- Publisher: Acclaim
- Release Date: Sep 1, 2002
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The sickest shooter this side of Xbox killer app "Halo."
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Play MagazineIt's been too long since I've played an FPS that contains this much engaging challenge and fierce energy. [Oct 2002, p.80]
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Entertainment WeeklyA solid title - but still, we would have loved to see a game that was less evolutionary and more revolutionary. [27 Sept 2002, p.89]
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Game InformerThe lackluster play control cannot be denied. [Oct 2002, p.82]
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A bread-and-butter console shooter that will let you blast enemies to your heart's content, but not a whole lot else. If that's good enough for you, then go for it.
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What you have is a mish-mash of two gameplay styles, neither of which is particularly enthralling. Particularly not when youve got games like "Timesplitters 2" hitting the streets at almost the same time.
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The problem is that most of Turok feels as if the developers were trying to emulate another game (mostly "Halo"), with exceedingly mixed results.
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A difficult FPS-style game that suffers from a few short-comings that prevent it from being a truly great game.
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If you have other consoles and are going to get a version of it, it's probably better to look at the GameCube and Xbox versions.
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It's an unpolished game that will drown players in nostalgia for the first several chapters, but it's nothing we haven't all played before.
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Isn't a horrible game, but underneath its pretty exterior and impressive CG work, is a mediocre, linear game, replete with erratic AI, annoying voice acting, an over-reliance on weapon animation and kill animations.
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PSM MagazineThe AI ranges from pretty good to downright lame. [Nov 2002, p.41]
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With subpar graphics, the action doesnt get as bloodied as it should.
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Oh well, at least the flawed PS2 ports of "Max Payne" and "Blood Omen 2" now have something else to point at that has just as much unfulfilled potential as they did when they were released.
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The game's visual bugs, familiar gameplay, and suspect framerate make this game seem more like a devolution.
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netjakI enjoy certain parts of this game, however a big majority of the game is rather boring, and once you beat it, there's absolutely no reason to play it again.
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Electronic Gaming MonthlyIt's the boring level designs that annoy me the most. [Nov 2002, p.296]
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Though the gameplay, levels and story are exactly the same across all three platforms, the PS2 version is the worst of the lot due to the choppy graphics and limited multiplayer.
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The GameCube and Xbox versions outshine the PlayStation version by a wide margin. Textures, framerate and clarity are all done far better on the Xbox and Cube, while the PS2 suffers greatly from poor framerates, bland textures, and bad draw in.
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Official U.S. Playstation MagazineA sad, painfully executed experience that can't hold a candle to the former glory. [Nov 2002, p.192]
Awards & Rankings
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69
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#69 Most Discussed PS2 Game of 2002
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80
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#80 Most Shared PS2 Game of 2002
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User score distribution:
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Positive: 18 out of 35
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Mixed: 11 out of 35
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Negative: 6 out of 35
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Nov 16, 2011
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Sep 30, 2022
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Mar 20, 2016