User Score
3.2

Generally unfavorable reviews- based on 1310 Ratings

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  1. Nov 18, 2013
    1
    Horrible, bug filled experience. I have invested some 20+hours trying to work around the massive amount of bugs, crashes, and corrupted save files. Avoid this game at all costs!
  2. Nov 18, 2013
    3
    The graphics are gorgeous and i like the IDEA of playing with a controller. But these already are the good points. The main game itself is nearly unplayable at the current state and is NOT worth the 50€!
  3. Nov 18, 2013
    0
    I find it interesting how other reviewers who give this game good reviews claim to have been able to play it. When the game for the most part its almost completely unplayable. Long story short, this game is nowhere near a complete product and should not had attempted to deceive people into buying whats pretty much an beta version at best.
  4. Nov 18, 2013
    5
    I noticed a lot of people gave the game low scores because it's very buggy which is fair but many games are launched buggy so I didn't let it bother me. The game will be patched over time as other X game series have in past to the full potential. I played the game for about 8 hours so far. Had crashing issues but it was solved by simply changing my windows sound settings.

    THE GOOD
    I noticed a lot of people gave the game low scores because it's very buggy which is fair but many games are launched buggy so I didn't let it bother me. The game will be patched over time as other X game series have in past to the full potential. I played the game for about 8 hours so far. Had crashing issues but it was solved by simply changing my windows sound settings.

    THE GOOD
    It feels like Privateer in a Freelancer style universe. Amazing music almost puts you in a trance. The game does a really good job at immersion (that also means no 3rd person view YAY!). The universe is huge with lots of things for discover. You feel like you're a part of it. I love landing on repair stations and looking out and seeing the rest of the station around me. Lots of stuff to do if you're willing to take the time to explore.

    THE BAD
    Lots of bugs, some are game breaking. Somewhat steep learning curve. Feels like a console to PC port. B movie campaign story line and voice acting. Some areas have low textures and player models have weird necks. Long load times. Generic FPS station layouts. Inability to change font size. Can't walk around on bridge of your ship, only the cargo hold. Can't bind some menu hotkeys.

    This game will be good to revisit once all the bugs/glitches are fixed in future patches.
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  5. Nov 18, 2013
    0
    This game is awful. It is so terrible, I cannot express in words. I really wanted to like this game, but it is simply impossible. NPC modelling and animation from hell (or at least from somewhere before 1998). This is really f*cking ridiculous. And wtf did they think when designing the UI? Computers have mouse and keyboard, and they give us a circular menu that I can't even read on aThis game is awful. It is so terrible, I cannot express in words. I really wanted to like this game, but it is simply impossible. NPC modelling and animation from hell (or at least from somewhere before 1998). This is really f*cking ridiculous. And wtf did they think when designing the UI? Computers have mouse and keyboard, and they give us a circular menu that I can't even read on a screen resolution of 1600x1200 because the text is so tiny? Not to mention the names of the NPC which are even harder to read. Come on, you can't be serious??!! Expand
  6. Nov 18, 2013
    7
    I have 40 ish hours in this game and I love it so far but It is currently a diamond in the rough. The game has many bugs and it is hit or miss if they effect your game. I was lucky enough to have very few bugs and I have progressed pretty far into the storyline. Which is actually halfway decent especially if you consider the story in past games. I would recommend playing the storyline andI have 40 ish hours in this game and I love it so far but It is currently a diamond in the rough. The game has many bugs and it is hit or miss if they effect your game. I was lucky enough to have very few bugs and I have progressed pretty far into the storyline. Which is actually halfway decent especially if you consider the story in past games. I would recommend playing the storyline and not free play until you finish the story. This game has a different feel to it then previous games and the storyline helps you get a handle on the game.

    The combat in this game is amazing. The AI can be kinda buggy but again Egosoft will iron it out but when it does work the combat is very exciting. I have seen fighter drone fly in formation a couple of time and they unexpectedly wrecked me. The capital ships combat is by far the best part of the combat, The capital ships have targetable components such as turrets, engines, etc. You can not simple sit in place or strafe you have to be constantly moving to avoid the turrets and drones. The combat is hit or miss though sometime the AI refuses to work but when it does it makes the game quite challenging. Given time Egosoft will fix the AI.

    At first I hated the UI, I was using a keyboard and mouse and found the lack of shortcuts quite frustrating, I also own a gamepad and once I gave in and switched over to it the UI became easier and made more sense. Switching to a gamepad made the game 10x more enjoyable. The UI still needs work though with information buried away but I am sure EgoSoft will fix this as well and will add more shortcuts.

    The graphic are beautiful no matter what some people say. The game does only use DX9 but it doesn't seem to hurt it at all. You can tell they spent a lot of time making the universe look good. The main complaint I have is that the inside of ships and stations need work it is a lot of copy and paste. and the character models are interesting (there is only old shemales with 20 yr. old girls voices in space apparently). Overall the the graphic are quite nice.

    The trade is very different from previous games which has upset many people no longer can you set up a ship to automatically make trades for you know you have to tell it which trades to make. The trading is kinda buggy at the moment with some trade ships not completing there trades. I again was lucky enough not to have this issue and set up several trades that worked. The trade system has great potential but is bogged down with sloppy UI once they fix the UI and give you some more command feature trading will be more engaging which I think was the goal. I also played around with mining and the ship work very well with me mining and also on its own filling up its inventory with ore on its own. Overall trading does need some work but is has potential and needs some empire management interface added but it has potential of that empire building feel once you adjust to the changes.

    The game is great but you have to put sometime into it before you can see it's potential. Once Egosoft fixes the bugs they will start to add feature like they have done for every single one of their games, I am sure given time this game will be the best in the series. If you have not purchased the game yet I would recommend waiting until some of the bugs are ironed out.

    Storyline: 7
    Combat: 9
    UI/Controls: 4 (6 if you switch to gamepad)
    Graphic: 8
    Gameplay: 6
    Total:
    Estimated gameplay time: 1000+ hours
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  7. Nov 18, 2013
    0
    I am sick of companies releasing unfinished and overpriced games. Compared to previous X releases, I wonder what made them develop this absolutely broken game?
    There's almost no interaction with your owned ships, the AI is non existent and don't even bother visit more than one station.
    They al look exactly the same. Which also complies to the NPC's. They have about the same quality
    I am sick of companies releasing unfinished and overpriced games. Compared to previous X releases, I wonder what made them develop this absolutely broken game?
    There's almost no interaction with your owned ships, the AI is non existent and don't even bother visit more than one station.
    They al look exactly the same. Which also complies to the NPC's. They have about the same quality from... I don't know. Jedi Knight maybe? Lizard eyed, bald, creepy freaks...
    There were literally THOUSANDS of posts from people reporting game-breaking bugs and ranting about missing features in the first two days alone.
    Whoever rates this a 10/10 points must be completely delusional, or working for the company that's responsible for this messy game.
    If you are thinking about buying this game, do yourself a favour and take a closer look at it half a year from now. Then maybe the bugs will be wiped out, although because of the mass of those, I heavily doubt it.
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  8. Nov 18, 2013
    6
    Played this game for over a day, first impressions are good personally I like the new interface and style of the game but there are a lot of bugs for a release version of the game it needed a few more months to iron these out before release.
  9. SHy
    Nov 18, 2013
    0
    1 ship, no optimization, vanilla characters, a lot of bugs, everything slows, version for pc??? give me a break if it not for PC DO NOT sell it like pc version!!! waited so long, so afraid of what will be and that's so but so much that it is better to play x3, DO NOT BUY IT!!! wanted to give a 3, but 3 has to be earned, even 1 a lot, because the price of 50
  10. Nov 18, 2013
    0
    Played 20 hours. This is far, far from the earlier X games in about all things. It's a totally different style of game (you fly only and always your starter ship, although you may upgrade it slightly). Controls and interface are extremely 'dumbed-down' console style, with all the heavy trade offs you pay for big screen interfaces and the possibility to cram as much complexity as you canPlayed 20 hours. This is far, far from the earlier X games in about all things. It's a totally different style of game (you fly only and always your starter ship, although you may upgrade it slightly). Controls and interface are extremely 'dumbed-down' console style, with all the heavy trade offs you pay for big screen interfaces and the possibility to cram as much complexity as you can into a console-style controller (which, of course, isn't a lot compared to earlier X games.
    Where the earlier X games were complex, but transparent and straightforward in their menus, gameplay, general interface etc., this one is oversimplified, counterintuitive, aimless and unrewarding. Graphics are nothing to write home about (although not totally yesterdays tech), some textures are truly bad, and character animation is... sad.
    The removal of the jump gates and clear division into square sectors of older X titles is nice, but without the necessary enhanced abilities of the map system (on the contrary, it's a load of rubbish compared to the former X maps) it kills every and all means to relate to the scope and the relative position of stuff. Planning a route yourself instead of stupidly following the autopilot is somewhere between agonizing and impossible.
    The 'highway' tunnels only give you good speed if you can trail other traffic but often there is no npc traffic to trail, meaning 5 minutes of pure boredom along the tube. Five play-minutes of totally wasted time.
    Using yellow highway tubes in a region of a yellow nebula, where large parts of the background are replaced by a giant yellow-orange-red star means half the time you have no way to even see the damn things.
    There are no targeting keys at all and the small edge-of-screen icons are not only small and impossible to see all at one glance, they're not even on the edge of the screen but along the edge of your window. That means you have to search along the jagged edges of your equipment and hope to spot something and vaguely approximate which direction this means. Even then you have neither radar nor any other way to know which icon is how far away, meaning it can be difficult to even determine which of those ten icons is firing at you and which nine others are way out of weapons range. Don't even think about trying to always attack the nearest enemy on an escort, just kill them like you get them on screen and double back frequently.

    It's not totally unenjoyable, you can see glimmers of potential, but they are so stomped by the terrible execution that no amount of patching will solve the basic gameplay problems.

    Add to sad sorry state of affairs the fact that the whole game is supremely buggy, it features among others:
    -random crashes
    -sudden animation failures (which mean no more sliding out of holo consoles, which makes lots of stuff uncontrollable because you lack the interface to do so)
    -horribly bad pathfinding by npc ships you escort through station complexes (escort: 15 min, parking afterward before you get paid: 45 min)
    -frequent graphic glitches

    This is a really really sad end to a great, great series of games. Based on the deliberate design direction they took with this game, I doubt we will ever again see an X game fit for more than the trash can. In any case, this game would not have been worth more than maybe 2 to 5 dollars in a bargain bin sale, not the hefty sum they took for the CE. Probably the last preorder I bought, certainly the last ever I buy from egosoft.
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  11. Nov 18, 2013
    8
    i changed my mind, i think it *can* be of use, played and probably it will get improved by user feedback
    NPC atm weak, saves crashing (it will be fixed very fast i think) actual gameplay is ok
    before i gave 0, but seriously rage is not good point so now 8 for look, concept, opportunities
  12. Nov 18, 2013
    0
    Ok, this is the best starting point for any X:Rebirth review: This is not, I repeat, this is NOT an X-series game. Anyone who played any of the X games will know that. They "consolized" it, they ripped it off of the best features, they introduced features that are not only useless, but also (and especially) NOT FUN at all. I will not enumerate these, because lots of other ppl already did.Ok, this is the best starting point for any X:Rebirth review: This is not, I repeat, this is NOT an X-series game. Anyone who played any of the X games will know that. They "consolized" it, they ripped it off of the best features, they introduced features that are not only useless, but also (and especially) NOT FUN at all. I will not enumerate these, because lots of other ppl already did.

    I made an account here just to be able to say this, because in 30 years of gaming I HAVE NEVER SEEN SUCH A BAD RELEASE!

    And that is not even what pisses me off the most, because besides the game being something impossible to describe, it is SO OBVIOUS that they knew of all of the problems the game had. Why else were there no reviews or previews? Come on, 7 years in the making and NO ONE in the specialized mass media could test it? Hmm, I wonder why...

    What are these guys on egosoft trying to do? Putting out another unfinished game (the most unfinished game in the X universe ever)? And I s*it you not, this is so bad and unfinished that even when the modders and everyone else in this fabulous community that lives around the X series fixes it, it will still be AGES away from any of the other X's. Why? Because no matter how optimized modders will make this, no matter how many scripts ppl will come up with to make trade systems usable, no matter how many new ships to use ppl will provide, this game is broken from the start from an X pc player perspective.

    So, remember this and let's talk a year from now: EGOSOFT WANTS THE MODDING COMMUNITY TO TRANSFORM THIS PILE OF INTO A CONSOLE PLAYABLE GAME. They provided the starting point, a bad console game. And a very bad one at that. Modders will optimize it (as they always did with other games of the series, and egosoft always did use the modding community's work on their next release), and Egosoft will try to put this S*H*I*T*T*Y mirrored image of an X game in PS4 or/and Xbox one. I cant think of any other explanation. I really can't.

    I mean, take out SETA and the gates, even if it doesnt work well in the game, I get that the intentions may be good. They want ppl to play more, instead of just looking at the map and giving autopilot orders. I mean, some of the new features could eventually work in the game. Space is definitely bigger this way, without sectors as before. but all of the other things... For instance, the interface? THE INTERFACE, MY GOD??? Why should I be forced to run through 5 menus and submenus just to ask someone where the nearest drone trader is???? And needing to get within 1 meter of any station to get the info... I mean, in 2013 we have the internet and information flows through our head at the speed of light, and in whenever in the future egosoft wants to put us, we need to scratch the paint of our ship on a station to know what they do there. And there are no computers or cell phones, so ppl WILL HAVE TO GO AND WALK MINDLESSLY through deserted space stations to do things that today dont even force me to get up my couch in my living room. Ppl do not want to talk to npc's just to buy or sell stuff, ESPECIALLY if these npc's are ugly models with bad textures, always in the same spot, not moving, and inside "space stations" that besides being empty and ugly and buggy, seem to be the same exact station everywhere. Look, if this was something you COULD do in game, it would be nice. It is not nice because it is something you HAVE to do, especially when what you in fact want to do (sell/buy something) could and should be something you would do from a distance or without having to manually search for a merchant. No Amazon or Ebay-like things in Egosoft's future, I guess...

    Come on egosoft. If you wanted to make the X series easier to get into (and I agree with that idea, its not very cool to need 2 weeks of tutorials and youtube videos to learn the basics of a game, and thats what I had to do when I got into the X universe), you KNOW this was not the way to do it. It wouldnt be that hard to make a GOOD tutorial to the best mechanics that emerged from X:3. And new plots. New ships. New features. What you made is not that. And I am not saying that is entirely bad, I mean, if you wanted to make a new game, thats up to you guys. BUT DONT CALL IT X.

    This is not an X game. I'm not talking about the bugs and the 10 fps in quad core-8gbram-2gb gpu machines; I mean, thats bad enough, to launch something in that state. But to trick the people that helped you make the last 5 or 6 games in this series into thinking you were working on a new game for them, when you actually were making something both NEW and EXTREMELY BAD... Well, that is just sad. Optimize it and mod it all you can, I think this will never be an X game.

    X series modders: Unite in any way and make what X:4 should be. It cannot be that hard, considering everything this community made so far. Forget Egosoft, they lost all the respect they deserved after this.
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  13. Nov 18, 2013
    0
    Well I had waited for many many years for the resurrection of the X series. I had poured many many hours into X3:TC and could not wait for X:Rebirth so I pre-ordered. It pre-installed fine without issue and thats where the good things ended...

    I have rated this a fat whooping zero. The reasons are as follows... 1. This 'game' was designed for a console and when Xbox said no, they
    Well I had waited for many many years for the resurrection of the X series. I had poured many many hours into X3:TC and could not wait for X:Rebirth so I pre-ordered. It pre-installed fine without issue and thats where the good things ended...

    I have rated this a fat whooping zero. The reasons are as follows...

    1. This 'game' was designed for a console and when Xbox said no, they decided to port it to PC. There are hordes of Xbox entries in the files. This is confirmed by the use of a 'game controller' not a joystick that 99% of us actually use.
    2. Trading This is how to make a giant leap back to the past while holding a brown paper bag over your head. Too many steps back and this is now counter-intuitive, buggy as hell and quite frankly not fit to wipe my bum. I cannot even cancel a trade request, I must load the previous save or edit the savegame file while offline.
    3. The controller setup I cannot even map simple keys to my keyboard because this was designed for the Xbox not PC.
    4. No Radar WTF seriously? A 4x space game with no visible radar to use while in combat makes it obsolete in the eyes of gamers. Even Elite had a radar you could use easily.
    5. No Joystick support nice way to frustrate and annoy all your customer base.
    6. Docking Again proof that this was for the console community, no manual docking anymore this is for the idiots who cant fly close to other ships.
    7. Entering the stations Again a pointless 'visual feature' where you must wander aimlessly around a station looking for people to speak to/barter with.

    I could go on but I feel I am wasting my time. Maybe in 6mths to a year this game maybe working but its doubtful and I suspect the X community will have to fix all the things that Egosoft broke.
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  14. Nov 18, 2013
    0
    I have played ALL previous X titles, and I loved them. I love the open universe, where you CAN fly anywhere, thought at great risk, and you CAN do everything, even if it has consequences.

    This pathrtic thing though..This Alpha release...This refuse from Egosoft. It voids all previous work done by them. There is Egosoft pre X-Rebirth, and there is post X-Rebirth. Post X-Rebirth and
    I have played ALL previous X titles, and I loved them. I love the open universe, where you CAN fly anywhere, thought at great risk, and you CAN do everything, even if it has consequences.

    This pathrtic thing though..This Alpha release...This refuse from Egosoft. It voids all previous work done by them. There is Egosoft pre X-Rebirth, and there is post X-Rebirth. Post X-Rebirth and Egosoft have placed themself in the dubious category of firms, that sell a title on nothing more than the success of its predecessors. Egosoft have gone Diablo 3 with X-Rebirth, only much, much worse.

    The good:

    The detail in space is fantastic. Space never looked so good. (Thats it. There really isn't anything else to say).

    The bad:

    These details are pointless, as the game bugs down to a 5 FPS slugfest on even the best of machines.

    The FPS lag fest will also have you clawing at your face, as you try to hit infinitely small docking ports....Twice, or perform any of the other myriad of necessary tasks.

    When you manage to dock, you enter a spacestation, 1 of 3 take your pick, that is beyond ugly. Some compare it to Halflife 2. I'm not that generous. Deus Ex 1 and you get the picture. The right angle tunnels are as ugly as a Trabant.

    The only thing more hideous than the spacestations, is its inhabitants. They are positively vile. The "animation", and I use this term VERY loosely, of these androgynic clones is so bad, that they make Scooby Doo, season 1-4, look like Toy Story.

    Then these misfits open their mouthes, and you just wish they hadn't, because the "voice acting", again a broad generalisation on my part, is abysmal. They have 10 lines to greet you, 10 lines to say goodbye, and they're ALL complete crap. A dog barking would be an improvement. Or a howler monkey.

    Then there's the menu's. Ohhh my god the menu's! To call up ship status, you have to press enter, then 2 and then 1. I am not making it up. You need to punch in a 3 keystroke code, just to see your inventory and ship status.

    Storyline mission is broken. Only way around it, is to keep 2 seperate strands of savegames, since if one strand breaks, you may voided hours of gameplay if you do not have a backup.

    Trading is broken and so cumbersome and lethargic, that only chartered accountants would find any joy in it.

    There is no radar.

    And since damage is distributed evenly on your shield, you can't see where the shots are coming from. And since the coclpit window is cluttered with ugly mood graphics, your "viewport" is basically a keyhole.

    As if this didn't make targetting hard enough, you also have to click the target you want to fire on. Aaaaaand there's the 5 FPS again.

    Lasers are rated by range and damage. Thats it. No FPS available, since there is no shot per second. So is the fased Maser better than the Plasma cannon? Who knows?

    There is only 3 or 4 of every ship component for your ship and you are stuck in the hideous rustbucket for ever. There is one ship, and ONLY one ship.

    Add to ALL this, the constant bugs, tedium, crash to desktop and other stuff.

    This is after 14 hours, and plenty of reloads, CTD's and other assorted "fun". The game might have other redeeming factors, but to be fair. Its not the the bugs or gameply thats the problem. It is the entire game. This isn't an unpolished gem. It is a polished turd.

    Avoid this game at all costs, and avoid all Egosoft titles after this one, until you have verified their quality.
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  15. Nov 18, 2013
    3
    I am 11 hours into the game, an unfortunately there are many glaring flaws in this game. I believe most of the technical issues will eventually be resolved, but there are some serious design issues which really drag this game down.

    I have long been a fan of the X series and I have been looking forward to this game for months, so my experience might be colored somewhat by my
    I am 11 hours into the game, an unfortunately there are many glaring flaws in this game. I believe most of the technical issues will eventually be resolved, but there are some serious design issues which really drag this game down.

    I have long been a fan of the X series and I have been looking forward to this game for months, so my experience might be colored somewhat by my disappointment. I have been plagued with poor performance, constant game crashes which sometimes require a reboot to get out of, and numerous glitches in the trading system and missions that make advancement impossible.

    Again, the technical issues will be resolved via patching. What may not be resolved are the design choices that depart from previous X games. To list:
    1. You can no longer hop from ship to ship. You can own multiple ships and you can issue them limited orders, but your starting ship will be your ending ship and it will be the only one you pilot.
    2. The trading network has been neutered. You can only issue trade commands for your freighters to sell or purchase goods in their system only. You can't set up the elaborate chains that were possible in X:TC.
    3. Voice acting: You are chained to another character that has some of the worst voice acting I've heard since Final Fantasy X.
    4. Menus, sub menus, sub-sub-menus: You can't just buy a gun or missile while floating in space. You need to dock your ship, walk to the individual merchant, open a conversation, request to see their goods, request to see their missiles, then request to buy them, then tell them how many you want. Seriously, restocking missiles is a 5-minute ordeal after every fight.

    I think I see where they wanted to go with this game. They wanted to make it more appealing to the masses that were previously turned off by the massive learning curve the series holds. Unfortunately, instead of streamlining the game mechanics they just hid them behind a poorly-designed and time-consuming interface which is somehow more painful to deal with than the spreadsheets of the older games.

    I want to like this game so much, but there are just too many glaring flaws to get much actual enjoyment.
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  16. Nov 18, 2013
    4
    12 hours in and most of that was spent trying to get the ship AI to do their jobs. Miners wont mine, traders won't trade, nobody will do anything unless you find some complicated workaround. Completely broken and unplayable. There is no way to proceed unless all you want to do is shoot your 1 gun.
  17. Nov 18, 2013
    4
    This is for Revolve, who has insulted all those who rated the game below 5 (as is my case).

    I'll start by describing the status of my last X3:TC saved game: 200 million credits (2 million credit profit every 5 minutes) Over a hundred factory complexes (over a thousand factories) Over 600 ships. Most plots finished. Maximum rank for all races. So no, dear Revolve, I'm not stupid
    This is for Revolve, who has insulted all those who rated the game below 5 (as is my case).

    I'll start by describing the status of my last X3:TC saved game:
    200 million credits (2 million credit profit every 5 minutes)
    Over a hundred factory complexes (over a thousand factories)
    Over 600 ships.
    Most plots finished.
    Maximum rank for all races.

    So no, dear Revolve, I'm not stupid or a noob, and the savegame above proves I have patience and know my X3:TC pretty well.

    I find it funny that you delude yourself by thinking that peolple like me are posting biased reviews...
    I guess your statement "so please take these idiotic nerdrage reviews as the useless spur of the moment rage induced rubbish that they are, and read the 5 to 9 reviews for a more balanced viewpoint."
    isn't biased at all, right? You basically said this: If you fail X:Rebirth here, you are some nerdy idiot full of childish rage.
    LOL, I'm amazed that your review is still posted here...
    Do you know what I don't do? I don't usually reply to comments like yours, but I will make an exception this time, same as you seem to have done.

    I won't insult you just because you rated this a 9, you are entitled to your opinion, that's the point of this space. I could start trolling you about how could you rate a broken game that high, and so on, but I won't.
    I had to restart the campaign 3 times because, at some point, X:Rebirth decides to get stuck and not to activate the scripts that, theoretically, make the campaign advance, plus, savegames become corrupted pretty easily. I don't discard another campaign restart, by the way, because I think it got stuck again.
    But that's just me and thousands of others, don't worry, we are just idiots, right?
    So X:Rebirth runs fine in your rig? Congrats, there are plenty of people who aren't so lucky, it's not that they are what you called them, it's that X:Rebirth has many bugs and it crashes regularly, more easily than it should.
    Are you willing to rate this broken game a 9? Go for it, but don't insult me just because I'm not willing to pass a game that I can't play properly because it crashes and gets stuck at some point.
    I can't use my joystick, by the way...oh,but of course, as long as I can use keyboard+mouse, the game is absolutely great, right? The ship panel doesn't respond/disappears too often, the interface is limited, uncomfortable and it hides commands instead of presenting them in a clear way. Have you tried to trade? I've tried over 20 times during campaign play. When I do, the game gets stuck or crashes 80% of the times.
    An X game that doesn't allow you to trade and you expect me to pass it? Who the hell do you think you are? I really expect extensions will greatly improve UI, remote ship/factory management, etc. that's my hope, otherwise I'll be demanding a refund.
    Now let's talk about graphics. Exterior graphics are acceptable, but not great (most textures are average to low res and polygon count is too low in too many models). Environment models and textures are the best of the game from a visual standpoint, and yes, Egosoft made this one thing right.
    Interior and character textures/models, however, are a crime considering it's 2013...they were good in 2004, but that was long ago.
    What about performance? Do you even know what's my rig?
    Here you go:
    i7 2600k overclocked to 4.4Ghz
    gigabyte z68xp-ud4
    OCZ vector SSD 128gb (aligned,optimized, AHCI enabled)
    16gb ram
    gtx560ti 1gb

    I don't know about your rig, but mine runs pretty much any demanding game without incidents, it freaking flies.
    Well, X:Rebirth runs a little bit below par most of the time, but in hazy areas it starts lagging too much and, sometimes, it suddenly starts lagging for real (around 10 fps or even less) then it's time to relaunch the game. This is, clearly, some bug within X:Rebirth, for I've never experienced this kind of lag with any other demanding game...my rig has seen a lot of those and it always makes me proud.

    Is everything wrong in X:Rebirth? Thankfully no.
    -Ambience is, in my opinion, its top feature. Sector visuals are astonishing.
    -There is a high level of traffic in almost every sector and you have plenty of stations (station sections) to scan and explore also in 1st person (although interior graphics are bad and interaction is limited). I'm not sure it comes close to X3:TC/AP scale, though.
    -You can dock with your cap ships. You can watch the cap ship travel/fight from the dock while it gives you a ride to the desired sector. Also, now you can target/destroy/hack specific systems of cap ships, the same way you could do in the X-Wing sim saga.
    -While this is not necessarily a good thing, SETA has been replaced by powerful boost engines with limited duration. Now it takes much less time to cross a sector. Roads/highways have replaced jumgates, in case you like them.

    Regarless of these positive elements, I give it a 4. X:Rebirth has serious bugs that break the game and, for now, it doesn't deliver as promised.
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  18. Nov 18, 2013
    3
    Expecting Freelancer, instead got Duke Nukem in Space

    Okay, if anyone who hates Duke Nukem Forever or Aliens Colonial Marine, you can understand the feeling I have with X-Rebirth. I was expecting a AAA experience with a easier learning curve, which is what's been keeping me from getting into the X series in the past, instead I got a half-baked game with crappy performance issue, ugly
    Expecting Freelancer, instead got Duke Nukem in Space

    Okay, if anyone who hates Duke Nukem Forever or Aliens Colonial Marine, you can understand the feeling I have with X-Rebirth. I was expecting a AAA experience with a easier learning curve, which is what's been keeping me from getting into the X series in the past, instead I got a half-baked game with crappy performance issue, ugly textures and low poly character model.

    I mean I can point you to various game from LAST-GEN has better aesthetic than this game, the Character Models for example What is this? Does it has less polygon than a teapot? How could it possibly looks so ugly anyway? And even if you bump all the effects to maximum it still looks like crap. The only good looking thing is SPACE, and SHIPS (from a distance.).Now the performance is horrendous as well, I can run Battlefield 4, Crysis 3 and Far Cry 3 with medium heigh settings at 30~40 fps, for this game I can't get 30 fps even if I put all the settings to lowest level. It's obvious this game is rushed or poorly designed.

    All the above mention is enough to stop me from playing, I'm not someone who judge a game SOLELY by it's graphics, but all these crap breaks the immersion. When a game with so much promise ended up like this.... it's just a total let down and unacceptable.
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  19. Nov 18, 2013
    0
    Just for this game I made an account because I really wanted to give it a 0.
    Seriously give my money back, the game is broken.
    I smell a console game that din't work and they just patched it up, trew it on the pc to make some money. This is an utter scam, 7 years of development....... sure..... - allot of stations yup true but only what maybe 4 models? - npc jup allot of them but
    Just for this game I made an account because I really wanted to give it a 0.
    Seriously give my money back, the game is broken.
    I smell a console game that din't work and they just patched it up, trew it on the pc to make some money.
    This is an utter scam, 7 years of development....... sure.....

    - allot of stations yup true but only what maybe 4 models?
    - npc jup allot of them but only maybe 8 models? and they all look 100 years old.
    - trading? ye.... no not realy your trade ships have the IQ of a chipmunk. With 0 response unless you wanne reload your game 10 times for every trade.
    - dogfighting..... ye sure... in the 1 ship you have that you can't mod and weapons that you don't even have a clue about what they are good for.
    - this is a game were the bugs are nothing compared to the bad programming and UTTER scam that this company pulled off.
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  20. Nov 18, 2013
    1
    This is really abusive game. If you start the game, you will feel disappointment at some point of game, I predict about 8-9 hours when you got stuck on campaign. This game has a lot of bugs.

    But not bugs kill the game, it's design flaws. Developers taste for game interaction has dropped below any imaginable levels. Usability of interfaces was not tested by some sane persons before
    This is really abusive game. If you start the game, you will feel disappointment at some point of game, I predict about 8-9 hours when you got stuck on campaign. This game has a lot of bugs.

    But not bugs kill the game, it's design flaws. Developers taste for game interaction has dropped below any imaginable levels. Usability of interfaces was not tested by some sane persons before launching it into productions. Campaign design is a nightmare after 6-7 hours of gameplay.

    I might add that graphics part seems to be okay, and first 3-4 hours it was really WOW in visual regard. But as soon as I have explored the further It go down the toilet.

    I am sorry, Egosoft, but this game lacks the charms and complexity of all your other games. It seems like a toy compared to X3 series.
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  21. Nov 18, 2013
    3
    After over 20 hours of play I can pretty much sum this up as a huge letdown. I can live with poor looking interiors, NPCs, dialog, etc.. but the core components of what made an X game have been stripped down or removed.

    X has always been a deeply complex game of economic space trading an empire building/management. That is gone, along with a number of other basic features. No gravidar
    After over 20 hours of play I can pretty much sum this up as a huge letdown. I can live with poor looking interiors, NPCs, dialog, etc.. but the core components of what made an X game have been stripped down or removed.

    X has always been a deeply complex game of economic space trading an empire building/management. That is gone, along with a number of other basic features. No gravidar (radar), no targeting/cycling system, no move to position/stop/attack commands to ship, no naming ships, no way to cancel pending trade orders, no way to stop ships from following you, no autopilot, no jump drive, no flying other ships, no universal traders, no parking of large ships at stations. The list goes on an on.

    The incredible array of ships in X3, consisting of dozens of different sizes and designs, weapon types and load-out options, software components (wares), upgrades, etc. are all gone in Rebirth. Rebirth gives you only a small handful of preset ship types, with only a couple of options. The incredible array of factories and stations that made all kinds different intermediate and end products has been cut down to a third of before. Placement and design of complex factories is gone, Rebirth only allows building of pre-made designs at fixed locations. The entire economic flow of goods appears to be gone...replaced with simplified artificial system.

    In terms of the universe, while X3 did have issues with large areas of space the was sometimes boring to navigate, the alternative in Rebirth isn't worth the trade off. Sectors have been reduced to 3-6 packed "zones" connected by magical highways (no real technical explanation for how humans pull these off). Unlike X3 where non-civilian ships flew with a destination and purpose, the ships in Rebirth are mostly eye-candy phantoms. Highway travel is an annoying and unnecessary mini-game with an engine sound effect so jarringly loud I end up just not bothering with the speed boosting mini-game to avoid the awful sound.

    In X3 you simply hit one key and get a view of all property, where is was, and what it was doing. Another key would give you a view of your credits and reputation. Those are gone, replaced by an ugly drill-though UI screen with a font 3-4x larger than needed that takes numerous key presses or clicks. It is impossible to play Rebirth using only the keyboard like in the past, you have to awkwardly switch back and forth between keyboard and mouse while in battle just to target ships or dock.

    The ship pathing AI, a function many fans asked for more polish after X3, is a absolutely terrible. Fighter ships attacking stations or large ships will ram into them and get stuck trying to turn around. Ships get caught in narrow spaces of large ship hangers or parts of stations bouncing back and forth between solid points. In past X games the act of flying a small ship into the solid wall of a station is almost certain death, as it should be. In Rebirth collision damage has been almost entirely removed to compensate for the poor AI. Collisions between capital ships and stations has been disabled allowing capital ships to actually fly through stations and each other. This opens an awful exploit where you can pilot you ship into the hanger bay of a capital ship and sit there safe from harm firing and damaging it underneath its shields, while on the outside fighters attempting to shoot you end up pound the large ship with friendly fire.

    There is speculation and some evidence that an attempt was made the bring Rebirth to the Xbox and something went wrong along the way. The communication/radial menu, and ship command UI appear to be three separate designs stitched together and don't flow well, a byproduct seen before when software development projects take drastic changes of design direction. In term of immersion and visual the game is an amalgam of ideas borrowed from Mass Effect, Blade Runner, and parts of past X games with mixed results. Topping all of this off are numerous game breaking bugs that clearly indicate that the final build was not tested. Many game play bugs are far too obvious to have been missed by testing. There are several ways to cause the campaign to get hung up with no notice. For example, if you loose a special one of a kind constructor ship given to you in the campaign it makes it impossible to a perform a building task given hours later bring the entire campaign to a halt with no warning or notice.

    Once of the biggest aspects of X3 was the many (often hundreds) of hours of sandbox style play and the use of mods. With Rebirth, once the campaign is complete, assuming you make it that far, there appears to little else to do with the game with so much stripped out.

    Fans waited seven long years for this and somewhere under all this mess may be a salvage X game engine, if and how long it might take to fix remains to be seen.
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  22. NLS
    Nov 18, 2013
    1
    The game is utter cr*p.
    A friend beat me to buying it first, which saved me from making the mistake. Problem is he doesn't talk to me any more, because I pushed him to buy this (I own all X tittles except this one and he doesn't).
    We spent many hours to prove ourselves wrong. Let me take out the SINGLE thing that is fantastic in this game: The view of space stations (FROM SPACE only).
    The game is utter cr*p.
    A friend beat me to buying it first, which saved me from making the mistake. Problem is he doesn't talk to me any more, because I pushed him to buy this (I own all X tittles except this one and he doesn't).
    We spent many hours to prove ourselves wrong.
    Let me take out the SINGLE thing that is fantastic in this game: The view of space stations (FROM SPACE only). Fantastic.
    Then?
    There are a million bugs. Some just kill the game, you cannot move the story forward etc. Eventually Egosoft will fix most of them (give them 2-3 years as their history shows), but what I cannot stand is that the game broken IN CONCEPT!
    Let me see...

    - Vital commands are missing. Your ships for example follow you wherever (crashing into structures in the process), you cannot tell them not to.

    - Console controls. Actually BAD console controls, as I tried using my X360 controller and I was still missing so many things. The games was intended for console. It almost "yells" "CONSOLE". WAY WAY worse controls than X:AP. People have found X360 strings in the files too, but let's not get into conspiracy theories.

    - (Non-)Immersion #1. The game forces to do everything using NPCs. Thing is... NPCs look like a 10 years old game. Bad textures, they don't move at all (I MEAN EVER even if you visit the station after a month), they reply incoherently, their lip syncing is German even when they talk English (yes like old Chinese karate movies) and to actually make them talk you need to point at a SPECIFIC box, not just point to the person.

    - Even whatshername, the NPC that actually is next to you as your assistant... They didn't take the time to at least make HER better (and I don't mean even bigger breasts).

    - (Non-)Immersion #2: Stations themselves? Tiny. You open boxes you cannot close (WTF?), you get stuck in environment (ok that's a bug, I said I would bother with bugs) ah... and almost all look the same (yes even where the boxes are).

    - (Non-)Immersion #3. All these would be "tiny" if the game didn't actually use them as core game elements. Your own ship interior (and ALL stations too, but let's concentrate on your own ship)... Textures must be 32x32 pixels or something (yes I am talking about textures like coming from System Shock). They look totally cr*ppy.

    - On with the (non-)immersion... You cannot move your "head" in the you are stuck looking forward or for certain functions turn right to face the (cr*ppy looking) assistant. UNBELIEVABLE.

    - List goes on... You cannot see your ship from outside, there is no autopilot (yes there is no autopilot!), the "highways" have a stupid "slipstream" mini-game (WTF!), viable way to gather some money is to open station boxes (those that cannot be closed) even with station security "looking" at you and get what is inside, there is the introduction of double-click (YES DOUBLE CLICK, like on desktop) for some actions, which must be the most counter-intuitive thing I've seen in a game for years... I can go on forever.

    Funny detail (possibly because game is an XBox game actually): Each save is around 25megs. So 40 of them is a gig. Would be ok with our huge disks these days BUT... Those 25MB ARE XML (i.e. TEXT) FILES that you can compress to around 1MB each. No.. Egosoft didn't add this stupidly easy procedure to save routine.

    Now, knowing Egosoft, assuming they survive from the sales this stupid excuse for a game will make, they will patch serious bugs in the next six months to a year, many more bugs in the next two three years, around the time a "2.0" version will come that will be what 1.0 should be today. Then assuming this game builds some fan base (yes people fall for whatever), they will eventually make a 3.0 that will include some things from the fan base wishlist, most actually implemented by mods... for free. Way to go Egosoft.

    Many people are looking into getting a refund (knowing Steam, they won't get it). Save the money for something else people. I am not buying it even when (it's not a matter of "if", it is a matter of "when") it goes down to budget title prices. Good thing there are at least two nice "space saga" games coming sooner or later. Sorry friend for tricking you into buying this game.
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  23. Nov 18, 2013
    0
    Changing my rating from 3 to 0, because it came to light that Egosoft tried to use the PC customers for testing some XBOX360 stuff. No wonder the game is that bad.
  24. Nov 18, 2013
    1
    As a fan from start of X series i am disapointed.
    I can understand its a new starting game even if it was announced to be the NEXT BIG THING.
    I can understand there are major bugs that can be resolved I can understand it lack of control that can be added Thoses missing script there are can be reviewed modded But what i cant understand is to let our community think of a
    As a fan from start of X series i am disapointed.
    I can understand its a new starting game even if it was announced to be the NEXT BIG THING.
    I can understand there are major bugs that can be resolved
    I can understand it lack of control that can be added
    Thoses missing script there are can be reviewed modded

    But what i cant understand is to let our community think of a masterpiece and when it launched we got that.
    Nothing is deep, this remind me on old series like Master of Orion or Freelancer in more simple. But we are in 2013 !!
    Boring after hours stupid AI, stupid mini game choices no core game, design is awfull.
    Many dev have look deeper in the code and we can think it was coded first for Xbox360.
    That mean the UI is worst on a PC.

    I give it a "1" sadly i would have prefered to give a "10" for sure.
    I feel sad giving this cause behind this, there are people working with familly.
    But its a fail and it need to be known by users and the team leader of Egosoft.

    So sad after years waiting for this result..
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  25. Nov 18, 2013
    1
    I'm very disapointed. I'm huge fan of X series. Despite all bugs which make the game unplayable, this is not X game. Everything is flattened and simplified. Thousands of options and commands it is something I loved in X games. Now you even don't have precise sector map not to mention targeting system.
    I'm returning to X 3 Albion Prelude. Don't waste yours cash on something like this
    I'm very disapointed. I'm huge fan of X series. Despite all bugs which make the game unplayable, this is not X game. Everything is flattened and simplified. Thousands of options and commands it is something I loved in X games. Now you even don't have precise sector map not to mention targeting system.
    I'm returning to X 3 Albion Prelude. Don't waste yours cash on something like this (unless you have never had contact with real X series games).
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  26. Nov 18, 2013
    9
    I took the advice of the more level-headed reviewers here and tried the game out. Boy, am I glad I did. The negative reviews are basically just fans of the previous X series complaining about the devs not giving them what THEY want, and they're unhappy that the creators of Rebirth wish to appeal to the greater community instead of just a select few. They don't seem to realize that THIS ISI took the advice of the more level-headed reviewers here and tried the game out. Boy, am I glad I did. The negative reviews are basically just fans of the previous X series complaining about the devs not giving them what THEY want, and they're unhappy that the creators of Rebirth wish to appeal to the greater community instead of just a select few. They don't seem to realize that THIS IS NOT SUPPOSED TO BE X-4. It is a different game, geared toward a different experience with a wider audience.

    I personally found it to be pretty awesome and extremely interesting. I've been waiting for a game like this for quite some time, and it has satisfied the space sim fanatic in me. Again, do NOT pay attention to the negative reviews, they are based on pointless complaints that have more to do with the previous entries in the series than they do with Rebirth. My advice to those individuals who are immature enough to try and destroy a fantastic game is.....GO BACK AND PLAY THE PREVIOUS GAMES. Nobody is forcing you to play Rebirth, and it IS NOT MEANT TO BE A SEQUEL, so quit stomping your feet and re-download the titles that obviously act as your soother.

    The devs went a different route for a reason. If you don't like Rebirth, that's fine, go mod the daylights out the older games and leave this one to folks who want to have this fresh take on the X experience. A great game has been released, whether the "old timers" like it or not. There are a few bugs of course (which are being patched), but I found myself ignoring them almost completely. Trust in the positive reviews as they are more truthful about this title. Again, the negative reviews are based on whining about the devs not adhering to specific wants and needs.

    Also, don't forget, on metacritic there are folks sad enough who actually spend all day, writing multiple reviews with several different accounts to increase the number of negative scores in selfish attempts at trying to sabotage this title. So please be aware that there is a relatively small amount of whiners who make their group look larger by doing this. Pay attention to the number of "likes" and "dislikes" too, it's a dead give away, and hilariously childish. Trust me, give it a shot if you want a great space sim, just weed through the BS posts and you'll find an awesome game!
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  27. Nov 18, 2013
    3
    Totally unplayable for now. While this game shows some potential, it has significant technical problems. Campaign has some bugged scripts and overall performance is awful even on fast computers. Poorly implemented user interface doesn't help too. Wait for several months before trying this one.
  28. Nov 18, 2013
    0
    Having played for 20 hours now i can safely tell you this isn't a true X game. If you look very closely at both the fact this game has 7 years in development and that it's originally designed for xbox you'll realize they knew it failed. It failed and they released it for PC. Sure, the visuals are nice, but the game doesn't even fit within the lure of other X games.

    First and foremost
    Having played for 20 hours now i can safely tell you this isn't a true X game. If you look very closely at both the fact this game has 7 years in development and that it's originally designed for xbox you'll realize they knew it failed. It failed and they released it for PC. Sure, the visuals are nice, but the game doesn't even fit within the lure of other X games.

    First and foremost the game doesn't even work. For $50 on opening day that is abysmally bad. Trading is terribly hard to do and buggy. Boarding ships is bugged. AI is buggy. Campaign is buggy. I'm not sure anything really works as intended except the highways and missiles.

    The game wasn't originally X. Think about it; 7 years in development? It's just a generic space game for consoles that 2 years ago when Egosoft (so ironic of a name) announced it and presumably spent all this time pasting X lure all over the game. The ships aren't the same however. The guns don't even follow similar naming schemes (a whopping all 4 of them) nor do aaaaaall 4 missile types. The races aren't even all there anymore. Don't even bother trying to control capital ships either. It's mind-boggling how bad and hard it is to make them do what you want. On a side note, you're locked to one ship and you must walk around copy pasted stations to get anything done.

    Playing this game is like strangling an elephant by hand; damn near impossible.
    It might be worth $10-15 only because of the nice scenery it offers you. For me; i wish i had a refund.
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  29. Nov 18, 2013
    4
    It would've been better if they stuck to some of the old and trusted ways of doing things, but they're trying something new and are obviously a smaller team of developers and thus things don't always work out. They decided to listen to feedback from the previous games, and a lot of that feedback has found its way into this game.

    The things that bother me the most at the moment after 5
    It would've been better if they stuck to some of the old and trusted ways of doing things, but they're trying something new and are obviously a smaller team of developers and thus things don't always work out. They decided to listen to feedback from the previous games, and a lot of that feedback has found its way into this game.

    The things that bother me the most at the moment after 5 hours of playing are the UI and walking around on stations. The latter is a nice feature that a lot of people wanted, but it's not implemented well. Plus the interactions only get better the more you drink... beverages of an alcoholic nature .
    And returning to your ship, I don't understand the constant need of your co-pilot to show off her cleavage.

    The UI is just disgraceful, but again a lot of feedback regarding the earlier complexity moved the developers towards a silly console like approach. This is sad... as well as the already mentioned lack of keyboard shortcuts and what not. Getting around in the game at the moment is still very frustrating.

    As of yet I don't have the X feeling with this game. I find it to be a different game. It's not horrible but it certainly isn't good.... yet. The developers will fix things with time, but as the team is small it will take a bit of time.
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  30. Nov 18, 2013
    3
    This game is garbage...a lot of bugs...you can't finish missions...random crashes to the desktop...I can't even believe egosoft felt down so low on quality...their other games were buggy...but playable...none of them was like this...this game is really crap...it blow away all gaming experience with bad cut scenes, terrible voicing actors, extreme performance issues...terrible stations andThis game is garbage...a lot of bugs...you can't finish missions...random crashes to the desktop...I can't even believe egosoft felt down so low on quality...their other games were buggy...but playable...none of them was like this...this game is really crap...it blow away all gaming experience with bad cut scenes, terrible voicing actors, extreme performance issues...terrible stations and NPCs texture, ridiculous bugs on IA, economy, trading and overall missions...don't buy it, unless you wanna pay to be a alpha tester, if you're masochist or if you enjoy headaches. Expand
  31. Nov 18, 2013
    2
    That kind of product calls: "Game with Early access", not a "Release". This mess just cant be more than Beta. No ANY optimization, all docks & people models R awfull, hide HALF of the screen, AI doesnt exist police can scan U every 30sec but YR ships can spend till 5-10minutes to do YR command or just hang in space... for ever huge ships just fly through stations T_T shields goesThat kind of product calls: "Game with Early access", not a "Release". This mess just cant be more than Beta. No ANY optimization, all docks & people models R awfull, hide HALF of the screen, AI doesnt exist police can scan U every 30sec but YR ships can spend till 5-10minutes to do YR command or just hang in space... for ever huge ships just fly through stations T_T shields goes down by acceleration BUT collisions gives zero of damage, annoying dialogs with clones same by second pilote, nochance to change a ship or even change the point of camera to get rid of U cant scale or turn Map rly looks like future gadget control panel trying to say:"see U on console", highways idea looks bad feels like journey of cristmas shlt inside the tube, & dont for get ALL this happiness terribly laggs 20-30fps (max) crashes pretty often. 2 houres R pretty enough to see all of that, if U'll be able to start a game on YR PC. To bad, RLY BAD! Going to Dark Side Thx to Egosoft.
    P.S. all that is REALLY SAD cos Egosoft already have all they need: exellent idea of X-Universe, great models of ships&stations (not inside trade system, little army of true fans & alot of more. Creators just need to take all good from X3 (without useless-annoyng-random-imballanced boarding), add new models of ships&stations from Rebirth without copypaste of docks&ppl inside, add possibility of view, large sectors with great views(what they really can) mb alittle more
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  32. Nov 18, 2013
    1
    Rebirth is so buggy it is literally unplayable. NPCs and objectives disappear randomly and the interface stops responding in every game I have played. Furthermore there are really poor design decisions too, like the lack of support for joysticks (in a PC space sim game? Really??), uninspired station layout, and how you have to use your crew for every task
  33. Nov 18, 2013
    0
    Please note: There are many postive reviews from users who have only reviewed this game. Those are subject of Astroturfing! Egosoft Deep Silver know that they released s*** and now they pay for fake ratings!

    I made a mistake by buying this game. The game is an unstable console port. It crashes repeatedly. The graphics are outdated (DX9!) and I get frame drops many times on my top-notch
    Please note: There are many postive reviews from users who have only reviewed this game. Those are subject of Astroturfing! Egosoft Deep Silver know that they released s*** and now they pay for fake ratings!

    I made a mistake by buying this game. The game is an unstable console port. It crashes repeatedly. The graphics are outdated (DX9!) and I get frame drops many times on my top-notch rig. There is upscaling for high resolutions. The gameplay is a joke. The menu system is really bad. A 10-year old can do a better UI and interaction design. For instance, the objects menu (ships & station parts) is organized as a tree but has a flat table. There is a bug where I can't even launch this ugly and useless sector/system map anymore. Space combat is annoying. Why do I have to maneuver in space to target enemies? Why not use a turret instead and let the player focus on alignment, weapons and systems management? Everytime you scan something, your co-pilot says the same over and over again as well as the pilots of the scanned targets. You can walk on stations. But that's just boring. There's nothing more to do than to open containers for loot and to interact with badly animated personnel who all look and sound the same. And who had that idea of lanes on the highway?! That looks interesting the first time you use them. But then, it gets just annoying. There is no external ship view anymore. And why does the game get a 3D but no freelook. This game feels completely unfinished. It has features that are plain stupid. This "game" requires an overhaul before I touch it again. I hope it does not take another 7 years.
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  34. Nov 18, 2013
    0
    This game is BAD, poorly optimized, buggy as very few games have been at release, on the scale of WarZ
    Game runs on 32 bit, dx9 and ram usage is capped at 2Gbs when they clearly ask you for 6 8 gbs in the minimum reccomended systems, are they serious?
    Have to relog every hour or so because of memory leaks, heavy stuttering (I have 12 gbs DDR3 Corsair jeez!) The graphic looks bad,
    This game is BAD, poorly optimized, buggy as very few games have been at release, on the scale of WarZ
    Game runs on 32 bit, dx9 and ram usage is capped at 2Gbs when they clearly ask you for 6 8 gbs in the minimum reccomended systems, are they serious?
    Have to relog every hour or so because of memory leaks, heavy stuttering (I have 12 gbs DDR3 Corsair jeez!)
    The graphic looks bad, especially the shaders, In the first 2 days I had to exchange savegames twice with a friend because we both couldn't succeed in certain Campaign missions due to gamebreaking bugs such as trade ships not working not moving.

    The game is Broken, Players and modders will save it, hopefully along several patches hotfixes from the developers.

    The game does not deserve to be bought until it's price is cut in half and fixed.
    One of the worst launches in the gaming history for a game of this scale.
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  35. Nov 18, 2013
    3
    I'm writing this review with 1.12 patch. I am sad to say that this game is broken, full of bugs; so much so that you can't even continue the main storyline if you're not lucky enough.

    What is more disturbing is the flaws in game design. Map systems don't make sense, menus and UI need serious revamps, etc. I'll provide a pro-con list below, but make sure you check steam forums before
    I'm writing this review with 1.12 patch. I am sad to say that this game is broken, full of bugs; so much so that you can't even continue the main storyline if you're not lucky enough.

    What is more disturbing is the flaws in game design. Map systems don't make sense, menus and UI need serious revamps, etc. I'll provide a pro-con list below, but make sure you check steam forums before buying, where you'll see every single forum thread about disappointment.

    Cons:
    - Extremely bad performance. The game seems not tested and even the high end PCs don't get good graphic performance. 5-10 FPS in some areas.
    - Bugs "Oh my deus, it's full of st.." ehem, "bugs."
    - Terrible UI.
    - Keyboard shortcuts (previously the heart of X games) missing and not possible to configure.
    - ONE ship. Yes, you can ride just one don't think you'll sit in the bridge of your destroyer.
    - No direct trade: gone are the days that you can dock a station and trade directly. You need to have a buggy AI do it for you. (Not kidding, you need to edit your savegame in an editor to correct AI problems most of the time you trade)
    - Awful NPC graphics and not the best voice acting.
    - Voice acting not finished in some languages.
    - No autopilot.
    - Stations can be built on pre-determined spots.
    - In short: even if the game is fully debugged in a series of future patches, this is not the X-Universe game you're looking for.

    Pros:
    - The new travel system (higways) seem kind of fun.
    - potential. since the game is open to modding, it is possible for the community to fix this game up at some point.
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  36. Nov 18, 2013
    0
    Epic Fail,

    I can handle, bugs, quirks and some save games failing, having to restart now and then to restore perfomance, getting stuck in lockers, grates, vents, some missions not working, ie escort freighter to XYZ to watch it get stuck on a station... enough to get most people riled up, i know egosoft will fix it but after a couple days of solid play you cant do whats advertised,
    Epic Fail,

    I can handle, bugs, quirks and some save games failing, having to restart now and then to restore perfomance, getting stuck in lockers, grates, vents, some missions not working, ie escort freighter to XYZ to watch it get stuck on a station... enough to get most people riled up, i know egosoft will fix it but after a couple days of solid play you cant do whats advertised, trading horrific if it works, you have no control of stations which bleed cash, 90% of the fighitng is bland and unimagantive or dosent work. Its looks like slap dash console failed attempt at console game thrown onto the PC.

    Even when its all fixed sadly i don think this is game i will enjoy like previous titles, i think most people feel very mislead. shame it has the glimmers of really great game.
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  37. Nov 18, 2013
    3
    There is an absolutely great game under this mountain of problems. Don't buy it yet! Follow the development of the game and see if and when they fix these problems. If they do and the game runs smoother, has less bugs and is more comfortable, then really, really buy it! But not now!
  38. Nov 18, 2013
    0
    I pre-purchased this game much to my chagrin. It has delivered on almost nothing promised. I despise games that take steps backwards. If its predecessor had the features, I believe there is no reason for a game not to have a feature, or an enhanced version of, or better feature. that being said, here are the reasons for my abyssmal rating:

    Joystick/M+Kb: At the start as soon as i
    I pre-purchased this game much to my chagrin. It has delivered on almost nothing promised. I despise games that take steps backwards. If its predecessor had the features, I believe there is no reason for a game not to have a feature, or an enhanced version of, or better feature. that being said, here are the reasons for my abyssmal rating:

    Joystick/M+Kb: At the start as soon as i realize the ship would not fly, I went into customize the keybindings. Imagine my surprise when I realized this game has a handful at best. For a PC game, the lack of pretty much any keybinding of crucial actions is a joke. You can change how to open a menu, fire some weapons, cycle between weapons. Movement is not included in this. It took me over 20-40 minutes to find a way to make my joystick work, and even then it worked poorly.

    Dated/unomptimized Graphics: The graphics in space are decent, but nothing out of the ordinary for a PC game for this age; However, the FPS in space is a joke, and likes to randomly flucuate between 15-40 at sometimes rapid intervals. This is unacceptable to me and I have never seen a game do it to such a degree on a high end gaming rig. The NPC's are worse than what you would find in Halflife 1. The bodies are not at all well designed and the faces are all that of an old woman or covered by goofy visors or helmets.

    "1 Ship to rule them all!" We knew this coming in if you read different interviews or forums, but no where on the advertising or steam page was it mentioned with good reason. This would have been a game killer for many people, including me had i done more research before pre-ordering. They went from having a variety of ships and weapons in previous X titles, to limiting you to 1 with a poor selection of weapons. But do not worry, you get drones! Like that made up for it.

    Gameplay: the tutorial is finicky, and nothing seems to go as intended. God forbid you don't hear a command or can't quite read the objectives text due to its tiny font before it disappears and you are wondering WTF you were supposed to do. Trade is atrocious and half the time your trade freighter flies in a circular loop as its pilot tries to insert his head up his behind. There is no such thing as targeting and the blocks what feels like 40% of your screen so dogfighting is unnecessarily annoying. You cannot play the game and look at info at the same time, as your character feels that he should look down or at otherwise oversized panels to look at where to buy and sell twinkies. And god forbid you actually to buy said twinkies.

    BUGS: bugs galore in this game, everywhere, crashing it, making you constantly save and reload less the next step in the plot hits a snag or you get launched into the sphincter of space do to some weird space highway magical mishap.

    All in all, this game looks, feels, and plays like a horrid watered down console port over. I do not understand why it took 7 years to develop something like this or why the devs would even try to brag about the length of time it took them to develop such garbage.
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  39. Nov 18, 2013
    0
    As everyone else is saying this is a failed console game ported to the PC to scam a quick buck off unwary consumers. If you are a fan of the X games then stay away from this, it is an X game in little more than name. Return policies have made this kind of scam practice of selling an unfinished, falsely marketed game absolutely viable and boy does egosoft take advantage of that. I simplyAs everyone else is saying this is a failed console game ported to the PC to scam a quick buck off unwary consumers. If you are a fan of the X games then stay away from this, it is an X game in little more than name. Return policies have made this kind of scam practice of selling an unfinished, falsely marketed game absolutely viable and boy does egosoft take advantage of that. I simply cannot justify any higher than a 0 rating from a clear scam, even if they manage to make it playable with patches it will in no way change the fact that they perpetuated a complete lie to sell pre-orders to their now former fan base. Expand
  40. Nov 18, 2013
    2
    Loved the X series. This one will maybe be good in 1 year after the incredible amount of bugs, ergonomy failures and functionnalities loss has been corrected. For now I feel abused having spent that much. have about 12h in game, with 3h reporting and reading about bugs. Frustration and deception are the words for what I feel with that to be rebirth alpha game.
  41. Nov 17, 2013
    0
    I bought X Rebirth hoping for a game to tide me over until Star Citizen came out, and I totally regret the decision. I don't think I've ever seen a game less ready for release or so visually dated from first launch.

    (I'll contrast that with my lack of regret in buying the X-Superbox combination pack. Just so you know this all isn't just because I have no appreciation for the X-Universe
    I bought X Rebirth hoping for a game to tide me over until Star Citizen came out, and I totally regret the decision. I don't think I've ever seen a game less ready for release or so visually dated from first launch.

    (I'll contrast that with my lack of regret in buying the X-Superbox combination pack. Just so you know this all isn't just because I have no appreciation for the X-Universe games.)

    Okay, so outer space is pretty and well rendered but so was X3 Reunion (2005). However, it looks to me like they're using the same nearly-unmodified rendering engine for Rebirth, especially when you consider the appearance of NPCs. The first Mass Effect game (Unreal Engine) came out in 2008, and the characters in there look a hundred times more realistic than the six identical fugly NPC clones occupying all of X Rebirth's space stations. I can live with lousy voice acting, but really, these NPCs look like half-melted mannikin mutants who flap the lower halves of their aliasing-fractured faces in lieu of speech.

    To add insult to injury, the awful station and NPC graphics apparently (at present) are so demanding, people are reporting lousy framerates, glitches, and crashes. I'm managing okay, but I have a very high-end system.

    More than a few people have found numerous XBox-specific configs in the game files, lending further credence to the prevailing internet theories that X Rebirth was supposed to be released for the XBox 360 in 2007 or '08, failed to hit the mark, and was shelved until quite recently. Then rushed to ship in a frenzy of marketing and misleading game trailers. Maybe they added a few tweaks (yet kept the Directx 9.0c, also dated), did not bother to include joystick support (despite claiming such in their game manual), and made dozens of incredibly poor design decisions such as forcing you to leave your ship and walk to NPCs to get them to sell you stuff. And making you fly all around station exteriors just to get prices. I guess the Powers That Be in the far distant future decided that convenient multi-product, multi-vendor portals like Amazon were just too convenient as are radios and the Internet.

    The future also appears to have lost such technology fundamentals such as ship radar, usable 3D maps, and heads-up displays. But hey, what can one expect with crew members who look less realistic than characters from the Simpsons.

    I honestly can't believe this is a game released in 2013. It is SO not ready, the gameplay design is full of totally inconvenient and immersion-breaking nonsense (really? I'm supposed to loot boxes and air-ducts?), and the non-space graphics are incredibly dated.

    Maybe after the bugs are patched and the modders get at it (as they have with previous X-Universe games), it'll become playable and bearable. But for now, I wouldn't recommend it to anyone. Save your money and wait.

    I'm with reviewer Macscorner: I wish I'd instead just given the money to a homeless person. Even if they ran off and bought a bottle of vodka with it, at least someone would have received pleasure from the purchase.
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  42. Nov 17, 2013
    0
    This game is in early alpha phase. to many bugs. no fun to play at the moment. give it some months, the community modder will fix the most problems that egosoft cant do. shame on you egosoft!
  43. Nov 17, 2013
    9
    I have played since release for a total of 21 hours according to Steam. So here are my impressions.

    X Rebirth is a game based in the X universe. It is thirty five to forty years after the events of X3: Albion Prelude and a Supernova that shutdown the gates that allowed ships to travel between the stars. Egosoft has done an excellent job in creating a more cohesive and expansive
    I have played since release for a total of 21 hours according to Steam. So here are my impressions.

    X Rebirth is a game based in the X universe. It is thirty five to forty years after the events of X3: Albion Prelude and a Supernova that shutdown the gates that allowed ships to travel between the stars. Egosoft has done an excellent job in creating a more cohesive and expansive universe with the sectors spanning huge areas and not just an eighty by eighty kilometer area from X3AP. The combat gets harder as the plot, also used as a tutorial, progresses with the player eventually being able to build their own stations, ships, and developing a trade empire.

    Unfortunately the release of the game also showed off the darker side of things with bugs and issues that can interrupt game play. Your mileage in this regard may vary, but Egosoft has made it clear they intend to support the game for years to come and to make sure it is patched properly.

    As for the interface, this can get in the way of the game. While ship controls are strong, controlling other ships you own has been lost in translation. But have no fear for modders are here. The vast majority of the game is not hard coded and so things like the AI, game assets, and more are all fair game for modding. Ship orders being one of the first things on the modders hit lists.

    The game does appear to have elements that were meant for consoles. But those to will get patches to help fix what is clearly broken. Why they are there is any ones guess. But I hope that Egosoft learns and that the fans and new players alike can enjoy this game. I know I am and I played X3 Terran Conflict and Albion Prelude.
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  44. Nov 17, 2013
    0
    I would love for this game to be the next great space sim but it just isn't. Everything about it just feels unfinished as if they waited till the day before release to scramble and throw together anything they had lying around. I am so sorry Egosoft but I just can't support this one.
  45. Nov 17, 2013
    0
    This game isn't even an X game, has nothing to do with previous games, seems like they wanted to make an x game for console but didn't want to start in the middle of a series so they started with this bad game; thus why there isn't an x4 in the title. Problem is, it was so bad and xbox refused this game so they said, well, lets just relabel it as a PC game, add some PC libraries to theThis game isn't even an X game, has nothing to do with previous games, seems like they wanted to make an x game for console but didn't want to start in the middle of a series so they started with this bad game; thus why there isn't an x4 in the title. Problem is, it was so bad and xbox refused this game so they said, well, lets just relabel it as a PC game, add some PC libraries to the game and poof, profit.....as you can see, this score reflects what users think of this game, It is horrid, when the game devs finally do die, i hope there's a place in hell for them where they will be forced to play ET for the atari 2600 for eternity... Expand
  46. Nov 17, 2013
    0
    I actually made an account just to write a review for this game. Utter crap.

    If anyone remembers Sword of the Stars 2, this is comparable to their launch. They have admitted that they have not optimized the game for anything above mid range computers. They also lied to the community saying it was NOT a port, but they left files in their game showing they attempted a console version
    I actually made an account just to write a review for this game. Utter crap.

    If anyone remembers Sword of the Stars 2, this is comparable to their launch.

    They have admitted that they have not optimized the game for anything above mid range computers. They also lied to the community saying it was NOT a port, but they left files in their game showing they attempted a console version (Xbox 360) and backed out and released it on PC as a port, even though, they said IT WAS NOT A PORT.

    **** liars of a company. There are MULTIPLE missions that you are also not able to complete in the campaign.
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  47. Nov 17, 2013
    4
    There are a lot of mixed emotions about this game. Based entirely on it's own, this is a nice looking game with many problems that will be addressed in patches over the 3 to 6 months I would expect.

    However a lot of the frustration that is showing comes from the fact that most of these gamers have waited years for a game that EgoSoft kept delaying stating that they wanted to make sure
    There are a lot of mixed emotions about this game. Based entirely on it's own, this is a nice looking game with many problems that will be addressed in patches over the 3 to 6 months I would expect.

    However a lot of the frustration that is showing comes from the fact that most of these gamers have waited years for a game that EgoSoft kept delaying stating that they wanted to make sure they released a polished product. For those gamers, this product fell well below the standards they were expecting from EgoSoft after playing other X series games.

    I won't give it a 0 but 4 is fairly accurate in it's current state in my opinion of course.
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  48. Nov 17, 2013
    7
    This game COULD be great, and as the community (or even better, the developers) works on some polish, I think it will be much better. Absolutely beautiful universe that is ripe for some good X gameplay, the problem is too much missing from the X. Marry this with all the good things from X3 and it would be great. They really screwed up by pushing it before it was ready and replacing/fixingThis game COULD be great, and as the community (or even better, the developers) works on some polish, I think it will be much better. Absolutely beautiful universe that is ripe for some good X gameplay, the problem is too much missing from the X. Marry this with all the good things from X3 and it would be great. They really screwed up by pushing it before it was ready and replacing/fixing things that weren't broken or were superior. I really hope that through DLC and modding that it will stand up better to its predecessors. Expand
  49. Nov 17, 2013
    10
    Definitely has some bugs on launch, and some users have reported performance issues.

    Personally I am having a problem-free experience and I am really enjoying this deep space simulation. I have the previous X games, but was not a big fan.
  50. Nov 17, 2013
    0
    Not buy it.

    This is not a game X series. this is a completely new and different game.
    1 Ship, no radar, no SETA, no view stats(speed, weapon, shield etc), no docking comp, no autopilot, small map, bugs, ugly npc and Indoor station.

    Its game designed for Xbox and PS3
  51. Nov 17, 2013
    3
    Do NOT buy this game. The game is broken, mechanics flawed, main quests can't be finished as several of them are broken. The freedom aspect of this game is ruined, no matter how the beautiful the universe is. The economy is a lie. Everything they promised are either underdelivered or non existent.
    This is a broken console port of a game, that should never have been released at all.
    It
    Do NOT buy this game. The game is broken, mechanics flawed, main quests can't be finished as several of them are broken. The freedom aspect of this game is ruined, no matter how the beautiful the universe is. The economy is a lie. Everything they promised are either underdelivered or non existent.
    This is a broken console port of a game, that should never have been released at all.
    It will take a very long time with patches and mods before this becomes playable. Those who bought it can only hope EGOSOFT continues with patches and fixes.

    Coming from X3 series, I regret buying this I feel robbed and lied to.

    I repeat: DO NOT BUY.
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  52. Nov 17, 2013
    1
    Honestly, an abortion from the time it loads up, horrible unoptimised graphics and shoddy voice acting and overall game play make for a shallow sad attempt to take the '"X"series forwards. Tons of bugs including not being able to select 1080p as a screen resolution for many players being just the tip of the iceberg.

    Shocking, and no amount of persons claiming all X games were shoddy at
    Honestly, an abortion from the time it loads up, horrible unoptimised graphics and shoddy voice acting and overall game play make for a shallow sad attempt to take the '"X"series forwards. Tons of bugs including not being able to select 1080p as a screen resolution for many players being just the tip of the iceberg.

    Shocking, and no amount of persons claiming all X games were shoddy at launch will save this, the previous X games were playable at launch... this is not and whoever pulled the trigger to release this should be unless refunds are offered.

    1. fired
    2. tried for crimes to the genre.
    3. Hung
    4. All of the above
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  53. Nov 17, 2013
    1
    You know I wrote a scathing short review of this crappy programme and really resent that I cannot get my money back. I don't know about other countries but in the US and Canada if a product is not what you expect or up to par then you return it for refund. I guess we have been ripped off and can only hope the producers and developers use my, and others, hard earned money to fund theirYou know I wrote a scathing short review of this crappy programme and really resent that I cannot get my money back. I don't know about other countries but in the US and Canada if a product is not what you expect or up to par then you return it for refund. I guess we have been ripped off and can only hope the producers and developers use my, and others, hard earned money to fund their weekly management meetings as they drink their beer, eat their pizzas and high five each other thinking they produced the ultimate space age crap. Expand
  54. Nov 17, 2013
    2
    Here are some impressions after just 16 hours of play:

    The Good: Flying around space feels great and looks great. Combat is good, and weapons pack a decent punch. Sound assets and music are of high quality. The bad: - One plot mission requires players to edit scripts within their steam directory in order for it to activate. For a full price release this is unacceptable and
    Here are some impressions after just 16 hours of play:

    The Good:
    Flying around space feels great and looks great.
    Combat is good, and weapons pack a decent punch.
    Sound assets and music are of high quality.

    The bad:
    - One plot mission requires players to edit scripts within their steam directory in order for it to activate. For a full price release this is unacceptable and gamebreaking.
    - Bugs, glitches, and crashes. In every plot mission.
    - Poorly implemented gameplay elements have caused players to have to reload plot missions for example one mission requires the player to take control of a 'hacker drone' forcing them to relinquish control of the main ship during a heated battle. This results in the player's ship getting shot at (while the player instead controls the drone), and then the ship gets destroyed, forcing a 'game over'.
    - Dialog is very repetitive and there are already mods that have been released specifically to remove the amount of repetition there is.
    - Lack of laser and missile types.
    - NPC models are ugly and assets are heavily re-used. NPCs also perform squats while talking to them.
    - Locating a merchant of a particular type (eg. drone merchant) is impossible as there is no station information anywhere to provide their location.
    - The player's ship can get attacked while it is docked at stations.
    - The player's ship can get attacked and destroyed during cutscenes.

    Overall:
    Post patch this game could achieve a 7. As it stands, broken plot missions and the requirement for editing the script files of the steam directory will infuriate players and push them away from what could be a good game.

    Players who do not understand Javascript and computer programming, or who do not wish to engage in this to make the game function properly look elsewhere.
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  55. Nov 17, 2013
    2
    This review contains spoilers, click expand to view. I wanted to like this game really badly. I would quit in a fit of anger due to something not working properly and wasting an hour of my time. After thinking I would not play this game again, I would come back hoping it would get better. After a full 10+ hours of gameplay, it didn't get better.

    I finished a mission to hijack a trade ship and got not only the trade ship, I was also given a construction ship. Awesome! This game is finally taking a turn.

    Nope. I got stuck on the next mission to use the trading ship to bring 300 food to a station. Neither of them would move. I tried to get the trade ship to repair itself with an engineer because the jump drives and engines were down (have to take down the engines in order to board it). Instead of repairing itself, it just sat there. The construction ship, which was undamaged, also. Just. Sat. There.

    The two new ships that I was excited to acquire soon got destroyed the construction ship by a passing destroyer, and the trade ship by a station's large platform cannons. All because they just sat there like morons and wouldn't move. I spent 4 or more hours re-loading and trying different things to get these ships up and running before they inevitably got destroyed again.

    The mission would have to be indefinitely put on hold until the game gets fixed. I've heard this and similar reports on the Steam forums because egosoft's forums are down (probably because so many people are complaining). Having played previous X games, I was so excited to get into another in-depth space sim.

    I'm sure there's depth to this game. With the shameful UI, unresponsive ships, and broken missions, good luck scratching the surface. STAY AWAY until egosoft decides that maybe 7 years of development wasn't enough. They need to do a massive overhaul to keep this from bombing further. Incredibly disappointed and angry that my money and time were stolen.
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  56. Nov 17, 2013
    3
    I SO wanted this game to be good. The character models are very dated, which wouldn't be so but if the voice acting was good, which it isn't. Conversations with traders frequently end in "Good talk NOT!" I mean, come on. The graphics in space are pretty and they did a great job on the visual effects for stations and ships, but graphics alone don't make a game.

    The UI was horrible and
    I SO wanted this game to be good. The character models are very dated, which wouldn't be so but if the voice acting was good, which it isn't. Conversations with traders frequently end in "Good talk NOT!" I mean, come on. The graphics in space are pretty and they did a great job on the visual effects for stations and ships, but graphics alone don't make a game.

    The UI was horrible and clumsy. The only thing that worked, albeit at a mediocre level, was a console controller. The menu system was tedious and not intuitive in the least.

    The worst part was the frequent crashing, game breaking bugs, and constant glitches. Over the 8 hours of my gameplay, the game crashed 4 times, I've had to restart from a previous save because of game-breaking bugs 6 times, and I can't even count the amount of small glitches that crept into the game. That and the scene load times, even on a high-end machine, were awful. It took maybe 10-15 seconds for an area to load up (particularly bad when docking).

    Over-all, I give this a 3/10. It still has promise if they polish it up and maybe add some features that remove the clunky feeling (auto-pilot anybody?).
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  57. Nov 17, 2013
    7
    Firstly the cons, the game feels glitchy in places and at times it's hard to follow and the story line which can sometimes be a bit vague in how to complete a quest. However the campaign itself is a huge improvement over previous games which I have to applaud them for. Game play (for me) isn't hindered by the current bugs which makes the game itself mostly very enjoyable to play. However,Firstly the cons, the game feels glitchy in places and at times it's hard to follow and the story line which can sometimes be a bit vague in how to complete a quest. However the campaign itself is a huge improvement over previous games which I have to applaud them for. Game play (for me) isn't hindered by the current bugs which makes the game itself mostly very enjoyable to play. However, if you're looking for a polished game then I would recommend waiting a couple of months, possibly a Christmas present to yourself ;)

    I'm optimistic about this games future as Egosoft have a reputation of huge updates with include both bug fixes AND extra content (for free!!). Personally I don't find the bugs too much of an issue right now, however I could understand why others might be a little unimpressed with what feels like a potentially great game that has been released prematurely.
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  58. Nov 17, 2013
    3
    As an iteration of an otherwise decent series, X Rebirth is devoid of the fun, immersion, and exploration its predecessors provided. There are bugs. Progression killing, game crashing bugs... but I'll leave those alone, since those can be patched away. My issue with this game is its measurable lack of good design vetting and failure to adhere to principles the X license had established.As an iteration of an otherwise decent series, X Rebirth is devoid of the fun, immersion, and exploration its predecessors provided. There are bugs. Progression killing, game crashing bugs... but I'll leave those alone, since those can be patched away. My issue with this game is its measurable lack of good design vetting and failure to adhere to principles the X license had established.

    User interface is disjointed... requiring mouse or keyboard clicks in some parts, radial menus in others, but all carrying a theme of trying to compress a lot of options in a tiny interface. It is painful to navigate. Many parts feel like differing developers contributed to varying aspects of the interface without clear direction, decisive design, or team coordination. Maps and spatial navigation are painful to use. Property management and wingman control are also painful to navigate.

    Voice acting is detrimental to the immersion. Many of the quips NPCs repeat are juvenile and usually jarring in context. "Nice conversation, Not!". Well... I'm glad I didn't hire that NPC as a manager for my economic empire.

    This title is plagued with incongruous design elements that seem like overall management and design of the game had no clear vision. Game-play is a mix of space simulation and arcade mini-games that, again, indicate a grab-bag development approach that lacked singular design vision or focus. Space flight feels somewhat true to the series. Approaching jump gates and intersecting with space lanes feels suitably majestic, then wham... you enter and traffic in the "highways" miraculously appears to facilitate a "drafting" mini-game that feels like a console arcade throwback. I was half expecting acceleration pads and banana canons.

    You are deprived of exploring and piloting the myriad of alien ships that were so prevalent in prior titles. You now have a single ship with only a handful of upgrades and options. There are no point-of-view options.

    Situation Awareness during dogfights took a significant dive. There is no radar, maps are useless, and target locking requires clicking with the mouse. If your mouse lacks extra buttons, you need to fire missiles via keyboard or a joystick bind.

    Control customization is lacking. You cannot change mouse binds. There is no multi-controller support, so HOTAS fans that have discrete controllers will be unable to configure a suitable setup. I gave up and went with throttle-and-mouse. Many ship features, such as sensor settings, cannot be bound and have to be triggered through the convoluted menu system.

    I have a monster of a PC, so I cannot make any statements about hardware scaling, but there were times the game would slow. In my mind, this is acceptable, since this allows scaling up the options as hardware performance improves.

    Overall, wait for community to make something of this sow's ear. 3/10
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  59. Nov 17, 2013
    1
    This is not a X-game. This is full failure. To pity, Egosoft. Return with new and REALY cool cosmic simulator. We will wait and hope for this. Maybe....
  60. Nov 17, 2013
    0
    I tried to play on an absolutely high end PC with three monitors (not supported). I cannot believe that this people finally killed every hope for a revival of my beloved space games (I am 52 years old and played Elite and Wing Commander and many other games having a lot of fun). Where to start? Space looks like a garbage can or is completely overloaded. The characters are very badlyI tried to play on an absolutely high end PC with three monitors (not supported). I cannot believe that this people finally killed every hope for a revival of my beloved space games (I am 52 years old and played Elite and Wing Commander and many other games having a lot of fun). Where to start? Space looks like a garbage can or is completely overloaded. The characters are very badly animated. Have they never seen other games such as Half Life or L.A.Noire? I use a SideWinder, Mouse and Keyboard but clicking is somehow without sense. And this ***ing flight through this space routes. Difficult to get out, but somehow you do. Then you are somewhere and they ask you to go to another. I bought the special edition and I am sure that I will remove the game from my disk within the next ten days. I do not believe that there is any chance to make that thing become an enjoyable game. Expand
  61. Nov 17, 2013
    0
    I cannot award this game any points as it is not a finished product. Day one of release the CEO of Egosoft submitted a public apology for bugs that they state managed to slip through. I find it hard to believe Egosoft released a product that they felt was finished given the sheer quantity of bugs and their effect on gameplay. You simply cannot play this game more than a couple of hoursI cannot award this game any points as it is not a finished product. Day one of release the CEO of Egosoft submitted a public apology for bugs that they state managed to slip through. I find it hard to believe Egosoft released a product that they felt was finished given the sheer quantity of bugs and their effect on gameplay. You simply cannot play this game more than a couple of hours without running into a fleet of game breaking bugs. The only real minigame I've found is the one where you alt tab to research workarounds for the broken core mechanics you run into every 15 minutes.

    Egosoft, had you released this as a $50 beta to play test and help refine while building your funding I could have easily given this game an 8 as a work in progress and would have happily watched as it grew.

    Instead you attached a premium price tag to a broken game that you shamelessly peddled as "a new title to bring life back to the genre". The way you have marketed this game and opened it up to consumers profiting from a game not broken, but rather not nearly finished, is downright criminal. I hope Steam recognizes this and preserves their integrity by distancing themselves from you, your product, and removes your game from their selection until you can get your act together.
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  62. Nov 17, 2013
    2
    Are you guys freaking kidding me? Seriously? This is seriously what you shat out in front of us? We get ONE freaking ship as opposed to the TONS of others in the previous games and it's a tiny little, half-assed 2-roomed piece of garbage. The animations on the characters also make Fallout 3 look like LA Noir.

    Seriously guys, this is a slap in the face.
  63. Nov 17, 2013
    9
    Hi. I bought it yesterday.I just played 6h, do I don't know much about the game, like most of the people here. Yet, I played dozens of hours at X3Tc, and this one clearly changes a bit. But I like it. It's less boring, much more beautiful and "alive". I thought I'd pay with my mouse and keyboard but in fact it's nicer to use my Xbox pad. True there are some bugs, but not so much. TheHi. I bought it yesterday.I just played 6h, do I don't know much about the game, like most of the people here. Yet, I played dozens of hours at X3Tc, and this one clearly changes a bit. But I like it. It's less boring, much more beautiful and "alive". I thought I'd pay with my mouse and keyboard but in fact it's nicer to use my Xbox pad. True there are some bugs, but not so much. The framerate is good on my PC i5 4670k, 8go, Radeon 7850 2go. I don't mind if the French voices are not available yet, even if I'm French I really prefer the original voices. Egosoft is a nice company, I'm glad I gabe them some money by buying their game. I'm sure they will fix all the problem in a near future. Good game. Expand
  64. Nov 17, 2013
    10
    It's an amazing, breathtaking game! Yep... I have also hit a point where the bugs are making it unplayable for the time being, but these are minor issues (trade ship has too many orders...once again, etc). I've played through most of the campaign and the ideas behind this game are fantastic. Give them a few months to make some patches and it will be incredible! It's like GTA5 but in space!
  65. Nov 17, 2013
    7
    I'm forced to write a review of this game, seeing as many is given this game too low or to high score. What is wrong with you all people? How can you write a review of a 100 hour game after only played it for about 10 hours? Can't you all see your own bull****. I have given this game a seven because I had to give this game a score to could write this review. And a 7 out of ten is onlyI'm forced to write a review of this game, seeing as many is given this game too low or to high score. What is wrong with you all people? How can you write a review of a 100 hour game after only played it for about 10 hours? Can't you all see your own bull****. I have given this game a seven because I had to give this game a score to could write this review. And a 7 out of ten is only okey by todays rating. Anything below a 7 is considered ****

    I have played this game for 10 hours, and I say that under these ten hours I have enjoyed the game. Sure it's buggy, it's ugly in some parts of the game (rest of the game looks really nice), UI is awesome and at the same time it's too simple and strange. About the complaints about the fly only one ship, HELLO I don't want to have more than one ship to fly. One is quite enough if it is done right. The design decision to walk around in spacestations was a great idea but badly executed (not that bad but it could definitively have been better). All I have written is more to the truth than nearly all other "reviews" here.

    Should you buy this game? Maybe, because it's not because of this game, but because, and this applys to all games, I'm against paying for games that's broken and games that rips off the consumer in some way. Otherwise it's a nice game, and I'm going to enjoy it many, many hours yet.
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  66. Nov 17, 2013
    0
    Marketing and pricing suggests this game should be up to par with similar titles released in 2013. Don't let it fool you, this game should a free alpha from the mid-2000's at best. The only positive thing I can say is that the space environments would be beautiful except for the fact that 50% of the screen is blocked by a functionally useless HUD. I can without a doubt say that this isMarketing and pricing suggests this game should be up to par with similar titles released in 2013. Don't let it fool you, this game should a free alpha from the mid-2000's at best. The only positive thing I can say is that the space environments would be beautiful except for the fact that 50% of the screen is blocked by a functionally useless HUD. I can without a doubt say that this is the worst game I've ever had the pleasure of paying money for:

    1. Textures inside the ship and station are not hi-res.
    2. Stations have one of about three different interiors.
    3. NPCs have about a dozen or so different model/textures, need I mention the legions of old hags?
    4. Taking items from crates/lockers is fun for about 2 seconds.
    5. The only actual conversation option with NPCs involves persuading them that being racist vs Teladi is wrong.
    6. Hacking stations for trading is also fun for about 2 seconds, no impact on story or universe.
    7. Movement of the main character walking into the is nauseating.
    8. No variety: One ugly ship to fly the entire game. Very limited variety of "upgrades" (ie. Mk I, Mk II, Mk III, etc.). Limited amount of weapons (5?)
    9. User interface for space trading is non-intuitive and confusing.
    10. NPCs repeat the same dialog "Show me your wares please" "These highways weren't here 40 years ago" "Shut up Betty" over and over and over.

    The list goes on, but the bottom line is that the marketing campaign was an outright lie. This shell of a "game" is definitely not worth the price tag.
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  67. Nov 17, 2013
    0
    Like a lot of the people posting reviews here I am in utter shock. I too counted down the days until the release of this so called masterpiece. Huge fan of the x series all the way back to beyond the frontier. Its crazy how dissapointing this game turned out. I will give egosoft one more chance but they have to fix this. More than one ship can be piloted including caps we need to have aLike a lot of the people posting reviews here I am in utter shock. I too counted down the days until the release of this so called masterpiece. Huge fan of the x series all the way back to beyond the frontier. Its crazy how dissapointing this game turned out. I will give egosoft one more chance but they have to fix this. More than one ship can be piloted including caps we need to have a working map system a way to find your own ships dispersed among the sectors a targeting system much like the previous games. A ship view and camera changing aspect to see other ships in detail and your own from third person, joystick support and fix all these damn bugs that keep me from playing the game longer than an hour and having to restart I'm fine with the graphics I can live with that. But seriously seven years to develop and it extremepoor in content and interface I want my money back as well. But if these things do not get fixed I will never ever purchase another game from egosofy Expand
  68. Nov 17, 2013
    10
    This review contains spoilers, click expand to view. Just ignore most of the negative complaints. Most of these people have played less then a couple hours or they're X2-3 fanatics that just never bothered to read and believed this was going to be X4.

    I've now played about 10 hours in and haven't had one crash and no bugs so far. I'd probably give it a 7 but seeing all the bandwagoneers putting out 0's and having played a few mins irks me.

    I think imo the biggest hurdle for new, and old players is the UI. It's definitely designed for the xbox. It's similar to the PC UI in Skyrim and I remember how much backlash there was against that.

    It will take some hours to get used to the interface for sure. I started with key/mouse and after awhile set up my xbox controller It's really and I mean really easy to play with the controller.

    X Rebirth definitely has more of a story plot then the previous releases. Your sent around the system and taught the basics of the gameplay and UI by doing small missions.

    This leads to problems in some cases where a little more detail mission briefings would be nice. The get 100 energy cells mission for instance would benefit from this. I know a lot of people were stuck/confused on that one. I took me an hour to complete it because the directions were a bit unclear.

    The game has a few mini games to play while traveling that really don't add much to the game other then get you to your destination faster (highways) or get you better deals or contacts in stations (small talk) still they're mildly entertaining.

    Combat so far has been really easy (I'm hoping that's cause I'm just starting) It's pretty easy to kill the first few enemies you run across. Your ship starts out fairly weak but you can get upgrades and drones that will help you fight.

    Haven't had much time to do many missions. The only ones I've done are escort ship and transfer people around from station to station. You can help protect stations from intruders.

    Pro
    More involved story line.
    More things to do/ keep you busy. No long boredom traveling like in prev x games. this might actually be a con for some.

    Con
    UI that's takes some time to figure out unless you have a gamepad.
    UI again yep it's bad
    one ship put this here since I really like commanding more ships in prev x games

    Anyways it's not great that's for sure and has room for improvement. but way better then the 0's people are floating around here. People are already making mod's that hopefully will end up making the game great.
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  69. Nov 17, 2013
    3
    I have bought this game at release day, paying hefty 65 for Collectors Edition, because I wanted to support the developer. After all, they made the X series which I enjoyed from the very beginning. After playing X Rebirth for 5 hours I have un-installed it. I won't go into all the things that are wrong with XR, others reviewed it already on Steam Forums, Youtube and here. Instead I'll tryI have bought this game at release day, paying hefty 65 for Collectors Edition, because I wanted to support the developer. After all, they made the X series which I enjoyed from the very beginning. After playing X Rebirth for 5 hours I have un-installed it. I won't go into all the things that are wrong with XR, others reviewed it already on Steam Forums, Youtube and here. Instead I'll try to summarize it in one phrase...

    X-Rebirth is to X-series what Dust 514 is to EVE...only much worse.
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  70. Nov 17, 2013
    2
    For a sandbox game this is severely limited. The interface is tedious and frustrating. The mapping and system is useless, and the trading system is excruciating. The graphics are nice, but top heavy. You have to fly everywhere. Docking is clumsy and tedious.

    They put too much effort in making it a game to be controlled by a gamepad, and stripped most of the great functionality
    For a sandbox game this is severely limited. The interface is tedious and frustrating. The mapping and system is useless, and the trading system is excruciating. The graphics are nice, but top heavy. You have to fly everywhere. Docking is clumsy and tedious.

    They put too much effort in making it a game to be controlled by a gamepad, and stripped most of the great functionality inherent in its predecessors.

    A console game in PC clothing.

    My recommendation is that instead of purchasing this, purchase X2 and or X3 on steam, which are being sold for decent prices on steam. Do not waste your time or money on this.

    This should be a considered a prequel for X Beyond the Frontier.
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  71. Nov 17, 2013
    0
    Ok, I have never posted on Metacritic before but feel the need now because of this BLATANTLY false advertising of X-STILLBORN. This game is NOTHING like the previous X games; EGOCRAP took the beautiful complexity of the game and dumbed it down to sell it to the console crowd. They took everything that made the X universe so vast and 'sandboxy' and turned it into 4 space stations, flyingOk, I have never posted on Metacritic before but feel the need now because of this BLATANTLY false advertising of X-STILLBORN. This game is NOTHING like the previous X games; EGOCRAP took the beautiful complexity of the game and dumbed it down to sell it to the console crowd. They took everything that made the X universe so vast and 'sandboxy' and turned it into 4 space stations, flying of only 1 ship, no camera views, no remote management of resources in an ordered manner, etc... the list goes on. DO NOT BUY and DO NOT SUPPORT EGOSOFT going forth. They knew this product was fecal matter but wanted to push the product out. They had 7 years to develop this. 7 years!! WTF were they doing? Expand
  72. Nov 17, 2013
    2
    I'm deeply disappointed in Egosoft and Deep Silver. They are both two companies I look up to and I've waited since the beginning of 2013 for the release of this "masterpiece". Surprisingly, the sequel is nothing compared to its predecessors and I'm left with no words to describe the fall of a great franchise. This game had huge potential, but something went very wrong. Adjusting the seriesI'm deeply disappointed in Egosoft and Deep Silver. They are both two companies I look up to and I've waited since the beginning of 2013 for the release of this "masterpiece". Surprisingly, the sequel is nothing compared to its predecessors and I'm left with no words to describe the fall of a great franchise. This game had huge potential, but something went very wrong. Adjusting the series to new players is a good thought, but the result is a complete betrayal to the loyal community and all the fans.

    I want to praise them for exploring a new concept with in-door exploration, but using the same environments repeated times won't keep the players around for a long time. There is also a huge imbalance in the graphics, where the universe is a lovable eye candy and the rest of the game's graphics is completely outdated.

    I understand that it's not easy to run a gaming company, but this is almost ridiculous. The game is nearly broken at release, and the whole sense of roleplaying is very restricted compared to the other X games in the series. So an overall summary of the game would be, broken and over ambitious. I hope this won't put a shadow over the X series, because it's one of the best space simulators ever created and also one of the best games I've played. I'm talking about X3, obviously.

    I asked for a refund, without any doubt. It's the first time I've had to do that, and I hope it will be the last as well.
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  73. Nov 17, 2013
    10
    Let me start off by saying that I don't believe this game deserves a 10. I only rated it that to offset the overwhelming number of zeros that I also believe this game doesn't deserve. I'd rate it somewhere in the seven range.

    Graphics: The outer-space visuals are absolutely majestic. That is, if you can manage to get your game maxed on that brand-new video card you just bought. I wonder
    Let me start off by saying that I don't believe this game deserves a 10. I only rated it that to offset the overwhelming number of zeros that I also believe this game doesn't deserve. I'd rate it somewhere in the seven range.

    Graphics: The outer-space visuals are absolutely majestic. That is, if you can manage to get your game maxed on that brand-new video card you just bought. I wonder what's up with that. On the platforms, however, the immersion suffers. The people look like, well, total crap. The lighting can be a bit odd. The animations are a bit weak. The list goes on.

    Immersion factor: Well done. Simply put.

    Depth: You can only pilot one ship, but there are numerous upgrades to each of the ship's systems, so you won't feel like you're flying an enormous space turd for the entire game (just most of it). The universe also starts off pretty restricted, at least in the campaign mode, leaving you with only a handful of places to explore, which is also kind of a downpoint.

    Controls: Unless you have an Xbox 360 controller, you're going to spend a fair portion of your time playing weeping heavily at the new menus. No, I'm not kidding.

    Gameplay: The combat is fun, the trading, not so much. In fact, it seems trading is broken entirely when it comes to big capitol ships. That really takes away from most of the X experience. The AI is also rather dumb, especially when you can't progress in the campaign because your freighter won't accept any trade orders. But I assume that'll be patched soon, so I'm not really putting that towards the score.

    Performance: As I stated previously, it can be bad for absolutely no apparent reason. There are a number of workarounds already out, like replacing a d3d9.dll with one specifically made for your video card, but otherwise, a computer that can run BF4 on ultra and get 40 frames per second should reasonably be able to run this game without a hiccup. But it doesn't, and that's the biggest problem with this game. Hopefully that will get patched soon, too.

    Overall: For a newbie to the X series, start here. The learning curve is easier and it'll just make you love all the old ones that much more. For the X Veterans looking to get this, run as fast as you can and never look back, because this just isn't the game you've been waiting seven years for. Personally, I like the way it plays, and I intend to put a lot of hours into it. But that 's just my opinion, and if I know anything about the internet, it's that opinions don't matter.
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  74. Nov 17, 2013
    3
    There is nothing new in this review except a way of looking at the game and how i expected it to turn out.

    Graphics: I like the outdoor graphics, they aren't pristine and the bad programming doesn't allow it to run smooth on even the toughest pc's. But they are nice to look at. I don't really care for the interior graphics because for one thing this is a space simulation. I really
    There is nothing new in this review except a way of looking at the game and how i expected it to turn out.

    Graphics:
    I like the outdoor graphics, they aren't pristine and the bad programming doesn't allow it to run smooth on even the toughest pc's. But they are nice to look at. I don't really care for the interior graphics because for one thing this is a space simulation. I really don't mind that the models look stiff and are basically just copy/pasted versions of one another. The thing that annoys me is that you aren't able to call them while being in space. This is really tedious. But for the graphical part, i have not too much negative to say.

    One ship only policy:
    Granted, after having the immense freedom of virtually piloting/commanding every damn ship you saw in X2 and X3 is a major set back. But the series started as a one-ship only show and thus i wasn't too sad when they announced that we're back to one ship which you can customize heavily. The issue i have here is that this ship is literaly a piece of junk. It looks bad and i feel like buying a sportsbra as soon as i enter that ship. You cannot really change any major structures on your ship except make it look "whole" again. The drones are a nice gimmick, but thats all. I dont want to have the illusion of being able to pilot multiple vessels, when all i can do is fly those little buggers around my big pile of space-trash called "Albion Skunk" ...even the name is bad.

    I'm just extremely disappointed in the way the designed that ship, i can't get over it. They announced it with such a big enthusiasm and "how immersive" it is. Yet all you can do is push one damn button to get onto the bridge (note: the button didn't even work every time i used it).

    Controls:
    X1 X3 had some great ways of using your joystick. Assigning keys, making your own settings and saving them under different names, for every situation a perfect setup. That was perfect. When i wanted to play X3TC on my laptop and didn't have my joystick around, i just switched the settings with a few clicks to play via mouse and keyboard. No such thing here as you can't even get most of the mainstream joysticks to even accept your keybindings. Hell, i have this generic microsoft "X-Box" gamepad for my computer and can't even bind the missile-launch key to any of the buttons on my controller.

    Before i end up rambling i just want to say this: Yes, i had low expectations for this game. I was assuming that it was bugged to a big extent (which has to be expected by an Egosoft game). I assumed that controls and the universe itself may be a bit clunky and not really well programmed. But you know, i was thinking that, aside all these things, it's still playable and enjoyable. But it is not. This has been so far below my already bottom dwelling expecations that i'm completely baffled. Now i'm no programmer but what in the name of Nathan R. Gunne did they do in the last 7 years?

    To be frank: I don't give a rats ass about the story, i play this game to imagine being the ruler of my own sectors. Crush anyone in my path after raising a gigantic empire. Build secret bases, undermine other species. Or just trade, or being a pirate or a damn space-truck driver. This is supposed to be MY universe, where i can do whatever i want. Now i'm totally restricted, left with a lot less freedom.

    Now don't get me wrong, i do believe that they will deliver a fair amount of patches and do a lot to improve it. But to be honest, i paid 45€ so i could play the game on 15th of November, the release day. Not sometime in January or even later, when the game itself is on steam sale for 30 bucks or something like that. They should have done an early access sale if they were on the brink of running out of fundings. But selling a full price game that doesn't even live up the lowest of expectations is an outrage.

    I do really hope Egosoft is improving this broken game asap. I mean they should, because the amount of money they made out of the first three days is huge. Top sales on steam, thats juicy.

    So what i reckon? Don't buy the game now, wait a couple of months and don't waste your money on a broken, unfinished full price game.

    ps: Remember that scene right in the beginning where your lovely co-pilot Yisha almost suffocated because of the damage to her ship and threw her helmet into your ship? The one thing that made me actually chuckle was the fact that even though she had a helmet, her chest was completely unprotected from the vacuum.
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  75. Nov 17, 2013
    0
    Male voice for the player character only? In this day and age? I got as far as the first few lines of dialogue, looked for an option to change the player voice to female or silent, couldn't find it, and then instantly stopped playing. Instant zero. $60 wasted.
  76. Nov 17, 2013
    2
    After six months of patching and fixing it will be something like Edge Of Chaos or Freelancer. But of course not a sequel of X Universe.
    Everything is broken for now. And most saddest thing is that game is broken because of poor design decision. This cannot be fixed by patches. I think it will be fixed in future DLCs, for a ammount of money of course.
  77. Nov 17, 2013
    0
    This game is an early Alpha ,maybe.

    The trade system is buggy and useless, the campaign simply does not work and it is just a matter of time until you get stuck because of one of the various bugs. Egosoft have not tested this game. Do not buy.
  78. Nov 17, 2013
    10
    Just play 3-5 hours before posting a comment Some people here don't realy understand that X-rebirth is a HUUUGE game with a HUUUGE tutorial and need time to be domesticated. I put 10 to increase the general rate. Objectively for now 8... But 9 or 10 once bug ll be fixed!
  79. Nov 17, 2013
    0
    Utterly rubbish game, not worth the asking price of £40. Either egosoft purposely chose not to hire a Quality Assurance team or they knew about the bugs but rushed this game out before the Christmas dead line.
    The campaign is unplayable, bug after bug after bug. I feel like I have paid £40 to beta test the game for them.
    You can only fly one ship, there are only two commands to control
    Utterly rubbish game, not worth the asking price of £40. Either egosoft purposely chose not to hire a Quality Assurance team or they knew about the bugs but rushed this game out before the Christmas dead line.
    The campaign is unplayable, bug after bug after bug. I feel like I have paid £40 to beta test the game for them.
    You can only fly one ship, there are only two commands to control the ships/fleet you buy/capture and they don’t work. The dialog is repetitive, tedious and annoying. (You thought Skyrims ‘arrow to the knee’ was bad you have not seen anything yet).
    All the station look the same inside, and it looks like women in the future are all undergoing cancer treatment or egosoft has no idea how to program hair physics
    Trading is buggy and does not work, the enemy system is buggy to the point you get punished for defending yourself from attacking enemies and so can only run away.
    Performance on high end PC is bad with an fps of 10-20.
    I strongly recommend you do not buy this game, this is not a £40 game.
    Egosoft you have literally stole from you costumers and should feel ashamed of yourself.
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  80. Nov 17, 2013
    0
    I just can't describe how dissapointed, sad and angry i am.
    Egosoft just ripped out every single awesome aspect of previous games and left a dumb spaceshooter for easiely satisfied kids....

    I fear there won't be a coming back from what they have done.
    Our loved X series high likely came to an end.
  81. Nov 17, 2013
    0
    in my honest opinion from playing this game and backed by finds within the game code I believe this is a failed console project of which the remnants were hastily patched together and sold to the unsuspecting PC crowd to cut the losses. in my eyes, a scam like this isn't even worth a proper review.
  82. Nov 17, 2013
    10
    The game has been release really buggy and damage, but all previous X-series game were like that. X Rebirth has great potential ahead and I'm already enjoying it as it currently. V1.12 fixed an FPS bug that affected a fair amount of people which is really great.

    I love seeing how games develop, so I can't wait to see what unfolds in the coming months
  83. Nov 17, 2013
    1
    Flawed design and failed gameplay. Nice gfx except for NPC and interiors being too similar. Wait a year and you will get a slightly better freelancer type game. This is not a X game at all.
  84. Nov 17, 2013
    2
    Unfinished game, initially designed and developed for consoles, but for some reason they changed their mind somewhere halfway through the development and decided to make a PC game.

    Literally every aspect of the game is dumbed down or simply cut out from the X3 series. There are a lot of plot-breaking bugs. The interface is terrible and even some extremely basic features are missing
    Unfinished game, initially designed and developed for consoles, but for some reason they changed their mind somewhere halfway through the development and decided to make a PC game.

    Literally every aspect of the game is dumbed down or simply cut out from the X3 series. There are a lot of plot-breaking bugs. The interface is terrible and even some extremely basic features are missing (fleet command being dumbed down to "follow me" command that cannot be even undone). The entire walking in stations part looks as if it was made in 2000 and it's not only ugly, but also makes a lot of simple tasks a chore.

    The two positive things about the game as it stands now are the graphics (as long as you don't leave your ship) and space combat. That is, assuming you can actually enjoy this part which is pretty random with the nonexistent optimizations and generally a lot of people reporting 10-20 fps on fairly high end machines (or at least, way above what the developers recommended, think of i7 GTX780).

    Generally, while the plot-breaking bugs can (and most likely will) be solved, I'm afraid that the number of horrible design choices cannot be recovered from in predictable future.

    X3 fans should really stick with X3TC/AP. It would take years for XR to come anywhere near the complexity of modded X3TC (eg. xTended). In its current state it's hard to recommend this game to anyone, at least wait until they fix the plot-breaking bugs and the price drops to $20.
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  85. Nov 17, 2013
    2
    I had to change my review now that I've played the game a bit more. I was originally optimistic and thought I could see around some of the problems and give the developers the benefit of the doubt. Unfortunately I have now come to realize now that this game is a complete disaster. Avoid at all costs.
  86. Nov 17, 2013
    7
    X Rebirth is a game that requires a lot of time investment. I spend the first few hours just to learn the basics of the game.
    Finding my way around the maps is still a puzzle to me.
    However, the more I play the more I like it. Taking part in an attack on a capital ship is glorious. Getting in close to avoid the gun turrets, and hitting key elements(jump drive, engines, turrets,
    X Rebirth is a game that requires a lot of time investment. I spend the first few hours just to learn the basics of the game.
    Finding my way around the maps is still a puzzle to me.

    However, the more I play the more I like it.

    Taking part in an attack on a capital ship is glorious. Getting in close to avoid the gun turrets, and hitting key elements(jump drive, engines, turrets, etc.) to cripple it, while trying to dodge incoming fire from the enemy fighters. Good times.

    X Rebirth have it's share of bugs that needs to be fixed, and it is hard to get into. But once you get past the steep learning curve and the bugs, there is a good game to be found. But you still have to really want it, to make it happen.

    P.S. I'm playing with an Xbox 360 controller, it seems to be the best way to enjoy this game.
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  87. Nov 17, 2013
    3
    after a few hours of suffering through this mess i will de-install the game and forget about it and egosoft. they are clearly on a path i don't want to follow as a longtime gamer. x rebirth shall mark the release in time when i finally stopped pre-ordering titles.
  88. Nov 17, 2013
    0
    Having played all X games as they came out from X:BTF, I am very saddened by this release. I pre-ordered because I had faith in Egosoft. This game has so many fundamental *design* flaws that there really is no hope that I can see for it. Flying in space is pretty so perhaps they can take the engine and make X4, but the core game play of X: Stillbirth is so bad that I doubt any amount ofHaving played all X games as they came out from X:BTF, I am very saddened by this release. I pre-ordered because I had faith in Egosoft. This game has so many fundamental *design* flaws that there really is no hope that I can see for it. Flying in space is pretty so perhaps they can take the engine and make X4, but the core game play of X: Stillbirth is so bad that I doubt any amount of modding will ever make it right.

    It is obvious they designed it for consoles, and I'd bet all the money in my 401k we'll see PS4 and XBONE ports directly. Sad, because the X series was always a pc based complex trading game. I loved them for that, spent thousands of hours of my life playing the series.

    They kept the game under tight wraps, didn't even send out review copies until release day. Now we know why. Egosoft will never get another dime from me. Hopefully Star Citizen or Elite will fill the void for a fun space sim, because this game never will.
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  89. Nov 17, 2013
    1
    Graphics are amazing, although hardly any variety in ships, stations and general themes to each area in comparison to the previous X games.

    Only 1 ship, no outside view, can't rebind controls, not as much variety in weapons in comparison to older X games... Performance is terrible, GTX680 4gb, 3770K 4.7ghz, 16gb RAM and I am getting 15-25fps, shocking... Half the features are
    Graphics are amazing, although hardly any variety in ships, stations and general themes to each area in comparison to the previous X games.

    Only 1 ship, no outside view, can't rebind controls, not as much variety in weapons in comparison to older X games...

    Performance is terrible, GTX680 4gb, 3770K 4.7ghz, 16gb RAM and I am getting 15-25fps, shocking...

    Half the features are incomplete and the main story is broken. None of the game mechanics are explained in any way and it's a lot more complicated to learn than the previous X games (and that's a huge slap in the face to Egosoft who were apparently trying to make it more accesible).

    God knows how you trade in this game, trade ships are bugged as well.

    UI is horrendous, no FOV options and graphics options are minimal and have no effect on performance.

    Basically taken everything that was good about X and thrown it out the window. Then released a game which is in Alpha state and charged the same as AAA title... disgracefull.

    1/10
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  90. Nov 17, 2013
    1
    GFX in space very good
    GFX in stations looks like a bad attempt at a Mass Effect station (why is every one so sad?). There is also only 3-4 different interiors which feels very lazy.
    Bugs many game breaking and immersion breaking bugs Campaign story plays like a plot to a terrible firm, nothing really makes sense its just like a series of random events strung together by some one
    GFX in space very good
    GFX in stations looks like a bad attempt at a Mass Effect station (why is every one so sad?). There is also only 3-4 different interiors which feels very lazy.
    Bugs many game breaking and immersion breaking bugs
    Campaign story plays like a plot to a terrible firm, nothing really makes sense its just like a series of random events strung together by some one who has never seen two or more people interact.

    Basically wait 2-3 months see what its like in in 2014, lots of potential but this is just a train wreck at the moment.
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  91. Nov 17, 2013
    0
    I used to believe Egosoft made the X series as it is what THEY wanted to play. It has never been perfect but i've loved it. This game though was made for their grandchildren.

    8 hours in, awful design decisions, mini games and over simplification become the X legacy. There are 4 different weapons. There is no point making money as there is nothing to do with it. There is the god
    I used to believe Egosoft made the X series as it is what THEY wanted to play. It has never been perfect but i've loved it. This game though was made for their grandchildren.

    8 hours in, awful design decisions, mini games and over simplification become the X legacy. There are 4 different weapons. There is no point making money as there is nothing to do with it. There is the god awful plot and all this before I even start on the station interiors.

    No issue with performance, only crashes every couple of hours.
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  92. Nov 17, 2013
    0
    I think I have played played most space exploratory/trade games released since Elite on C64. I have liked avery other X-game. But this one fails misserably on most fields. The only forgiving feature is space. The graphics there is just great. But great graphics doesn't make great games. great content does. Inuitive interface does, tools to help you navigate your environment does.
    I just
    I think I have played played most space exploratory/trade games released since Elite on C64. I have liked avery other X-game. But this one fails misserably on most fields. The only forgiving feature is space. The graphics there is just great. But great graphics doesn't make great games. great content does. Inuitive interface does, tools to help you navigate your environment does.
    I just can't wrap my head around the need to search and scan space stations for trade points. If you have goods to sell you better make it easy to find. it is like a compartmentalized mall. If you want to trade that stuff you need to exit, walk across the parking lot and you'll find a entrance behind the smelly dumpster. Any sensible station designer would make a single entry point i.e. a large hangar visible miles away.
    There is too many things in this game that does not make sense and I will not repeat them here as they have been mentioned by numberous other on both Steam and Egosofts own forums. Skip this and wait for Elite Dangerous or Star Citizen. If you can't wait. Buy or go back to one of the previous X-games. They are all very good to great.
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  93. Nov 17, 2013
    1
    One word to summarize it all: LOST. Completely LOST in this game.
    Not only it is running horribly on a decent config, the manual is plain useless and I just can't do simple things like buying upgrades and such because I have no clue on where to go. I managed to get a few random missions done all right, now I need missiles, where and how the heck do I buy some ?
    I also tried a random
    One word to summarize it all: LOST. Completely LOST in this game.
    Not only it is running horribly on a decent config, the manual is plain useless and I just can't do simple things like buying upgrades and such because I have no clue on where to go. I managed to get a few random missions done all right, now I need missiles, where and how the heck do I buy some ?
    I also tried a random cargo mission, the game points me where to deliver the cargo but then what Do I need to buy it first or is it a delivery mission, no idea.

    Then the tutorial tells you to go & get some defense officer, with no clues about where to find it, I'm tired of searching and docking at every possible place, and I am sure the game will be like that for about every aspect how where? what ?

    This game is a plain NO and my money was wasted. The idea was great though.
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  94. Nov 17, 2013
    0
    This is just ridiculous. The game is obviously unfinished and untested and EGOSOFT just releases it to recover the financial loss. I have played the previous X3 TC and X Rebirth is no way comparable to it.
  95. Nov 17, 2013
    0
    After having spent 12 hours in the game, I feel violated.

    The minor issues can be overlooked, its a rushed game that suffers from crashes, glitching campaign that gets you stuck and bugs that requires you to restart it. But the major errors cannot simply be patched. The game is fundamentally flawed in virtually every way. My biggest annoyance was the horrendous user interface. Radial
    After having spent 12 hours in the game, I feel violated.

    The minor issues can be overlooked, its a rushed game that suffers from crashes, glitching campaign that gets you stuck and bugs that requires you to restart it.

    But the major errors cannot simply be patched. The game is fundamentally flawed in virtually every way. My biggest annoyance was the horrendous user interface. Radial menus, delays after every click, stuff awkwardly broken up into pages, small font in low contrast.

    This game gets the lowest score possible, out of the weekend I spent with it I didn't enjoy a single minute. I registered here just to write this.

    Do NOT, under any circumstances, buy this game.
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  96. EJX
    Nov 17, 2013
    1
    Despite repeated assurances that the game would not be dumbed down for consoles, and that console releases were not planned, Egosoft have finally admitted that they're interested in looking at the next-gen consoles, and that the interface (which is the worst yet) was heavily inspired by this.

    A locked-in universe which expands via a long and pretty awful plot (in terms of voice acting
    Despite repeated assurances that the game would not be dumbed down for consoles, and that console releases were not planned, Egosoft have finally admitted that they're interested in looking at the next-gen consoles, and that the interface (which is the worst yet) was heavily inspired by this.

    A locked-in universe which expands via a long and pretty awful plot (in terms of voice acting and models), lack of control over player's assets, the total opposite of what was promised in terms of interface, a single ship, gimmicky mini-games and first-person mechanics, and a general feel of un-finished-ness make the game a huge don't-buy. Coupled with an extremely buggy launch, the fact that the developers refuse to recognise it's practically X3 but worse, and the sight of 90% of the former fanbase leaving, it looks like this game may remain that way for a long time.

    They were aiming for streamlining and accessibility whilst retaining the previous feel of complexity.
    They achieved a game too shallow, lacking, and simple for former fans to enjoy whilst making it too slow, buggy, and confusing for newer fans.

    Their failure to admit that they took a wrong design decision, and failure to acknowledge that after 7 and a half years of game and engine development the engine is inadequate and the game feels like it was rushed in 3 months, only makes this a harder issue to bear.

    Egosoft have, unfortunately, sold out to the "casual" gamer and ruined their reputation amongst their own community quite possibly for ever, and the fact they couldn't even do it properly has left them drifting in-between genres, too much of an insult to one group and too broken and confusing for a second.
    Forever they will be the small developer who found the mainstream... and drowned in it.
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  97. Nov 17, 2013
    3
    I have played all the X2 and X3 games prior to this and was really hyped and looking forward to this game but... it just doesn't deliver anything compared to it's predecessors. The entire mini-game idea (finding boxes, trying to get close behind other ships in highways, hacking) is just beyond silly and kills immersion. The amount of game breaking bugs is just appaling, I have playedI have played all the X2 and X3 games prior to this and was really hyped and looking forward to this game but... it just doesn't deliver anything compared to it's predecessors. The entire mini-game idea (finding boxes, trying to get close behind other ships in highways, hacking) is just beyond silly and kills immersion. The amount of game breaking bugs is just appaling, I have played roughly 15 hours so far and of those 15 hours at least 10 were spent trying to get past a certain bug and the current bug that's got me stuck caused me to decide to just un-install this game, wait a few months and maybe try again. I find it much more likely that i'll just go play X3:TC instead which is superior in every way. Expand
  98. Nov 17, 2013
    8
    Now please read my review before instantly disagreeing with me. I noticed that only the negative reviews seem to be respected because people don't like other opinions. If you read this you can see why the game really doesn't deserve any 0 reviews.

    I was extremely pumped for the release of X Rebirth. I watched a lot of videos, and upon playing it of course at first I felt a little
    Now please read my review before instantly disagreeing with me. I noticed that only the negative reviews seem to be respected because people don't like other opinions. If you read this you can see why the game really doesn't deserve any 0 reviews.

    I was extremely pumped for the release of X Rebirth. I watched a lot of videos, and upon playing it of course at first I felt a little underwhelmed. I looked at the metacritic score falling from 7 to 4 on the Friday alone, but I thought I'd continue playing to see if it has any redeeming features.

    THE GOOD POINTS -
    Despite many people complaining about this, I like the graphical detail, especially on stations
    Story line is interesting and enjoyable
    New layout of sectors/zones is pretty nice
    Space cities are awesome
    The ability to destroy parts of large ships and stations is realistic and rather brilliant
    VR Drones are a nice touch

    THE BAD POINTS -
    Pretty damned laggy even on minimum graphics with my computer supposedly in the "Recommended" area for hardware. (In addition: Frame rates can drop massively occasionally in stations or otherwise, making it very difficult to know what you're doing)
    A few bugs can mess up fighting or force you to reload
    Humanoid graphics are rather basic
    Ship steering is slow
    Getting around menus is a pain in the arse
    Maps are poorly layed out (Not sure if you can zoom at all, I haven't been able to as of yet)

    In conclusion, I think the game wasn't ready for release. If they had waited until 15th November 2014, I think we'd have a winner on our hands. Personally, I give the game somewhere between a seven and an eight out of ten (Put an 8 here because I really do like the game), because I can see past the minor faults and can eventually get used to the lag, to see a potentially beautiful game. Personally I reckon the majority of people aren't giving the game enough time to mess around with, and are getting hung up on the imperfections that I've outlined or their own personal vendettas against the game or indeed starting to attack Egosoft themselves! (Which in my opinion is rather pathetic). Of course, the bad points means I cannot possibly give X Rebirth in excess of an eight, but we'll see how long it take before these points are seen to.
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  99. Nov 17, 2013
    0
    Each time I play this game I like it less. Not a game for fans of the X series. Graphics are bad, performance is horrible, gameplay is awful. The interface nearly gave me a stroke it was that infuriatingly bad. You can only fly 1 ship. Which only has 4 weapons to choose from, and can only use 1 weapon at a time.

    I was really looking forward to this game, I've tried multiple times to
    Each time I play this game I like it less. Not a game for fans of the X series. Graphics are bad, performance is horrible, gameplay is awful. The interface nearly gave me a stroke it was that infuriatingly bad. You can only fly 1 ship. Which only has 4 weapons to choose from, and can only use 1 weapon at a time.

    I was really looking forward to this game, I've tried multiple times to like it, and it just keeps getting worse. Congrats Egosoft on this massive ****-up.
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  100. Nov 17, 2013
    4
    After i played this title, I have some questions: Why I bought this game? Why EGOSOFT has created a game so outrageous? This software is not up to other space games. X3AP is better than this game. Even Evochron is better than this title. My only regret is the fact that the game is on STEAM, otherwise it would sell right away. DON'T BUY. For italian player: NON COMPRATELO!!! NON VALE IAfter i played this title, I have some questions: Why I bought this game? Why EGOSOFT has created a game so outrageous? This software is not up to other space games. X3AP is better than this game. Even Evochron is better than this title. My only regret is the fact that the game is on STEAM, otherwise it would sell right away. DON'T BUY. For italian player: NON COMPRATELO!!! NON VALE I SOLDI CHE COSTA! Expand
Metascore
33

Generally unfavorable reviews - based on 24 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 24
  2. Mixed: 0 out of 24
  3. Negative: 24 out of 24
  1. Feb 18, 2014
    40
    Rebirth lacks inspiration, purpose, good ideas. It's riddled with bugs and, even when it seems to work, it manages to be dull. There isn't any true reason to play it.
  2. CD-Action
    Feb 10, 2014
    30
    Instead of giving the series a new life the developers buried it and the patches are a classic case of ‘too little, too late’. There’s a lot of things you can forgive this game but not the fact that it’s boring. [02/2014, p.58]
  3. Jan 31, 2014
    39
    X misses the spot. The occasional bit of spectacle can't save this boring, broken and charmless space simulation. [March 2014, p.60]