User Score
4.4

Generally unfavorable reviews- based on 1245 Ratings

User score distribution:
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  1. Nov 20, 2021
    4
    rrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrreeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
  2. May 20, 2020
    2
    The whole game is awful and not fun at all, I really tried to like it but to no avail. At least I bought it while it was in promotion.
  3. Nov 15, 2018
    2
    Thus is a terrible game, it is evident the developers did not care about it, just avoid it and play something else.
  4. Jul 4, 2017
    4
    This review contains spoilers, click expand to view. DA2 is one game I cannot understand why people defend as being good.

    Hawke is a refugee fleeing from the Blight to Kirkwall, a dreadfully dull, ugly, and unchanging (despite time jumps) city. Hawke is a human and has a set family this time around, cutting down roleplaying potential and replay value. Others argue the game is more personal, but it really isn’t. Your mother is one of the blandest characters in the game, your siblings barely show up after Act1, and nothing you do ever makes any sort of real impact. Your personality is defined by your most used dialogue choice (diplomatic, sarcastic, and aggressive).

    The main plot is broken up into three parts. Act 1: Getting money for the deep roads expectation. Act 2: Dealing with the Qunari. Act 3: Dealing with the Mages/Templars. While Qunari and Mage/Templar plotlines bleed into the previous acts, each act tries to have an end goal surrounding its focused area. Unfortunately, none of them really get the needed depth or time to become good plots. And the awkward pacing at times weakens the overall story structure. The cast isn’t that great. Most companions have a sort of personality trait that defines their entire character, with very few other traits being explored.

    The writing can be laughable at times, despite the fanbase calling it gold. There are moments the make no sense or break established lore. In one instance, you can tell a former slave that “slaves are useful” after getting your own slave in front of him. This would be fine until you can continue to have a relationship with said character. You can even sell him back into slavery, and have another character who hates slavery, approve of it (this could be hypocritical instead of bad writing, depending on the outlook). In another instance, you can refuse to give an item that is completely needed to do a ritual to your companion, only to find out she can do it anyway, despite saying she absolutely needed it. Despite the city being one of the most controlling of mages in the world, you can go the majority of the game as a Mage, which the Templars admit to knowing about, with complete freedom, which is silly. One character might kidnap one of your companions because he thinks you might be against the mages, despite the possibility of you siding with the mages the entire game, something he was often there for. At the end, it is possible for you to save every mage in the Circle, yet the cutscene shows all of them dead, which cases a significant character to go mad and fight you.The mages you encounter are constantly Blood Mages, crazy, or both, which makes trying to build sympathy for them a pain. The final main choice is a complete 180 of this, having you either kill an entire group that didn’t do anything, or defend them. Because that is real hard, morally grey choice.

    Gameplay is a mess. You have your traditional three classes to choose from, and an improved talent/spell tree that allows freedom. However, this is dragged down by the awful level design and enemy placement. The levels, in addition to repeating all the time (with poor attempts by BioWare to hide this fact) and being dreadfully ugly much of the time (which kills your enjoyment of going anywhere), are poorly constricted. Enemies (most of which are completely generic and offer little thought to how to counter them) spawn in waves, just appearing from the sky, which completely defeats the purpose of planning ahead for a given encounter. Often times, this coupled with the often tight places where you fight, can leave you having to kill your entire party just to survive. The game can get hard not because of true challenge, but because it has bad design. Even the most exciting quests (not much besides fetch quests are memorable) get dull and tedious.

    RPG elements have been removed in various ways. First, Skills are completely gone. Things like Persuasion are now depended on class, personality type, and who you have in your party. Second, dialogue, now being voiced, has much less dialogue options to choose from, and most of them leading to the same end goal. Gone are the days of Origins where you can piss off a companion to where they refuse to talk to you about something. Third, Companion armor is no longer controllable, with each companion having their set look that serves one function. Forth, not all companions have access to the same trees, despite being the same classes (Anders can have Creation but Merril can’t). These last two points limit each companion into a set role, and while you could argue it is to make them more unique, it limits the overall freedom the player has.

    Fans often say it tried to be different, which makes it good. But trying and succeeding are not the same. DA2 failed in all of its important ways. This game deserves to be remembered as a complete failure, that hopefully gamers and developers can look at to remember that we deserve better. This game is simply awful.
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  5. Mar 16, 2017
    4
    Poorest ever graphics, Kirkwall, dungeon, poorest ever graphics, Kirkwall, same dungeon (almost), poorest ever graphics, Kirkwall, same dungeon (almost), poorest ever graphics, Kirkwall, same dungeon (almost), poorest ever graphics, Kirkwall, same dungeon (almost), poorest ever graphics, Kirkwall, same dungeon (almost), poorest ever graphics, Kirkwall, same dungeon (almost), jedi, ending.
  6. Aug 27, 2015
    1
    Where DA:O set up the foundations of a solid, fantasy cliche'd RPG, Dragon Age 2 tears it down and creates a game that draws inspiration from social recluses with no writing ability whatsoever.

    Characters are a running joke, the plot is ridiculous, contradicting itself or allowing itself to break immersion frequently. The art style of Origin has been destroyed in favour of a
    Where DA:O set up the foundations of a solid, fantasy cliche'd RPG, Dragon Age 2 tears it down and creates a game that draws inspiration from social recluses with no writing ability whatsoever.

    Characters are a running joke, the plot is ridiculous, contradicting itself or allowing itself to break immersion frequently. The art style of Origin has been destroyed in favour of a 're-imaging', and every race now has a default normal 'accent' from various countries. There is so much ret-conning going on, that it is clear the writers have lost touch with the foundations of Origin. (Google: Dragon Age 2 memes', particularly in relation to Gaider and feel free to be in awe of how immature and childish the lead writer and his team are... It is astounding, any 'plot holes' have been declared as the players fault as the writing is perfect..)

    Combat has been dumbed down, the developers wanted you to 'press a button and awesome sauce happens' (google, it's a real quote) with enemies teleporting in from absolutely nowhere, essentially killing combat tactics and immersion.

    Effectively, while a lot of people blame EA for killing the Origin series with this utter tripe of a game, -and they certainly are at fault for rushing this copy/past dungeon game out of the door - the problem lies in the socially awkward writers, who think waving a schlong in the air will cause romantic feeling to be evoked between a tree and a chicken. An utter travesty, just don't waste your money.
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  7. Jun 15, 2015
    0
    This is one of the worst games I've played. Repeated dungeons/landscapes that made me question whether I'd already played the quest before, cliche characters, a story arc containing you to a predetermined outcome, weak, Twlight-ish dialogue that sounds like it's straight from Creative writing Beginners class, and you can't even customize characters' armour, other than for Hawke. I stoppedThis is one of the worst games I've played. Repeated dungeons/landscapes that made me question whether I'd already played the quest before, cliche characters, a story arc containing you to a predetermined outcome, weak, Twlight-ish dialogue that sounds like it's straight from Creative writing Beginners class, and you can't even customize characters' armour, other than for Hawke. I stopped half way and uninstalled it. Dragon Age Origins is superior in every way. Expand
  8. Jan 9, 2015
    3
    This game is going down in my books as one of the worst games i've ever played, which is quite funny since the first game is one of my favorite games i've ever played, the only reason i've given it more than a 1 is because it gave some good filler lore between origins and inquisition.
  9. Nov 24, 2014
    3
    Oh no! You'd have to pay me to play this game again! This is what I'm supposed to review next, to deem whither it's buy-able or should be destroyed. Well I say **** the review! My experience was so bad that I don't need to relieve these nightmarish memories. So instead of a review: you're all going to get an angry rant! **** this game!

    Right off the bat, it breaks it's Dragon Age
    Oh no! You'd have to pay me to play this game again! This is what I'm supposed to review next, to deem whither it's buy-able or should be destroyed. Well I say **** the review! My experience was so bad that I don't need to relieve these nightmarish memories. So instead of a review: you're all going to get an angry rant! **** this game!

    Right off the bat, it breaks it's Dragon Age formula by cloning Mass Effect's conversation wheel into the game, and revealing the results of your options through icons. It even displays what the icons are in the official manual of Dragon Age II; leaving no mystery or excitement through any of the conversation options you pick. But it get's worse.. the torture continues to grow when you learned that even a monkey with brain damage could complete the game. All you have to do is mash a button, and you win! That's it! There's no strategy or tactics for survival. There's no fear in combat when you go against a giant ogre! What's the point of having a tactics menu when you don't need to implore them? Scratch that -- What's the point of this game???

    Let's see what else went wrong here...
    - You're in the same ******* city the entire game!
    - There is no exploration! You see this big island, and you wanna go look around, but you only get to visit a few of the areas! And the areas given to you are small, and often blocked off with invisible walls!! What's worse is you visit the same locations 5 or 6 times the entire game, sometimes 10! And that's not even the dungeons...
    - Many dungeons in this game are a copy/paste. You visit the same areas the entire game, and Bioware has the nerve to give each dungeon a separate name.
    - Hawke is constantly babysitting their family, their friends, and catering to people they've only known for 10 seconds! You will feel less & less involved in the story as it progresses, and almost all characters have no personality and are otherwise boring!
    - The graphics have gotten worse!
    - The soundtrack has no memorable tunes!
    - The weapon & armor customization is teasing you! You can design your own attire, but can't design the rest of your party's attire.
    - Romance serves no purpose in this game.
    - The voice cast sucks!
    - The entire game is one big chore to play!
    - Importing has little impact from the decisions you made from the previous game.
    - Story battles that are supposed to be epic are hyped in the wrong proportion.

    I hate this game! And I wish Bioware never published it! They really messed it up this time! And I have no idea what else to say without revealing spoilers. -Sigh- Does it do anything right? Hardly! All they did was make it playable for everyone, which also is a fault in itself. The entire game just feels rushed because of a deadline. You'll feel like it should be so much more, but it's just going to crash your dreams. This game should just be avoided entirely, or used as a future example for gaming companies on what you should not do in an rpg game. The positives in this game are over-encumbered by the negatives, and it's just not worth it. I won't waste any more time with this flopped game. Buy it if you want, but I guarantee it's going to sour your experience.
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  10. Dec 17, 2013
    2
    Almost as bad as the first one this game does the exact same thing: very engaging at first and challenging and at one point the difficulty peaks so high it becomes impossible to get past it.
  11. Sep 7, 2013
    4
    This game had potential to be much better than it was. There is a series of problems within the game, one of them being you can't continue playing once you've played the story to completion, a story where the ending doesn't make sense and repetitive combat which gets boring after the tenth fight you've had. The disappointing of dragons in the game and the lack of customization of yourThis game had potential to be much better than it was. There is a series of problems within the game, one of them being you can't continue playing once you've played the story to completion, a story where the ending doesn't make sense and repetitive combat which gets boring after the tenth fight you've had. The disappointing of dragons in the game and the lack of customization of your party. The game has no memorable moments and has no replay ability, the environment feels stale and lacking. There's no open world movement if you want to travel its just another loading screen, quests were difficult to find and when you completed one there was no sense of accomplishment. Overall this game is shallow and dull with an uninteresting story and could hardly be called a role-playing game as it was more similar to a hack n slash games. Expand
  12. Dec 29, 2012
    0
    I expected MUCH more. Dragon Age: Origins had an excellent concept and was much more enjoyable overall. This game definitely does not deserve to be part of the main series. The fact that you're forced to be in one town for most of the game shows how lazy EA is getting.
  13. Nov 4, 2012
    3
    Loved the first one, but this is just too much. If you liked the first one you can't pretend to like this one, despite the hype that was involved. Overall a waste of time, not the same feeling.
  14. Nov 1, 2012
    2
    This is horrible. The only people who could possibly enjoy it are die-hard Bioware fans (and while I do like Bioware, I'm not blind to their wrongs). Horrible story, horrible characters, horrible gameplay, horrible dialogue-wheel, horrible recycled maps, horrible everything.
  15. Oct 31, 2012
    2
    Here lies an example of a company creating a product people liked and as it started getting more attention the company says...hey lets change the core of the game cause people liked it...we cant have that. The first thing youll notice is the graphics are better and your character has a voice. Ok thats fine and good. However the next thing you notice is....omg did it just turn into a hackHere lies an example of a company creating a product people liked and as it started getting more attention the company says...hey lets change the core of the game cause people liked it...we cant have that. The first thing youll notice is the graphics are better and your character has a voice. Ok thats fine and good. However the next thing you notice is....omg did it just turn into a hack and slash game? YES IT DID. And let me say thats not a good thing. Yes iys smoother yes it apoeals to a bigger audience but now youve shown your avid fanbase looking for more of what you made them love last time that you dont care. Hack and slash cuts out a wide array of combat options from the first game and this company doesnt make it as good as other hack and slash games. The fans buying this are doing so because they actually liked the last game is conversation and it lacks the depth and effect of the last game. I cant understand creating a increasingly popular game then changing the mechanics so badly. Even if you like the hacking and button mashing bioware still took something that was established and enjoyed and scrapped it. Its a poor buisness choice to gamble on the now established fans to be acceptant of them unestablishing the core game mechanics. Very dumb move

    Then theres the setting. From last game involving several cities and lots of travel they built this game around 1 city and an immediate surrounding area. The only thing that carried over from the last game is.c
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  16. Jul 8, 2012
    4
    Dragon Age II was a let down, I don't like that the game is being told through a completely new character as it was some storybook. In Dragon Age: Origins you were able to choose race and story setting unlike this sequel. The setting is also very boring, in the prequel you could travel to all kinds of different places but in this game you find yourself in a dull city called Kirkwall. TheDragon Age II was a let down, I don't like that the game is being told through a completely new character as it was some storybook. In Dragon Age: Origins you were able to choose race and story setting unlike this sequel. The setting is also very boring, in the prequel you could travel to all kinds of different places but in this game you find yourself in a dull city called Kirkwall. The storyline is boring and cliché, it doesn't live up to it's expectation and it does surpass it's predecessor. To make it even worse Bioware were so lazy they reused the same locations over and over again Expand
  17. May 15, 2012
    2
    Horribly optimized, casual RPG with forced homosexual romance scenes, brown and bloom, casualized RPG elements, bestiality, and all sorts of sick debauchery. I highly recommend NOT buying this piece of crap.
  18. May 3, 2012
    4
    This game was the first hint that Bioware would be taking player choices and then removing them entirely from the equation.

    They removed everything that was enjoyable about DA, scrapped your choices from the old game, and then charged you the full price...

    GG, Bioware.
  19. Apr 24, 2012
    3
    Behold one of the worst sequels in history: Dragon Age 2, the adventure of Hawk in copy&paste Land. If you ever wanted to see serious recycling this is the game for you
  20. Apr 10, 2012
    1
    Unbelievably disappointing. I can't fathom why they abandoned what proved to be an awesome style of game (Dragon Age Origins) in favour of generic garbage like this.
  21. Mar 26, 2012
    4
    if your a fan of the first game, there is a good chance you will not like this one very much. all of the original elements that made the first game great have been watered down. its more of a hack and slash experience which some may find better suited towards their tastes.

    i would give it a slightly higher score if it wasn't billed as a sequel to Origins. but the game has little to do
    if your a fan of the first game, there is a good chance you will not like this one very much. all of the original elements that made the first game great have been watered down. its more of a hack and slash experience which some may find better suited towards their tastes.

    i would give it a slightly higher score if it wasn't billed as a sequel to Origins. but the game has little to do with original and , in my opinion, was just an attempt by bioware to turn the game into something more suited to a wider audience which in the end, ends up ruinining it for the games original fans.
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  22. Mar 23, 2012
    1
    This should have been a different game, they should have named something else like the "Swords of Kirkwall", this is nothing like the first one and I was stupid enough to preorder it, I wont preorder the next one until I know what Im buying
  23. Mar 14, 2012
    0
    I loved Dragon Age but I do not recognize the game anymore. What is this? Its a disgrace. I want to meet Morrigan again, I want to feel something. This is crap. Btw, I managed to play 10 minutes before i had to turn it off. Who the fsck was the project manager of this game? The person should never ever work with games again . ever. and ever. yeah. its not a very serious soundingI loved Dragon Age but I do not recognize the game anymore. What is this? Its a disgrace. I want to meet Morrigan again, I want to feel something. This is crap. Btw, I managed to play 10 minutes before i had to turn it off. Who the fsck was the project manager of this game? The person should never ever work with games again . ever. and ever. yeah. its not a very serious sounding review. But im just too disappointed to be rational at this point Expand
  24. Mar 6, 2012
    1
    If this game was called anything but Dragon Age it would have been a pretty decent game. Now, i say that because i wouldn't have judged it as a RPG game but rather a action-adventure game. If the aim for this game was to create a good action-adventure game with some minor RPG elements and it wasn't called Dragon Age 2 i would have probably given it a 6.

    With Dragon Age origins BioWare had
    If this game was called anything but Dragon Age it would have been a pretty decent game. Now, i say that because i wouldn't have judged it as a RPG game but rather a action-adventure game. If the aim for this game was to create a good action-adventure game with some minor RPG elements and it wasn't called Dragon Age 2 i would have probably given it a 6.

    With Dragon Age origins BioWare had a successful concept where they found a way to make a cRPG work not only on the PC but on consoles. This is something which can be confirmed by looking at the sales figures of Origins, which is among the highest in the company history. You would think that the natural approach to a sequel would be to take the same system as their very successful predecessor and do minor upgrades to the games flaws. Instead BioWare did a 180 and did not only removed the flaws of the first game but removed the very foundation that made it such a success.
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  25. Jan 14, 2012
    0
    Dragon Age 2 is more than just rushed. It is openly contemptuous of the player. It's lazy. It's sexist. It's written by a team whose idea of high literature is a selection of "for teens" Buffy novels. There's nothing here of merit. The combat is completely bereft of anything resembling depth, and the endless waves of reinforcements that spawn from nowhere serve only to remind you howDragon Age 2 is more than just rushed. It is openly contemptuous of the player. It's lazy. It's sexist. It's written by a team whose idea of high literature is a selection of "for teens" Buffy novels. There's nothing here of merit. The combat is completely bereft of anything resembling depth, and the endless waves of reinforcements that spawn from nowhere serve only to remind you how little the developers think of you and what they believe it takes to keep you entertained. The story railroads the player and renders all their decisions irrelevant, without actually achieving anything while doing so, as most linear games will at least attempt to do. Don't trust the sycophantic paid-for reviews: Dragon Age 2 is not worth your time or your money. Expand
  26. Jan 9, 2012
    1
    Dear EA.............We all know that you corrupt the poor developers who join your money-making operation, and I don't mind any more. I don't even care that you have sucked the soul out of Bioware, who used to be one of the best developers in the industry. It hurts, but I can deal with you killing talent in the way that you do. It's in your nature. I'm beyond complaining.............. ButDear EA.............We all know that you corrupt the poor developers who join your money-making operation, and I don't mind any more. I don't even care that you have sucked the soul out of Bioware, who used to be one of the best developers in the industry. It hurts, but I can deal with you killing talent in the way that you do. It's in your nature. I'm beyond complaining.............. But killing Dragon Age? After all the promise the first game had? All that potential, just wasted? Even you, EA, must recognise that you've crossed a line too far this time.............. So go ahead. Kill my favourite developers. Drain the life out of the whole industry if you have to. But leave Dragon Age alone. For the love of Ferelden, please, stop Mass Effect-ing what was once the greatest RPG franchise of this generation. Even you have to draw the line somewhere. -Loco Expand
  27. Dec 28, 2011
    0
    Horrible betrayal of their fans and just plain stupid business decision. This games adds nothing new of note and changes much of what was loved by fans. Without a story to propel you through the dungeons, there is no reason to be excited by the game play.
  28. Dec 25, 2011
    2
    Within 20 minutes of starting up this game i was greeted with "one year later" this is not the last time i see this, and that one skipped year could have been more entertaining then this whole game combined. But we are not so fortunate. In fact you don`t really make a character at all, you have to play as a slightly modified pre made character, and for a series that became famous becauseWithin 20 minutes of starting up this game i was greeted with "one year later" this is not the last time i see this, and that one skipped year could have been more entertaining then this whole game combined. But we are not so fortunate. In fact you don`t really make a character at all, you have to play as a slightly modified pre made character, and for a series that became famous because of the ability to create YOUR character, Your way this is sad. and to add insult to injury you have almost the exact same selection then origins, same hair style (a few new ones that are awful), same tattoos, no other races though. The first third of this game is one long boring fetch quest after another, no story at all really, you need to get 50 gold coins, if you do all these pointless side quests you will spend 20 hours doing nothing. The characters you meet make no real sense, and seem to be disagreeable simply to seem deep, disapproving of any random choice that should have no down side, take on a quest and half your party hates you, usually the warriors. the developers tried to make the game "fresh" and succeeded in destroying any continuity that this game had to the series. Killed that guy? hes back! saved her? She's dead. and some races now have horns for some reason that is never explained. On top of this you spend the entire time in a city, and all backdrops areas and quest locations are reused to the point that it becomes disgusting. The combat is almost improved, faster but more boring, you will be hitting one button a billion times an hour simply because most other attacks are completely useless and may result in a game over screen. If they wanted an action rpg then they should have added a dodge button and a block, and gave it a different name. Also in many ways dragon age origins looked a lot better, the slums in this game have clean streets, and the character models look sad when trying to express emotion. And everyone has chubby faces.... This game is an insult to gamers, gaming and rpg's, and its clear that most reviews are payed, this game is awful. i want nothing more then to give this game a 0, it deserves less, much less. Expand
  29. Dec 12, 2011
    0
    This game is just shocking. I played through it once when it came out and I was so angry by the way the game was and the ending in particular that I put the game aside and never touched it again. I recently decided to give it another shot but I find myself remembering exactly why I got so angry at it in the first place. The battle system had the potential to be great but it just feltThis game is just shocking. I played through it once when it came out and I was so angry by the way the game was and the ending in particular that I put the game aside and never touched it again. I recently decided to give it another shot but I find myself remembering exactly why I got so angry at it in the first place. The battle system had the potential to be great but it just felt choppy/buggy and way to easy. My biggest gripe though out of everything was lack of companion interaction (specially on the romance end). I loved DA:O as I got so invested into my characters and the relationships/friendships they formed. In DA2 I felt no love or care towards any of my companions, even Anders who I loved in DA : Awakening (who might I add had the worst personality transplant in game history). The ending though is the biggest WTF slap in the face ever. I remember sitting watching the event that had just taken place and I was dumbstruck (for lack of better word to explain it). The game just feels disjointed with the same boring backdrop, lack of story and dialouge to be honest it almost felt like it wasn't even part of the same series. I try to forget DA 2 exists, I just hope in the future EA/Bioware take heed of our complaints on this game and go back to what made Dragon Age great. Why fix something thats not broken? Expand
  30. Oct 30, 2011
    3
    They tricked me with the Demo into buying this game on release. I loved Origins so I expected another quality title. As you start playing it just becomes insanely boring. The story line is bad, the characters are uninspiring, and even the zones put me to sleep. This was a rushed product with no love put into it. I can't even bring myself to complete it.
Metascore
82

Generally favorable reviews - based on 52 Critic Reviews

Critic score distribution:
  1. Positive: 44 out of 52
  2. Negative: 0 out of 52
  1. Aug 3, 2011
    85
    I'll give Bioware points for trying to do something different in their world, but they really did have it right the first time in terms of character building and the scope of the story.
  2. Playstation Official Magazine Australia
    May 27, 2011
    80
    Ultimately Dragon Age II feels like a one step past, and two steps back from Origins. It has been specced purely with us console gamers in mind and now has a low barrier of entry that will rally new fans to the Dragon Age banner. That's admirable, but fans who did get into Origins will lament the less masterful storytelling and the noticeably uneven visual presentation. [May 2011 p.78]
  3. May 16, 2011
    85
    A smaller gameworld and recycled environments make Dragon Age II feel less expansive than Origins, but a number of console friendly game changes may make it more appealing to console gamers than its predecessor.