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8.0

Generally favorable reviews- based on 4988 Ratings

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  1. Oct 6, 2015
    7
    In spite of the Batmobile sequences and a blasé ending, it's still a lot of fun to be The Batman. The game is beautiful, voice acting is top-notch, the storytelling and atmosphere are solid, even if it drags quite a bit towards the end. If you're at all familiar with the Batman comics, you'll see the identity of the Arkham Knight coming from a hundred miles away. The controls don't feel asIn spite of the Batmobile sequences and a blasé ending, it's still a lot of fun to be The Batman. The game is beautiful, voice acting is top-notch, the storytelling and atmosphere are solid, even if it drags quite a bit towards the end. If you're at all familiar with the Batman comics, you'll see the identity of the Arkham Knight coming from a hundred miles away. The controls don't feel as tight in this game (especially the marble-on-ice traction of the Batmobile), and it does end up suffering a bit from "Generic Sandbox Syndrome." Regarding gadgets, the Voice Synthesizer and Electrical Charge in this game could easily have been left out. In the end, it falls short of the progressively higher bar set by Asylum and City, but is still an enjoyable experience for any Batman fan. If you're not much into Batman, you can probably pass on this one.
    (If you do play, I highly recommend avoiding melee combat whenever possible, and going the "Predator" route in encounters. It's the most enjoyable way to play the game, and trust me, you'll get enough forced fights to fulfill your fisticuffs fetish.)
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  2. Sep 13, 2015
    5
    All patched up and running acceptably on PC. Let's bring it down to the level.

    Absolutely nothing works the way it is supposed to, absolutely nothing is polished (except for the graphics, which are lovely [but completely dysfunctional]), and absolutely nothing lives up to the previous Batman games. Rather than polishing the experience up to a fine sheen, Rocksteady crammed
    All patched up and running acceptably on PC. Let's bring it down to the level.

    Absolutely nothing works the way it is supposed to, absolutely nothing is polished (except for the graphics, which are lovely [but completely dysfunctional]), and absolutely nothing lives up to the previous Batman games.

    Rather than polishing the experience up to a fine sheen, Rocksteady crammed everything they could think of into a disjointed romp of fan-boy lip service, all focusing on the twitch-based ability to tap 2 buttons at the right moment. Repeat until the endgame.

    1.) Graphics

    They're gorgeous. Absolutely, amazingly gorgeous. Dark and gritty, with layers of detail at every turn, and gorgeous special effects...and all of it serves degrade the experience. 90% of the time you'll be unable to tell what you're looking at, because everything is a crisscrossing nightmare of catwalks, odd angles, and vision-obscuring clutter. This "noise" coupled with the most asinine camera control scheme I've ever encountered in a game means that you never get to appreciate anything your seeing. Details are either something blocking what's important or something whizzing by the foreground of the screen as the stupid "cinematic effect" kicks in and sends the camera automatically panning around to the most obscure and disorienting angle and zoom-level possible. And if you need to get a sense of what you can do or interact with, you tap a key to make everything disappear into a wash of flat blue, orange, and yellow -- literally turning your objectives in glowing neon signs. So very immersive.

    On foot, you literally cannot see what's in front of you as half your field of vision is obscured by Batman himself. That's right. You cannot look FORWARD. You are forced to play the game by glancing down and to the left to see what's directly freaking in front of you. Rocksteady, you gotta be kidding.

    2.) Controls

    I need to draw a comparison here between Batman: AK and the much older The Matrix: Path of Neo. Both games introduce a wildly complex combat system with insanely complicated combos. And both aim for the same goal -- you can get through the game by using nothing but the basic attacks, but you can invest in the system to get through fights with style! While Path of Neo offers awesome combos and take-downs that let you set up a fight for brilliant, improvised awesomeness, Batman: AK refuses to allow the player any meaningful control over combat, instead forcing them to react to predetermined attacks constantly shoved in the player's face by endless "alert icons" that appear over enemies' heads. The game is filled with interesting approaches to combat evidenced by huge trees of combo and technology upgrades. Good luck actually using them at will, however. Every single skill or gadget that you attempt to use during combat will either fail outright or execute in the most illogical way possible. I guess Rocksteady was trying to add difficulty to a game that can be won simply by spamming beat-down and execution attacks. Nice. Now you're punished for improvisation.

    Oh, and unless you're a professional typist, be ready to exercise extreme levels of patience. Functions that should have been context sensitive are instead placed in brain-dead locations all over the keyboard, such as quick-attacks required the player to double-tap a number key. Have fun re-configuring keys and avoiding conflicts. Even then, trying to glide while locking onto specific enemies while tapping number keys and switching gadgets without releasing the spacebar... How about a simple system allowing you to queue the attacks in advance, then a single execute button when you're ready to launch. You know, like actual tactics and planning.

    And the Batmobile is a wash. Tank-mode? Seriously? At least it's only ONE-THIRD OF THE DAMN GAME.

    3.) The Story

    I know nothing about the Batman universe except for the Hollywood films and maybe 10 episodes of one of the cartoons I watched with my nephew a few years ago. It took me approximately two hours to figure out who the Arkham Knight was. Brilliant writing.

    The rest of the story is a confusing, disjointed series of events and references that requires you to be familiar with the universe and/or the prior games.

    4.) Conclusion

    Why a rating of 5? Voice acting is brilliant. Loved the Joker stuff -- Mark Hamill is my favorite Joker after Heath Ledger! And I really enjoyed wasting time and beating up random rioters in the streets. Best part of the whole game.
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  3. Dec 12, 2015
    5
    You don't even know how much I love me some Batman. I have played all the games and that's why I have to finally get this review in and mark it a 5.
    OK - if you love the series, you know this game is just like all the others. It's super formulaic now. It tries to come off as free world but the side quests and challenges aren't interesting - they get old quick. I get that this game tried
    You don't even know how much I love me some Batman. I have played all the games and that's why I have to finally get this review in and mark it a 5.
    OK - if you love the series, you know this game is just like all the others. It's super formulaic now. It tries to come off as free world but the side quests and challenges aren't interesting - they get old quick. I get that this game tried to focus a bit more on the Batmobile and that's fun but now you have to use the Batmobile to get this done or get that done. I mean, timing your roof top jumps in the Batmobile was kinda like the jump the shark moment for me when I realized that Rocksteady was just grasping at straws here.
    So here's the problem I see for the franchise and any potential upcoming games - if we don't, as fans, let the developers know that we demand more from our games, we won't get more. These games are all the same - let's be honest - the combat, the story, the gadgets - it's like a bunch of DLC released as new games.
    Like I said, I love Batman and I've enjoyed the series but I'm hoping to see a fresh reboot.
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  4. Dec 28, 2016
    6
    As a fan of the series and especially "Arkham Asylum" I had a lot of mixed feelings as I finished the game. The game delivers a worthy story and end for this awesome series, but sadly the gameplay does not live up to the high expectations. The fundamentals known from the predecessors work as well as ever and the feeling of being Batman is as satisfying as ever. On the other hand, theAs a fan of the series and especially "Arkham Asylum" I had a lot of mixed feelings as I finished the game. The game delivers a worthy story and end for this awesome series, but sadly the gameplay does not live up to the high expectations. The fundamentals known from the predecessors work as well as ever and the feeling of being Batman is as satisfying as ever. On the other hand, the Batmobil is unbelievably disappointing. These "Tank-Missions" occur way to often and I really had to force myself through these parts of the game.It is never a good thing to say about a sequel, that pretty much every innovation makes the game worse. But here it is definitely the case. Expand
  5. Jun 19, 2017
    7
    The Rocksteady Batman games have all been good games. And this is no exception. With the best combat in the game and a huge open world whats there not to like? Well the Villain "The Arkham Knight" kinda was underdeveloped and you can guess who it is straight away and oh boy that bat mobile combat. Geez. Still fun game.
  6. Jul 13, 2015
    7
    this game seriously lacked good Boss Fights. It's not a bad game and anyone giving it less than a 5 is a troll but I didn't enjoy Knight nearly as much as City. Like City, the combat and predator parts are excellent but I personally feel that the Batmobile was Subtraction by Addition.
  7. Nov 30, 2019
    6
    Downloaded this game from PS plus for free and I actually finished it. It was alright. Not my usual kind of game to be fair. I prefer open world and RPG. Some fun parts, some lame parts. All in all, alright.

    Overrated AF.
  8. Jun 20, 2020
    6
    fantastic graphics & some high production values are here for sure. unfortunately, not as fun to play as other open-world, mission-based action games like Crackdown, Far Cry & Infamous. the soundtrack is noticeably weak & fails to conjure any of the many possible Batman moods. navigating the city never feels fluid or exciting. Gotham quickly devolves into any-old-urban-area with a dark,fantastic graphics & some high production values are here for sure. unfortunately, not as fun to play as other open-world, mission-based action games like Crackdown, Far Cry & Infamous. the soundtrack is noticeably weak & fails to conjure any of the many possible Batman moods. navigating the city never feels fluid or exciting. Gotham quickly devolves into any-old-urban-area with a dark, rainy wrapper. classic Batman enemies like Penguin & Two Face are rendered generic & worse, you are mostly just punching even-more-generic cardboard thugs over and over. the upgrade system lacks satisfaction & value. constantly being forced into the batmobile tank is as annoying as others have noted. it looks like Batman, just doesn't ever really feel like it. Expand
  9. Sep 23, 2015
    7
    First of all I have to say that Im a fan of the Arkham series and I've played all the games (okay, with City, the best one I only play for a few hours but let it count) and I loved 'em. I was excited about this game with new graphics and stuff then I got to play it in August. Almost from the first step you take you have to use that piece of *&@{} Batmobile like a 9-year-old how just got aFirst of all I have to say that Im a fan of the Arkham series and I've played all the games (okay, with City, the best one I only play for a few hours but let it count) and I loved 'em. I was excited about this game with new graphics and stuff then I got to play it in August. Almost from the first step you take you have to use that piece of *&@{} Batmobile like a 9-year-old how just got a new toy. Okay I understand, if one day I will get an Audi I will go to the store and drive circles around my house with it, even take the car with myself to walk by my side. Its fun but that became hilarious after some missons. Every damn time after you punch some dudes in the face than you dont know where to go and a lil' batsound in your heard starts to say "come on bat, use your new vehicle" or Joker says "Ohh Baaaatz, you need to use something that moooves and has wheels". Its weird but you will know this feeling after playing for an hour or so.
    Am I the only one who got bothered defeating the same villans over and over and over?! I mean, okay, they are the "batvillains" from the "batcomic" in the "batcity" and bat*&{}@ but I locked Scarcrow into a god damn prison for 2 times and that little freakin' Penguin for 3 times... I hope they lock up that GCPD building under the city cause my bata$$ wont save any more lives 'cause you guys are so unaware and forget to lock the doors for a night once in 2 years (even if its Christmas or Halloween and they wanna go home to their families).

    Anyway, I give this game a 7, maybe a 7,2 because it was fun and reminded me of the previous games. If you havent played the prvious games or are looking for a game that give you some hours of pounching, driving, playing like a detective and sometimes you feel that you want to solve a riddle, buy it, play it out, its an avarage game, not less, not more :)-
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  10. May 15, 2018
    7
    The story and side missions were a bit lackluster, but everything else delivered for the most part.
  11. Dec 28, 2016
    5
    Arkham asylum and origins was like, I couldn't put the controller down, but I have this for months now and can't finish it, it's that boring.. I really don't like the batmobile, and the fact that most of the game is dedicated to it, and have to struggle not get stuck on everything on the clustered city, and shoot each other with other vehicles.. Why does every game have to be GTA now...
  12. Sep 30, 2015
    7
    This review contains spoilers, click expand to view. The game is really great, but there's a few things that keep if from living up to the previous installment, Arkham City. Much of the gameplay is similar to the other game in the series, the gliding, combat, puzzle solving, etc, but the new mechanic in this game is the batmobile, which is very well designed, which is greeat for travelling across the city or engaging in combat. however this is used WAY WAY to much. You hardly spent any time outside the batmobile before you need to use it to progress. Although the combat against unmanned drones is well designed, it feels lifeless and overused. Most of the bossbattles are recycled batmobile fights, as opposed to unique bossfights seen in the other games. The story focuses on the villains scarecrow and the arkham knight, as well as (SPOILERS!) an imaginary of the Joker inplanted in batmans head by scarecrows gas and his own damaged mind. This story is fairly good, although many of the other main villains such as penguin and twoface are pushed into sidequests, leaving little room for new villains to be introduced. The reveal of the Arkham Knight's identity is well done as an adaption of a classic batman story, but is nothing new to the series as they promoted him to be. There is a glaring lack of challenge maps that were found in the previous games, there only being 3 predator and 4 combat, and far too many batmobile maps in place. Even though there are 5 playable characters, (Batman, Catwoman, Robin, Nightwing and Azreal), the challenge maps have set characters for each, limiting their replayabilit. Overall, the game has great gameplay and graphics, but has some major design flaws that keep it from being great. Expand
  13. Oct 5, 2015
    7
    Its defiantly a good game but the worst in the batman arkham series, I don't know where it went wrong but I felt like there was way too much tank fights and it was a bit repetitive in the side missions, the arkham knight could have been a huge last villain to end the series on a high note but sadly how his character feels not as impact as it should have been.

    Do not worry about the huge
    Its defiantly a good game but the worst in the batman arkham series, I don't know where it went wrong but I felt like there was way too much tank fights and it was a bit repetitive in the side missions, the arkham knight could have been a huge last villain to end the series on a high note but sadly how his character feels not as impact as it should have been.

    Do not worry about the huge season pass price as well most of the content coming from it is for huge arkham fans, if you want all these great skins and challenges for leader boards. If you want content to add to the campaign you wont find it here.

    Overall not the best way to end the series but a good game
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  14. Nov 9, 2015
    7
    Batman Arkham Knight
    Scarecrow hat vor Gotham unter eine Gaswolke zu legen, dies soll Batman verhindern. Man kämpft mit Batman und Robin gegen das Böse, alte Feinde kehren zurück, aber sie sind nicht gut geschrieben und spannend inszeniert wie in den anderen Teilen, sondern nur Teil von Nebenmissionen. So soll man den Pinguin nicht bekämpfen, sondern legt seine Drogengeschäfte flach haut
    Batman Arkham Knight
    Scarecrow hat vor Gotham unter eine Gaswolke zu legen, dies soll Batman verhindern. Man kämpft mit Batman und Robin gegen das Böse, alte Feinde kehren zurück, aber sie sind nicht gut geschrieben und spannend inszeniert wie in den anderen Teilen, sondern nur Teil von Nebenmissionen. So soll man den Pinguin nicht bekämpfen, sondern legt seine Drogengeschäfte flach haut ihm in einer sekündigen Zwischensequenz aufs Maul und bringt ins Policedepartment. So sind die Feinde außer Scarecrow und der Joker, der Batman nun als Geist heimsucht, komplett uninteressant. Andere Nebenmissionen sind auch langweilig, nehme diesen Stützpunkt ein, zerstöre die Drohnen, einzig die Riddlermissionen um Catwoman zu befreien haben Spaß gemacht. In diesem Teil wird das Batmobil eingeführt, mit dem man durch die Stadt fahren kann oder Missionen lösen muss, allerdings wird man permanent von anderen Panzern angegriffen, diese Kämpfe werden schnell langweilig und nervig, weil sie immer wieder und wieder kommen. Deshalb konzentrierte ich mich auf die Hauptstory, welche immer noch spannend ist, es gibt sogar Konflikte zwischen Batman und Gordon. Es wurden auch richtig frische coole Ideen eingefügt, am Anfang befindet man sich in der First Person Sicht, später muss man tausende Jokers besiegen...
    Jedoch hätte man mit den tollen Charakteren viel mehr raushauen können, deshalb ist es ein wenig enttäuschend
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  15. Nov 9, 2015
    5
    This review contains spoilers, click expand to view. The good thing about the game is that after playing it people will start saying that Arkham Origins wasn't so bad (and it isn't- best boss battles anyone?). Too much Batmobile, too boring boss fights. I'm not a comic fan but I saw the twist after the first flashback. Expand
  16. Nov 24, 2015
    7
    So far I like this game, great graphics, great story, but that must be all about that.

    I really like the batmobile, but the handling was a really bit too sensitive and difficult at times, but I got used to it and enjoyed it when I got the hang of it. The only thing that was annoying with the batmobile was when you had to drive through some of "the riddlers" tracks, that was when the
    So far I like this game, great graphics, great story, but that must be all about that.

    I really like the batmobile, but the handling was a really bit too sensitive and difficult at times, but I got used to it and enjoyed it when I got the hang of it. The only thing that was annoying with the batmobile was when you had to drive through some of "the riddlers" tracks, that was when the driving and my patience really was put to a test, and I was going to throw the controller many times at these parts, but I managed to go through them after many attempts.
    But apart from that I enjoyed this game, its beautifull and fun, but some parts in this game can be really frustrating, when you try your best but fail many times.

    It was a good game and I will play it many times more, but just after a long break, its not really a game that I want to play again shortly after I have completed it. It's good, but not perfect.
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  17. Dec 1, 2015
    6
    If I wish to play Need For Speed I will buy Need For Speed. Almost every mission need to use batmobile. I want to jump, fly, run but not endless car chases.
  18. Dec 3, 2015
    7
    If i can give this a 7.5 i would but i can't. Batman Arkham Knight is an alright game the graphics are f****** amazing, and the gameplay is the same as the previous games but a bit smoother and some new combos. Im a huge fan of Asylum and City, and Orgins was alright, never finished Black gate, but this game was kind of disappointing, if you've been a fan since the beginning of theIf i can give this a 7.5 i would but i can't. Batman Arkham Knight is an alright game the graphics are f****** amazing, and the gameplay is the same as the previous games but a bit smoother and some new combos. Im a huge fan of Asylum and City, and Orgins was alright, never finished Black gate, but this game was kind of disappointing, if you've been a fan since the beginning of the franchise, but for new players this will be a great game, it's definitely worth buying but, the story isn't all that great, and in order to see the ending you need to collect all the goddamn riddler trophies!!!! which i obtained in all the other games but this one is just frustrating and the $40 season pass was a rip off so far it's just a bunch of 30 minute garbage with new characters and skins, hopefully the season of infamy will be good because that's all im waiting for. Expand
  19. Mar 1, 2016
    6
    This game could have been great.Instead they decided to remove all the awesome bosses and replace them with crapy ones.I hope they make another game after this.And if they do lets all pray the bosses are better.
  20. Jun 7, 2016
    7
    this game is great game but one thing can almost ruin it compeltly for you and its the batmobile in normal mode its awsome and chases across the city are fun but the battle mode ruins it i mean who thought that having to do stealth in a frigging tank whould be fun or doing the same thin a 100 times over and over again whould be fun but the hand to hand combat s great with new enemies tothis game is great game but one thing can almost ruin it compeltly for you and its the batmobile in normal mode its awsome and chases across the city are fun but the battle mode ruins it i mean who thought that having to do stealth in a frigging tank whould be fun or doing the same thin a 100 times over and over again whould be fun but the hand to hand combat s great with new enemies to change things up and new moves and the story is solid with an awesome edition but arkham knight himself is a weak villian just like the friggin boss fight the boss fights are just awful but still the side quests are fun if you are batman fan i say this is worth it but if you dont like batman or your not a huge fan i do not recommend this Expand
  21. Jan 30, 2016
    6
    I'm writing this review for all the hype that make people buy that game, I give it a 6 point because there are too many bat mobile missions than batman's and it's not like bat mobile it's like bat-tank it's crap, But the graphics are amazing. It's free world but there aren't any people live in Gotham but the villains. Combats are amazing, simple fighting mechanics and there are some storyI'm writing this review for all the hype that make people buy that game, I give it a 6 point because there are too many bat mobile missions than batman's and it's not like bat mobile it's like bat-tank it's crap, But the graphics are amazing. It's free world but there aren't any people live in Gotham but the villains. Combats are amazing, simple fighting mechanics and there are some story packs like Red Hood's or Harley Quinn's these are great packs but there are so many packs when you intended to buy them all it's cost like equal the game. Expand
  22. Feb 6, 2016
    7
    This review contains spoilers, click expand to view. First off i've played every arkham game before this one

    so let's get started

    Pros:graphics:The Game Is gorgeous and showcases what the ps4/xbone can do (+3) city size:it's huge (+1) story:It's filled with action and suspense (+1) combat:it's so damn satisfying and is the best to date(+2)

    cons:the main villain arkham knight,just,you can see who he is from a mile away if you know jack **** about batman He is jason todd.The Boss battles are terrible when they got that right it in arkham city?!?!?
    The Tank Battles are the worst thing about the game the riddler race tracks are the dumbest thing i've heard of in a long time

    The Game Isn't the perfect arkham game but it is Great
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  23. Oct 21, 2017
    7
    UPDATE2: Well, some thing i love about this game and some things i really hate. Sadly, for me, the game is filled with cheap fights, like the one on the top of the GCPD building. I really hate those. At the end they were just boring. I was like: how much more? Do i have to really suffer though an another cheap-ass scenario? OMG! LET IT END FiNALLLY!
    What i loved when i actually could
    UPDATE2: Well, some thing i love about this game and some things i really hate. Sadly, for me, the game is filled with cheap fights, like the one on the top of the GCPD building. I really hate those. At the end they were just boring. I was like: how much more? Do i have to really suffer though an another cheap-ass scenario? OMG! LET IT END FiNALLLY!
    What i loved when i actually could investigate something, when i could use my brain. There were too few of these.
    Riddler trophies: just like the game itself, some of them i liked, some of them i hated.
    I have really mixed feelings about this game. Maybe it's just not for me. :(
    Gotham was gorgeous! Really loved it!

    UPDATE: Apparently i was stupid and/or tired (it was sometime after midnight), because that was a feature, not a bug :D
    I leave the there, maybe someone makes the same mistake as i did. Apologies for the QA team.
    Actual review coming soon, in the meantime i give it a nine (instead of the original 0).

    Original review:
    After about 30 hours of gameplay i encountered a game breaking bug. At Panessa Studios when i am trying to apprehend Albert King, and i open the door that leads to King, then i get back to the room where i was before. So i open the door at room A to get in room B, but instead i return back to room A. I can't open the door again, can't return ti the surface, total lockup. Tried many things, for hours actually, but nothing. I am tapped. Robin is nowhere to be seen.
    I liked this game so far, but a game breaking bug is a deal breaker!
    THERE ARE NO WORDS HOW FURIOUS I AM RIGHT NOW!!! A FREAKING GAME BREAKING BUG AFTER 2 YEARS OF THE RELEASE?!? Come on guys, you should fire your QA team at once!
    I invested so many hours in this game, i simply not going to start again, just to run into an another game breaking bug, or the same one. It's a shame. And terrible job also.
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  24. Aug 15, 2016
    7
    WARNING THIS REVIEW CONTAINS SPOILERS READ AT OWN RISK

    First off all im going to start off by saying batman on PS4 and XB1 is awesome, but batman on pc is like the worst performing game off 2015 its just unacceptable from an AAA title and the fact that other games are taking the same path makes my wanna stop playing on pc forever , Now the story is decent but there are a few things
    WARNING THIS REVIEW CONTAINS SPOILERS READ AT OWN RISK

    First off all im going to start off by saying batman on PS4 and XB1 is awesome, but batman on pc is like the worst performing game off 2015 its just unacceptable from an AAA title and the fact that other games are taking the same path makes my wanna stop playing on pc forever ,
    Now the story is decent but there are a few things that piss me off like the fact that you never face scarecrow in a final bossfight like you do with the arkham knight and the fact that 60% of this game is drone fighting with your batmobile (MORE LIKE THE BAT TANK) it just sucks that rocksteady decided to ignore all the potential for the batmobile (BAT TANK ) and just feel lazy about it and not even bother,
    Its like get in the batmobile fight drones SHUT UPP :( the characters are boring especially the arkham knight
    Scarecrow is not any better as well , but theres one man who outshines them all and its your good old friend THE JOKER this such a creative edition to the game and it gives the game some very funny moments the controlles are great though i do recommend you using a controller instead of a mouse and keyboard, the fighting is awesome stealth is decent graphics are gorgeous best looking batman game off all time exploration is cool some skills are useless all in all its an above average game and its definetly worth buying now :)
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  25. Mar 24, 2016
    7
    Being someone who's favourite game of all time is Batman: Arkham City, you can imagine how high the bar was set for Arkham Knight. It does try its very best to scratch and claw its way to that bar, but does not quite reach it, for a reason I will explain later on.

    Firstly, the gameplay is as spectacular as it is in previous instalments, its far from broke so why fix it, right? Gotham
    Being someone who's favourite game of all time is Batman: Arkham City, you can imagine how high the bar was set for Arkham Knight. It does try its very best to scratch and claw its way to that bar, but does not quite reach it, for a reason I will explain later on.

    Firstly, the gameplay is as spectacular as it is in previous instalments, its far from broke so why fix it, right? Gotham City has never looked so crisp, and the sheer size of the City to glide from building to building really does make you feel like the Bat. The voice acting is as brilliant as previous games, with most actors returning to their roles, in sometimes brilliant fashion.

    What takes this score to a 7? The batmobile. When it was announced that the batmobile was playable in Arkham Knight I was optimistic about what that would bring to the game, would it be a way of getting around a huge Gotham City quicker? Maybe used in a couple of missions? This is true, but using the batmobile becomes more of a chore than a help. Most missions will include some kind of mini-horde mode where you will have to take out other tanks, which is fun the first couple of times but becomes a drag. The Riddler creates tracks for the batmobile, come on, is that what The Riddler is all about?

    All in all Arkham Knight is a very good game, but the batmobile does overstay its welcome massively.
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  26. Apr 20, 2016
    5
    65% Tank Battles 35% Batman Game Play.

    The tank was an amazing addition but way too much of the game is spent in tank battles. Use of cannons and guns goes against what Batman stands for but developers brush over it with the use of hundreds of unmanned tank drones.
  27. May 20, 2016
    5
    Ten minutes into my first encounter with Batman Arkham Knight, I have one thing to say. If I wanted to buy and play a DRIVING game I would have purchased one of the myriad, mind-bending boring driving games out there. Driving on a computer is just as bad as watching NASCAR on TV. Hey, I have an idea. Let's all sit around a giant bowl of chips, salsa, bad food with cheap beer and watch carsTen minutes into my first encounter with Batman Arkham Knight, I have one thing to say. If I wanted to buy and play a DRIVING game I would have purchased one of the myriad, mind-bending boring driving games out there. Driving on a computer is just as bad as watching NASCAR on TV. Hey, I have an idea. Let's all sit around a giant bowl of chips, salsa, bad food with cheap beer and watch cars go round in circles. Expand
  28. Sep 5, 2016
    7
    В прицепе сюжет не плохой поиграть можно но вторая мне всё равно лучше как я считаю хотя всё же советую ознакомится и поиграть.моя оценка 7 из 10
  29. Dec 29, 2016
    7
    This review contains spoilers, click expand to view. Rocksteady had a very interesting idea for the story and the gameplay is probably the best gameplay of all time but they made a misstake when Paul Dini, who wrote Batman: Arkham Asylum and Batman: Arkham City, quit.

    The story is really fun to play and enjoy UNTIL the Scarecrow releases the cloudburst all over Gotham and where the game starts to fall with way to many tank battles and a overused Batmobile makes 1/3-1/2 of the game feel like Rocksteady were just throwing time wasting stuff in the game to make it longer which feels unnecessary since the game's main story is about 10-12 hours long and the could've been great if it was just 8 hours with just a few tank battles and 1 tank battle fight.

    The boss battles are huge let downs since the game gave us all this build and it just led to another bossfight -in a tank...

    But Penguin's side mission and some other side missions are really great and the game is definitely worth buying.

    Gameplay: 9/10

    - Huge improvement of the gameplay, Batman can now interact with the enviroment as you're kicking ass with bats, huge light bulbs the Batmobile etc.
    But when it comes to the Batmobile it could've been a little bit better but it's still great!

    Story: 8/10

    A little predictable but it's a really good story.

    Graphics: 10/10

    The graphics looks great almost too great with great effects and character models. I was very impressed. While they made Bruce Wayne look a little too old and a very handsome man the other characters looks superb.

    Overall: 6.7/10

    Way too long with an verused Batmobile makes it feel thrown in our face like, "Here, take this and now eat it".
    Could've been cut down to 8 hours without way too many tank battles and like I said before, they made a misstake when Paul Dini leaved.
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  30. May 1, 2017
    6
    Batman arkham knight is action beat them up game made by Rocksteady.
    I really enjoyed the first two batman games (haven't played origins) but I wasn't really exited for this game as soon I saw the batmobile, I thought they were going to focus to much on it and it was going to take a lot of the charm away. And to my surprise...I was totally right, while it wasn't the worst game of 2015, it
    Batman arkham knight is action beat them up game made by Rocksteady.
    I really enjoyed the first two batman games (haven't played origins) but I wasn't really exited for this game as soon I saw the batmobile, I thought they were going to focus to much on it and it was going to take a lot of the charm away. And to my surprise...I was totally right, while it wasn't the worst game of 2015, it just didn't met my expectations....

    Okay so the story is actually interesting with scarecrow taking over Gotham and a "new" character called the arkham knight wants revenge on batman for something he did to him.
    Now, this is the most psychological story of Batman out of the two games I've played and I will give it points for that, my problem with this story is that even if the scarecrow story was decent, the arkham knight story was bad, like really bad, I won't spoil it but there is a reason why I said a "new" character, when you know who he is I was really disappointed by saying "really, this again?" and the conclusion with this character was really underwhelming.
    And it's sad because the scarecrow story was really good with a incredible ending and "final boss", I just wish we had more stuff like this in the game.

    The melee combat was perfected and the graphics are really good.... HOWEVER there is one big problem with this game, it's the batmobile, well I take it back the driving was actually satisfying, what I don't like it's in combat mode, it's slow, boring and sluggish.
    Now a lot of people asked for the batmobile, I didn't want the batmobile because I knew I would end up with something like this, it wouldn't bother me if it was optional or at the very least not using it that much... BUT YOU HAVE TO USE THIS STUPID THING FOR 70 PERCENT OF THE GAME !!

    In the end, it didn't met my expectations, the graphics were fantastic, the melee combat was satisfying, the scarecrow story was interesting and the game does redeem itself a bit at the end of it.
    But the arkham knight (who is in the title of the game) was bad and the choice of the batmobile being in the majority of the game was a really bad one;
    If you are the biggest fan of batman, you will enjoy this, but for me, I didn't have fun playing it....
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  31. Mar 13, 2017
    7
    the game looks great sounds great and fills great but the story in my opinion is not as good as arkham city cause in my opinion arkham asylum but its still amazing to play
  32. Mar 15, 2017
    7
    El caballero oscuro sale a defensa de gotham city en este nuevo videojuego de mundo abierto y matones por todos lados, con villanos tipicos de la serie batman y la incorporacion estelar y poco aprovechada del batmovil, nos metemos de lleno en esta historia entretenida pero un poco repetitiva, sin nada nuevo que no tuvieran ya anteriores batman tanto en sistema de combate como armas y comoEl caballero oscuro sale a defensa de gotham city en este nuevo videojuego de mundo abierto y matones por todos lados, con villanos tipicos de la serie batman y la incorporacion estelar y poco aprovechada del batmovil, nos metemos de lleno en esta historia entretenida pero un poco repetitiva, sin nada nuevo que no tuvieran ya anteriores batman tanto en sistema de combate como armas y como ya e dicho, en enemigos, este batman es un juego que divierte mientras tengas misiones principales ya que las secundarias no son del otro mundo, lo que mas tiempo se puede llevar son los enigmas, algunos de ellos bastante complicados Expand
  33. May 11, 2017
    6
    This review contains spoilers, click expand to view. As someone who loved the Arkham series, felt Arkham City was the peak of this franchise (still do), I saw Arkham Knight with anticipation and curiosity. With this in mind:
    Story: 6 (Okay, let's get this out of the way, be warned SPOILERS ahead. With the epic finale of Joker's death in the last game, how does Rocksteady top off such a GRAND finale? The point is, you don't. Arkham Knight whether by choice or by accident stays comfortably in mediocrity, while delivering a somewhat obvious yet underwhelming plot twist, an ambiguous ending and a return of the joker in a somewhat clever way. But not too clever, I was frustrated by the fact it didn't live up to my expectations, and even when I tried to replay it, I got bored because I anticipated nothing anymore. You don't end this series with a whimper, you end with a bang, and you certainly don't end by requiring the player to 100% it to unlock the FINAL ending. Yes, because that was clearly a tradition in the last 2 Arkham games, that's what I really want to do once I spent hours playing a game, find out you need to spend MORE hours finishing the job. You could have gave me a head's up, Rocksteady. However, I LOVED that one joker scene. You know the one.)
    Graphics: 9 (This is a very beautiful game, the characters are well animated the visuals are stunning for all platforms, even that crappy PC port. There are beautiful details on the models that still impress me despite being a few years old at this point. When Arkham Knight was announced back then for what was considered, ''Next gen'', they said they would take full advantage of the hardware, they were right.)
    Gameplay: 7 (The combat felt very fluid, and a lot of the sneaking mechanics felt refined from the previous titles. The car parts were a bit...basic. You have to spend hours tediously mastering the tank like movements of driving and fighting with the Batmobile-tank-thingy. Then, you must sit through hours of tedious boss battles that are very monotonous and lack creativity in the way you can tackle these obstacles. They are very easy to remember but poor in versatility. Though, it is a bit fun to drive through Gotham and smash people's cars. Also, screw that Jason Todd boss fight, such a predictable way to end the game's '''''''climax'''''''')
    Sound: 8 (While the soundtrack is not as great as Arkham Origins or Arkham City, this game does boast a theatrical soundtrack that fits the atmosphere and tone. There's not much wrong with this, though unfortunately the frustrations of playing this game can distract you from appreciating it. It's well done, but not too catchy.)
    Controls: 7 (I've already explained how much I despise the Batmobile sections of this game but otherwise when playing as Bruce, Dick, Harley, or Redhood. Everything else felt pretty fine to me.)
    Content: 5 (Oh god. Let me get this straight, while Arkham Origins was a bit small on the side quests, they were creative, especially the Mad Hatter one. Arkham City had an abundance of sidequests that were interesting to mediocre, but not lacking. Arkham Knight DEPRIVES YOU of many classic Villains from appearing in the game, so that you can spend 30 dollars on a season pass for the developers to finish their game. For a game that lacks all of the very interesting and fun DLC, this is inexcusable and sloppy. If the game had all the DLC programmed into the game from launch, I'm sure I would enjoy the game a lot more. This was just sad.)

    7/10 but this game feels more like a 6/10 for me, simply because of the lack of content they launched this game into. You rushed things, Rocksteady and this was the price you paid.
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  34. May 21, 2020
    6
    Don't get me wrong this game has some really high productions values, but the game play parts kind of suck. Ok the Bat is not the Spiderman or the Flash who can cover great distances in combat just no and no. The Bat the man is a modern day ninja with gadgets not a super powered super hero.

    Turning Batman in to Battlezone the tank game who even thought that was a good idea? Maybe cool
    Don't get me wrong this game has some really high productions values, but the game play parts kind of suck. Ok the Bat is not the Spiderman or the Flash who can cover great distances in combat just no and no. The Bat the man is a modern day ninja with gadgets not a super powered super hero.

    Turning Batman in to Battlezone the tank game who even thought that was a good idea? Maybe cool for five seconds or used as a throwaway cut scene yeah. The driving feels clunky so not even that much fun as a street racer.

    Over hyped and underwhelming just like MGSVPP. Question do you want more to do, but less better executed? Or more better executed and less to do? The notion of bigger is better and more is more made the fun less and less with this one. Arkham City got the Batman tech on offer mix just right.

    The main problem is this is just so damn boring repetitive in both in terms of story and gameplay compared to the previous Arkham games ( except for cash grab crash fest Origins ). This game works best when I don't play it much or that often. Ok to dip and out for small doses, but one straight focused run nah.

    UPDATE: I really want to like this being a fan of the first two Arkham games. So I even picked up the season pass hoping the extra DLC would elevate this game somehow.
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  35. Dec 23, 2017
    6
    This review contains spoilers, click expand to view. Cheap, that's the overall feel this game has left me, everything from the uninspired side quests, to the mediocre story, and lack of boss fights seems bad. Instead of delivering an experience that increased the stakes and expanded on the Arkham World, all we get is a mediocre mockery of Batman Arkham City, with repetitive gameplay, and quick answers to every story arc. I honestly don't understand why they bothered giving the arkham knight this name, it was evident from the get go who he was, it feels like a ridiculous PR move that makes absolutely no sense. But as a long time Batman fan, what crossed me the most where the side quests, each one lazier than the last one, awesome opportunities missed with villains like Man-Bat, Thomas Elliot, Deathstroke, Firefly, Pig, they all ended up feeling repetitive and well....cheap, instead of expanding the lore, and showcasing different characters through story telling Rocksteady decided to craft missions more interested in checking boxes in the "what arcs do we need to close" list in the most effortless way possible, a policy that bleed into every aspect of the game, including the DLC, where yet again, Rocksteady dropped the ball, with short useless bits of the same old same old, with no relevant narrative nor kick. Expand
  36. Apr 28, 2018
    7
    Though this game was decent it was not as good as the previous games. Batman Arkham City set a high bar and it was difficult to surpass, thought this is a good game. The problems I had with it is that they keep throwing the batmobile in your face and it makes flying around almost useless since you have the batmobile which is much faster.
  37. Aug 13, 2018
    7
    Arkham knight has a amazing story, especially its Arkham Knight's story. This game has good fight mechanism. But unfortunately this game has weak boss battle. Don't expect you will face Bane or Two Face in the main story, main story is just about scarecrow and arkham knight. Yes, you will meet like Penguin, Hush, Two Face, but they appearance rather disappointing. Disappointing because youArkham knight has a amazing story, especially its Arkham Knight's story. This game has good fight mechanism. But unfortunately this game has weak boss battle. Don't expect you will face Bane or Two Face in the main story, main story is just about scarecrow and arkham knight. Yes, you will meet like Penguin, Hush, Two Face, but they appearance rather disappointing. Disappointing because you will not fight them like you fight a boss battle in arkham city. FYI you will defeat some of them just in 1 hit. Expand
  38. Dec 7, 2018
    6
    I didn't want to believe it. I loved Asylum and City. But then I finally bought the game used for $10 and played it. The people were right...too much Batmobile. The COBRA Tanks in particular were exhausting. You go through all of them to get to the Arkham Knight, then have to do it all over again with Slade. The Tank battles take so long and fried my nerves so bad that it makes theI didn't want to believe it. I loved Asylum and City. But then I finally bought the game used for $10 and played it. The people were right...too much Batmobile. The COBRA Tanks in particular were exhausting. You go through all of them to get to the Arkham Knight, then have to do it all over again with Slade. The Tank battles take so long and fried my nerves so bad that it makes the idea of replaying the game daunting instead of inviting. A sad oversight on Rocksteady's part. Expand
  39. Mar 26, 2019
    5
    I played and enjoyed Arkham Asylum and Arkham City when they came out. I am a Batman fan and a fan of the Arkham series.

    Unfortunately Arkham Origins didn't ever run properly on my PC and I gave up on getting this third real installment in the series, because there were problems with the PC port and until recently I didn't own a PS4. By the time I'd gotten a PS4, I'd more or less
    I played and enjoyed Arkham Asylum and Arkham City when they came out. I am a Batman fan and a fan of the Arkham series.

    Unfortunately Arkham Origins didn't ever run properly on my PC and I gave up on getting this third real installment in the series, because there were problems with the PC port and until recently I didn't own a PS4. By the time I'd gotten a PS4, I'd more or less forgotten about the series (and this game in particular), but when I saw it at a very low sale price, I couldn't resist it.

    Somehow I was going in cold; I knew next to nothing about the story or any changes that had been made to the gameplay (I hadn't even heard about the addition of the Batmobile). I settled in to play it and I was almost immediately impressed by the art design, acting and storytelling. When it came time to actually take control of the Batman, that's when things started to go wrong.

    At first I thought I was just rusty. I've not played an Arkham game in some time and I thought that having recently played similar games (such as the PS4 Spider-Man and certain Assassin's Creed titles), my confused hands might take a little time to adjust to the control scheme. However, things didn't get any better. The addition of the Batmobile only seemed to compound the issue. Almost everything about the control scheme feels incredibly counter-intuitive, to the point where my biggest challenge in the game is fighting with my own instinct to push a specific button to perform a specific task.

    For instance - while driving in most games, you would use one of the right triggers to go forwards and a left trigger to reverse, but in this game square reverses the car... unless you are in battle mode, in which case it fires your secondary weapon. As for controlling the Dark Knight himself, I instinctively try to open my gadget wheel using a left trigger, but that summons the Batmobile (or more likely triggers the voice of Kevin Conroy telling me that I can't summon the Batmobile). Instead you pull up the gadget wheel on the d-pad, which feels clunky - especially because the rest of the options on the D-pad there look just like the gadget wheel (missions wheel, etc) and I keep opening those by accident.

    For the first time in well over a decade I found myself hunting for an option to remap the controller, but that option didn't appear to be available.

    In early Arkham games, I was impressed by how they make you feel like Batman (in the same way the Spider-Man game makes you feel like Spider-Man). Everything you do looks cool and effortless. In Arkham Knight, my Batman looks like a recovering alcoholic, stumbling around the screen and bumbling into enemy fire.

    Possibly as a result of my issues with the control scheme, or maybe to replace emphasis on Batmobile combat, fistfights now feel so difficult that I was forced to play in easy mode. I hated the Batmobile at first, but I got more used to it (because it is easier) and now prefer it. However, the battles do feel a bit rote. Worse still, driving around a city blowing up drone tanks just doesn't feel very Batmanny, not in the same way combat has in the previous games.

    And I wish the HUD, the controls or the over-use of the car were the only sources of frustration, but they aren't, unfortunately. The game is often buggy, often confusing and often leads you wandering around some dead end trying to initiate an encounter or mission that isn't technically available yet.

    For example, on my first visit to GCPD, I picked up a Riddler mission. I followed the navigator to a big metal door with a lone green light shining on it and spent thirty minutes trying to figure out how to get inside. Hours later into the game, I found that same door again with a big green question mark painted on it - and it opened for me. When the game had sent me before; the mission just wasn't available. I'd wasted 30 minutes feeling stupid and frustrated.

    Later a bug prevented a hoard of enemies from entering a room, which was needed in order to progress in the game, so I spent over 20 minutes in an empty room assuming I had missed something.

    Later still, a prompt to open a door didn't appear, so I assumed it wasn't enter-able and wasted time exploring another empty environment.

    At one point I followed a forensic trail backwards by accident (because the city looks the same and nothing indicated the direction I should travel in) and spent a further 20 minutes investigating a dead end.

    All of this makes the game incredibly tedious and not much fun to play.

    However, it gets a full five points, because in spite of all of this, there is enough there to compel me to keep playing it.

    The game is bad, but the design is fantastic. The story has provided some fantastic Batman scenes and character moments. Not only that, but there are storytelling techniques being used here that you rarely see, that take full advantage of the video game medium.

    As a result I am both frustrated and impressed
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  40. Dec 23, 2018
    5
    The game has a good story, but it is a very average game in its entirety. The messages are repetitive and often very nauseating. To complete the character seems to have a life of its own because it often happens in the game to do things you did not have to do. And from the end the interface of the game is a mess, it happens several things at the same time. Example: the aim of the game isThe game has a good story, but it is a very average game in its entirety. The messages are repetitive and often very nauseating. To complete the character seems to have a life of its own because it often happens in the game to do things you did not have to do. And from the end the interface of the game is a mess, it happens several things at the same time. Example: the aim of the game is totally uncontrollable mainly for the claw. Expand
  41. Jan 18, 2019
    5
    Honestly, I think this is the worst game I have ever played. The dullest missions mixed with a lot of different bugs (starting from enemies being stuck inside walls, so you can't complete mission without restarting and ending with the worst batmobile control). I would never recommend this game to anyone who's not a BIG fan of Batman (even for me, a big fan of Batman, this game was soHonestly, I think this is the worst game I have ever played. The dullest missions mixed with a lot of different bugs (starting from enemies being stuck inside walls, so you can't complete mission without restarting and ending with the worst batmobile control). I would never recommend this game to anyone who's not a BIG fan of Batman (even for me, a big fan of Batman, this game was so annoying). I was playing this game to the end only to finish it, I didn't get any pleasure or satisfaction, I was only getting angry and angry.
    My rating for this game is 5/10
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  42. Jun 28, 2019
    7
    Let's just come out and say it. Something we never thought we'd say.

    Too...much...Batmobile. At first it's amazing to have this much sought after addition into the Arkham franchise. But over time it becomes a tedious time consuming and occasionally unfun affair. It really knocked this game down a peg. The rest is tried and true to the Arkham franchise. If you've played previous
    Let's just come out and say it. Something we never thought we'd say.

    Too...much...Batmobile.

    At first it's amazing to have this much sought after addition into the Arkham franchise. But over time it becomes a tedious time consuming and occasionally unfun affair. It really knocked this game down a peg.

    The rest is tried and true to the Arkham franchise. If you've played previous installments then you know what you're in for, which is a lot of fun being Batman. Story was ok. Not great but not terrible. Wish we could have had some main story play as the sidekicks to be honest.

    It's worth a cheap purchase, which at this stage is what you should be getting it as. Still a fun game overall!
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  43. Sep 12, 2019
    6
    An otherwise excellent game, it is totally marred by extremely annoying, long sequences of tank battles, which many of them are stealth in gameplay. It damages the game so much that the player wants to throw the gamepad out of the window. If I wanted to play stealth World of Tanks, I would buy such a game. It is a shame that a bunch of idiot developers came up with such a stupid gameplay ideas.
  44. Sep 13, 2019
    5
    This review contains spoilers, click expand to view. Batman: Arkham Knight is a good game. It has great visuals and great combat that’s fluid and satisfying but it’s also very flawed. It’s story is terribly written filled with plot holes and illogical errors. One part of it is a poor rip off of Under the Red Hood with a really obvious twist. Scarecrow and The Arkham Knight were wasted in the main story in favor of Joker. Rocksteady turned Jason Todd into a bad villain. He’s generic, whiny and is a brat with 0 motivation except revenge. Jokers plot is ok but the blood subplot is horrible.

    The boss fights are horrendous. The Tankmobile gameplay is repetitive and the opposite of Batman. The side missions are repetitive and lacking. Kevin Conroy phons it in as Batman. Batman is boring. The ending is a rip off of the The Dark Knight Rises.


    Arkham Knight is an ok game but a major disappointment as the finale of the Arkham Series. Rocksteady didn’t want to make it and it was obvious.
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  45. Jan 15, 2020
    7
    Pretty good game although not as good as the previous two. I really did not like the tank fights.
  46. Jan 26, 2020
    6
    Being forced to play "world of tanks" instead of playing as Batman really lets this game down. The tank inclusion stinks of a higher up thinking this is a great idea and then no one being able to concince them otherwise. Playing as batman is great, outside of some zipline oddities. Wish there was more to the game other than the tank syuff though.
  47. Mar 4, 2021
    7
    This game has everything to be the best of the Arkham franchise. However it is infested with bugs in hit boxes on the stage and enemies; for example: the indestructible elements in the scenario have a collision similar to the walls and can block combos in combat mode, which by the way always cause the player to get stuck on the sides of the arena.
  48. Dec 23, 2020
    5
    This review contains spoilers, click expand to view. Oof. Gotta give this mess of a game a nice healthy 5 outta 10. Be thankful it isn't lower. Flawed level design. Arkward pacing. Spiderman ps4 has better combat! Fair challenge. Nonsense tank fights ruin this gane. Arkham City is better. Asylum is objectively better Expand
  49. Apr 21, 2020
    5
    I love Arkham City and Arkham Asylum was also a great game for its time. This game is HIGHLY overrated and relies far far too much on the Batmobile.
  50. Jun 25, 2020
    6
    Visually this game is beautiful. I just think too much of it is focused on the car.
  51. Sep 3, 2020
    7
    7/10. Maybe it’s because I liked Arkham City so much, but this game is highly overrated. Story isn’t anything special, Arkham Knight is a letdown of a villain. The Batmobile has made me quite finishing the game. Shame as I liked the combat and side mission, but the game in general is a drag to get through, mainly because of the main story/mission.
  52. Jul 3, 2020
    7
    Could have been higher rated by me but to much over use of the batmobile bored me after a while, great graphics, great combat and a fantastic story.
  53. Mr1
    Jul 22, 2020
    7
    много очень всего однотипного..одинакового. Миссии тупо надоедают.
    Сюжеты понравились, было прям интересно!
  54. Jul 4, 2020
    6
    'Batman: Arkham Knight' was a disappointing entry in the Arkham Series, hampered by its heavy focus on the Batmobile gameplay in missions. The side-missions were short, lacklustre and didn’t pay off to plot points set up in previous games. The main story was predictable and the focus on a “returning” character was pointless and the identity of one of the villains was predictable and'Batman: Arkham Knight' was a disappointing entry in the Arkham Series, hampered by its heavy focus on the Batmobile gameplay in missions. The side-missions were short, lacklustre and didn’t pay off to plot points set up in previous games. The main story was predictable and the focus on a “returning” character was pointless and the identity of one of the villains was predictable and misleading during the marketing of the game. DLC wise, most were short as they were around at least 15mins, although the Batgirl dlc was more lengthy and expansive compared to the others. Gameplay wise it’s the same as previous entries, which isn’t a problem as it is more refined and fast. Graphically the game looked amazing and the characters there were featured heavily were interesting and voiced greatly by the actors. Definitely the weakest game in my opinion in the series as I do like 'Batman: Arkham Origins’ (which is considered the least favourable game in the series) more than this game. Expand
  55. Aug 3, 2020
    7
    Big Batman game, but my first Batman game.

    Great story, the size of the world felt "just right", and the side quests are very good and worth pursuing as well. The bat mobile is a love hate relationship within this game... sometimes it's fun to zip around the town and smash through everything, or switch to tank mode and blow up some stuff... even the bat mobile puzzles aren't bad.
    Big Batman game, but my first Batman game.

    Great story, the size of the world felt "just right", and the side quests are very good and worth pursuing as well.

    The bat mobile is a love hate relationship within this game... sometimes it's fun to zip around the town and smash through everything, or switch to tank mode and blow up some stuff... even the bat mobile puzzles aren't bad. But, there are times where it seems too much emphasis is placed on the vehicle and you want to be running around on foot more... resulting in a -1 for this.

    The combat isn't very good. It entertains the button smashing era of the past... similar to playing Eddie in Tekken, if you know what i mean. Combat isn't hard and it becomes a bit tedious to just knockout everyone, especially towards the end of the game where it is like 1 vs 30... and your are just jumping around, rolling, counter attacking.. endlessly.

    All in all though this game has a great story, amazing graphics, and is ultimately a fun ride. Far from a 10/10 masterpiece as claimed by others.

    I purchased the game on an Xbox sale for $20, and very happy I got this at a discount and do not feel like in 2020 this game is worth full price.

    Wait for the sale.
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  56. Sep 22, 2020
    6
    Good action and a number of fun puzzles and even some good fights. But here are the main problems.

    The story is okay but very predictable. The big reveals were either - yeah, we saw that coming, or ho hum. There are a gazillion times when you have to fight a big crowd of enemies. It's like an AR battle royal challenge over and over and over and over again. Plus, when an enemy flashes
    Good action and a number of fun puzzles and even some good fights. But here are the main problems.

    The story is okay but very predictable. The big reveals were either - yeah, we saw that coming, or ho hum.

    There are a gazillion times when you have to fight a big crowd of enemies. It's like an AR battle royal challenge over and over and over and over again. Plus, when an enemy flashes red you're supposed to leave or aim at him and hit him quick with a electric or batarang or grapple. But this probably doesn't work half the time. Sometimes, he will fire the bolt off just to the side of the enemy - why would the program ever even aim there? Fights like that are more designed for side challenges, not constant every mission. And I swear the disruptor doesn't always work, or at least it's unclear when you've disarmed someone. I still take shocks even after disrupting shock stick guys. So what's the point if one of the big thugs can generate electricity with his hands anyway. Batman's reaction time stinks too - sometimes you'll hit counter in time but he's still finishing some other animation and still takes a new hit. The whole fighting thing is a mess of button mashing.

    And, as in other Batman games - he is just so so weak. And that's on normal mode. He needs multiple punches to hurt anybody - the game is constantly reminding you how tough he is or how high-tech his vehicle is but he can't even knock out a random thug in the street shy of 3 punches and a bigger guy over 8 or more. He has just about nothing that can take out multiple enemies at once - which isn't necessarily a bad feature, except that's ALL Batman ever finds himself needing to do and he has no gadget for it. The ice thing doesn't work half the time. You aren't always able to do the dive drop shock. It's just so ridiculous that he would not have some sort of grapple spin move or a stun grenade when he finds himself in a situation like that a hundred times a day. When he sneaks behind one of the "tough" tanks, he has to wait for a lock ring to zoom in on a weak point - this takes forever - so long that much of the time, the tank simply turns around where you are vulnerable but have no choice but to be because otherwise the lock doesn't zoom. Can he not invest in a lock mechanism that works farther than 20 yards? Side characters were boasting how high-tech the batmobile is. When actually in many ways, it's actually quite archaic. At no point do you ever feel very powerful or anything resembling a superhero. It seems any random thug given access to his arsenal would do just as well.

    Then there are the races - these aren't fun. Too many times the race depends on some timing or simply learning the route after getting killed over and over like a 1990 NES game. That's not intuitive. The load times between deaths are way too long to mess around with a learn-the-route-and-die trial. And sometimes the car just spins wildly out of control if you graze some walls, but not others, and it's hard to tell which ones he will bash through and which ones will send him spinning. It's all a recipe for a lot of long sighs while waiting for the death load screen to end over and over.

    There are way too many riddler trophies, some which take a number of minutes to mess with - so they never should have prevented you from fighting riddler based on such a long and tedious task. And some of them you're simply not told what you are supposed to do. Like one I steered a robot to get a riddle for me and he just stood there without picking it up. So I had to look online. Apparently I didn't steer him "close" enough to the riddle even though he was on top of it, so I assumed I did it wrong, but I wouldn't know that because they don't tell you what you are supposed to do - or at least you don't have the option of toggling some sort of "what am I supposed to do button" in such cases - instead of stopping the game and doing a web search. Some of the puzzles are clever and you can figure them out without too much impossibility, as long as you're patient. But requiring hundreds of these to advance in a riddler mission is just ridiculous.

    The stealth mechanic is probably the best part of the game. You actually can combine your fighting with some actual thinking instead of tap, tap, tap X-O-Triangle-X-O-L2 blah blah square blah like a madman. Dividing and conquering the enemy is challenging but not overly difficult (on normal mode). It's not as good as the stealth in Styx or Blacklist, but not bad.

    His arsenal of gadgets to solve puzzles is also fun to cycle through while trying to solve this or that puzzle. Sort of a - which tool will work best to solve this.
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  57. Nov 21, 2020
    7
    I'm just writing at least 150 characters because I wanted to save this review in a more convenient way to look back at scores that I had given stuff as a user
  58. Mar 25, 2022
    5
    Best Batman game there is. The graphics, voice acting , flawless gameplay and the plot keeps you coming back to this game again and again. Batmobile could've been better but pros outweigh the cons
  59. Feb 11, 2021
    7
    This game is fine. The combat and stealth never could have been better, the Batmobile while stupid for tank scenes is good for driving and I loved the races. However, the main flaws are in the story. The Arkham Knight is a boring character, and the Joker sickness is stupid. Some of the side missions are good however half are horrible. This game isn't bad but it's extremely disappointing.
  60. Feb 12, 2021
    7
    The game and story is good. But uses the bat mobile a bit to much and a confusing end but super good and impressive if you understand the ending. And have great and some super good side missions. And some boos fights are using the bat mobile too much even in side missions.
  61. Feb 21, 2021
    7
    The game can sometimes be repetitive and unimaginative, sometimes be amazing, and sometimes brilliant. Full review here: https://itselnathan.wixsite.com/browngiraffereviews/post/batman-arkham-knight-the-game-that-could-ve-been
  62. Apr 12, 2021
    7
    The story is neither good nor bad. The reversal is very clear. The operation feel is heavy, but it is not comfortable. "Riddler", a man of love and hate. The way to reveal this real ending is silly.
  63. May 13, 2021
    7
    Not as good as some of its predecessors, but still a well made and fun game. The game would be perfect if it wasn't for a few big blunders.

    A lot of the side-missions are very bland and amount to just being giant easter-egg hunts where you have to scour the city for some specific landmark or item, only to maybe watch a cutscene or press a button when you find it. Then you just rinse and
    Not as good as some of its predecessors, but still a well made and fun game. The game would be perfect if it wasn't for a few big blunders.

    A lot of the side-missions are very bland and amount to just being giant easter-egg hunts where you have to scour the city for some specific landmark or item, only to maybe watch a cutscene or press a button when you find it. Then you just rinse and repeat that process a couple times until the side-mission is complete. These missions feel more like filler than anything engaging.

    Another big mistake is the game's over-reliance on the Bat-mobile. The Bat-mobile itself is just ok and it's a lot more fun to play as Batman, but you can't do anything in this game without having Bat-mobile sections shoved down your throat!

    But those are my only complaints. The rest of the game is extremely well done, but if you want to play something truly special, I would stick to some of the other games in the series.
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  64. Nov 5, 2021
    6
    Falo como um simplório homem com experiência que obviamente preferia ser uma criança castrada e reclamona.
  65. Feb 24, 2022
    7
    The Batmobile has too many puzzle levels too complicated

    Boss fights are designed to be very lazy and short
  66. Dec 8, 2022
    7
    | A Weaker Ending |

    I was never a "huge" fan of the Arkham series, mostly due to its basic combat system and endless amounts of "fluff" (small tasks where you just push a single button). And this game isn't much different in that regard. However, I still very much enjoy all these games. Adventuring throughout Gotham is always fun, and the Metroidvania-like missions are always
    | A Weaker Ending |

    I was never a "huge" fan of the Arkham series, mostly due to its basic combat system and endless amounts of "fluff" (small tasks where you just push a single button). And this game isn't much different in that regard.

    However, I still very much enjoy all these games. Adventuring throughout Gotham is always fun, and the Metroidvania-like missions are always exciting, with a mysterious and thriller-like tone.

    The reason why I consider this the weakest in the trilogy (ignoring Origins) is because of two reasons: The BatmoTank, and the story.

    BatmoTank is the most talked about critique in the game, but with good reason. It always slows down your enjoyment of the game, as you have to stop, shoot robotic tanks, drive, and repeat. The problem is not necessarily that it's not fun, but rather how repetitive the mission is.

    And the story... it's good in concept, but in the context of the games, it feels very out of place and predictable. Furthermore, the side-mission storylines are nothing to ride home about either, with unfulfilling resolutions and forgettable storylines. The main storyline is still dramatic and good, just predictable.

    Though overall, the game is still filled with enjoyment, with some of the best graphics that even today's games (Jan 2023) cannot compete with, along with fun missions and the best side character in all of gaming (I won't spoil it, but you'll know who. They're there throughout most the game.)
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  67. May 3, 2022
    7
    This game is in some ways an excellent game. Combat and visuals are both excellent. Some great moments throughout the game. The Harley Quinn level is a noticeable highpoint of the video game with its excellent bosses and level design. The story is a downgrade from the previous games as it is very silly when it is trying to be serious.
  68. Feb 15, 2023
    5
    It delivers an engaging story that, building on past plotlines, dives into the psyche of its main characters with compelling pathos. Combat, as usual, is enjoyably fluid but contentutistically shallow, and the game lacks Arkham City’s intriguing boss-fights to make up for it, but on the other hand stealth improved tremendously thanks to way more strategic options and diverse threats. LevelIt delivers an engaging story that, building on past plotlines, dives into the psyche of its main characters with compelling pathos. Combat, as usual, is enjoyably fluid but contentutistically shallow, and the game lacks Arkham City’s intriguing boss-fights to make up for it, but on the other hand stealth improved tremendously thanks to way more strategic options and diverse threats. Level design isn’t as tight and intriguing as Arkham City’s, but the Batmobile adds effective depth and variety to the experience. Expand
  69. Sep 17, 2022
    7
    Let me start out by saying that I love the character of Batman and correspondingly love previous installments in the Arkham franchise. Admittedly, I have not played Origins, but Asylum is a solid 9/10 and City is a 10/10.

    And the reason I love these games boils down to one word: freedom. In Asylum, we were given the blueprint to something extraordinary. A Batman game where you could
    Let me start out by saying that I love the character of Batman and correspondingly love previous installments in the Arkham franchise. Admittedly, I have not played Origins, but Asylum is a solid 9/10 and City is a 10/10.

    And the reason I love these games boils down to one word: freedom. In Asylum, we were given the blueprint to something extraordinary. A Batman game where you could take down a room chock full of thugs in a way completely dependent on your play style: you could go in guns blazing, never stopping to counter and consistently looking to land the next critical strike; you could play as meticulous evader who waits for the opening and takes down the opponents slowly and steadily; or you could integrate Batman's multitude of gadgets into your fight. The predator encounters also presented us with something special, giving us the freedom to plan out our attacks against armed thugs in different ways after scanning the room. Of course, there were certainly some challenges presented in this game where there was only one way to get it done, but we justifiably excused those instances on the account of Arkham Asylum showing us something truly original, something that truly, dare I say it, made me feel like Batman.

    City took the mechanics of Asylum even further, presenting players with a slew of enhancements to the combat and predator challenges. Quickfire gadgets, new gadget upgrades, new takedown moves, and new gliding mechanics set the benchmark for Batman even higher. With all of these new tools at our disposal, we, as players, had a plethora of ways to approach any given hostile situation. Will you perch on top of a building, throw a freeze grenade blast, and lock a group of thugs in place all at once before picking each off one-by-one? Will you dive bomb in for shockwave attack, stun everybody and then take them out with critical strikes? Will you use sonic batarangs to knock them out one by one? Or will you simply walk up to the group and take them out with nothing but your fists? You, as the player, got to choose how to approach such situations, and that's what made the game so memorable and fun. The Mr. Freeze fight is a standout example of a fan-favorite boss because you have so much freedom with which to take him down. There are many different ways to lower his health that can all be done in many different sequences anywhere in the boss arena.

    To an extent, Knight does extend some aspects of the predator and combat challenges. We get the fear multi-takedown, my favorite addition to the game, along with new gadgets and takedowns (such as the environmental and team takedowns) for batman to integrate into his fights. But unfortunately, these segments do not make up the majority of the game. Instead the majority of the game is dominated by one tool: the Batmobile.

    Now, people have harped about the inclusion of the Batmobile in this game for years, but I don't think I've ever seen someone truly explain why it is that people were so frustrated with its addition. The frustration, from my perspective, comes down to the idea of freedom. There is only one way to defeat a Cobra tank: sneak behind it and shoot it in the Batmobile. There is only one way to solve all of the main story puzzles that let you infiltrate buildings with your Batmobile. There is only one way to catch speeding vehicles that you need to pursue: in the Batmobile. What if I wanted to take the vehicle our from the skies, jump down on it like a terrifying creature of the night? What if I wanted to plan the vehicle's route and set up a trap for it? It was not Rocksteady's inclusion of the Batmobile that angered fans but simply the fact that the vehicle takes away so much freedom from the player by only allowing things to play out in one way. This, coupled with the fact that you cannot seem to go even a single mission through the game without needing to use the Batmobile is what led to the discontent.

    In my perspective, while Knight is not as good as Asylum or City, it is still a game worth playing for Batman fans even if by the end of the game, I felt less like Batman and more like a target of army propaganda.
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  70. Jun 11, 2023
    7
    The game has very good graphics and the gameplay is attractive and diverse. But sometimes, there is no guidance in the difficult stages and it takes a long time to solve the problem
  71. Jul 9, 2023
    7
    Good Game. Can give it a second try in future, I might like the gameplay and visuals
Metascore
87

Generally favorable reviews - based on 89 Critic Reviews

Critic score distribution:
  1. Positive: 82 out of 89
  2. Negative: 0 out of 89
  1. Pelit (Finland)
    Sep 1, 2015
    87
    Batman: Arkham Knight presents a technically proficient and overall satisfying ending to the Arkham series, but suffers from overuse of the novelty item Batmobile and extremely repetitive tank battles. [Aug 2015]
  2. Aug 26, 2015
    70
    Batman: Arkham Knight is the best looking game in the series so far, and includes a lot of cool stuff for fans of Batman. But at the same time it’s starting to feel like Rocksteady is almost too comfortable. It lacks new content, except the pretty bad designed Batmobile parts. If you haven’t played the previous games that much you will probably think that this is one of the best games this year.
  3. Games Master UK
    Aug 18, 2015
    90
    A million different elements blended seamlessly into one brilliantly cohesive experience. [Summer 2015, p.64]