- Publisher: Warner Bros. Interactive Entertainment
- Release Date: Mar 24, 2009
- Also On: PC, Xbox 360
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We think Wanted will divide the public, with probably more detractors than praisers. Genre fans, used to mediocre games without souls, should overlook Wanted's flaws and see the braveness and effort in this not so ostentatious production.
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Overall, Wanted: Weapons of Fate won't win any GOTY awards, but it's still a major improvement for movie-licensed games and serves as an example for how to truly do a movie-game right.
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Like the movie, Wanted: Weapons of Fate is more style than substance. The game is at its best when Wesley is quick chaining cover with his ability to slow down time and curve bullets in the midst of overwhelming odds.
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To conclude, Wanted: Weapons of Fate is not a bad game. It's most crippling flaw is that it's too expensive for something that only lasts a few hours.
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Wanted: Weapons of Fate, surprisingly, is not only better than a typical movie-licensed game, it’s better than a typical action game.
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Pelit (Finland)A decent FPS-style shoot 'em up. The curving bullets are fun, but other than that, there's nothing special. It's a bit on the short side, too.
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Wanted: Weapons of Fate continues the story of the movie and can be considered Wanted 1.5, so fans of the film and comic should definitely give the game a try.
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For fans of the film, the game is the perfect match. Folks that like action-shooters may be disappointed, because Wanted: Weapon of Fate is too linear and offers too little alternation.
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Wanted: Weapons of Fate is a relatively well compiled shooter, but misses out on top marks by simply being too short.
Awards & Rankings
User score distribution:
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Positive: 16 out of 32
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Mixed: 10 out of 32
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Negative: 6 out of 32
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Mar 13, 2015
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Nov 23, 2013
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Jul 14, 2013