- Publisher: Sony Online Entertainment
- Release Date: Feb 9, 2003
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Those who've played MMORPGs in the past may appreciate the relative simplicity and relative fast pace of EverQuest Online Adventures, but those who have never played a game like this before may just find it boring, confusing, and overly repetitive.
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Commendable, lacking only in more targeting controls and somewhat dull first impressions. Its gameplay quality will depend greatly on a large enough supply of well-mannered group members.
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PSM MagazineThe game has huge potential, but unfortunately most of it is unrealized at launch. [Apr 2003, p.30]
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Electronic Gaming MonthlyIt's when you stand back and think about the tacky, clunky graphics and the intrinsically repugnant battle system that you realize what's wrong here - and what another MMORPG needs to do right. [Mar 2003, p.118]
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The game can at times be a repetitive, dreary experience in any case. Ostensibly distilled down to lure console gamers, EverQuest Online Adventures is less about lofty quests than about repeated bouts of monster-hunting, loot-grabbing, and leveling up.
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"Everquest Lite." It's not a bad game and I give it credit for being the first true console MMORPG, but it gets boring to play since you can only go forward.
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Official U.S. Playstation MagazineRarely more than mildly diverting at best. From the first moment, the game left me feeling decidely underwhelmed. [Mar 2003, p.110]
Awards & Rankings
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88
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78
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#78 Most Discussed PS2 Game of 2003
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User score distribution:
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Positive: 26 out of 32
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Mixed: 1 out of 32
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Negative: 5 out of 32
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Oct 29, 2019
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JessicaY.May 20, 2006
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GareyP.Jul 19, 2003