User Score
5.7

Mixed or average reviews- based on 7 Ratings

User score distribution:
  1. Positive: 2 out of 7
  2. Negative: 2 out of 7
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  1. Dec 24, 2016
    5
    There's only one word to sum this game up. Boring. Nothing about the game is responsive or feels good about controlling it. The enemy turn takes WAY too long, even on the first mission when they only have like 5 units. Now, I have to preface the rest of this with something. I like strategy games. I enjoy thinking my moves out and planning ahead, using the environment to my advantage, allThere's only one word to sum this game up. Boring. Nothing about the game is responsive or feels good about controlling it. The enemy turn takes WAY too long, even on the first mission when they only have like 5 units. Now, I have to preface the rest of this with something. I like strategy games. I enjoy thinking my moves out and planning ahead, using the environment to my advantage, all things this game claims you need to succeed. Do you know what you don't get though? All of the information.

    Within the first ten minutes of gameplay they teach you how to capture buildings via tutorial. HOWEVER, if you're not reading the pages and pages of expanded text, you'll miss crucial information. Like how the D-pad opens up a unit/building specific menu, and that through this menu you can deploy additional troops from a certain type of building. Information that would have been useful three turns ago when they game taught you about buildings and not when you start asking yourself why the enemy has heavy tanks and you don't.

    This is all bundled on top of some of the worst console optimization I've ever seen in a port. Now that your unit has used every action it has for the turn, wouldn't you like to move to another unit? Well, I certainly hope you remember to press O every single time, otherwise you stay on that first unit. This wouldn't be the worst thing if it didn't lead me to moving units I didn't want to move. Oh, and for whatever stupid reason, either because the game is for "hardcore veterans" or bad design choices, you can't back a unit up. That's right, it's turn based, but you can't cancel a move. You can pull a piece back in CHESS, the most intellectual game man has made, but Battle Worlds Kronos says that's dumb, mistakes don't happen ever, right?

    Oh, and for my last piece. A section of the tutorial explains that this game is hard because "there are too many easy games already." Well, that may be true, but I have to say, there are difficult games that are a LOT more fun than this. Challenge doesn't make a game good or appealing.
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  2. Dec 1, 2022
    6
    i am kind of liking the game but it was a gift so maybe not in full price though
Metascore
62

Mixed or average reviews - based on 6 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 6
  2. Negative: 1 out of 6
  1. Jun 11, 2016
    40
    Challenging but never as enjoyable as it could have. Battle Worlds: Kronos has fun moments, but many will find the difficulty curve far too frustrating. Poor console optimization means progression is often limited by a lack intuitive movement controls. This is for the hardcore strategy fans only.
  2. May 21, 2016
    50
    Battle Worlds: Kronos is completely functional, even good by indie standards, but it just made me want to play other games. The story is not gripping and the neither is the gameplay.
  3. May 19, 2016
    70
    Battle Worlds: Kronos is a game all about tactical unit distribution and the art of patience and preparation. Unfortunately, I have neither the art of preparation nor the virtue of patience. If you do have the aptitude required for a classic unit-based strategy game though, then definitely give Battle Worlds: Kronos a go. It’s certainly not for everyone, but it’s a well-polished package that has plenty to offer for fans of old school turn-based strategy.