- Publisher: Koei Tecmo Games
- Release Date: Mar 15, 2011
- Also On: Xbox 360
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- Critic score
- Publication
- By date
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May 18, 2011The developers have done an admirable job at retelling this classic story. The twists to the Dynasty Warriors formula ensure the game is fun to play, although it could do with some more variation.
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Mar 21, 2011May not be the breakthrough some had hoped for, and it may not feel more engineered towards the Western gamer but it's still a good game. The gameplay, though mostly familiar, is solid offering a different pace as well as several unique mechanics to boot. If you despise the Warriors series Legends of Troy isn't likely to convert you, though as a standalone title, it's plenty of fun.
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Apr 9, 2011Warriors: Legends of Troy is a pretty impressive project from Tecmo-Koei Canada. It features an interesting storyline that provides a great backdrop for a video game, as well as some well-done cutscenes and audio. However, its repetitive gameplay is something that will turn a lot of people off, even if it is more polished than it's ever been.
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Mar 24, 2011One of my Warriors: Legends of Troy play sessions involved a comfortable couch and several bottles of beer. For those legally capable of drinking, this seems to be the ideal play environment.
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Apr 14, 2011Warriors: Legends of Troy is a nice change of pace from other Warrior-type games published by Tecmo-Koei. Unfortunately, it still is hampered by a lot of problems.
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Mar 23, 2011You could easily rent this game over the weekend and be done with it.
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Mar 31, 2011It's great to see the Trojan War explored in Warriors: Legend of Troy, but these legendary warriors deserved a much more endearing title than this one. Only fans need apply.
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Mar 27, 2011We fall in the middle of the two camps and found Troy a welcome, but ultimately underwhelming attempt to evolve the franchise beyond its thumb-numbing roots. If Koei Canada can further refine the combat, add some multi-player - this game screams for co-op - and polish up the presentation, we're willing to plunge our bloody sword into a sequel.
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Mar 21, 2011I can forgive the shonky voice acting, the monotony of the slaughter, the lack of free roaming. I can ignore the dull challenges, I can even forgive the second rate graphics, this is a slasher game and there is plenty of stabbing and hacking to keep you going, but what I can't forgive, in the end, is the dreadful monotony of stun to finishing move and back again.
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Mar 18, 2011Quotation forthcoming.
User score distribution:
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Positive: 17 out of 27
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Mixed: 6 out of 27
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Negative: 4 out of 27
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Jun 22, 2011
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Apr 13, 2011
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Mar 20, 2011