- Critic score
- Publication
- By date
-
May 24, 2011Only the mulitplayer of Sanctum of Slime could offer some fun. For 800 Microsoft Points you'll get 8 to 10 hours of ghostbusters action. But you'll miss the real Ghostbusters in this game.
-
Mar 29, 2011This game has some features we like from downloadable games and some others we don't. It offers simple and constant action, and a fun cooperative multiplayer, both offline and online, but it gets repetitive soon and has some desperate AI flaws.
-
Mar 29, 2011I recommend that if you are thinking of getting this game, try and get three of your mates to get it as well. Then, get your Ghostbusting ass online for some co-op. That way, you may feel like its money well spent.
-
Apr 4, 2011Ghostbusters: Sanctum of Slime is recommended only for the lovers of the films with friends to play. The AI is frustrating, the design really poor and repetitive. This time the Ghostbusters have failed.
-
Mar 26, 2011It's short and not much fun.
-
Play UKApr 21, 2011Mediocrity. [Issue#204, p.97]
-
Playstation Official Magazine UKMay 17, 2011It fatally crosses the streams after only a short amount of time. [June 2011, p.112]
-
Apr 3, 2011Ghostbusters: Sanctum of Slime combines average level design, bad AI and repetitive gameplay. You will probably be happy when you see the credits.
-
Mar 30, 2011Recycled environments and mediocre gameplay overwhelm the multiplayer positives of this lackluster Ghostbusters adventure.
User score distribution:
-
Positive: 2 out of 15
-
Mixed: 3 out of 15
-
Negative: 10 out of 15
-
Apr 23, 2012
-
Apr 14, 2011it not as bad as everyone say but it not the best it ok shot them up and i think it ok game but not for everyone
-
Mar 24, 2011