User Score
8.0

Generally favorable reviews- based on 4988 Ratings

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  1. Jul 9, 2023
    7
    Good Game. Can give it a second try in future, I might like the gameplay and visuals
  2. Jun 11, 2023
    7
    The game has very good graphics and the gameplay is attractive and diverse. But sometimes, there is no guidance in the difficult stages and it takes a long time to solve the problem
  3. Apr 11, 2023
    7
    Everything that has to do with gameplay is great, but the overused Batmobile and the absolutely atrocious pacing bring it down a bit.

    Final Rating: "Good" ~ 7/10.
  4. Feb 15, 2023
    5
    It delivers an engaging story that, building on past plotlines, dives into the psyche of its main characters with compelling pathos. Combat, as usual, is enjoyably fluid but contentutistically shallow, and the game lacks Arkham City’s intriguing boss-fights to make up for it, but on the other hand stealth improved tremendously thanks to way more strategic options and diverse threats. LevelIt delivers an engaging story that, building on past plotlines, dives into the psyche of its main characters with compelling pathos. Combat, as usual, is enjoyably fluid but contentutistically shallow, and the game lacks Arkham City’s intriguing boss-fights to make up for it, but on the other hand stealth improved tremendously thanks to way more strategic options and diverse threats. Level design isn’t as tight and intriguing as Arkham City’s, but the Batmobile adds effective depth and variety to the experience. Expand
  5. Dec 8, 2022
    7
    | A Weaker Ending |

    I was never a "huge" fan of the Arkham series, mostly due to its basic combat system and endless amounts of "fluff" (small tasks where you just push a single button). And this game isn't much different in that regard. However, I still very much enjoy all these games. Adventuring throughout Gotham is always fun, and the Metroidvania-like missions are always
    | A Weaker Ending |

    I was never a "huge" fan of the Arkham series, mostly due to its basic combat system and endless amounts of "fluff" (small tasks where you just push a single button). And this game isn't much different in that regard.

    However, I still very much enjoy all these games. Adventuring throughout Gotham is always fun, and the Metroidvania-like missions are always exciting, with a mysterious and thriller-like tone.

    The reason why I consider this the weakest in the trilogy (ignoring Origins) is because of two reasons: The BatmoTank, and the story.

    BatmoTank is the most talked about critique in the game, but with good reason. It always slows down your enjoyment of the game, as you have to stop, shoot robotic tanks, drive, and repeat. The problem is not necessarily that it's not fun, but rather how repetitive the mission is.

    And the story... it's good in concept, but in the context of the games, it feels very out of place and predictable. Furthermore, the side-mission storylines are nothing to ride home about either, with unfulfilling resolutions and forgettable storylines. The main storyline is still dramatic and good, just predictable.

    Though overall, the game is still filled with enjoyment, with some of the best graphics that even today's games (Jan 2023) cannot compete with, along with fun missions and the best side character in all of gaming (I won't spoil it, but you'll know who. They're there throughout most the game.)
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  6. Sep 17, 2022
    7
    Let me start out by saying that I love the character of Batman and correspondingly love previous installments in the Arkham franchise. Admittedly, I have not played Origins, but Asylum is a solid 9/10 and City is a 10/10.

    And the reason I love these games boils down to one word: freedom. In Asylum, we were given the blueprint to something extraordinary. A Batman game where you could
    Let me start out by saying that I love the character of Batman and correspondingly love previous installments in the Arkham franchise. Admittedly, I have not played Origins, but Asylum is a solid 9/10 and City is a 10/10.

    And the reason I love these games boils down to one word: freedom. In Asylum, we were given the blueprint to something extraordinary. A Batman game where you could take down a room chock full of thugs in a way completely dependent on your play style: you could go in guns blazing, never stopping to counter and consistently looking to land the next critical strike; you could play as meticulous evader who waits for the opening and takes down the opponents slowly and steadily; or you could integrate Batman's multitude of gadgets into your fight. The predator encounters also presented us with something special, giving us the freedom to plan out our attacks against armed thugs in different ways after scanning the room. Of course, there were certainly some challenges presented in this game where there was only one way to get it done, but we justifiably excused those instances on the account of Arkham Asylum showing us something truly original, something that truly, dare I say it, made me feel like Batman.

    City took the mechanics of Asylum even further, presenting players with a slew of enhancements to the combat and predator challenges. Quickfire gadgets, new gadget upgrades, new takedown moves, and new gliding mechanics set the benchmark for Batman even higher. With all of these new tools at our disposal, we, as players, had a plethora of ways to approach any given hostile situation. Will you perch on top of a building, throw a freeze grenade blast, and lock a group of thugs in place all at once before picking each off one-by-one? Will you dive bomb in for shockwave attack, stun everybody and then take them out with critical strikes? Will you use sonic batarangs to knock them out one by one? Or will you simply walk up to the group and take them out with nothing but your fists? You, as the player, got to choose how to approach such situations, and that's what made the game so memorable and fun. The Mr. Freeze fight is a standout example of a fan-favorite boss because you have so much freedom with which to take him down. There are many different ways to lower his health that can all be done in many different sequences anywhere in the boss arena.

    To an extent, Knight does extend some aspects of the predator and combat challenges. We get the fear multi-takedown, my favorite addition to the game, along with new gadgets and takedowns (such as the environmental and team takedowns) for batman to integrate into his fights. But unfortunately, these segments do not make up the majority of the game. Instead the majority of the game is dominated by one tool: the Batmobile.

    Now, people have harped about the inclusion of the Batmobile in this game for years, but I don't think I've ever seen someone truly explain why it is that people were so frustrated with its addition. The frustration, from my perspective, comes down to the idea of freedom. There is only one way to defeat a Cobra tank: sneak behind it and shoot it in the Batmobile. There is only one way to solve all of the main story puzzles that let you infiltrate buildings with your Batmobile. There is only one way to catch speeding vehicles that you need to pursue: in the Batmobile. What if I wanted to take the vehicle our from the skies, jump down on it like a terrifying creature of the night? What if I wanted to plan the vehicle's route and set up a trap for it? It was not Rocksteady's inclusion of the Batmobile that angered fans but simply the fact that the vehicle takes away so much freedom from the player by only allowing things to play out in one way. This, coupled with the fact that you cannot seem to go even a single mission through the game without needing to use the Batmobile is what led to the discontent.

    In my perspective, while Knight is not as good as Asylum or City, it is still a game worth playing for Batman fans even if by the end of the game, I felt less like Batman and more like a target of army propaganda.
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  7. Aug 24, 2022
    7
    I played Batman: Arkham Knight in 2018 and thought it was a good game that I liked.
    However, I dislike the DLC microtransactions in this game.
  8. May 3, 2022
    7
    This game is in some ways an excellent game. Combat and visuals are both excellent. Some great moments throughout the game. The Harley Quinn level is a noticeable highpoint of the video game with its excellent bosses and level design. The story is a downgrade from the previous games as it is very silly when it is trying to be serious.
  9. Mar 25, 2022
    5
    Best Batman game there is. The graphics, voice acting , flawless gameplay and the plot keeps you coming back to this game again and again. Batmobile could've been better but pros outweigh the cons
  10. Feb 24, 2022
    7
    The Batmobile has too many puzzle levels too complicated

    Boss fights are designed to be very lazy and short
  11. Dec 20, 2021
    6
    I feel as though with this game, Rocksteady felt that they were obligated to make another entry in the Arkham series, but didn't really have any ideas so this is the resulting product. Don't get me wrong, the combat is as visceral and fun as any of the other Batman games, as is the stealth, but something is just off about this one. Maybe it's the underwhelming addition of the Batmobile,I feel as though with this game, Rocksteady felt that they were obligated to make another entry in the Arkham series, but didn't really have any ideas so this is the resulting product. Don't get me wrong, the combat is as visceral and fun as any of the other Batman games, as is the stealth, but something is just off about this one. Maybe it's the underwhelming addition of the Batmobile, which you will spend a majority of the time with when against tank enemies, or maybe it's the disapointing story which feels like a huge step down from Arkham Asylum and City. It could just be my lack of patience that's due from the fatigue of the amount of Batman titles released all within a small window of time, or it could be that this game simply isn't up to standard. Expand
  12. Nov 21, 2021
    5
    If i would like to play a racing game. I would have bought one. I i would like to play a GTA game. I would have bought that. But i bought batman. And it thinks its the games above. So i pass
  13. Nov 16, 2021
    7
    This review contains spoilers, click expand to view. I know I'm going to get flamed by this review but this game was unnecessarily long. Like parts of the game I think I'm at the end but then the game said I think not. The Arkham Knight villain was so obvious if you read the comics or know jalf of the DC characters backstory to get the hints of who's under the mask. If not you'll be oblivious until his reveal but it's still not surprising with either party. I literally said screw this when I had to do the various side quest just to fake his death and I'm assuming that's when you finish the game. Overall though the story was fantastic but it's just too long and way too much to do compared to the other two Batman games. Expand
  14. Nov 15, 2021
    5
    Worst of the series. The more I play the worse it gets. Boring car fights, boring boss car fights, stupid challenges. An example: Would you like have a timed car race where you have to take several turns guessing where to drive? You got one in this game. A lot of lousy content feels like it's not actually a Batman game but just skinned to be Batman and could be Sponge Bob, any of theWorst of the series. The more I play the worse it gets. Boring car fights, boring boss car fights, stupid challenges. An example: Would you like have a timed car race where you have to take several turns guessing where to drive? You got one in this game. A lot of lousy content feels like it's not actually a Batman game but just skinned to be Batman and could be Sponge Bob, any of the characters from the bible or some other crappy sort of open world game Expand
  15. Nov 5, 2021
    6
    Falo como um simplório homem com experiência que obviamente preferia ser uma criança castrada e reclamona.
  16. May 13, 2021
    7
    Not as good as some of its predecessors, but still a well made and fun game. The game would be perfect if it wasn't for a few big blunders.

    A lot of the side-missions are very bland and amount to just being giant easter-egg hunts where you have to scour the city for some specific landmark or item, only to maybe watch a cutscene or press a button when you find it. Then you just rinse and
    Not as good as some of its predecessors, but still a well made and fun game. The game would be perfect if it wasn't for a few big blunders.

    A lot of the side-missions are very bland and amount to just being giant easter-egg hunts where you have to scour the city for some specific landmark or item, only to maybe watch a cutscene or press a button when you find it. Then you just rinse and repeat that process a couple times until the side-mission is complete. These missions feel more like filler than anything engaging.

    Another big mistake is the game's over-reliance on the Bat-mobile. The Bat-mobile itself is just ok and it's a lot more fun to play as Batman, but you can't do anything in this game without having Bat-mobile sections shoved down your throat!

    But those are my only complaints. The rest of the game is extremely well done, but if you want to play something truly special, I would stick to some of the other games in the series.
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  17. Apr 12, 2021
    7
    The story is neither good nor bad. The reversal is very clear. The operation feel is heavy, but it is not comfortable. "Riddler", a man of love and hate. The way to reveal this real ending is silly.
  18. Mar 4, 2021
    7
    This game has everything to be the best of the Arkham franchise. However it is infested with bugs in hit boxes on the stage and enemies; for example: the indestructible elements in the scenario have a collision similar to the walls and can block combos in combat mode, which by the way always cause the player to get stuck on the sides of the arena.
  19. Feb 21, 2021
    7
    The game can sometimes be repetitive and unimaginative, sometimes be amazing, and sometimes brilliant. Full review here: https://itselnathan.wixsite.com/browngiraffereviews/post/batman-arkham-knight-the-game-that-could-ve-been
  20. Feb 12, 2021
    7
    The game and story is good. But uses the bat mobile a bit to much and a confusing end but super good and impressive if you understand the ending. And have great and some super good side missions. And some boos fights are using the bat mobile too much even in side missions.
  21. Feb 11, 2021
    7
    This game is fine. The combat and stealth never could have been better, the Batmobile while stupid for tank scenes is good for driving and I loved the races. However, the main flaws are in the story. The Arkham Knight is a boring character, and the Joker sickness is stupid. Some of the side missions are good however half are horrible. This game isn't bad but it's extremely disappointing.
  22. Feb 9, 2021
    5
    Jogo mediano pra baixo, historia fraca, personagem sem carisma, gameplay mediano. O melhor desse jogos são os graficos. jogo muito repetitivo ao extremo sem variedade de combate.
  23. Dec 23, 2020
    5
    This review contains spoilers, click expand to view. Oof. Gotta give this mess of a game a nice healthy 5 outta 10. Be thankful it isn't lower. Flawed level design. Arkward pacing. Spiderman ps4 has better combat! Fair challenge. Nonsense tank fights ruin this gane. Arkham City is better. Asylum is objectively better Expand
  24. Nov 21, 2020
    7
    I'm just writing at least 150 characters because I wanted to save this review in a more convenient way to look back at scores that I had given stuff as a user
  25. Nov 16, 2020
    7
    The PS4 version is not plagued by the bugs of the PC port. It is the final game in the Arkham trilogy (Origins was from a different developer). For itself the game follows the successful formula of the predecessors. It has been 9 months since the events of Arkham City and the death of a certain character (No name given here because I don't know if this counts as spoiler even if it happenedThe PS4 version is not plagued by the bugs of the PC port. It is the final game in the Arkham trilogy (Origins was from a different developer). For itself the game follows the successful formula of the predecessors. It has been 9 months since the events of Arkham City and the death of a certain character (No name given here because I don't know if this counts as spoiler even if it happened in the prequel). Scarecrow is threatening Gotham City with his fear toxin. The whole city is evacuated and Batman has to deal with this menace. Additionally there is a new enemy the Arkham Knight who knows far more about Batman then any other of his enemies. The story is good and immersive from start to finish. There is something that I cant spoil that makes it enjoyable and is a good twist or brilliant idea. Alone this makes the game better and I was most entertained. Lets say it is all inside his head ;-). However the Arkham Knight was disappointing. When you have even a little knowledge you think about who he could be and make a conclusion that it could not be a certain character as it would be much too obvious, a letdown and boring. It was that character and they advertised the Arkham Knight as something special and mysterious. The addition that we all were hyped for was the Batmobile. While being firstly satisfying and awesome it gets soon boring and repetitive or just overstayed its welcome. After a while you want to skip using it. Then there is the true ending. You have too solve all Riddlers trophies to get it. It is a waste of time as there are over 200 and I as nearly all others don't have the patience to do this (and skill for some if I am honest). Luckily there is YouTube for this. The gameplay is rock solid or stays at the formula of the Arkham games and the stealth and free flow combat system is satisfying. I must repeat that this games make you feel like Batman. It is still satisfying to use stealth to incapacitate one enemy after the other without getting seen or feel the impact of hits and counters in the free flow combat. I must however also admit that it gets a bit repetitive after 3 games. You get also new gadgets that are satisfying. Warning: Some can be missed or skipped. The graphic and representation is really good. The soundtrack helps to create a good atmosphere. I think I have enough dodged the bullet. Overall this is my least liked Arkham game. Some disappointments add up like the Batmobile, true ending, some parts of the (good) story and the identity of the Arkham Knight. Sounds maybe too harsh because it is still a good game but not as good and impressive as Arkham Asylum and Arkham City at their time. Expand
  26. Sep 22, 2020
    6
    Good action and a number of fun puzzles and even some good fights. But here are the main problems.

    The story is okay but very predictable. The big reveals were either - yeah, we saw that coming, or ho hum. There are a gazillion times when you have to fight a big crowd of enemies. It's like an AR battle royal challenge over and over and over and over again. Plus, when an enemy flashes
    Good action and a number of fun puzzles and even some good fights. But here are the main problems.

    The story is okay but very predictable. The big reveals were either - yeah, we saw that coming, or ho hum.

    There are a gazillion times when you have to fight a big crowd of enemies. It's like an AR battle royal challenge over and over and over and over again. Plus, when an enemy flashes red you're supposed to leave or aim at him and hit him quick with a electric or batarang or grapple. But this probably doesn't work half the time. Sometimes, he will fire the bolt off just to the side of the enemy - why would the program ever even aim there? Fights like that are more designed for side challenges, not constant every mission. And I swear the disruptor doesn't always work, or at least it's unclear when you've disarmed someone. I still take shocks even after disrupting shock stick guys. So what's the point if one of the big thugs can generate electricity with his hands anyway. Batman's reaction time stinks too - sometimes you'll hit counter in time but he's still finishing some other animation and still takes a new hit. The whole fighting thing is a mess of button mashing.

    And, as in other Batman games - he is just so so weak. And that's on normal mode. He needs multiple punches to hurt anybody - the game is constantly reminding you how tough he is or how high-tech his vehicle is but he can't even knock out a random thug in the street shy of 3 punches and a bigger guy over 8 or more. He has just about nothing that can take out multiple enemies at once - which isn't necessarily a bad feature, except that's ALL Batman ever finds himself needing to do and he has no gadget for it. The ice thing doesn't work half the time. You aren't always able to do the dive drop shock. It's just so ridiculous that he would not have some sort of grapple spin move or a stun grenade when he finds himself in a situation like that a hundred times a day. When he sneaks behind one of the "tough" tanks, he has to wait for a lock ring to zoom in on a weak point - this takes forever - so long that much of the time, the tank simply turns around where you are vulnerable but have no choice but to be because otherwise the lock doesn't zoom. Can he not invest in a lock mechanism that works farther than 20 yards? Side characters were boasting how high-tech the batmobile is. When actually in many ways, it's actually quite archaic. At no point do you ever feel very powerful or anything resembling a superhero. It seems any random thug given access to his arsenal would do just as well.

    Then there are the races - these aren't fun. Too many times the race depends on some timing or simply learning the route after getting killed over and over like a 1990 NES game. That's not intuitive. The load times between deaths are way too long to mess around with a learn-the-route-and-die trial. And sometimes the car just spins wildly out of control if you graze some walls, but not others, and it's hard to tell which ones he will bash through and which ones will send him spinning. It's all a recipe for a lot of long sighs while waiting for the death load screen to end over and over.

    There are way too many riddler trophies, some which take a number of minutes to mess with - so they never should have prevented you from fighting riddler based on such a long and tedious task. And some of them you're simply not told what you are supposed to do. Like one I steered a robot to get a riddle for me and he just stood there without picking it up. So I had to look online. Apparently I didn't steer him "close" enough to the riddle even though he was on top of it, so I assumed I did it wrong, but I wouldn't know that because they don't tell you what you are supposed to do - or at least you don't have the option of toggling some sort of "what am I supposed to do button" in such cases - instead of stopping the game and doing a web search. Some of the puzzles are clever and you can figure them out without too much impossibility, as long as you're patient. But requiring hundreds of these to advance in a riddler mission is just ridiculous.

    The stealth mechanic is probably the best part of the game. You actually can combine your fighting with some actual thinking instead of tap, tap, tap X-O-Triangle-X-O-L2 blah blah square blah like a madman. Dividing and conquering the enemy is challenging but not overly difficult (on normal mode). It's not as good as the stealth in Styx or Blacklist, but not bad.

    His arsenal of gadgets to solve puzzles is also fun to cycle through while trying to solve this or that puzzle. Sort of a - which tool will work best to solve this.
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  27. Sep 3, 2020
    7
    7/10. Maybe it’s because I liked Arkham City so much, but this game is highly overrated. Story isn’t anything special, Arkham Knight is a letdown of a villain. The Batmobile has made me quite finishing the game. Shame as I liked the combat and side mission, but the game in general is a drag to get through, mainly because of the main story/mission.
  28. Aug 3, 2020
    7
    Big Batman game, but my first Batman game.

    Great story, the size of the world felt "just right", and the side quests are very good and worth pursuing as well. The bat mobile is a love hate relationship within this game... sometimes it's fun to zip around the town and smash through everything, or switch to tank mode and blow up some stuff... even the bat mobile puzzles aren't bad.
    Big Batman game, but my first Batman game.

    Great story, the size of the world felt "just right", and the side quests are very good and worth pursuing as well.

    The bat mobile is a love hate relationship within this game... sometimes it's fun to zip around the town and smash through everything, or switch to tank mode and blow up some stuff... even the bat mobile puzzles aren't bad. But, there are times where it seems too much emphasis is placed on the vehicle and you want to be running around on foot more... resulting in a -1 for this.

    The combat isn't very good. It entertains the button smashing era of the past... similar to playing Eddie in Tekken, if you know what i mean. Combat isn't hard and it becomes a bit tedious to just knockout everyone, especially towards the end of the game where it is like 1 vs 30... and your are just jumping around, rolling, counter attacking.. endlessly.

    All in all though this game has a great story, amazing graphics, and is ultimately a fun ride. Far from a 10/10 masterpiece as claimed by others.

    I purchased the game on an Xbox sale for $20, and very happy I got this at a discount and do not feel like in 2020 this game is worth full price.

    Wait for the sale.
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  29. Mr1
    Jul 22, 2020
    7
    много очень всего однотипного..одинакового. Миссии тупо надоедают.
    Сюжеты понравились, было прям интересно!
  30. Jul 4, 2020
    6
    'Batman: Arkham Knight' was a disappointing entry in the Arkham Series, hampered by its heavy focus on the Batmobile gameplay in missions. The side-missions were short, lacklustre and didn’t pay off to plot points set up in previous games. The main story was predictable and the focus on a “returning” character was pointless and the identity of one of the villains was predictable and'Batman: Arkham Knight' was a disappointing entry in the Arkham Series, hampered by its heavy focus on the Batmobile gameplay in missions. The side-missions were short, lacklustre and didn’t pay off to plot points set up in previous games. The main story was predictable and the focus on a “returning” character was pointless and the identity of one of the villains was predictable and misleading during the marketing of the game. DLC wise, most were short as they were around at least 15mins, although the Batgirl dlc was more lengthy and expansive compared to the others. Gameplay wise it’s the same as previous entries, which isn’t a problem as it is more refined and fast. Graphically the game looked amazing and the characters there were featured heavily were interesting and voiced greatly by the actors. Definitely the weakest game in my opinion in the series as I do like 'Batman: Arkham Origins’ (which is considered the least favourable game in the series) more than this game. Expand
  31. Jul 3, 2020
    7
    Could have been higher rated by me but to much over use of the batmobile bored me after a while, great graphics, great combat and a fantastic story.
  32. Jun 25, 2020
    6
    Visually this game is beautiful. I just think too much of it is focused on the car.
  33. Jun 20, 2020
    6
    fantastic graphics & some high production values are here for sure. unfortunately, not as fun to play as other open-world, mission-based action games like Crackdown, Far Cry & Infamous. the soundtrack is noticeably weak & fails to conjure any of the many possible Batman moods. navigating the city never feels fluid or exciting. Gotham quickly devolves into any-old-urban-area with a dark,fantastic graphics & some high production values are here for sure. unfortunately, not as fun to play as other open-world, mission-based action games like Crackdown, Far Cry & Infamous. the soundtrack is noticeably weak & fails to conjure any of the many possible Batman moods. navigating the city never feels fluid or exciting. Gotham quickly devolves into any-old-urban-area with a dark, rainy wrapper. classic Batman enemies like Penguin & Two Face are rendered generic & worse, you are mostly just punching even-more-generic cardboard thugs over and over. the upgrade system lacks satisfaction & value. constantly being forced into the batmobile tank is as annoying as others have noted. it looks like Batman, just doesn't ever really feel like it. Expand
  34. May 21, 2020
    6
    Don't get me wrong this game has some really high productions values, but the game play parts kind of suck. Ok the Bat is not the Spiderman or the Flash who can cover great distances in combat just no and no. The Bat the man is a modern day ninja with gadgets not a super powered super hero.

    Turning Batman in to Battlezone the tank game who even thought that was a good idea? Maybe cool
    Don't get me wrong this game has some really high productions values, but the game play parts kind of suck. Ok the Bat is not the Spiderman or the Flash who can cover great distances in combat just no and no. The Bat the man is a modern day ninja with gadgets not a super powered super hero.

    Turning Batman in to Battlezone the tank game who even thought that was a good idea? Maybe cool for five seconds or used as a throwaway cut scene yeah. The driving feels clunky so not even that much fun as a street racer.

    Over hyped and underwhelming just like MGSVPP. Question do you want more to do, but less better executed? Or more better executed and less to do? The notion of bigger is better and more is more made the fun less and less with this one. Arkham City got the Batman tech on offer mix just right.

    The main problem is this is just so damn boring repetitive in both in terms of story and gameplay compared to the previous Arkham games ( except for cash grab crash fest Origins ). This game works best when I don't play it much or that often. Ok to dip and out for small doses, but one straight focused run nah.

    UPDATE: I really want to like this being a fan of the first two Arkham games. So I even picked up the season pass hoping the extra DLC would elevate this game somehow.
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  35. Apr 21, 2020
    5
    I love Arkham City and Arkham Asylum was also a great game for its time. This game is HIGHLY overrated and relies far far too much on the Batmobile.
  36. Jan 26, 2020
    6
    Being forced to play "world of tanks" instead of playing as Batman really lets this game down. The tank inclusion stinks of a higher up thinking this is a great idea and then no one being able to concince them otherwise. Playing as batman is great, outside of some zipline oddities. Wish there was more to the game other than the tank syuff though.
  37. Jan 15, 2020
    7
    Pretty good game although not as good as the previous two. I really did not like the tank fights.
  38. Nov 30, 2019
    6
    Downloaded this game from PS plus for free and I actually finished it. It was alright. Not my usual kind of game to be fair. I prefer open world and RPG. Some fun parts, some lame parts. All in all, alright.

    Overrated AF.
  39. Oct 27, 2019
    5
    I have mixed feelings about Batman Arkham Knight.

    Story-wise, the writers made an attempt to cram as many characters as possible in the plot. But it doesn't make sense at all. Arkham Knight is a made-up character for this game with a twist from out of nowhere. Scarecrow isn't the kind of character who would be able to organise such a complex scheme and pull it off, it's more fitting of
    I have mixed feelings about Batman Arkham Knight.

    Story-wise, the writers made an attempt to cram as many characters as possible in the plot. But it doesn't make sense at all. Arkham Knight is a made-up character for this game with a twist from out of nowhere. Scarecrow isn't the kind of character who would be able to organise such a complex scheme and pull it off, it's more fitting of a character like Joker (who died in Batman Arkham City). I found the inclusion of Joker as a mental projection, as very clever, but it could have been implemented in a better and more impactful way, now is more like a nuisance. Other than Joker, the storylines are of varying qaulity, but dare I say I enjoyed many sidequest stories (even if these are very short) more than the main plot.

    I'm tired of the "one long night" setting of the Arkham games. There is no daylight action. While this makes sense for Batman who operates only during the night, there is no day-time activities as Bruce Wayne. Imagine playing as Bruce Wayne, pretending to be a senseless rich playboy going to parties, interacting with powerful characters such as Lex Luthor or the Mafia to gain information, and so on. It'd add some much needed variety to the setting. This is what Marvel's Spider-Man on PS4 did superbly, it balanced the superhero with the human inside.

    Gameplay is a mix of open world roaming, thug beating, and light puzzle solving.

    Combat is the same as it has always been since Arkham Asylum. It is good, it has rhythm, it's already perfect. But it hasn't changed at all, either. Every gadget has been present since Asylum. The only addition (IIRC) is the electrocuting gadget. The problem extends to enemies, too. Same kind of thugs you beat in the previous games. The only addition is (you guessed it) the electrocuting variety. And the amount of brutes in some encounters can be ridiculous. At least there is no one shooting RPGs.

    There are no traditional boss fights in this game, and I applaud the designers for making this decision. You can't make a boss fight with puny baddies like Two-Face or Penguin. These guys only take a punch in the face to be knocked out, as they lack superpowers. That's why the Joker boss fight in Arkham Asylum was ridiculous. You had to battle a pumped up Joker to justify the boss fight's traditional design of HP bars and whatnot. This time there is nothing like it, and it makes more sense.

    Batman Arkham Knight's design suffers from the Ubisoft syndrome. This game is stuffed with Riddler collectibles, combat challenges, bombs with tank battles, camps, and fortresses, to a higher degree than really needed. Story-based sidequests are just about the right number, but a couple of them could easily have been removed.

    But what destroys the experience for me is the Batmobile, which has been turned into a bloody tank. There are many tank battles in this game (particularly towards the end), and it makes no sense for Batman. I don't know what happens in the comics, but I think they took the tank concept from the Nolan trilogy of films and ballooned it out of proportion. The Batmobile is great to chase Firefly, I enjoyed that sidequest, but the tank battle concept is absurd. Also, why not control the Batwing, too? It's present in the game, but only to act as a butler that brings new equipment to Batman.

    Another issue I have with gameplay design is the absence of some co-op missions with Robin or Nightwing. The dynamic duo has been a thing in comics for decades, but in this game you only play a couple of sidequests along with Nightwing.

    The Riddler/Catwoman sidequest is total BS story and gameplay design. You spend hours to free Catwoman from Riddler by completing his challenges, and all you get in the end is Catwoman taking off, never to be seen again. Oh, you also briefly fight Riddler in a mech exosuit before he takes his leave, but to face him in a final showdown you have to find 200+ Riddler trophies scattered across the map. I'm not doing that, I have better uses for my time.

    Graphics in this game are very good. Aesthetically is the same as the previous Arkham games, only with more polygons. Animations are smooth, but Batman's a bit stiff outside combat. Frame rate is mostly 30 fps, but when chasing enemies with the Batmobile there is some screen tearing at the top of the screen, but thankfully it's hidden by the overall dark art style of the game.

    To sum up, I think Batman Arkham Knight is a disappointment. I'm sure developers had the best of intentions, but the game's design is messed up. This game could have been so much better. Anyone attempting to make a new Batman game should first analyse Marvel's Spider-Man on PS4. It's not perfect, but it's much better and smoother than Arkham Knight.
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  40. Sep 13, 2019
    5
    This review contains spoilers, click expand to view. Batman: Arkham Knight is a good game. It has great visuals and great combat that’s fluid and satisfying but it’s also very flawed. It’s story is terribly written filled with plot holes and illogical errors. One part of it is a poor rip off of Under the Red Hood with a really obvious twist. Scarecrow and The Arkham Knight were wasted in the main story in favor of Joker. Rocksteady turned Jason Todd into a bad villain. He’s generic, whiny and is a brat with 0 motivation except revenge. Jokers plot is ok but the blood subplot is horrible.

    The boss fights are horrendous. The Tankmobile gameplay is repetitive and the opposite of Batman. The side missions are repetitive and lacking. Kevin Conroy phons it in as Batman. Batman is boring. The ending is a rip off of the The Dark Knight Rises.


    Arkham Knight is an ok game but a major disappointment as the finale of the Arkham Series. Rocksteady didn’t want to make it and it was obvious.
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  41. Sep 12, 2019
    6
    An otherwise excellent game, it is totally marred by extremely annoying, long sequences of tank battles, which many of them are stealth in gameplay. It damages the game so much that the player wants to throw the gamepad out of the window. If I wanted to play stealth World of Tanks, I would buy such a game. It is a shame that a bunch of idiot developers came up with such a stupid gameplay ideas.
  42. Sep 12, 2019
    7
    Welcome to World of Tank Gotham Edition! Kind of...
    Batman Arkham Knight is overall a pretty good game, the visual aspect is really well done, this is a great open world in Gotham, the voice acting and music score was really awesome and the main story is well conceived. Most of the main mission are really interesting and nice to play. The wrong part came from the side mission, most of
    Welcome to World of Tank Gotham Edition! Kind of...
    Batman Arkham Knight is overall a pretty good game, the visual aspect is really well done, this is a great open world in Gotham, the voice acting and music score was really awesome and the main story is well conceived. Most of the main mission are really interesting and nice to play. The wrong part came from the side mission, most of them are really annoying and absolutely unnecessary, most of them does not feet the main story at all. And the very wrong part came from the Batmobile mission, and there's really a lot of them. This looks like an eternal battle with stupid tanks and all these parts are exactly the same. Just boring as a World of Tanks game was. That's sad since this is really about reduce the quality of the game, and even if you choose to do not do the side mission you have anyway a lot of them in the main arc missions too. And what is really wrong is you need to do all the side missions if you expect to have to correct complete ending and that's a shame since as I've said the game is really good otherwise.
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  43. Aug 18, 2019
    5
    Batmobile sucks
    Boss fights suck
    Arkham Knight talks so much crap
    Scarecrow isn't even the main villain
    Side Missions are terrible and repetitive

    Worst way to end a good series
  44. Jun 28, 2019
    7
    Let's just come out and say it. Something we never thought we'd say.

    Too...much...Batmobile. At first it's amazing to have this much sought after addition into the Arkham franchise. But over time it becomes a tedious time consuming and occasionally unfun affair. It really knocked this game down a peg. The rest is tried and true to the Arkham franchise. If you've played previous
    Let's just come out and say it. Something we never thought we'd say.

    Too...much...Batmobile.

    At first it's amazing to have this much sought after addition into the Arkham franchise. But over time it becomes a tedious time consuming and occasionally unfun affair. It really knocked this game down a peg.

    The rest is tried and true to the Arkham franchise. If you've played previous installments then you know what you're in for, which is a lot of fun being Batman. Story was ok. Not great but not terrible. Wish we could have had some main story play as the sidekicks to be honest.

    It's worth a cheap purchase, which at this stage is what you should be getting it as. Still a fun game overall!
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  45. Mar 26, 2019
    5
    I played and enjoyed Arkham Asylum and Arkham City when they came out. I am a Batman fan and a fan of the Arkham series.

    Unfortunately Arkham Origins didn't ever run properly on my PC and I gave up on getting this third real installment in the series, because there were problems with the PC port and until recently I didn't own a PS4. By the time I'd gotten a PS4, I'd more or less
    I played and enjoyed Arkham Asylum and Arkham City when they came out. I am a Batman fan and a fan of the Arkham series.

    Unfortunately Arkham Origins didn't ever run properly on my PC and I gave up on getting this third real installment in the series, because there were problems with the PC port and until recently I didn't own a PS4. By the time I'd gotten a PS4, I'd more or less forgotten about the series (and this game in particular), but when I saw it at a very low sale price, I couldn't resist it.

    Somehow I was going in cold; I knew next to nothing about the story or any changes that had been made to the gameplay (I hadn't even heard about the addition of the Batmobile). I settled in to play it and I was almost immediately impressed by the art design, acting and storytelling. When it came time to actually take control of the Batman, that's when things started to go wrong.

    At first I thought I was just rusty. I've not played an Arkham game in some time and I thought that having recently played similar games (such as the PS4 Spider-Man and certain Assassin's Creed titles), my confused hands might take a little time to adjust to the control scheme. However, things didn't get any better. The addition of the Batmobile only seemed to compound the issue. Almost everything about the control scheme feels incredibly counter-intuitive, to the point where my biggest challenge in the game is fighting with my own instinct to push a specific button to perform a specific task.

    For instance - while driving in most games, you would use one of the right triggers to go forwards and a left trigger to reverse, but in this game square reverses the car... unless you are in battle mode, in which case it fires your secondary weapon. As for controlling the Dark Knight himself, I instinctively try to open my gadget wheel using a left trigger, but that summons the Batmobile (or more likely triggers the voice of Kevin Conroy telling me that I can't summon the Batmobile). Instead you pull up the gadget wheel on the d-pad, which feels clunky - especially because the rest of the options on the D-pad there look just like the gadget wheel (missions wheel, etc) and I keep opening those by accident.

    For the first time in well over a decade I found myself hunting for an option to remap the controller, but that option didn't appear to be available.

    In early Arkham games, I was impressed by how they make you feel like Batman (in the same way the Spider-Man game makes you feel like Spider-Man). Everything you do looks cool and effortless. In Arkham Knight, my Batman looks like a recovering alcoholic, stumbling around the screen and bumbling into enemy fire.

    Possibly as a result of my issues with the control scheme, or maybe to replace emphasis on Batmobile combat, fistfights now feel so difficult that I was forced to play in easy mode. I hated the Batmobile at first, but I got more used to it (because it is easier) and now prefer it. However, the battles do feel a bit rote. Worse still, driving around a city blowing up drone tanks just doesn't feel very Batmanny, not in the same way combat has in the previous games.

    And I wish the HUD, the controls or the over-use of the car were the only sources of frustration, but they aren't, unfortunately. The game is often buggy, often confusing and often leads you wandering around some dead end trying to initiate an encounter or mission that isn't technically available yet.

    For example, on my first visit to GCPD, I picked up a Riddler mission. I followed the navigator to a big metal door with a lone green light shining on it and spent thirty minutes trying to figure out how to get inside. Hours later into the game, I found that same door again with a big green question mark painted on it - and it opened for me. When the game had sent me before; the mission just wasn't available. I'd wasted 30 minutes feeling stupid and frustrated.

    Later a bug prevented a hoard of enemies from entering a room, which was needed in order to progress in the game, so I spent over 20 minutes in an empty room assuming I had missed something.

    Later still, a prompt to open a door didn't appear, so I assumed it wasn't enter-able and wasted time exploring another empty environment.

    At one point I followed a forensic trail backwards by accident (because the city looks the same and nothing indicated the direction I should travel in) and spent a further 20 minutes investigating a dead end.

    All of this makes the game incredibly tedious and not much fun to play.

    However, it gets a full five points, because in spite of all of this, there is enough there to compel me to keep playing it.

    The game is bad, but the design is fantastic. The story has provided some fantastic Batman scenes and character moments. Not only that, but there are storytelling techniques being used here that you rarely see, that take full advantage of the video game medium.

    As a result I am both frustrated and impressed
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  46. Jan 18, 2019
    5
    Honestly, I think this is the worst game I have ever played. The dullest missions mixed with a lot of different bugs (starting from enemies being stuck inside walls, so you can't complete mission without restarting and ending with the worst batmobile control). I would never recommend this game to anyone who's not a BIG fan of Batman (even for me, a big fan of Batman, this game was soHonestly, I think this is the worst game I have ever played. The dullest missions mixed with a lot of different bugs (starting from enemies being stuck inside walls, so you can't complete mission without restarting and ending with the worst batmobile control). I would never recommend this game to anyone who's not a BIG fan of Batman (even for me, a big fan of Batman, this game was so annoying). I was playing this game to the end only to finish it, I didn't get any pleasure or satisfaction, I was only getting angry and angry.
    My rating for this game is 5/10
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  47. Dec 23, 2018
    5
    The game has a good story, but it is a very average game in its entirety. The messages are repetitive and often very nauseating. To complete the character seems to have a life of its own because it often happens in the game to do things you did not have to do. And from the end the interface of the game is a mess, it happens several things at the same time. Example: the aim of the game isThe game has a good story, but it is a very average game in its entirety. The messages are repetitive and often very nauseating. To complete the character seems to have a life of its own because it often happens in the game to do things you did not have to do. And from the end the interface of the game is a mess, it happens several things at the same time. Example: the aim of the game is totally uncontrollable mainly for the claw. Expand
  48. Dec 7, 2018
    6
    I didn't want to believe it. I loved Asylum and City. But then I finally bought the game used for $10 and played it. The people were right...too much Batmobile. The COBRA Tanks in particular were exhausting. You go through all of them to get to the Arkham Knight, then have to do it all over again with Slade. The Tank battles take so long and fried my nerves so bad that it makes theI didn't want to believe it. I loved Asylum and City. But then I finally bought the game used for $10 and played it. The people were right...too much Batmobile. The COBRA Tanks in particular were exhausting. You go through all of them to get to the Arkham Knight, then have to do it all over again with Slade. The Tank battles take so long and fried my nerves so bad that it makes the idea of replaying the game daunting instead of inviting. A sad oversight on Rocksteady's part. Expand
  49. Sep 8, 2018
    7
    The third and final installment of Rocksteady’s Batman has its ups and downs but is ultimately a solid game. I’m not counting Origins in this because its kind of part of the series, it was developed by a different studio. So Rocksteady made 3 of them and therefore its the Rocksteady trilogy.

    I can’t say that I was a huge fan of the series going into this game because I played Arkham
    The third and final installment of Rocksteady’s Batman has its ups and downs but is ultimately a solid game. I’m not counting Origins in this because its kind of part of the series, it was developed by a different studio. So Rocksteady made 3 of them and therefore its the Rocksteady trilogy.

    I can’t say that I was a huge fan of the series going into this game because I played Arkham Asylum and City for the first time last year and I thought they were pretty average games. At the time, they probably were mind-blowing games but in the year 2016, there really isn’t anything special about those games. The games are just a little outdated.

    Anyways, regarding this particular game. My expectations were mixed going into this game. I hoped it would be a good game but I certainly didn’t expect it to be anything great. There are moments and things about this game that I really liked but then there are things about this game that I just can’t get behind.

    The game starts out with Scarecrow warning Gotham by making an announcement that he’s going to bomb the city with his toxin. This allowed a vast majority of the Gotham citizens to leave and that was left were the Police, the Criminals and of course Batman. I do want to note that if you’re worried about that being a spoiler, you don’t have to worry about that, that all happens within the first 10 minutes of the game.

    Now that I’ve set the game up, I think now is a good time to start looking into the nitty-gritty of this game. Where does it really miss? It’s certainly something that has been talked about a lot but it needs to be brought up again and that’s the Tank battles. They’re not good and they’re not a lot of fun. The worst part is, there seems to be a lot of them. Not to mention, I don’t really know what that has to do with Batman when I hear Batman, I certainly don’t think tank battle. It just feels like Rocksteady wanted to make a new I.P. (Intellectual Property) but they were forced to make a third installment so they threw something new into the game that just doesn’t fit.

    Then there is the severe lack of boss battles. There are technically a couple of tank boss battles but once again, what does that have to do with Batman? Origins is considered the worst by most people but you have give them credit for the boss battles. In Arkham Knight, I can think of one boss fight and it’s against the Arkham Knight where you have to stealthily walk up to him a few times.

    The games’ story is alright, its nothing special and they don’t really try anything new or different from the comic books. I would say for a video game story it’s good but for a Batman story, its pretty stereotypical. Batman villain does some crazy **** and Batman must stop them. As a side note, I was very excited when Nightwing showed up and you actually get to control him.

    I was hoping the Joker wouldn’t be in this game at all because it just seems like every adaptation of Batman has to have the Joker in it. Spoiler alert but Joker died in the previous game so my assumption was, his reign was over. As it turns out, he is dead but he’s still living in Bruce Wayne’s head. It may sound stupid it works, as you’re progressing through the game, he’s making all of these quips and sometimes he’s insulting you.

    The best part of the Arkham franchise is the combat. The combat carries this series and it and it somehow feels better in this game. Since this game came out 4 years after Arkham City, this gave Rocksteady time to go through and polish the gameplay a little more and make the combat a little better. The most satisfying feeling is when you get those long 20-30 hit combos going. You just feel like a bad-ass superhero which is exactly how you want to feel when playing a Batman game.

    In most games, my least favorite part of the game is the stealth level (sometimes its the water level but that’s not in this game). In this game, I really love the stealth and will usually opt to use stealthy measures to take on the bad guys. Most games, the stealth is hide behind this rock and peak your head out. In Arkham Knight, you can keep moving above the rafters, take people out from above or there are floor grates that you sneak around from below. With this mixture, you can keep changing up your strategy so you can be unpredictable to the AI and to make it a better gaming experience, it’s nice to be able to do something different.

    To wrap things up, I would say this a good game but its a good game with missed potential. There are parts that I love (the combat and stealth) and there are massive disappointments (the tank battles). Don’t get me wrong, I don’t hate the Batmobile. I enjoyed driving around the city in the vehicle itself and even some of the car chases were fun but when you’re stationary, shooting a cannon and taking out drones, it just doesn’t work.
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  50. Aug 13, 2018
    7
    Arkham knight has a amazing story, especially its Arkham Knight's story. This game has good fight mechanism. But unfortunately this game has weak boss battle. Don't expect you will face Bane or Two Face in the main story, main story is just about scarecrow and arkham knight. Yes, you will meet like Penguin, Hush, Two Face, but they appearance rather disappointing. Disappointing because youArkham knight has a amazing story, especially its Arkham Knight's story. This game has good fight mechanism. But unfortunately this game has weak boss battle. Don't expect you will face Bane or Two Face in the main story, main story is just about scarecrow and arkham knight. Yes, you will meet like Penguin, Hush, Two Face, but they appearance rather disappointing. Disappointing because you will not fight them like you fight a boss battle in arkham city. FYI you will defeat some of them just in 1 hit. Expand
  51. May 15, 2018
    7
    The story and side missions were a bit lackluster, but everything else delivered for the most part.
  52. May 5, 2018
    7
    First few hours will be amazing, after that it starts to get boring and repetitive, the enemies keep shouting the same thing over and over again, combat is still pretty identical to the older games and the boss battles are HORRIBLE. But this game isn't all bad.

    The graphics are amazing. The game runs smoothly on console (do not know if they fixed PC yet) New tools to use in combat.
    First few hours will be amazing, after that it starts to get boring and repetitive, the enemies keep shouting the same thing over and over again, combat is still pretty identical to the older games and the boss battles are HORRIBLE. But this game isn't all bad.

    The graphics are amazing.
    The game runs smoothly on console (do not know if they fixed PC yet)
    New tools to use in combat.
    You can drive the Batmobile (overused in story though)
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  53. Apr 28, 2018
    7
    Though this game was decent it was not as good as the previous games. Batman Arkham City set a high bar and it was difficult to surpass, thought this is a good game. The problems I had with it is that they keep throwing the batmobile in your face and it makes flying around almost useless since you have the batmobile which is much faster.
  54. Dec 23, 2017
    6
    This review contains spoilers, click expand to view. Cheap, that's the overall feel this game has left me, everything from the uninspired side quests, to the mediocre story, and lack of boss fights seems bad. Instead of delivering an experience that increased the stakes and expanded on the Arkham World, all we get is a mediocre mockery of Batman Arkham City, with repetitive gameplay, and quick answers to every story arc. I honestly don't understand why they bothered giving the arkham knight this name, it was evident from the get go who he was, it feels like a ridiculous PR move that makes absolutely no sense. But as a long time Batman fan, what crossed me the most where the side quests, each one lazier than the last one, awesome opportunities missed with villains like Man-Bat, Thomas Elliot, Deathstroke, Firefly, Pig, they all ended up feeling repetitive and well....cheap, instead of expanding the lore, and showcasing different characters through story telling Rocksteady decided to craft missions more interested in checking boxes in the "what arcs do we need to close" list in the most effortless way possible, a policy that bleed into every aspect of the game, including the DLC, where yet again, Rocksteady dropped the ball, with short useless bits of the same old same old, with no relevant narrative nor kick. Expand
  55. Dec 15, 2017
    6
    If you have played Arkham City, you can skip this. If not, go and play Arkham City instead. Arkham Knight's gameplay is monotonous. I repeat, MONOTONOUS. Driving around copied and pasted streets in the batmobile fighting endless hordes of mindless robots summarises at least 50-60% of the game. What should actually be a minor feature is instead a massive chunk of the gameplay. However,If you have played Arkham City, you can skip this. If not, go and play Arkham City instead. Arkham Knight's gameplay is monotonous. I repeat, MONOTONOUS. Driving around copied and pasted streets in the batmobile fighting endless hordes of mindless robots summarises at least 50-60% of the game. What should actually be a minor feature is instead a massive chunk of the gameplay. However, that's not the only thing Arkham Knight does wrong. The level design is AWFUL. It's very unclear, most of the time you have no idea where you're supposed to be going. The story is slightly contrived in parts, but otherwise, fine. And the PC version is just unfinished, unpolished, unplayable, and completely, utterly awful. Sorry, Rocksteady, but nothing excuses **** work done on a particular platform. Arkham Knight ticks most boxes, but is not a great game. Expand
  56. Nov 12, 2017
    5
    Batman: Arkham Knight is a passable finale in the best video game superhero franchise yet. In terms of story, while it does try to attain a darker tone than the rest of the Arkham series, in my opinion I don't think it went all out in doing so, so its story was never as engaging as the more insane but still more emotional and intriguing story from Arkham City. Similarly, despite the skillBatman: Arkham Knight is a passable finale in the best video game superhero franchise yet. In terms of story, while it does try to attain a darker tone than the rest of the Arkham series, in my opinion I don't think it went all out in doing so, so its story was never as engaging as the more insane but still more emotional and intriguing story from Arkham City. Similarly, despite the skill tree seemingly implying a more in-depth and complicated combat system, the combat is still extremely simplistic, but it's still flashy enough to be engaging for a few hours. However the end of the game is hindered by the amount of health the enemies have, or by the sheer numbers of enemies in an area, which results in certain fights lasting too long for this very simple and easy combat system. This is not to say that I hate when games are easy, but for me, issues surface when lack of difficulty is caused by or amplified by shallow mechanics. For example, Horizon: Zero Dawn's dinosaur combat is pretty easy, but keeps itself fresh through consistent changes to the enemies throughout the fight, where Batman's combat drones on and on without ever feeling the need to change anything based on environment, enemy health, or enemy numbers. The detective segments are hit-or-miss as well. These rarely work, so they often feel disjointed because they go on for longer than they should, and are very restrictive because there's no room for the player to come to conclusions on their own. In one segment, Batman has to determine where a car which holds his friend is going, so the process is to click on the square with the guy holding his friend, and then click on the car he went to. This is just way too simple to be entertaining. On the other hand, the stealth segments are very well crafted. In this aspect I think this game really benefits from having an open world. Due to the fact that every area is an actual place in the world it allows these segments to feel really interconnected with the rest of the game, instead of just separate challenges. Furthermore, due to the fact that there is more variation in terms of architectural structure than nearly every other open-world game with a city as its backdrop, there is real variation in the layout of most segments, which I thought was amazing considering how many games set in a city play the same no matter where mission takes place. Watch Dogs 2 is a great example of this. Also the side quests are all pretty great and entertaining even without extensive rewards. Despite its numerous improvements, however, there are still many areas in which this game fails as an open-world game. The Batmobile combat is as simplistic as the hand-to-hand combat, but lacks the aspects which made the hand-to-hand combat effective. It's repetitive and is used extremely often, which makes entire segments stale and boring. Besides that, multiple main story missions have these really annoying moments where all you do is follow these trails laid out by the game. These are never as satisfying as finding out which way to go on your own. Even in small amounts the Riddler Trophies don't offer the convenience that Breath of the Wild's Korok seeds do. No doubt, Breath of the Wild's Korok seeds are too abundant to actually be called anything but a nuisance if trying to collect all of them, but they're forgivable because in small doses these mini-challenges offer a short diversion from whatever it is the player is doing. They make the world constantly engaging, and reward exploration in all areas of the map because they're so abundant. What separates them from the trophies, however, is how they offer periodic rewards. There is no reason to collect all 900, because with 100, your inventory is large enough to make it through the game with minimal issues. The Riddler Trophies do not encourage exploration because they're all marked on the map, and do not function as short diversions because in order for them to be worth anything, all 400 need to be collected. This is so tedious that the reward, which is an underwhelming boss, is by no means worth the effort. Despite in my opinion having numerous flaws which considerably worsened my experience, there were enough moments which were entertaining or creative that the result is a game that gets a pass, but not much more. So Batman: Arkham City gets a 5 out of 10. I'm still looking forward to Insomniac's Spider-Man PS4, even if Rocksteady demonstrated here the shortcomings it may have. Expand
  57. Oct 21, 2017
    7
    UPDATE2: Well, some thing i love about this game and some things i really hate. Sadly, for me, the game is filled with cheap fights, like the one on the top of the GCPD building. I really hate those. At the end they were just boring. I was like: how much more? Do i have to really suffer though an another cheap-ass scenario? OMG! LET IT END FiNALLLY!
    What i loved when i actually could
    UPDATE2: Well, some thing i love about this game and some things i really hate. Sadly, for me, the game is filled with cheap fights, like the one on the top of the GCPD building. I really hate those. At the end they were just boring. I was like: how much more? Do i have to really suffer though an another cheap-ass scenario? OMG! LET IT END FiNALLLY!
    What i loved when i actually could investigate something, when i could use my brain. There were too few of these.
    Riddler trophies: just like the game itself, some of them i liked, some of them i hated.
    I have really mixed feelings about this game. Maybe it's just not for me. :(
    Gotham was gorgeous! Really loved it!

    UPDATE: Apparently i was stupid and/or tired (it was sometime after midnight), because that was a feature, not a bug :D
    I leave the there, maybe someone makes the same mistake as i did. Apologies for the QA team.
    Actual review coming soon, in the meantime i give it a nine (instead of the original 0).

    Original review:
    After about 30 hours of gameplay i encountered a game breaking bug. At Panessa Studios when i am trying to apprehend Albert King, and i open the door that leads to King, then i get back to the room where i was before. So i open the door at room A to get in room B, but instead i return back to room A. I can't open the door again, can't return ti the surface, total lockup. Tried many things, for hours actually, but nothing. I am tapped. Robin is nowhere to be seen.
    I liked this game so far, but a game breaking bug is a deal breaker!
    THERE ARE NO WORDS HOW FURIOUS I AM RIGHT NOW!!! A FREAKING GAME BREAKING BUG AFTER 2 YEARS OF THE RELEASE?!? Come on guys, you should fire your QA team at once!
    I invested so many hours in this game, i simply not going to start again, just to run into an another game breaking bug, or the same one. It's a shame. And terrible job also.
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  58. Jun 19, 2017
    7
    The Rocksteady Batman games have all been good games. And this is no exception. With the best combat in the game and a huge open world whats there not to like? Well the Villain "The Arkham Knight" kinda was underdeveloped and you can guess who it is straight away and oh boy that bat mobile combat. Geez. Still fun game.
  59. May 11, 2017
    6
    This review contains spoilers, click expand to view. As someone who loved the Arkham series, felt Arkham City was the peak of this franchise (still do), I saw Arkham Knight with anticipation and curiosity. With this in mind:
    Story: 6 (Okay, let's get this out of the way, be warned SPOILERS ahead. With the epic finale of Joker's death in the last game, how does Rocksteady top off such a GRAND finale? The point is, you don't. Arkham Knight whether by choice or by accident stays comfortably in mediocrity, while delivering a somewhat obvious yet underwhelming plot twist, an ambiguous ending and a return of the joker in a somewhat clever way. But not too clever, I was frustrated by the fact it didn't live up to my expectations, and even when I tried to replay it, I got bored because I anticipated nothing anymore. You don't end this series with a whimper, you end with a bang, and you certainly don't end by requiring the player to 100% it to unlock the FINAL ending. Yes, because that was clearly a tradition in the last 2 Arkham games, that's what I really want to do once I spent hours playing a game, find out you need to spend MORE hours finishing the job. You could have gave me a head's up, Rocksteady. However, I LOVED that one joker scene. You know the one.)
    Graphics: 9 (This is a very beautiful game, the characters are well animated the visuals are stunning for all platforms, even that crappy PC port. There are beautiful details on the models that still impress me despite being a few years old at this point. When Arkham Knight was announced back then for what was considered, ''Next gen'', they said they would take full advantage of the hardware, they were right.)
    Gameplay: 7 (The combat felt very fluid, and a lot of the sneaking mechanics felt refined from the previous titles. The car parts were a bit...basic. You have to spend hours tediously mastering the tank like movements of driving and fighting with the Batmobile-tank-thingy. Then, you must sit through hours of tedious boss battles that are very monotonous and lack creativity in the way you can tackle these obstacles. They are very easy to remember but poor in versatility. Though, it is a bit fun to drive through Gotham and smash people's cars. Also, screw that Jason Todd boss fight, such a predictable way to end the game's '''''''climax'''''''')
    Sound: 8 (While the soundtrack is not as great as Arkham Origins or Arkham City, this game does boast a theatrical soundtrack that fits the atmosphere and tone. There's not much wrong with this, though unfortunately the frustrations of playing this game can distract you from appreciating it. It's well done, but not too catchy.)
    Controls: 7 (I've already explained how much I despise the Batmobile sections of this game but otherwise when playing as Bruce, Dick, Harley, or Redhood. Everything else felt pretty fine to me.)
    Content: 5 (Oh god. Let me get this straight, while Arkham Origins was a bit small on the side quests, they were creative, especially the Mad Hatter one. Arkham City had an abundance of sidequests that were interesting to mediocre, but not lacking. Arkham Knight DEPRIVES YOU of many classic Villains from appearing in the game, so that you can spend 30 dollars on a season pass for the developers to finish their game. For a game that lacks all of the very interesting and fun DLC, this is inexcusable and sloppy. If the game had all the DLC programmed into the game from launch, I'm sure I would enjoy the game a lot more. This was just sad.)

    7/10 but this game feels more like a 6/10 for me, simply because of the lack of content they launched this game into. You rushed things, Rocksteady and this was the price you paid.
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  60. May 1, 2017
    6
    Batman arkham knight is action beat them up game made by Rocksteady.
    I really enjoyed the first two batman games (haven't played origins) but I wasn't really exited for this game as soon I saw the batmobile, I thought they were going to focus to much on it and it was going to take a lot of the charm away. And to my surprise...I was totally right, while it wasn't the worst game of 2015, it
    Batman arkham knight is action beat them up game made by Rocksteady.
    I really enjoyed the first two batman games (haven't played origins) but I wasn't really exited for this game as soon I saw the batmobile, I thought they were going to focus to much on it and it was going to take a lot of the charm away. And to my surprise...I was totally right, while it wasn't the worst game of 2015, it just didn't met my expectations....

    Okay so the story is actually interesting with scarecrow taking over Gotham and a "new" character called the arkham knight wants revenge on batman for something he did to him.
    Now, this is the most psychological story of Batman out of the two games I've played and I will give it points for that, my problem with this story is that even if the scarecrow story was decent, the arkham knight story was bad, like really bad, I won't spoil it but there is a reason why I said a "new" character, when you know who he is I was really disappointed by saying "really, this again?" and the conclusion with this character was really underwhelming.
    And it's sad because the scarecrow story was really good with a incredible ending and "final boss", I just wish we had more stuff like this in the game.

    The melee combat was perfected and the graphics are really good.... HOWEVER there is one big problem with this game, it's the batmobile, well I take it back the driving was actually satisfying, what I don't like it's in combat mode, it's slow, boring and sluggish.
    Now a lot of people asked for the batmobile, I didn't want the batmobile because I knew I would end up with something like this, it wouldn't bother me if it was optional or at the very least not using it that much... BUT YOU HAVE TO USE THIS STUPID THING FOR 70 PERCENT OF THE GAME !!

    In the end, it didn't met my expectations, the graphics were fantastic, the melee combat was satisfying, the scarecrow story was interesting and the game does redeem itself a bit at the end of it.
    But the arkham knight (who is in the title of the game) was bad and the choice of the batmobile being in the majority of the game was a really bad one;
    If you are the biggest fan of batman, you will enjoy this, but for me, I didn't have fun playing it....
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  61. Mar 15, 2017
    7
    El caballero oscuro sale a defensa de gotham city en este nuevo videojuego de mundo abierto y matones por todos lados, con villanos tipicos de la serie batman y la incorporacion estelar y poco aprovechada del batmovil, nos metemos de lleno en esta historia entretenida pero un poco repetitiva, sin nada nuevo que no tuvieran ya anteriores batman tanto en sistema de combate como armas y comoEl caballero oscuro sale a defensa de gotham city en este nuevo videojuego de mundo abierto y matones por todos lados, con villanos tipicos de la serie batman y la incorporacion estelar y poco aprovechada del batmovil, nos metemos de lleno en esta historia entretenida pero un poco repetitiva, sin nada nuevo que no tuvieran ya anteriores batman tanto en sistema de combate como armas y como ya e dicho, en enemigos, este batman es un juego que divierte mientras tengas misiones principales ya que las secundarias no son del otro mundo, lo que mas tiempo se puede llevar son los enigmas, algunos de ellos bastante complicados Expand
  62. Mar 15, 2017
    7
    Batman: Arkham Knight is solidly ok, maybe more on the high side of a 7. The worst of the game is turning the super hero adventure into just another open world game where you have to take down bases and watchtowers. It's more like Far Cry: Batman than actual Batman. Actually, it gets even worse because many times in the game you cannot progress the main story until you wander around theBatman: Arkham Knight is solidly ok, maybe more on the high side of a 7. The worst of the game is turning the super hero adventure into just another open world game where you have to take down bases and watchtowers. It's more like Far Cry: Batman than actual Batman. Actually, it gets even worse because many times in the game you cannot progress the main story until you wander around the map and find enough side missions to pursue. Then there's the Batmobile.

    At first blush, the Batmobile seems like an interesting addition to the game, and it turns into a tank so you can shoot "unmanned" drones. Then the it quickly becomes clear that the game requires you to use the Batmobile every other mission and constantly upgrade it to complete those missions. The game then becomes part driving, part tank fighting, and part actual Batman game. Only one of those is really worth playing. Maybe I would enjoy the Batmobile more if it was more driveable, faster, and less prone to slide into buildings and off bridges.

    The actual story in the game is greatly presented but actually pretty short when you subtract the Batmobile sequences and all of the time you spend running around looking for mandatory side missions. The encounters with the side villains are slight, such as stopping a few bank robberies and then punching the villain just like any other goon. The Riddler missions are more extensive, but even they waste time by requiring Batman to traverse the city to find and then solve simple puzzles. I can imagine a better game presenting truly difficult Riddler puzzle that the player could solve while the game is paused, and then watch the Riddler's astonished face as Batman once again proves his mental superiority.

    As far as the real Batman part of the game goes, it works wonderfully. The story is classic Batman, the brooding loner against all odds to save Gotham from his sadistic and psychologically damaged foes. Batman has his usual counter moves and gadgets and as I player I felt confident taking on large groups of enemies. Some of the gadgets could use more oomph, and I'm surprised Batman's arsenal doesn't include a taser and other non-lethal ways to quickly take down enemies. I suppose when you have the strength and reflexes of Batman, your don't really need a lot of offensive gadgets.

    All in all, Arkham Knight is a decent enough adventure but you have to be willing to accept repetitive Batmobile tank battles, base captures, and wandering around Gotham aimlessly in hopes of finding something fun to do.
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  63. Mar 13, 2017
    7
    the game looks great sounds great and fills great but the story in my opinion is not as good as arkham city cause in my opinion arkham asylum but its still amazing to play
  64. Dec 29, 2016
    7
    This review contains spoilers, click expand to view. Rocksteady had a very interesting idea for the story and the gameplay is probably the best gameplay of all time but they made a misstake when Paul Dini, who wrote Batman: Arkham Asylum and Batman: Arkham City, quit.

    The story is really fun to play and enjoy UNTIL the Scarecrow releases the cloudburst all over Gotham and where the game starts to fall with way to many tank battles and a overused Batmobile makes 1/3-1/2 of the game feel like Rocksteady were just throwing time wasting stuff in the game to make it longer which feels unnecessary since the game's main story is about 10-12 hours long and the could've been great if it was just 8 hours with just a few tank battles and 1 tank battle fight.

    The boss battles are huge let downs since the game gave us all this build and it just led to another bossfight -in a tank...

    But Penguin's side mission and some other side missions are really great and the game is definitely worth buying.

    Gameplay: 9/10

    - Huge improvement of the gameplay, Batman can now interact with the enviroment as you're kicking ass with bats, huge light bulbs the Batmobile etc.
    But when it comes to the Batmobile it could've been a little bit better but it's still great!

    Story: 8/10

    A little predictable but it's a really good story.

    Graphics: 10/10

    The graphics looks great almost too great with great effects and character models. I was very impressed. While they made Bruce Wayne look a little too old and a very handsome man the other characters looks superb.

    Overall: 6.7/10

    Way too long with an verused Batmobile makes it feel thrown in our face like, "Here, take this and now eat it".
    Could've been cut down to 8 hours without way too many tank battles and like I said before, they made a misstake when Paul Dini leaved.
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  65. Dec 28, 2016
    6
    As a fan of the series and especially "Arkham Asylum" I had a lot of mixed feelings as I finished the game. The game delivers a worthy story and end for this awesome series, but sadly the gameplay does not live up to the high expectations. The fundamentals known from the predecessors work as well as ever and the feeling of being Batman is as satisfying as ever. On the other hand, theAs a fan of the series and especially "Arkham Asylum" I had a lot of mixed feelings as I finished the game. The game delivers a worthy story and end for this awesome series, but sadly the gameplay does not live up to the high expectations. The fundamentals known from the predecessors work as well as ever and the feeling of being Batman is as satisfying as ever. On the other hand, the Batmobil is unbelievably disappointing. These "Tank-Missions" occur way to often and I really had to force myself through these parts of the game.It is never a good thing to say about a sequel, that pretty much every innovation makes the game worse. But here it is definitely the case. Expand
  66. Dec 28, 2016
    5
    Arkham asylum and origins was like, I couldn't put the controller down, but I have this for months now and can't finish it, it's that boring.. I really don't like the batmobile, and the fact that most of the game is dedicated to it, and have to struggle not get stuck on everything on the clustered city, and shoot each other with other vehicles.. Why does every game have to be GTA now...
  67. Nov 6, 2016
    6
    once again the same game. two important thinks that i really hated about this game is the f*cking batmobile/world of tanks battle. and the bad combat system on the gadgets that previous games didnt have. DLCs and Riddler's quests. TRASH AS ALWAYS. but this time i have to admit that I liked the story. graphics sound and atmosphere was on point. i think 6 is very generous for the third in aonce again the same game. two important thinks that i really hated about this game is the f*cking batmobile/world of tanks battle. and the bad combat system on the gadgets that previous games didnt have. DLCs and Riddler's quests. TRASH AS ALWAYS. but this time i have to admit that I liked the story. graphics sound and atmosphere was on point. i think 6 is very generous for the third in a row mediocre game (after first batman) Expand
  68. Sep 5, 2016
    7
    В прицепе сюжет не плохой поиграть можно но вторая мне всё равно лучше как я считаю хотя всё же советую ознакомится и поиграть.моя оценка 7 из 10
  69. Aug 25, 2016
    5
    This game kinda requires that you have played the previous games. I get it, it makes no sense for Batman to forget all his moves from the previous game, only to relearn everything again. But for a newcomer to the series, it was overwhelming number of button combinations to learn. And no tutorial.

    As for button combinations... When you spend experience points to improve a skill, what
    This game kinda requires that you have played the previous games. I get it, it makes no sense for Batman to forget all his moves from the previous game, only to relearn everything again. But for a newcomer to the series, it was overwhelming number of button combinations to learn. And no tutorial.

    As for button combinations... When you spend experience points to improve a skill, what happens is that you get a new button combination for the improved version. Way too many combinations to keep the game fun.

    Finding to your next objective is confusing. Story is underwhelming. The game is just not fun to play, and no amount of fast loading times, great graphics and sound is going to make up for that.

    If you've played the previous games and liked them, you'll most likely like this one. Otherwise, skip it.
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  70. Aug 15, 2016
    7
    WARNING THIS REVIEW CONTAINS SPOILERS READ AT OWN RISK

    First off all im going to start off by saying batman on PS4 and XB1 is awesome, but batman on pc is like the worst performing game off 2015 its just unacceptable from an AAA title and the fact that other games are taking the same path makes my wanna stop playing on pc forever , Now the story is decent but there are a few things
    WARNING THIS REVIEW CONTAINS SPOILERS READ AT OWN RISK

    First off all im going to start off by saying batman on PS4 and XB1 is awesome, but batman on pc is like the worst performing game off 2015 its just unacceptable from an AAA title and the fact that other games are taking the same path makes my wanna stop playing on pc forever ,
    Now the story is decent but there are a few things that piss me off like the fact that you never face scarecrow in a final bossfight like you do with the arkham knight and the fact that 60% of this game is drone fighting with your batmobile (MORE LIKE THE BAT TANK) it just sucks that rocksteady decided to ignore all the potential for the batmobile (BAT TANK ) and just feel lazy about it and not even bother,
    Its like get in the batmobile fight drones SHUT UPP :( the characters are boring especially the arkham knight
    Scarecrow is not any better as well , but theres one man who outshines them all and its your good old friend THE JOKER this such a creative edition to the game and it gives the game some very funny moments the controlles are great though i do recommend you using a controller instead of a mouse and keyboard, the fighting is awesome stealth is decent graphics are gorgeous best looking batman game off all time exploration is cool some skills are useless all in all its an above average game and its definetly worth buying now :)
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  71. Aug 10, 2016
    5
    This review contains spoilers, click expand to view. This is the worst part of franchise. The control of bat-mobile is unnatural, Riddler's puzzles are boring, racing puzzles are awful and it seems that the plot was written by students. Expand
  72. Jun 17, 2016
    6
    After an average arkham origins, people like me where expecting so much for rocksteady comeback, expecting an improvement for this game like what happend before with arkham city. And it's not the case. The "new" city brings nothing better in the gameplay exept some vertical predator areas,it seems that the inside building are very few if you compare to the new size of the city (Arkham cityAfter an average arkham origins, people like me where expecting so much for rocksteady comeback, expecting an improvement for this game like what happend before with arkham city. And it's not the case. The "new" city brings nothing better in the gameplay exept some vertical predator areas,it seems that the inside building are very few if you compare to the new size of the city (Arkham city had same number of inside areas and it was :4 smaller) giving a really empty feeling, added the the fact that all the people leaved the city once again 4 an obscure reason. The batmobile wich is supposed to be a high light of the game is just half convincing. the driving is just ok, as a forza and gta player even if i lowered my expectations, i is hard for me to feel something from the driving, but ok i easily imagine it is ok for most of the players, which is something i can't do with the battle mode, it is the wrong part, it is too much simplist, and the game is filled with it, if you compare to the fighting system, you'll find an untapped potential of combos and moves. There's very good moments in this game, especially those inspired from the comics Killing Joke and Hush, but they are lost, diluted in a disappointing fow. Expand
  73. Jun 7, 2016
    7
    this game is great game but one thing can almost ruin it compeltly for you and its the batmobile in normal mode its awsome and chases across the city are fun but the battle mode ruins it i mean who thought that having to do stealth in a frigging tank whould be fun or doing the same thin a 100 times over and over again whould be fun but the hand to hand combat s great with new enemies tothis game is great game but one thing can almost ruin it compeltly for you and its the batmobile in normal mode its awsome and chases across the city are fun but the battle mode ruins it i mean who thought that having to do stealth in a frigging tank whould be fun or doing the same thin a 100 times over and over again whould be fun but the hand to hand combat s great with new enemies to change things up and new moves and the story is solid with an awesome edition but arkham knight himself is a weak villian just like the friggin boss fight the boss fights are just awful but still the side quests are fun if you are batman fan i say this is worth it but if you dont like batman or your not a huge fan i do not recommend this Expand
  74. May 20, 2016
    5
    Ten minutes into my first encounter with Batman Arkham Knight, I have one thing to say. If I wanted to buy and play a DRIVING game I would have purchased one of the myriad, mind-bending boring driving games out there. Driving on a computer is just as bad as watching NASCAR on TV. Hey, I have an idea. Let's all sit around a giant bowl of chips, salsa, bad food with cheap beer and watch carsTen minutes into my first encounter with Batman Arkham Knight, I have one thing to say. If I wanted to buy and play a DRIVING game I would have purchased one of the myriad, mind-bending boring driving games out there. Driving on a computer is just as bad as watching NASCAR on TV. Hey, I have an idea. Let's all sit around a giant bowl of chips, salsa, bad food with cheap beer and watch cars go round in circles. Expand
  75. Apr 20, 2016
    5
    65% Tank Battles 35% Batman Game Play.

    The tank was an amazing addition but way too much of the game is spent in tank battles. Use of cannons and guns goes against what Batman stands for but developers brush over it with the use of hundreds of unmanned tank drones.
  76. Apr 11, 2016
    7
    Ok....so before we proceed; for all those Batman fans out there that may be sceptical about buying the latest instalment in this franchise then allow me to allay your fears.
  77. Mar 24, 2016
    7
    Being someone who's favourite game of all time is Batman: Arkham City, you can imagine how high the bar was set for Arkham Knight. It does try its very best to scratch and claw its way to that bar, but does not quite reach it, for a reason I will explain later on.

    Firstly, the gameplay is as spectacular as it is in previous instalments, its far from broke so why fix it, right? Gotham
    Being someone who's favourite game of all time is Batman: Arkham City, you can imagine how high the bar was set for Arkham Knight. It does try its very best to scratch and claw its way to that bar, but does not quite reach it, for a reason I will explain later on.

    Firstly, the gameplay is as spectacular as it is in previous instalments, its far from broke so why fix it, right? Gotham City has never looked so crisp, and the sheer size of the City to glide from building to building really does make you feel like the Bat. The voice acting is as brilliant as previous games, with most actors returning to their roles, in sometimes brilliant fashion.

    What takes this score to a 7? The batmobile. When it was announced that the batmobile was playable in Arkham Knight I was optimistic about what that would bring to the game, would it be a way of getting around a huge Gotham City quicker? Maybe used in a couple of missions? This is true, but using the batmobile becomes more of a chore than a help. Most missions will include some kind of mini-horde mode where you will have to take out other tanks, which is fun the first couple of times but becomes a drag. The Riddler creates tracks for the batmobile, come on, is that what The Riddler is all about?

    All in all Arkham Knight is a very good game, but the batmobile does overstay its welcome massively.
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  78. Mar 6, 2016
    6
    It would have easily been an 8 if the batmobile sections weren't in them, or at least not so frequent. It improves on the features and mechanics of the previous two games otherwise. The story is a hodgepodge of ideas used before, but that's fine, since it's probably just paying homage to much of the source material and adaptations.
  79. Mar 1, 2016
    6
    This game could have been great.Instead they decided to remove all the awesome bosses and replace them with crapy ones.I hope they make another game after this.And if they do lets all pray the bosses are better.
  80. Feb 13, 2016
    7
    I've played all of the Arkham games to date, and I have to say that Arkham Knight was ok to say the least. I did enjoy playing the main story but it got way too predictable as the game went on. Scarecrow is an excellent villain and was portrayed well for the majority of the time. Having a massive Gotham at your disposal was fun too, and you could do a lot in your free time when not doingI've played all of the Arkham games to date, and I have to say that Arkham Knight was ok to say the least. I did enjoy playing the main story but it got way too predictable as the game went on. Scarecrow is an excellent villain and was portrayed well for the majority of the time. Having a massive Gotham at your disposal was fun too, and you could do a lot in your free time when not doing any main quests. I will say this though, the game still has the same repetitive fighting style and the bat-mobile is awful at controlling. Many of the side quests can get tedious as well, on top of trying to deal with enemy vehicles that pack a huge punch. I will say that this game isn't the best Arkham game but it is worth buying. It may not have a ton of replay value, but it's a nice game that wraps up the series. Expand
  81. Feb 6, 2016
    7
    This review contains spoilers, click expand to view. First off i've played every arkham game before this one

    so let's get started

    Pros:graphics:The Game Is gorgeous and showcases what the ps4/xbone can do (+3) city size:it's huge (+1) story:It's filled with action and suspense (+1) combat:it's so damn satisfying and is the best to date(+2)

    cons:the main villain arkham knight,just,you can see who he is from a mile away if you know jack **** about batman He is jason todd.The Boss battles are terrible when they got that right it in arkham city?!?!?
    The Tank Battles are the worst thing about the game the riddler race tracks are the dumbest thing i've heard of in a long time

    The Game Isn't the perfect arkham game but it is Great
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  82. Jan 30, 2016
    6
    I'm writing this review for all the hype that make people buy that game, I give it a 6 point because there are too many bat mobile missions than batman's and it's not like bat mobile it's like bat-tank it's crap, But the graphics are amazing. It's free world but there aren't any people live in Gotham but the villains. Combats are amazing, simple fighting mechanics and there are some storyI'm writing this review for all the hype that make people buy that game, I give it a 6 point because there are too many bat mobile missions than batman's and it's not like bat mobile it's like bat-tank it's crap, But the graphics are amazing. It's free world but there aren't any people live in Gotham but the villains. Combats are amazing, simple fighting mechanics and there are some story packs like Red Hood's or Harley Quinn's these are great packs but there are so many packs when you intended to buy them all it's cost like equal the game. Expand
  83. Jan 24, 2016
    5
    As a whole Arkham Knight is no more than average. If this game was released back in 2014, when it was supposed to be relesead, no doubt this game would be a hit, but in a year of Bloodborn, Witcher 3 and specially MSGV, its really hard to care about Arkham Knight.

    The graphics are amazing, easily the best graphics of the current generation.The game is set in one singles night, a rainy
    As a whole Arkham Knight is no more than average. If this game was released back in 2014, when it was supposed to be relesead, no doubt this game would be a hit, but in a year of Bloodborn, Witcher 3 and specially MSGV, its really hard to care about Arkham Knight.

    The graphics are amazing, easily the best graphics of the current generation.The game is set in one singles night, a rainy one. The rain and light effects are superb. Facial expression from characters are really smooth and natural. Voice acting is quiet good.

    But, besides that, there is nothing special, at least in a good way, to talk about this game. The story, unlike the most recent Batman movies (Dark Knight trilogy), is pretty silly, full of cheap dialogue lines. There is no complex villains, only the typical "Batman, I'm better than you, and I will prove it" kind of thing.

    You know, games with Batman, or Star Wars brand on them are always going to target people that are more interested in their beloved franchise than in games. Perhaps that will explain he fact this game is always telling you what to do next, and how to do. Its the opposite of a game a like MGSV, that, despite featuring the same kind of final objective over and over, let you choose the approach for each mission, and as results, every single time you tried a specific mission you would get a different experience. That won't happen here. If you get ouf of Batmobile during another boring tank fight, Batman himself will tell you "I must get back to Batmobile, its under attack". If you try to hack a computer while no one else notices you, Batman you tell you "I need to eliminate the hostiles, before I can access the computer". If you try to open a door and explore more, Batman will come up with something like "I can walk around in Batman suit, its too suspicious", If you try to access a mission after losing enemies tanks, Batman will tell you "I can enter here, its too dangerous, I must eliminate all the enemies first". The game is always telling you what you can't do.

    The core gameplay is pretty "meh": you have those fights that used to be great when first Arkham games were released years ago, but got pretty old in 2015. All you need to do is keep pressing one or two buttons untill you have taken down all your enemies. No doubt its a better experience than you will find in the terrible Mad Max, but behind of "Shadows of Mordor" experience. Really ironic, since that game took many elements from Arkham games, but in terms of gameplay raised the bar.

    I found the puzzles unnecessary. Most of them are pretty unnimaginative. Thats not a Zelda kind of game, based in solving puzzles, finding keys, oppening doors and beating the next big boss, so its pretty annoying that you will find yourself in front of a closed door, and you need to find a way to let you Batmobile in. I said "Batmobile"?, Batmobile is eveverywhere. Actually, most part of the game you will spend driving the Batmobile.

    Batmobile is no fun to drive, it has a pretty bad gameplay, and feels like a bumper car. Some missions require you to find a way to let the Batmobile access the roof of a building, since its the only way to open a door, not to mention the boring tank fights. They are everywhere. I keep wondering what they were thinking when they decided to give the Batmobile this kind of important role in this game, worst than that, you keep wondering why they forced you to use the Batmobile.

    The "open world" is amazing to look at, and to fly around, but it feels empty, not because the city was evacuated, but because all you can do there is the same boring fights, and many areas you can't even access on foot, since the enemy tanks will kill with one singles shoot, so you must use the Batmobile (again!).

    PS4 versions, despite the great graphics, don't run 100% okay. During some explosive action I found that the game was on the verge of crashing.

    The best aspect of the game was Batman Joker hallucinations. There is no game around that explored surrealism in a better way than Batman Arkham Knight, its a shame thats not enough to overshadow the boring gameplay, lack of freedom and unispiring story.
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  84. Dec 27, 2015
    6
    Batman Arkham knight does not live up to its predecessors City and asylum.

    It got very fine aesthetic and soft gameplay, but.... The other Arkham knight games made me feel like Batman, the hero that moves in the shadows and drops down from the roof and take out the enemies one by one. Now Batman sits in his Batmobile and is anything but discreet, you are often forced to drive around
    Batman Arkham knight does not live up to its predecessors City and asylum.

    It got very fine aesthetic and soft gameplay, but....
    The other Arkham knight games made me feel like Batman, the hero that moves in the shadows and drops down from the roof and take out the enemies one by one.
    Now Batman sits in his Batmobile and is anything but discreet, you are often forced to drive around in tank mode and battle against other combat vehicles.
    They also removed the boss fights, now you throw your enemies in the trunk of the Batmobile and take them to the police station.
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  85. Dec 22, 2015
    7
    To be honest I didn't expect much from this game. But AK surprised me. It was better than I thought it would be.

    Aside from a few visual glitches here and there (pre-patch in was raining inside the clock tower, *lol*) this is by far the most visually stunning of the Arkham games. It is Gorgeous and Gotham is lovingly detailed. Voice acting is on par with previous titles. Gameplay
    To be honest I didn't expect much from this game. But AK surprised me. It was better than I thought it would be.

    Aside from a few visual glitches here and there (pre-patch in was raining inside the clock tower, *lol*) this is by far the most visually stunning of the Arkham games. It is Gorgeous and Gotham is lovingly detailed.

    Voice acting is on par with previous titles.

    Gameplay wise nothing much has changed. AK more or less does the same as in the previous games adding little new of note. With exception to the Bat mobile which is a nice idea but seems most of the time to be a very forced gameplay mechanic. Gotham this time round feel smaller than before. Predator areas are not as prominent as in previous titles and this time round seems to favour H2H combat and bat mobile combat. A pity as the predator sections of the previous titles were my favourite.

    Story is alright but not on par with previous iterations. However the surprise inclusion of a certain character was very creative and well done (even though one was lead to believe it not possible.)

    Overall:
    Arkham Knight is not the worst but also not the best of the series. It tries a bit too hard to innovate but unfortunately it still feels to much the same. The Bat mobile is just forced too much and the game does lose a bit of the Batman feel to it.
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  86. Dec 12, 2015
    5
    You don't even know how much I love me some Batman. I have played all the games and that's why I have to finally get this review in and mark it a 5.
    OK - if you love the series, you know this game is just like all the others. It's super formulaic now. It tries to come off as free world but the side quests and challenges aren't interesting - they get old quick. I get that this game tried
    You don't even know how much I love me some Batman. I have played all the games and that's why I have to finally get this review in and mark it a 5.
    OK - if you love the series, you know this game is just like all the others. It's super formulaic now. It tries to come off as free world but the side quests and challenges aren't interesting - they get old quick. I get that this game tried to focus a bit more on the Batmobile and that's fun but now you have to use the Batmobile to get this done or get that done. I mean, timing your roof top jumps in the Batmobile was kinda like the jump the shark moment for me when I realized that Rocksteady was just grasping at straws here.
    So here's the problem I see for the franchise and any potential upcoming games - if we don't, as fans, let the developers know that we demand more from our games, we won't get more. These games are all the same - let's be honest - the combat, the story, the gadgets - it's like a bunch of DLC released as new games.
    Like I said, I love Batman and I've enjoyed the series but I'm hoping to see a fresh reboot.
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  87. Dec 9, 2015
    7
    Batman: Arkham Knight

    Game-Play: The game-play follows the recipe from previous arkham games with some very welcome improvements in the combat and the traveling system. The Batmobile is on the game and I should say it is fun at first but it is over stays it's welcome I know that we all wanted the batmobile in the arkham games but in this game it takes the 50 % of the game and turns it
    Batman: Arkham Knight

    Game-Play: The game-play follows the recipe from previous arkham games with some very welcome improvements in the combat and the traveling system. The Batmobile is on the game and I should say it is fun at first but it is over stays it's welcome I know that we all wanted the batmobile in the arkham games but in this game it takes the 50 % of the game and turns it into a world of tanks batman edition or the batman goes on war or maybe batmobile the arkham knight it feels like batman always need the batmobile to do something like throwing a rope a thing that in previous games could do with the batclaw that by the way is still in the game and it is almost useless.

    Story: The story is the best I have ever seen in a Batman game very strong with great character development the only thing I was disappointed was the very obvious reveal of the Arkham Knight and the ending which it was ok but I wanted something more for the ending of this epic games.The story will take you around 15 hours to complete although I have to say that I really did not like the fact that you have to complete the game at 100% to get the true ending.

    Graphics: The graphics are amazing on of the best looking games out there.

    Notes: The boss fights are **** sometimes you may not ever realize that you are in a boss fight.But I really like the new gadgets and the team combos you can do when you take control of the Nightwing the Robin and The Catwoman. In the end it is not a bad game just it was not what we expected I think that this is the worst Arkham game to date but that does not mean I did not like it or enjoy it this is a good game but I think you should wait for a price drop before you buy it.
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  88. Dec 3, 2015
    7
    If i can give this a 7.5 i would but i can't. Batman Arkham Knight is an alright game the graphics are f****** amazing, and the gameplay is the same as the previous games but a bit smoother and some new combos. Im a huge fan of Asylum and City, and Orgins was alright, never finished Black gate, but this game was kind of disappointing, if you've been a fan since the beginning of theIf i can give this a 7.5 i would but i can't. Batman Arkham Knight is an alright game the graphics are f****** amazing, and the gameplay is the same as the previous games but a bit smoother and some new combos. Im a huge fan of Asylum and City, and Orgins was alright, never finished Black gate, but this game was kind of disappointing, if you've been a fan since the beginning of the franchise, but for new players this will be a great game, it's definitely worth buying but, the story isn't all that great, and in order to see the ending you need to collect all the goddamn riddler trophies!!!! which i obtained in all the other games but this one is just frustrating and the $40 season pass was a rip off so far it's just a bunch of 30 minute garbage with new characters and skins, hopefully the season of infamy will be good because that's all im waiting for. Expand
  89. Dec 1, 2015
    6
    My summation of this entire game is: Meh.

    I am a huge Batman fan and I loved the very first edition of this series, Arkham Asylum, but this game just did not do it for me. It was a fun diversion but otherwise it suffered from a few key problems that made me want to not even finish the game: Tank Wars: The Batmobile was a fun new mechanic that was added to the game but quickly became
    My summation of this entire game is: Meh.

    I am a huge Batman fan and I loved the very first edition of this series, Arkham Asylum, but this game just did not do it for me. It was a fun diversion but otherwise it suffered from a few key problems that made me want to not even finish the game:

    Tank Wars: The Batmobile was a fun new mechanic that was added to the game but quickly became old and tedious battling other tanks CONSTANTLY. Of the dozens of amazing Batman villians available, I'm flummoxed as to why I spent half of the game battling nameless drones. Who cares? I certainly didn't.

    Riddler Trophies: Even further down the list of things that I did not care about was anything having to do with the Riddler. The Riddler in Arkham Asylum was fun and the riddles were a bit easy to collect and added to the enjoyment. Then in Arkham City, the Riddler was overdone, leaving trophies all over the city in an insanely unrealistic way which made the landscape look silly by having glowing green paint and trophies littered everywhere. This game followed suit and I can say that I in no way derived any enjoyment from the inclusion of Riddler trophies in this game; they're not hard, they're tedious time wasters as Batman trying to save the city from certain death or a gamer trying to experience the story, I couldn't care less about that arc. The fact that I needed to complete these for the full final ending sequence added to my frustration and that's when I decided to not spend another 8 hours on this nonsense and just watch the full ending on Youtube.

    Not enough challenge maps / Microtransaction: One of the things that added a few dozen more hours to my enjoyment in Arkham Asylum was the extra challenge maps. I forget how many maps there were, but it certainly felt more than 4, which is all we get in Arkham Knight...oh unless we pay extra for them with DLC. I'd of course be apt to do this if the original game was satisfying enough but it feels like this was something they removed to make more money and I don't feel like supporting that.

    Not enough Batman: As I mentioned with my frustration in the Tank Wars, this game is filled with endless nameless thugs and drones. Bad guys I don't really care about and whom don't really challenge me as a player or Batman as a hero. There is so much rich history and lore to dive into with Batman and I feel like we're getting a rehash of sidequest from Arkham Asylum as the main story here. I didn't really get to know more about Batman, Gotham, or it's heroes and rogues galleries and the end result was "Meh." An ok, somewhat fun distraction but not a game that really satisfied.
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  90. Dec 1, 2015
    6
    If I wish to play Need For Speed I will buy Need For Speed. Almost every mission need to use batmobile. I want to jump, fly, run but not endless car chases.
  91. Nov 24, 2015
    7
    So far I like this game, great graphics, great story, but that must be all about that.

    I really like the batmobile, but the handling was a really bit too sensitive and difficult at times, but I got used to it and enjoyed it when I got the hang of it. The only thing that was annoying with the batmobile was when you had to drive through some of "the riddlers" tracks, that was when the
    So far I like this game, great graphics, great story, but that must be all about that.

    I really like the batmobile, but the handling was a really bit too sensitive and difficult at times, but I got used to it and enjoyed it when I got the hang of it. The only thing that was annoying with the batmobile was when you had to drive through some of "the riddlers" tracks, that was when the driving and my patience really was put to a test, and I was going to throw the controller many times at these parts, but I managed to go through them after many attempts.
    But apart from that I enjoyed this game, its beautifull and fun, but some parts in this game can be really frustrating, when you try your best but fail many times.

    It was a good game and I will play it many times more, but just after a long break, its not really a game that I want to play again shortly after I have completed it. It's good, but not perfect.
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  92. Nov 16, 2015
    7
    This is a great game - visually and story-wise - but it still has a ton of control/camera issues during the game-play that makes me want to throw my controller through a wall.

    The game is pretty well optimized for PS4, though I do notice frame rate drops at random points in game. ironically it is not during action shots but at random junctions. I am not sure if it is actually my ps4 or
    This is a great game - visually and story-wise - but it still has a ton of control/camera issues during the game-play that makes me want to throw my controller through a wall.

    The game is pretty well optimized for PS4, though I do notice frame rate drops at random points in game. ironically it is not during action shots but at random junctions. I am not sure if it is actually my ps4 or an issue with the game.

    I think the batman mobile addition is a good, but agree with reviews that the game feels like it forces you to use it. Fights that involve that car can be tedious and annoying.

    Getting 100% ending is easy, but very time consuming.

    Riddles are fun but some are incredibly stupid to find.

    Overall, definitely worth a buy now that it is cheaper.
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  93. Nov 11, 2015
    7
    I have played the excellent Arkham asylum and city, and can safely say that Batman's transition to the next generation feels rather stale and jarring. It feels like more of the same game with beautiful graphics and grander scope, but padded content and uninspired activities. Never did I feel the desire to explore Gotham, even less so when in the batmobile as inevitably that involves "tankI have played the excellent Arkham asylum and city, and can safely say that Batman's transition to the next generation feels rather stale and jarring. It feels like more of the same game with beautiful graphics and grander scope, but padded content and uninspired activities. Never did I feel the desire to explore Gotham, even less so when in the batmobile as inevitably that involves "tank combat". Less said about that the better.
    Side activities are not innovative or interesting enough to make them more then a set of chores.
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  94. Nov 9, 2015
    7
    Batman Arkham Knight
    Scarecrow hat vor Gotham unter eine Gaswolke zu legen, dies soll Batman verhindern. Man kämpft mit Batman und Robin gegen das Böse, alte Feinde kehren zurück, aber sie sind nicht gut geschrieben und spannend inszeniert wie in den anderen Teilen, sondern nur Teil von Nebenmissionen. So soll man den Pinguin nicht bekämpfen, sondern legt seine Drogengeschäfte flach haut
    Batman Arkham Knight
    Scarecrow hat vor Gotham unter eine Gaswolke zu legen, dies soll Batman verhindern. Man kämpft mit Batman und Robin gegen das Böse, alte Feinde kehren zurück, aber sie sind nicht gut geschrieben und spannend inszeniert wie in den anderen Teilen, sondern nur Teil von Nebenmissionen. So soll man den Pinguin nicht bekämpfen, sondern legt seine Drogengeschäfte flach haut ihm in einer sekündigen Zwischensequenz aufs Maul und bringt ins Policedepartment. So sind die Feinde außer Scarecrow und der Joker, der Batman nun als Geist heimsucht, komplett uninteressant. Andere Nebenmissionen sind auch langweilig, nehme diesen Stützpunkt ein, zerstöre die Drohnen, einzig die Riddlermissionen um Catwoman zu befreien haben Spaß gemacht. In diesem Teil wird das Batmobil eingeführt, mit dem man durch die Stadt fahren kann oder Missionen lösen muss, allerdings wird man permanent von anderen Panzern angegriffen, diese Kämpfe werden schnell langweilig und nervig, weil sie immer wieder und wieder kommen. Deshalb konzentrierte ich mich auf die Hauptstory, welche immer noch spannend ist, es gibt sogar Konflikte zwischen Batman und Gordon. Es wurden auch richtig frische coole Ideen eingefügt, am Anfang befindet man sich in der First Person Sicht, später muss man tausende Jokers besiegen...
    Jedoch hätte man mit den tollen Charakteren viel mehr raushauen können, deshalb ist es ein wenig enttäuschend
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  95. Nov 9, 2015
    5
    This review contains spoilers, click expand to view. The good thing about the game is that after playing it people will start saying that Arkham Origins wasn't so bad (and it isn't- best boss battles anyone?). Too much Batmobile, too boring boss fights. I'm not a comic fan but I saw the twist after the first flashback. Expand
  96. Nov 8, 2015
    6
    Arkham City was one of my favorite games ever so I had some big expectations coming in which in many areas this game met but unfortunately there was just too much dang Batmobile which is very un Batman, I didn't buy this game for GTA.
  97. Oct 18, 2015
    5
    All round a mediocre product. I can admit I'm not the biggest batman fan, but after just 30min I was already ready to move on. The core gameplay, camera panning and mechanics are simply average. I personally believe the only reason these games score so well is the remnants of fans from the first of the trilogy and a blind love for the dark knight himself. I got it simply from hearingAll round a mediocre product. I can admit I'm not the biggest batman fan, but after just 30min I was already ready to move on. The core gameplay, camera panning and mechanics are simply average. I personally believe the only reason these games score so well is the remnants of fans from the first of the trilogy and a blind love for the dark knight himself. I got it simply from hearing reviews, one of the greatest purchasing mistakes this year. I cannot recommend this game to anyone unfortunately. Expand
  98. Oct 6, 2015
    7
    In spite of the Batmobile sequences and a blasé ending, it's still a lot of fun to be The Batman. The game is beautiful, voice acting is top-notch, the storytelling and atmosphere are solid, even if it drags quite a bit towards the end. If you're at all familiar with the Batman comics, you'll see the identity of the Arkham Knight coming from a hundred miles away. The controls don't feel asIn spite of the Batmobile sequences and a blasé ending, it's still a lot of fun to be The Batman. The game is beautiful, voice acting is top-notch, the storytelling and atmosphere are solid, even if it drags quite a bit towards the end. If you're at all familiar with the Batman comics, you'll see the identity of the Arkham Knight coming from a hundred miles away. The controls don't feel as tight in this game (especially the marble-on-ice traction of the Batmobile), and it does end up suffering a bit from "Generic Sandbox Syndrome." Regarding gadgets, the Voice Synthesizer and Electrical Charge in this game could easily have been left out. In the end, it falls short of the progressively higher bar set by Asylum and City, but is still an enjoyable experience for any Batman fan. If you're not much into Batman, you can probably pass on this one.
    (If you do play, I highly recommend avoiding melee combat whenever possible, and going the "Predator" route in encounters. It's the most enjoyable way to play the game, and trust me, you'll get enough forced fights to fulfill your fisticuffs fetish.)
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  99. Oct 5, 2015
    7
    Its defiantly a good game but the worst in the batman arkham series, I don't know where it went wrong but I felt like there was way too much tank fights and it was a bit repetitive in the side missions, the arkham knight could have been a huge last villain to end the series on a high note but sadly how his character feels not as impact as it should have been.

    Do not worry about the huge
    Its defiantly a good game but the worst in the batman arkham series, I don't know where it went wrong but I felt like there was way too much tank fights and it was a bit repetitive in the side missions, the arkham knight could have been a huge last villain to end the series on a high note but sadly how his character feels not as impact as it should have been.

    Do not worry about the huge season pass price as well most of the content coming from it is for huge arkham fans, if you want all these great skins and challenges for leader boards. If you want content to add to the campaign you wont find it here.

    Overall not the best way to end the series but a good game
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  100. Sep 30, 2015
    7
    This review contains spoilers, click expand to view. The game is really great, but there's a few things that keep if from living up to the previous installment, Arkham City. Much of the gameplay is similar to the other game in the series, the gliding, combat, puzzle solving, etc, but the new mechanic in this game is the batmobile, which is very well designed, which is greeat for travelling across the city or engaging in combat. however this is used WAY WAY to much. You hardly spent any time outside the batmobile before you need to use it to progress. Although the combat against unmanned drones is well designed, it feels lifeless and overused. Most of the bossbattles are recycled batmobile fights, as opposed to unique bossfights seen in the other games. The story focuses on the villains scarecrow and the arkham knight, as well as (SPOILERS!) an imaginary of the Joker inplanted in batmans head by scarecrows gas and his own damaged mind. This story is fairly good, although many of the other main villains such as penguin and twoface are pushed into sidequests, leaving little room for new villains to be introduced. The reveal of the Arkham Knight's identity is well done as an adaption of a classic batman story, but is nothing new to the series as they promoted him to be. There is a glaring lack of challenge maps that were found in the previous games, there only being 3 predator and 4 combat, and far too many batmobile maps in place. Even though there are 5 playable characters, (Batman, Catwoman, Robin, Nightwing and Azreal), the challenge maps have set characters for each, limiting their replayabilit. Overall, the game has great gameplay and graphics, but has some major design flaws that keep it from being great. Expand
Metascore
87

Generally favorable reviews - based on 89 Critic Reviews

Critic score distribution:
  1. Positive: 82 out of 89
  2. Negative: 0 out of 89
  1. Pelit (Finland)
    Sep 1, 2015
    87
    Batman: Arkham Knight presents a technically proficient and overall satisfying ending to the Arkham series, but suffers from overuse of the novelty item Batmobile and extremely repetitive tank battles. [Aug 2015]
  2. Aug 26, 2015
    70
    Batman: Arkham Knight is the best looking game in the series so far, and includes a lot of cool stuff for fans of Batman. But at the same time it’s starting to feel like Rocksteady is almost too comfortable. It lacks new content, except the pretty bad designed Batmobile parts. If you haven’t played the previous games that much you will probably think that this is one of the best games this year.
  3. Games Master UK
    Aug 18, 2015
    90
    A million different elements blended seamlessly into one brilliantly cohesive experience. [Summer 2015, p.64]