User Score
7.4

Mixed or average reviews- based on 27 Ratings

User score distribution:
  1. Positive: 17 out of 27
  2. Negative: 4 out of 27
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  1. Jun 22, 2011
    4
    Warriors: Troy is, at best, an ambitious failure. It takes the much criticized Dynasty Warriors formula, and attempts to make it into something different: something less hack & slash, less casual, and more respectable. It attempts to turn Dynasty Warriors into God of War (and no, i don't just mean because of the Greek setting), but ultimately fails to be as good as either.

    Dynasty
    Warriors: Troy is, at best, an ambitious failure. It takes the much criticized Dynasty Warriors formula, and attempts to make it into something different: something less hack & slash, less casual, and more respectable. It attempts to turn Dynasty Warriors into God of War (and no, i don't just mean because of the Greek setting), but ultimately fails to be as good as either.

    Dynasty Warriors, of which i am a huge fan, is a simple (albeit overly simple at times) game, built on freedom, player preference, and mindless repetitive fun. But much of what made it great is lost in Troy. It's simple nature is undone by a revamped combat system, which in theory requires more skill and timing from the player, but in the end is too poorly implemented to accomplish its goal. And it ends up being the same old DW so many critics hated, but with added frustration. Dynasty Warriors also allows the player, with some freedom, to choose a favorite character or two, and play predominantly with them. This is important in a game with a multitude of characters, where all have different movesets, some of which may not appeal to the player. Troy, though, takes this away, as well: requiring the player to take control of each character through their individual chapters, adding extra frustration still, by forcing the player to deal with playing as someone they otherwise would not, and taking them away from playing as someone they love. Of the first six characters, for instance, I enjoyed Paris & Odysseus, and loved the amazonian whose name i can't remember, but dreaded being forced to play as Achilles, Hektor, and Ajax, and found no enjoyment in their chapters.

    And for all of what Troy loses when separating from DW, it fails to revamp its gameplay enough to even hope to compare to a game like God of War or Devil May Cry. And even if the Koei DW crew has the experience to make such a game, Troy would have never been it. God of War has one character, and Devil May Cry has only a small few, and the entire focus of designing gameplay and combat can be dedicated to them. A game like this, though, spreads the focus between many characters, robbing all of them of the detailed attention they require to compare to Kratos.

    But, regardless of its faults, they appear to be faults of ambition, not apathy or incompetence. Troy's developers wanted to create something like DW, but different, and better. And while i love Dynasty Warriors (having played every one since 3), i cannot fault their attempt to actually improve upon it, and escape their stagnation.
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  2. May 22, 2011
    2
    (This review is for the 360- as I could not access the 360 user review section under this game) Where can I possibly start? Warriorsa legend of Trow is the most repetitive, boring and tedious hack and slasher I've ever played. Instead of boring you with the details, I found the story to be completely pointless. There is no context between the characters you play as, the voice acting is(This review is for the 360- as I could not access the 360 user review section under this game) Where can I possibly start? Warriorsa legend of Trow is the most repetitive, boring and tedious hack and slasher I've ever played. Instead of boring you with the details, I found the story to be completely pointless. There is no context between the characters you play as, the voice acting is just awful, and the most fun I had was when I turned the game off and thinking of splatterhouse (which I didn't like much either!) Granted the game has some positives, it works and the enemy numbers on screen are ok for my standards. Technically Legends of Troy has unresponsive and utterly dull AI and there are all kinds of technical mishaps and glitches to unearth. Hell perhaps one of the worst parts of the game are the parts where you power up. Instead of being a good thing as you slash away at foes DW style, you are vulnerable to losing health, detracting from the power you're supposed to have. When you do power up, there just isn't the sense that the blood fits in. Sure it adds to the carnage, but it's just showing off when you consider it's basically ripping off Splatterhouse and plastering DW vaneer on it. Just don't buy legends of troy, otherwise you'll experience the most derivative action game,which runs parallel with movie cash ins. I can't help but reccomend Splatterhouse or even DW, just play a hack and slasher with some depth and leave this diseased corpse where it lies. Expand
Metascore
44

Generally unfavorable reviews - based on 22 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 22
  2. Negative: 12 out of 22
  1. May 18, 2011
    70
    The developers have done an admirable job at retelling this classic story. The twists to the Dynasty Warriors formula ensure the game is fun to play, although it could do with some more variation.
  2. Playstation: The Official Magazine (US)
    May 6, 2011
    40
    Dumb fun boils over into awful stew when we, as the Greek Achilles, are forced to stab toes during a two-part and cliche-addled boss fight against a giant statue complete with respawning zombie minions, quick-time events, and enough hamartia to choke mighty Zeus himself. [June 2011, p.75]
  3. May 4, 2011
    40
    Beyond the unusual setting for KOEI, Warrios: Legends of Troy proves to be a mediocre product completely unable of innovating nor improving the software house's quality standards. Just like any Dynasty Warrios, Legends of Troy is in fact boring and extremely repetitive.