User Score
3.2

Generally unfavorable reviews- based on 1310 Ratings

User score distribution:
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Nov 23, 2013
    0
    game advertised with lies, promises, unreal gameplay. ended up with unfinished features, bugs, lags... etc etc...also new updates coming out daily and desperately but without any fix at all making game more unable to play. all i can see about this game that has brilliand advertisement, preorders, sale and unreal game review to trick people to buy the game. TERRIBLE, do not buy it
  2. Nov 23, 2013
    5
    If you thought Alien:Colonial Marines and Skyrim were too polished, then this is the game for you. It does not only contain hundreds of bugs, AI who don't have a clue what they are doing, Shoddy interior textures and NPCs who you just want to punch after hearing the same line for the hundredth time, it also contains Mini-Games and not just the ones intended by Egosoft!

    Egosoft have gone
    If you thought Alien:Colonial Marines and Skyrim were too polished, then this is the game for you. It does not only contain hundreds of bugs, AI who don't have a clue what they are doing, Shoddy interior textures and NPCs who you just want to punch after hearing the same line for the hundredth time, it also contains Mini-Games and not just the ones intended by Egosoft!

    Egosoft have gone back to basics with this title, chucking out silly combat concepts like the ship radar out the window, and if you don't think being unable to track a target well isn't difficult enough, enemy AI has now been told to ONLY shoot the player, this logic sometimes extends to your own ships. Don't be surprised if your shot in the back while the only ship around is your own and a following vessel (I like to think it's a joker captain, who I quickly fire and replace). This does allow for you to practice maneuvering skills, kind of like a game of Deadly Dodge-Ball which can make Fleet fights extremely interesting, since every ship can end up just shooting the player or alternatively all Hostile ships shooting the player with Friendly ships having a smoko break.

    You will also have hours and hours of enjoyment baby sitting your empire, not only are your ships almost entirely incapable of defending themselves they will usually go out of their way to follow you even when you don't want them to! Also Egosoft has deemed the need of simple AI commands like Move To, Dock At, Follow Me, Escort Target as unnecessary. Trade ships even one up this by spending 30-40 minutes heading towards a deal you've set up due to explicitly jumping to a sector no where near the deal location, and sometimes completely ignore you! Feel like trading yourself? Don't worry, Egosoft won't make you jump through the hoops of setting up deals and buying goods. You instead, get to Dock on stations and take all the goods like any good Easter-Egg-Hunt, and station authorities don't give a damn!

    Now would be a good time to mention the NPCs, more specifically your co-pilot, Yisha is extremely helpful spouting lines like "Shut up, Betty!". You better get used to her looks as you'll be seeing her a lot, so much so that Egosoft deemed it necessary for some eye candy. As for other NPCs, their English is extremely poor and can only comprehend simple lines like "Show me your wares, please!" or "Show me your skills!", you'll fall in love with these two lines as you'll be hearing them very, very often. One more thing I should mention, in the X universe... for some reason has a very, VERY large population of Elderly woman who sound like they are in their 20s/30s.

    In all seriousness though I give the game a 5.
    Expand
  3. Nov 22, 2013
    5
    I never heard of this series before (dunno how I missed it) till' I saw this on Steam. The last game I played like this was Freelancer, and boy was that long ago.

    I did some research on the series, heard great things, and jumped on it. I wanted to give you my quick impressions from someone completely new to the series. I knew it was gonna be a little daunting going in, but it
    I never heard of this series before (dunno how I missed it) till' I saw this on Steam. The last game I played like this was Freelancer, and boy was that long ago.

    I did some research on the series, heard great things, and jumped on it. I wanted to give you my quick impressions from someone completely new to the series.

    I knew it was gonna be a little daunting going in, but it wasn't as user-friendly as they made it out to be. I read they got rid of a lot of the menus, which sounded great, but..ya...I'll get back to that.

    When I first loaded it up, there was a giant ship fighting a nearby station. It was awesome and looked straight out of a movie. Half a dozen fighters were engaged with it, and most of the time I was just idling, doing slow barrel-rolls trying to figure out the controls, but it was still epic.

    Once I got my bearings (and was right-side up) I wanted to start getting to know my ship, its weapons, shields, etc. So I start clicking the display screens...nothing happens, I start clicking everywhere else, still nothing. I did however end up shooting the nearby station and they told me that wasn't very nice.

    After about an hour I still felt lost. Each station I visited, though looking nice, just seemed like big cluster f*s. I assumed there'd be a shipyard somewhere, but I only ever found the docking bay for the bar, thanks to the giant holographic martini glass. I eventually found some traders after doing some hunting in the station.

    I started getting impatient with the lack of info, interface, and sluggy fps and eventually quit. I didn't give up there though, I heard so many good things, and I really wanted to like it, so I went back and got X3: TC, and the difference was night and day.

    The UI was the first thing I noticed and it was glorious. It had buttons! And those 'evil menus' that had INFORMATION. It had maps, weapon details and history, all without having to swivel around in my chair to look at some lady who's staring at me, who should be making sure we don't crash into anything while I'm squinting my eyes trying to read the information holograph.

    Once again, I felt lost, but it was more a feeling of being a new kid on the block in a vast universe. I felt I had a stronger hold and understanding of my ship right from the get-go (thanks to the easily accessible menus and info), and I spent most my time just exploring and meeting the different races, and seeing the massive war ships and different, divided, stations that I might one day obtain. In Rebirth, I felt lost in my own ship, bashing the console and listening to the lady yell at the computer.

    Right now, I'm enjoying X3:TC way more, for a fraction of the price.

    If this was meant to bring in people new to the series, I guess it kinda worked, but I just ended up going to an older game.
    Expand
  4. Nov 22, 2013
    7
    Fun game, have played for a bunch of hours. However the reason I'm giving this a 7 is because I can't seem to pirate anything. The in-game chatting is a really fluid and cool feature. You figure out the buttons after a while too. A lot of people said they had bugs, I haven't run into any graphical bugs other than ships driving through space stations. The meta game is there, I don't evenFun game, have played for a bunch of hours. However the reason I'm giving this a 7 is because I can't seem to pirate anything. The in-game chatting is a really fluid and cool feature. You figure out the buttons after a while too. A lot of people said they had bugs, I haven't run into any graphical bugs other than ships driving through space stations. The meta game is there, I don't even have a ship yet and I've spent a lot of time getting a crew together. Fun game. Expand
  5. Nov 22, 2013
    2
    I'm not going to rehash all that is wrong with this game. My advice, wait a year then take a look. It might, just might be worth ones time with patches and mods. Right now, it's not worth my time. There are far superior games to be played at the moment!
  6. Nov 22, 2013
    9
    Compared to X3: Albion Prelude the graphics are significantly better. Still is pretty buggy BUT the gameplay stays true to the X universe style. The DEV'S just released a new patch which has really helped cut down on the amount of crashes I am having.
  7. Nov 22, 2013
    0
    This game is a shame, a dumbed down spatial game ripped off any interesting stuff. Be prepared to visit always same corridors on stations, and open crates everywhere like a mario taking gold coins... combat is boring as hell, no tactics, no skills (there is auto aim)... you can not fly other ships... oh my, what a waste of money!
  8. Nov 22, 2013
    3
    Game LOOKS good, but that's about the only positive thing I can say about it. The problem with this game lies in the performance that most players (me included) have. Decent systems that give 45FPS or more in other games give only 15FPS in X Rebirth. And it's just that why I give this game a 3 the performance is so low that it's UNPLAYABLE.

    On the good side though, EGOsoft is busy
    Game LOOKS good, but that's about the only positive thing I can say about it. The problem with this game lies in the performance that most players (me included) have. Decent systems that give 45FPS or more in other games give only 15FPS in X Rebirth. And it's just that why I give this game a 3 the performance is so low that it's UNPLAYABLE.

    On the good side though, EGOsoft is busy patching, they did find the bug causing most of the performance issues (my bet it's mostly architecture of older Intel and all AMD CPUs). But a week down the road and a daily patch (yes, a new patch every day EGOsoft does really work on it!) still didn't give the performance every other game gives.

    So for now a 3. Perhaps I'll re-review it when the performance bug has been squashed and I can actually comment on the game itself
    Expand
  9. Nov 22, 2013
    5
    I guess you've already read about all the bugs and design flaws. All those reports are true, but I think there is so much potential and I just hope, that the developers will get this game up and running soon.
  10. Nov 22, 2013
    2
    Im new to the series, so dont have any knowledge of what the previous games were like, but my god this game is crap.

    Huge bugs
    Boring flight and fight mechanics
    Confusing menus
    Pointless tasks (wandering stations, flying around to find "i" points...)
    Terrible tutorial so I have no idea whats going on

    Seriously, £40 for this was an absolute joke.
  11. Nov 22, 2013
    0
    I've lowered my score to 1 for the following reasons:

    1. It's been one week and they released their 6th patch. It's causing even more crashes then before. 2. I purchased through Steam and no one has responded to my requests for credit. Yay Steam. 3. IF you want to buy this game I highly suggest you read the forums. The DEVS have been editing the forums because there is so much hate
    I've lowered my score to 1 for the following reasons:

    1. It's been one week and they released their 6th patch. It's causing even more crashes then before.
    2. I purchased through Steam and no one has responded to my requests for credit. Yay Steam.
    3. IF you want to buy this game I highly suggest you read the forums. The DEVS have been editing the forums because there is so much hate out there for this game but you will still find some informative posts.
    4. This was an xbox game gone bad. Nowhere pc ready.

    In closing: I'm not a hater just trying to be honest. Save your money..
    Expand
  12. Nov 21, 2013
    0
    I really tried to like it, but a certain lack of death fused to pretty explosions just isn't enough.

    The X series seems to be history, since this simpleton console style game by all terms is nothing but franchise rip-off.
  13. Nov 21, 2013
    5
    X Rebirth or X Farewell?

    If you have read even a single review thus far, then you are probably fully aware of the god awful character design and voice acting, the expansive variety of only TWO lifeless interior spaces, the plethora of bugs and performance issues, the broken gimmicky console UI which doesn't scale to resolutions higher than 720p, the lack of proper joystick and
    X Rebirth or X Farewell?

    If you have read even a single review thus far, then you are probably fully aware of the god awful character design and voice acting, the expansive variety of only TWO lifeless interior spaces, the plethora of bugs and performance issues, the broken gimmicky console UI which doesn't scale to resolutions higher than 720p, the lack of proper joystick and keyboard/mouse controls, and large array of other bizarre design choices and blunders.

    Despite these problems, I can't stop playing it. Here's why:

    - Flying around in space is GORGEOUS. DX11/DX9 who cares...It looks incredible. Load the Better and Sweet Rebirth FX mods from Nexusmods and it's even better.

    - Don't like landing and exploring one of two interior spaces for the 1000th time to find a trader? No problem, load up the NESA mod and be done with it; you can then contact them over comms when nearby without docking. While you are at it, you can disable the pointless voice acting chatter with the Shut Up mod.

    - Piloting and combat are fun. I would prefer to use my HOTAS joystick, but the Xbox controller works well enough if you are comfortable using one. However this is only for control of the ship; the UI is a mess regardless of which control scheme you are using. I wouldn't recommend playing at all if you don't have or want to use an Xbox controller, until they build in proper support for joysticks and keyboard/mouse.

    -Mods, mods, mods. There aren't many available yet since the game has been out less than a week, but in time the modders will turn this into an entirely different game. There are already some very useful mods available.

    Conclusion: If it weren't for the fantastic scenery, fun combat, and mod support; this game would be a spectacular 7 year dud. With mod support there is hope for the future of this game, at least until the end of 2014. Egosoft should have stuck with what they do best, which is certainly not characters and interior spaces on a console. If you can't do it well then you shouldn't do it at all. Modders have quickly chopped those awful bits out of the game so that the rest of us can more easily enjoy what Egosoft does do well; beautiful space vistas, ships, and stations. If you are on the fence of buying this, I recommend watching YouTube videos of gameplay before purchasing since there are no proper reviews out yet.

    The decision I must make each time that I want to play X Rebirth, is whether or not I'd rather be sitting in the of my F7C-S Hornet Ghost enjoying the static view of my lonely hanger in all its glorious detail. I doubt it will be a very tough decision next month when the dog fighting module is released and I'm cleared for takeoff. That's when I'll say farewell to the X Universe. For now X Rebirth is certainly not worth $50, but I am enjoying aspects of playing it so I cannot in good conscience give it a negative score below a mixed 5.
    Expand
  14. Nov 21, 2013
    0
    This game is not X4! I understood that but it's not "the biggest sandbox this side of the galaxy" either. The fact that you can only pilot one ship can't build stations where you want and can't do yourself what you want (have to convince some AI players to do it for you) is what makes me come to that conclusion.
    I feel like the game thinks I am stupid since apparently I should enjoy
    This game is not X4! I understood that but it's not "the biggest sandbox this side of the galaxy" either. The fact that you can only pilot one ship can't build stations where you want and can't do yourself what you want (have to convince some AI players to do it for you) is what makes me come to that conclusion.
    I feel like the game thinks I am stupid since apparently I should enjoy loosing time in the highway minigame and consider it a much better solution than a jump-drive to get me to where I want to go. I should also not enjoy figuring out which stations may have better prices and instead fly around them aimlessly so that they all will give me better prices.
    I should not try to see which goods make better trade targets but instead just go around stations and loot wares to sell.
    My opinion of this game as it is right now is that it just failed.
    Expand
  15. Nov 21, 2013
    0
    It feels like an Alpha. Quite buggy. From minor bugs, to total crashes that doesn´t let u play the game at all. But, even skipping that fact, the game is just a step back on X series.

    Graphics doesn´t seems any better than in X3, in fact they even look worse sometimes. Its false that every ship has an assignement on the universe, they spawn, move in circles and vanish after some
    It feels like an Alpha. Quite buggy. From minor bugs, to total crashes that doesn´t let u play the game at all. But, even skipping that fact, the game is just a step back on X series.

    Graphics doesn´t seems any better than in X3, in fact they even look worse sometimes.

    Its false that every ship has an assignement on the universe, they spawn, move in circles and vanish after some time.

    Also, in game deep has dissapeared. Im agree with the idea of makin X game more simple and user friendly, but what they did is just remove features. Just to point the worse, u are no onger able to build a large fleet like u could in previuos games.

    ...and its 60$. Or more if u want collector pack. The game is just unfinished, buggy, even unplayable, and even so, its just WORSE in every aspect than previous. Tip: get X3 Albion Prelude, or Terran conflict. Even "professional" reviews are scoring it under 4, and that sth really hard to happen....
    Expand
  16. Nov 21, 2013
    10
    I do NOT work for Egosoft and never had the patience for previous X games. But this looked so good in the trailer resistance was futile. Four days after release I bought it despite the terrible initial user reviews. I have an i5 intel 4 core CPU, NVidia 670 GPU, 8 gigs RAM, and Windows 7 64 bit PC. I've played about 3 hours First off no lockups or crashes what so ever. Min frame- rate 30I do NOT work for Egosoft and never had the patience for previous X games. But this looked so good in the trailer resistance was futile. Four days after release I bought it despite the terrible initial user reviews. I have an i5 intel 4 core CPU, NVidia 670 GPU, 8 gigs RAM, and Windows 7 64 bit PC. I've played about 3 hours First off no lockups or crashes what so ever. Min frame- rate 30 around elaborate stations. Up to 60fps most of the time. Space never looked so good! Story/tutorial works great so far (not Shakespeare I Know). Mouse keyboard control quite intuitive. Constant updating should give most the positive experience I've enjoyed. IF you want a modern space sim then this is your best bet. Expand
  17. Nov 21, 2013
    1
    This game is not ready for release in it's current state. Not worth USD $49.99 at all. I consider the game at the Alpha stage. The tutorial and story missions are completely broken; you'll get stuck and be unable to progress unless you download a "good" save game to get past the bugs. The game performs very poorly on a system that can run Skyrim at Ultra settings.

    The game's stations
    This game is not ready for release in it's current state. Not worth USD $49.99 at all. I consider the game at the Alpha stage. The tutorial and story missions are completely broken; you'll get stuck and be unable to progress unless you download a "good" save game to get past the bugs. The game performs very poorly on a system that can run Skyrim at Ultra settings.

    The game's stations are all the same copy and pasted interiors. No variations, even the NPCs are copy and pasted. They look weird too; women with a body of a 20yr old but with an 80 year old face. The Universe is not huge at all.

    This is one purchase I truly regret and hope to get a refund from Steam (crossing my fingers).
    Expand
  18. Nov 21, 2013
    1
    I do not like the direction Egosoft seems to be going with this game. It feels more like a FPS. It lacks the true depth and learning curve that the previous X games had. I loved the fact that I could buy AND pilot new ships, instead of just drones. Its not fun at all to just have one ship, granted I liked the Albion Pride design in X3: AP and wanted to capture it for my own, but still. TheI do not like the direction Egosoft seems to be going with this game. It feels more like a FPS. It lacks the true depth and learning curve that the previous X games had. I loved the fact that I could buy AND pilot new ships, instead of just drones. Its not fun at all to just have one ship, granted I liked the Albion Pride design in X3: AP and wanted to capture it for my own, but still. The game seems to rely on being a gamepad game too much now. I regret buying the game. Expand
  19. Nov 21, 2013
    1
    This game is not x4, this is the defense by the devs. Ok i have never played x3 or any x game. I do not care about graphics or animation, i can tolerate bugs. The problems i mentioned now are not the problems of the game, the problem is the core game play. There is no good game hidden here. The entire game is utter crap, interface is HORRIBLE. Controls are HORRIBLE. There isn't a simulatedThis game is not x4, this is the defense by the devs. Ok i have never played x3 or any x game. I do not care about graphics or animation, i can tolerate bugs. The problems i mentioned now are not the problems of the game, the problem is the core game play. There is no good game hidden here. The entire game is utter crap, interface is HORRIBLE. Controls are HORRIBLE. There isn't a simulated game here, those small ships flying around do not have a purpose they are just cosmetic things flying around trying to make a nonexistentatmosphere. You can now only build on specific spots, trading is a boring time consuming non rewarding non informative piece of crap. The universe is really small. Previous titles had a gem hidden under the problems, entirety of x rebirth is a problem. 1/10, some things look cool (important when making trailers for this game that are scamming the public). Expand
  20. Nov 21, 2013
    0
    I wish I had read more reviews before buying the game but, being a huge X3:TC fan I was not careful enough.

    The game right now is broken, I have had many mission stalling bugs in the first few hours of the tutorial. But I dont expect any game to be bug free at lauch. What is much worst for me is the lack of any auto-pilot or any form of auto trader. You seem to have to babysit your
    I wish I had read more reviews before buying the game but, being a huge X3:TC fan I was not careful enough.

    The game right now is broken, I have had many mission stalling bugs in the first few hours of the tutorial. But I dont expect any game to be bug free at lauch.

    What is much worst for me is the lack of any auto-pilot or any form of auto trader. You seem to have to babysit your trader like a lap dog in this iteration, you so end up spending 2 "fun" hours waiting for your trade ship to show up (with no SETA, I loved that feature...) if he ever does. I have had a very hard time with the interface (something I have never had with X3), its hard to know what your ships are doing or even where they are. The map is utter non-sense, you cant get any usefull information out of it. The highway is buggy as hell and just pure crap, turning the act of space navigation into a mini-game.

    But for me the absolute WORST is that you are forced into some kind of space scavenger or garbage man role, going from station to station to pick up free crap scattered in boxes... that is just not what I call fun, specially in what I expected to be a complexe space simulator.

    For me the X serie is now broken. A lot of user say it will be fixed by patches, but I do not think thi sis feasable. I think Egosoft has messed up big time trying to simplify the game and port it to Xbox, this and many other weird design choices (Only one ship?!?! in a space simulator really?!?!?!) have made this the piece of crap it is.

    I have never been so dissapointed after purchasing a game (and the price tag was 50$ too...)
    Expand
  21. Nov 21, 2013
    1
    A Failure of the highest order. I've been a fan of the X series for a long time. I'm used to buggy releases from Egosoft so I would be willing to overlooks bugs to a certain extent if there was a promise of a good game underneath. There isn't. Bugs, and there a tons and tons of them, to the point where there is an entire community built around supplying save games to people that getA Failure of the highest order. I've been a fan of the X series for a long time. I'm used to buggy releases from Egosoft so I would be willing to overlooks bugs to a certain extent if there was a promise of a good game underneath. There isn't. Bugs, and there a tons and tons of them, to the point where there is an entire community built around supplying save games to people that get corrupted saves, are just the tip of the iceberg. This game is plagued by horrible design decisions that go right down to its core. Despite repeated assurances to the contrary, this game was stripped of much of the depth and complexity that made the earlier X games great. This was clearly done in an effort to make the game more accessible to potential newcomers (earlier X games were well known for their brutal learning curve). Unfortunately they completely failed to make the game more accessible. The terrible "plot" is essentially a really long tutorial. Unfortunately it is so terrible and badly presented with missing prompts, straight up wrong prompts, and instructions that, if followed, can often leave you stuck and unable to continue the game, that it would be easier to learn the game had they simply dropped you off somewhere with no instructions whatsoever and let you figure everything out entirely on your own.

    The UI is one of the very worst I have ever seen in any game of any type. Despite the claims that this game wasn't being made with consoles in mind, it clearly was. The proof is in the pudding. The UI and control scheme is clearly designed with a gamepad in mind. A gamepad is a poor input choice for a hardcore space sim with any level of complexity. In order to get a space sim to work on a gamepad entirely you need to strip many features out of the game (they did) and force everything to be done through layers of menus (they did). Even with all these concessions and even when using a gamepad, the menus are so counterintuitive and jumbled up that it's painful to do anything in the game, even the most basic things. Hotkey support is missing for the majority of functions for m&kb, while many functions simply don't exist (For example, there's no target nearest enemy key... at all. How the do you not have a target nearest enemy key?). Flightstick support is straight up broken, it doesn't even recognize all the axes correctly.

    The game constantly forces you to leave your ship and enter stations. Station interiors are pretty piss poor looking, worse yet there are maybe 2 or 3 different layouts total. Every station interior is an exact copy of one of these 2 or 3 layouts, right down to the placement of crates, which you can rob right in front of their presumed owners as if you were in an old school JRPG. Character models and animations look like something out of Morrowind (definitely not a compliment), none of the characters have any personality whatsoever, and the voice acting is laughably bad. There is literally nothing to be gained by including the station interiors. Their only function is to make everything in the game more tedious (you have to do all your trades and hires face to face, thus you have to go through this process again and again and again).

    Fleet commands are basically nonexistent (have fun leading a massive fleet into battle with basically no fleet commands). Trading automation doesn't exist and you have to babysit each of your freighters every step of the way (try building a trading empire with 30 or 40 freighters when you have to walk each of them through every single step of buying, travelling to another place, and selling, every single time). You can build stations but only in predetermined locations.

    The game is a mess and a farce. Egosoft have been good in the past about fixing bugs and supporting their games for long periods of time, plus the modding community is great. I'm not sure if Egosoft and the modding community can save this game, it's that broken that deep down to its core.

    Egosoft managed to not only make the game even less appealing to potential new customers, but also completely alienate their existing loyal customer base, most of which will likely be loyal customers of theirs no longer. It's a real shame because they made great space sims in the past. I'm not sure how they recover from this, or if they even can.
    Expand
  22. Nov 21, 2013
    10
    A good game, send 10/10 to counter "angry red kid".
    Like EVERY X, bugged on the out date, need to be patch and after, he willa awesome.

    It's just a question of time, never forget this it's not a game you can test in one hours.
  23. Nov 21, 2013
    2
    This game is basically a scam. Almost every aspect of the game is broken and it's obvious that the publishers of this game knew it when they sold it at full price.

    Some parts of it are absolutely beautiful such as the graphics for the universe and music, however the game is utterly unplayable. I have no doubt that Egosoft will fix this in time, and that the community will mod this
    This game is basically a scam. Almost every aspect of the game is broken and it's obvious that the publishers of this game knew it when they sold it at full price.

    Some parts of it are absolutely beautiful such as the graphics for the universe and music, however the game is utterly unplayable.

    I have no doubt that Egosoft will fix this in time, and that the community will mod this game into a playable game, however, the fact that egosoft sold it to unsuspecting buyers unfinished leaves a very sour taste in my mouth.
    Expand
  24. Nov 21, 2013
    0
    Do not buy. It's a scam because Egosft of us just trying to pull money. Egosoft the game was really excited. I am a true fan of the series X but we did not deserve this. Thank you for a wonderful Christmas. For 50 euros I prefer to be able to buy another game from real professionals and not bums such as Egosoft.
  25. Nov 21, 2013
    10
    The game is but I'm feeling generous today.

    The Lord told us to turn the other cheek and so we shall.

    When there is love, there is hope. And when there is hope, there is gold to be earned.
  26. Nov 21, 2013
    2
    this game is a joke and should have been named X3: vaselina.

    its 100 miles way from what the X series was before
    if you're looking for a REAL space sim then just go for one of the previous episodes like X3: TC or AP
  27. Nov 20, 2013
    2
    The game is very dumbed down the other X games where complex and not everyone's cup of tea, but this one is overly simplified and riddled with many bugs or features which are simply not working.
    There are only 4 weapons in the game, even privateer had more XD

    Only good thing I can say is that the graphics in space look good.
  28. Nov 20, 2013
    0
    I played this game for severel hours but gave up due to the superhighways droping me thousends of miles out in space. I know most of these bugs are being sorted out, but fixing bugs wont fix whats wrong with the basic game. It canot fix the god awful voice acting, the terrible layered menus, the single ship that you can fly, being a console port.

    One of the main draws of the other x
    I played this game for severel hours but gave up due to the superhighways droping me thousends of miles out in space. I know most of these bugs are being sorted out, but fixing bugs wont fix whats wrong with the basic game. It canot fix the god awful voice acting, the terrible layered menus, the single ship that you can fly, being a console port.

    One of the main draws of the other x games for me was earning enough money to buy and pilot better ships, or fly that superfrieghter yourself. It seems they did away with averything that made the previous games great, to dumb down this one so it will appeal to a larger market.

    Forget this and try the previous X games.
    Expand
  29. Nov 20, 2013
    2
    Some aspects of the game are nice. Large space stations, huge freighters and a travelling system (which is not perfect, but better than boring jump gates) are ok.

    The is a huge step down. In AP with its minimalistic hud you actually felt the space, it was very immersive, but now i feel like i'm in catterpillar tractor or something. Another sad thing is that there is only one ship to
    Some aspects of the game are nice. Large space stations, huge freighters and a travelling system (which is not perfect, but better than boring jump gates) are ok.

    The is a huge step down. In AP with its minimalistic hud you actually felt the space, it was very immersive, but now i feel like i'm in catterpillar tractor or something. Another sad thing is that there is only one ship to pilot now. In AP you could go and get fast Boron discoverer and or a big freighter. I miss this.

    Unfortunately the commercials of X Rebirth featured only the bright sides of the game. They didn't include incredibly boring, lame-textured space station corridors (which is generally not a bad idea), and so (can't find appropriate words) awful NPCs. These badly-textured robots is a huge game breaker. I really don't want to see them, to talk to them or interact in any way. They are just creepy! Unfortunately one of these space monsters lives in my even during free game. What's wrong with her clothes? What is this hole in the chest area of her costume for? I can only speculate that this is a trick to drive the look from her face. I'd add 2 points just for a feature of ejecting this monster queen from my ship.

    So, for the space: +2, -8 for everything else.
    Expand
  30. Nov 20, 2013
    0
    A total disappointment. I've been waiting for this release for a years, and they bring me this non-sense. The very first release is glitched out, and the developers promise to come up with an update, which comes only a day after.
    Game play-wise, almost nothing has improved in the game. It's all the same, just a little bit more complex. I'd give you a +1 for that, but you've already
    A total disappointment. I've been waiting for this release for a years, and they bring me this non-sense. The very first release is glitched out, and the developers promise to come up with an update, which comes only a day after.
    Game play-wise, almost nothing has improved in the game. It's all the same, just a little bit more complex. I'd give you a +1 for that, but you've already drained all my nerves from the first day of publishing.
    Expand
  31. Nov 20, 2013
    4
    Where to start with this game. Is it broken? Yes. Does it feel unfinished? Mostly certainly. Does it have problems? Without a doubt. Is it worth buying in it's current state? No. But that's not to say that it doesn't have it's good points. It doesn't currently have many, the one's it does are buried under layers of poor design choices and if not game-breaking bugs,Where to start with this game. Is it broken? Yes. Does it feel unfinished? Mostly certainly. Does it have problems? Without a doubt. Is it worth buying in it's current state? No. But that's not to say that it doesn't have it's good points. It doesn't currently have many, the one's it does are buried under layers of poor design choices and if not game-breaking bugs, having-to-find-a-way-to-make-this-work ones.

    As mentioned in most other reviews, the ability to walk around space stations is a novel idea, it's just horribly implemented here. The NPCs are ugly, the corridors are repetitive, the general thievery allowed is baffling and the textures are low-res.

    Outside the stations the vista's are much improved, if not a bit cluttered. This is space where no-one allowed for the fact that space is HUGE by shoving everything into a tiny area and linking things by gaudy highways. Despite only using DX9 the environments can be strikingly beautiful, when the textures aren't tearing. And travelling between sectors is fun, the highway mini-game is a nice idea, again an idea that doesn't quite work because your beautiful view is taken up with a badly textures ship in front, sometimes that you are half-way clipped into.

    Combat is fun, if not extremely hampered by the massive restriction in POV, no way to lock onto nearest targets and lack of radar. Yes it's a space game. With no radar. Another baffling design choice. Also when being attacked outside of space stations your are punished for self defense as if you were the original aggressor. Frustrating!

    Trade is. Well I'll let you know if I can get it to work. Currently I'm hampered by the fact that my ships keep disappearing from my owned ships list. It's hard to trade when you are lacking a means to do so.

    Egosoft seem to be patching things up at a nice pace, even if the patches don't seem to be addressing, in my mind, the biggest flaws in the game. It's currently a 4 in my book, has the potential to improve. But it has a long, long gaudy yellow highway ahead of it.
    Expand
  32. Nov 20, 2013
    0
    What a horrible mess. A better name would have been X Afterbirth. The campaign is unplayable, trading is bugged, and simple tasks are obtuse and often bugged. Even saving results in CTD. There are minigames for travel and talking to people that remind me of farmville, amazingly they work. There's also a minigame where you bounce from save to save, hoping to find one where the game hasn'tWhat a horrible mess. A better name would have been X Afterbirth. The campaign is unplayable, trading is bugged, and simple tasks are obtuse and often bugged. Even saving results in CTD. There are minigames for travel and talking to people that remind me of farmville, amazingly they work. There's also a minigame where you bounce from save to save, hoping to find one where the game hasn't inexplicably removed a vital game resource from the universe. The ASI (Artificially Stupid Intelligence) makes decisions based on an inverse Maslovian hierarchy while the NPC models look pulled out of the design documents for The Ring as "Too creepy." Rather than buy this game, send the money to your local crack dealer and ask him to beat you like one of his delinquent customers. You'll enjoy it more. And hey, maybe get some meth in the process. Expand
  33. Nov 20, 2013
    6
    In it's current state I'd have to mark it down due to the number of bugs and questionable design decisions such as lack of command management on capital ships. The game has a great deal of potential though and will probably be worthy of a higher score after fixes and a greater number of command options are added.
  34. Nov 20, 2013
    1
    Sometimes it is better to cancel production of a product when it clearly isn't going to go well, rather than releasing a terrible game, and earning the wrath of long-time fans. X Rebirth is a victim of the success of the past X games, and the fan expectations that come with it. Fans wanted an improved version of the past game...an evolution of the X franchise. They got a step backSometimes it is better to cancel production of a product when it clearly isn't going to go well, rather than releasing a terrible game, and earning the wrath of long-time fans. X Rebirth is a victim of the success of the past X games, and the fan expectations that come with it. Fans wanted an improved version of the past game...an evolution of the X franchise. They got a step back instead, and it feels glaring. Rather than expand on the depth of the previous games, X Rebirth strips away much of the good, and replaces it with the mediocre. Things in need of improvement (e.g. ship controls) are barely touched, while technical issues abound. An unfinished product at best, a half-hearted product in reality. One feels that the developers simply counted on pre orders and early adopters to make one final cash in on the X name, before slinking off into obscurity with their ill-gotten loot. There will probably not be any more X games after this, the goodwill having been squandered. Expand
  35. Nov 20, 2013
    3
    Bugs aside this review is based off the gameplay and design choices alone. Rebirth really shouldn't be considered an 'X' game. If Rebirth had been a new, independent franchise looking for a home on consoles, it would be a mediocre game at best (that's why I gave it a 3). But by slapping the letter 'X' on the box, Deep Silver has essentially suckered its fanbase in buying a bad game. IBugs aside this review is based off the gameplay and design choices alone. Rebirth really shouldn't be considered an 'X' game. If Rebirth had been a new, independent franchise looking for a home on consoles, it would be a mediocre game at best (that's why I gave it a 3). But by slapping the letter 'X' on the box, Deep Silver has essentially suckered its fanbase in buying a bad game. I have a hard time believing this game was initially designed to be an 'X' game in the first place. I feel like Rebirth was being designed for a different purpose and only later did it become Egosoft's problem. I look forward to a few years from now when this whole thing is forgotten about and a proper X4 is delivered to us. Expand
  36. Nov 20, 2013
    8
    X-Rebirth is a great start to a reboot of an amazing space sim series. The space graphics are amazing and the foundation is there for modders to make this game even better than x3. Capital ships now have destroyable turrets and shield points. The game was released with a few game stopping bugs but the devs are hard at work squashing them. A new patch is being released daily, also theX-Rebirth is a great start to a reboot of an amazing space sim series. The space graphics are amazing and the foundation is there for modders to make this game even better than x3. Capital ships now have destroyable turrets and shield points. The game was released with a few game stopping bugs but the devs are hard at work squashing them. A new patch is being released daily, also the mod community is hard at work already adding more options for deeper gameplay and changing the In a few months time I have no doubt this game will be superior to x3 and any other space fighting/ trading sim on the market. Once the bugs are squashed and the modders have added extra ships and commands this game will be an easy 10 Expand
  37. Nov 20, 2013
    2
    To get my overall opinion out of the way, this is an exceptionally poor attempt by egosoft.

    I'm a fan of the x series of games in general but occasionally find them a bit too deep and meaningful, you can't just jump and be up and running in a couple of hours. Rebirth seems like it was designed to be that kind of title very suspiciously so) however falls flat on its face trying to
    To get my overall opinion out of the way, this is an exceptionally poor attempt by egosoft.

    I'm a fan of the x series of games in general but occasionally find them a bit too deep and meaningful, you can't just jump and be up and running in a couple of hours. Rebirth seems like it was designed to be that kind of title very suspiciously so) however falls flat on its face trying to implement it.

    Gone are the many, many different systems, gone are the many, many hard to find but ultimately satisfying to get right commands, gone is the ability to fly different ships. What do you gain? An extremely poorly voiced and annoying co pilot, a single ship with very limited upgrade potential, very little control over anything else you own, game breaking bugs even in the tutorial section how can they get this wrong), very poor performance on a relatively high spec machine, about 3 different station interiors to explore....with about 5 people to talk to lots of other annoyances.

    They've pretty much manages to take everything that was attractive about the previous games and either remove or ruin it. Not sure what the development plan was is or if there was a major shift that we dont know about causing the issues but 7years to produce an unfinished game charged out at £40 a time is nothing short of scandalous.

    New players will be baffled as of to why they should persevere, fans of the series will be disgusted with the changes. No amount of patching will fix this game.
    Expand
  38. Nov 20, 2013
    10
    I will not lie, at the launch it was sadly surprisingly "buggy" and un-optimized. With low framerates around 13-30FPs (average 18fps for me), crashes and game breaking bugs. But with a few tweaks you could easily boost it to an average of 24 fps. Sure that is pretty low but It was still Very playable.
    Its only been five days since it was released and they already released 3 patches atm
    I will not lie, at the launch it was sadly surprisingly "buggy" and un-optimized. With low framerates around 13-30FPs (average 18fps for me), crashes and game breaking bugs. But with a few tweaks you could easily boost it to an average of 24 fps. Sure that is pretty low but It was still Very playable.
    Its only been five days since it was released and they already released 3 patches atm version 1.15). And these fixed the game breaking bugs (like not being able to board capital ships to some crashes.).

    Looking past the launch issues and the clear performance issues. Its indeed a very enjoyable game. It looks great, better than any other X-Series game (and FINALLY they fixed the explosions, the previous games explosions looked like a 2d animation). I am amazed how real it actually is and feels.

    Only having the ability to personally pilot one ship dose not really feel like a bad thing to me. Its actually a pretty good ship and customization (with the ability to buy upgrades with different abilities like stronger shield or faster recharge or just have it balanced all together). It really feels like you are the captain of your own "Firefly" vessel :P. Just wow, i love it :P

    Besides, considering you still can hire NPCs for capital ships, build amazing stations working for you. Im really happy with this game. At the time of this review im getting around 30-70FPS depending on where i am on the star map (only the starting area gives me a constant 18-30 fps, other than that its very up and down)... So i honestly don't know why people are acting space happy atm (in the bad way firefly reference :P)

    And Knowing Egosoft from the past the WILL continue fixing the game up for a very long time into the future. Just as they still are with their previous games from x3 Reunion to Albion Prelude. All "recently patched by the developers

    If you love space simulators Get this game! Don't hesitate!
    If you do find uneven FPS and a few game disturbing (not breaking) bugs annoying though wait a week or two and get it after a few more patches, so around mid December or so (or get it now and wait to play after that :P).
    In either case This is a really cool game
    Expand
  39. Nov 20, 2013
    2
    Total failure. Looks like devs dont get, what brings X series to popularity. One ship is enough for X-series fan to say whats wrong in that game. Parody on spaceship ugly partner, and finaly small rooms that calls "starbases" with boxes that can be looted and stupid AI personel? Fail. Epic fail.
  40. Nov 20, 2013
    0
    I my mind I am finding it hard to express how I feel about this game.

    I just feel sick while playing it. I am not sure if its the fact it the most dumb down piece of gaming garbage I have ever played, or fact EGOSOFT lied to us its loyal customers about the origins of this game. All I will say is, please please please stay the hell away from this title, I can not express how bad it
    I my mind I am finding it hard to express how I feel about this game.

    I just feel sick while playing it. I am not sure if its the fact it the most dumb down piece of gaming garbage I have ever played, or fact EGOSOFT lied to us its loyal customers about the origins of this game.

    All I will say is, please please please stay the hell away from this title, I can not express how bad it is. Its the worst game i have ever played in my 22 years of gaming.
    Expand
  41. Nov 20, 2013
    0
    This game is from the top to bottom
    EVERYTHING in this game is broken, bugged
    It runs on DX9 with pretty ****ty graphic BUT the FPS is LOWER than in Crysis 2 on my PC
    Unfortunately I think that the game is broken beyond repair
    I will NEVER EVER preorder any game from any company regardless their good reputation again
  42. Nov 20, 2013
    8
    The problem with this game is not really a problem with the game per se. That's a convoluted way of saying that people are cross because it was released with bugs but we're already three patches in, there's more to do, but the game in infinitely playable to the vast majority (there are still frame rate problems on high end systems). Added to that is the fact that it has alienated many ofThe problem with this game is not really a problem with the game per se. That's a convoluted way of saying that people are cross because it was released with bugs but we're already three patches in, there's more to do, but the game in infinitely playable to the vast majority (there are still frame rate problems on high end systems). Added to that is the fact that it has alienated many of the existing X fans, being a departure from the series. So the complaints are coming from two directions.

    And behind the bugs there are some real failing, the UI is far from great, npcs are ugly, the maps are pretty useless and you can't give the detailed instructions to your fleet of ships that you could before. Ego have promised to fix these things by December.

    But many things are greatly improved. In space it is one of the most gorgeous games ever, it is huge, vast and sand box, space cities are enormous and wonderfully detailed, your ship handles a treat, weapons and missiles are awesome and you can trade, destroy and pillage to your heart's content. Boarding capital ships is simply awesome and the entire universe is devoid of a single load screen.

    Sadly yes, Ego release unfinished games and then proceed to fix bugs for weeks but also improve functionality for years. Even if you have to put up with a few frustrations, this game is an unbelievably vast and ambitious project which takes you to a beautiful organic universe. This is a 1000hr game, one you'll keep coming back to and one that will keep getting better.
    Expand
  43. Nov 20, 2013
    3
    Days after "release" and nothing has been fixed/added. By the developers own admission this game is unfinished. Shame on them for passing it off as finished on the Store Page. And shame on Valve for allowing them to do so. Very unethical and illegal in certain parts of the world.
  44. Nov 20, 2013
    1
    This game is a complete disaster, well beyond repair. Its not about bugs or framerate but more about design errors.

    The UI is absolutely terrible, it does not display any useful informations, you can not zoom out, no external view of your ship, apparently we re in the future, have space ships but we have to fly near an object to see if there is any trade available ??? We have the
    This game is a complete disaster, well beyond repair. Its not about bugs or framerate but more about design errors.

    The UI is absolutely terrible, it does not display any useful informations, you can not zoom out, no external view of your ship, apparently we re in the future, have space ships but we have to fly near an object to see if there is any trade available ???

    We have the cokpit view all the time, so its really difficult to see what s going on around the ship, no targetting system, the cokpit offers no interesting information its a complete mess.

    Avoid at all costs
    Expand
  45. Nov 20, 2013
    4
    Never played any X games, did not check the news and I like the genre (loved Freelancer) so there is no "fanboy" factor in my opinion.
    Graphics are unoptimised, my rather good computer has constant 10fps near busy space stations no matter if I set the graphics to minimum. Ther UI is one of the worst I've ever used: slow, messy, counter-intuitive. Crashes regularly, even after the hotfix.
    Never played any X games, did not check the news and I like the genre (loved Freelancer) so there is no "fanboy" factor in my opinion.
    Graphics are unoptimised, my rather good computer has constant 10fps near busy space stations no matter if I set the graphics to minimum. Ther UI is one of the worst I've ever used: slow, messy, counter-intuitive. Crashes regularly, even after the hotfix.
    It is very sad since this game has a great potential: a very immersive universe and a rather good soundtrack. You can visit your ship that has 1 room. You can talk to and hire a lot of different characters... but a lot of them have the same voice and lines (oh jeez I wanna kill the copilot who says always the same thing when you're docking).

    Welcome to X Rebarf.
    Expand
  46. Nov 20, 2013
    5
    I am an X fan boy, been following the series since XBTF. I was on the first X forum before they closed it and started the one we see today. So I am not a hater nor I am blind to the games problems. Fact is after 30 hours playing the game, I found the plot game to be either broken, generally buggy or requiring work arounds to just to advice. Your playing around the bugs basically which isI am an X fan boy, been following the series since XBTF. I was on the first X forum before they closed it and started the one we see today. So I am not a hater nor I am blind to the games problems. Fact is after 30 hours playing the game, I found the plot game to be either broken, generally buggy or requiring work arounds to just to advice. Your playing around the bugs basically which is frustrating. The none plot game only works properly for the early stages, there are bugs or missing features that are needed for the mid and late games to work. So what we have here is a basic fly around trading, shooting and doing missions game. This will keep you entertained for about 30 hours before it becomes boring. I must warn you that the tutorial it self fails to explain anything. For example, it says dock at station Blar blar using menu 2-2 but fails to tell you want menu 2-2 is. The tutorial assumes you know how to play X Rebirth already. Turns out what is needed is this. Fly to within 200m of the dock, click on the docks icon and then press F. No menu required. That example is the first experience people have of X Rebirth, it took me 6 hours to work out how to dock... Is it any wonder people give it zero scores. Expand
  47. Nov 20, 2013
    0
    Bad game Egosoft. {{{ALERT IF YOU ARE X3 X3TC FAN AVOID THIS ONE.}}}

    Why there is only one ship, where are commands for the other ships in squad?
    Trading system sucks.
    optimization sucks
    IA dumb
    Full of Bugs... like menu disapearing and you cant do
  48. Nov 20, 2013
    10
    Many people would say that the game failed simply because it has a few bugs well what game doesn't, as somebody who doesn't normally take time out to review games i decided to embrace X Rebirth i have now logged 81 hours since release playing the game and also started to blog about my experience via Vahull.com i have enjoyed the story of the campaign it is engaging and the game has aMany people would say that the game failed simply because it has a few bugs well what game doesn't, as somebody who doesn't normally take time out to review games i decided to embrace X Rebirth i have now logged 81 hours since release playing the game and also started to blog about my experience via Vahull.com i have enjoyed the story of the campaign it is engaging and the game has a lot to do and accomplish, best yet Egosoft have quickly listened to players and fixed many of the problems effecting game play now they can add or change features as required or requested to keep the player base playing this amazing game 10/10 from me cheers Vahull Expand
  49. Nov 20, 2013
    0
    Cant Even Run on My Nvidia cause is always detecting integrated graphics.

    Also its like this game was a crappy Console port that never saw the light
  50. Nov 19, 2013
    0
    I created an account on metacritic specifically to write this review. X Rebirth should have been aborted. A complete and utter piece of Stay away.
  51. Nov 19, 2013
    0
    If you're a fan of the X series, and all of its depth and freedom, skip X Rebirth and continue playing X3.

    The gameplay that made the series great has been dumbed down and replaced with gimmicks and shallow, arcade-like gameplay. In attempting to make the game more "accessible," Egosoft has taken key features and hidden them away, forcing the players to interact with poorly-voiced
    If you're a fan of the X series, and all of its depth and freedom, skip X Rebirth and continue playing X3.

    The gameplay that made the series great has been dumbed down and replaced with gimmicks and shallow, arcade-like gameplay. In attempting to make the game more "accessible," Egosoft has taken key features and hidden them away, forcing the players to interact with poorly-voiced NPCs, using a clunky interface that often as not doesn't work at all.

    The game was released with game-breaking bugs. One bug, mainly concerning the inability to cancel orders you've given to owned ships, caused me to have to edit a save file in order to fix it.

    Later, after hours into gameplay, I more or less had to start over, because a game-breaking bug corrupted my save, preventing me from using any controls or opening any menus at all. (Except, thankfully, the escape key, which allowed me to quit the game. I will likely never play it again.

    Hopefully, Egosoft will gain some sort of new fan base with their new "Lowest Common Denominator" approach, because they have certainly alienated and lost the fans they had.
    Expand
  52. Nov 19, 2013
    6
    Its sid mears pirates in space, without the rts

    I tried to like this game, see the vision. There is no vision. The mechanics of the gameplay are supposed to be automated. All your fleet follows you like in sid mears pirates and the fleet does what its supposed to do depending on what you interface with. This simply doesnt happen, and theres no current gui or hub to make them do
    Its sid mears pirates in space, without the rts

    I tried to like this game, see the vision. There is no vision. The mechanics of the gameplay are supposed to be automated. All your fleet follows you like in sid mears pirates and the fleet does what its supposed to do depending on what you interface with.

    This simply doesnt happen, and theres no current gui or hub to make them do anything else. In face theres no gui or hub atall that makes even the smallest piece of sense. It lacks any real command system.

    Its like the devs were programming a game and upper management had a play on some gameplay beta, which ill credit them with that, at a very high standard of gameplay for space combat.. having enjoyed this he asks the team if the game is ready. at which the team explains 'yes but we would like to implement some fine tuning to the in game mechanics bases on previous mods, and personal experience'

    having no say in the development, knowing full well the game will be released without previous considerations from the modding community or based on previous gameplay experience, they sabotage the mechanics of the game, knowing full well nobody who made the publishing decisions will ever play the game and even if they did they would never be able to tell the difference between the beta version or the sabotaged version, because they dont know what a mod is, of have the faintest idea of what the past games represent.

    That is the only reason i can see why such a total pile of crap might even remotely be considered some kind of playable game, which it is not.

    less of the willy battles please.
    Expand
  53. Nov 19, 2013
    10
    I'm here to give my honest opinion on this game, amid a lot of hate being thrown at it from some of the player reviews here. In a nutshell, this is an engrossing experience that you can get lost in and find yourself in love with, should you be willing to exercise a little patience and faith in the game that Egosoft has built here.

    I will admit right off that my 10/10 scoring is to help
    I'm here to give my honest opinion on this game, amid a lot of hate being thrown at it from some of the player reviews here. In a nutshell, this is an engrossing experience that you can get lost in and find yourself in love with, should you be willing to exercise a little patience and faith in the game that Egosoft has built here.

    I will admit right off that my 10/10 scoring is to help counter-balance many completely unfair 0/10 reviews by others here. That's crazy, as nearly no game deserves a "0" review, only games truly broken and unplayable. This game is FAR from that, and I want to state that again: This game is FAR better than the negative reviews here will mention. Please remember that although there are 500 or so negative reviews here, with the positive and mixed reviews growing after release, many thousands of people are busy playing and enjoying the deep, complex, fascinating game that is X Rebirth.

    Too often do we, as players and critics alike, bow down to the standards and expectations of the mainstream gaming community. I expect that this game may not break a "50" here on Metacritic in the weeks following it's release, but that in months and especially years down the road will be seen as a triumph for those whom played it. Unfortunately there are bugs and issues in this game, and it is by no means polished yet. Far from it. That being said, again, it deserves a far more in-depth glance from you as a potential buyer, far more especially than reading a few ignorant "0" reviews and dismissing this game.

    For full disclosure, I'm not very familiar with nor have I played any of the other X Series games in the past. I only learned about this game a few weeks ago while looking into alternatives to a few of the space combat and explorations games on the market now. For some time now I've been wanting a sandbox space exploration game, with a mix of space combat and ground/station exploration and interaction. Coming from the angle of being a huge Morrowing/Skyrim/Fallout 3 buff, as well as a SWG: Jump to Lightspeed fan, I have spent a long time looking for the perfect combination of gameplay mechanics from those handful of games and genres. This is it, right here. If you give it the chance.

    First off, from the moment I first launched a Campaign (see: extended tutorial) mode game, the game crashed to desktop. It did that a few more times over a few hours, and I also had an issue at first getting the game to recognize my gaming laptop's dedicated video card (rather than the other one also available, a high-efficiency Intel GPU). I overcame those issues, tweaked some sound and graphics settings, and troubleshooted it, where it sounds like other negative review users here just gave up.

    Aside from the Campaign, you can choose to start a "Free Play" game where the game will thrust you into a bit of a character creation and free-form "here's the universe" while nudging you over the precipice of "go explore it." The game is incredibly involving and engrossing, as mentioned before, but can be broken by a few immersion-killing glitches and dialog from time to time.

    The NPC voice acting, particularly your female co-pilot, is fairly bad. Oddly enough, there are a limited set of responses that in the future could be re-acted by modders and replaced. I'll hold out hope for that in the future, but yes, as others have mentioned, the voice acting can be quite bad. However, you shouldn't allow that to break the entire experience. Coming from an angle of loving Morrowind, a game FULL of glitches, I didn't allow NPC or (text) dialog glitches to stop me from enjoying the incredible experience that was that. I've given up on believing that the co-pilot is a human, and have decided she is an android, to save my sanity more than anything else. So yes, it's bad voice acting, but not worth disregarding the game completely, much less giving it a "0" review. Given the supportive community and modding opportunities, I see plenty of promise in re-acted character voices, expanded station interiors and variety, and many other possibilities. From a positive mindset, this game has the most promise of any game I have seen in years, should you choose to give it the chance.

    If you subscribe to the mainstream "If it's not a polished AAA title that critics love, I'm not going to play it or enjoy it!" then you won't enjoy it. Sometimes, games fall beyond the bounds of what the mainstream enjoys, or what the critics will award good reviews to. X Rebirth is one of these games. It is not entirely revolutionary by itself so much as it is revolutionary in the fact that it's taken the mechanics and aspects of numerous genres and put them into the huge scope and sprawling sandbox environment that it has.

    Any game, and this game in particular, is just as much what YOU make it as a player, as it is what the developers have created it to be.

    I promise you: If you give it the chance, you will love this game.
    Expand
  54. Nov 19, 2013
    0
    The game is unfinished. The developers have charged full price for a terrible, unfinished game. The flying around space and scenery/details are good, but nearly everything else is terrible. An honest rating would be a 3/10. However the ill-informed positive reviews rating it 10/10 etc are misleading.
  55. Nov 19, 2013
    0
    This game is dead...X-Tension game in 2000 year will be much better...................................................................................
  56. Nov 19, 2013
    5
    This is my review I did of X Rebirth on my review site, http://tiger-gaming.org

    There has been a lot of hype surrounding the release of this game, and Egosoft has put a lot of time into creating such a game. After all, with the huge success of X3 and the X series in general there is a lot to live up to. However, no one can argue that the X games are complicated beasts. Advanced fleet
    This is my review I did of X Rebirth on my review site, http://tiger-gaming.org

    There has been a lot of hype surrounding the release of this game, and Egosoft has put a lot of time into creating such a game. After all, with the huge success of X3 and the X series in general there is a lot to live up to. However, no one can argue that the X games are complicated beasts. Advanced fleet management, combat, trading networks etc. Egosoft needed to “re think” and re design the game in a way to not lose the complexity, but to simplify the learning curve to allow more people to become fans of this very deep, and complicated world they created. Well, this has back fired! Is that a terrible thing, I don’t think so. The complexity is still there. It is just hidden behind somewhat inefficient menus, and interfaces. But don’t think for a second this is the end, far from it.

    X-Rebirth is a game that Egosoft has been working on for the past 7 years, and the amount of time and effort put into this game shows. Sure, the models for some NPCs aren't the best, and the dialogue can be a little cheesy, but the real impressive feat is the dynamic living Universe they made. You are just simply a squirrel trying to get a nut in this huge Universe. Of course, that doesn't mean you can’t make a name for yourself, quite the opposite… You are free to do anything at all. You can be a space pirate and pillage any space craft you see, you can be a large scale trade tycoon making Millions, or be the best military combat pilot there is! It’s all up to you, and X Rebirth will let you do it all, at least that is what the plan was.

    The game so far for many people has been a let down. There are problems with random crashing, performance issues, bad dialogue, and poor voice acting just to name a few. I was really excited for this game, and wanted to build up a huge trading empire, and eventually build my own space stations. I haven't been successful so far either due to crashing, being stuck in the campaign, or just plain frustration.

    But, for all that is bad and disappointing about this game, there is a silver lining. Egosoft is very dedicated to the fans, and surprisingly they have been very supportive with the community and expressed sincere apologies for the issues players are having. I applaud them for doing that. Also, they have been busy working around the clock investigating the issues with X Rebirth and are truly listening to the feedback from the game community.

    There is great potential for this game. After having problems with the campaign mode I decided to give the "Free Play" mode a try. And, in this mode it worked quite well. Exploring the Universe that Egosoft created can be breath taking. It is quite large and very well done. You'll find space stations, merchant ships, mining vessels and more just out there, doing their thing. It's all fully controlled by AI.

    Another aspect of the game that does work well is Combat. I had some fun while going after raiders. I am terrible at combat in these kinds of games, but I still had some fun. It's especially nice to blow a ship up that is just getting on your nerves. And after gaining some credits currency you can upgrade your ship, and that makes flying and combat even better.

    As for my recommendation for this game, it's a tough one. Sure, X Rebirth is not without problems, and I am sure you can read about many peoples experiences on the forums and community, but I like to believe there is still hope for X, and so far the developers have shown me that this is true. If you are an X fan then I say buy the game for sure. You know best that the X games have their share of problems on release, but they also have excellent developers and the games become truly great products. If you are new to the X Universe, you may want to wait for a major patch update, or a sale. But I still would suggest that you don't write this game off as a failure.
    Expand
  57. Nov 19, 2013
    3
    As I am about 15 hours into the game I am now able to give a short review about it.
    It is playable if you have a powerful gaming computer and as there are very few graphic options in the menu you won't be able to adjust performance according to your hardware as freely as pc games would normally allow you. Not to mention the serious optimization issues and frequent framerate drops that
    As I am about 15 hours into the game I am now able to give a short review about it.
    It is playable if you have a powerful gaming computer and as there are very few graphic options in the menu you won't be able to adjust performance according to your hardware as freely as pc games would normally allow you. Not to mention the serious optimization issues and frequent framerate drops that occur even if you run it on an high end pc. It has a fairly impressive sound options menu though.
    Controls are smooth and mostly intuitive but compared to previous X titles it seems way to 'consoly' in my opinion even though they are still too clunky for me playing with a controller. Mouse and keyboard are working good but players with multibutton gaming mouses won't be able to take full advantage of their hardware as mouse controls aren't rebindable.
    Even in the current build 1.14 the game still suffers from frequent crashes and as it has no autosave you'll find yourself constantly mashing the quicksave button.

    With the mere technical apsect covered only story and gameplay remain.
    As for the story it is fairly engaging. Nothing too special, at least during the first few hours but definitely more immersive as most previous X Games. The fact that you only have direct control over one single ship this time somewhat limits your gameplay experience but helps identifying yourself with your ship and the protagonist on the other hand. I cant say that this i generally a bad design decision, it's just different. In fact the game is full of interesting ideas. The new Trade System is innovative but navigating and "finding" offers and sales can get really tedious. It seems like searching for collectables sometimes which artificially lengthens the game in a very annoying way.The Highways are a great idea as well but as poorly designed as the trade system to a grade it becomes simply illogical. Why am I moving faster if I put myself behind other ships on a lane? How do they build up speed in the first place because they don't seem to be bound to the same rule as me. It's ridiciously stupid, simply said. And now my major bugbear: the campaign bugged out. At some point you have to deliver a number of food provisions to a station but the game took away my cargo ship or "forgot" to give it back to me when it was supposed to do. And as your only way to trade goods, with exception of a small selection, is to ship it with large freighters (as far as I know the game does a terrible job at telling you things) I find myself completely unable to progress.
    There are some other minor and major bugs: ships disappearing from your Properties-Screen even though you can still see them on the map and even give them orders. trade commands that won't be executed correctly. The aiming assistance is irritating at best so far I haven't found out where to put my cursor if the target moves.. which most of them targets do,.. naturally. It's definitly not where the game suggests me to put it. The list goes on and on and on.

    All things considered, I believe I had about 6 hours of fun and 9 hours of frustration which leads me to my final conclusion:
    Do! not! buy! this! game! in it's current state. It has massive potential given enough time to be polished. As it is now, it's great ideas and innovations are plagued by bad conversion and legions of bugs.

    3/10 (2/10 if I weren't a fan of the X-Universe)
    Expand
  58. Nov 19, 2013
    0
    It feels like a PS2 port to PC! Rubbish textures, gameplay, voice acting, models, fps...... so much is BAD about this game. Trying to get refund from steam who shamelessly promoted it as a 'triple A' title at full price!
  59. Nov 19, 2013
    1
    It has been a LONG time since I had to manually edit save game files just to proceed in a computer game. X Rebirth required me to edit my save game files numerous times on the first day. Broken scripts, missing game elements, unresponsive AI, and other random issues helped me rate this game very low.

    The graphics of space and the ships, stations and weapons are nicely done. The
    It has been a LONG time since I had to manually edit save game files just to proceed in a computer game. X Rebirth required me to edit my save game files numerous times on the first day. Broken scripts, missing game elements, unresponsive AI, and other random issues helped me rate this game very low.

    The graphics of space and the ships, stations and weapons are nicely done. The characters in the game look like something from 2003.

    The voice acting is horrid, the actors were obviously recorded in different studios. Some actors sound like they are talking from inside a garbage can, while others sound like they are in an auditorium or in a sound proof box. The poor voice over work breaks the immersion of the moment.

    I had to keep the Steam Group Chat open while playing, because I would come across bugs so often. I would ask if anyone help had the same issue and execute their fix or go search the forum for a work around. I have played game in the past, perhaps a decade or so ago where something would go wrong and a quick savegame edit fix solved the problem. When that did happen, it would be a ONE time thing.... with Rebirth, I found myself editing my save.xml file several times a day... really? If I had not the savvy to do this, then the game would just ended already.

    I am done with this game, I may come back in a year or so and see if the developers can fix it and maybe the modding community can give it some life. Overall, this is a pile of cold crap... it's not even steaming.
    Expand
  60. Nov 19, 2013
    3
    The engine has been poorly optimized and fps are unchanged across all settings and resolutions. In an attempt to streamline the horrible menu system of previous titles and make it more user friendly they have torn the heart out of the game, dumbing it down. The animations of characters once outside the ship are laughable even for a budget title and the voice acting could have been doneThe engine has been poorly optimized and fps are unchanged across all settings and resolutions. In an attempt to streamline the horrible menu system of previous titles and make it more user friendly they have torn the heart out of the game, dumbing it down. The animations of characters once outside the ship are laughable even for a budget title and the voice acting could have been done exponentially better by your local high school drama club. The is just for show and is a nonfunctional overlay/border with blinking lights. Avoid at all costs until patched. Expand
  61. Nov 19, 2013
    8
    I have been waiting awhile for this title, and while it may be in need of some patching, I've been having fun with it. Sure I miss the assortment of flyable ships, but X Rebirth is less boring than previous X-Series games. Glad to have a PC Space Sim to pass the time, while waiting for Star Citizen. This will do just fine.
  62. Nov 19, 2013
    7
    Patches and mods are coming think and fast making what was a terrible release and increasingly addictive game.
    The game is as stated in the title a "Rebirth" and you realize this as soon as you start a game.
    Although many see this as a regression in game mechanics, i believe it to be a firm foundation for a reboot of the series. I'm rating 7 for v1.4 and im sure my opinion on the game
    Patches and mods are coming think and fast making what was a terrible release and increasingly addictive game.
    The game is as stated in the title a "Rebirth" and you realize this as soon as you start a game.
    Although many see this as a regression in game mechanics, i believe it to be a firm foundation for a reboot of the series.

    I'm rating 7 for v1.4 and im sure my opinion on the game will only get better as time goes by.
    Expand
  63. Nov 19, 2013
    0
    The game is currently runs as an unplayable frame rate. But the limited amount that I did play I was thoroughly disappointed.

    On release there were numerous progression blocking bugs which either required full restart of the story, hacking of the save game or if you’re lucky in some cases a simple reboot. The game for me, seemed to have a memory Leak as well, regularly crashing my
    The game is currently runs as an unplayable frame rate. But the limited amount that I did play I was thoroughly disappointed.

    On release there were numerous progression blocking bugs which either required full restart of the story, hacking of the save game or if you’re lucky in some cases a simple reboot.

    The game for me, seemed to have a memory Leak as well, regularly crashing my computer after running the software.

    Gameplay wise, it seems they tried to make a more approachable game but failed. They tried to include what I would describe as off the peg console mechanics in a world that doesn’t really support them. Examples of this is flying around the space station for hours on end finding all the ‘information symbols’ just to earn discounts in an attempt to make the space cities feel exploreable.

    The copy and paste space stations are forgivable (within reason) but there NPC population is just unforgivable. They all use the same copy-an-paste conversation systems and the choices become repetitive and annoying after you have met the first one. It really feels like they missed a trick.

    At the end of the day, this is must buy for die hard X fans, but to new comers to the franchise I would stick with X3 and XRM mods. (and I mean DIE HARD!)

    Give it three months and the majority of the problems will be patched out and the community would have developed sizeable collection of mods to make it good. Unfortunately that won’t undo the damage of this PR fiasco and shocking launch.
    Expand
  64. Nov 19, 2013
    1
    In short: I great idea, horribly executed!!

    The game is so unfinished, that it is unplayable. Besides the gamebreaking bugs in the campaign, you will have to put up with performance, even on a highend pc, annoying NPC voices, with added bad animations. I found my self saving and loading continously trying to avoid the game breaking bugs in the campaign, just to get a little further,
    In short: I great idea, horribly executed!!

    The game is so unfinished, that it is unplayable. Besides the gamebreaking bugs in the campaign, you will have to put up with performance, even on a highend pc, annoying NPC voices, with added bad animations.

    I found my self saving and loading continously trying to avoid the game breaking bugs in the campaign, just to get a little further, just because of the possibilities the game offers and the intriguing storyline pushed me forward. But after 9 hours of loading old saves and running into new game breaking bugs, I finally gave up.

    You could hope they will patch up all the issues, but there are just so many things wrong with this game it will take forever to make it playable.

    Everyone who bought this deserves a refund.
    Expand
  65. Nov 19, 2013
    2
    For a game that took 7 years to be developed, it's a complete disappointment. Freelancer was released in 2003 and it's probably the best space sim ever, simple and with great graphics, storyline, music and a huge universe to explore.
    X Rebirth is insanely complex, even the smartest player would find it difficult to perform the simplest tasks. The fighting is nice but only 1 weapon and
    For a game that took 7 years to be developed, it's a complete disappointment. Freelancer was released in 2003 and it's probably the best space sim ever, simple and with great graphics, storyline, music and a huge universe to explore.
    X Rebirth is insanely complex, even the smartest player would find it difficult to perform the simplest tasks. The fighting is nice but only 1 weapon and missile can be used at a time????
    Requiring at least 4GB of memory and a 64Bit system is kinda dumb, the game looks pretty, but there are games that require a lot less and have better graphics.
    Entering the stations is a nice concept but confusing and time consuming, even if all you want is just to repair your ship.
    My overall review is in favor of the graphics, cause the rest is a failure. Huge price, bad and confusing user interface, huge amount of system requirements, system map is also difficult to read, and confusing aswell, trading should be a lot simpler.
    Honestly guys, if you haven't played Freelancer, do it, since it's the best way to compare a game from 2003 and a game from 2013... I prefer the old, simple and rich in storyline games.
    Expand
  66. Nov 19, 2013
    9
    Hello. I have played the game for 20+ hours already and here is my review.

    The game was launched with a lot of bugs. But within 2 days they had a patch witch solved most of the crashing issues! The game looks awesome and plays decently. There is a TON of content in the game when you start to play it longer. There is automated trading after you build a station, and buying trading
    Hello. I have played the game for 20+ hours already and here is my review.

    The game was launched with a lot of bugs. But within 2 days they had a patch witch solved most of the crashing issues!
    The game looks awesome and plays decently. There is a TON of content in the game when you start to play it longer. There is automated trading after you build a station, and buying trading software.
    The one thing that people seem to forget about this game is that it is called X-Rebirth for a reason!
    It is not intended to be like the older games!
    They are using a new game engine for this game. Also it is intended to be played on consoles as well.
    At launch there has been a lot of bugs, but within 2 days crash issues were solved. They are working very hard on fixing bugs as well.
    To rate the game on gameplay alone.. Here we go.
    I'll start with graphics. The game looks absolutely fantastic! Every sector and system has a different look. And they all look great! All stations and ships are extremely detailed. In fact It is rare to see this level in detail in other games. Just start taking a closer look at stations. There are internal windows where you can watch products being made. Also each station has moving elevators, and trains and far as I can see.
    The menu system takes a good while to get used to, especially for people who played previous X games. But when you get used to it, it works ok. I will admit it is optimized for controller use. In the future the devs may offer options, if not modders will. Hell in games past modders have created such good mods that Egosoft has instituted them in later games!
    Ok on to content!
    There is no lack of content in the game, compared to previous games. The difference is that you have to look around a little more, and they are set up very differently. Automated trade comes after buying trade software and building a station! Plus hiring crew for the station.
    I rate this game as 9/10 because even with the very buggy launch I am confident that in 3/6 months with Egosoft and the community pulling together it will be a truly fantastic game and a 10/10.
    Expand
  67. Nov 19, 2013
    0
    I registered myself just to be able to score and review this this game, not!
    A failure in every way, nothing makes sense in this broken wannabe game.
  68. Nov 19, 2013
    0
    As with many many others I'm disappointed with this game. They have totally forgotten why people play the games and removed any of the core features they were known for. It's a sad day for the X series. The 'features' they have replaced the game with are useless. Trading is now literally like taking your Granny to the shops, it really is slow and tedious. Building in set places only.As with many many others I'm disappointed with this game. They have totally forgotten why people play the games and removed any of the core features they were known for. It's a sad day for the X series. The 'features' they have replaced the game with are useless. Trading is now literally like taking your Granny to the shops, it really is slow and tedious. Building in set places only. Rummaging through lockers and boxes like a tramp for a few spare credits or some junk. Very little player choice. It just plain stinks as a game and as an X franchise game it's a blatant 1 finger salute to the fans.

    I would have given it a 2 but the CEO's comment 'What an amazing launch it's been!.' has made me realise it's Game Over for X and Egosoft. I think the CEO put the Ego in Egosoft!
    Expand
  69. Nov 19, 2013
    1
    This review contains spoilers, click expand to view. After a playtime of ~3-4 hours i decided to write a Refund Request to the re-seller i had bought the game from because of some MAJOR issues with this game.

    1. Incredibly poor performance. My System is neither the newest nor the best but its decent enough to run BF4 on medium-high settings smoothly. In X rebirth my frame rate rarely climbed above the 30 FPS mark no matter what i did in the Settings. And its not that pretty to say the least.

    2. BUGS. Let me name a few of them:
    - I call it RANDOM CRASH happened bug: Every 30-60 minutes the game decided that i obviously need a break and crashed to Desktop. Since my drivers are all latest Version and i have a 64 bit Windows with 16 GB Ram there was no apparent Reason.
    - Blue gate Limbo: This one seems only to happen to a few people and i was luckily one of them. Sometimes when you fly inside a blue jumpgate minding your own business your ship suddenly developes a dire need to decent into limbo throwing you out of the gateway. All you can do then is watch the screen (not the co*kpit of course) go black with white flickers.
    - MINOR SPOILER IN THIS ONE Tradeship worked enough: Again something that not happens to everybody but i've seen enough posts about it. Roughly 45mins in the game you get to a mission where your goal is to buy and sell 100 energy cells. This works only sometimes because sometimes (in my case ALL the time) your tradeship has worked enough for the day and sits in a random sector doing nothing. The order remains queued but hell screw it it worked its 20min that should be enough for 1 day. There are ways where you don't have to start all over, but it includes editing the freaking save game XML file....

    3. Design decisions:
    - The Co*kpit. To be honest i thought that one would be cool as hell. but you cant customize anything. I mean come on i have 4 ****ing screens Why dont you let me show important stuff there like a map or trade infos or stock prizes or a ****ing news site if i want to. NO that would be "sandbox" like and is therefore discouraged.
    - Which leads me to the next Point "sandbox": you will be able to only fly ONE ship the entire game. Well ok it can still be sandboxy somehow but i *sigh* never mind.
    - Dialogues and NPCs in general. You have your copilot on one hand, whom you want to kill so she'd shut up after about 15min. And you have a few other NPCs who live in 3 Types of space stations doing nothing at all and somehow all look alike. The Dialogues are about as sophisticated as an 2nd grader Text book teaching children how to make friends or deal with bullies... I've seen this done better in DOOM 3 and that was horrendous already. "Show me your wares please" "Show me your wares please" "Show me your wares please"........."whats in the box?" "whats in the box?" "whats in the box?" "WHATS IN THE BOX?"
    - Managing your fleet: So first of all managing them is a pain in the back and not the kind of pain you start to like and want more of it. its the kind of pain you want to stop. you have to work your way through Console designed menus to give even simple orders. Oh you mis-ordered something now that's a bummer here have some XML editing to get rid of it....
    4. What they promised it would be:
    - GTA in space. I'm not going in Detail here..... it's not NOT EVEN CLOSE
    - Do what you want Help the police for example defending a Station against pirates.... oh you accidentally shot the station twice in combat WELL F**K YOU THEN YOU PIRATE SCUM. Oh and if you want to change the name of your ship well F**K YOU AGAIN.

    I could go on for a while but the bottom line is:
    DON'T BUY THIS GAME. just DON'T. go buy needles an stick them in your legs, that would be more fun.
    Maybe Egosoft will change something in the future but until that happened, spare yourself time and money...
    Expand
  70. Nov 19, 2013
    2
    I have been waiting for this game since it was announced. I've experienced previous "X" games from Egosoft and muddled through their releases until bugs and problems were resolved to make the games MOSTLY playable.

    But this X Rebirth is an atrocity. It's clearly hobbled by some need for it to assume a console like play style to say nothing of the myriad of show stopping bugs that beset
    I have been waiting for this game since it was announced. I've experienced previous "X" games from Egosoft and muddled through their releases until bugs and problems were resolved to make the games MOSTLY playable.

    But this X Rebirth is an atrocity. It's clearly hobbled by some need for it to assume a console like play style to say nothing of the myriad of show stopping bugs that beset the game. Mini games??? Command wheels(instead of keyboard bindings)? A space ship that more than occasionally wants to 'upright' itself??? Just when you think you're getting somewhere or you're starting to have fun...BOOM! You hit that brick wall where your trader won't trade or your comrades (and even your own ships) won't fight leaving you to do all the dirty work (which was supposed to be the most fun). Or worse yet you have to figure out how to execute some task that's not even remotely clear in the UI and there's zero tutorial help. Go read the forums if you want to see the rest of this carcass.

    Something told me to wait until January to buy this game. I've been looking so forward to it that I ignored that and got bit by Egosoft once again.

    End result is that I'm not investing tons of hours into a game that's incredibly broken and released that way despite Egosoft knowing it. They HAD to have known it. I don't believe I can support Egosoft in any further ventures and cannot recommend anyone get X:Rebirth without the expectation of a broken game.
    Expand
  71. Nov 19, 2013
    2
    Every game ever made has two very important simple rule: The basic controls have to feel natural. The interface do not stand between me and the game. While X-Rebirth is simulator, I can understand it just simply cannot be the case with this level of complex mechanics, but that is hardly an excuse for an unplayable game. It has some redeeming points. The AI is good, the drone handling isEvery game ever made has two very important simple rule: The basic controls have to feel natural. The interface do not stand between me and the game. While X-Rebirth is simulator, I can understand it just simply cannot be the case with this level of complex mechanics, but that is hardly an excuse for an unplayable game. It has some redeeming points. The AI is good, the drone handling is fine invention, less fatal crashes with other ships, and stations, and they get rid of the dangerous jumpgates, so instead they put in a highway mechanics. Many things flow better now. Still, there soo many bad design choices, with placeholder npc graphics and animations, horribly bad map system (4 layer map. Really now? 1 layer was complex enough for me like in the old days), no time acceleration for otherwise highly time consuming operations like full time trading, no (!repeatable!) in-depth tutorial for the new unintuitive interface, unless you read the 80 page manual and the list goes on and on... The game could be wonderful, but if basics feel bad no one wants to discover the very depth of your game EGOSOFT. Expand
  72. Nov 19, 2013
    1
    Buggy, Horrid animations, pointless first person walking around, bad level design, laggy/unoptimised, the list goes on... Dont buy it if your on the fence, torrent it and see for yourself the utter fail that is X:Rebirth.
  73. Nov 19, 2013
    9
    This review contains spoilers, click expand to view. Been playing the Campain of the game, sadly due to alot of bugs, it kinda was hard to play trough, however i enjoyed it alot.
    i just started playing free-mode, however the learning curve for this game (even for a X3 Veteran) is kinda steap.
    Been trying to figure out for hour, how to get capital ships to work proberly, how they can defend themself, and how to command them proberly. alot of thouse features are getting unlocked by the new "Crew-System" replacing most of the old Software system from X3.

    I have been playing all weekend, and already passed 40 hours.
    a quick mentioning.. Quick Save Alot
    Expand
  74. Nov 19, 2013
    0
    The game isn't finished. Every frame in the trailers has been carefully chosen to give a fake impression of the visual appeal. In fact, the previous title looks way better then the new one. Once you're actually in-game and looking at the lights, smokes, decals and highway animations it becomes painfully obvious that they chose nothing short of perfect angles while shooting the trailers.The game isn't finished. Every frame in the trailers has been carefully chosen to give a fake impression of the visual appeal. In fact, the previous title looks way better then the new one. Once you're actually in-game and looking at the lights, smokes, decals and highway animations it becomes painfully obvious that they chose nothing short of perfect angles while shooting the trailers.
    Yes, I'm a fan, and yes I know they'll fix the game in 9-15 months. But it doesn't excuse the fact they they FAKED as much as they could. I won't even mention the absurd number of bugs. They lied and they released an alpha-stage game labeled as a full product.

    And no, you won't agree with this review until you tried the game yourself. It's hard to tell from the trailers.
    Expand
  75. Nov 19, 2013
    3
    The beautiful trailer and dynamic promises this game has to offer is nothing compared to the actual game-play that a player experiences when they enter the world that is X Rebirth.
    There is no tutorials or advise on how to get started aside from the quest objectives and popups that either don't stay long enough to read or stay to long and obstruct your vision.
    This game had alot of
    The beautiful trailer and dynamic promises this game has to offer is nothing compared to the actual game-play that a player experiences when they enter the world that is X Rebirth.
    There is no tutorials or advise on how to get started aside from the quest objectives and popups that either don't stay long enough to read or stay to long and obstruct your vision.

    This game had alot of potential in the making however alike many games that could have been great it was simply released to soon.
    Expand
  76. Nov 19, 2013
    0
    No stats for the weapons.
    Not possible to give commands to your own ships
    + no Balancing of Capital Ships( can destroy big Ship
    easily with your own little Playerships right from the Beginning)
    Tedious Micromanagement everywhere;Hiring Crews, Trading etc.
    Fazit:The Bugs could be fixed.
    The horrible Game"design" not.
  77. Nov 19, 2013
    1
    I've played for 10 hours now and I'm sad to say, if there's any purchase I've regretted this year; it's X: Rebirth. This abomination is a shallow, arcady what feels like console game. It's nothing like the previous X games and I'm confused why they even bothered to name it X. Not even considering the bugs, this game is full of bad design decisions.

    The only positive is that I like the
    I've played for 10 hours now and I'm sad to say, if there's any purchase I've regretted this year; it's X: Rebirth. This abomination is a shallow, arcady what feels like console game. It's nothing like the previous X games and I'm confused why they even bothered to name it X. Not even considering the bugs, this game is full of bad design decisions.

    The only positive is that I like the space highways (though less the "slipstream minigame) as it makes the game feel more alive and like one universe.
    Expand
  78. Nov 19, 2013
    0
    This came is the Facebook game equivalent of a X game. Dumbed down features, graphics, ai, smallest game world I have seen in X. Save your money donate to the Philippines or give it to a street bum or just save it you will feel much better.
  79. Nov 18, 2013
    3
    Steam shows my game time as 4 hours. I must have advanced 20 minutes at most on the campaign. The other 3 hours and 40 minutes have been spent trying to make the game playable with a joystick, and failing.
    - Awful human models.
    - Terrible textures - Unbindable controls - Joystick support sketchy at best (can't configure my HOTAS X) - Stupid in-station segments. - Obnoxious menu
    Steam shows my game time as 4 hours. I must have advanced 20 minutes at most on the campaign. The other 3 hours and 40 minutes have been spent trying to make the game playable with a joystick, and failing.
    - Awful human models.
    - Terrible textures
    - Unbindable controls
    - Joystick support sketchy at best (can't configure my HOTAS X)
    - Stupid in-station segments.
    - Obnoxious menu system.
    - One flyable ship.
    - No mouselook in no external views.
    - Objects in space are static. No more 'match speed'.
    - Shaders look terrible.
    - Keyboard control over-sensitive.
    - Game-breaking bugs.

    Those are a lot of deal-breakers. Unlike X3, it is not an incomplete game with gaps the community can fill in. It is a game full of WRONG design choices that will require an amount of dedication from the community unseen of this side of MERP to fix. It's cool that you have an excellent modding community Egosoft, but it looks like it'd have been better for you to just straight outsource them during development.

    I would give this game a 4, because despite it being broken and unpleasant to the point of unplayability (especially when compared to the rest of the saga) it's got some interesting ideas and the developer has been pretty honest up until Rebirth, but Egosoft's attitude of what looks like not only over-optimistic previews, but also little pre-release information, what 3 days later looks like a full-on review embargo until they have some stuff sorted out, and not even preparing their forum from what they knew would be an onsaught of unsatisfied customers earns it a 3.

    X: Rebirth is a 3/10 game. This is shameful.

    DO NOT BUY until some of the more glaring stuff has been fixed. If that.
    Expand
  80. Nov 18, 2013
    3
    10 hours in and it has been an awful experience.
    Out of the 10 hours I've been playing I've spent 70% of the time working around bugs and fiddling around the abyssmal joke of a console ported ui.
    Graphics are ok, but this does not give you anything if the game just doesn't work. In my opinion, the bugs are patchable but not the failure they call "game design". Let's see what you get
    10 hours in and it has been an awful experience.
    Out of the 10 hours I've been playing I've spent 70% of the time working around bugs and fiddling around the abyssmal joke of a console ported ui.
    Graphics are ok, but this does not give you anything if the game just doesn't work.
    In my opinion, the bugs are patchable but not the failure they call "game design".

    Let's see what you get for your 50 bucks:
    Abyssmal UI that makes you want to bite into your keyboard? Check!
    Having to wait hours for your ships to do literally anything? Check!
    Not being able to do anything else while waiting for a ship because you have to babysit them? Check!
    Having coding skills for savegame edit's to work around bugs? Check!
    Voice acting that makes you shudder? Check!
    Character models that let Half Life 1 look good again? Check!
    A story my 4 year old brother could have written? Check!
    Minigames that make you want to uninstall the game after being forced to do them over and over? Check!
    SNES type "search all 'treasure boxes' in static stations? Check!
    Generic NPC clone army? Check!

    And to be honest, who thought it was a good idea to have the player dock every time he want's to use a station's service needs to get fired.

    I have waited a long time for this game and after all they've promised us, it's been an utter disappointment.
    Expand
  81. Nov 18, 2013
    0
    this game is a complete failure. it is one of the few times where i wish i could get my money back. the game runs sluggish even on my GTX680. It is full of bugs (e.g. crashes to desktop, bugged story missions) and bad design decisions (horrible menu system, pointless walkable space stations).

    And even if you ignore all this and fight your way through the game for a couple of hours, you
    this game is a complete failure. it is one of the few times where i wish i could get my money back. the game runs sluggish even on my GTX680. It is full of bugs (e.g. crashes to desktop, bugged story missions) and bad design decisions (horrible menu system, pointless walkable space stations).

    And even if you ignore all this and fight your way through the game for a couple of hours, you really quickly come to a point where you ask yourself "what is there to do in this game?" apart from mindlessly "activating" information icons around space stations and doing stupid mini games like the long range scanning.

    Oh, and you better be prepared to spend hours on google and the forums to find out how stuff works in this game. because most of it is not self explanatory and the game itself does a very bad job of explaining things to you.

    my advice would be: save yourself the 50 bucks and invest them in Chris Roberts's "Star Citizen" instead.
    Expand
  82. Nov 18, 2013
    10
    Great game. Some said there are lot of bugs while I don't meet with. You should first make it clear it's a bug or a problem caused by you hardware. And, have you indeed learned how to play?
  83. Nov 18, 2013
    0
    X: Rebirth is not really for release. It is complete unplayable for me, except for the random crashes, I get huge performance issues. FPS ranging from 10-60 with choppy and slow loading cut scenes. Game is really badly optimized, would have thought my GTX 590 would have been able to max this, since the game looks to be using 3-4 year old graphics.

    One thing I hate most with my
    X: Rebirth is not really for release. It is complete unplayable for me, except for the random crashes, I get huge performance issues. FPS ranging from 10-60 with choppy and slow loading cut scenes. Game is really badly optimized, would have thought my GTX 590 would have been able to max this, since the game looks to be using 3-4 year old graphics.

    One thing I hate most with my experience is the game play, really repetitive, and have discussions with the NPCs are really a joke. They keep saying the same old things, and they also look alike! Seems that the developers decided to reuse 4-5 facial skins everywhere! Really annoying. Also, did I mention that those 4-5 facial skins they have made are insanely ugly?! I get nightmares just looking at them.

    Also, WHERES THE JOYSTICK SUPPORT?! Cant make a space sim without it! Though they did support one controller, the Xbox 360 one. So have fun console gamers!
    Expand
  84. Nov 18, 2013
    9
    This game is a lot of fun. I've spent a good 20+ hours on it already, and I -think- I'm pretty far in the story. The music is great while flying through space, however the music while'st flying through the 'space highways' sounds odd and cheesey.. Space fighting is fun, though the Skunk seems a bit overpowered.

    I'll give this a 10/10 once they fix the bugs such as: computer not showing
    This game is a lot of fun. I've spent a good 20+ hours on it already, and I -think- I'm pretty far in the story. The music is great while flying through space, however the music while'st flying through the 'space highways' sounds odd and cheesey.. Space fighting is fun, though the Skunk seems a bit overpowered.

    I'll give this a 10/10 once they fix the bugs such as: computer not showing up and AI flying through things
    Also, would be nice if there was a function to cancel trade routes once you've made it.
    Expand
  85. Nov 18, 2013
    4
    Good grief Egosoft! You definitely made a beautiful game but it's like looking at a nice toilet from the distance. Once you get up close you see the S*** stains and smell something really bad!

    We can only hope the modding community can make this game good!
  86. Nov 18, 2013
    2
    A very shallow game compared to its predecessors. Even without the tons of bugs and glitches it's a terrible mess without a satisfying endgame. Many vital features are missing and the UI is a nightmare while too many aspects are oversimplified. A beautiful presentation (sadly unoptimized) doesn't help too much this terrible misstep.
  87. Nov 18, 2013
    2
    A botched addition to the X series of empire building/trading games that have built a devoted fan following because of the rich complexity of the games. X-Rebirth throws all that depth and complexity away in favor of a console experience that gets so many things wrong it's hard to conceive of how Egosoft thought this would work. Don't waste your money on this game until substantial patchesA botched addition to the X series of empire building/trading games that have built a devoted fan following because of the rich complexity of the games. X-Rebirth throws all that depth and complexity away in favor of a console experience that gets so many things wrong it's hard to conceive of how Egosoft thought this would work. Don't waste your money on this game until substantial patches have fixed the glaring problems. Expand
  88. Nov 18, 2013
    2
    I've been doing these types of games since Wing Commander on up. This game has the worst graphics, controls, bugs, voice acting, navigation, and outright gameplay of any PC game of this genre--ever.

    I really am lost for words. Everything is wrong with this game. No patch can fix it. They released off the back of Star Citizen hype to cash out on a moth balled project from 2005 IMHO.
  89. Nov 18, 2013
    0
    Full of bugs, awful graphics, awful textures, awful animations, awful menus, awful gameplay, awful trading, awful AI, truly awful game.
    save your money for another game, or burn it.
  90. Nov 18, 2013
    0
    I guess you have to have a grudging respect for those responsible for this stinky, stinky turd. They saw an opportunity to make profit from a deception and exploited it mercilessly. I mean Christ, they kept it away from [everyone, everywhere] until the last second before release for a reason.

    Like many others I was too hesitant to play the earlier titles because of the infamous learning
    I guess you have to have a grudging respect for those responsible for this stinky, stinky turd. They saw an opportunity to make profit from a deception and exploited it mercilessly. I mean Christ, they kept it away from [everyone, everywhere] until the last second before release for a reason.

    Like many others I was too hesitant to play the earlier titles because of the infamous learning curve. This was the game I was gonna get into. But it's just a mess. As other have said, this is a game that got rejected by Xbox, and has now been ported back to PC.

    The perpetrators knew they would get a certain amount of sales from fans of the series no matter what they released. They also knew that if they lauded (lied) about a new slick interface and ease of interaction they would get even more sales.

    So they took a dump and ran off to the bank. Some say it can be patched and modded, but you can't polish a turd. You can try, but you'll just end up covered in chit
    Expand
  91. Nov 18, 2013
    6
    While it is easily the most beautiful and "alive" galaxy in an X game (or any similar title), shortcomings like hideous character design and low-res cut-and-paste interiors really wear on you after a little while. The lack of basic features like detailed fleet commands is a baffling change, and would be even if the wonky ship AI always worked as intended. The map is nearly useless in itsWhile it is easily the most beautiful and "alive" galaxy in an X game (or any similar title), shortcomings like hideous character design and low-res cut-and-paste interiors really wear on you after a little while. The lack of basic features like detailed fleet commands is a baffling change, and would be even if the wonky ship AI always worked as intended. The map is nearly useless in its current state, and target tracking in combat leaves a lot to be desired. (Combat itself, however, is quite good.)

    The campaign isn't terrible, but bad voice-acting holds it back. Myriad small bugs litter the game from beginning to end, though most of these are par for the course with Egosoft and will be fixed.

    I liked the older X games, but I always found them sterile, clunky and unintuitive. As such, I can appreciate what the developer attempted to accomplish with a more accessible title, but the execution is off. Many old fans are put off by the streamlining, and would-be new fans are put off by the bugs. Rebirth needs a lot of work to even have any hope of enduring like its predecessors. Fortunately, Egosoft's history of post-release support is good, but only time will tell what becomes of this troubled entry in the X franchise.

    All that said, I am still enjoying the game quite a bit (sitting at 19 hours as I write this), but I must reluctantly suggest to any prospective buyers that waiting is your best choice right now.
    Expand
  92. Nov 18, 2013
    0
    Dear Egosoft,

    Here is some money, please develop X4.

    Yours Sincerely,

    A hacked off customer

    "Shut up Betty!" just why, why, why WHY! So much why, just why...
  93. Nov 18, 2013
    0
    This review contains spoilers, click expand to view. Buyer beware! (very minor, vague spoilers follow, just thought I'd mention that to those who are.. picky.)

    Many people expecting the gameplay of previous games in the series WILL be severely disappointed. X:Rebirth has apparently attempted a new, and poorly informed direction, and no one knows why.

    As a first time X series player, with no previous expectations, I am superbly put off by this game, and shocked that they are allowed to charge the price that they do for this amount of low quality.

    Let's outline some of the areas where you'll probably be annoyed.

    First thing's first, as you take control of your ship, you immediately notice the horrible voice acting and rotten, choppy framerate.

    I have an obscenely well built custom computer which i take a bit of pride in, and running the game on maximum graphics causes it to have a choppy, unplayable framerate. Every so often, you notice the graphics engine seems to 'derail' and send you into the abyss of poorly rendered polygon shadows.

    Voice clips are often choppy, low quality, and poorly cut. I know quite a bit about remixing music and post processing, and the effort is not to spec at all. By your fifth, 'Now shut up, betty!' you'll understand what I mean.

    Repeated, annoying animations, and floating text that will not go away plague you, as you try to understand the complicated nature of the menus which are not logically arranged at all. You feel right away that this game was meant for a console.

    Soldiering on, you go to your first station. You are assigned a kill mission, and just as you engage your opponent, the game locks up. Your first crash sets you back about an hour. Mostly due to the painfully slow flight speed of your bucket of bolts called a ship.

    You get back to your bounty mission, and your bounty target is now attacking you. You put it down with ease, yet score a plethora of friendly fire hits on the friendly station, which now starts attacking you. Oh yes, some real thought was put into this game.

    Reload your save, you restart the bounty mission, which has changed, and start thinking about how you're going to kill a giant freighter with your small peashooter laser.. so you think you need some new guns first. I did.

    There are no ship customizations, or upgrades beyond that of 5-6 core weapons (which span from mark 1 to mark 3), 4-5 projectile (missile type) weapons and 3 types of forcefields to choose from. Engines and scanners are upgradeable however this is where you notice the cost..

    And start to try to create your own trade empire. Or would, rather, if you could get past the first tutorial mission where you are guided through a 'trade'. Your first freighter seems to get stuck on 'Follow' mode, and will never release.

    There is no 'cancel order' or 'cancel last trip' command. So once this happens, you had better have a save or else your game is kaput, as you now have no hope of acquiring currency en masse. Even if you do buy another freighter and get something going, it eventually locks into the 'follow albion skunk' command.

    At this point, I became frustrated and tossed in the towel. I'm a guy known for liking complex, absurdly large learning curve games, but this isn't a game.

    It's a piece of junk that the developer is scrambling to repair before people turn away from their company, for good.

    And because I'm slightly insane, I loaded the game again, jumped into a superhighway, and got randomly dumped into space 1.4M KM away from anywhere, with no jump drive. That's about when I hit my threshold. This apparently 'rare' bug, is just one of many waiting to frustrate you.

    People, I implore you. Understand that even a RUDIMENTARY quality control program would have prevented any of these issues from occurring, but this developer seems to be lacking in common sense.

    I feel like I've been the victim of a scam, as I paid decent money for what I was to understand was a working product, yet received a game that should still be in alpha, or earlier.

    If they had stated 'Well we're doing an alpha early-access' that would have been fine with me. But I would not have paid 40 bucks for it, let me tell you.

    Don't make my mistake. Turn your back on this one, and walk away.

    Though, there is one thing they got right, naming the first ship you get 'Albion Skunk' cause this game just stinks. (they're not getting a point for that though.)

    And I'm afraid no amount of patching is going to erase that stink, since the flaws are on a fundamental, conceptual level.
    Expand
  94. Nov 18, 2013
    2
    I've been a fan of the X series from X3 Reunion and its deep, matured and complex gameplay that reminded me of game from the past. See, I've been playing games since the Amstrad CPC 6128 all the way to the entire PC era. But this... this! I can't recall having seen such an atrocious release of a game ever, and I've seen a few! The debacle is of catastrophic proportion both for the usersI've been a fan of the X series from X3 Reunion and its deep, matured and complex gameplay that reminded me of game from the past. See, I've been playing games since the Amstrad CPC 6128 all the way to the entire PC era. But this... this! I can't recall having seen such an atrocious release of a game ever, and I've seen a few! The debacle is of catastrophic proportion both for the users and Egosoft.

    It's completely crippled with bugs, as is often the trend nowadays, but I never saw such an enormous lot of game breaking ones that prevents you to achieve missions in campaign thus stopping the game until you find the weirdest of alt-tabbing and game saves editing and what-not work-arounds.

    But far more importantly, as bugs like this can be ironed out with patches, the game totally sinks from idiotic and schockingly puzzling design decisions that makes every core part of the game, like trading, station building, fleet commanding and basically the rest to be extremely tedious, very limited, obscure and generally not working at all than again due to bugs.

    The UI, something the devs were saying all over the place with pride to be streamlined yet retaining all the complexity of the game, well... it is the most tedious conter-intuitive thing i've yet to experienced in a game. You to branch into countless ramifications of one category to actually access a single fonction, opposed to old X3 where every fonctions of a category was presented in a single window.

    You thought X3 was hard to fathom UI wise? well X rebirth is like comparing MS-DOS vs nowadays Win7, it's this much a nonsense...

    You spend countless time and basically most of your playthrough actually finding the very station that has an arms dealer, in a zone that seems like 10 X3 sectors compressed down to a massive city space station were everything is scattered and that you have to scan from back to front, making sure you discovered every little docking area, then land on every one of those where you discover they have an arms dealer on board in the hope that, after having walk on foot through the entire station corridor in an environment wich uninspired graphics from 2005 are laughable at best (they really are), you'll find the right arms dealer that also happens to sell what you're precisly searching for!!! And if he doesn't... you'll cry while you get back to your ship to repeat the entire process!

    It's... just out of this world! It'll be a mess so hard to salvage that they're going to have to hardcode a lot of things from the ground up. Something that is far more complicated than just patches... Frankly, there's so much work that involves core mechanics that I have doubts they can really do something.

    And this means also we'll less be able to counts on modders because such things, they're hardcoded for a big part.

    In all respect, it's X3: Light Edition, and certainly not a "different and new game", the excuse that those devs have been trying to pull over lately in a shameless attempt to evade critics.

    In a way, I pity them also... because they of course knew all along what massive let down of a game they were releasing, and that they were knowingly insulting their fan base to an extent I've rarely seenstrictly for the money, probably in order to recoup the catastrophic failure of a development having gone crazy and off tracks. And now the lead designer and CEO of Egosoft is doing nothing but dancing around the fanbase worries and questions, in an attempt to evade the massive ****

    Sad day for the X franchise, probably the end of it.
    Expand
  95. Nov 18, 2013
    7
    I'd give it something closer to a 9 if there weren't so many bugs. But I don't think the bugs warrant downgrading it lower than that. Given the scope of the game, and the small size of the company that made it, bugs at release are to be expected unfortunately. That said there are a lot of bugs and they are very frustrating. But as far as I can tell, the major bugs (capital ships notI'd give it something closer to a 9 if there weren't so many bugs. But I don't think the bugs warrant downgrading it lower than that. Given the scope of the game, and the small size of the company that made it, bugs at release are to be expected unfortunately. That said there are a lot of bugs and they are very frustrating. But as far as I can tell, the major bugs (capital ships not repairing, trade ships getting stuck in infinite loops unable to complete a trade) are all in the AI scripts and not in the core engine, and hence fixable. There is a solid and clean engine here that plays great if you avoid the issues that are still buggy, which is unfortunately the AI scripting for trade and fleet management.

    The scope of the zones is massive, and the graphics are excellent. Being able to walk around on the ships is gimicky, but does add to immersion and is easy to get through once you understand the comms interface. Space flight mechanics are solid and maneuvering your ship in dog fights while dodging between structures in the massive "space cities" is a fun. Exploring while I do that will keep me entertained while EgoSoft hammers out the scripting bugs with the other mechanics.

    The bugs are disappointing and a little more glaring than I expected, but EgoSoft has a history of hurdles like this on release and always hammers through and delivers. I would suggest people probably wait a bit before picking it up if they haven't the patience for dealing with the glitches that are there now.
    Expand
  96. Nov 18, 2013
    10
    This is the third time I've gambled on an X game: I struggled with X2 and X3, longing for that Freelancer Earth and Beyond Independence War 2 EVE feel and never quite getting it. It was always too cold, too empty, too inscrutable. This version finally made everything click. I don't care a bit that it crashes every few hours I grew up with Wing Commander bailing out and Sierra gamesThis is the third time I've gambled on an X game: I struggled with X2 and X3, longing for that Freelancer Earth and Beyond Independence War 2 EVE feel and never quite getting it. It was always too cold, too empty, too inscrutable. This version finally made everything click. I don't care a bit that it crashes every few hours I grew up with Wing Commander bailing out and Sierra games murdering me. I can handle hitting the quick save button every so often. 95% of the complaints that I've heard about this game are patently false clearly the result of people who are butthurt about change. The new in-ship UI is a GOOD thing, grognards. The face and body models are no worse than Morrowind which played Just Fine. Combat feels natural and effortless and _obvious_. The stations seem alive and organic. It's a delight flying around and exploring them. The so-called 'game breaking tutorial bugs' have simple workarounds, usually in-game workarounds, discoverable with 5 seconds' googling. The framerate drops when I swing the camera around a station. This does not break the game: it doesn't even affect gameplay. If this were a 2000-person team like Diablo 3 I'd be shocked, but at around twenty? Yeah, I can deal with a framerate judder. On my 2-year old _laptop_, no less.

    This is a delightful, fun, and incredibly deep and complex game that no longer requires a Dwarf Fortress level of determination to get into. It's all just right there, and it's fun. Buy this immediately.
    Expand
  97. Nov 18, 2013
    0
    Stay away friends. This game is trash on trash. 50 bucks is a lot of money, but I am even more disappointed by the fact I have been looking forward to this trash for 6 months. Trash trash trash!
  98. Nov 18, 2013
    5
    A great looking space game that needs lots of tlc, some serious re thinking and more time baking in the oven. Could be really great one day if the current issues are taken seriously.
  99. Nov 18, 2013
    1
    Awful disappointment for those of us who were fans of the previous games. You only get ONE ship, its upgradability is negligible. Gameplay bugs and issues all over the place causing the game to lag and be completely unplayable, even with computers who have powerful video cards. Many many many bugs which cause your save to be either corrupted, or removes a plot item causing your storylineAwful disappointment for those of us who were fans of the previous games. You only get ONE ship, its upgradability is negligible. Gameplay bugs and issues all over the place causing the game to lag and be completely unplayable, even with computers who have powerful video cards. Many many many bugs which cause your save to be either corrupted, or removes a plot item causing your storyline to ground to a halt, forcing you to RESTART the storyline. Expand
  100. Nov 18, 2013
    0
    Most of it has been said already, so I'll talk about "feel" more than the specific game mechanics and problems, since the old X series made you "feel" like you were in space with all possibilities at your fingertips. No more!

    X used to feel huge. You "felt" space, the emptyness, the distances. No more and the reason is the highways. Space may be a lot larger now, but since you use
    Most of it has been said already, so I'll talk about "feel" more than the specific game mechanics and problems, since the old X series made you "feel" like you were in space with all possibilities at your fingertips. No more!

    X used to feel huge. You "felt" space, the emptyness, the distances. No more and the reason is the highways. Space may be a lot larger now, but since you use highways from zone to zone, and you see (nearly) nothing from the highway, you essentially only fly around in these zones. Stations are very close and traffic is dense: Not the vastness I used to love anymore.
    For me, exploring is seeing something tiny in the distance and flying closer to explore. Not seeing something clearly and just fly a little closer. Oh, and it is not flying close to the module, but close to the "i" icon: If you happen to be at the other side of the module, you don't see the "i" and learn nothing.

    Another thing about the highways: Where do the 100's of ships come from that are flying in it??? They are definitely not entering them and definitely not existing them. They are only "spawned" there for the mini-game. Not only this ruins the feel of a "real galaxy", but also this: Why the F are they all so much faster than you? In the zones this is not the case, so what kind of "secret" technology do they have that our ship hasn't??? Again, a big immersion breaker.

    "Immersion" was available in the old X in spades. And talking to people on stations would be fine if we would actually build a relationship that would aid us in the future, not for 1 trade:S Talking is therefore a small gimmick for a single bonus and not the long-term investment that you could make. A simple "station-module" rating would have brought this better: Trade a lot with a module, or do missions for them and you gain rating, gaining bonuses and discounts. .

    Then there is this "real" economy they are praising on about. Well, why can't AI controlled modules/companies go bankrupt then? Do they have infinite funds? Apparently so. They could have invested a few months in bankrupcy and AI creation of new stations/modules to flow with demand. If you, as a player, would disrupt production of let's say Energy Cells, other modules would go bankrupt and new solarfarms would be created by AI to meet demands.

    Then there is the "building an empire": How? How the hell are you going to manage 60 ships, dozens of stations and so on. Most players can't get there single trader to do what we want. I can't see this will be possible.

    Then there is the "looting" on stations. How are we suppose to feel immersed in a simulation of a real world when you can loot without punishment. And not only do we have 1 locker somewhere that is unlocked either. No, you can loot ALL lockers. This makes no sense in a simulation and completely ruins immersion.
    Even more so, how am I carrying all that loot??? There's spacesuits, entertainment consoles and many other things I'm looting. How the hell do I sneak that stuff out and how is it fitting in a small box or a locker in the first place?

    Then there is the inside of your ship. Yeah, we can walk around in to... Oh sorry, but not in your of course. And nothing works or interacts in your ship. Okay, so then we will simply enjoy "our" ship by the looks you might think? Wrong again! The textures are at horrible, and I do mean HORRIBLE resolutions. Why??? Even if they don't have the money to create elaborate textures, using simple textures at high-res is not more expensive that simple textures at low-res. Drawing them in hi-res takes the same amount of time. My only conclusion is that their engine performs SO BADLY that they had to do this to make the game even run at the sh*tty framerate they now have. Must be a very bad engine is my conclusion!

    Then about the characters on stations. Why not build a character generator? Nice for a player to customize the avatar AND the solution to randomize NPCs in stations.

    And another thing about the NPCs. Why am I trading a 1000 space suits with a woman in a lockerroom??? Where is she storing them? Shouldn't she have like a warehouse or shop or something? Would have made the stations a lot nicer to.

    One final thing: If you have a bad reputation, ships will start attacking you. If you fight back in order to save your life, your rep becomes even worse. How are you EVER going to get a better reputation after that? It becomes a vicious circle that you cannot get out of. Good luck with that!

    To conclude my rant: There is no depth to the world. None! Most new features are about single advantages and add nothing real to the game. The only thing that remains is your reputation, which isn't new to X. Space became larger and small at the same time. It has become a chain of mini-games (highway, sweet-talking, fly-by's) that push the "sandbox" to the background and frustrate you with "chores", not "adventures".

    My advise: Play X3 with the XRM or Elite or Star Citizen for combats. Stay away!
    Expand
Metascore
33

Generally unfavorable reviews - based on 24 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 24
  2. Mixed: 0 out of 24
  3. Negative: 24 out of 24
  1. Feb 18, 2014
    40
    Rebirth lacks inspiration, purpose, good ideas. It's riddled with bugs and, even when it seems to work, it manages to be dull. There isn't any true reason to play it.
  2. CD-Action
    Feb 10, 2014
    30
    Instead of giving the series a new life the developers buried it and the patches are a classic case of ‘too little, too late’. There’s a lot of things you can forgive this game but not the fact that it’s boring. [02/2014, p.58]
  3. Jan 31, 2014
    39
    X misses the spot. The occasional bit of spectacle can't save this boring, broken and charmless space simulation. [March 2014, p.60]