- Publisher: SquareSoft
- Release Date: Jan 29, 2001
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It still feels more like work than entertainment, but persistent simulation fanatics will welcome the challenge.
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Although the cars and scenery looks very realistic, the steering might be a little too real making for a frustrating and miserable time playing this game in the beginning. It does nothing to thrive over the competition or advance the driving genre except for the realism in the cars.
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While the game isn't incredibly deep, it does have a deep learning curve for driving. Otherwise, there are about 50+ cars to be had, most of them unlockable.
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Type-S' handling is not bad, exactly, but it is very much an acquired taste, one which I don't doubt a lot of players will find rather unpalatable.
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While the graphics are some of the best that I have seen in a racing title for a nex-gen system, this does not compensate for the fact that Driving Emotion Type-S has unrealistic physics that debilitate the overall enjoyment of the game.
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Suffers from a very bland, mediocre play structure.
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TotalGames.netThe only way someone would see like this is if they hung around with Timothy Leary a bit too often in the Sixties, or fought exclusively in Agent Orange blackspots during the Vietnam war. From beginning to end, a bad idea.
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In all my gaming years, I have never felt the frustration that I felt when playing this game. On more than one occasion, I had to physically get up and leave the room or risk throwing the controller through my television screen.
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The PS2's version of "Vanishing Point." Floaty, slow control, graphics that shine in some ways but fall a bit flat in others, gameplay that doesn't last very long and feels more like work than fun most of the time.
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Even if your suspension, brake, and gear ratios are fixed for maximum handling, the controls are just way too sensitive -- the slightest touch on the analog stick makes your car careen into walls and run off course.
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Driving Emotion Type-S is to racing what fingernails are to a chalkboard.
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It's so tough to accept the little bit of good (decent graphics, OK number of cool vehicles and tracks) that is mixed with so much that's wrong (physics from hell, semi-broken control, insulting soundtrack) in a driving engine that, with proper care, could have been a contender instead of a bump on the road.
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Driving Emotion Type-S poor physics engine, overly touchy simulation mode, and mediocre graphics regulate the title to the horde of Gran Turismo also-rans that populate the discount bins.
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Daily RadarThe graphics are fine, the options plentiful and the details lovingly polished, but the core gameplay -- the part where you're in a car racing against other cars -- doesn't do much to advance the genre at all.
Awards & Rankings
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90
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#90 Most Discussed PS2 Game of 2001
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User score distribution:
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Positive: 1 out of 7
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Mixed: 2 out of 7
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Negative: 4 out of 7
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Jan 29, 2017
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Sep 11, 2023This review contains spoilers, click full review link to view.
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Jan 23, 2021Really bad graphics, would just about pass as a ps1 game. Handling is poor and just feels shoddy