User Score
6.8

Mixed or average reviews- based on 25 Ratings

User score distribution:
  1. Positive: 16 out of 25
  2. Negative: 7 out of 25
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  1. Nov 28, 2021
    7
    Ancestor's high point is the historical reconstitution, throwing light over Middle Age unknowing events. The gameplay is simple, like old school Commanders or Pretorians - you have to move each battalion as indivisible group, which limits the tactical possibilities, and make you mostly a passive viewer of the ground battles. While you progress through the campaigns the game turn to be aAncestor's high point is the historical reconstitution, throwing light over Middle Age unknowing events. The gameplay is simple, like old school Commanders or Pretorians - you have to move each battalion as indivisible group, which limits the tactical possibilities, and make you mostly a passive viewer of the ground battles. While you progress through the campaigns the game turn to be a little repetitive. It's not bad, but once you had finished, probably you won't play it again. Expand
Metascore
74

Mixed or average reviews - based on 12 Critic Reviews

Critic score distribution:
  1. Positive: 8 out of 12
  2. Negative: 1 out of 12
  1. Oct 28, 2019
    75
    Ancestors Legacy is a genuinely good console strategy title, with Destructive Creations having ported the game over well with improvements to UI and controls to make it as playable as possible on a gamepad. As for the game itself, while simplistic compared to other strategy titles, it offers a great jumping-in point for those new to the genre. Even those familiar will find something enjoyable within, with a well-balanced (albeit small) roster of factions supports a strong multiplayer, even a decent, albeit repetitive campaign.
  2. Oct 2, 2019
    85
    Quotation forthcoming.
  3. Oct 2, 2019
    40
    Due to unfortunate design choices, I just wanted to rush through everything and couldn’t exactly enjoy my time with the game. In short, Ancestors Legacy felt too much like a chore to play. Saying this doesn’t bring me any joy because the Middle Ages setting and the presented factions were actually cool. The idea to make a history-based, story-driven RTS title with dynamic features could have been great, but all these sides didn’t mesh well here. I really wanted to get into the gameplay, but the best I could muster was excitement for engaging cutscenes and disturbingly alluring images.