User Score
3.2

Generally unfavorable reviews- based on 1310 Ratings

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  1. Dec 27, 2013
    2
    This game is a nice shoot 'em up or a nice arcade game, you know with sticks and buttons and everything. If you are looking for a game in which you can pilot a giant spaceship with all those functions, technical gibberish and stuff you have to try another game. The space simulator you are looking for is at another castle. Nice graphics though but I think that's it.
  2. Dec 27, 2013
    1
    The worst game for FPS every graphic setting turned off and still runs like a dog. (Sorry dogs), bugs too numerous to mention.

    As one person said in the forum "If you got this game for Xmas then you must have been real naughty"
  3. Dec 23, 2013
    4
    What should have been a revolution turned into a devolution. Egosoft promises of a living world that moves and changes with you still remain promises under a million of bugs. The game has received a lot of patches and will receive a lot more but I fear this will not fix the bad design decisions already made.
  4. Dec 21, 2013
    1
    Graphics are shockingly poor, ships and stations are all one copy-pasted location, the NPC characters are hideous (see Gamespot review for piccies) and the game is STILL impossible to complete in a legitimate way despite 20 patches to date. Fought for a refund from Steam for this one. Avoid. 1 point for the ship vistas in space.
  5. Dec 20, 2013
    4
    I reserved my review, until a throrough play-through of the game, trying to understand all the underlying mechanics and trying to understand how to play this game. I have finished the campaign (with the aid of mods) as well as I free-played for over 40hours to see how far I can take it and waited for the patches to fix the most crucial game-breaking bugs, that crippled the entire game andI reserved my review, until a throrough play-through of the game, trying to understand all the underlying mechanics and trying to understand how to play this game. I have finished the campaign (with the aid of mods) as well as I free-played for over 40hours to see how far I can take it and waited for the patches to fix the most crucial game-breaking bugs, that crippled the entire game and the plot.
    Unfortunately, even with my hardest of trying, I still can't give more than 4 out of 10, because it's not just the bugs. It's the design and features. I don't have to mention the taking up 1/3 of the entire screen with no display of useful info, beside my little HUD in the right corner, 80% of the time saying "no signal".
    There is no useful map of any sort, just sometimes the little HUD shows the zone map for a few seconds, when I click on a highway symbol or space station. Probably another feature, but bugged still. I'm no version 1.21, and while the performance improved and a bunch of bugs killed, the game is still a chore to play as well as the economy of the game dies off and ships will get stuck doing nothing if you let the game run for several hours. The core feature of the game supposed to be the economy, and yet it's dysfunctional to a point, that you soon will realize, that all the empire and space building you were planning all along (after the campaign or free play) may not going to work and you won't be able to pull it off, unless you constantly cheat with a save game editor. Regardless which sector or faction you are dealing with, you will run into a problem of the producing space stations starving of resources and refuse to sell their products, or perhaps their freighters will be stuck with a full load of products, that cannot be sold and they will be idling in space.
    Other times you come back to a favorite station to buy a product, only to realize, that the loading dock or whatever attached to the space station is halfway destroyed. Not by enemy vessels, but possibly just a ship getting stuck inside the station model and it desperately keeps ramming the station from the inside (of the 3D model) and the game registers the bumps as weapon hits. Another major crippling "design feature" is, when you visit stations and scan the space factory, the information regarding this factory and prices disappear after a few hours, while you are in another system. How am I supposed to play a trading game, if my contacts and product locations keep disappearing?
    See, I'm not even gonna get into the bugs and the performance problems and the highway nuisances. I'm just mentioning the "design choices", how they are alone making the game unplayable.
    I just can't play this like that. It's like playing a first person shooter game, where your allies shoot you dead before you begin the campaign. Or your gun fires backwards or you stuck in crouch mode in a place, where you supposed to be running. Or your top-view strategy game won't let you use a mouse.
    Whoever designed this game should really quit designing anything. His or her vision of what a playable game is just not sustainable and not desired by 99% of the people.
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  6. Dec 19, 2013
    0
    X-Rebirth try again! More like X-Afterbirth as this is the bloody mangled remains after the best part has been removed. I have spent years playing the X series and this is a travesty of the greatest kind. About the only thing in common with the other games is the names of the various factions.

    Autopilot non-existent Maps non-existent M.S.C.I. (The single most unique aspect of the X
    X-Rebirth try again! More like X-Afterbirth as this is the bloody mangled remains after the best part has been removed. I have spent years playing the X series and this is a travesty of the greatest kind. About the only thing in common with the other games is the names of the various factions.

    Autopilot non-existent
    Maps non-existent
    M.S.C.I. (The single most unique aspect of the X games) non-existent
    Plot non-existent
    Fleets of player ships non-existent
    Enjoyment non-existent

    Bugs Overabundant
    Cookie cutter stations Overabundant
    motion sickness inducing cut scenes Overabundant and unable to be skipped
    useless fluff ships that fly in an endless circle and kill your frame rate well to keep with the space theme there are less stars in existence.

    All in all this game is a useless waste of computer space.
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  7. Dec 19, 2013
    0
    here is the lesson on how to not make a game for somebody with a brain, its aim at the mass market of none thinkers. A money grab at its very best. Egosoft just blow away a hard earned fan base. commercial suicide
  8. Dec 16, 2013
    4
    Well I personally have been massively disappointed with this game. I can accept that they wanted to make the game a little more action orientated, and that they thought streamlining it would make the game playable to more users, but I can't accept the end product.
    I have played for 60 hours, free play, I stopped campaign after about 2 hours of play due to bugs and the storyline is boring
    Well I personally have been massively disappointed with this game. I can accept that they wanted to make the game a little more action orientated, and that they thought streamlining it would make the game playable to more users, but I can't accept the end product.
    I have played for 60 hours, free play, I stopped campaign after about 2 hours of play due to bugs and the storyline is boring and uninspiring. In those 60 hours I tried to establish a trade empire, just as I used to in the other X games, and build up a fleet. The trading is tedious, having to constantly fly around looking for offers that expire after an hour or so and need to be done again. The money earned from trading is insignificant to boarding and selling captured ships, even long range scanning earns you more money than trading does, so whats the point in it?
    Fleets are useless, with no offensive commands or navigational orders. The ships just follow you along through enemy sectors getting blow up by fighters.
    Boarding has been made easier to the point that is no challenge. There is not an enemy in the game that makes me afraid, not one. Boarding used to be about careful planning and detail, gathering ships together, massing the ships at as et point and then executing your boarding. It was hard, it was dangerous, but it was fantastic when you pulled off a good one. I don't get any feeling of satisfaction from boarding in Rebirth, its mindlessly simplistic.
    The UI is horrific, even with a 360 pad, with multiple layers in radial menus. They said they made it this way because the old UI was bad, it was a hundred times better than what it is in this game, it couldnt have been done any worse.
    Station interiors. Well the idea sounds good, and done right it could be amazing. What we ended up with was a load of cut and paste nasty looking station interiors, populated by static NPC's that look like they come from the PS1. Conversation mini games, crawling through air ducts to open red boxes, pointlessly silly things that simply do not belong in a space sim.
    Space. Well its pretty enough, its not amazing but it is certainly good. The stations look good. Combat seems great at first, more like an ace combat style. Soon though it becomes apparent that your never going to have to face that many enemies at once, just small groups, mostly single fighters spaced far apart. They also are very easy and you kill them with no harm to yourself. Not having any control over targeting is bad too as you frequently lose the lock on the target you want and often then lose track of it completely. If you attacked from anywhere other than directly in front of you you'll never know its coming until you are hit.
    The skunk. One ship need not be that bad if done properly, with a large array of upgrades and weapons to choose from it can be very good actually. Yet we ended up with hardly none of that. The choice of upgrades and weapons is pathetic. The is welcome back, but in doing so all other views have been dumped and you can only look straight ahead which kills the immersion and makes awareness impossible, you dont even know whats behind you. Of course I have to mention the "copilot" whose only piloting abilities are to dock the ship. Mindless lines of drivel spouting out of her mouth, an irritating and pointless distraction.
    Exploration is made all that much harder with the new map that is very difficult to read and is not interactive, not even allowing you to select a target which in busy systems is sorely missed as finding some ships can be a nightmare.
    There are those that say in months to come it will be better, and a lot of bugs ironed out and improvements made. However I'm reviewing the game today, not in the future, and today I think its worth no more than 4/10.
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  9. Dec 15, 2013
    10
    With all the new patches this game surely is showing all its potential what it will become! Give Egosoft some time and we'll have ourselves a nice space sim!

    Great job with the patches ego! I'm having a blast!
  10. Dec 12, 2013
    1
    I have played x2/x3 countless hours, I played this game for around 40 hours and I was thinking its an interesting beta except its not.
    Visually its nice 8/10
    controls for flight solid 7/10 drones kinda a cool new way to use them 6/10 until your ship is destroyed because your in a drone lack of everything else user interface controls for commands for ships 0/10 there are really none
    I have played x2/x3 countless hours, I played this game for around 40 hours and I was thinking its an interesting beta except its not.
    Visually its nice 8/10
    controls for flight solid 7/10
    drones kinda a cool new way to use them 6/10 until your ship is destroyed because your in a drone

    lack of everything else
    user interface controls for commands for ships 0/10 there are really none and the one thats there only half works add to squad however remove from squad and they still follow you and tell you there do not have fuel and still follow you glitchy
    missions 2/10 glitchy at best the pay and the difficulty have no bearing on anything there is no real briefing of what to do
    weapons 5 weapons total with no upgrade ability 1/10
    number of ships i can fly 1... 0/10
    how many times did i lose all controls and have to restart in 40 hours about 8 GLITCHY 0/10
    how many times did the game crash for no reason in 40 hours 5 0/10 UNSTABLE
    oh my combat targeting issues 0/10 for targeting why, you lock a target and then all ships blink and all locks gone and theres no hot key to lock targets or cycle them and with all them as red triangles whos closest?
    and killing drones and losing standing with everyone around even groups that hate the owner of said dead drones. 0/10
    but a show stopper is the stations it was removed after x2 because it slows the game down and players lose interest try looking for a single dealer selling 1 upgrade item in a random system random station on a random floor no maps and 10 other people selling things that are close but not the right one big upset there 0/10
    As a hard core X player if i remember i have this in 1-3 years i might try to update it and play it again and probably mod the heck out of it
    Overall
    no choices, slow play, glitchy, crashy, non x style game.
    DO NOT BUY IT YET SAVE YOUR MONEY TILL LATER
    1/10 overall due to cool graphics
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  11. Dec 12, 2013
    2
    Hey, it's more accessible than earlier X titles!
    ...which would be nice if it ran at more than ten frames per second on high end systems.
    The performance is a bloody atrocity. A machine that can giggle its way through Assassin's Creed IV should NOT be showstopped by this game. It's pretty, but it's not THAT pretty, particularly at minimum bloody settings.
  12. Dec 12, 2013
    2
    Most games release with a few bugs. In the bug range from simple ants to gigantic roaches. This game has a swarm of roaches. The flying kind that lay eggs. The bugs even have bugs....
  13. Dec 12, 2013
    1
    Don't buy this game, I watched the pre-release videos, claiming that the game would be easier to use, it is not. The interface is completely frustrating, X terran conflict was far better, I really wish i had not wasted £40.00. The interactions with the NPCs are just irritating and really serve no function that a menu could not. Show me your skills please, is not only repetitive but tooDon't buy this game, I watched the pre-release videos, claiming that the game would be easier to use, it is not. The interface is completely frustrating, X terran conflict was far better, I really wish i had not wasted £40.00. The interactions with the NPCs are just irritating and really serve no function that a menu could not. Show me your skills please, is not only repetitive but too loud in comparison to the rest of the sounds. After the 1.19 update I thought I would give it another go, but have been stressed and frustrated for 30 minutes and cannot take anymore, I have never reviewed a game before, but I am so annoyed, that I have for this game just to make sure players are warned about it.

    Why when you have a small studio such as this with a relatively active community did egosoft not release this as a cheap alpha and get feedback and bug finding for free, if they paid there testers then i would ask for your money back.

    There are 2 good new things, the highways and the being able to target individual items on large ships and stations, and thats it.
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  14. Dec 11, 2013
    3
    Oh, Egosoft.

    I really, really wanted to like this game. I am a big fan of the X series, and I've been looking forward to this title... but really, Egosoft. This game is a perfect example of good intentions with bad execution. They set out to make the space trader sim more immersive and less... flowcharty. Where do I begin? I guess I'll cover the things that CAN'T be fixed with a patch.
    Oh, Egosoft.

    I really, really wanted to like this game. I am a big fan of the X series, and I've been looking forward to this title... but really, Egosoft. This game is a perfect example of good intentions with bad execution. They set out to make the space trader sim more immersive and less... flowcharty. Where do I begin? I guess I'll cover the things that CAN'T be fixed with a patch.

    - The space stations are really, really samey. Like, I think that there are three station maps total for the hundreds of ingame stations. Should have been procedurally generated, or cut entirely. I think the idea of disembarking your ship to do station/planet missions is a brilliant idea for a space sim, but this is truly terrible execution. Going on the SAME stations every twenty minutes to do basic maintenance and resupply is grindy and terrible. Also enjoy the "where the hell is the vendor type I want" mambo.

    - They claim to have made the interface easier, but have made so many confusing unexplained oversights that I can't call the interface anything but regressive. If there hadn't been a mission to guide you exactly through freighter trading, I never would have figured it out. And I still don't know if there's even an inventory screen for the items you pick up while wandering around stations.

    - The station design is truly baffling. Was it really necessary to have six docking points on the same station, each with a different array of vendors? How about one docking point, with a menu of items for sale, with the option, not the necessity, of leaving your ship? I find it hard to believe that an advanced spacefaring culture doesn't have online storefronts.

    - Finding and equipping weapons in X was always a huge pain, but they've gone and oversimplified it the other way. I really don't mind stock layout in paid 'tiers' of upgrades for the ships I'm never gonna fly, but really, five weapons for the main ship?

    The sound is gorgeous, the universe feels a lot more colourful, diverse and expansive, and the ship models are attractive, but that is not enough to save this game. I cannot recommend this game to anyone, and it really bothers me because I know one truly bad game can sink a company, and a franchise.

    So everyone go buy X3. Much better game, and maybe it'll convince Egosoft to take smaller, less ambitious steps in the future.
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  15. Dec 11, 2013
    1
    There is a very good reason this has a bad rating, it's because its BAD, I pre ordered this junk and sorely wish I hadn't numerous bugs, glitches a boring campaign ridiculous system requirements for it to run well a boring and stupid story and bad controls make it a chore to play, not fun at all and i would rather be working than playing this junk. The only good thing? It works whichThere is a very good reason this has a bad rating, it's because its BAD, I pre ordered this junk and sorely wish I hadn't numerous bugs, glitches a boring campaign ridiculous system requirements for it to run well a boring and stupid story and bad controls make it a chore to play, not fun at all and i would rather be working than playing this junk. The only good thing? It works which actually is a bad thing because of how bad this game is. Expand
  16. Dec 11, 2013
    0
    das spiel ist das letzte es ist einfach kein x spiel mehr alles was spaß gemacht hat wurde aus dem spiel entfernt ich frage mich was egosoft in den letzten 7 jahren gemacht hat oder auch nicht
  17. Dec 10, 2013
    8
    Launch was buggy, patch 1.13 was hell, patch1.17 semi playable, patch1.19 next to fully playable as this is my first try at the X Series its become a good game with lots of opportunity's, trade as main course, combat, piracy, and much more as they add needed additional content i get more excited, once this game is fully patched i see lots of potentials within the game as you can mod it toLaunch was buggy, patch 1.13 was hell, patch1.17 semi playable, patch1.19 next to fully playable as this is my first try at the X Series its become a good game with lots of opportunity's, trade as main course, combat, piracy, and much more as they add needed additional content i get more excited, once this game is fully patched i see lots of potentials within the game as you can mod it to do next to anything, its a very time consuming game but if you know what you're doing well you wont have enough time you would be wanting to have more Expand
  18. Dec 10, 2013
    0
    This is simply the most horrible part of the X series ever. It's like they thought "What are the good things about the X series? Why do our customers love our games?" and changed exactly that.

    My bad score does not take all the bugs, flaws or technical difficulties into account. Those could all be patched out (someday). Rather, this game is defective by design. There are so many things
    This is simply the most horrible part of the X series ever. It's like they thought "What are the good things about the X series? Why do our customers love our games?" and changed exactly that.

    My bad score does not take all the bugs, flaws or technical difficulties into account. Those could all be patched out (someday). Rather, this game is defective by design. There are so many things that just make this game a horrible experience to play, not just for X-veterans.

    A big part of my experience consisted of walking through copy-pasted levels to find a person that may or may not be there to buy something they may or may not have. Imagining walking through the same level of Super Mario over and over just to see if a certain enemy may spawn and drop a start or mushroom or whatever. That's entertaining by comparison to X: Rebirth.

    All in all, I can not even discribe how disappointed I was of all the things I had hoped for. I was jumping up and down like a crazy kid when I heard of a new X title and got it as soon as it was on steam. Now I wish I wouldn't.
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  19. Dec 9, 2013
    1
    Tried really hard to get into this game and was terribly dissapointed. Take everything that was good about the previous X games and throw it out the window, add in a lot of bugs, broken or outright missing game components, and an agonizingly repetitive dialog minigame and you have X-Rebirth. I have some small hope that when the bugs are fixed and user feedback is addressed it will becomeTried really hard to get into this game and was terribly dissapointed. Take everything that was good about the previous X games and throw it out the window, add in a lot of bugs, broken or outright missing game components, and an agonizingly repetitive dialog minigame and you have X-Rebirth. I have some small hope that when the bugs are fixed and user feedback is addressed it will become an OK game, but probably never a great one. It feels like a failed console game ported to PC with chewing gum and twine. It never should have been released in this condition, and I hope Egosoft realizes the enormous harm this has on their reputation isn't worth the little bit of money they made. If you want a good experience in this genre try playing X3, wait for Star Citizen (which will hopefully be good,) or even go all the way back to Freelancer. As old as Freelancer is now, it is a much better game. Expand
  20. Dec 9, 2013
    2
    absolute i bought a full priced game and i get a beta finished game f**k you ego-soft. it is dissappointing to see a cpmpany who made false promisses and sells as most innovativ space game. sad very sad
  21. Dec 9, 2013
    4
    I'm not an X series fan. I like it, played almost every game, but I don't have much time to dive deep in the universe. But I liked them. X series was a solid space sim. I think best in the genre. Until X Rebirth.
    I've waited it. They released it full of bugs. Ok, I can wait. I never blame any game for launch-time bugs. It happens, no big deal. So they fixed the majority of game-killing
    I'm not an X series fan. I like it, played almost every game, but I don't have much time to dive deep in the universe. But I liked them. X series was a solid space sim. I think best in the genre. Until X Rebirth.
    I've waited it. They released it full of bugs. Ok, I can wait. I never blame any game for launch-time bugs. It happens, no big deal. So they fixed the majority of game-killing bugs and I started to play.
    And I got to say it's rather enjoyable. Beautiful space. Very detailed, nice graphics. Everything ends up in the first station. All interiors are awful. Very low detail, poor textures, character models from early 2000s. Why did they do that? Why they add this piece of ugliness in such a beautiful game? For what reason? And it would be ok if station walks were optional. But you have to dock to station to find job applicant or items trader. I guess in X Rebirth universe they forgot what internet is. Station walks is number one that makes this game bad. Looting the lockers? Is it a bad joke? I have my own spaceship and I need to run the station and crawl the vents to steal some credits or a space suit? Talking with people? Hmm, that makes sense. Until they repeat the same dialogue ten times.
    The second thing that kills the game is it's console origin. Every second you will realize that it's a badly ported console game. Controls, menus, interface, everything is for gamepad, not keyboard. I have more than a hundred keys and I still need to go to menu to switch HUD mode. And no free look. Of course, how can you implement free look on a gamepad? So you sit in your chair with lots of controls and screens in your spaceship and you can only look in front of you.
    Anyways, the game is fun if you will never visit stations. But you can't.
    I still think they can improve the game. If they only make station walks optional and make separate interface for console and PC versions the game will become playable and rather fun. Even with other minor issues like primitive combat or lack of interaction options with NPCs. I hope they make station walks optional and remake the interface. But I doubt they will. But until then it's a waste of money. Don't buy it.
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  22. Dec 9, 2013
    1
    I have put 49 hours into this game. Why? because I wanted to give it a fair chance, 49 hrs and many patches later i still wish it was better. You can argue and fuss all you want about the game but its mini game hell strung together with a pretty background and some interesting sounds and music. But even that doesn't help, its buggy sure but that is not the problem, They tried to make theI have put 49 hours into this game. Why? because I wanted to give it a fair chance, 49 hrs and many patches later i still wish it was better. You can argue and fuss all you want about the game but its mini game hell strung together with a pretty background and some interesting sounds and music. But even that doesn't help, its buggy sure but that is not the problem, They tried to make the game more engaging but they devastated it by adding way way too many features that shouldn't have been in there in the first place.

    Let me explain, as an avid X3 fan I enjoyed the space sim sure it was a bit hard to get the hang of and fighting in that game was ridiculously hard and pointless but i played it for the trading and what not anyway. This game feels like it is trying to follow Freelancer but failed because it tried to toss in a Mario party level of mini games that were mostly broken. Sure running around in stations sounds fun until you realise you have to do it for just about everything from upgrading your ship to buying drones and repairing your other ships, you have to put ships into your personal wing in order to do anything. thats right every ship you own goes into your wing and follows you around the universe as you explore fight and trade, the mini game for finding wrecks are more profitable than large scale trading as the goods you find are generally worth way way more and only take a few min to hunt down a couple million worth.

    The game is rough for a finished game and that doesn't bother me as thats what they do now days take your money give you a busted product and fix it over the next 6 months in most cases and i suspect thats what is going to happen here with X:R they are working on it and it has received tons of patches but honestly the game needs more work than patches as its horribly designed with the mini games and combat taking the foreground to anything else in the game, when it was released combat was the only thing that actually worked well, and I like it they brought back the freelancer feel with the games combat mechanics the ships even behave mostly the same so its not overly challenging for me as a vet of freelancer, not like the combat system in x3 anyway.

    I was optimistic that the stupid design decisions wouldn't get in the way of the game, when i was waiting eagerly for it and sadly they did from the beginning i found the mini games pretty annoying, if i wanted to play a game full of mini games id dig out my wii and play Mario party. I tried really really hard to like this game and i do somewhat for some of the things it got right like combat and pretty space backgrounds with decent sound and music to accompany it. but sadly i don't like it enough to continue to play it even if the game gets patched to the more stable state that its working towards.
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  23. Dec 9, 2013
    0
    Another nail in the coffin of Space Sims. If Elite dangerous and Star Citizen make the same stumbling mistakes as this achingly poorly implemented pos then that could kill the genre stone dead. Egosoft promised a lot and delivered little that was working or resembling their boasts, the trade system is broken, the combat is broken, the commands are broken..get my drift?
  24. Dec 9, 2013
    10
    I really quite like what has been done with this X game. Its bold and adds some new cool ideas to the franchise for gamers that don't just live on X-3. I understand that bugs have caused a lot of hate (fixes inbound a lot faster than ubisoft will ever release them) but lots of pc releases have many bugs. its a lot easier to say what has bugs on release than what does not. And I've noticedI really quite like what has been done with this X game. Its bold and adds some new cool ideas to the franchise for gamers that don't just live on X-3. I understand that bugs have caused a lot of hate (fixes inbound a lot faster than ubisoft will ever release them) but lots of pc releases have many bugs. its a lot easier to say what has bugs on release than what does not. And I've noticed that most of the haters are previous X fans that obviously did not read the title X-REBIRTH see if your carful you'll get that word REBIRTH meaning not the same as before!!!! I play MANY different games and now there is a cool space sim that won't consume my entire gaming life. The other thing I would like to make the fans aware of is that because of all the stupid haters Egosoft (a small company in the first place) could very well go under because of the reviews posted meaning that X-4 or what ever it could have been called will never be released for the Previous X fans. Hard luck. Expand
  25. Dec 9, 2013
    1
    Just going to put ^ for all the complaints and then some for the about this atrocity.

    In fact, the total makeup of this game reminds me of Ubisoft, churning out rubbish linear, monotonus game-play games one after another and even then it didn't go all to "Better" graphics all go to waste in the absence of optimization, with a high end cpu i get choppy graphics. Last two releases were
    Just going to put ^ for all the complaints and then some for the about this atrocity.

    In fact, the total makeup of this game reminds me of Ubisoft, churning out rubbish linear, monotonus game-play games one after another and even then it didn't go all to "Better" graphics all go to waste in the absence of optimization, with a high end cpu i get choppy graphics. Last two releases were wonderful, minus the terrible polygonal faces and lip movment.

    There is a major improvement in the humanoid department, maybe from virtua fighter days to 2000 (Current year is 2013 for the record). For heavens sake get someone who can actually make humanoids look like humanoids.

    Only thing i didn't experience from most of the other users, crashing.
    It's going to take a miracle to "fix" this game.
    Better start from scratch or just reuse the previous X-series formats, would still buy those. By the least i can CHOOSE a ship i want to use.

    1 point for the interior design of the Albion skunk. That's being generous.

    I'll only continue to support egosoft because of their history of good games and that this is a giant leap from the predescessors level of game design.
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  26. Dec 8, 2013
    3
    I played this game for a few hours until I got to a quest that seemed to be broken. At least, I'd do the step, start to move to the next step only to have the quest flip back to the step I just finished. I tried resetting multiple times but it kept doing this. This, among the dozens of times in the few hours I played the game locked up or crashed made me feel like I'd been swindled by aI played this game for a few hours until I got to a quest that seemed to be broken. At least, I'd do the step, start to move to the next step only to have the quest flip back to the step I just finished. I tried resetting multiple times but it kept doing this. This, among the dozens of times in the few hours I played the game locked up or crashed made me feel like I'd been swindled by a snake oil salesman. The game is pretty and there is some potential, I guess, but honestly, crashes and this bug prevented me from getting far enough into the game to give an educated review about anything else. The game is simply broken. Expand
  27. Dec 7, 2013
    1
    I'd like to stress that I've been a HUGE fan of the X-franchise ever since X: beyond the frontier. I was aware that this game would not be a "X4" but an entirely new look on the X franchise. Purpose was to make new gamers enjoy and get comfortable with the franchise and it's economys extreme complexity. A goal I thouroghly embraced.

    That being said this is perhaps the worst
    I'd like to stress that I've been a HUGE fan of the X-franchise ever since X: beyond the frontier. I was aware that this game would not be a "X4" but an entirely new look on the X franchise. Purpose was to make new gamers enjoy and get comfortable with the franchise and it's economys extreme complexity. A goal I thouroghly embraced.

    That being said this is perhaps the worst spacesimulation of all times.. I can't recall a game that failed to deliver in this way. It's controls are bad to put it mildly.. When u're in the of the only ship u can fly u're pretty much locked in u'r seat with few to no options in regards to view, weaponry or other standardised informations ie. a radar. The fact u can only fly one ship makes the somewhat strange as u'd think they'd atleast make it a good one they haven't.. The fact that i lacks all the basics for a functionally makes u wonder what on earth they spend 7 years on.. Wasn't the complex economy that's for sure.. The economy is non-existent, ships fly with little purpose other than the graphical.. If that wasn't bad enough the only ship u can fly is a ugly bucket, which I didn't think was such a problem as they promised a lot of flexibility in the ships modules they failed to deliver though.. The game promised to make things less complex hardly achieved.. It promised a more gripping storyline hardly as all stations look the same and dialogue options is limited to nonexistent.. What it has done is take a franchise and put it's entire future in the twilight of a nebula.. I for one will not recommend this game to anyone, and I hope the developers in Egosoft are ashamed for releasing such an unfinished game.. Amazing after 7 years abscense..
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  28. Dec 7, 2013
    10
    Today have tested patch version 1.9 beta.
    Game run fast, no freeze times anymore.
    Trade work PERFECT now! All ships flying & do work

    Please give a little time for development team> they do work every day now.
  29. Dec 6, 2013
    9
    I have been a fan of the X series for years and gave this game a score of 9 because that is what it rates. My system is mid range for the high end systems category and the graphics are very smooth at max settings.

    The space station exteriors a very detailed and the zone back drops are graphically very appealing. I have had no problems in free play mode but haven't gotten very far with
    I have been a fan of the X series for years and gave this game a score of 9 because that is what it rates. My system is mid range for the high end systems category and the graphics are very smooth at max settings.

    The space station exteriors a very detailed and the zone back drops are graphically very appealing. I have had no problems in free play mode but haven't gotten very far with over 50 hours of time on it.

    The station interiors are small, appear be rushed and the NPCs lack appealing qualities.

    The problem with this game that is cited by most people giving this game a low rating is the campaign. There are scripting issues that need repair. The developers are working very hard to fix those issues.
    With the scope and detail of the mechanics of this game look very complex from a software programming standpoint, which is the fixes are coming slowly.

    Many people have reported having to modify the software to get unlimited wealth and fix issues they have found. I personally don't recommend this because it can induce other problems that is not the fault of the developers.

    Although with the problems at release, this game is a very well done space simulation and trading game. I feel it is well worth the price and expect to spend 100s of hours of entertainment.
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  30. Dec 6, 2013
    3
    This review contains spoilers, click expand to view. 10 for the beautiful artwork and space environment, 0 for game play and interiors.
    Overall 3 from me. I just like to fly around the outside of the stations and enjoy the artwork but the rest has been neglected. I get the impression that the budget ran out on creating different stations with diversity. Has potential if opened to a mod creation kit.

    The navigation map GUI is poor, very disappointed. If they had done something like the EVE 3d star maps would have been awesome.

    All the stations are nearly identical, even when you travel to the area that has been isolated for a generation, the bars have the same horrible music loop that has to be muted, at that point the Sci fi story completely looses credibility.

    I bought the enhanced version with extra artwork and encyclopedia and is very good.
    But the "extra" music is a ripoff, cant tell the difference, kind of a scam IMO.
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Metascore
33

Generally unfavorable reviews - based on 24 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 24
  2. Mixed: 0 out of 24
  3. Negative: 24 out of 24
  1. Feb 18, 2014
    40
    Rebirth lacks inspiration, purpose, good ideas. It's riddled with bugs and, even when it seems to work, it manages to be dull. There isn't any true reason to play it.
  2. CD-Action
    Feb 10, 2014
    30
    Instead of giving the series a new life the developers buried it and the patches are a classic case of ‘too little, too late’. There’s a lot of things you can forgive this game but not the fact that it’s boring. [02/2014, p.58]
  3. Jan 31, 2014
    39
    X misses the spot. The occasional bit of spectacle can't save this boring, broken and charmless space simulation. [March 2014, p.60]