Buy Now
- Critic score
- Publication
- By date
-
EndWar is the supermodel of strategy games – it's nice to look at but won't present you with much of an intellectual challenge.
-
Once you get over the fact that playing EndWar makes you look and sound like a bit of a twat, you start to have quite a lot of geek-fuelled fun ordering your army about the battlefield, but we can't help but feel that EndWar is more proof of concept technical showcase than fully fleshed out triple-A title.
-
Although the real-time strategy isn't for everyone, due to a lack of hands-on controls and tedious pacing, EndWar is well executed and fun.
-
Playstation: The Official Magazine (US)You can use your controller to issue every command, but the real draw is using your headset for vocal order-shouting. [Holiday 2008, p.68]
-
Playstation Official Magazine AustraliaAs visions of the future go, EndWar is stuck in the '80s. [Christmas 2008, p.96]
-
It's the voice command function that makes Tom Clancy's EndWar really shine, and it brings a fluidity and ease-of-use that will hopefully become the standard for console RTS games in the future.
-
The only real “achievement” of EndWar is its voice command system.
-
However, as with the single-player game, there’s little personal investment in the persistent world.
-
Electronic Gaming MonthlyBut EndWar's biggest flaw? Insane micromanagement. [Dec 2008, p.68]
-
The voice command system in EndWar is terrific, and hopefully, future games will take advantage of a similar control scheme. It just isn't enough by itself to raise the game beyond "mediocre RTS." It's definitely worth checking out to see voice command done right, but overall, it lacks the depth and substance to bring anyone over from superior PC alternatives.
Awards & Rankings
User score distribution:
-
Positive: 27 out of 49
-
Mixed: 12 out of 49
-
Negative: 10 out of 49
-
kevintJan 6, 2010
-
Jun 2, 2015
-
Oct 28, 2012