User Score
8.2

Generally favorable reviews- based on 163 Ratings

User score distribution:
  1. Negative: 19 out of 163

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  1. Jan 22, 2019
    5
    I have purchased a lot of psvr games now and they're all a mixed bag since there isn't really a reliable place to get valuable insight into psvr game quality. Almost every PSVR game I have had enough interest to research and I look up on MetaCritic will have reviews from users saying, "THIS IS THE BEST VR GAME I'VE PLAYED YET!1!!1" I am an optimist and have purchased some real stinkersI have purchased a lot of psvr games now and they're all a mixed bag since there isn't really a reliable place to get valuable insight into psvr game quality. Almost every PSVR game I have had enough interest to research and I look up on MetaCritic will have reviews from users saying, "THIS IS THE BEST VR GAME I'VE PLAYED YET!1!!1" I am an optimist and have purchased some real stinkers because of this sentiment.

    As for Beat Saber, I bought into the hype for it between seeing videos of folks playing the pc version, and reading comments from people on Reddit giving it incredibly glowing rave reviews. I'm not going to skewer it too much, as for what it is, it is well crafted and intuitive. However, if there were a demo for it with a single lever, I think that would truly be enough to go around for those who are interested in this game.

    The music in it isn't that great, as someone who plays drums and loves a wide variety of music, I find that the actual rhythm/block correlations don't make a ton of sense -- I found it almost more fun to play with the music turned down low or off. I thought it might be similar to Thumper, where the music will ramp up as you successfully perform the correct actions, making it more immersive. No, the music will play unaltered regardless of what you're doing. I think that's boring. There isn't much variety in the gameplay after you spend a half hour playing it, the shapes are all the same (cubes) -- thus far in my play through, I don't expect them to change -- as you progress through the campaign it simply ramps up the level of precision required to complete a level, and limits the amount of mistakes you can make. I think for some folks this would be addictive, but I found it a bit monotonous. Maybe if guitar hero is your thing you'll like this a lot.

    I think I am doing a noble deed by letting you know that Beat Saber for PS4 truly is overrated and that you should wait for it to be less than $15. Sounds like on PC there are mods that make it way better, but on ps4 it is quite vanilla and if you find that this is the "BEST VR GAME EVER!" - then you need to try some other games out, because that is a pretty bold statement. Thanks for reading.
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  2. Jul 8, 2020
    6
    Really funny games, but for ps4 the songs are really too few.
    This review must be at least 75 character so...i known you can read m y thougts, miaomiaomiaomiao.
  3. Mar 15, 2021
    5
    I really want to love this game, and part of me does. But the lack of genre variations cripples this game to a horrible degree. Unless you like one specific genre of ear splitting aggressive techno, you will hate this. The dlc only includes 4 bands, and they are fine... but after having played Rockband, it's obvious these developers only care about PC players and electronic music
  4. May 25, 2020
    6
    I will say this is in the top level of PS VR games. I do think it's a must play game for the VR system. I will say the hype of Beat Saber for me came from the DLC songs such as Green Day and Imagine Dragons.
    The faults I had with the game that lowered the score was the lack of songs in the catalogue that you get with base purchase. I bought the DLC fairly not long after. I also didn't
    I will say this is in the top level of PS VR games. I do think it's a must play game for the VR system. I will say the hype of Beat Saber for me came from the DLC songs such as Green Day and Imagine Dragons.
    The faults I had with the game that lowered the score was the lack of songs in the catalogue that you get with base purchase. I bought the DLC fairly not long after. I also didn't like the inaccuracy of the scoring system. I would do a song feeling I did amazing, I even would hit more notes. Yet my score came out lower.
    Clearly the game requires lots of practice, hundreds of hours possibly. I personally had no problem getting from Easy to Hard, but the bridge from Hard to Expert is off compared to the training to get to Hard. I feel it just falls into the same issues Guitar Hero has because it's such a jump.
    Lastly, I have to say, the PSVR Tracking doesn't do this game any favour either. Lots of issues with that.
    I really was expecting the experience I saw from PC players, but the difference is night and day.
    They also recently in the last year I'm told changed the scoring system and upped the point value of "cuts", this has made score ratings even harder to get.
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Metascore
86

Generally favorable reviews - based on 24 Critic Reviews

Critic score distribution:
  1. Positive: 24 out of 24
  2. Mixed: 0 out of 24
  3. Negative: 0 out of 24
  1. May 28, 2019
    95
    A good session with Beat Saber literally leaves me breathless. When I’m in the groove, swinging red and blue sabers to precisely bisect an onslaught of incoming boxes as fast as I can might be as close to the feeling of being a Jedi at a rave as I’ll ever come. This challenging rhythm game is definitely a little light on tracks out of the box, but what’s there is both catchy and highly replayable due to the way its scoring system encourages pinpoint accuracy and followthrough, plus a handful of alternate modes to play them on.
  2. Mar 31, 2019
    90
    Anyone can play and look cool with this instant-classic VR rhythm game. The PS4 version is great, but the PSVR exclusive content does not offer that much appeal.
  3. CD-Action
    Mar 25, 2019
    95
    Regardless of the platform (PC or PS4) Beat Saber is one of the best VR games ever created. I know that slashing flying cubes with lightsabers might not sound like much fun, but believe me that it is, in no small part thanks to the fact that your movements are recreated in the virtual world perfectly. [02/2019, p.33]