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4.4

Generally unfavorable reviews- based on 1245 Ratings

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  1. Mar 10, 2011
    1
    Really, bioware? Really? This is a disaster, and such a step back for Dragon Age (and RPG's in general).
    The game is still buggy, and graphics are just lazy (don't know how they look on high resolution pack, hope the people who have two polygons on their faces now have at least 4), I'd like to review music, but there is NONE. At battle is rarely noticeable, but if not in battle all you
    Really, bioware? Really? This is a disaster, and such a step back for Dragon Age (and RPG's in general).
    The game is still buggy, and graphics are just lazy (don't know how they look on high resolution pack, hope the people who have two polygons on their faces now have at least 4), I'd like to review music, but there is NONE. At battle is rarely noticeable, but if not in battle all you have is silence.
    Bioware stated that FF 13 was not really a RPG, because you can't really feel like the character, or make any important choices (which I agree with, don't get me wrong.)... and what happens with Dragon Age 2?
    You have already a character chosen for you, the only option you get is how he looks and what is his/her gender. While in first game you could choose between races, multiple backgrounds, and really feel like it's a character YOU created. Now we just get someone we don't know, we're supposed to care about him and his lost home and family, even though we didn't get to know them more for a minute.
    And the whole dialogue dumbed down to basically 3 choices? How is that an improvement? Not like the choice really matters story-wise anyway, so what bioware just accused of in another game, is doing itself to Dragon Age. What a shame.
    Dumbed down RPG with one-day DLC's and consolized game-play.
    Sorry, but I have to say no to that.
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  2. Mar 10, 2011
    10
    So, Dragon Age 2. This is an amazing game which involves a great story, interesting characters and fantastic action. Great job Bioware! I can not wait, Mass Effect 3!
  3. Mar 10, 2011
    2
    i liked the story of dragon age 1 despite the mediocre graphics. what i really dont liked, was the straight forward level design its the same with mass effect which is exactly taken just "dragon age in space"

    after playing da1 i really felt like it was roleplaying for dummies. roleplaying for me ist always something like oblivion (or baldurs gate) or fallout (every part of it) different
    i liked the story of dragon age 1 despite the mediocre graphics. what i really dont liked, was the straight forward level design its the same with mass effect which is exactly taken just "dragon age in space"

    after playing da1 i really felt like it was roleplaying for dummies. roleplaying for me ist always something like oblivion (or baldurs gate) or fallout (every part of it) different paths a open world linked with decision making and character development with different impacts.

    but what are the changes in dragon age 2? they try to make it easier and more simple to meet the casual gamers wishes. are you serious? show me one person who quit dragon age, cause it was too hard and too confusing...

    i hope this works out for EA its good that nobody is forced to buy this game. life is too short for another "run of the mill hack and slay" game
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  4. Mar 10, 2011
    0
    Its hard to make a game worse than this nowadays. Any decision-maker who played this and approved it for release has either the wrong job or was under heavy pressure, or maybe he had a moment of silly or was on drugs, or both. Maybe they just wanted to deliberately piss off their user-base and destroy their image, forever.
  5. Mar 10, 2011
    3
    DA2 is misdirected.

    DA:Origin generates so much hype before it's release was due wholly to BioWare's legacy of the Baldur's Gate series. To dump this all down into a sanitized, mass effect like non-RPG is just doing a disservice to it's fanbase. I am the very few that hated the Mass Effect series. Hated the sanitized look and feel, hated the linear progression, hated the radial based
    DA2 is misdirected.

    DA:Origin generates so much hype before it's release was due wholly to BioWare's legacy of the Baldur's Gate series. To dump this all down into a sanitized, mass effect like non-RPG is just doing a disservice to it's fanbase. I am the very few that hated the Mass Effect series. Hated the sanitized look and feel, hated the linear progression, hated the radial based conversation option.

    Here it's just Mass Effect: Fantasy. Combat is unengaging, strategy is non existance, graphic is not as impressive as ME and for all it's marketing effort to label this as a RPG. It is not even close. It shouldn't even be categorized as an RPG. A more apt category is a fairly competent Diablo clone. A hack and slash.

    So if you love DA:Origin you would hate this. If you love Baldur's Gate, you will deplore this and banish it to the attic while you wait on Witcher 2. And never believe for a second that BIOWARE would come back to it's glory days of D&D type RPG or for all the hype they would generate for another so-so hack & slash.

    Seriously, what are all these critic's smoking?
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  6. Mar 10, 2011
    10
    Dragon Age Origins was a good game. It had an interesting story, interesting characters and quests and good tactics combat. However it suffered from ugly outdated visuals, lack of proper controls for the ps3 (controlling a character with the stick felt very loose and the characters themselves felt weightless), no sense of immediacy (you sent someone to do an action, you didn't do theDragon Age Origins was a good game. It had an interesting story, interesting characters and quests and good tactics combat. However it suffered from ugly outdated visuals, lack of proper controls for the ps3 (controlling a character with the stick felt very loose and the characters themselves felt weightless), no sense of immediacy (you sent someone to do an action, you didn't do the action with the press of a button) and ..tactics combat. I didn't like the strategic tactics combat of the first, it never drew me in and although I have put more than 70 hours in that game it felt like a choir and I only did it for the story. It also suffered from a lot of micromanagement and combined with a bad font type that was just too small for a 40 inch LCD it resulted in sore eyes. In this respect Dragon Age 2 is a major improvement to say the least. This time the game looks good, in fact at times it looks great, the character models are good and detailed, the background is nice, the buildings and castle walls look great. The controls are tight this time, the characters have some weight and although they move fast and swing great swords with much ease, the feel is right. The combat is a lot more action oriented with the immediacy that I mentioned earlier. You hit X and the character lands a blow. This way the combat is a lot more satisfying although tactics fans will disagree. The excessive micromanagement is gone, and the menus are well designed. Overall the game is more streamlined and console friendly but that's not a negative thing for ps3 owners. Also gone are the endless lines of petty dialogue that led nowhere. The conversations now are more to the point and this time thanks to the mass effect wheel it's easy to understand the motions that hide beneath the phrases so you know what to choose.

    So, to sum things up I would say that DA2 is a more streamlined action RPG game than it's predecessor but without sacrificing depth for looks. The tactics game is still in there for those that prefer it but now it appeals to the action gamer as well. Unless you are a die hard old school RPG player that refuses to accept its changes, you will probably like this game.
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  7. Mar 10, 2011
    4
    Fans of RPGs will find this a huge disappointment. It's falsely-advertised and very dumbed down in order to appeal to a younger audience.

    There's little good to be said. And there's a lot of bad things to known. Sadly, truth hurts. The most noticeable change lies in combat. It's faster, grittier, more responsive and... not very tactical. I kept using the very same tactic throughout the
    Fans of RPGs will find this a huge disappointment. It's falsely-advertised and very dumbed down in order to appeal to a younger audience.

    There's little good to be said. And there's a lot of bad things to known. Sadly, truth hurts.

    The most noticeable change lies in combat. It's faster, grittier, more responsive and... not very tactical. I kept using the very same tactic throughout the game the whole. 'Cause it was the fastest way to slay my foes. It involved having one melee unit (in this case a warrior specialized in two-handed combat) and 3 ranged units (one, preferably a healer). It's simple. I would let the A.I. control the warrior, he jumped into the fray and did whatever he wanted - Gathering the attention of my enemies. At the same time I would have all my 3 units selected at all times. And order to them to focus fire on the same target and when it dies, move onto the next target. Most often combat lasted less than a minute using this method - It was very dull.

    But what about the story? I can tell you it's great, though disappointing. It's a lot like the one in Mass Effect 2. Dragon Age 2 lacks a real [visible] plot. Instead you'll follow Hawke and company for years in the city of Kirkwall. While playing, it will feel like a giant side quest, that contains side quests. It's not too bad, as there's a lot of good moments in the game, some that comes completely unexpected, depending on your relationship to your companions. The ending is however very disappointing and makes the game seem like a pro-logue.

    The visuals are mostly dull. There's very little to be seen and the animation is stiff and awkward, which is strange seeing how we've had, and it still is, outstanding animation in games that was released in the early 2000s. And there's a total of 3-4 dungeons in the game that you will be visiting, over and over and over again (in side quests). AND THE BLOOD IS STILL AWKWARDLY APPLIED TO YOUR CHARACTERS FACES.

    To summarize the whole game. It traded in the strategic and tactical thinking that Dragon Age: Origins had for a hack'n KITE and some slash game. Story is hidden and it will feel like a side quest, but you'll go "ah" when it's all revealed and probably disappointed. The interactions between you and your companions are better than ever. But even that won't save the game from it's flaws.

    5/10. Bioware made the same mistakes in Mass Effect 2. Which you'd think they learned anything from. But it couldn't be further from truth. They are forsaking the RPG players tactical play, characters customization and much more in order to appeal to none-RPG players.
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  8. Mar 10, 2011
    10
    This review contains spoilers, click expand to view. Game is very good I don't know why each is crying ??? I would gave it 8,5/10, however to help it fight with not fair scores as 0 or 1 I gave 10.!!! It's similar cery much to DA: O (on consoles) so I don't know why there are such differences in score? Expand
  9. Mar 9, 2011
    2
    There are more than enough depressing things about the world - sociopathic societal elites; rampaging corporations; climate change; ignorance everywhere you look (to name but a few); did Bioware really need to add Dragon Age II to the list?

    DAII stinks. It didn't remotely live up to the billing and attention it received in the wake of its release announcement. I've thrown away several
    There are more than enough depressing things about the world - sociopathic societal elites; rampaging corporations; climate change; ignorance everywhere you look (to name but a few); did Bioware really need to add Dragon Age II to the list?

    DAII stinks. It didn't remotely live up to the billing and attention it received in the wake of its release announcement. I've thrown away several perfectly good hours on this steaming turd and I will not waste a moment more. Sunk costs be damned.

    Don't waste your time or money. It's not an RPG it's a button masher. Total disappointment. I'm sure Bioware is thrilled to see that people who can spell dislike the game; that means their target audience for this turd, an audience that I suspect consists of your very average 12 year old, will probably like it. Doubt I'll be buying Mass Effect 3.
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  10. Mar 9, 2011
    0
    Very bad. Sony has terrible sauce with stuff that makes everybody sad, and they cry because they think it's supposed to be good. TL;DR: very very bad, do not
  11. Mar 9, 2011
    0
    This game was a poor attempt at an Rpg even for an action Rpg it's dated graphics and poor gameplay let this title down, when compared to the original dragon age origins it is indeed seen as being an inferior sequel.
  12. Mar 9, 2011
    4
    Exploration has been completely removed from the game. Quests are just a sequence of go here and talk/fight with these characters. Most zones are reused along the game so you feel like going through the same places again and again. Conversations and characters are fine, same for the story, not as epic as the first one though (which is not bad at all). There are just three classes, whichExploration has been completely removed from the game. Quests are just a sequence of go here and talk/fight with these characters. Most zones are reused along the game so you feel like going through the same places again and again. Conversations and characters are fine, same for the story, not as epic as the first one though (which is not bad at all). There are just three classes, which looks poor, and not much abilities to choose. Game is too easy at least on normal, too much: normal difficulty shouldn't be easy, there's an easy difficulty for that. Play it at hard or you will be missing the little combat deepness the game has. There are a few interesting combats though, like the one with the Ancient Rock Wraith that involves original mechanics like taking cover. Music is good, voices could be better but are fine. Graphics a little poor, they look good but a little more detail on scenarios would be good, everything looks too clean and not lively. Controls are a little messy, like characters moving even having "on hold" active or having difficulties to click on certain camera angles to move the character. Enemies, equipment and abilities could be more original and varied.

    Overall it's worth to be played but no a game to be remembered. Or in other words it will be remembered because of the marketing invested in it, not because it's really a great game. If you are planning to buy it, better wait for it to lower its price. Not worth the full price.
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  13. Mar 9, 2011
    0
    Bioware has created what could go down as the worst "RPG" ever made. Of course, I have to say RPG in quotations, because all RPG elements have been stripped. It is a "role playing" game I guess, but that role is a very strict one laid down by Bethesda. There are no choices to make now, as has become a Bethesda trademark, and very few dialogue trees. The dialogue now is just a linearBioware has created what could go down as the worst "RPG" ever made. Of course, I have to say RPG in quotations, because all RPG elements have been stripped. It is a "role playing" game I guess, but that role is a very strict one laid down by Bethesda. There are no choices to make now, as has become a Bethesda trademark, and very few dialogue trees. The dialogue now is just a linear rambling between two bored sounding cookie cutter people, and the instead of influencing the conversation, you are only allowed to select whether the character will do the conversation angry, soft, or sarcastic.

    Gone is any hint of stategy of depth to combat. The game is a click fest, a poor mans devil may cry, that requires no skill to beat on hard or lower difficulties. On nightmare, a mode they obviously ran out of time on balancing, is just frustratingly impossible, not because it provides a good challenge, but because instead of balancing it, they just added 10000hp to every enemy and said "done".


    The graphics represent and huge step back not only from Dragon Age origins, but for the whole generation. This looks like something you'd find on the Playstation 2. The game lacks any art direction, and any sense for colors other than brown.

    Dragon Age 2 is not only a huge step back for the series, but a huge step back for video games in general. The dumbing down of the series marks the biggest leap in what has become a trend in video game design. I can only hope that Bioware listens to the fans after this outing and, pun intended, return to their origins as RPG designers in their next outing.
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  14. Mar 9, 2011
    4
    The game on the whole is not BAD. It's just amazingly sub par. The dialogue and voice acting are ok, but characters really don't have anything important to say. The combat is fine, but there's not much variation in movesets, so after awhile it feels like a chore. The art style is nice, but at least half of the textures are REALLY low-res. The main plot points aren't established wellThe game on the whole is not BAD. It's just amazingly sub par. The dialogue and voice acting are ok, but characters really don't have anything important to say. The combat is fine, but there's not much variation in movesets, so after awhile it feels like a chore. The art style is nice, but at least half of the textures are REALLY low-res. The main plot points aren't established well enough. Conflicts come and go at the drop of a hat, which made me feel generally uncaring as to the outcome. There's not enough substance, and the framed narrative aspect feels like a gimmick.

    There was a lot of reusing of dungeon models, too. Which made the entire game feel half-assed. Almost like Bioware got lazy and stopped caring if the game felt repetitive or not.

    The ending was the biggest kick to the face of them all, though.

    I really can't see myself buying any downloadable content for this game. I don't hate it... but it's certainly not Dragon Age: Origins in terms of quality and enjoyability.
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  15. Mar 9, 2011
    2
    I'll preface this mini-review with: I actually like the game.

    I do, it's mindless. After working long days and my terrible menial job that saps my mental capacities; it's nice to sit down with a mindless game that takes absolutely no thought what-so-ever to get through. But that's a problem. This is a Bioware game. It's set to a higher standard than other games, it's supposed to draw you
    I'll preface this mini-review with: I actually like the game.

    I do, it's mindless. After working long days and my terrible menial job that saps my mental capacities; it's nice to sit down with a mindless game that takes absolutely no thought what-so-ever to get through.

    But that's a problem. This is a Bioware game. It's set to a higher standard than other games, it's supposed to draw you in with it's story and setting; the characters are supposed to be memorable, witty, devious, intelligent.

    But none of that really applies here. What we got was a game so vapid, so unintelligent, so... test grouped, that it's now not much more than a mindless Facebook game.

    Re-used maps everywhere. Lack of personality in it's setting and characters. Plenty of loot, but only one character to equip it on. (Oh that's nice, a 'mage only' item that has stats that my rogue will never be able to equip. Maybe I'll equip it on to one of my mages on my team, oh wait..) Poorly written characters that are voice acted quite well.

    And what happened to the Qunari? I mean, what? I honestly thought they were Darkspawn. Who even thought that was a good idea?

    I'm starting to go off the rails, the game itself is not worthy of calling itself a sequel. The people who spent the passed year or two working on this game should not be proud of their work. They were forced to make a game that they I'm sure knew would be a big disappointment for the people who actually enjoyed the first game.

    Sorry fellas, people aren't trolling, they're genuinely disappointed that you (Bioware) made a subpar game.

    Borrow this from your friends if you really really want to play it, please do not spend your (or your parents') hard earned money on this.
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  16. Mar 9, 2011
    0
    just a terrible game! i totally agree with the people saying this takes out the "role-playing" out of the roleplaying game. hawke isnt even that cool and the story was flat out... well just that, FLAT. DA2 just destroyed what was to be a great franchise
  17. Mar 9, 2011
    2
    This review contains spoilers, click expand to view. Terrible decepción. Se ha consolidado el juego en PC. ¿Ha esto ha quedado reducido el legado de Baldur´s gate?
    Graficos desfasados, falta la visión cenital.
    Parche con texturas de casi 1GB tras su venta.
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  18. Mar 9, 2011
    0
    I cannot believe what Bioware did.. they $#!^ on the entire community. This game screams "WE WANT MONEY". This game had little to no effort put into it, it feels like you are playing the role of an inbred retard who needs your help. Yes, your help. You need to help him stop repeatedly punching himself in the face, because he is so damn stupid. The visuals are also terrible, the repeatedI cannot believe what Bioware did.. they $#!^ on the entire community. This game screams "WE WANT MONEY". This game had little to no effort put into it, it feels like you are playing the role of an inbred retard who needs your help. Yes, your help. You need to help him stop repeatedly punching himself in the face, because he is so damn stupid. The visuals are also terrible, the repeated textures and horrible emotions shown on the slapped on character faces remind me of 9/11. Bioware, you should feel ashamed, this is not a game, this is a joke. Expand
  19. Mar 9, 2011
    1
    1. Rogue Archer is useless. The NPC dude is much better and it's almost impossible to run from mobs with two rogues and one mage. I had to cheese every single engagement. I hope you get a warrior if you keep playing because ****
    The worst thing: The difficulty on insane is not from tactical depth. All you need is luck and button-mashing (and running around in circles, if your party
    1. Rogue Archer is useless. The NPC dude is much better and it's almost impossible to run from mobs with two rogues and one mage. I had to cheese every single engagement. I hope you get a warrior if you keep playing because ****
    The worst thing: The difficulty on insane is not from tactical depth. All you need is luck and button-mashing (and running around in circles, if your party sucks).

    At least I can spec the Dwarf to be melee if I want my character to be ranged.
    Oh wait I can't. That's right, **** your RPG-ism. You play like we want.


    2. The gameplay has nothing to do with tactical RPG. Your only real option is when to press the ability buttons.
    Tactical placement of characters, stealth, backstab etc. doesn't mean **** All you need to do is press the button since _everything_ is an ability now.
    I don't even see what I could be doing differently. There are a few battles where you can chokepoint enemies in doorframes, otherwise there is little to do tactically.
    It feels like half of the elements of BG2 combat are missing. In BG2 I usually ended up planning hard engagements, leading different enemies into traps I set earlier, buying specific items and buffs just for that engagement. DA2 is so far away from that complexity. DA:O wasn't perfect, but it was at least a bit closer.
    Rogue used to be about using a few things like stealing, positioning and stealth. Now it's just like beeing a mage - a Rogue mage.

    Also, I hate the amount of enemies. The screen is littered with em and any amount of tacticality that remained is pretty much an efford in futility. Most mobs should have been about the size of your party, but with interesting foes. I don't even particulary analyze what enemies I am fighting, I am doing the same charade over and over again.
    Miles and miles away from previous RPGs.


    3. You never get to plan ahead anyway, since ALL enemies just drop on you literally. This is the worst thing ever and I can't grasp how they thought this would be a good idea.
    It's almost like Mass Effect 2 now. "Oh look an empty room. Welp, ambush. How surprising"
    Preparation doesn't get you any further. I also haven't used any potions or buffs yet previous to engagements. Maybe it was too early in the game for that though.

    4. Camera angle.. whatever. Isometric view wouldn't have salvaged the gameplay.

    5. Everything feels so restricting. You have almost no choice in what your character does and how he looks etc. Inventory has become more or less obsolete. It doesn't even feel like an RPG in that sense.
    For some reason the character creation process and the initial RPG immersiveness has - for me- never felt so disappointing in any PC RPG.
    It feels like a movie.
    Everytime. Cutscene. Go somewhere, enemies appear out of thin air, second wave, cutscene. Repeat. Every.. single .. time.
    Immersion level is very low. If you care about those things.

    6. Graphics are fine, voice acting is nice etc.

    7. Art style is ****ed. The ****ing Dalish elves look like cartoon characters. This has bothered me the most. It's like an anime. I expect this will be even worse later on. Not that the gameworld is completely unattractive. It just feels like EVERY SINGLE THING they changed is worse than in DA:O.
    I HAVE to use that dwarf with the cyberpunk Machine gun in an high fantasy RPG? Yeah thanks, totally works for me. **** you.

    8. You can interact even less with the gameworld. In the spirit of dumbing it down this is not too surprising. But there is so little loot, so little to pick up or see or get.
    You just don't get the feeling the enemies are actually carrying weapons or whatever.
    It feels like you get a generic reward, instead of actually "going through their stuff for useful ****".
    Feels wrong.

    9. The interface is **** I don't even know why, but it annoys me hugely. Probably because back in the day the interface symbolized a backback or inventory or a spellbook or whatever. Now it's literally a list of computer buttons. Just like the loot is not actual loot, but a computer-given reward. Also feels wrong.



    With a decent story I could see myself buying this for 10â
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  20. Mar 9, 2011
    9
    I am a die hard PS3'er and I enjoyed the first game except that the combat was cludgy and difficult to manage tactics between characters. This version, imho, has taken and rebuilt the combat issues into a manageable console experience that I find very immersible and fun. I loved ME2 and the feel of DA2 just elevates what they did right in ME2 to make this game find its place in myI am a die hard PS3'er and I enjoyed the first game except that the combat was cludgy and difficult to manage tactics between characters. This version, imho, has taken and rebuilt the combat issues into a manageable console experience that I find very immersible and fun. I loved ME2 and the feel of DA2 just elevates what they did right in ME2 to make this game find its place in my library. I tend to agree with Tesseract, this may not be what the PC gamers wanted, but it is exactly what I was looking for in an rpg. I am just disappointed in the tactics that EA uses to stop the resale and re-playability of games by issuing codes that have to be purchased to experience the full gaming experience. There are ways of trying to stop piracy without compromising our efforts to resale or loan titles to friends. EA you are stepping over the line. Expand
  21. Mar 9, 2011
    0
    Perfect for the knucklehead console gamer. Great for mashing buttons and smashing beer cans on your forehead. Console trash at its finest. Wait for the bargain bin or BUY THIS USED if you are thinking of purchasing this game.
  22. Mar 9, 2011
    1
    Game is insanely glitch for the PS3, with freezing occuring every 5-10 minutes. Have been unable to get past the customization screen - and that's if I get lucky and manage to get past the "new game" loading screen from the main menu.

    The PC version works fine and is fun, though dumbed down. If this game WORKED I am sure it would get at least a 7 out of 10 from me but the reality is I
    Game is insanely glitch for the PS3, with freezing occuring every 5-10 minutes. Have been unable to get past the customization screen - and that's if I get lucky and manage to get past the "new game" loading screen from the main menu.

    The PC version works fine and is fun, though dumbed down. If this game WORKED I am sure it would get at least a 7 out of 10 from me but the reality is I was shipped a bug-plauged signature edition that is poorly dev'd. A shame.
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  23. Mar 9, 2011
    2
    a piece of chicken > dragon age 2
    (Preferably with sauce) Dragon Age: Origins is superior in ever possible way - Unfortunately I wasted my $65 crack money on this piece of garbage, and wasn't able to get a full refund - craigslist here I come.
  24. Mar 9, 2011
    0
    What a POS. Repeated environments, insipid dialogue banter between party members, empty dungeons with practically NO detail and get this: you cannot swap out gear for your party! that's right, u CAN trade jewelry and such, BUT you cannot "tailor" your party at all. extremely short, with little to NO exploration, overall trash story with pandering cutscenes, recycled locations,What a POS. Repeated environments, insipid dialogue banter between party members, empty dungeons with practically NO detail and get this: you cannot swap out gear for your party! that's right, u CAN trade jewelry and such, BUT you cannot "tailor" your party at all. extremely short, with little to NO exploration, overall trash story with pandering cutscenes, recycled locations, insta-spawning enemy rogues that can teleport across the little maps and on and on--

    this drek makes FFXIII "look" like the greatest game ever made- It's readily apparent that EA have finally converted BIOWARE to their way of creating games.
    -lackluster money-grab with no conscience and no-soul gameplay, DA2 panders to the ADD crowd with spamming, action-adventure combat, minimal RPG elements, and in-short: welcome to the suck!
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  25. Mar 9, 2011
    2
    What can i say? This game fails on every aspect you can imagine. From promised DX11 graphics we went to watered down character models and a bland city which is the main course of the game. This game suffers from acute and extreme consolitis. Bad graphics, way to simple gameplay (whack a mole) and the interface is completely tailored for consoles! Do NOT believe any "official" reviewWhat can i say? This game fails on every aspect you can imagine. From promised DX11 graphics we went to watered down character models and a bland city which is the main course of the game. This game suffers from acute and extreme consolitis. Bad graphics, way to simple gameplay (whack a mole) and the interface is completely tailored for consoles! Do NOT believe any "official" review sources, they get paid big money by EA to give it a 8 or 9!

    Steer clear of this product and vote with your wallet!
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  26. Mar 9, 2011
    1
    I'm giving this game a 1 because coming from Bioware this is just insultingly bad. Horrible. DA2 has to be the saddest excuse for either an action game or a roleplaying game, or a combination of the two. The glitches that result from trying to import the save file from Origins alone make it clear that Bioware wasn't even trying with this one. Just rush out a sequel as quickly asI'm giving this game a 1 because coming from Bioware this is just insultingly bad. Horrible. DA2 has to be the saddest excuse for either an action game or a roleplaying game, or a combination of the two. The glitches that result from trying to import the save file from Origins alone make it clear that Bioware wasn't even trying with this one. Just rush out a sequel as quickly as possible to milk your fans for all they're worth. Really pathetic. The gameplay is horrible, the graphics are from 2 generations ago at best, and the story is completely forgettable garbage. They even had the gall to end on a cliffhanger!!!! Probably just to sell more DLC that will hopefully end the story properly. Disgusting, Bioware. You've lost a customer. Expand
  27. Mar 9, 2011
    0
    Terrible graphics, terrible dialogue, forgettable music, bland characters, linear gameworld, uninteresting locations, terrible button-mashing gameplay. Overall: A very very bad game that you should avoid
  28. Mar 9, 2011
    10
    Improved upon in almost every way. More immersive, better storytelling mechanics (especially the fact that relationships develop over a series of years) and combat is just downright more fun. If you think the graphics are worse than the original, you are lying to yourself. The combat is strategic as ever, just FASTER AND MORE FUN. The abilities all actually DO something, unlike DA:OImproved upon in almost every way. More immersive, better storytelling mechanics (especially the fact that relationships develop over a series of years) and combat is just downright more fun. If you think the graphics are worse than the original, you are lying to yourself. The combat is strategic as ever, just FASTER AND MORE FUN. The abilities all actually DO something, unlike DA:O where you spent points on things you would never use. And if you really have a problem with the dialog wheel, go play D&D in your basement. Interactive cinema is what its all about. Expand
  29. Mar 9, 2011
    2
    DA2 simply, is NOT an RPG! It 's an "Hack & Slash Action RPG" with a grotesque amount of blood, a very poor system of attack, a ridiculous (console oriented) interface, a limited scenario, bad dialogues, an horrible rule-set ... Add to this that is technically worse than DAO and we have the biggest FAIL of this year!
  30. Mar 9, 2011
    10
    Bought the game yesterday at GameStop--wish I had known about the BioWare Signature Edition that everyone else was picking up. Started playing it at around 9:30 and the next thing I know it's 5am?!?!?!!! This game is AWESOME! Didn't play the first one, but hot damn this game rocks. Not sure what everyone is complaining about.
Metascore
82

Generally favorable reviews - based on 52 Critic Reviews

Critic score distribution:
  1. Positive: 44 out of 52
  2. Negative: 0 out of 52
  1. Aug 3, 2011
    85
    I'll give Bioware points for trying to do something different in their world, but they really did have it right the first time in terms of character building and the scope of the story.
  2. Playstation Official Magazine Australia
    May 27, 2011
    80
    Ultimately Dragon Age II feels like a one step past, and two steps back from Origins. It has been specced purely with us console gamers in mind and now has a low barrier of entry that will rally new fans to the Dragon Age banner. That's admirable, but fans who did get into Origins will lament the less masterful storytelling and the noticeably uneven visual presentation. [May 2011 p.78]
  3. May 16, 2011
    85
    A smaller gameworld and recycled environments make Dragon Age II feel less expansive than Origins, but a number of console friendly game changes may make it more appealing to console gamers than its predecessor.