User Score
7.6

Generally favorable reviews- based on 19 Ratings

User score distribution:
  1. Positive: 10 out of 19
  2. Negative: 3 out of 19
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  1. Sep 25, 2018
    9
    Hugely underrated game. It's not an RPG with dungeon exploring like other Grandia titles, which seems to get this game negative reviews, but it's a dungeon crawler with light RPG narrative. It has the same battle mechanics of Grandia 3, which makes it one of the best, if not the best combat system on the console, with the perk of having more likable characters and less fluff to getHugely underrated game. It's not an RPG with dungeon exploring like other Grandia titles, which seems to get this game negative reviews, but it's a dungeon crawler with light RPG narrative. It has the same battle mechanics of Grandia 3, which makes it one of the best, if not the best combat system on the console, with the perk of having more likable characters and less fluff to get distracted by. The dungeons are expansive and provide different challenges. If you really miss the narrative you'll be glad to find out the few NPCs present refresh their dialogue very often and the meal scenes from previous games deepen the relationships between characters egregiously. Post-game content is also great. I can't find a single complaint, if not a few animations and the damn english voice-over. Remember Nanao from RAD? She's going to be your party member in this one. Gave me PTSD. Expand
  2. JonhS.
    Mar 2, 2003
    3
    THis game sucks a big one, i mean come on i wasted money and iam left totally unsatisfied this is an RPG that tried and failed, its okay for begginers but I think if square and enix could team up they could create somthing that could rival the final fantasy saga.
  3. KevinW.
    Feb 25, 2003
    10
    This game combines the advantages of many other rpgs out there. It is awesome!
  4. F.C.
    Nov 16, 2002
    10
    what a great game!
  5. DavidK.
    Dec 5, 2004
    6
    Game play is pretty good, replayability is very possible, graphics are fairly good, dungeon/town views COMPLETELY suck, battle system very good but complicated. Voice acting - 3 year olds could of done better. Shoulda just left'em out altogether. IP guage - shoulda left it like Grandia II. Town/dungeon controls - shoulda left it like Grandia II. The whole egg/skill thing's a bit Game play is pretty good, replayability is very possible, graphics are fairly good, dungeon/town views COMPLETELY suck, battle system very good but complicated. Voice acting - 3 year olds could of done better. Shoulda just left'em out altogether. IP guage - shoulda left it like Grandia II. Town/dungeon controls - shoulda left it like Grandia II. The whole egg/skill thing's a bit too complicated at first, should of made it a bit easier. Item carrying load maxes out too early. Overall, it's rather decent. Expand
  6. Netrim
    Nov 23, 2002
    6
    Disappointing really... RPG has always been known for it's substance but this tittle simply lacks that. The only plus point i can think off is mana egg and skills system. (maybe squ*re could use this?)
  7. JustinM.
    Dec 16, 2005
    5
    I remember very much looking forward to this game when I first heard of it. Eventually the time came when it finally came out and I bought it and put it in my PS2. It seemed pretty good at first then it slowly went down hill. I found out it was just a dungeon crawler and not like the previous Grandia's. One of the things I hated were the very repetitive dungeons and battles. The I remember very much looking forward to this game when I first heard of it. Eventually the time came when it finally came out and I bought it and put it in my PS2. It seemed pretty good at first then it slowly went down hill. I found out it was just a dungeon crawler and not like the previous Grandia's. One of the things I hated were the very repetitive dungeons and battles. The story I barely remember and I did beat it but it was average. Another one of the things I hated the most is there were only TWO towns and I love exploring all the towns in the previous games and talking to all the people. I rate this as a very average dull game. Expand
  8. Nov 26, 2013
    6
    I love this game, but it suffers severely from (generally) poor voice acting and editing work, an uninspired story, and somewhat poor English script.

    This story of this game literally benefits from being a dungeon crawler due to the large amount of combat and exploration between story scenes. The combat system is exceptional. It focuses on a fairly standard gauge that characters will
    I love this game, but it suffers severely from (generally) poor voice acting and editing work, an uninspired story, and somewhat poor English script.

    This story of this game literally benefits from being a dungeon crawler due to the large amount of combat and exploration between story scenes. The combat system is exceptional. It focuses on a fairly standard gauge that characters will move across until they hit their turn. Once you make your choice of action, your character will charge it. Basic attacks and defending/moving will begin immediately, while magic and most specials will have to charge for a short time. What sets this game apart is that getting hit will slow or sometimes even push back an enemy's action. In addition there is an effect called "cancel" that you can trigger with some specials and criticals (one of your two types of basic attacks) that will push an enemy charging an action back to waiting for their turn.

    If you can ignore ten or twenty minutes of terrible plot for every two or so hours of exceptional exploration and classic but well aged gameplay I highly recommend this game. Otherwise stay very far away.
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  9. Sep 3, 2018
    7
    Grandia Xtreme is a fun but average RPG. If you're looking for a story in the same vein as the rest of the Grandia series, you will be disappointed. The game has a very minimal storyline and is most concerned with making a dungeon-crawler with a fun combat system.

    The combat system is definitely where the game shines. Paired with this is the option to use any of the 7 side characters to
    Grandia Xtreme is a fun but average RPG. If you're looking for a story in the same vein as the rest of the Grandia series, you will be disappointed. The game has a very minimal storyline and is most concerned with making a dungeon-crawler with a fun combat system.

    The combat system is definitely where the game shines. Paired with this is the option to use any of the 7 side characters to create the party you want to use while exploring dungeons. Where this does falter though is the fact that characters who are not being used, don't gain experience, so it's not viable to switch characters when you want too and it's designed more to choose a party at the beginning and continue with that formation.

    The dungeon-crawling aspect of the game is actually quite fun but comes with two major drawbacks. The first is that you can never save in a dungeon, meaning you can be committing to gaming sessions of 1 hour+ at least when you sit down to play the game. The second issue with the dungeons is that at two separate points in the game, the game choose to re-use the 4 main dungeons instead of creating new ones for you to explore. This obviously leads to some repetition during a playthrough.

    Overall, Grandia Xtreme does have fun gameplay that is tied to a minimal story and does provide some player choice with the characters you can choose to build your party with, as well as customizing what types of magic your characters can use as you find and craft Mana Eggs.

    If you're a fan of the other Grandia games, you will feel at home with the combat system and likely find the gameplay fun enough to pull you through the entirety of the game, which is decent in length but can be repetitive with the re-used dungeons. Newcomers to the series may not find enough here to keep them engaged when compared to the rest of the Playstation 2's library of high-quality RPG's and well-written storylines.
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  10. Jul 28, 2020
    10
    After Grandia 1 and 2, most expected Grandia Xtreme to be the same in line: the spirit of world exploration and full narratives. However, this game does not focus on narrative or story as much as battle and gameplay. This is a dungeon crawler game in disguise with a turn-based battle system and storytelling of RPG style.

    I can understand the mis-expectation from its processors caused
    After Grandia 1 and 2, most expected Grandia Xtreme to be the same in line: the spirit of world exploration and full narratives. However, this game does not focus on narrative or story as much as battle and gameplay. This is a dungeon crawler game in disguise with a turn-based battle system and storytelling of RPG style.

    I can understand the mis-expectation from its processors caused this game to get more negative opinions than it deserved. People complained about what it lacks from their Grandia 1&2 and forgot about what it excels as its own game. To give this game justice, as rogue-like RPG, no game can surpass this even in 2020. Here are its pros.
    1. The best battle system in Grandia series and fast pace. No long animation like GD3 that mobs keep spamming skills. This makes grinding in itself never boring.
    2. The story is not the best and admittedly the worst out of GD series, but it is consistent and satisfactory, even very good for the rogue-like genre to keep you hooked.
    3. It did the right thing for rogue-like. The randomness and plethora of item drops are what make dungeon crawlers interesting and high replay value. This game is the best in this regard.
    4. As the game does not focus on storytelling but gameplay, there is almost no restriction whom you can bring in the party. This game offers a high level of customization and DIY. No bs of backtracking from town to town to interrupt you from exploring dungeons. You just have 1 (or 2) town.
    5. The level of character customization is astonishing and, believe me, they balanced it very well.

    In conclusion, if you seek one, if not the best, of rogue-like RPG, this game is a must-play. If you like RPG and do not mind a simplistic but coherent story and dungeon crawler, this game is great. If you look for GD1 and GD2 storytelling style or playing for the story, I would say avoid this game as it is RPG in 90' where gameplay overrides the story.
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Awards & Rankings

82
#82 Most Discussed PS2 Game of 2002
39
#39 Most Shared PS2 Game of 2002
Metascore
68

Mixed or average reviews - based on 16 Critic Reviews

Critic score distribution:
  1. Positive: 4 out of 16
  2. Negative: 1 out of 16
  1. There's not much plot development, and more importantly, the gameplay has numerous shortcomings.
  2. Play Magazine
    50
    The game's battles are simply the best in the turn-based bunch...Oh, how I wish this game was more polished outside of the battles. [Nov 2002, p.85]
  3. High time demands put on the gamer by the "no saves in dungeons" design... won't bother hardcore fans but may tax the patience of the more casual fan.