- Publisher: Oasis Games
- Release Date: Oct 13, 2016
- Critic score
- Publication
- By date
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Oct 23, 2016Another gripe I have with the game is that there are no checkpoints. If you fail, you have to start from Wave 1. While getting through each wave doesn’t take an extraordinary amount of time, your arms do start to hurt after shooting a lot of arrows. It would have been nice if the game implemented some sort of checkpoint system as I frequently found myself dying during the boss battles.
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Oct 19, 2016Ace Banana is a fun VR game that is best played in short bursts. The motion tracking drift outside of the archery sections are hard to ignore, especially when this issue hasn’t cropped up in other VR games I’ve played using the same set-up, but the archery itself is accurate.
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Oct 24, 2016I felt there was very little content here to keep me coming back, other than the novel feeling of the bow and arrow, which is absolutely amazing in fact. Aside from this and maybe the visual style, I don’t see a huge reason I’d return to it, especially if other games adopt this bow and arrow feel. Yet at the same time, I can’t complain, it’s a simply game with colorful graphics and is appropriate for players of all ages. Just don’t expect it to kill hours of time.
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Playstation Official Magazine AustraliaJan 8, 2017It’s a shame Ace Banana can be so flustering, because there is a decent shooting gallery to unpeel here. [January 2016, p76]
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Playstation Official Magazine UKDec 27, 2016It's a shame Ace Banana can be so flustering, because there is a decent shooting gallery to unpeel here. [Christmas 2016, p.86]
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Oct 24, 2016When bugs derail an experience so dramatically, it is extremely unfortunate.
User score distribution:
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Positive: 6 out of 20
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Mixed: 1 out of 20
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Negative: 13 out of 20
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Nov 19, 2016
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Oct 23, 2016
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Aug 26, 2018