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5.3

Mixed or average reviews- based on 301 Ratings

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  1. Feb 2, 2015
    6
    This game has some really great things going for it. I actually liked most of my companions and the opportunities to talk with them and others in the world. Though, considering how long playthroughs can take on this game, you can run out of new conversations with your companions far too quickly after each major world event. There are some amazing places to explore, and some of theThis game has some really great things going for it. I actually liked most of my companions and the opportunities to talk with them and others in the world. Though, considering how long playthroughs can take on this game, you can run out of new conversations with your companions far too quickly after each major world event. There are some amazing places to explore, and some of the screencaps for the game are quite beautiful.

    Sadly, on the PS3, some of the beautiful graphics my friends have shared in pictures and vids just aren't there. I couldn't look at a character in the game or a landscape and mistake it for anything but a video game, unlike those with PC, XBox One, or PS4. And I expected that, given I'm on an older system. There are also a lot of graphics bugs, even the occasional blocky character that makes me think I've picked up an original PS game and Crash Bandicoot or Spyro would be making an appearance.

    Unfortunately, I'm a completionist, and this game is a completionist's nightmare. It's been said in other reviews, but after finishing the game with dozens of simple fetch/find quests under my belt, I felt like Bioware hadn't really respected my time by offering interesting quests to fill in the space between the plot.

    I am not a diehard fan of Skyrim (though also find it to be a good, if not great, game). I frequently get bored with the game only to pick it up again a month or so later, but I can give that game credit for giving lots of interesting side quests. Sure, there are plenty of fetch quests, but it also provides you with interesting dungeons, dealings with that world's gods, a drunken night you must piece together "Hangover" style, and guild quests to allow you to really roleplay your character outside of the main plot. So many of the quests that did not relate to the plot or to my companions in Inquisition were forgettable or, worse yet, memorable for being annoying, like scouring a region for that 12th mosaic piece only to find out that your only reward was a codex entry and minimal experience.

    I love Dragon Age: Origins and even respected a lot of Dragon Age 2, though that game could have been a few thousand of times better with another year's development. Extra development might have gotten us some other environments rather than reusing the same areas over and over. So, I felt Inquisition was pretty mediocre in comparison to its predecessors.

    I have played every possible outcome in both Origins and 2, and immediately after I finished each for the first time, I wanted to start up a new game, and often did as soon as the credits closed. When Inquisition ended and I thought about the questlines that had bugged that I never got to do (Dorian's personal quests in particular, which I have been told are some of the best companion quests), the bugged trophy that is keeping me from a complete set, and the fact that to complete these things will require starting over... I groaned. I wasn't excited to play again with a qunari mage or dwarf rogue rather than a human warrior to see how different it makes the game like I did with Origins or even the different classes/genders in 2.

    And for someone who buys few games but repeatedly plays the ones she has... that's a problem.

    I want to love this game, but I just don't. And from any other company but Bioware, I would be a little less harsh on it Unfortunately, they've set the bar so high that it's maybe too much to live up to.
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  2. May 23, 2015
    6
    Looking back after completion, this game was all filler and meaningless fetch quests that had zero impact on anything. The world was big, but felt so empty, like an mmo with no one else playing. I feel they wanted their version of Skyrim, but completely missed the point. Instead they made their own Kingdoms of Amular, hell even the villian was similar. Bioware's writing is getting awful.Looking back after completion, this game was all filler and meaningless fetch quests that had zero impact on anything. The world was big, but felt so empty, like an mmo with no one else playing. I feel they wanted their version of Skyrim, but completely missed the point. Instead they made their own Kingdoms of Amular, hell even the villian was similar. Bioware's writing is getting awful. The game did sell well and sadly that's all they care about. They won't fool us again, hopefully. I feel overall it was a step sideways from Origins rather than the step forward we wanted. Expand
  3. Dec 21, 2014
    6
    I'm really disappointed with how they made DAI on PS3. I know this is old gen but they could at least do better. So many bugs, glitches, texture pop in, clunky UI, delayed texture loading and not to mention the constant frame rate drop and lags. THOSE SHINY HAIR, SHINY LIPS and SHINY ARMORS are hilarious. Did i tell you how stupid the loading time is? How can you enjoy a game like that?I'm really disappointed with how they made DAI on PS3. I know this is old gen but they could at least do better. So many bugs, glitches, texture pop in, clunky UI, delayed texture loading and not to mention the constant frame rate drop and lags. THOSE SHINY HAIR, SHINY LIPS and SHINY ARMORS are hilarious. Did i tell you how stupid the loading time is? How can you enjoy a game like that? They're so many open world PS3 games out there that don't have all of this problems all at the same time. It's like they didn't bother to put more time to test their game. No game is perfect I get that but I wish they could've done better. This is after all their top AAA game this year. So we're just going to wait for their patches and update right? I'm sick of this habit from game developers.

    Positive: I like the Create you character and race mode, decent amount of choices. The story and characters are good and enjoyable. That combat and skill tree is good. The maps are nice (that's why I'm disappointed by how they treated this game on ps3), great content, so many side quests and collectibles to get, the music is really nice, and they put so much effort on the Lore and Codex. I love the recurring characters too. So yeah these are the things that prevented me from giving this game a lower score but still very disappointed because the game is great but they just didn't give it more time and attention to polish it.
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  4. Feb 27, 2015
    5
    I haven't played a DA game since Origins originally released and I didn't want to play DA2 because it looked unappealing to me. I've actually been out of the gaming world for a few years now, but I recently gained access to a PS3 so I figured I'd pick up the latest installment. I knew this game had launched for current-gen and PC but saw a PS3 version at a local game store and picked itI haven't played a DA game since Origins originally released and I didn't want to play DA2 because it looked unappealing to me. I've actually been out of the gaming world for a few years now, but I recently gained access to a PS3 so I figured I'd pick up the latest installment. I knew this game had launched for current-gen and PC but saw a PS3 version at a local game store and picked it up. Now I've been a Bioware fan for years; I've played Baulder's Gate, Neverwinter Nights, Jade Empire, every Mass Effect game (for some reason), and DA:O. I saw PS4 gameplay of this game and figured it would be worth a shot, and after about 35 hours in I am regretting my decision; seeing as how I can't return it for a full refund.

    Before I get into my gripes with the game, I will say that the story and plot are overall pretty good and are easily the game's strongest point. There is A LOT of stuff going on here: opposing and bickering forces, a new foe to face, tons of lore to read, and a few interesting characters. I also really like the weapon/armor crafting system this game offers, it allows you to make some pretty amazing gear virtually anytime you can. The open world aspect and search function are nice and executed somewhat well, but those alone won't rise it from the depths it has fallen.

    This particular port of the game is without a doubt A COMPLETE DISGRACE AND ABSOLUTELY UNACCEPTABLE!

    - The visuals are well below average and make the game look like it was released in 2006. Now as an RPG fan, I'm well aware that visuals/graphics alone don't make a game but this is just shameful. Objects constantly pop in and out, textures take a long while to fully load, attacks/character effects just blur together, character animations in cut scenes often fail to load completely, and environmental effects look disgusting; the trees in MGS3 Snake Eater look more polished than this!

    - The gameplay is loaded with bugs that constantly impede your enjoyment of the game. Characters/NPCs appear and jump all over the place, you are constantly seeing your legs fall through the floor, basic dialog interactions with NPCs will sometimes just not work forcing you to mash the X button repeatedly until you can talk to them, it has a seemingly permanent ultra-lag effect in the Desert Oasis that causes the game to move at roughly 1 fps (seriously, 1 fps) and after three months STILL HASN'T BEEN PATCHED SO IT MAKES THAT REGION COMPLETELY UNPLAYABLE, and the game has frozen on me three times now. I know there are many more I am forgetting to mention but so be it.

    - The combat is completely broken, boring, and makes the game way too easy. It feels like they were trying to expose this franchise to other markets but hardcore RPG fans will be disappointed. It is extremely clunky and incredibly buggy. Dishing out commands to your allies is poorly done and they barely listen to you, especially since the "Tactics" menu is a complete joke as you have hardly any say in what they do. This franchise has been turned into an ARPG, with literally no tactics involved. Just hold R2 to attack and you've killed everything; hooray. It can be enjoyable at times, but it's very unsatisfactory because you don't feel like you're doing anything.

    - Quests are dull, tedious, and extremely repetitive. Everything is a fetch quest or "take this item and place it over here". It feels like I'm playing an MMO because every quest is the same time-consuming affair. And every region contains mostly the same quests, literally. There's one for seeing all locations, one for reaching all landmarks, one for collecting all of a certain object, one for closing all enemy rifts, etc. It just wastes so much time and makes you feel like you're not doing anything interesting.

    - The War Table where you progress the story and accept missions is a nice feature but falls flat. Most of the side missions you are given to do offer incredibly poor rewards and it always feels like a waste of time as you are constantly deciding which person to want to send on what mission and after careful planning you receive a meager 100 gold; I'm so thrilled I can hardly contain myself.

    Now some minor things that annoyed me: You can't switch any of your controls around, so I hope you like clicking L3 because you'll be doing that a lot by using the search function which shows you the locations of items (herbs, loot, metal ore) on your mini map. This is a nice feature but if you're like me you like to collect everything in sight and tat takes up a considerable amount of time. Every time, EVERY TIME you decide to pick up something your character stops, kneels down, and picks it up. Doesn't sound bad but you will likely spend 20-30% of your time in maps just picking up stuff; it really bogged down gameplay and wore me out.

    Overall, the game can be fun at times but all of the issues within it just ruin anything good here. Anyone giving this game anything higher than a 7 are, in my opinion, completely delusional.
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  5. Apr 6, 2015
    7
    I have played both old generation versions of this game and ps3 version is better than 360. The screen tearing on the 360 version is distracting so the nod go's toward ps3.Game is pretty buggy on both systems and load times are really long, graphics are good not great, sometimes hair and armor just pop in during cut scenes.Wasn't that impressed with game at first but I stuck with It and itI have played both old generation versions of this game and ps3 version is better than 360. The screen tearing on the 360 version is distracting so the nod go's toward ps3.Game is pretty buggy on both systems and load times are really long, graphics are good not great, sometimes hair and armor just pop in during cut scenes.Wasn't that impressed with game at first but I stuck with It and it becomes classic dragon age, granted I'm only 22hours into game, but the more I play better it gets.Oh and Bio-Ware needs to fix Forgotten Oasis map at least on ps3. Its broken and unplayable Expand
  6. Aug 5, 2015
    6
    It feels like Dragon Age II combined with a poor imitation of Skyrim. The story would have been more interesting if the main quests weren't so spread out. Most of the side quests aren't really interesting on their own or relevant to the story but I have to complete some of them anyway to earn more Power so that I can get back to the main story.

    One of the main issues with DA2 were the
    It feels like Dragon Age II combined with a poor imitation of Skyrim. The story would have been more interesting if the main quests weren't so spread out. Most of the side quests aren't really interesting on their own or relevant to the story but I have to complete some of them anyway to earn more Power so that I can get back to the main story.

    One of the main issues with DA2 were the re-used environments but Dragon Age: Inquisition has a different problem. Many of the areas are now so big that the rest of the game can't keep up. There's just not enough interesting things in these areas. Once you've seen 25% of the Hinterlands you've seen it all.

    The party members are all interesting in one way or another. However there seems to be a bug that stops banter between party members from triggering. This meant most of the random conversations they had with each other while travelling didn't happen in my experience.

    Another change in DA:I is that there is no longer any music outside of the main quests. So battles and travelling around now occur in silence with the exception of the various combat sound effects. Auto-attack is also gone and the Tactics system from the first two games has been reduced to only a handful of options.

    It's not a bad game but to me it feels like it only won so many Game of the Year awards due to a lack of competition at the time from other games in the same genre. It seems like the Dragon Age series is trying to get as far away as possible from the things that made the first DA game a good single-player RPG. DA:I should have focused on the strong points of the series rather than trying to be more like other games.
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  7. Dec 11, 2014
    7
    Story – 8.0/10

    The game expands both upon its ability to be a “puppet master” from above (as in the so praised PC options of the previous titles), yet rule the battlefield as a true master of the sword/shield/bow/dagger, and push the limits of your 4-man (or less if you feel daring) team to save the world and craft the future as you see fit. You are the “accidental” savior of the new
    Story – 8.0/10

    The game expands both upon its ability to be a “puppet master” from above (as in the so praised PC options of the previous titles), yet rule the battlefield as a true master of the sword/shield/bow/dagger, and push the limits of your 4-man (or less if you feel daring) team to save the world and craft the future as you see fit. You are the “accidental” savior of the new world, sent about to fix the problems of all those you run into. This includes everything from the mundane (collect X of plant A and X of plant B), to the true-to-life and believable (help stabilize the region and give it’s people protection and peace to gain XXX new ability/unlock), to the absolutely amazing and unique!

    Graphics – 6.0/10

    I honestly feel bad giving a game of this type of quality such a sub-par graphics rating. All the signs of greatness are there. The game has (had) great lighting (kindof), the game has (had) advanced physics effects (sortof), and the models for all the weapons and armor are top notch (kinda sortof mostly), but when it comes down to brass tax, is there ANY excuse for the war-paint on my main character’s Quinari face to look like a blurry smudge from a PS2 game with jagged edges from a Tetris game? I certainly think not.

    The game itself from an environment perspective is respectable. Despite the long load times, and they can be a bit too long at times. the game does a great job of rarely ever having to load after being in what is to be considered a “world area”. The game pre-loads everything from the start based upon where you are going, but does struggle to keep up in a number of situations. Large battle scenes really make the PS3 stretch itself to its limits, along with sudden changes of environments and large numbers of spells and graphical effects going off all at the same time.

    All in all, the Graphics are decent for PS3 game that was clearly designed for the PS4. There numerous issues with pop-in textures, low-res models, frame-rate lag, and other visual glitches, but overall, the core of the game is generally unaffected, and once you move past these, the game itself is still quite impressive.

    Audio – 8.0/10

    Voice acting on this game is top notch. Every character has a voice their own, and even the NPCs, even the ones that you just pass up as “oh that’s blahblahblah who sells me potions” has a back story all their own, and is interesting to talk to. Nearly every character that you run into, even the random NPCs with conversation selections options are voiced.

    Overall, this game provides an excellent score of music, with varied and diverse soundtracks for every area in the game, swinging from the pulse pounding drums when a boss crashes onto the screen, to the slow cry of the clarinet as innocent lives are lost by uncontrollable events. Just be aware that as mesmerizing and as inspirational as these moments can be, no situation is safe from the mess of potential glitches that lie in wait.

    Controls – 6.0/10 to 9.0/10 (depending on your skill and battle planning)

    The game is streamlined with the “casual” everyday player in mind. For those of you looking for more of a challenge fear not! Dragon Age: Inquisition offers you what I like to call the “overlord” mode (sorry I don’t remember the proper name for this). With the push of a single button, the “overlord” mode zooms you out to an overhead view of the battlefield, offering you the ability to control every facet of the battle. With this you can queue up attacks between some or all of your party members, choosing exactly where and when they will be using what specific skills. To accomplish this to the best of your ability, Bioware has introduced a new real-time “fast-forward” button while in this mode, allowing you to see how events play out after you have issued your orders, but also going to back to a pause-state the second you release the button.

    Gameplay – 9.0/10

    Simply put, this game puts it all it offers into a (bitter) sweet package for its control scheme, but for all its faults, it turns up on top at the end of the day. As far as controls go, the menus can be a bit of a monster to deal with (on console). The over-world maps are what you will be using the most while traversing areas, and related quest menus are thoughtfully bound to the D-Pad menus and easy to access maps are available without frustration or lag.

    Summary: 7.0/10 (PS3)

    Overall, Dragon Age: Inquisition provides an immersive world with multiple branching storylines, with extensive play time per playthru at 50+ hours, and that’s if you’re rushing. Most players will spend 80-100+ hours per ONE playthru, and if you gauge games like I do on a $$$ per hours played, this is a definite buy. From my perspective, this was a PS4 gem scaled down and made available to the PS3 masses, but as such, suffered massive setbacks. The game still has massive play value, and even offers story-line carry-over from previous Dragon Age titles.
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  8. Jan 7, 2015
    7
    Dragon Age:Inquisition Review!
    9/10
    This installment of the Dragon Age series takes a step in the right direction compared to Dragon Age 2. It's much more open world then the last and gives you fairly big ares to explore with your party. The combat is a great mix of fast paced action and strategic planning, with some fights forcing you to quickly change who your playing or send out
    Dragon Age:Inquisition Review!
    9/10
    This installment of the Dragon Age series takes a step in the right direction compared to Dragon Age 2. It's much more open world then the last and gives you fairly big ares to explore with your party. The combat is a great mix of fast paced action and strategic planning, with some fights forcing you to quickly change who your playing or send out orders. The amount of dialog between characters is astonishing and there is multiple ways most situations can play out and endings to the game itself. You'll find yourself playing through more then once just to see how it all can end.
    The Multi-player feature to this game is amazing and I find it very fun even more if you have friends to play with. The game-play in Multi-player reminds me of the Baldur's Gate series which I also enjoy a fair amount.
    Any fan of RPG's or the Dragon Age Series should take the time to play this installment of the franchise and experience it's story telling and vast world for yourself. Don't forget about "DragonAgeKeep.com" witch allows you to build a background story to Inquisition and shape the world you play in.
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  9. May 12, 2020
    6
    It wasnt one of the best games i played but still enjoyed fast walktrough. It was the first DA game i played so it took me a little bit longer to catch the story but as i said i enjoyed it.

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