User Score
3.2

Generally unfavorable reviews- based on 1310 Ratings

User score distribution:
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  1. Nov 16, 2013
    0
    Rated 0. Simply because they released a game they knew were so badly bugged. Just playing the first 20min, you come across bugs that the first bug tester would have seen. It has nothing to do with drivers or hardware, but clearly a lack of testing of any kind. The developers put alot of pride into the fact, that they used 7 years to make this game. Still they fail to correct the same bugsRated 0. Simply because they released a game they knew were so badly bugged. Just playing the first 20min, you come across bugs that the first bug tester would have seen. It has nothing to do with drivers or hardware, but clearly a lack of testing of any kind. The developers put alot of pride into the fact, that they used 7 years to make this game. Still they fail to correct the same bugs the previous games had. Menu system are a total mess, just like previous X games. And now it shows they are aiming at consoles. Thank god i didn't waste 50€ on this! Expand
  2. Nov 16, 2013
    8
    After seeing all the very low zero's in the user reviews I just wanted to write my own review to show a more realistic rating on this game. I've played for about 5 hours now and it's not a superb game, but it's also not bad I would give it a 7.5 but because of the fact it must have a 7 or an 8 and with all the extemely low ratings so far I'm going with an 8 for a bit of a balance :)After seeing all the very low zero's in the user reviews I just wanted to write my own review to show a more realistic rating on this game. I've played for about 5 hours now and it's not a superb game, but it's also not bad I would give it a 7.5 but because of the fact it must have a 7 or an 8 and with all the extemely low ratings so far I'm going with an 8 for a bit of a balance :)

    Graphics 8/10
    In space everything is just gorgeous and full of detail and I'm not even running on the highest settings, since my pc is already a couple of years old. Inside the stations it is pretty oke but just not up to the standards set by the space enviroments. The biggest problem that ruins the submersion into the game are the animations of the characters spend some more time on them and it would help a lot.

    Controles 8/10 (For controller use)
    I have connected my xbox controller and using that the most right now. At first the response of the right stick was WAY to high but after some tweaking that was fixed. It took a little bit of getting used to the several controls in the beginning and walking around is still a little bit awkward. But all in all I have no problems with it. But I have not spend a lot of time on the mouse and keyboard yet and since a lot of problems I read on here are about the keyboard and mouse controls my score might be a big higher

    User Interface 7/10
    The user interface has indeed been streamlined and although a lot of people are complaining about the new menu I think it all just a matter of getting used to it. Of course it is different from the old games and ofcourse that means you can't find everything right away. But that was the same thing when you jumped into X3 as a new player to the series. In fact for me this is already easier than the old X3 menus where.

    Gameplay 6/10
    So far the only real pain in my butt while playing the campaign is that fact that you must search for the right entry into a space station and then have to look around for the right persion (took me a long time to find a drones sales(wo)man). I rather not spend unneccesary time looking for people inside the space station when the outside is so much more beautifull to be in.

    Conclusion
    The game has a lot of potential and is off to a great start, just spend a bit more time on the animations and looks of all the characters we have to spend time with and try to think of a faster method of finding the right person for a job and the game would already improve a lot.
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  3. Nov 16, 2013
    4
    After three hours of gameplay, including a crash that made me loose the first hour (yes, 60 minutes lost) by making me start the campaign again, I can certainly say that the game doesn't lack potential but was released in an unfinished state. It's buggy, missions and tutoriels are sometimes unintuitive, the AI flying the other ships of your squad is 80% of the time not working...

    Apart
    After three hours of gameplay, including a crash that made me loose the first hour (yes, 60 minutes lost) by making me start the campaign again, I can certainly say that the game doesn't lack potential but was released in an unfinished state. It's buggy, missions and tutoriels are sometimes unintuitive, the AI flying the other ships of your squad is 80% of the time not working...

    Apart from all the things that might have been fixed with more development time, I have to say that the game currently also have poor game design decisions. The whole 1st person thing, the inability to be able to fly other ships, poor overall ergonomy of the interface, poor overall usability of trade interfaces.

    Also, in my opinions the graphics haven't progressed from the previous iteration of the X series, they are dull, they lack colors and overall they are just not pretty. Poor FX, poor backgrounds...

    The game is still "fun" to discover when its not bugging, but only because good space operas are lacking currently, and it certainly does not deserve more than a 4/10. Not at this price.
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  4. Nov 16, 2013
    0
    It's not even about the hundreds of bugs or lack of optimization. It is poorly designed. The game is boring, trivial, there is no complexity, control is terrible, some mini games for five year old kids.
  5. Nov 16, 2013
    9
    The game has much potential. Actually it's a bit buggy, but it runs on my 2,5 year old machine very well. Apart from some soundbugs my game runs super and I feel like I'm playing an X game for the first time, although I have played each game. I know that many people feel disappointed by the game, because the X3 games got "so good", but I remember the first hours with X3. These were as hardThe game has much potential. Actually it's a bit buggy, but it runs on my 2,5 year old machine very well. Apart from some soundbugs my game runs super and I feel like I'm playing an X game for the first time, although I have played each game. I know that many people feel disappointed by the game, because the X3 games got "so good", but I remember the first hours with X3. These were as hard like the ones with X Rebirth, so most people should wait a little time. X games are like good wine, they need time to patch äh age. But then they will be great Expand
  6. Nov 16, 2013
    0
    Total disappointment.

    I have played all the previous games. This one is nothing like before. Horrible design, full of bugs. Totally not worth the money.
  7. Nov 16, 2013
    0
    Utter crap, 9 year old visuals, insanely boring gameplay, silly story, and those PC controllers *shivers*. Avoid at all cost if you're a fan of the X franchise.Or if you even thought for a second to spend money on this game.
  8. Nov 16, 2013
    3
    Good game for plenty of content and what to do,normal graphics. All very negative coments is from that kind of people who say heroes of might and magic 3 is beter then any other version ,but look into whose people who play homm 3 in 2013 :D their opinion just doesnt matter for normal people :D
  9. Nov 16, 2013
    0
    X rebirth: alpha version 0.02

    Thats how game should be called now. Although this game is gorgeus in its way, it's broken on the other hand. It feels like a very bad console port -BAD performance -ugly textures -frequent crashes -boring, dumbed gameplay -no joystick support? WHAT? It's not even close to the X series too. Don't buy. Save money and your nerves. Until they get
    X rebirth: alpha version 0.02

    Thats how game should be called now.
    Although this game is gorgeus in its way, it's broken on the other hand.

    It feels like a very bad console port
    -BAD performance
    -ugly textures
    -frequent crashes
    -boring, dumbed gameplay
    -no joystick support? WHAT?
    It's not even close to the X series too.

    Don't buy. Save money and your nerves. Until they get out of beta.
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  10. Nov 16, 2013
    0
    I have been anticipating this game for months and have been bitterly let down. It has few of the good qualities the previous games in the series have, I would not recommend it to anyone who enjoys the older x series games.
    It deserves a 4/10 from the standpoint of a player new to the x series.If you are really desperate for a space fix and dislike X:AP, X:TC and X3 then maybe you should
    I have been anticipating this game for months and have been bitterly let down. It has few of the good qualities the previous games in the series have, I would not recommend it to anyone who enjoys the older x series games.
    It deserves a 4/10 from the standpoint of a player new to the x series.If you are really desperate for a space fix and dislike X:AP, X:TC and X3 then maybe you should buy this game. The graphics in space are fantastic when your not forced to look at your copilot.
    DON'T BUY THIS IF YOU ARE LOOKING FOR AN IMPROVEMENT ON THE PREVIOUS X GAMES!
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  11. Nov 16, 2013
    7
    So far, I've been unimpressed by this game. As others have said, I was drawn in by the superb trailer and with a universe to explore, what's not to be excited about? Sadly, it's execution is insanely bad and such a disappointment. I have literally counted the days for release and even bought a Nidia 770 so it would play fantastic. It's frame rate is choppy, the graphics (excluding space)So far, I've been unimpressed by this game. As others have said, I was drawn in by the superb trailer and with a universe to explore, what's not to be excited about? Sadly, it's execution is insanely bad and such a disappointment. I have literally counted the days for release and even bought a Nidia 770 so it would play fantastic. It's frame rate is choppy, the graphics (excluding space) are average at best, the voice acting is sub par, the controls (keyboard and mouse) are clunky, the in game text is tiny, the combat is nothing like the demo is saw it's simply a mess and shouldn't have been released in this state. It needs another six months in development to finish the job. I'm lost for words that it took seven years to reach this standard. Were there only three people on the team? So, so sad.

    As it stands, I'm giving XR a 7. It has the potential to be amazing (and I have no doubt it will be after patching), but, the negative feedback is warranted. People have high expectations and what the Egosoft said they were going to deliver is only 60% there from a performance perspective. Times are hard and financially, the majority of the public can maybe afford one or two games per month. So when X rebirth doesn't live up to expectation, they vent. We were promised space stations to explore and we have them. What wasn't stressed is that they are the same station every time with different NPC's on board. I guess most would overlook this if the frame rate wasn't such an issue. You can tell so much heart and soul has gone into this game and I appreciate programming/coding is difficult. I can only assume the devs were forced to release in this incomplete state.
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  12. Nov 16, 2013
    2
    Fistly: im not the "its bad because they changed it" kind of fan. I was really looking forward to this game because I liked the changes they planned (faster game focused on new players. More accessible but still complex). So far Im very dissapointed. Controls are not intuitive and very slow (most of the stuff is done by talking to npcs. This will get old very quickly. And then looking forFistly: im not the "its bad because they changed it" kind of fan. I was really looking forward to this game because I liked the changes they planned (faster game focused on new players. More accessible but still complex). So far Im very dissapointed. Controls are not intuitive and very slow (most of the stuff is done by talking to npcs. This will get old very quickly. And then looking for new captain will just slow you down). And the game is buggy too much. Keeps crashing (great combination with no autosave). And there are mission breaking bugs. Me with many other players am not able to finish even the tutorial. Stuck on energy cells mission. Until there is some serious patch or two, avoid this game. It is Simcity all over againn Expand
  13. Nov 15, 2013
    6
    The game is good in general. Nice gameplay, cool atmosphere, but when it comes to the graphics... The UI is bad. It's not just bad, it's horrible. The letters on dialog menus are unreadable, controlls with mouse&keyboard are very uncomfortable.
    Performance is really low as well. My specs are a bit higher than recommended but I still get just around 30-40 fps on low settings.
    So overall,
    The game is good in general. Nice gameplay, cool atmosphere, but when it comes to the graphics... The UI is bad. It's not just bad, it's horrible. The letters on dialog menus are unreadable, controlls with mouse&keyboard are very uncomfortable.
    Performance is really low as well. My specs are a bit higher than recommended but I still get just around 30-40 fps on low settings.
    So overall, the game is good, however needs some more work.
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  14. Nov 15, 2013
    0
    Having loved ALL the previous X games, I was SO looking forward to this one. The trailer looked absolutely amazing and got me drooling. I was willing to spend all those hours flying through the massive space, having on auto-pilot, being able to zoom and scroll through maps, flying all the different ships. Sadly, none of those features exist. You are completely locked with a full view, noHaving loved ALL the previous X games, I was SO looking forward to this one. The trailer looked absolutely amazing and got me drooling. I was willing to spend all those hours flying through the massive space, having on auto-pilot, being able to zoom and scroll through maps, flying all the different ships. Sadly, none of those features exist. You are completely locked with a full view, no auto-pilot, having to walk around space stations that all spawn from the same template. Talking to 2 different NPC's throughout the game.

    Sadly, I'm afraid I wasted my money and so will you. I'd rather play X3 at the moment.
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  15. Nov 15, 2013
    2
    An alpha or beta game at best, your ship has been stripped of almost all it's former features and I hope you like the ship you start with...because that's it it's all you're going to fly.

    All the more strategic elements of the x universe are now nested behind unhelpful and repetitive menus. Highly disappointing please I urge you reader not to reward this kind of release, don't buy
    An alpha or beta game at best, your ship has been stripped of almost all it's former features and I hope you like the ship you start with...because that's it it's all you're going to fly.

    All the more strategic elements of the x universe are now nested behind unhelpful and repetitive menus.

    Highly disappointing please I urge you reader not to reward this kind of release, don't buy until it's on sale if you can wait...If not at least give it a few weeks to see if any real support will be given.
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  16. Nov 15, 2013
    0
    Don't buy this game
    It's very unfinished, full of bugs & is crashing left right & center.
    it's also clearly designed for consoles, they are using PC gamers to beta test so when they launch the console version it''s polished & bug free

    Sony won't let them release such an unfinished game, so get beta testing PC gamers so they can release it on PS4 all ready, or don't buy it
  17. Nov 15, 2013
    4
    This game is broken and is an insult to the simulation genre.

    It's an arcade game posing as a simulator. Your ship has 0 functions. You just fly through space and shoot stuff if it appears in front of you. You have no radar, no ability to lock onto anything without manually clicking on it, no cycling targets, etc. You have no way to know if an enemy ship in combat is coming up behind
    This game is broken and is an insult to the simulation genre.

    It's an arcade game posing as a simulator. Your ship has 0 functions. You just fly through space and shoot stuff if it appears in front of you. You have no radar, no ability to lock onto anything without manually clicking on it, no cycling targets, etc. You have no way to know if an enemy ship in combat is coming up behind you unless it starts shooting at you. There is zero situational awareness.

    And on top of that there was obviously no quality control because half the missions in the game are broken and require reloading and trying over and over again to get them to luckily continue. The first hour of the game took me about 3 hours to get past due to constantly relaoding upon hitting mission breaking bugs.

    Don't waste your money.
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  18. Nov 15, 2013
    0
    A very disappointing title.
    The graphics are extremely outdated, yet use a lot of resources. Don't get me wrong, it runs fluidly on my hardware but just looks crappy.
    This game is a serious downgrade from previous X games. I have no idea what exactly they have been doing the last couple of years. I have seen games done by modders that look better. I am actually uninstalling it as we
    A very disappointing title.
    The graphics are extremely outdated, yet use a lot of resources. Don't get me wrong, it runs fluidly on my hardware but just looks crappy.
    This game is a serious downgrade from previous X games. I have no idea what exactly they have been doing the last couple of years. I have seen games done by modders that look better.
    I am actually uninstalling it as we speak and going back to X3 Terran Conflict.
    DO NOT BUY this game, if you are interested in the X series look into the X3 games. They are well made (well at least compared to X Rebirth) and fun.
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  19. Nov 15, 2013
    1
    I wanted to like but I can't. The "streamlining" disease spreads.

    I can ignore the poor voiceovers and lip sync, the poor and ugly character meshes, the irrelevant lifeless walking in stations only there to check a box on the specs (no, you can't do walking in stations without proper assets egosoft), the horribad performance, the bad UI and its stuttering... but the rest of the game,
    I wanted to like but I can't. The "streamlining" disease spreads.

    I can ignore the poor voiceovers and lip sync, the poor and ugly character meshes, the irrelevant lifeless walking in stations only there to check a box on the specs (no, you can't do walking in stations without proper assets egosoft), the horribad performance, the bad UI and its stuttering... but the rest of the game, the core of the game, that is just not there. There isn't even a radar! (and no, despite what the dev said the game isn't better without it) There may be lots of little ships flying around and stuff, yet the world seems lifeless, and missions are heavily scripted. I accepted a 'protect the station', and attackers arrived immediately. and couldn't even intercept them away from the station. What kind of living world is that? They limit you to one ship. Ok. No radar. Oook. But then you can't move your camera around even from inside the the one that hides half of your screen... and don't get me started on the fly around station icons minigame..

    If this has been in development so many years why does it feel like a 2 indie guys few weeks rush in assets, game mechanics and code? Who on Earth did you make this game for? It was certainly not for space sim fans.
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  20. Nov 15, 2013
    2
    I tried pretty hard to like this one. I couldn't. Let's just forget about the game-breaking bugs and horrible interface for a second; I'm sure you've already heard about them. Here are some other things wrong with the game on top of the basic broken-ness.

    TL;DR: Everything is broken! Nothing makes sense. The dialogue: No one who actually speaks English seems to have been involved in
    I tried pretty hard to like this one. I couldn't. Let's just forget about the game-breaking bugs and horrible interface for a second; I'm sure you've already heard about them. Here are some other things wrong with the game on top of the basic broken-ness.

    TL;DR: Everything is broken! Nothing makes sense.

    The dialogue: No one who actually speaks English seems to have been involved in this game. I understand that the Egosoft team didn't make this in the US, but this isn't Zero Wing. It's supposed to be AAA(ish). I've seen translations of Japanese porn that made more sense than some of the quest briefings.

    Also, "go boil yourself" is not the correct response to "where can I buy stuff?"

    The animations: This seems to be a big sore-spot for a lot of people, and they really are bad! The animations basically look like what would happen if you put me in charge of the Egosoft animators. "Yeah, looks great the way her arms roll into her chest cavity! I'm just happy to be here!" I wouldn't care so much if the guys at Egosoft hadn't stressed that this was an "immersive" game above all else. Do we have a bad interface for these "immersive" animations? Is that why the dialogue seems like it was written by aliens? This game was clearly aiming for something, but it's like someone important at Egosoft got a bad head injury somewhere along the line and no one else noticed.

    The boost system and the AI: Don't get me wrong, I like the boost system...right up until I have to wait for my npc squad to catch up with me. Yeah, the AI is better than in previous installments of the X series. My ships are not always exploding at dock like they did in X3:TC, but its not enough better that they actually behave normally without supervision. And by supervision, I mean CONSTANT supervision, not the interesting "keep it on track" supervision you might want from a game. So, when I boost over to a mission, I am suddenly very alone. Fortunately the enemies seem to be slightly concussed and sort of stop fighting intermittently.

    Everything else: This is just for all the other random upsetting stuff I ran into. Stuff doesn't render right. The interface tags random freighters in the traffic lanes as enemy targets for summary execution and then the AI station praises me for defending them from raiders. No auto-targeting happens when you are under attack, but when I drop out of the hyperlanes it targets random things for me. Weird glass effects. "Go boil yourself." Quests with no markers like the "collect hydrogen quest". A weird inability to give orders to trading ships not in your squad. Confusing tutorial.

    There is so much more, but that's all you need to read from me. Fly safe...
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  21. Nov 15, 2013
    0
    Feels/plays/looks like a bad console port to PC. Performance is rubbish. Is nothing like the X games we all love. Makes me ashamed to have been waiting this long to play it. I am the fool who has been parted from his money.

    Don't make the same mistake I did! EGOSOFT should be ashamed of themselves. They should have just cut their losses and not released it, or just done an expansion
    Feels/plays/looks like a bad console port to PC. Performance is rubbish. Is nothing like the X games we all love. Makes me ashamed to have been waiting this long to play it. I am the fool who has been parted from his money.

    Don't make the same mistake I did! EGOSOFT should be ashamed of themselves. They should have just cut their losses and not released it, or just done an expansion pack for X3. At this point, the X universe is dead to me. I doubt they'll ever release another title like or better than X3. This game is literally the death of a franchise witness.
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  22. Nov 15, 2013
    1
    The best part of Rebirth is certainly being able to see the potential of the game, but unfortunately the worst is seeing that potential hasn't been fulfilled. Being able to see what could have been, makes the game's short comings oh-so-clear as if against a backdrop of expectation. The interaction on board your ship is momentarily a pleasant reminder of Mass Effect, but due to the graphicsThe best part of Rebirth is certainly being able to see the potential of the game, but unfortunately the worst is seeing that potential hasn't been fulfilled. Being able to see what could have been, makes the game's short comings oh-so-clear as if against a backdrop of expectation. The interaction on board your ship is momentarily a pleasant reminder of Mass Effect, but due to the graphics quality and limited world interaction, the visuals feel flat and useless. This goes for space stations, too, where interaction is limited and looting chests like a Link from Legend of Zelda game (great series, no offense intended) cheapens the games commitment to providing a fulfilling space simulation that has been the highlight of previous X series games. Add clunky UI and, unfortunately, the immersion just isn't there. Also, with the current game breaking bugs which are being addressed by the company it's difficult to expect the many sand box elements that have defined the genre will save the game from it's current disappointing condition. Keep an eye on the game, but buying it now will leave you wishing Rebirth wasn't born at all. Expand
  23. Nov 15, 2013
    3
    So this was in development for 7 years right? Why?
    I've never played any of the other X games so I don't know how this compares. But taken on it's own it seems like it's someone's "grand vision", that got hit with major feature creep and finally had to ship or it would never ship at all.
    I've only played up to the point where I have to deliver the captain to my trade ship (I think it
    So this was in development for 7 years right? Why?
    I've never played any of the other X games so I don't know how this compares. But taken on it's own it seems like it's someone's "grand vision", that got hit with major feature creep and finally had to ship or it would never ship at all.
    I've only played up to the point where I have to deliver the captain to my trade ship (I think it is). I actually had to save and go online to figure out how to deliver her. It's not that there's a lot of actions that the UI needs to account for, it's the fact that it's so fcking unintuitive it fights you at every turn. So how do I deliver my captain. Well there's this tiny little green icon that when I double click it I'll get the docking menu. Again, why? They could of either had double clicking the entire ship when in range opened the dialog, or have an obvious docking platform to click on, but a small green icon in the captains HUD?
    So far the whole UI seems to be designed so that the developers can say, "It's a complicated game folks, see all the different UI elements we had to use!". You can have a complicated game with a simple and intuitive UI, it's not that hard to do.
    I also find that so far the surrounding in space is crowded to the point where it's claustrophobic. Well it's nice that space is populated so there's something to interact with it just doesn't feel like space. Add to that the fact that everything has information attached to it and it's really easy to be hit with information overload. The first battle with the 2 drones was like that.
    Which brings me to the only space station I've been on when I hired my captain. Small, but with no one on it except for traders and other essential NPCs. It just doesn't feel alive, no ones walking around. You have a really weird conversation system that has no underlying logic to it. And the worst thing? You have to maneuver yourself so that the NPCs are facing you or they won't talk to you. You can't click on them and have them turn around to face you? Nope. They ignore you and your conversation jumps to the next NPC facing you. As for the stealing system, it again feels incomplete. You open lockers right beside the guard with no reaction at all.
    Then there's the graphics. they're so hit or miss it actually makes the bad ones seem worse. For example there's a panel on the ship that the texture is so low rez that you can actually see the stair step effect on the letters. And this isn't up close either, it's at a normal viewing distance.
    I could go on, and on, but the truth is this looks like a game that could of been good, even great, but poor design decisions jump out at you at every turn. I'm almost put in mind of DukeNukeEm forever. It's like it was a labour of love and everything was sacrosanct to the developers so nothing could be reavaluated to see if it was working or not in regards to the overall game. So they struggled to get everything that they wanted into the game and more importantly get all the design elements to come together and work as a whole. And finally just started running out of resources and had to quickly slap a coat of paint on the thing and get it out the door.
    Sigh, like so many others before it I just have to wonder what could of been. As it stands now even with alot of patching to fix the normal and not so normal launch day bugs/issues I don't know if there's any way that the developers can fix the underlying problems of simply just a poorly executed design. Maybe like CD Projekt RED did with the first Witcher game they'll polish and refine all the glaring problems till they have a much better game. Then both issue a patch to current owners and a new improved release version. Then again those Witcher guys are a one in a million so I wouldn't hold my breath.
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  24. Nov 15, 2013
    0
    Bitterly disappointed with this. Horrible story, juvenile characterisation and writing, truly awful npc models pointless filler animations when docking, no external ship view, and top it off a truly woeful user interface. Only positive I can think of is the beautiful space and station graphics and massive world but despite this why do I feel so shut out from an immersive sandboxBitterly disappointed with this. Horrible story, juvenile characterisation and writing, truly awful npc models pointless filler animations when docking, no external ship view, and top it off a truly woeful user interface. Only positive I can think of is the beautiful space and station graphics and massive world but despite this why do I feel so shut out from an immersive sandbox experience and find almost all design/story elements cringeworthy to the extreme? Expand
  25. Nov 15, 2013
    7
    I am really disappointed in all of you. I hate all of your illogical 0 reviews and it sickens me to even be acquainted or with involved with such a community go to your doctor because you might suffer from autism. X series is known to have issues in the beginning and if you are a true X fan then you'd know that by now. X3 sucked...then came X3:TC. That is not to say this game has itsI am really disappointed in all of you. I hate all of your illogical 0 reviews and it sickens me to even be acquainted or with involved with such a community go to your doctor because you might suffer from autism. X series is known to have issues in the beginning and if you are a true X fan then you'd know that by now. X3 sucked...then came X3:TC. That is not to say this game has its faults the bugs do kind of kill it and the game does seem mainstreamed. The devs tried a new idea, and so far its average, so why are you condemning them? To say this game is the end all of the series is just an exaggeration that you created to make you sound cool. So shut up hipsters go play outside or something if it angers you this much, read a book, be somebody who behaves like a decent human being. Expand
  26. Nov 15, 2013
    2
    7years and they come with this?
    This game isn't even worth a in depth review,i played they other x3 series wich are far better than this piece of.....
  27. Nov 15, 2013
    0
    I usually don't review games on metacritic but I felt the need to register a new account and share my genuine thought on this one particularly. I am completely stunned by the amount of X Rebirth/Egosoft apologist that rushed to give this game a blatantly biased 10/10 score. This game provides very little in terms of game play compared to previous X titles; it actually took more away fromI usually don't review games on metacritic but I felt the need to register a new account and share my genuine thought on this one particularly. I am completely stunned by the amount of X Rebirth/Egosoft apologist that rushed to give this game a blatantly biased 10/10 score. This game provides very little in terms of game play compared to previous X titles; it actually took more away from the genre instead of brought fresh ideas in.

    The in-space graphics may look fancy at first but it soon begins to lose its appeal when you realize how cheesy they are. In-station graphics are atrocious, not to mention the abysmally abhorrent NPC character design and modeling. All stations are the same inside and visually blandly designed, providing very little replay value and stripping bare all the fun of discovery and adventure.

    The game UI is clearly designed for console, yet it doesn't even have full joystick support. Keyboard/mouse support is terrible, as the major advantage of mouse over a controller precision is useless in this game. UI may seem simple and accessible at the first glance, but what it really does is only to complicate easy tasks that can usually be done via a single click and stretch it out to a sequence of non-intuitive actions.

    NPC dialogues are boring and feels completely out of place really people simply don't talk like that. And don't even get me started on the terribly voiced dialogues; it only makes me wonder how much of the budget actually went to hiring voice actors and were they ever being directed professionally.

    Game play is several step backwards from previous X titles. There is only one ship you can fly and the progression is done from no other than upgrading your weapon from Mk.I to Mk.V. How boring is that? I can name more than several free flash games that have a better progression system and keep the player hooked.

    The game also inexcusably stutters on my only recently built $1000 gaming machine, even on all low setting; I can barely get 40fps even when nothing at all is happening, and it practically made combat an experience impossible to enjoy.

    TL;DR: This game should not have passed QA control. It's beyond redeemable for a $50 game, seven freaking years in development.
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  28. Nov 15, 2013
    2
    This is not a space sim, it is an arcadey simple toy. Fun for about an hour, no real hook. If you are looking for a space sim, look somewhere else. This game is designed for a console controller, not a joystick.

    The dogfighting is clunky and awkward, optimization is in the toilet lending to further clunkiness. Do not buy this game. Marketing a game to the hardcore space sim fans, but
    This is not a space sim, it is an arcadey simple toy. Fun for about an hour, no real hook. If you are looking for a space sim, look somewhere else. This game is designed for a console controller, not a joystick.

    The dogfighting is clunky and awkward, optimization is in the toilet lending to further clunkiness. Do not buy this game.

    Marketing a game to the hardcore space sim fans, but watering down everything that makes the genre great to appeal to the console crowd is not how to keep fans or win new ones.
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  29. Nov 15, 2013
    0
    Should have been called 'X Afterbirth', as that is exactly what it feels like. A game that was developed for consoles and then aborted to be back ported shoddily onto the PC. An insult to every fan of the series.

    Teach me to buy something on day of release. I will drop for now and wait for (potentially) them to fix it. Frankly, I want my money back.
  30. Nov 15, 2013
    10
    Personally haven't gotten a chance to try this game out yet, but am looking forward to it. I just came here to help level the review field here from all of these 0 scores I've been reading through.

    Do you guys even know what a 0 score means?!?! Seriously it is a shame that so many of you fail to realize the negative impact you cause developers with such garbage reviews. I see plenty of
    Personally haven't gotten a chance to try this game out yet, but am looking forward to it. I just came here to help level the review field here from all of these 0 scores I've been reading through.

    Do you guys even know what a 0 score means?!?! Seriously it is a shame that so many of you fail to realize the negative impact you cause developers with such garbage reviews. I see plenty of helpful responses to the 0's 1's and 2's as well sadly. I personally used to love metacritic for its user review feedback, but in the past couple years it has become a pathetic board of whiny brats. If you gave a 0, 1 or 2 to this game shame on you as a gamer. Shame on you for poisoning a game on launch day 1 with such biased and uninformative reviews. Learn a little about how a 10 point review system actually works. If you have issues with a game feel free to post but a 0 is unplayable and sorry but I have been watching plenty of day one coverage on twitch and youtube today and this game is far from a 0.

    If you are a X3 fan and do not like the massive changes to the game that's perfectly fine voice your opinion. However when you do so be a little more constructive in your assessment. We've all seen what a 0-2 score resembles, if you don't look up a game called Big Rigs Over The Road Racing, or more recently AngryJoe reviewed a game called Ride To Hell. Please just think about it.
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Metascore
33

Generally unfavorable reviews - based on 24 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 24
  2. Mixed: 0 out of 24
  3. Negative: 24 out of 24
  1. Feb 18, 2014
    40
    Rebirth lacks inspiration, purpose, good ideas. It's riddled with bugs and, even when it seems to work, it manages to be dull. There isn't any true reason to play it.
  2. CD-Action
    Feb 10, 2014
    30
    Instead of giving the series a new life the developers buried it and the patches are a classic case of ‘too little, too late’. There’s a lot of things you can forgive this game but not the fact that it’s boring. [02/2014, p.58]
  3. Jan 31, 2014
    39
    X misses the spot. The occasional bit of spectacle can't save this boring, broken and charmless space simulation. [March 2014, p.60]