual normal and heavy attacks.

    Another disappointment is the lack of art imagination. Most areas are copied from previous games. You have a new Castle, new Undead Settlement, new Library, new Catacombs, another poisonous lake, even a portion of Dark Souls 1's Anor Londo castle makes a return. There are a few completely new and original areas such as Irithyll of the Boreal Valley, but it's too little.

    Enemy mobs are great and varied, maybe a 100 different designs. Some of them even transform and buff themselves so they become really dangerous. The fight against The Dancer of Boreal Valley is a phenomenal boss fight, and 2 or 3 others are challenging and/or interesting, but the rest of them are just lame.

    Going into technicalities, graphics have been upgraded since Dark Souls 1 and 2, but not by much. Just like Bloodborne, frame rate on PS4 suffers not only from small drops here and there but also from bad frame pacing, so you get a constant jerkiness in motion even when the average is 30 fps. Thankfully the game remains highly playable. The soundtrack is meh, whereas Bloodborne's was majestic.

    Dark Souls III is a great game, but it failed to progress an already exceptional series. Releasing just a year after the magnificent Bloodborne, I think DS3 was rushed out the door. And since the game feels uninspired I suspect FROM Software kept the best elements for the Season Pass, just like with DS2. Guess what, they did exactly that. Both DLCs Ashes of Ariandel and The Ringed City look far more interesting than anything in the main DS3 game, even though they are overpriced for what they offer in terms of content and hours of play.

    My 7/10 score reflects the main game's state. I 'd score it a 7.5/10 if I could, but since it doesn't deserve an 8/10 it's a 7/10 then. A future GOTY Edition will be an 8.5/10 with the DLCs included.
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  5. Apr 1, 2017
    7
    A good game with excellent difficult, good history, graphics, game mechanic, but i never will understand why this game only have music in bosses fights!! Im not agree with Miyazaki about this, Dark Souls saga must have music on their stages, imagine a wonderfull music when you arrives on Boreal Vally....

    After you complete the game there's nothing to do, collecting update for rings is
    A good game with excellent difficult, good history, graphics, game mechanic, but i never will understand why this game only have music in bosses fights!! Im not agree with Miyazaki about this, Dark Souls saga must have music on their stages, imagine a wonderfull music when you arrives on Boreal Vally....

    After you complete the game there's nothing to do, collecting update for rings is boring and complete secondary missions for npc rewards not bring a big satisfaction, the camera for some bosses fight is awful, the control feels very old like classic resident evil games and Dark Souls 3 difficulty is not so big like other people says, is a good game but not perfect.
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  6. Feb 1, 2018
    7
    First Souls-Game I played, so I had no comparison. Therefore I thought this game would be a bit harder to be honest. But Combat feels really great.
  7. Q_C
    Oct 8, 2018
    7
    You Died.. I saw those words on my screen Seventy-Eight times in time playing Dark Souls 3. As much as I thought I wasn’t going to enjoy my experience playing this game, I have to say I’m pretty proud of my performance in this game. That’s not to say this game isn’t difficult, it’s very VERY difficult. You will die a lot if you don’t respect the game; my advice, take it slow, checkYou Died.. I saw those words on my screen Seventy-Eight times in time playing Dark Souls 3. As much as I thought I wasn’t going to enjoy my experience playing this game, I have to say I’m pretty proud of my performance in this game. That’s not to say this game isn’t difficult, it’s very VERY difficult. You will die a lot if you don’t respect the game; my advice, take it slow, check everything, and attack every chest… Mimics are stupid. The game gave me a lot of reasons to both love and hate it. It felt like every time I took a moment to breath in the games incredible atmosphere, it would swiftly remind me why I don’t ever want to play it again. I would look up at the beautifully rendered landscape and go “wow, this is incredible”. And then just a few steps later would be cursing and screaming at From Software for dropping a huge were-beast at me that I instantly had to figure out how to kill or.. Welp, I’m dead again. By far my favorite part of the game was the boss battles. Holy God the Boss Battles made me want to continue playing despite how much I hate the sloggy grind between bonfires. Grinding is easiest before the Lord of Cinders “The Abyss Watchers” and “Lothic” both of those bosses have a bonfire right outside their arena that have high souls, nearly 1v1 fights that you can grind for days. The game has many memorable moments. Unfortunately most of them stem from the amount of BS moves or groups of enemies you have to learn to maneuver around and slay. I just used a bow to get groups to come fight me one at a time. Dark Souls 3 has an amazing Replayability structure. I have a theory on something I like to call “The Barrier of Entry for JRPGs” Think of your favorite JRPG game, each of them have a very slow first hour at least. They have to build a story and they have to get you immersed enough to be invested to play it all. But that barrier also keeps certain gamers who couldn’t stomach the barrier of entry and gave up on the game before it got good. Dark Souls is the most Western Influenced JRPG ever made. It practically is a Western RPG, it just happens to come from Japan. But where Skyrim lets you have free reign after your first fifthteen minutes, Dark Souls has a barrier of 90 minutes. After you get through the Highwall of Lorthic and beat the boss after holding up the banner. That’s when the game clicked for me. Getting the taste of another boss I wanted to fight a third and then a fourth, and eventually I had beaten the game because I was looking for another boss fight. I just wanted to fight another boss. Dark Souls was actually a fine experience. I didn’t love this game fully, but I loved it enough to continue playing it. I won’t say I love this game, but I defiantly left this experience with a new respect to the boys at From. Now please don’t give me another one of their games ever again!

    Dark Souls gets a 7 out of 10
    -Das_Dood
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  8. Jul 15, 2020
    7
    весьма не плохо, вроде бы играбельно но всратое парирование, невозможность отключить вторжение, оставив кооператив с другом, всем знакомый пинг и отсутствие привязки вторжения к открытым локациям и момента в сюжете, поясню - вторженец пробежал всю игру и встречает тебя в самой первой локации с оружием и кольцами из длс, все это портит многое, главная проблема этой игры в её пвп.
    из плюсов
    весьма не плохо, вроде бы играбельно но всратое парирование, невозможность отключить вторжение, оставив кооператив с другом, всем знакомый пинг и отсутствие привязки вторжения к открытым локациям и момента в сюжете, поясню - вторженец пробежал всю игру и встречает тебя в самой первой локации с оружием и кольцами из длс, все это портит многое, главная проблема этой игры в её пвп.
    из плюсов можно назвать хитбоксы, они не идеальные но куда лучше чем было в старых частях соулс и новой секиро (кого ловило в воздухе после уворота тот поймет о чем речь)
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  9. Jan 27, 2019
    7
    I would say its a good game but its definetely not better than Bloodborne.
    Some parts are better like bosses (they are really different and looks nice)/
    But the game is not balanced. The trick with armor weight is not working propertly.
  10. Aug 27, 2019
    7
    This is still a great game, and is a must play in general, let alone if you are a soulsborne fan. However, i just felt that while i certainly liked this game, it felt a bit too samey to the original. I think more new gameplay ideas could have been added/explored, as well as new storytelling ideas. The areas too are quite similar i.e. swamps, decrepid towns, archives. I will say though theThis is still a great game, and is a must play in general, let alone if you are a soulsborne fan. However, i just felt that while i certainly liked this game, it felt a bit too samey to the original. I think more new gameplay ideas could have been added/explored, as well as new storytelling ideas. The areas too are quite similar i.e. swamps, decrepid towns, archives. I will say though the game aesthetically looks really good, and really helps shape the world. The bosses are really cool, however their difficulty is a little bit too easy overall. Don't get me wrong - nameless king, prince lothric, champion gundyr, the pontiff are all challenging bosses but the rest of them are fairly straightforward (maybe its just cause i have played other souls games). The difficulty arc though is better than ds1, progressing very well. DS2 while it certainly had its faults - as you can see in my review of it - made me feel a big sense of adventure, traversing through its many landscapes and killing its many bosses (while DS3 hasn't given me that same feeling) , and in general is an underrated game. Overall DS3 is a great game, but just lacks the originality of the first game, and isn't as grand of an adventure as ds2 for mine. Expand
  11. Nov 23, 2019
    7
    O jogo é bom e a trilha sonora incomparável, a lore do game é sensacional, mas os bosses do jogo são "mono golpe" eles utilizam uma variedade muito limitada de golpes, o último boss do jogo base é uma piada, ele é a incarnação de vários reis, e na segunda vida utiliza uns 5 golpes no máximo, repetindo milhões de vezes o agarrão que é chato e irritante, utilizando deste golpe umas 15 vezesO jogo é bom e a trilha sonora incomparável, a lore do game é sensacional, mas os bosses do jogo são "mono golpe" eles utilizam uma variedade muito limitada de golpes, o último boss do jogo base é uma piada, ele é a incarnação de vários reis, e na segunda vida utiliza uns 5 golpes no máximo, repetindo milhões de vezes o agarrão que é chato e irritante, utilizando deste golpe umas 15 vezes na batalha, sendo que um deles que é o combo com espada,quase impossível de desviar ileso, ele repete isso incontáveis vezes, muito chato. Expand
  12. Dec 8, 2020
    7
    Awesome game, 60 fps patch was awesome, yet ps4 pro cant give 60 fps all the time ;(
    Peer to peer system killing online play for everyone. Pvp transformed into lag fest where winner is the one with worst connection. From software just spit on players 5 games in a row with it, yet continues to do that.
  13. Dec 29, 2020
    7
    7/10 for me
    The game is good but it has its problems 1the areas are mostly boring 2even 4 years later it's still broken there's a lot of popin and the hit boxes are broken
    3the game overstays it's welcome after getting to archdragon peak I was already really burnt on the game which is really bad considering that that's only about half the game not to mention all the dlc 4 compared to ds1
    7/10 for me
    The game is good but it has its problems 1the areas are mostly boring 2even 4 years later it's still broken there's a lot of popin and the hit boxes are broken
    3the game overstays it's welcome after getting to archdragon peak I was already really burnt on the game which is really bad considering that that's only about half the game not to mention all the dlc
    4 compared to ds1 it's very mediocre in terms of fun
    However there's still a lot of good in the game 1the bosses are awesome
    2the soundtrack is great
    3the combat is fun enough
    So in conclusion the game is worth it as long as it under 40 bucks or its your first souls game
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  14. Jul 21, 2020
    7
    The Dark Souls series needs to end. As soon as I started playing DS3, I felt it was already too far. Bosses just went too far with having up to three phases and being more of a fight to reserve resources than defeat by combat. The Ringed City DLC is surprisingly recycled and many assets are just fixed into it from previous sequels. Even just got old enemies in. It's clear they have run outThe Dark Souls series needs to end. As soon as I started playing DS3, I felt it was already too far. Bosses just went too far with having up to three phases and being more of a fight to reserve resources than defeat by combat. The Ringed City DLC is surprisingly recycled and many assets are just fixed into it from previous sequels. Even just got old enemies in. It's clear they have run out of ideas and funnily enough they have announced that they do need to move away from dark souls. Elden Ring needs to be a new experience, or a new thing all together Expand
  15. Aug 28, 2020
    7
    The thing that stops this being a much better game is the poor design of the bosses, they would have been better making the game a bit shorter and focusing on maintaining the quality level.

    The DS series prides itself on tough but fair skill levels but some of the later bosses seem a bit cheap, focusing on trying to make it so you can’t heal while one wrong move and they one shot you or
    The thing that stops this being a much better game is the poor design of the bosses, they would have been better making the game a bit shorter and focusing on maintaining the quality level.

    The DS series prides itself on tough but fair skill levels but some of the later bosses seem a bit cheap, focusing on trying to make it so you can’t heal while one wrong move and they one shot you or you are spending half your time trying to fight the controls where you can’t lock on.

    Maybe my issue was playing Bloodborne first which is a much better overall game with better bosses, combat and much more satisfying weapons. DS3 seems slow and frustrating in comparison, I spend the last half of the game wishing it would end
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  16. Oct 20, 2021
    7
    This review contains spoilers, click expand to view. Interesting but unbalanced..............................................!!! Expand
  17. Jan 2, 2022
    7
    Este juego puede ser o muy bueno o muy malo, dependiendo del gusto personal del jugador.
    Sin embargo, no se puede negar que este juego tiene puntos fuertes y puntos flojos:
    Puntos negativos: Muchas veces y según la persona te puedes frustrar jugando a este juego, por ejemplo si te tiras 100 intentos contra un boss llamado La Bailarina del Valle Boreal o si por otro lado te tiras 41
    Este juego puede ser o muy bueno o muy malo, dependiendo del gusto personal del jugador.
    Sin embargo, no se puede negar que este juego tiene puntos fuertes y puntos flojos:

    Puntos negativos: Muchas veces y según la persona te puedes frustrar jugando a este juego, por ejemplo si te tiras 100 intentos contra un boss llamado La Bailarina del Valle Boreal o si por otro lado te tiras 41 intentos para saltar a una cornisa sin morir en el intento. Muchas mecánicas son frustrantes y aburridas, aunque depende del boss. El sistema online que viene activo por defecto es bastante innecesario debido a los mensajes trampa que te dejan el resto de jugadores y al sistema de invasiones en el que tú estás tan tranquilo yendo a x zona y te sale un tío de color rojo que te quiere matar, como si no tuvieras suficiente con los 8000 perros que se teletransportan a tu cara o a tu espalda a medida que huyes de ellos. Las misiones de personaje requieren consultar una guía, porque no son intuitivas en lo absoluto. Las pantallas de carga hacen la experiencia un tanto más lenta ya que te tienes que comer una cada vez que viajes o mueras, y por último, los gráficos no están del todo mal, pero podrían ser un poco mejores a la vista.

    Puntos positivos: La mayoría de los jefes molan un taco, hay zonas bonitas, el aspecto RPG está bien logrado, no es injusto, a medida que vas avanzando en el juego vas a ir aprendiendo y dominando mecánicas ya conocidas, cuando derrotas a un jefe en el que llevas tiempo atascado te produce una gran satisfacción, puedes usar varias builds, se te puede ir la cabeza e intentar cosas como una no-hit y la historia, aunque escondida, es bastante buena.
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  18. Mar 16, 2022
    7
    Dark Souls 3 is fun. Definitely. The souls series is known for being extremely difficult. But personally I find there is a disconnect between being tough and being fair in DS3. Although I beat every boss in the game, I can recognize why so many people think this game is too hard. For example the Farron Keep swamp at the beginning of the game. You are posioned, cannot run, and have manyDark Souls 3 is fun. Definitely. The souls series is known for being extremely difficult. But personally I find there is a disconnect between being tough and being fair in DS3. Although I beat every boss in the game, I can recognize why so many people think this game is too hard. For example the Farron Keep swamp at the beginning of the game. You are posioned, cannot run, and have many enemies who defy all geographical obstacles coming to kill you which they will as they have every advantage. Great game but unfair. Expand
  19. Jun 2, 2016
    6
    The only Souls game I did not particuarly like. It's not that the game lacks anything special (well, a bit more open world would have been nice!) but just that it feels so awkward compared to the earlier entries. The game feels like a Bloodbourne game with its gravestones and cathedrals - god there must have been at least eight cathedrals! - and although the game play was entertaining forThe only Souls game I did not particuarly like. It's not that the game lacks anything special (well, a bit more open world would have been nice!) but just that it feels so awkward compared to the earlier entries. The game feels like a Bloodbourne game with its gravestones and cathedrals - god there must have been at least eight cathedrals! - and although the game play was entertaining for sure, I never really felt interested in downing the next boss. At times the bonfires were placed so close to the bosses that the whole back and forth between checkpoint and boss became not so much a test in endurance but a study in frustration. I always try to play the Souls game solo on my first run but this was the first time I actually did not care anymore. The worst part though was definetly the pandering and endless references to the first Dark Souls. Where it not or the Bloodbourne gothic imagery, the game could have seemed like a fan made tribute with all its reoccuring characters, places and so forth. Up til this moment I'd always regarded the series as a game with a strong sense of integrity but not anymore. I understand how people like it though, as it's still a good play and the bosses are as challenging as ever. Maybe I'm just done with Souls. Expand
  20. May 22, 2016
    6
    Let me start off by saying Ive been a souls fan from the beginning and have put hundreds of hours into the series. Ive loved it all from.the beginning, but this is the first game in the series Ive been reluctant towards playing to the end. 20 hours in and I am just completely bored of it, I dont know if its because theres been 3 souls games over 3 years, Im including Bloodborne. To meLet me start off by saying Ive been a souls fan from the beginning and have put hundreds of hours into the series. Ive loved it all from.the beginning, but this is the first game in the series Ive been reluctant towards playing to the end. 20 hours in and I am just completely bored of it, I dont know if its because theres been 3 souls games over 3 years, Im including Bloodborne. To me this feels lile the most rushed and lazily designed of the batch with the biggest marketing campaign. I feel most of the hype surrounding is how accessible this one is, souls games are known to be challenging but fair where you learn from errors, learn placement and new.strategies constantly. Dks3 features none of this, at least for a series vet, everything is rehashed. Ive run through 20 hours hardly ever dying or being stumped, bloodborne at least challenged me every step of the way. Then theres the level design, its the same huge disappointment as dks2 being very linear with very little aside for exploration. Although Um being quite negative the game isnt bad, its ok. I actually enjoy the amped up speed of combat. The art direction is phenomenal and imposing as well as the soundtrack. Aesthetically its the best in the series in my opinion. I just really hate seeing one of my favorite series go out with such little flair and follow more of the same from dks2 mainling rather than following what was phenomenal in demon souls and dark souls 1 while adding more new improvements. Im probably going to get down voted for this review also, but it is my honest opinion, Im very disappointed. Expand
  21. Apr 13, 2016
    6
    I'm a diehard Sun Bro and have been Praisin' for years. Since Demon Souls first came out actually. But why am I disappointed with this game? While some of the visual effects have been improved, the overall graphics have not. Lords of the Fallen and Bloodborne both look better. They definitely have not pushed any boundaries there.
    Next, the camera. I'm tired of fighting it. It's OP. During
    I'm a diehard Sun Bro and have been Praisin' for years. Since Demon Souls first came out actually. But why am I disappointed with this game? While some of the visual effects have been improved, the overall graphics have not. Lords of the Fallen and Bloodborne both look better. They definitely have not pushed any boundaries there.
    Next, the camera. I'm tired of fighting it. It's OP. During the first boss battle there were multiple times where the target selected icon came off the boss randomly and the camera lost its bearings. At one point while standing on a scaffolding with a enemy beneath me I started to spin fast. The enemy below me was doing a spin to win attack and here is me above him spinning in place . WTF
    Lastly, the game doesn't feel new enough or different enough to me. Lots of the same weapons and shields from DS2, lots of the same Miracles from DS2. There is just too much of it that feels recycled from DS2 and Bloodborne. I told my wife about the game and how excited for it that I was and she asked yesterday "Did you get your new game?" I said "Yeah hun, I'm playing it right now". She said "Oh, it looks exactly like the other one you were playing." Pretty much.
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  22. May 6, 2016
    6
    Let me start off by saying, I love the Dark Souls series, and I have thoroughly enjoyed Dark Souls 3. However, this game has disappointed me in more ways than I can count, and honestly, I am extremely angry at From Software for their obvious laziness in creating this game. Let's start out with what is absolutely amazing about this game. First off, the weapons skill system. The new skillLet me start off by saying, I love the Dark Souls series, and I have thoroughly enjoyed Dark Souls 3. However, this game has disappointed me in more ways than I can count, and honestly, I am extremely angry at From Software for their obvious laziness in creating this game. Let's start out with what is absolutely amazing about this game. First off, the weapons skill system. The new skill system that has been implemented in Dark Souls 3 is a ton of fun and a great addition to the game. It gives weapons a whole new purpose and can completely change the way you fight.
    The new enemies that have been added to the game are also very interesting with some terrifying or just plain strange enemy design similar to bloodborne. On top of that, each enemy you encounter has a very unique AI and skill set that will definitely test your limits, without feeling unfair.
    This game took a lot of points from Dark Souls 1 and made a map that was interconnected in various ways, with plenty of side areas you can go and explore for fun. On top of that each side area has plenty of extra loot for you to find, so it is always worth exploring everywhere you possibly can. Add in that these various areas are extremely well made with beautiful and epic visuals, and you have one of the, if not the, best made maps in all of the Dark Souls series.
    The upgrading system has also been updated as well. Now, it is always beneficial for you to infuse your weapons, along with the fact that many new infusions have been added into the game like heavy, sharp, refined, and deep. It is also no longer very hard to find the titanite to upgrade your weapons like the other games in the series. Often, you can farm enemies for almost every single kind of titanite in the game, and can collect more than enough each NG to fully upgrade up to eight weapons.
    Now..... it is time for me to tell you all why this game is such a HUGE let down. It seems that literally none of the issues that plagued this game series ever since its inception have been fixed. The camera angles are just as bad, if not worse than Dark Souls 1. Especially when you get into any kind of small room, or fight a big boss or monster, you will often find you cannot see a single damn thing because your camera is stuck in some wall or pillar.
    They also have not fixed the issue of hitboxes in this game. You will often find yourself being hit by attacks that are very obviously not even close to your actual character. This is especially prevalent in PVP where this issue is compounded by another huge issue in this series which is PVP lag. You will often find your attacks simply do not hit players, or they will suddenly teleport a couple feet every few seconds, or that you will suddenly be backstabbed by a person who literally seemed to teleport behind you. Mix that with the absolutely atrocious hitboxes in this game, and you are just asking for extreme amounts of rage.
    Talking about PVP, I seriously want to ask From Software if they have ever heard of the word 'unbalanced'. This game's PVP system is probably the most broken I have seen in the entire series of Souls games. There are a few weapons and build sets that you can get in the game that will make you able to easily 1 hit kill/1 inescapable combo kill literally anyone, whereas other weapons are like pea shooters in comparison. Add in that there are multiple weapons that have a vastly better moveset than other weapons to the point where it is just completely unfair, and you have DS3 PVP. A good example of this would be the Farron Greatsword and dagger combo weapon versus the Dark Sword. The Dark Sword is a small sword, and should therefore be able to hit much faster than the Greatsword and dagger combo correct? Nope, in this game the greatsword has multiple attacks that are light years faster than the Dark Sword, as well as large sweeping attacks that can take away your entire stamina bar by blocking just once. On top of all of that, the Greatsword and dagger combo weapon also has multiple moves that give them unassailable poise even if they are wearing light armor.
    I am greatly disappointed in this game because of the fact these game breaking issues have still been made into this game and have even been generally accepted by the community. I personally think it is absolutely ridiculous that a big game developer like From Software would release a game with this many glitches and huge issues that have been apparent since the first game. And I assure you, they will never fix any of these issues in any patch so I can rest assured knowing my score on this game won't change. I genuinely enjoy the game and I think it is a great finale to the series, however I cannot get over these huge glaring issues.
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  23. Sep 15, 2016
    6
    I tend to agree: Ds3 loadings ARE bad.
    Though I felt in love with this game, it's undeniable that no "souls" game before it had been so hampered by slow load times.
    Slow loadings ruins replayability; hence they should be fixed.
  24. Aug 7, 2016
    6
    First off I'm a fan of the first game and this game is very good to but the one thing I hate is the hit detection in this game I fight bosses and the only 5 seconds I get is me slashing and nothing happening and I end up. Pvp isn't better either literally can't hit anything.
  25. Sep 4, 2016
    6
    Unnecessary to address the pros of this game any longer.
    But there's a really serious issue people here seem to forget about: the load times are HORRENDOUS.
    Seriously, having to wait half a minute after every retry on a challenging boss is mind torture!

    We're already on calibration 1.11, ver. 1.07 and load times are still an issue. Please FROM, fix that!
  26. Dec 28, 2017
    6
    Brings almost nothing new to the series, misses the point in many cases; full of inane fan service. Tight gameplay, astounding visuals, and music.
  27. May 3, 2019
    6
    Конечно, из-за возвращения Миядзаки, чувствуется и возвращение той самой мрачной атмосферы, за которую все и полюбили Dark Souls. После концептуального провала Dark Souls 2 от Юи Танимуры, Dark Souls 3 действительно выглядит внушительно и более талантливо. Однако, присмотревшись пристальней, уже можно заметить зияющую дыру творческого кризиса серии. Не просто так, после релиза игры,Конечно, из-за возвращения Миядзаки, чувствуется и возвращение той самой мрачной атмосферы, за которую все и полюбили Dark Souls. После концептуального провала Dark Souls 2 от Юи Танимуры, Dark Souls 3 действительно выглядит внушительно и более талантливо. Однако, присмотревшись пристальней, уже можно заметить зияющую дыру творческого кризиса серии. Не просто так, после релиза игры, Миядзаки стал заявлять во всех интервью, что с Dark Souls покончено и если Namco и потребует еще одно продолжение, то оно уже точно будет не от него.
    Фансервис, куча великолепного вырезанного контента (бой Оцейроса с применением младенца или появление первородных змеев Кааса и Фрамтпа), невнятные попытки высмеивания христианства в лоре (Dark Souls скатывающийся в социальную сатиру с жирными ангелами и узурпацией Анор Лондо Понтификом и попами), и многое другое обесценили Dark Souls 3 и сделали его неким фантомом, пустой вспышкой, которая ничего в себе не несет. И конечно никогда не встанет в ровень с Demon's Souls, Dark Souls и Bloodborne.
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  28. Ygs
    Jul 14, 2022
    6
    What can I say after the masterpiece
    The battle of bloodborne, this game has nothing unique, a completely forgettable experience where the only thing you do is kill everything that moves on the screen without any incredible story.
  29. Feb 28, 2022
    6
    -Beautiful story with a beautiful setting, very dark and deep
    -Very high replayability (there are a lot of fantastic builds that you can try out)
    -It contains some of the worst design problems that i've ever seen (like the camera or the **** up
    hit-boxes)
    -Not so friendly with new players (that are new to the saga)
    Overall a nice and enjoyable game but in my opinion lazily coded
  30. Jan 20, 2017
    5
    Dark Souls 3 - Souled Out. And they certainly did with this one. PvE although decent is way too easy, even solo. You can R1 spam all the way through this game with a straight sword and resins. And then do it again in NG+ and NG++. Of course, you may want to roll your way to victory too, since it costs no stamina to do so. There is no thought or deliberation required in any kind of fightingDark Souls 3 - Souled Out. And they certainly did with this one. PvE although decent is way too easy, even solo. You can R1 spam all the way through this game with a straight sword and resins. And then do it again in NG+ and NG++. Of course, you may want to roll your way to victory too, since it costs no stamina to do so. There is no thought or deliberation required in any kind of fighting in this game. It's basically mindless spamming all the way.
    And then of course, there's the PvP. Invasions are a total nonsense now, duelling gets very old very fast. Two of the covenants still don't work properly. I'll admit to having good fun as an Aldrich and a Watchdog though.
    The last DLC was easily the worst DLC From have made in these games. Way too short, uninspiring and basically nothing new.
    Shouldn't be surprised that a niche game that becomes popular is suddenly dumbed down to appeal to the masses, but for a game that made its name by being difficult, this is even more hard to swallow. An awful way to end the series and I'm not sure that I'd buy a DS4 anyway if this is the new direction. Shame.
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  31. Apr 13, 2016
    5
    It's the best game ever since the one that was released last week, until the next one that comes out next week.

    Netcode, controls, animation skeletons, bosses, AI opponents (somehow actually worse than Scholar), pretty much every item and spell and miracle, the nun-filled choir, you've seen it all before and I suspect you will be seeing it again. One notable difference is the
    It's the best game ever since the one that was released last week, until the next one that comes out next week.

    Netcode, controls, animation skeletons, bosses, AI opponents (somehow actually worse than Scholar), pretty much every item and spell and miracle, the nun-filled choir, you've seen it all before and I suspect you will be seeing it again.

    One notable difference is the addition of focus points i.e. mana, a concept done to death in video games and which is yet another stat that the bosses have an endless supply of in a vain attempt to pad out the game's difficulty.

    You will run past enemies like never before; in the beginning there is an AI opponent that is harder than the boss that comes 3 minutes before him and which will have twice your hitpoints and do twice your damage while naked.

    As usual the bosses require you to summon or have incredible equipment or else be murdered when they accidentally slap you with their testicles, the former of which means you have to reverse hollowing (called "embered" colloquially, or "enkindled" due to new sparking shader that circumvents needing to produce a hollow-version-model of yourself) and thus engage in multiplay.

    Sadly, as has been the case since Dark Souls 1, the netcode is a horrible joke and it can take well over an hour to connect to a 10 minute co-op session, if you are so lucky; meanwhile you can be invaded by people that don't know what they're doing and will confusedly lag stab you until they fall off a cliff.

    An utterly mediocre entry in a mostly overrated series hallmarked by its imitation of NES Dragon's Lair difficulty - training you to repeat patterns over and over forever, retreading the same content about 10 times longer than you would need to otherwise. Because it has gathered a following, your more suggestible friends will probably act like it's some seminal work of video game design even though each one is basically Demon's Souls but worse (perhaps progressively so), which in turn was basically Severance: Blade of Darkness, Die by the Sword, or Rune but with more interesting multiplayer and more gameplay padding.

    If you've never played video games before or have been chided for being ignorant, gullible, or uncultured then go ahead and give it a go - the whirlwind of Carrollesque imagery, Zen-like narrative and game design, and feeling of having accomplished the task of memorizing every enemy's attack patterns is sure to impress. Otherwise, save your money.
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  32. Mar 30, 2020
    5
    When reviewers know that a certain game is a best seller, or an instant internet sensation, they no longer write reviews, they simply hedge our bets.

    That's the syndrome of which Dark Souls is afflicted. You will hear people say that "this is a hard game" or "git gud", is it hard for the right reasons though? That is almost never discussed, or if it has been, I've certainly missed it
    When reviewers know that a certain game is a best seller, or an instant internet sensation, they no longer write reviews, they simply hedge our bets.

    That's the syndrome of which Dark Souls is afflicted. You will hear people say that "this is a hard game" or "git gud", is it hard for the right reasons though? That is almost never discussed, or if it has been, I've certainly missed it before I made my purchase.

    Put simply, Dark Souls is a PS1 generation game, with the graphics of a current generation game. In fact, not even up there, but I do bet that without the graphics advantage, you would never tell this apart from a PS1 port as far as mechanics go.

    In another way, if the main character of one of your most favorite action RPG's was yourself instead of the main protagonist, and you mastered no martial arts, that's also Dark Souls. Proof enough, you make your own character, so he/she could very well be a stick figure for all we care.

    It's almost never a good strategy to rely on your reaction time, or your skill set (which technically there is none), or even try to find an efficient, cool-looking way around this game. Why are there even enemies that die with one hit!?

    Dark Souls plays like a horror ride from an amusement park, I get the appeal in that, but it's not an "action" RPG, it's... a very dated, wasn't released before, refurbished, old generation game, where the combat mechanics are as simple, and as brutally punishing, as poking an enemy's hitbox in whichever way or form and moving away.

    The difficulty really comes from your own character's mediocrity, and I'm not on board with that.
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  33. Sep 5, 2020
    5
    The worst of the Dark Souls game to put it in sbort imagine you have a winning formula and you decide to trash it to appeal to a casual market i.e. Call of duty and Fortnite crowd... THIS IS WHAT DARK SOULS 3 IS!!

    I'm not going to go into too much details ill give you all tje maom points why you shoulsm't buy the game. The pacing of the game caters to a casual low IQ audience who can't
    The worst of the Dark Souls game to put it in sbort imagine you have a winning formula and you decide to trash it to appeal to a casual market i.e. Call of duty and Fortnite crowd... THIS IS WHAT DARK SOULS 3 IS!!

    I'm not going to go into too much details ill give you all tje maom points why you shoulsm't buy the game.

    The pacing of the game caters to a casual low IQ audience who can't deal with real timing. The gameplay is essentially just a boring hack and slash.

    Constant roll spam, the roll spam goes unpunished because what it takes to roll is minimal in stamina department therefore gameplay is very lacklustre. Just forgetable dodve dodge dodge dodge Boss fights are incredibly easy no challenge at all
    Honestly im telling you this game isnt worth getting its a massive downgrade on DS1. The high positive scores are fake bots casual souls fans who didnt play the original.
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  34. Apr 23, 2016
    5
    This game is entirely about diving at the right times to avoid your opponent’s auto-targeting, or avoiding colossal monsters’ attacks, which penetrate walls somehow. While it has its moments, between incredible settings, and epic boss fights, the combat in general is busted. There is no other way to explain the insane precision of the regular A.I, who can pivot a hundred and eighty degreesThis game is entirely about diving at the right times to avoid your opponent’s auto-targeting, or avoiding colossal monsters’ attacks, which penetrate walls somehow. While it has its moments, between incredible settings, and epic boss fights, the combat in general is busted. There is no other way to explain the insane precision of the regular A.I, who can pivot a hundred and eighty degrees in a fraction of a second while still attacking you somehow. In boss fight, or fights against larger monsters especially, and in fights with monsters in general, you will certainly die more than once being struck through a wall. You'll also die falling off of ledges because your character has to leap forward to attack, and half of the fights take place on some tight rope a half-mile above the earth for some reason. Enjoy playing the same 100 meter stretch of gameplay for a whole day, dying in inexplicable ways, and holding in your tears of shame and rage while trying to justify having spent $90 on a rage-induced brain tumour. Expand
  35. Jun 3, 2017
    5
    As a veteran of the series, and a huge fan, I feel entitled to an opinion on this game. I played Dark Souls when it first came out, beat it solo at least 5 times as it nearly instantly became one of my favourite games, having excellent map design, level design, creative enemy design, some of the most enjoyable combat to date and, most importantly, AWESOME BOSSES.

    After Dark Souls it was
    As a veteran of the series, and a huge fan, I feel entitled to an opinion on this game. I played Dark Souls when it first came out, beat it solo at least 5 times as it nearly instantly became one of my favourite games, having excellent map design, level design, creative enemy design, some of the most enjoyable combat to date and, most importantly, AWESOME BOSSES.

    After Dark Souls it was tough to get into Dark Souls 2, I found the whole experience underwhelming compared to the first but that was to be expected. The largest distinction would be that Dark Souls had CHALLENGE, while 2 had DIFFICULTY. Let me elaborate, challenge is a hurdle, a boss that takes you 15 tries but each time you just get a little bit closer to victory - enough to keep you going. Difficulty, on the other hand, is the unfair enemy design, or unavoidable traps if you dont know theyre there. Due to this difference, I enjoyed Dark Souls a significant amount more.

    Next came Bloodborne. Oh my god, what a perfect game. The true successor to Dark Souls in my opinion. Fluid combat, level design to make any gamer orgasm, a new weapon system and the best bosses in the series. After Bloodborne my faith in From was renewed entirely and just in time for Dark Souls 3 to go on sale...

    FINALLY, why Dark Souls 3 only gets a 5. To be honest, compared to Dark Souls and Bloodborne, I would give it a 1 or 2 out of 10 at best (15 hours in, havent had the full experience) but Ive always hated the reviews that butthurt people give when they rank a game 1 out of 10, so, realistically this game is a 5/10.

    My major issues with this game are the same issues I had with Dark Souls 2, primarily, the bosses. In the 15 hours Ive played, the best designed boss so far has been the tutorial boss... which I would only give a 4/10. I beat every boss 1 try despite being severely under leveled due to dying countless times to the brutally designed mobs, which, in the end just encourages me to run past all the **** enemies to slaughter the game-design-neglected bosses. It just isnt fun at this point.

    I will mention the pros to this game. New weapon system with weapon abilities, its pretty cool but I havent gotten a lot of use out of it, still a nice addition. The map and level design are... fantastic - without a doubt the highlight of this game, with areas on par to the original Dark Souls in creativity and feel. I honestly cant describe how impressed I am with it, especially when the rest of the game seems so devoid of thought and design.

    To sum up, it isnt a bad game but it WAS a disappointment beside the others. If you havent played the series, pick it up when its on sale, you might find something you really like. If youre a huge fan of the series, like me, probably still worth the buy with a good sale but be prepared for it to fall short of the bar that From has set.
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  36. Jan 29, 2020
    5
    best RPG, not a single game dragged me so much as dark souls...............
  37. Aug 25, 2023
    5
    The world desing is beautiful, the grafics are fantastic and the wepon arts god I love it, but is not for begginers, the game punish you hardly for explore the cenarios and isn't the best souls to start to know souls like game. When I played this game a had the sensation to play a game made only for fans and not for everone who want to hard game. I fell no diference betwen the introductionThe world desing is beautiful, the grafics are fantastic and the wepon arts god I love it, but is not for begginers, the game punish you hardly for explore the cenarios and isn't the best souls to start to know souls like game. When I played this game a had the sensation to play a game made only for fans and not for everone who want to hard game. I fell no diference betwen the introduction and the rest of the gameplay in terms of difcult. I love this game, but I don't recomend fot people who want to know an learn about the souls franchise, for begginers I recomend the first, the seccond, bloodborn or elden ring. Expand
  38. Sep 6, 2016
    4
    Another fantastic Dark Souls game....I can now forgive them for that piece of trash they call Dark Souls II....I wish I was playing it right now instead of typing this..........Praise the Sun!

    However....after finishing the game multiple times....I am deducting six points for the way FROM sets up their NPC story lines.....complete garbage. Really.....you expect me to backtrack
    Another fantastic Dark Souls game....I can now forgive them for that piece of trash they call Dark Souls II....I wish I was playing it right now instead of typing this..........Praise the Sun!

    However....after finishing the game multiple times....I am deducting six points for the way FROM sets up their NPC story lines.....complete garbage.

    Really.....you expect me to backtrack through an area that has multiple shortcuts right beside the bonfire?
    Really....Even though a character says the same thing over and over you expect me to talk to him after each boss?
    Really....I can end a quest line line just by turning left instead of right?
    Really.....you expect me to warp back to the bonfire and go back to the same spot to trigger certain events?
    Really....I can end a quest-line if I don't talk to someone before I beat a boss?

    Horrible quest design.
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  39. May 28, 2016
    4
    The last in the series and the most disappointing. Sure, it's pretty, there's lore, and a whole bunch of familiar garbage, but overall it's a big step down. In its current state I see it as nothing more than a glorified money grab and I highly doubt they will bother fixing anything properly. Instead we get vague patch notes and messaging like "working as intended" when it is clearlyThe last in the series and the most disappointing. Sure, it's pretty, there's lore, and a whole bunch of familiar garbage, but overall it's a big step down. In its current state I see it as nothing more than a glorified money grab and I highly doubt they will bother fixing anything properly. Instead we get vague patch notes and messaging like "working as intended" when it is clearly broken. Broken collision detection, broken covenants that almost never auto-summon, etc. etc. etc. You can tell Miyazaki's heart was not in this, but his wallet had a huge hard-on. Expand
  40. May 27, 2017
    4
    This review contains spoilers, click expand to view. This game's only redeeming qualities as of late is the lore standpoint of the game. But gameplay-wise, it falls flat. Almost all weapons are pure clones of the basic weapon of their respective class. Pure and prime example for the straightswords is that they're all clones of the Longsword. The only SS with a unique moveset is the Dark Sword. The game has every single BK gear from Ds1. But the Silver Knights do not. Only their armor set, Greatbow, and their Shield. While their GB indeed holds up perfectly, the shield sadly, is by far useless. All of its dmg reduc is reduced to below avrg and the fact that the shield has low lightn reduc now is a complete joke. It's the Silver Knights. Who slayed dragons, as per the intro to DS1. So they SHOULD've AT LEAST moderately high lightning reduc. To top that off, the SK SS and SK Spear, are not droppable at all nor are in the game's code. The SKSS was easily the strongest SS in ds1 (the only one that came close was Balder Sidesword, but still a bit lower in AR than SKSS) The worst part about the sword not being in the game is that the Ringed City is LITTERED with SK statues. And even has Ledo, A SILVER KNIGHT. But you can only get his hammer, not even his armor set. Not even LEDO is wearing it. He's only wearing the normal SK set. They just retracted his set and left it in the game's code, because..reasons? (There's even a small room with a corpse in front of a Silver Knight Sword statue. But it's only an ember) All it takes is a sinple patch to put it in. It's not really all that hard, FromSoft. And in terms of its gameplay. The gameplay itself isn't all that terrible. It's alot better than Dark Souls 2 put out, but the R1 attacks of every weapon are borderline broken. It's true that they wanted to make it more faster-paced, but they did it in the worst way they could have done. Weapons' R1 attacks are so fast that almost all other attacks are rendered useless, even in PVP. Why use an R2 that has a slight delay to it, when you can do a quick hit and abuse it endlessly to win? Take for instance the GSs and UGSs. These are generally slow weapons. But they have pretty quick R1 strings, especially by Dark Souls standards. Bloodborne did fast-paced gameplay right. Your attacks have a wind-up, but you can dodge and maneuver just as quick as your enemies can attack. But DS3 is a little bit the same but replace the wind-up with little to no wind-up at all. Originally, you are meant to COMMIT to your attacks and if you spammed attacks, you bit the dust for it. But this is no longer the case. The patches are also a problem. More recently, the Sunlight SS was changed from having B STR and DEX scaling to C STR and DEX and a B in Faith. It became OP in AR, yes, but at least it was stronger than the Broadsword. But then they patched THAT and reduced the STR&DEX to D. Now it's again weaker than the Broadsword&Longsword, as if you have both at +10 and put to Ref they are both miles stronger than the Sunl SS. So, SOLAIRE's Sword is miles weaker than common soldier swords. Its added Faith scaling is stupid, as it was never a Faith weapon to begin with.It had the same scaling & stats as the broadsword in DS1 (C in STR&DEX). Now, look at Astora SS. A very good weapon from ds1. It's useless now. It has D STR&DEX scaling at +1–+10. Which after the Abyss Watchers, becomes completely weak for the rest of the game(it becomes the 2nd weakest SS in the game),especially if you put it into Ref. (which doesn't change its scaling at all, still stays D in STR&DEX). The problem they made with it is removing its faith scaling, it even has a 14 faith req! What they should've done was not change the scaling Sunl. SS had, have ASS be a Twinkling Titanite weapon and have D STR&DEX,B FAITH). From has been constantly nerfing unique, great weapons and buffing broken weapons from the RC dlc. like the PairedGSs for example. The weapon itself was already broken. It's slightly weaker than BKGS and has an L1 chain that is super slow but somehow stunlocks you. And not even a fully-charged R2 of the Black Knight Greatsword and Black Knight Greataxe, nor even the Dragonslayer Greataxe's L2 knocks them out of it; it gives them infinite poise, and has yet to be fixed. Such attention and patches were never done with the other games. Why now? Sin doesn't exist. Yes, you can pray to velka for absolution and dissolution. But no matter what you do, it seems to always tell you that you have not sinned. It only de-aggros NPCs, that's it. The worst problem with Sin in the game is that it doens't exist! You can kill any NPC and go to Velka. Nope, no sin. But, this game has Darkmoons. Well, that's the next problem. They are downright REDUCED TO BLUE SENTINEL CLONES, and the only purpose of the Blue Sentinels is that you have access to getting Proofs EARLY. Who to choose between the two boils down to merely personal-preference. There isn't even a BlueEyeOrb.Darkmoons are left with waiting for months just to even get summoned Expand
  41. Apr 27, 2016
    4
    I am a big fan of the series, starting with Demon Souls. Unfortunately, unless you choose the right character build at the beginning, and get very lucky, the first boss, who comes in the first 5 minutes, will wipe the floor with you, with cheats. If you played Bloodborne, this first boss IS Father Gascione, except this time there is nothing to get him stuck on so that you can cheat-killI am a big fan of the series, starting with Demon Souls. Unfortunately, unless you choose the right character build at the beginning, and get very lucky, the first boss, who comes in the first 5 minutes, will wipe the floor with you, with cheats. If you played Bloodborne, this first boss IS Father Gascione, except this time there is nothing to get him stuck on so that you can cheat-kill him (which was necessary to play the rest of the game). There is no learning curve like before- it is just straight up impossibly frustrating.

    The most disappointing part though is the world design, which was so excellent in previous games, and the real reason that I enjoyed them. The world here is very bland in comparison to the surprises of the series before. The terrain is mostly corridors made up of two similar colors, and it really gets tedious walking around in game environments that look the same, and fail to give you a sense of reward for daring to venture further and creaking, bloody and battered, to the next bonfire. If that wasn't bad enough, the game is MUCH more linear than the ones before it. At maximum, any given time, there are two paths to travel, and one of them is a very short branch. It is clear that From Software just wanted to have done with the series, as this was the least imaginative entry.

    The PVP combat and AI is however the best in any of the games by far. Some of the game's enemies- you would swear that they are a player because of the things they will try to pull on you.

    It is painful for me to give this game a bad score because I was awaiting it eagerly. Wait until the game price drops, then play this if you are a fan... it is not as polished and well designed as the others before it.
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  42. Apr 14, 2016
    4
    No existe una gran mejora del 2 al 3, de echo en realidad presenta muchas cosas malas que no se veían en la entrega pasada, ademas de que es muy importante mencionar que en la cuestión gráfica se mira mal a estas alturas ya no debe de usar un motor gráfico tan viejo, pero algo mas importante aun que sufre de caída de fps que se vuelve molesto al estar jugando. En fin una lastima que soloNo existe una gran mejora del 2 al 3, de echo en realidad presenta muchas cosas malas que no se veían en la entrega pasada, ademas de que es muy importante mencionar que en la cuestión gráfica se mira mal a estas alturas ya no debe de usar un motor gráfico tan viejo, pero algo mas importante aun que sufre de caída de fps que se vuelve molesto al estar jugando. En fin una lastima que solo saquen una versión 2.1 de un juego cuando pudieron haber realizado una obra de arte en esta siguiente generación Expand
  43. Apr 15, 2016
    4
    Ok, I realize the reviews here are a wall of 10's, but I have to put my honest opinion here. First off I'm coming directly from Bloodborne, which I beat four times/loved, and haven't played any of the previous Souls games, so I'm going to be biased - for anyone else coming straight from Bloodborne, beware!

    I just don't like the feel of the combat mechanics in Dark Souls 3. Bloodborne
    Ok, I realize the reviews here are a wall of 10's, but I have to put my honest opinion here. First off I'm coming directly from Bloodborne, which I beat four times/loved, and haven't played any of the previous Souls games, so I'm going to be biased - for anyone else coming straight from Bloodborne, beware!

    I just don't like the feel of the combat mechanics in Dark Souls 3. Bloodborne was lightning fast, free-flowing, elegant, extremely responsive, almost Street Fighter level controls, combos and counters. Dark Souls feels like you're moving through molasses, fighting the controls (and camera) every step of the way. In Bloodborne with some finesse and dodging you can take on a room full of enemies, In Dark Souls you have to pull one at a time, even 2-3 guys is generally being cornered/death. Bloodborne encourages lightning-fast reaction times and pushing forward with aggression when you're wounded, Dark Souls rewards a slow, heavy armor, plodding, hiding behind a shield/turtling style.

    Lastly the art style - Bloodborne was an incredibly rich, detailed, nuanced, eerie, Lovecraftian nightmare, while Dark Souls seems to embrace this generic Lord of the Rings/Game of Thrones type fantasy environment with an undead vibe. Crumbling towers, dungeons, dragons, evil forest, swamps, check, check. I'm just not digging the art style, and it feels like a huge step backwards from Bloodborne quality and detail-wise.

    I gave up and returned the game after about 15 hours and 6-7 bosses. I just can't hack it, it's just not that fun. Every death in Bloodborne felt like it was teaching me patterns and making me improve - every death in this game feels annoying because you were fighting the controls instead of the boss.

    Sorry guys! I know I'm a dissenting opinion in a wall of perfect 10 reviews here and everyone seems to just love it, but I'm not just not feeling it. Here's to hoping Bloodborne 2 is being developed next!
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  44. Apr 28, 2016
    4
    Please do not buy this game, this is the worst game I have ever played it is not hard or challenging it's a lying cheating game the bosses just one hit kill you no matter how much health you have the only good thing about this stupid lying cheating unrewarding game is the way it looks the artwork is great love the way it looks. This game is not hard there is no skill required it is not forPlease do not buy this game, this is the worst game I have ever played it is not hard or challenging it's a lying cheating game the bosses just one hit kill you no matter how much health you have the only good thing about this stupid lying cheating unrewarding game is the way it looks the artwork is great love the way it looks. This game is not hard there is no skill required it is not for hardcore gamers it is for retards, do not buy this game for $60 do not buy it for $30 don't buy it at all and if your friend gives it to you for free return it and put the money towards a good game. Heres every fight in the game: roll swing get hit and knocked on the ground enemy swings 18 times without getting tired while youre on the ground and can't get up, then you die. This game is for hipsters it's the cool thing to do oh my god you beat dark souls 3 wow you must be a real gamer get the **** out of here I was done learning enemies attacks and dying in one hit in the late 80s, and you'll roll or you will be behind them and they still hit you as an example I was fighting the dancer I was 20 feet behid her she grabs the opposite direction and I get grabbed by her and one hitted. Please please do not buy this, don't buy any of the new games just save up for doom or something I hope they do not ruin that game all of the new games just aren't worth it anymore. Expand
  45. Jul 3, 2016
    4
    Lol at anybody giving this trash more than 6/10. Read the forums. This game fails hard as a Souls game and as a huge Souls fan, I'm honestly disgusted by it. You will burn out of this game after 300-500 hours because the pvp is complete garbage and so is the co-op. Worst Souls game by far and you have to be some kind of idiot to not think so. Just read the posts on reddit. People areLol at anybody giving this trash more than 6/10. Read the forums. This game fails hard as a Souls game and as a huge Souls fan, I'm honestly disgusted by it. You will burn out of this game after 300-500 hours because the pvp is complete garbage and so is the co-op. Worst Souls game by far and you have to be some kind of idiot to not think so. Just read the posts on reddit. People are really down on this game for very good reasons. It's an epic fail that's only good for solo pve. You won't still be playing it after 300-500 hours. Trust me. Expand
  46. May 15, 2016
    4
    PVP is broken and unusable because of it, the game is generally pretty buggy as well. In terms of enemies they seem very recycled and unoriginal. Though the may have unique designs every fight is either getting under the big guy or behind the fast guy. It gets old. The game is addictive but offers very little in exchange. Not to mention I had to look up everything online because thePVP is broken and unusable because of it, the game is generally pretty buggy as well. In terms of enemies they seem very recycled and unoriginal. Though the may have unique designs every fight is either getting under the big guy or behind the fast guy. It gets old. The game is addictive but offers very little in exchange. Not to mention I had to look up everything online because the 'hints' aren't helpful to people on computers, meaning i had to learn every control over the course of several hours. Not helping vs. not explaining. The game chucks you in and expects you to know everything, then, once you do, you realize how basic the game is. Also, magic is very, very stupid. I am yet to find a magic attack that is not either OP or **** but then again, how would I know. The PVP is so garbage. Overall, addictive, reused bosses, and bad PVP. Expand
  47. Jul 26, 2023
    4
    Будучи ещё студентом дорожившим каждой копейкой пришлось пройти игру в коопе, не смотря на то, что игра АБСОЛЮТНО не понравилась и для было удивлением, когда один из моих товарищей с удовольствием её перепроходил и вкатывался раз за разом. Bloodborne и Elden Ring намного легче зашли в свое время.Будучи ещё студентом дорожившим каждой копейкой пришлось пройти игру в коопе, не смотря на то, что игра АБСОЛЮТНО не понравилась и для было удивлением, когда один из моих товарищей с удовольствием её перепроходил и вкатывался раз за разом. Bloodborne и Elden Ring намного легче зашли в свое время.
  48. Mar 24, 2023
    4
    Buen juego, la verdad. Es una copia un poco triste de Elden ring, pero bueno. Esta bien divertido, excepto por el pequeño detalle de perder la cordura muriendo durante horas y horas para pasarte UN jefe. Por lo demás un juego aceptable
  49. May 1, 2016
    3
    Despite the plethora of enemies and bosses on offer, this is a highly repetitive experience. Incredibly, you are not allowed to restart a boss fight, instead, the game will force you to run back from the last checkpoint over and over in a mind numbing cycle of frustration and despair ; This is a seldom seen time waster in games. This pathetic design choice is most likely there toDespite the plethora of enemies and bosses on offer, this is a highly repetitive experience. Incredibly, you are not allowed to restart a boss fight, instead, the game will force you to run back from the last checkpoint over and over in a mind numbing cycle of frustration and despair ; This is a seldom seen time waster in games. This pathetic design choice is most likely there to artificially extend the game-play time. About 50% OF THE GAME-PLAY TIME had me run back to the boss fight location so as to get a shot at the actual challenge ; THIS IS NOT AN EXAGGERATION, you will fight bosses as much as you will run back to them. This design choice alone has me resent the developer profoundly. Past the built-in time wasters, the game is surprisingly not that challenging and the whole design structure encourages you to use exploits in conjunction with Exp grinds. The combat has plenty of nuance, yet it all comes down to rolling, slashing and dying until the end credits. The plethora of enemies on offer are fantastic to look at (as are the worlds), but ultimately fail to add a satisfying level of variety to the combat, as I said, this is very much a one note experience, roll, slash until you reach the end. Dark souls is fundamentally and structurally not a good game, and should be severely reprimanded for some of its design choices. There is something clearly addictive and the world design, lore and detailed visuals must be commended for there exceptional quality. The frame rate is all over the place and bugs abound. Unless you are a nerd with literally no life, or you simply can't resist the lore and visuals, I advise you stay away ; What is good and exceptional about this game cannot be reached other than through the sadistic prism of frustration and a massive amount of time waste. You've been warned. Expand
  50. Jun 22, 2016
    3
    I tried Dark Souls a ways back and found it, repetitive for lack of a better word and sort of slow. A game based on grinding, not that there is anything wrong with that as many games are based on that technique. Anyway, have not played the series, but decided to try DS3. It looks nice, but is pretty much the same clunky and repetitive combat as DS1, I became bored with it quickly.I tried Dark Souls a ways back and found it, repetitive for lack of a better word and sort of slow. A game based on grinding, not that there is anything wrong with that as many games are based on that technique. Anyway, have not played the series, but decided to try DS3. It looks nice, but is pretty much the same clunky and repetitive combat as DS1, I became bored with it quickly. There are so many games available with fluid combat and much better AI than the DS games. I didn't think it was very difficult, just repetitive and boring. Expand
  51. Jun 19, 2017
    3
    At the release of dark souls 3 i gave this game a 10 because i was being a blind fanboy , this is by far the worst game in the franchise it has been terribly dumbed down for casuals , the bosses are too easy the game is too short and what really destroys this game is the god awful pvp ...I cant fathom why fromsoft wanted to encourage every player to be a darksword spamming scrub , and dontAt the release of dark souls 3 i gave this game a 10 because i was being a blind fanboy , this is by far the worst game in the franchise it has been terribly dumbed down for casuals , the bosses are too easy the game is too short and what really destroys this game is the god awful pvp ...I cant fathom why fromsoft wanted to encourage every player to be a darksword spamming scrub , and dont even get me started on how broken the hitboxes are , you will be hit from 4 feet away from another player who isnt even within range from you . I went back to dark souls 1 and tested out the hitboxes in pvp and to my surprise the hitboxes were actually accurate i wasnt getting hit by wepons that were out of range , so my question is, why is an outdated ps3 2011 dark souls 1 able to have better pvp hitboxes than a 2016 ps4 dark souls 3? It just baffles me. Also there is an extreme lack of build diversity , all you will see is players using greatswords, straight swords and dark sword and the fact that fromsoft rehashed everything from dark souls 1 just shows there wasnt much thought put into this game they reused patches , siegmeyer , darkmoon covenant ( which still does not work even after they patched it btw) sunbros covenant , dragon covenant , anor londo , almost every weapon and armor from dark souls 1 and 2 . If you want to play this be my guest , no doubt you will enjoy it at first but once you beat the game numerous times and spend alot of time in pvp you will start to realize that this is just an attempt at making a dark souls 1 clone , i am glad this is the last game in the series for now , this should have never been developed . Expand
  52. DKR
    Oct 22, 2020
    3
    I loved, loved, LOVED DS1. After several ragequits, something about it settled into my heart as a flawed masterpiece....eventually. No matter my hatred for its excessively punishing respawns, DS1 had a great charm to it from its lore, fantasy world, and OUTSTANDING level design. It was dark, somber, but somehow, beautiful, like its ending theme song (youtube Nameless Song ost). Seriously,I loved, loved, LOVED DS1. After several ragequits, something about it settled into my heart as a flawed masterpiece....eventually. No matter my hatred for its excessively punishing respawns, DS1 had a great charm to it from its lore, fantasy world, and OUTSTANDING level design. It was dark, somber, but somehow, beautiful, like its ending theme song (youtube Nameless Song ost). Seriously, this team has some amazing imagination.

    It earned the name "genre-defining".

    DS3 had big shoes to fill, and missed it. The one thing that immediately turned me off was the input delay. C'mon, folks: it's 2020, this shouldn't be an issue anymore. From swinging your weapon, to casting a spell, to most unforgivable of all: DODGE ROLLING. When you press O to dodge, there's a .5s delay until you roll. That alone broke the game for me and made it unplayable. In DS1, my style THRIVED off of wearing minimal gear, but out-maneuvering my target. The enemy attacks are sometimes super fast, so it rewarded reflexive dodging. I could beat most bosses naked! DS3, you wear heavy equipment in every slot, bc nothing else is viable. There's also no 3 levels to movement speed. You're either under-weight, or overweight. There's also some research that suggests leaving a single slot open largely increases the damage you take.

    The death system also feels dated. Dying, respawning, and running to where you were gets obnoxiously tedious. Combine that with the numerous OHK's plastering the world or losing your precious currency AGAIN, and you often feel more like you're running on a treadmill. 75% of your game time will be fighting the same enemies over the same stretch of land again and again and again and again bc your roll delays, you're stunlocked, and back to spawn. Worse yet is this punishes you for exploring. Why wander off the path just to be OHK then lose everything? Eventually, you'll just run straight for bonfires bc the combat isn't fun anymore.

    What's supposed to make this better is summoning others into coop, but they STILL haven't fixed another issue: invasions. Look, if I want to fight a no-life 16 yr old thats spend 1,000 hours perfecting his toon's stats, gear, spells, and every cheap kill on the map, I would say so, but I don't. I want to play COOP: THAT MEANS ME, WITH ONE PERSON ON MY TEAM, VS THE GAME. There's no option to tell these no-lifers to f*** off and LET ME PLAY THE GAME. Once you're invaded, you might as well just turn off your console, bc you won't have a prayer against the no-lifers. Even if you've done all you can to empower your toon, the invader is at least 5x stronger than you in every way, and has about 30 hp potions to your 5 or so. Even if you DO get the upper hand with some outplays, they'll just roll, roll, roll, roll, drink a pot to full hp, then come back, rinse and repeat as necessary until they exhaust all your options. WORST OF ALL, all these ppl do with their lives is sit here, afk in a video game, waiting to invade someone, so you'll find that same kid again and again and again until you burn out your resource used to summon help. Don't EVEN get me started on how buggy, laggy, and sloppy the pvp is, which means even pvp is....you guessed it: a huge waste of time.

    Another beef I have is how DS3 is sooo cryptic, that unless you have the wiki open next to you, you're going to miss 90% of the content. Getting NPC's to join you is waaaay too complicated, the weapon upgrade system isn't explained, the backstabs system is WHOOOOOOO wtffffffff? NOTHING is explained to you. AT. ALL. You have to do so much research, it feels more like school homework. So much time is wasted researching and reading. The game is way too meaty with you chewing and chewing and chewing, through meaty layer after meaty layer of research, respawning, dying, getting invaded, researching, dying, (ofc most of those deaths being the controls or glitches) and never ever getting anywhere. Before you know it, you've spent 10hrs dying, researching, and fighting off an invader b4 you've even seen the 2nd boss, not enjoy a moment of it, and eventually conclude: you'd rather be playing something else.

    DS3 is nothing but a huge, empty, waste of time.

    If you have absolutely nothing to do, if you are obsessively competitive, unemployed, or if you can't function w/o bragging and mocking someone, if you get off on tormenting ppl that can't defend themselves and cuss you out, or any of the above, this is your game. I'll leave you with a conversation I had with a DS fanboy that couldn't let criticism of his golden cow go unshamed:

    "I have np with the game. You're just bad. Gid gud. I got all the achievements."

    "I got a job."
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  53. Jul 4, 2016
    3
    Sadly Dark Souls 3 didn't live up the hype. The PvE experience is overall shallow (the story is the weakest of all 3 games, there is also a TON of fan service) and has close to no replay value. The PvP is vastly inferior to Dark Souls 2 PvP. It passes a strong feeling of a fast cash in for the producer.

    I recomend dark souls 2 instead (or dark souls 1 even).
  54. Jul 3, 2016
    3
    Don't fall for the hype, this game is terrible. I've played through Bloodborne and I enjoy a decent challenge, but there is none to be found here, at least not in the form of a boss.

    The camera, painfully sluggish controls and trivial combat is what you'll be fighting here when you're not coping with boredom. Everything that goes into a good action game, e.g. clever level design and
    Don't fall for the hype, this game is terrible. I've played through Bloodborne and I enjoy a decent challenge, but there is none to be found here, at least not in the form of a boss.

    The camera, painfully sluggish controls and trivial combat is what you'll be fighting here when you're not coping with boredom. Everything that goes into a good action game, e.g. clever level design and responsive, engaging combat has been replaced with high HP mobs that kill you in two hits and tedious paths through hordes of mobs.

    There is legitimately no difficulty in this game. There are either gimmicks that allow you to kill the boss in a few hits, or the ability to summon players/npcs to basically kill the boss for you with minimal effort (that's what they call hardcore nowadays?). The game becomes so tedious that it eventually becomes a chore to play.

    To sort of offset this they have added a lot of checkpoints (called bonfires in the darksouls universe), but it does not save you from having to rely on R1 spamming and dodging to deal with the trivial AI.

    The game is basically two buttons and nothing more. If you ever try anything fancy the game punishes you with awkwardly long animations that leave you open to attacks, which usually kill you immediately. Roll. Slash. Roll. That's it. Even blocking is deterred by the ridiculous amount of stamina damage (with a fully upgraded shield with high stability, determining how much stamina damage you take..) you take, meaning if you block you will be left with no room to do anything vs. a big mob/boss.

    This game is also bug ridden, has awful performance and AI that allows itself to be exploited. Some of the bosses will get stuck in terrain, fall of to their doom, or simply stop chasing and content themselves with a nice snooze inside a pillar.

    The only saving graces of this game are:

    Character customization. You have a decent array of builds to choose from along with a couple weapons..... which should be more, but aren't, since most weapons are not viable due to their long animations that get you killed.

    Sound. The music is actually quite decent. Not that I would ever buy the soundtrack, but it is nice at times.

    Amount of content... sort of. If you are good at Souls games you will probably get at least a good 15-20+ hours out of depending on if you are willing to play the NG+ (you get to play the game over again if you beat it, for those of you who don't know Souls games). The problem is that most of this content is boring, linear and the same old crap you've seen a thousand times before. The levels, especially when compared to its predecessors, are BORING. You don't have much choice where to go, or how to progress. Exploration is a necessity, but is done in the most obvious and tedious fashion (e.g. tons of mobs you have to fight 1v1).

    Graphics... sort of. They are mediocre and ironically not as good as Bloodbornes (or Destinys, but Destiny is in a class of its own).

    Due to the aforementioned I gave it 2 extra points; were it not for the fluff like music and appearance, this would rate among the worst action games I have ever played in being nearly 40 years on this planet given how many resources were at their disposal.

    This game is the call of duty of third action adventure games and should be avoided like the plague.

    If you want a good souls experience that is up to snuff with other modern action games, try Bloodborne. It is a better version of this game in every single aspect, but be ready for real difficulty.

    Stay far away from this game and don't give the developers a cent for this piece of crap. It is a disgrace to the gaming industry and I regret having given them anything for it.
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  55. Jul 13, 2017
    3
    All the faults of the Souls series are on full HD display; **** controls, overpowered enemies, smashed in half PvP, and bullcrap enemy placement are all accounted for. At least now the main narrative has a far more straightforward goal to keep the player on the straight and narrow, but the series trademark obfuscation is in no danger of leaving.

    These games are hard because you die
    All the faults of the Souls series are on full HD display; **** controls, overpowered enemies, smashed in half PvP, and bullcrap enemy placement are all accounted for. At least now the main narrative has a far more straightforward goal to keep the player on the straight and narrow, but the series trademark obfuscation is in no danger of leaving.

    These games are hard because you die quickly. It's the most lazy and cheap way to make a game hard. Don't bother with any of these games, just play a tighter controlling RGP at max difficulty to get a similar experience.
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  56. Sep 28, 2017
    3
    I don't get the hype. This was just a frustrating hack-and-slash with a boring story. The only reason people play this game is for bragging rights on how they played a game that makes you wan to break your controller.
  57. Feb 16, 2018
    3
    terrible game. controls/movement is not intuitive and clunky, resulting in a poor user experience. games with similar mechanics, like Shadow of War, are significantly more fluid with better camera angles.

    i paid $5 for this game (used) and i feel like i got ripped off.
  58. Apr 24, 2016
    2
    Of the Souls games, i scored this one the highest, but the others gpt zeroes because of design decisions. like online play being opt out (and a complete pain to do) or a starting gift that FROM happily admitted was trolling. This game earned its 2 by sucking. Inconsistent response to the controller,horribly dumbed down and worst of all, ***really, really easy***. FROM seems to haveOf the Souls games, i scored this one the highest, but the others gpt zeroes because of design decisions. like online play being opt out (and a complete pain to do) or a starting gift that FROM happily admitted was trolling. This game earned its 2 by sucking. Inconsistent response to the controller,horribly dumbed down and worst of all, ***really, really easy***. FROM seems to have embraced everything that sucked about video games in the late 80's through the 90's and into the naughties-crappy cameras, clipping, inconsistent framerates, random commands executing, etc. If this is the last Souls game thank you FROMSoftware. Thank you for stopping. Expand
  59. Apr 16, 2016
    2
    Basically unplayable on the PC.

    It's pretty bad when Skyrim did a better job of porting to the PC.

    The controls are terrible and the game tells you to hit controller buttons even if you're not using a controller.
  60. Jul 22, 2021
    2
    Gutted and dumbed down compared to the other two games, and not very much original lore. Just overall very disappointing.
  61. Jan 7, 2021
    2
    Отвратное управление и 0 обучения. Управление ориентировано на геймпад и даже если у вас его нет будет в обучении показывать кнопки именно геймпада. Переназначить кнопки клавиатуры можно не все. Просто кривой порт игры в котором разработчики поленились сделать элементарные вещиОтвратное управление и 0 обучения. Управление ориентировано на геймпад и даже если у вас его нет будет в обучении показывать кнопки именно геймпада. Переназначить кнопки клавиатуры можно не все. Просто кривой порт игры в котором разработчики поленились сделать элементарные вещи
  62. Feb 5, 2021
    1
    I am absolutely stunned at the reviews this game gets.
    Do they hire a bunch of people to praise the game?
    It is by far the worst game i have spent more than just a short amount of time on. No jumping, grapping, climbing, extremely limited movement in general, linear, horrible bugs where you can hit through walls and yes the player as well, impossible to sever limbs, extremely
    I am absolutely stunned at the reviews this game gets.
    Do they hire a bunch of people to praise the game?

    It is by far the worst game i have spent more than just a short amount of time on.

    No jumping, grapping, climbing, extremely limited movement in general, linear, horrible bugs where you can hit through walls and yes the player as well, impossible to sever limbs, extremely strange hitbox you take damage when you obviously did not get hit, extremely strange physics when trying to get down from a roof or something to a lower spot (75% of the body can be in the air :D!), sounds like a sword when you have a club, ... and so much more ****

    The blocking system is okay, and the movement of the monsters, before interaction, looks nice enough.
    That is it ... this game is an absolute disaster, the ratings MUST have been paid for!
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  63. Apr 14, 2016
    1
    Not worth all of the praise it receives. Any other game series would be ridiculed for putting out the same exact game over and over I don't see why this game isn't. It is the SAME EXACT game as all the other Souls games. Assassin's Creed games are more different from each other than the differences between the Souls games. Demon Souls and Bloodborne were the only titles that were newNot worth all of the praise it receives. Any other game series would be ridiculed for putting out the same exact game over and over I don't see why this game isn't. It is the SAME EXACT game as all the other Souls games. Assassin's Creed games are more different from each other than the differences between the Souls games. Demon Souls and Bloodborne were the only titles that were new and different. Go play Dark Souls if you want to play all three Dark Souls games because when you have played one you have essentially played all three. Expand
  64. Aug 16, 2016
    1
    Just plain bad. Not a fan of this type of game so you'll either hate it or love it. Too monotonous, DOOM, Uncharted 4, Dragon Age are much better fantasy games for fans of the genre.
  65. Apr 20, 2016
    1
    This review contains spoilers, click expand to view. For context I'm about 4&1/2 hours in, but have now given up due to feeling like I fight the interface more than the bosses.

    The camera needs constant baby sitting, on top of a FOV so bad I noticed it in a 3rd person game. The camera lock on is little help, as you can't lock on at any kind of range and up close you need to target them dead center, taking the time to do so getting you hurt.

    The tutorial is basically non existent, If you haven't played DS1 or DS2, prepare to turn to wikis and videos to learn how to run, jump and counter attack.
    I played a bad class for the first boss, so tried killing the crystal lizard first for a different better weapon or something, all I got was some "wonderful" upgrade material I couldn't use.

    Putting aside the camera, the combat feels really unresponsive for some reason. I can't pin it down exactly, but you constantly feel so slow compared to the enemies.
    Also counter attacking/shielding is often an exercise of repetition, as alot of enemy telegraphs slow down and speed up unnaturally(like they were wielding weightless weapons), meaning paying attention to them is not enough and you just have to memorize them.

    For such a punishing game, I also felt like after every death I would have to wait an eternity to get control back, between the death screen and long loads, you just feel like time is wasting you could be using to try again(and I'm on an SSD!)

    I will say though, it does look fantastic, and the world physics are great. I do love seeing the carnage of boxes, chairs, and mooks left over from a tussle with a boss. Not to mention me just getting covered in the blood of my enemies.

    Overall, I can't recommend it unless you have 100% DS1 & DS2 and just need more.
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  66. May 12, 2016
    1
    After playing this game for about 5 hours, I can safely say that it is nowhere near as good as Bloodborne in my opinion - the graphics are not good, the story not as gripping and the general combat mechanics are poor!
  67. Sep 7, 2020
    1
    worst dark souls by far, although is has the best graphics but that is because of the fact that it’s the newest.
  68. Jun 24, 2022
    1
    Two types of people like this game: critics (who enjoy the "purism" of it and the homage to games of old) and people who think they're critics (who want to brag because they like the "gamers game"). There is no story, there is nothing innovative about the gameplay, and you are given nothing to make you want to keep playing unless you're already an expert or think you are. People love toTwo types of people like this game: critics (who enjoy the "purism" of it and the homage to games of old) and people who think they're critics (who want to brag because they like the "gamers game"). There is no story, there is nothing innovative about the gameplay, and you are given nothing to make you want to keep playing unless you're already an expert or think you are. People love to say you learn something each time you die but I learnt nothing except this gane is boring as hell. Do not buy unless you are one of the above people Expand
  69. Oct 20, 2016
    0
    Very hard game. More then 2 hours to pass the first boss (that is in middle of the tutorial...)(Yes, I restarted to see if I lost a HINT to find an excuse to what happened.
    Some games, like Skyrim, Fallout, can be difficult at the beggining, but it gives your other paths to continue learning and then return on that part. This game has a big steep learning curve for who didn't played
    Very hard game. More then 2 hours to pass the first boss (that is in middle of the tutorial...)(Yes, I restarted to see if I lost a HINT to find an excuse to what happened.
    Some games, like Skyrim, Fallout, can be difficult at the beggining, but it gives your other paths to continue learning and then return on that part. This game has a big steep learning curve for who didn't played before.
    This game let you with a unique and very hard path, that you don't even know what to do ! (by the lack of objective, and when you find, the difficult of the fight)
    Remembered me the game NINJA GAIDEN (PS3), that also had a very high rating
    Not fan of easy games, but I'm 29 years old and I won't pass a day on videogame, to fight the same game the whole day. Make the game too slow.
    :) hope I helped you decide what game you should look for (If I could, I would return the game to the store to get another one... I choose this game by the high rating on METACRITIC)
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  70. May 24, 2016
    0
    It is actually quite repetitive and boring game. Impossibly high difficulty level is pretty much everything, what differs this game from whole bunch of other RPGs. You can't go very far by thinking there, just try and try and try until you finally master your style to full automatism. So very pompous character speeches only hide barely existing story. DS3 require so much effort and so bigIt is actually quite repetitive and boring game. Impossibly high difficulty level is pretty much everything, what differs this game from whole bunch of other RPGs. You can't go very far by thinking there, just try and try and try until you finally master your style to full automatism. So very pompous character speeches only hide barely existing story. DS3 require so much effort and so big time investment and gives so little in return, that can only be recommended to those with no personal life whatsoever. Expand
  71. Apr 30, 2016
    0
    i thought Dark Souls series is Hard difficulty game
    at least Dark souls 1 and Dark souls 2 was Good
    i did challenge over and over ..
    But Dark souls 3 is not Hard..i felt dark souls too easy game.
    FromSoft made this game only 1 year short time.
    1 year 1 game so Bad.
  72. Apr 17, 2016
    0
    The game is not hard because of the design, its hard because the developer didn't even bother to map the tutorial to the keyboard, regardelss if you are playing with a keyboard you still get playstation layniness prompts, leaving you to smash every key until you find out how to play, its a 'difficult' game. the game is still fun, I like the story. but things like requiring you toThe game is not hard because of the design, its hard because the developer didn't even bother to map the tutorial to the keyboard, regardelss if you are playing with a keyboard you still get playstation layniness prompts, leaving you to smash every key until you find out how to play, its a 'difficult' game. the game is still fun, I like the story. but things like requiring you to constantly toggole on and off of targets to either run or fight is reminicesnt of 1990's games like zelda's ocrina of time. while I understand nostalgia, having a poor UI is no excuse to tout that the game is 'hard' its really not hard, the game itself is easy its the clunky UI and poor and lazy mechanics and lack of a compute tutorial that makes the game hard. Expand
  73. Apr 2, 2017
    0
    WTF Is This **** Clueless Piece Of Junk, i Don't Get It ? it is just A Refresh Of Demon's Souls Game Back From 2009. There is No Mini Map, No Idea What To Do Or Where To Go Which isn't Much Of A Problem, BUT The Slow Dull & Retarded Combat is Really Pathetic And Annoying. The First Templar Game From 2011 Has Far Superior Combat Then This Worthless Garbage, And It is Slow And Seriously, Boring.
  74. Jul 22, 2016
    0
    The whole game in a single word: CONFUSION. Worst game ever played. Totally different from Souls. This is not a Souls at all. A "Bit em up" game where everything is hubbub, chaos and confusion: fights, lore, gameplay. Everything.
  75. Apr 14, 2016
    0
    The worst game ever! Terrible graphics, controls and most of all gameplay. Like the first thing you supposed to do is to kill an extremly hard boss,basically with a d**ck in your hand. There is no moves or tricks one could wish for, no cool weapons at this stage. It took me two days of anger and annoyment to pass the first level of the game. I was hoping that the game will get moreThe worst game ever! Terrible graphics, controls and most of all gameplay. Like the first thing you supposed to do is to kill an extremly hard boss,basically with a d**ck in your hand. There is no moves or tricks one could wish for, no cool weapons at this stage. It took me two days of anger and annoyment to pass the first level of the game. I was hoping that the game will get more pleasant after that, but in less then 5 minutes I again got killed by some average character as if I wasn't even holding a joystick in my hand. And again. And again. Plus once you used up your inventory it's gone forever! Even after you got resurrected. Meaning if your character's strong suit is shooting arrows, he's screwed after they are gone. And the worst thing is that you get revived fare fare away from the point of death, so you have to run and fight your way through same monsters just to get killed same place again. What's the point of buying the game if you can't really enjoy it and have to keep replaying same annoying place over and over again?
    I love RPG and I played countless amount of hours in my life, therefore it was very disappointing to find out that this game is nothing but bad experience. I would definitely not recommend anyone waste their money on it.
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  76. Jun 26, 2016
    0
    This is the worst game in an excellent series. I know people who have traded it in and am one of many who returned to the vastly superior DS2. Honestly, DS3 is trash. It has a few redeeming qualities in terms of its visuals, and the weapon arts was a nice touch, but otherwise the combat is clunky as f*** and there is very little skill in the pvp. Google what I'm saying and find it onThis is the worst game in an excellent series. I know people who have traded it in and am one of many who returned to the vastly superior DS2. Honestly, DS3 is trash. It has a few redeeming qualities in terms of its visuals, and the weapon arts was a nice touch, but otherwise the combat is clunky as f*** and there is very little skill in the pvp. Google what I'm saying and find it on reddit.

    This is one of the only honest reviews you'll see on here and once you get over the fresh veneer of having a new game/new Souls game, you'll see this game for the garbage that many others currently do. Terrible way to end the series. It's not a 2/10 game, but it's not the 10/10 or the 9/10 that blind fan boys gave it the day they opened the package. I'm 100% positive that many of them would revise the scores they initially gave it and all you have to do is go to the message boards to see people opening their eyes to the bad game that this actually is.
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  77. May 17, 2016
    0
    It just relies on gore to keep it going. After a while it gets boring. Maybe this just isn't my type of game, but I found it too boring. I didn't really see the point of playing.
  78. Dec 2, 2019
    0
    Sorry to say that, I never attack the reviews for any single souls type games before but today I like to rate 0 for this game of games because Dark Souls 3 was a very difficult game to play. The worst game in the world because this game is too difficult to fight. Just one hit from the boss then I died. What is the purpose to make a game such like I hit a boss that it will dodge my attack.Sorry to say that, I never attack the reviews for any single souls type games before but today I like to rate 0 for this game of games because Dark Souls 3 was a very difficult game to play. The worst game in the world because this game is too difficult to fight. Just one hit from the boss then I died. What is the purpose to make a game such like I hit a boss that it will dodge my attack. Then when it attack me and I just one hit die? I really so angry and want to throw the controller. Come on, a game is makes people to play for fun but not for play for angry. Expand
  79. Jun 3, 2016
    0
    PLEASE DONT SUPPORT THIS MONEY SCHEME> THIS IS TRULY A TERRIBLE TERRIBLE VIDEO GAME. I feel this creator and designer should be banned from creating future games that is how bad this is.

    This game feels like it was made by a little kid with a vendetta against video game players. IT really is the worst game i have ever played. Keep in mind i am 80 hours in a refuse to let this game get
    PLEASE DONT SUPPORT THIS MONEY SCHEME> THIS IS TRULY A TERRIBLE TERRIBLE VIDEO GAME. I feel this creator and designer should be banned from creating future games that is how bad this is.

    This game feels like it was made by a little kid with a vendetta against video game players. IT really is the worst game i have ever played. Keep in mind i am 80 hours in a refuse to let this game get the best of me.

    You will spend more time watching load screens than playing this game. I think that needs to be a point of reference when video gamers make a review, how much time did you spend on load screens? This game would be the worst game of all time of that was a metric.

    The bosses will one hit kill you. I have a life bar that goes 2/3 across my screen and in a boss fight, i will literally die within 40 seconds of walking into the castle, dungeon etc. Then you'll be expected to travel 2-3 minutes to get back to the boss and by then you'll have forgotten your strategy and be left dying on the floor immediately.

    Really, if you want a true review, read these negatives. I've seen a few people talk about the gameplay dynamics... they're terrible.

    You'll get killed by enemies that didn't hit you, you won't kill enemies you hit and everything on the map will kill you in 1-2 hits. Every time you step into a new environment, expect to get killed over and over again. Then you go back to the last land and kill until you farm enough souls to level up to the point of being OP I but keep in mind the game will literally just choose to kill you at its own leisure.

    I'm actually 80 hours in because my pride says I need to overcome this game but I would honestly spit in the face of the creator. Although I believe he is already a filthy piece of garbage so that wouldn't help anything. Most of the difficult enemies I had to trap into some environmental glitch and then shoot them with arrows from a distance. Keep in mind this could take up to 45-60 arrows and shoot arrows takes 3-5 seconds. You will push buttons a few times and your character won't react. You'll go to attack an enemy and your character will literally stop moving and the enemy will get a hit on you that was just simply decided by the game. Everyone tells me "just dodge roll" so i try it... doesn't matter. Enemy still gets the hit.

    This game took all my joy from video games. I wanted a challenge but this is like being put into a maze that changes when you find a rout. Then changes again. then changes again. then changes again... you get it.
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  80. Jun 3, 2016
    0
    First i'm new to the series and I have to say the visuals are great and armors and weapons and magic are cool and all but this is where this game dies, the like more effort went into visuals at the cost of gameplay a classic 'fable 3' mistake.
    - armor does stuff all to defend you even late game and weapons, you will never feel like a badass in this game and enemies will always have unfair
    First i'm new to the series and I have to say the visuals are great and armors and weapons and magic are cool and all but this is where this game dies, the like more effort went into visuals at the cost of gameplay a classic 'fable 3' mistake.
    - armor does stuff all to defend you even late game and weapons, you will never feel like a badass in this game and enemies will always have unfair advantages.
    - Stamina? you're undead right so why stamina? Other undead enemies can chain attacks on you but you need a rest?
    - Enemies ignoring hits, now i'm like most people when you get hit you feel it but you'll spend most your time getting cheap hits from enemies because they can ignore hits you can't even chain to knock them off balance, this is a lazy developer move right here.
    - forces you to be a knight anything else and it isn't worth it the game just becomes unfair and not even fun, I love challenge but this isn't it.
    - Online pvp now my issue isn't on other players but this games idea that you can invade worlds, when i spend ONE HOUR waiting where I see blood stains everywhere to invade and then it says failed I mean is this P2P because it certainly isn't dedicated servers, and the other players and even me slashing the air and getting a hit in LAG much?
    - enemies have unfair combos and move way too fast for undead and you cannot do the same, do you feel like the champion of ash? I feel like ash.
    - Curved blades and katanas can be parried? Um no the reason for it being curved is so it slides off if you parried as they do the persons blade would slide off and cut you open, and the katanas are not even used correctly! I thought the more you invest in a skill dex and such you person would become more control over it and use faster more masterful stances but nope it's the same boring combo that enemies may parry or ignore because of this poise stuff which should not even be in the game.

    - Enemy tracking through attacks if ridiculous and I think you can do the same that needs to be gone or why bother dodging an attack if the knight is just going to lock onto like a homing missile.
    With such blaring problems with the games mechanics I'm surprised people are giving high scores, NO! Stop it the game doesn't deserve it, sure it might be pretty and gritty and cool but its mechanics don't work correctly and wreak of developer laziness because they didn't know any alternate way to make it challenging, I got this on sale for $36 and I honestly believe this should be it's actual retail price.

    I don't mind dying in games it's often you die when you slip up but not to the point where dying is something that must happen until you find how to deal with your enemy, no what is wrong with you?
    And additionally where's the story did we forget it? the npc's will often die or hate you for something you did that you had no idea because nothing tells you. Progression isn't an issue but questing is, this feels like a lazy skyrim.
    And the same execution 'stab and kick' you guy's couldn't think of anymore than that? Oh because you didn't have to because blind fans of the series will jump all over it and shoot down anyone that has an intelligent counterpoint to put forth surfacing one of the games faults or as I have MANY of it's faults. I played the gods of war and ninja gaidens max difficulty and they could run circles around this game and they were fun but this is ridiculous.

    If you want something go knight and find the biggest sword and heaviest armor and drop all on vigor, strength, endurance, vitality. the end you're a tank, you may need to level up some others to use some weapons but thats it, Hell even dragons in DAI (dragon age inquisition) jumped and roared at you for stabbing at a body part why do these enemies not even acknowledge most hits?

    It's not about hating a game and calling it crap it's about and fans need to do this, you need to dig up all faults no matter how small and not take them out but find a way to help developers see 'oh rather than ignore hits if you hit them for long enough or the side you'll knock them off balance' You criticise a game because you love it and fans should be the most harshest critics out there, but don't disregard the positives in the game.

    On all things it does right this game is outweighed by it's faults so I believe without any change you're better off with bloodborne or waiting for Nioh because this game is terrible and I only wish I didn't have to play it to review it. The developers clearly think they can release anything and no one will take it to pieces so they release it in a sorry state.

    I hope with future patches and dlc's or even games it changes but I doubt this very much and until I see a change my review won't change on this, don't pay for this move on wait for games that companies put effort into not just in Visuals but Mechanics as well.

    Keep an eye out for my fallout 4 review as well I'm sure it will be filled with things other people have found as well.
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  81. Mar 6, 2017
    0
    This game is just pure garbage. Did not live up to all the hype. Graphic in this game did not improve at all. Game play is not fun. This game is just way too repetitive. Dodging, dodging, dodging, attack, dodging, dodging, dodging etc.
  82. Feb 22, 2022
    0
    From Software games are really bad and this is no exception, same as every other From Software game they are basically Ubisoft.
  83. Jun 30, 2018
    0
    While this installment of Dark Souls has taken a few steps in the right direction, it still falls utterly flat. While the combat has a bit more fluidity to it than Dark Souls 2 it feels more stiff and unresponsive than Bloodborne and still has a jankiness to it. The combat seems to be meant to be slow paced (and everything I've read agrees with that) but there is a strange delay to theWhile this installment of Dark Souls has taken a few steps in the right direction, it still falls utterly flat. While the combat has a bit more fluidity to it than Dark Souls 2 it feels more stiff and unresponsive than Bloodborne and still has a jankiness to it. The combat seems to be meant to be slow paced (and everything I've read agrees with that) but there is a strange delay to the combat actions that is present in all games that I imagine stems from an issue with the engine From Software uses for the games. While the atmosphere and look of the levels, armor and bosses is generally good to excellent the graphics seem like last gen. This wouldn't be an issue but even with low grade graphics the engine still has FPS issues in certain places. Also while this is heralded as a "difficult" franchise it still does not even deliver on that promise. It's a marketing tactic used to sell a glitchy and low effort project. Why would From Software bother to develop a proper working combat system, current generation graphics, a cohesive and well-told story (sorry the off hands approach in the fashion they use doesn't work and whats there is uninteresting at best), a proper RPG leveling system and progression, bug fixing and any other thing that would be included in a well-developed game that focuses on quality when the game will sell with the bare-minimum effort put in. I wouldn't really recommend this game for anyone, and for trophy/achievement hunters willing to play anything (like myself) be prepared to put in a long grind to get your trophies/achievements. Expand
  84. Sep 1, 2019
    0
    Ужаснейшая игра в серии. Сюжет продолжение первой части- зачем?
    Графика не особо смотрится вообще, и вытаскивает только освещение. Геймплей не меняется вообще из части в часть. Оптимизация на пк и пс4 не очень, так как просидает фпс иногда. Игра чисто для фанатов и не зайдет остальным игрокам
    Ужаснейшая игра в серии. Сюжет продолжение первой части- зачем?
    Графика не особо смотрится вообще, и вытаскивает только освещение. Геймплей не меняется вообще из части в часть. Оптимизация на пк и пс4 не очень, так как просидает фпс иногда. Игра чисто для фанатов и не зайдет остальным игрокам
  85. Jun 1, 2022
    0
    Let me preface this by saying, READ the user reviews. Theres bots, many saying the same thing, giving it a 10/10. Im not saying From did it, but I'm also Not saying they Didnt. Now, onto how this game was developed- They read all the hate Dark Souls 2 got for being boring lazy and easy, so they just said "screw it" and copy and pasted bloodborne enemies until its impossible to even moveLet me preface this by saying, READ the user reviews. Theres bots, many saying the same thing, giving it a 10/10. Im not saying From did it, but I'm also Not saying they Didnt. Now, onto how this game was developed- They read all the hate Dark Souls 2 got for being boring lazy and easy, so they just said "screw it" and copy and pasted bloodborne enemies until its impossible to even move without 6 (of the same exact) enemies pushing you up against a corner. Just extremely lazy attempt at "difficulty", when 1 on 1, the enemies are easy as hell. Its just awful. You cant fight 3 bloodborne dogs and 3 enemies that can teleport and spam magic. Or any of the other examples of awful, literally unwinnable enemy placement. That isnt combat. Thats just lazy. Oh. And theres of course things you will never find unless you look them up on google (google -aka fromsofts excuse for a quest guide), but I **** you not, theres a weapon that you need to kill a boss, and there 0 way youd ever know how to use it without looking it up. Literally 0 indication of what to do, how to use it, anywhere in the game. You hold down L2 to use weapon skills right? Obvious. Great. But would you ever think to hold it down for SIX SECONDS WHEN THERE A BOSS RUNNING AT YOU? 6 S E C O ND S??? Thats just bad game design. You cant damage a MAINLINE BOSS unless you GUESS to hold down L2 for SIX SECONDS. (YOU DONT HAVE 6 seconds except for ooonnnneee moment in the fight) I mean cmon guys. Everyone knows that you cant excuse that. Oh. And when you beat that boss, you get teleported to the next one. Youd think, oh if I die, I'll just get to retry, right? hahahahahaha what are you, logical? This is Fromsoft. You die, and then get sent back to the last bonfire. So you go back to the boss room, and theres a bonfire there....but where is...the.... boss? Youknow? The one i just fought? Can i figure out where it is? Ask someone in the game surely? No. Oh. Its that bad, huh? I have to reach out to the "Fromsoft Quest Guide( google.com)" oh, but nobody has actually played this far and there misinformation everywhere, nowhere can i find where to go. Lol but 10/10. Maybe play the game before going onto message boards to defend the indefensible. Speaking of indefensible- the input lag, queuing, and hitboxes. As we have seen more recently with the terrible dropped inputs and hitboxes of Sekiro, and the awful input queuing and dodge lag of Elden Ring, clearly whoever used to be in charge of making that aspect feel smooth just isnt at the company any more. It feels extremely clunky, and it only got worse when Elden Ring iterated upon it.This game was when it started to rear it's ugly head ot seems. And its a shame that their older games have better dodge mechanics and less input lag. Technology should improve. And there isnt an excuse. Another thing- Balancing and progression- a foreign term to this development team. I'm on the final boss and I just realized the **** stick with a couple nails sticking out of it (from the beginning of the game) is literally more powerful than any other weapon, whether from a Lord or not. That's not balancing. Sorry. You know what else is dumb? How for about 50% of the game, your best move is developing into the vitality stat, to up your equip load and damage negation, as every other stat has a crazy low first soft cap. It's almost as if they didnt play their own game lol So, anwyays, I beat this game. It felt extremely hollow, as the last boss is just completely down to RNG and input lag whether you can win, and I beat with a **** stick, since it was stronger than weapons enchanted with godly powers. One of the worst experiences I've had in a game. Expand
  86. Jun 29, 2020
    0
    Es un juego muy bueno, pero también es cierto que puede ser abrumador para la gente no generalizada en este genero, ademas de que nunca se atrevieron a mejorar el online del mismo.
  87. Jun 4, 2022
    0
    I can’t understand how can someone play this game and actually enjoy it, no tutorial, nothing, drop u in game and u destroy ur keyboard to not die from the first boss in 2 min of gameplay
  88. Jul 9, 2020
    0
    The game is hard for the sake of it.
    Not actually that fun
    The story is poorly told
    The graphics are quite average
    I really do not see what the hype is all about
    Go play Devil May Cry or Dante's Inferno. Way better games
  89. Jul 19, 2020
    0
    The combat, music and bosses are all the best the Dark Souls series has seen so far. While the level design isn't quite at the original Dark Souls's level, almost everything else makes up for it to create a fantastic experience. The DLC's also have some of the best bosses in the series.
  90. Nov 21, 2020
    0
    Esse jogo é um lixo, mal feito , o hit box dos inimigos é ridículo os inimigos atravessam paredes de acertando através delas, o jogo possui um caminho extremamente confuso de vc saber pra aonde você, história contada em forma de lore em itens, assim vc entra no jogo sem saber o pq vc tá jogando e termina da msm forma.
  91. Apr 17, 2022
    0
    You cant forget your old games bandai namco we want servers we want online you can force to we buy elden ring
  92. Jan 11, 2021
    0
    This game is trash stupid game iam wasting a hundred dollar for this freakng stupid trashy game! all the enemies had a very large amount of damage while mine only had a small amount of damage!!!
    i have damaged 3 controllers because this CURSE GAME!!!!!!!! iam never play this stupid game ever
    I have requested a refund to Steam so iam never murder my PS5 controller for this STUPID game a
    This game is trash stupid game iam wasting a hundred dollar for this freakng stupid trashy game! all the enemies had a very large amount of damage while mine only had a small amount of damage!!!
    i have damaged 3 controllers because this CURSE GAME!!!!!!!! iam never play this stupid game ever
    I have requested a refund to Steam so iam never murder my PS5 controller for this STUPID game a TRASHY DEVELOPER!!!!! #NeverPlayDarkSoul >:(
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  93. Jan 12, 2021
    0
    Jg muito bom, a dificuldade é divertida graças a seu ótimo game designe.
  94. Apr 27, 2021
    0
    Bueno por el poco tiempo que lo e jugado, que son 2 semanas me a parecido una franquicia muy interesante siendo reconocida por su gran dificultad de Boses y enemigos, le pongo un 9 porque me gustaría, primero que todo una mayor personalización al momento de crear tu personaje, tal vez poner razas, como los ogros, elfos, etc., la otra seria una mayor inteligencia artificial en los enemigosBueno por el poco tiempo que lo e jugado, que son 2 semanas me a parecido una franquicia muy interesante siendo reconocida por su gran dificultad de Boses y enemigos, le pongo un 9 porque me gustaría, primero que todo una mayor personalización al momento de crear tu personaje, tal vez poner razas, como los ogros, elfos, etc., la otra seria una mayor inteligencia artificial en los enemigos comunes que sea algo mas difícil matar a esos esqueletos que llevan un escudo, una espada y un casco, y por lo menos a mi me parecería un reto mucho mayor, no me tomen a mal no digo que algunas enemigos sean fáciles, pero me refiero a que parece que se dejan matar algunos en fin esa es mi opinión Expand
  95. Jun 28, 2021
    0
    This game OBVIUSLY steals from Super Mario Bros 2. From the combat to you wont believe it: THE ABILITY TO JUMP is GARBAGE and a Rip Off, Worst thing i have ever played go play Shell Shockers Instead

    With all this said this said this is my fav game
    10/10 best **** ever
  96. Sep 18, 2021
    0
    Completely pointless and boring boss simulator. Very obvious Resident Evil 4 rip-off in terms of cool, huge boss monsters, but it doesn't have fun atmosphere, story or good characters like RE4. Also it's pointlessly difficult to the point where you die over 70 times on one boss and you have to play same section of the game over and over again. This is not what i call fun.
  97. Dec 5, 2022
    0
    Gutted and dumbed down compared to the other two games, and not very much original lore. Just overall very disappointing.
Metascore
89

Generally favorable reviews - based on 69 Critic Reviews

Critic score distribution:
  1. Positive: 68 out of 69
  2. Negative: 0 out of 69
  1. Playstation Official Magazine UK
    Jun 13, 2016
    90
    Dark Souls III rarely innovates, but it experiments within the Souls parameters to grotesque and glorious effect. Another Game of The Year contender, then. [June 2016, p.81]
  2. Playstation Official Magazine Australia
    May 18, 2016
    90
    Dark Souls III is all-consuming, it’ll drive you up the wall, and the sense of accomplishment you’ll get when everything clicks and you go on to finish that final boss... well, it’s simply beyond compare [June 2016, p70]
  3. Games Master UK
    May 18, 2016
    95
    The best Dark Souls game to pick up right now, and a fitting finale for the series. [May 2016, p.58]