- Publisher: Enix Corporation
- Release Date: Sep 30, 2002
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- Critic score
- Publication
- By date
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Keep in mind though that the sole focus of this game is on the battle elements, which, for most people, should be good news.
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High time demands put on the gamer by the "no saves in dungeons" design... won't bother hardcore fans but may tax the patience of the more casual fan.
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Game InformerI liked the battle system, and the magic scheme was much more robust than I expected, but in the end this game came off as little more than an RPG that tried to be epic, but fell short. [Nov 2002, p.126]
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I could only recommend the Xtreme version of the series to diehard Game Arts fans and hyper active fantasy guys who have more than their fair share of free time.
Awards & Rankings
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82
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#82 Most Discussed PS2 Game of 2002
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39
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#39 Most Shared PS2 Game of 2002
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User score distribution:
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Positive: 10 out of 19
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Mixed: 6 out of 19
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Negative: 3 out of 19
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Sep 25, 2018
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Jul 28, 2020
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Sep 3, 2018