- Publisher: Acclaim
- Release Date: Sep 1, 2002
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A bread-and-butter console shooter that will let you blast enemies to your heart's content, but not a whole lot else. If that's good enough for you, then go for it.
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What you have is a mish-mash of two gameplay styles, neither of which is particularly enthralling. Particularly not when youve got games like "Timesplitters 2" hitting the streets at almost the same time.
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The problem is that most of Turok feels as if the developers were trying to emulate another game (mostly "Halo"), with exceedingly mixed results.
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A difficult FPS-style game that suffers from a few short-comings that prevent it from being a truly great game.
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If you have other consoles and are going to get a version of it, it's probably better to look at the GameCube and Xbox versions.
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It's an unpolished game that will drown players in nostalgia for the first several chapters, but it's nothing we haven't all played before.
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Isn't a horrible game, but underneath its pretty exterior and impressive CG work, is a mediocre, linear game, replete with erratic AI, annoying voice acting, an over-reliance on weapon animation and kill animations.
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PSM MagazineThe AI ranges from pretty good to downright lame. [Nov 2002, p.41]
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With subpar graphics, the action doesnt get as bloodied as it should.
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Oh well, at least the flawed PS2 ports of "Max Payne" and "Blood Omen 2" now have something else to point at that has just as much unfulfilled potential as they did when they were released.
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The game's visual bugs, familiar gameplay, and suspect framerate make this game seem more like a devolution.
Awards & Rankings
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69
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#69 Most Discussed PS2 Game of 2002
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80
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#80 Most Shared PS2 Game of 2002
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User score distribution:
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Positive: 18 out of 35
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Mixed: 11 out of 35
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Negative: 6 out of 35
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Nov 16, 2011
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Sep 30, 2022
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Mar 20, 2016