- Publisher: XSEED Games
- Release Date: Jan 10, 2006
Buy Now
- Critic score
- Publication
- By date
-
This new installment will totally baffle fans of the series. With its gloomy postindustrial setting, moderately complex platforming bits, and surprisingly different battle system, WA4 bears little resemblance to its charming, Wild West-themed predecessors. Once you get beyond that initial shock, though, you'll actually have a decent time.
-
If you don't mind the half-baked jumping puzzles and tired character development, you'll find plenty to sink your teeth into.
-
PSM MagazineAll it needs is a little refinement. [Feb 2006, p.74]
-
The game features a sweet new battle system that has great potential for future installments, as well as platforming sequences that break up the monotony and some unconventional design and story ideas.
-
Computer Games MagazineWhile Wild Arms 4 isn't as wonderfully radical....it still makes returning to the weary world of Filgaia for the fith time far more enervating than it has any right to be. [Apr 2006, p.93]
-
The fourth in the series continues with what works, featuring standard turn-based RPG conventions, with a bit more twist and strategy in combat.
-
Official Playstation 2 Magazine UKRespect is due for trying something different. [Dec 2006, p.94]
-
The biggest folly, however, is that instead of building upon the establish lineage that fans have come to expect and enjoy, Wild Arms 4 breaks away and tries to be something wholly different, and in so doing succeed only in alienating existing fans.
-
The character’s irrational beliefs make the story impenetrable, and the rest of the game doesn’t hold up well in the face of the PS2’s RPG library.
-
Wild Arms 4 evolves a little compared to other titles in this genre, but infantile graphics and immature, uninspired sections hinder it's full growth into JRPG-post-puberty. After all, coming of age ain't as easy as it seems to be.
-
Number four in the series is one for the hardcore Wild Arms fans; the rest of us will wait for the next Final Fantasy as usual.
-
WA4 is uneven, wavering uncertainly between "totally offbeat" and "utterly trite."
-
The battles are unchallenging, but complex. The story is trite, but entertains. The exploration is fun, but easy.
-
games(TM)A passable distraction amid higher-profile titles rather than a direct competitor to the smoking guns of the genre. [Dec 2006, p.120]
-
Even though I have great respect for the combat system Wild ARMS 4 employs, the game just has too many flaws to bring it above average.
-
It provides a somewhat engrossing, predictable plot, and a steady flow of battles, puzzles, drama and rewards. Unfortunately, the lack of more interesting ammo leaves this gun firing blanks.
-
Essentially Wild ARMs 4 is an average RPG that half-heartedly tries to add a couple of new ideas, but these additions aren't done well enough and don't change the RPG formula enough to warrant much attention.
Awards & Rankings
|
75
|
|
|
85
|
#85 Most Discussed PS2 Game of 2006
|
User score distribution:
-
Positive: 23 out of 34
-
Mixed: 6 out of 34
-
Negative: 5 out of 34
-
Jan 9, 2022
-
Apr 14, 2020Played on PlayStation 2.
Gameplay: GREAT.
Story: GOOD.
Graphic: GOOD.
Music/Sound: GREAT.
Dialogue: GOOD. -
Apr 11, 2017