• Publisher: SCEA
  • Release Date: Jan 28, 2002
User Score
8.8

Generally favorable reviews- based on 49 Ratings

User score distribution:
  1. Positive: 42 out of 49
  2. Negative: 3 out of 49
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  1. May 25, 2013
    7
    This game is worth taking a chance on in 2013 if you are very bored, but like adventure action. There is a story, so its not a pure action game that you can blast through. You have to navigate and do item collection quite a bit. Thankfully you don't really get too lost and everything keeps pace. The environments, textures, and animations don't look like much at first, but it gets goingThis game is worth taking a chance on in 2013 if you are very bored, but like adventure action. There is a story, so its not a pure action game that you can blast through. You have to navigate and do item collection quite a bit. Thankfully you don't really get too lost and everything keeps pace. The environments, textures, and animations don't look like much at first, but it gets going once you are put on your first quest. The controls are a bit clunky, but this is an older game. Its like a 2nd or 3rd Tomb Raider engine. The enemies are pretty funny. The first quest is a balance of creepy and silly with magic gremlins. Its not as fluid as devil may cry, and perhaps this game needs more finishing touches, but its very playable and gives you a lot to do. As an RPG you'll start to feel like the character after awhile. I have to deduct some points because some areas, like the first castle don't look finished. The controls aren't perfect, and some things about this game are average. All in all this should be good for hours of gameplay whether you beat it or not. If you are already a fan of the genre or older ps2 games you'll like it. Expand

Awards & Rankings

63
39
#39 Most Discussed PS2 Game of 2002
Metascore
78

Generally favorable reviews - based on 31 Critic Reviews

Critic score distribution:
  1. Positive: 22 out of 31
  2. Negative: 1 out of 31
  1. Continues in the tradition of it's origins; providing a quick to get into and unique game with plenty of monster slaying, an ultra-cool heroine, a feisty but noble dragon, open character development, and plenty of foot and aerial combat to indulge in.
  2. If you like a good story, mixed in with breathtaking visuals, magnificent audio, and extraordinary game play you’d be a fool to miss out on this sleeper hit of the year.
  3. Electronic Gaming Monthly
    47
    Suffers from a steep difficulty curve. Blame it on the excessive enemy quotient, the steep cost of healing, and the unwieldy inventory control. [Feb 2002, p.148]