• Publisher: NCSOFT
  • Release Date: Jun 3, 2014
User Score
7.6

Generally favorable reviews- based on 960 Ratings

User score distribution:
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  1. Jun 10, 2014
    9
    I've been playing this quite a bit lately and have been very surprised by how much I am enjoying it. It is the cure for the itch that fans of early day WoW/TBC have been having for years now. A return to an MMO experience less insulting to the intelligence of the player.

    The game looks very good, though it's visuals might turn some off. I was wary at first, but I find them charming and
    I've been playing this quite a bit lately and have been very surprised by how much I am enjoying it. It is the cure for the itch that fans of early day WoW/TBC have been having for years now. A return to an MMO experience less insulting to the intelligence of the player.

    The game looks very good, though it's visuals might turn some off. I was wary at first, but I find them charming and pleasing to the eye. It's a very colorful and lively feeling world that doesn't take itself too seriously, but still manages to capture your attention. The "loudness" of the game's silliness may turn some away, but I haven't found it to be overbearing. I've been pleasantly surprised in that respect.

    The combat is very pro-active and demands your attention. By the first dungeon you will be having your chops tested in a way that recent MMO's have been far too scared to do. It's a refreshing change of pace and really adds to the game's appeal. You feel like you accomplish something when you take down a really hard enemy and you know it was because you played well, not just because you're OP.

    The PvP feels fun and fluid, and is very fast paced. Again, skill seems to play a large factor here as well, as someone who cannot aim their skill shots will not be doing very well at all. Also, this game supports open world PvP, something that recent games like GW2 and ESO have shied away from entirely. You -will- see the other faction in the world, and on a PvP realm they will try to kill you. Great!

    Audio in the game is pretty good. The tracks are fantastic and capture the spirit of the game world pretty well, but I do wish there were more variety in the tracks in-game. I've found myself re-listening to many of them as I've played, and you start to recognize the ones you hear often. The music is good, but they could use more variety.

    Group content is in tall order, but you can solo as well. Wildstar's landscape is riddled with elite enemies, world bosses, group quests, and mobs that will generally just wreck your face. The dungeons require coordination and some communication. No more sleeping through the leveling process. This was a return to form for the genre imo, and I've been really enjoying it.

    The housing system feels fully fleshed out, and doesn't feel tacked on at all. I've been enjoying it immensely. You can pour quite a bit of time into just tinkering around with your house and land, planting in your garden, and going out into the world with the sole purpose of finding new pieces of decor. For instance, the last boss in the first dungeon I did dropped an epic quality statue! I won it and now have a bad to the bone huge dragon statue on my front lawn! Cool!

    Overall, if you've been disenchanted with the "e z peezy" philosophy of recent MMO's and have been waiting for a fully featured theme park MMO that got back to the roots of the theme park genre in terms of teamwork, expansiveness, and systems complexity, then give Wildstar a shot.

    My only gripe is that the UI is a bit buggy requiring frequent reloads of the UI. For instance, name plates often disappear among other things, but they seem to patch nightly and things slowly come together day by day. The meat of the game is stable and runs well for me. I have found a total of one bugged quest. Regardless, it is a quality product.
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  2. Jun 10, 2014
    9
    As a long time beta tester of Wildstar let me say this is the best themepark MMO to release since World of Warcraft. It is the most feature packed MMO to date at launch, it is well polished, and well crafted. Even the most basic design decisions from grouping content, to customization have been handled well.

    It is hard to fault this game, in any respect that isn't just minor nuscences,
    As a long time beta tester of Wildstar let me say this is the best themepark MMO to release since World of Warcraft. It is the most feature packed MMO to date at launch, it is well polished, and well crafted. Even the most basic design decisions from grouping content, to customization have been handled well.

    It is hard to fault this game, in any respect that isn't just minor nuscences, personal taste, or an unwillingness to give it a go (which makes up the bulk of negative reviews).

    However, the best part of this game isnt in its content, it is in fact found in its content generators. The developers, Carbine Studios. They often say "the devs are listening", and this is more true than most realise. These guys listen to their players, make changes based on feedback, and don't lie or sell half truths to their player base, the final product is more player influenced than any mmo has been, and will continue this trend into the future.

    If your looking for a new home, whether your a veteran MMO player or a newbie. Know that the devs plan to look after you and earn your monthly sub.
    It is this gamers opinion that this is the first game in a long time to justify its sub, and you only need to research their aggressive post launch plans and extensive and already present Endgame content to see that.

    I look forward to many years of wild star to come :)
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  3. Jun 10, 2014
    9
    I am going to give this a super honest review and point out some key features (and failures) with this game. First off, I gave the game a 9 but I sat here for a good 30 seconds flipping between 8 and 9. It definitely is a solid game that deserves a high review.

    Key features that make the game amazing: - New combat system. Seriously awesome. It makes pvp more intense and dungeons a lot
    I am going to give this a super honest review and point out some key features (and failures) with this game. First off, I gave the game a 9 but I sat here for a good 30 seconds flipping between 8 and 9. It definitely is a solid game that deserves a high review.

    Key features that make the game amazing:
    - New combat system. Seriously awesome. It makes pvp more intense and dungeons a lot harder. You can't just run around like an idiot and keep someone targeted. You have to manually aim your moves which is incredibly challenging and fun.
    - Crafting. Crafting is a lot more hands on than other MMO's on the market. It isn't simply a "Craft this item 4000 times and level up" system. You follow branches and unlock stuff manually. It's cool.
    - Player housing. Although it isn't as cool as SWG pre-cu housing, it definitely is awesome. Plus it serves a purpose other than entertaining me for hours on end. The fancier the items in your house are, the more rested XP you get. So I spent a solid 1 platinum on making my house the coolest thing around for both my entertainment and practical use.
    - Great Community. People seem super friendly and are willing to help.
    - Super easy to Mod.
    - Very challenging PVP and dungeons. I swear these level 20 dungeons are harder than most other MMO's raids.
    - Different quest paths
    - Class paths on top of your main class. They have classes called Soldier, scientist, explorer and Settler. While you are leveling your toon, you can run around and do side quests to level your other class for cool unlocks. It makes things interesting since you won't always be doing the same thing on each alt/friends quest line.
    - Lots of end game content (just research it, Im not going to type it all out).

    Faults:
    - The game is sort of hard to run. It's not like the graphics are ridiculous or anything, but for some reason this game taxes my computer more than Mass Effect.
    - Some zones are just your same old grind and repeat quests. Gets old after a while, especially because some quests want you to kill a total of 25 mobs when each one is tough to kill.
    - Some zones feel like they never end and make you want to pull your hair out.
    - Dungeon and PVP experience is kind of... weird. You can spend hours doing dungeons/adventures and feel like you didn't get any xp at all. Same with pvp. At first it seemed great, but now the time to pvp vs the xp gained isn't equaling out.
    - Sometimes you will be questing and suddenly your quest line just ends. I don't know if its a bug or I did something wrong, but multiple times I have been questing and now I am stranded and have to find the quests myself.

    I'm tired and hungry, so I am sure I missed out on a lot of stuff but this is a basic overview of the game. It is a solid game, I really freaking enjoy it and I would recommend it to anyone. It has the "great mmo" effect; I get tired of grinding, I log off, but now I suddenly have the urge to play again. It keeps bringing me back. I get tired of doing quests so I craft, then i decorate my house, then I figure ill pvp and before I know it I am questing again. It is a great game. It is very challenging though, so don't expect to launch this game and have your hand held the whole way. You have to actually try and put effort into your character. You aren't going to be AFKing pvp and dungeons in this game.

    9/10. Solid game. Would play again... in fact... I am launching it now.
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  4. Jun 10, 2014
    10
    This is game is incredibly fun, graphically pretty, and a very welcome surprise MMO.

    The combat is action packed and exciting. The cartoony graphics style is very pleasing to look at. The story is comical yet interesting. Very polished game all around.
  5. Jun 10, 2014
    8
    It's new. It's funny. It's a little different from the others. But it is wow-like concerning many aspects. A new Wow, and maybe with the same future. But it's very hard to be wow-like when GW2 showed an high quality mmorpg can be done with less. Time will tell and maybe we will finally understand a good mmorpg with good expansions needs money... monthly.
  6. Jun 10, 2014
    5
    If I had to describe the game in 1 word, i'd use YAWN. This game took everything that is already out there and did it again. Boring quest grind with no meaning of games like World of Warcraft? Here. PvP that is focused more on zerg and sheer numbers? Here. Item system that has you replacing your gear ever half a level during the first 20 levels and every other level at 20+? Here.If I had to describe the game in 1 word, i'd use YAWN. This game took everything that is already out there and did it again. Boring quest grind with no meaning of games like World of Warcraft? Here. PvP that is focused more on zerg and sheer numbers? Here. Item system that has you replacing your gear ever half a level during the first 20 levels and every other level at 20+? Here.

    Combat is promising at first, until the novelty wears off, and then it just becomes the same number pushing game with some dodges added. It becomes a mind numbing experience after about 20 levels of the same thing.

    I do admit that I never experienced end game with raids and the much anticipated Battle Plots. I really wanted to experience it, I really did...and I tried my best to keep grinding the mind numbing game to get there...but in the end I realized that there are far better ways to waste my time than this game. I've expressed this concern for a while now but am usually met with people yelling that I'm wrong...so time will tell. My guess is that this game will be dead and free to play within 1 year. It will be cool to see how this rating moves down from this "novelty era" of the game of 8.3 rating down to when people see the game for what it is.
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  7. Jun 10, 2014
    10
    Wildstar in one of the best MMO experiences I've had in years. While there are alot similarities to genre-king WoW, it is not just a plain copy. Wildstar does not hide its inspiration, but instead of trying to copy something, they expanded it and gave it their own touch while adding alot of meaningful functions to skill and character-customization. Their style is unique and employs aWildstar in one of the best MMO experiences I've had in years. While there are alot similarities to genre-king WoW, it is not just a plain copy. Wildstar does not hide its inspiration, but instead of trying to copy something, they expanded it and gave it their own touch while adding alot of meaningful functions to skill and character-customization. Their style is unique and employs a vibrant humour. The combat is alot fun and content past maxLvL is extremely challenging. Due to very open-minded AddOn-politics, there's tons of options to customize and improve the games' clunky UI.
    Sadly, there's still quite a few bugs in the game, especially with the endgame-encounters, which hopefully find their way onto Carbines toDo-list soon.
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  8. Jun 10, 2014
    10
    This MMO makes a lot of fu****** fun.
    It feels like they made sth. new and combined it with the best part of other MMOs.
    PvP is amazing because of the fighting mechanics.
    Dungeons are a lot of fun because of the dodging elements.
    PvE rewards you with the perfect amount of Items and EXP.
  9. Jun 10, 2014
    10
    Believe the hype. I will try to keep this short and to the point. The combat is amazing. It's very similar to GW2 but much faster and much more fun. Crafting is great as is player housing which could almost be a separate game by itself.

    There are two issues however that some people may not be able to get past and I would completely understand their gripe. First the quests are
    Believe the hype. I will try to keep this short and to the point. The combat is amazing. It's very similar to GW2 but much faster and much more fun. Crafting is great as is player housing which could almost be a separate game by itself.

    There are two issues however that some people may not be able to get past and I would completely understand their gripe.

    First the quests are bland, that is true. If that is a deal breaker then this MMO is not for you. Personally I don't really care. If I wanted to read a well crafted story I would you know, read a book. For me every other aspect of this game is so well done and so much fun I don't mind at all.

    The other complaint is the art style. This is a love it or leave it issue it seems. I love the art style. I've read some people say it's like playing a Pixar kids game and I can see that a little bit. But to me the art style is more reminiscent of a three dimensional Space Ace or Dragon's Lair.

    This game is simply fun, challenging, funny, complete and damn near perfect.
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  10. Jun 10, 2014
    6
    Pros:
    - Very challenging dungeons and adventures
    - Deep character skill customization - Multiple paths in which to progress - Elaborate end game Cons: - Generic questing - Unresponsive combat - Very poor optimization - Excessive screen clutter Carbine set out to create an experience similar to classic WoW and they have succeeded in doing just that, for good and for bad. The
    Pros:
    - Very challenging dungeons and adventures
    - Deep character skill customization
    - Multiple paths in which to progress
    - Elaborate end game

    Cons:
    - Generic questing
    - Unresponsive combat
    - Very poor optimization
    - Excessive screen clutter

    Carbine set out to create an experience similar to classic WoW and they have succeeded in doing just that, for good and for bad. The game requires a large time investment and a high degree of skill to reach the top levels. For a player whom may not fall into both of those categories there may not be much in the game that you enjoy.

    PvP is hard to follow as the screen is cluttered with red and green symbols from the telegraph system. On top of that, skills are unresponsive especially in melee, you may activate a skill with a player in your cross hairs and by the time it fires they may no longer be there.

    Dungeons and adventures are very well done. It will require full group coordination and everyone will have to able to execute their role. There is no being carried here as one inexperienced player will cause the group to die multiple times. There is also no easy mode offered, the dungeons range from very difficulty to near impossible.

    Questing is as generic as you can get. It follows the classic WoW system of moving from hub to hub around the map. You can differentiate the experience a bit with the Path system but missions of this type are very repetitive once you've done a couple. Character skill customization is deep but at points seems irrelevant. A healer is going to use heal skills and a tank is going to use tank skills, there are a lot of choices but all of them more or less do the same thing.

    End game PvE experience is excellent and if that is the only thing you're interested in I would give this game a solid 10 and recommend it. But the questing is average and the PvP is bad so overall the game has to be given an average grade of 6.
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  11. Jun 9, 2014
    10
    Wildstar is spectacular. It's gorgeous, witty, endearing and unique in its setting but more importantly: it's unique in its approach to the MMORPG genre. That in itself makes the make noteworthy to all MMORPG fans out there.

    The game works through "telegraph" abilities, visisble to everyone through coloured patches on the ground. Abilities aren't targeted at players or NPCs, they are
    Wildstar is spectacular. It's gorgeous, witty, endearing and unique in its setting but more importantly: it's unique in its approach to the MMORPG genre. That in itself makes the make noteworthy to all MMORPG fans out there.

    The game works through "telegraph" abilities, visisble to everyone through coloured patches on the ground. Abilities aren't targeted at players or NPCs, they are aimed at an Area of Effect and player input determines a hit or miss. The AI uses the same system and let's players use the dodge system to full effect. Most interesting perhaps is how healing uses the same system, players (DPS especially) need to be area of where their healer is dumping the heals, since he can't run around after every player. This system is not only unique, it makes the gameplay intensive, immersive en actually quite hard.

    Hard? Yeah, this game is hard. Adventures and dungeons will see your group wipe. Over and over and over again. New tactics, new mechanics and fights that are utterly unforgiving. For the experienced MMO gamer who's been pampered with dumbed down content this will come as a shock at first but with elation secondly. You cannot cruise through this game on auto pilot, not even while questing.

    There's the occasional bug, but nothing a few patches aren't going to solve. But you get a fresh and unique MMORPG which is hard as nails and filled with every kind of content you'd want. Easily the best MMORPG released since WoW saw the light of day.
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  12. Jun 9, 2014
    10
    Wildstar is a game for MMO enthusiasts. If you're like me, and you've given everything on the market a try then you know it's hard to find something to really invest in. The movement of the game alone makes it worth checking out and the combat is second to none.

    And that housing system... I was totally blown away!
  13. Jun 9, 2014
    5
    Don't pay any heed to all the 10's this game is getting, Carbine must have directed all its employees to seed the reviews.
    While this game has a lot going for it including the fluid combat and detailed character customization, it has some major flaws in poor optimization, PvP balance and the PvE questing is boring and monotonous with the usual kill x, gather y quests. If you like a
    Don't pay any heed to all the 10's this game is getting, Carbine must have directed all its employees to seed the reviews.
    While this game has a lot going for it including the fluid combat and detailed character customization, it has some major flaws in poor optimization, PvP balance and the PvE questing is boring and monotonous with the usual kill x, gather y quests. If you like a pretty grind fest this game is for you.
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  14. Jun 9, 2014
    5
    Uninspired MMO that gives people more of the slightly better variation of the same with more cartoon eye wrecking craziness. Feature packed with more of the same you've seen from every other MMO with very little actual innovation.

    Meh.
  15. Jun 9, 2014
    9
    Carbine has managed to craft one of the better MMO's in a long time here. I've played a lot of recent MMO's lately, from SWToR to FF14 and Wildstar will have me hooked for a very long time. The only issue I have with the game right now is the really crappy optimization, but that should be fixed and the FPS issues should be ironed out.
  16. Jun 9, 2014
    10
    Best themepark currently available. Original and fun world, dynamic combats. Character customization is pretty good (play style and cosmetic). Economic system UI could be improved (auction house + broker), but it's working fine. Easy to play, hard to master. Love the humour and art works.

    Slight memory leak problem causing FPS performance after a long period of gaming, but it's not that
    Best themepark currently available. Original and fun world, dynamic combats. Character customization is pretty good (play style and cosmetic). Economic system UI could be improved (auction house + broker), but it's working fine. Easy to play, hard to master. Love the humour and art works.

    Slight memory leak problem causing FPS performance after a long period of gaming, but it's not that bad.
    Questing is actually fun.
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  17. Jun 9, 2014
    10
    Ever since I quit WoW I've been looking for an MMO to fill the void. I spent hundreds trying them all. I can safely say that this is exactly what I was looking for. It has so much innovation. The questing, though it relates to WoWs boring semi-linear questing, contains many varied and fun quests with cool features. The endgame is great, pvp is spectacular, housing is very well done, theEver since I quit WoW I've been looking for an MMO to fill the void. I spent hundreds trying them all. I can safely say that this is exactly what I was looking for. It has so much innovation. The questing, though it relates to WoWs boring semi-linear questing, contains many varied and fun quests with cool features. The endgame is great, pvp is spectacular, housing is very well done, the combat... fun as hell. Also, do not let the cartoony graphics fool you. The visuals in this game are jaw dropping and the amount of detail put into everything from a robot to a piece of trash on the ground is stunning. If you're looking for an MMO, here it is. Expand
  18. Jun 9, 2014
    10
    A complete game. I don't know why it's so rare to find complete MMOs these days, but it is, and WildStar is one of these legendary few. The game feels--and IS--vast. There's a huge amount of content to dig into, from Warplots (PvP) to one of if not the most customizeable housing experience out there. Crafting, huge amount of raiding content, etc. The combat itself is fun, the world is veryA complete game. I don't know why it's so rare to find complete MMOs these days, but it is, and WildStar is one of these legendary few. The game feels--and IS--vast. There's a huge amount of content to dig into, from Warplots (PvP) to one of if not the most customizeable housing experience out there. Crafting, huge amount of raiding content, etc. The combat itself is fun, the world is very nicely designed. The game was clearly a labor of love and it shows. Expand
  19. Jun 9, 2014
    9
    Best MMO out right now. I've been against themeparks for a while but this game got me. The combat (telegraphs) outdoes any other mmo combat, and makes for interesting fights right from the get go. Tons and Tons of content and player housing at launch. I'll definitely be here for a while.
  20. Jun 9, 2014
    8
    Great game so far. definitely worth a purchase. Art is really about Love or Hate, and questing is like any other mmo. But dungeon and adventure design, music, difficulty, progression, action combat system, crafting and housing are AMAZING. The lore in my opinion is really good, the cinematic parts and the cubes you will find in the world (voice acted) are really good. Like I said, theGreat game so far. definitely worth a purchase. Art is really about Love or Hate, and questing is like any other mmo. But dungeon and adventure design, music, difficulty, progression, action combat system, crafting and housing are AMAZING. The lore in my opinion is really good, the cinematic parts and the cubes you will find in the world (voice acted) are really good. Like I said, the questing could be a little more varied and the not voice acted quests are the only drawbacks for me. WOULD RECOMMEND Expand
  21. Jun 9, 2014
    6
    I will start my review by recommending that you try out this game before buying. If you are lucky someone can give you a 7 day guest pass.
    I came into this game probably with too much expectation. Yes this game has some strengths that being an active combat system which is innovative. A skill talent system which allows you to really customise your character. The ability to double jump and
    I will start my review by recommending that you try out this game before buying. If you are lucky someone can give you a 7 day guest pass.
    I came into this game probably with too much expectation. Yes this game has some strengths that being an active combat system which is innovative. A skill talent system which allows you to really customise your character. The ability to double jump and sprint is a nice touch and a sense of humour.
    The graphics felt dated and the cartoony style isn't my cup of tea. I did get past my feelings on the graphics and the style grew on me.
    But at the end of the day as much as I tried I couldn't get excited about the game. It felt like I had done this or seen this before. This from someone who has played close to 350 days played or more on the genre in the last 10 years in numerous games.
    In today's market a subscription based pricing model is very risky and I personally don't think you will see $180 per year value plus the original $60 for the base game.
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  22. Jun 9, 2014
    10
    Coming from a vast experience in MMOs, WIldstar is truly a masterpiece. It is engaging, challenging and fun. For those who seek great rewards for small accomplishments (Most other MMOs), Wildstar may not be your cup of tea. Do not expect to roll through PvE content. Do expect to be challenged to the max.
  23. Jun 8, 2014
    10
    Wildstar recaptures that feeling I got when I started Vanilla WoW. The game has a slow start, but don't let that fool you, Battlegrounds and Dungeon content ranks among some of the best stuff I've ever played.
  24. Jun 8, 2014
    10
    I will get straight to the review, go to the end for my "MMO resume" to see my previous experiences and if that helps you determine my credibility on this review.

    I'm having more fun in Wildstar than I feel I have any right too. I thought I was done with MMO's a few years ago, though I kept trying out new ones. A buddy of mine told me about Wildstar and by luck, I got into the closed
    I will get straight to the review, go to the end for my "MMO resume" to see my previous experiences and if that helps you determine my credibility on this review.

    I'm having more fun in Wildstar than I feel I have any right too. I thought I was done with MMO's a few years ago, though I kept trying out new ones. A buddy of mine told me about Wildstar and by luck, I got into the closed beta from a key of another person who didn't have the time to get into another MMO. Even in Closed Beta, I was pulled in enough to submit bug reports, do surveys and everything a Beta is supposed to do. I was shocked how much fun I was having. Sometimes, I'd lose myself for half an hour or more and forget that I didn't have any quests where I was. The game is just fun at its very core.

    The gameplay is based on telegraphs and skills, RNG and tab targeting do not determine your fate in this game. Besides Tera, it was probably one of the first games that really made me feel in control of my own fate. When I died, I learned something and felt that it was my fault (and not that of a cheating or buggy AI, or gear for that matter). Every skill you use is one that you must aim and connect with the enemy. The more powerful ones from the enemy AI come in various shapes, patterns and sizes that increase with difficulty as you move throughout the game.

    Dynamic encounters that utilize their telegraph functions, double jumping, messing with gravity and other features constantly draw you into the combat.

    And there's more than combat! The tradeskills are rich and dynamic as well. If you are a miner, then there are mineral deposits that when mined will land you in underground caverns. If you are a lumberjack, there are trees growing in wild places and you can plant your own to saw at your house. Relic hunters often find their prizes in ancient ruins and fascinating environments. Housing helps with buffs to your gameplay choice (PvP, PvE or Group Content).

    And the Group Content! It's important than an MMO has systems in place for something that is Massively Multiplayer. ESO got this wrong with punishing grouping players with broken phases and instancing. SWOTR made it too easy to solo through content with a companion, with little incentive to share loot and exp.

    Wildstar gives you a special currency called Renown, just for questing with people. Renown lets you get awesome gear, flair for your customization mount, decorations for your house and more. Guilds let you get access to perks that help with repairs, buffs, gear and more. They have free "guild light" type things called circles that allow you to group friends into identifiable social circles, letting you have a common chat and the ability to find each other throughout the game without the guild costs/ perks. You also can belong to multiple circles, so you can join one that might have a bunch of people interested in Firefly... just to chat.

    This game is the first to make me excited enough to join review websites and share that excitement with others.As promised, here's a short list of MMO's I've played for at least 30 hours...some hundreds.

    World of Warcraft- Played from Vanilla until Cataclysm, only heavily in Raiding in Wrath, but did Arenas in BC and Wrath.
    Guild Wars- Only did their endgame stuff briefly in a guild, maybe 3 months.
    Guild Wars 2- Played their World vs World at max level for around 3-4 months.
    Rift- Always changed characters before getting to end level.
    Tera- Played until endgame, didn't do anything major there as the cash shop turned me off the game.
    SWOTR- Failed to get to endgame, but spent many hours and quit a few months before it went F2P.
    EVE Online- Never got past 1-2 months of playing in a row.
    FF IV- Only got about 15-20 hours in before I got bored.
    ESO-Only MMO where I couldn't even make it through launch due to bugs.
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  25. Jun 8, 2014
    10
    Best MMO in yeara, the entire "feel" of the game just seems right. There have been so many MMOs recently, namely SWTOR that just dont feel right. The combat system is fantastic, I can see future MMOs implementing telegraphs into their games. The ways they can use telegraphs in raids are endless. Leveling your character is fun as well as feeling like ypur actually accomplishing something.Best MMO in yeara, the entire "feel" of the game just seems right. There have been so many MMOs recently, namely SWTOR that just dont feel right. The combat system is fantastic, I can see future MMOs implementing telegraphs into their games. The ways they can use telegraphs in raids are endless. Leveling your character is fun as well as feeling like ypur actually accomplishing something. You get certain skills to chooae from and you can upgrade them by adding points in a specific skills tier tree. AMPs are also implemented to customize your character, I should note you can also loot more AMPs from monstera/npcs. This game has great potential to becoming an amazing mmo, you have to give it a shot, you won't regrets it. Expand
  26. Jun 8, 2014
    10
    First I wasn't interested in this game. But after playing a while, wildstar grows on me. It is a fantastic gaming experience with a rich and diverse content. I love the game in detail, where suddenly caves with ressources open up or the lore, which is fantastic written.

    give this game a chance and play at least to level 15.
  27. Jun 8, 2014
    10
    Great game. Skill shot style abilities and a fleshed out talent tree are what shines the most to me. Buggy at times but provides a lot more than any other MMO has at launch.
  28. Jun 8, 2014
    0
    I spent money on this game and cannot play. Why? The game isn't optimized at all, even though it's already launched! If you have a multi-core CPU or one of the CPU's that the Wildstar dev's didn't optimize for then save your money. Wildstar gets anywhere from 10-30 fps with everything turned on low, while games such as SWtoR get 60+ on ultra. If they ever fix this issue to where I can playI spent money on this game and cannot play. Why? The game isn't optimized at all, even though it's already launched! If you have a multi-core CPU or one of the CPU's that the Wildstar dev's didn't optimize for then save your money. Wildstar gets anywhere from 10-30 fps with everything turned on low, while games such as SWtoR get 60+ on ultra. If they ever fix this issue to where I can play without developing a migraine I will update this review. Until then, Wildstar gets a 0 for their piss poor optimization. Expand
  29. Jun 8, 2014
    9
    Update: This game is a bug fest. How is this not a beta?? In one day I'ave had 4 quest bug in which I cannot complete them and now I've re-done a Dresura quest FOUR times and its still bugging, what a waste of my time. Go get someone else's $15. What a waste. Oh, also, a quest that changes your characters clothing isnt reverting to my own costume, no debuff/ it's been 3 days. What a joke.
  30. Jun 8, 2014
    0
    The best thing about this game is its tech support. I've honestly never received personal responses so quickly from any game's support team. They were also very honest. After four or five rounds of tests, they finally admitted that my PC was working fine and that WildStar was in need of "additional optimization." Translation: the game runs at 8 fps on a PC that exceeds the systemThe best thing about this game is its tech support. I've honestly never received personal responses so quickly from any game's support team. They were also very honest. After four or five rounds of tests, they finally admitted that my PC was working fine and that WildStar was in need of "additional optimization." Translation: the game runs at 8 fps on a PC that exceeds the system requirements, because they didn't bother to finish it before taking people's money. If you are running an AMD GPU, best to save our money until these "additional optimizations" are complete. As for me, all I got for my $60 was a little wisdom that I'll close with: never buy an MMO on launch day. Expand
  31. Jun 8, 2014
    10
    I just started playing on 6/5/2014. Server issues are resolved. The skill system is really enjoyable. There is a little bit of a learning curve. When I first started playing it was a little confusing. It took a good 5-6 hours to get the hang of things. I'm currently playing a stalker and I'm really enjoying it. I haven't had this much fun with a MMORPG since WoTLK. I'm currently level 13,I just started playing on 6/5/2014. Server issues are resolved. The skill system is really enjoyable. There is a little bit of a learning curve. When I first started playing it was a little confusing. It took a good 5-6 hours to get the hang of things. I'm currently playing a stalker and I'm really enjoying it. I haven't had this much fun with a MMORPG since WoTLK. I'm currently level 13, and there seems like a lot of content that is yet to come. Mounts, housing, dungeons, and raids to name a few. Customization is amazing.

    I give the game a solid 8.5, but I'm giving it a 10 to counteract all the 0s and 1s providing by people because of launch issues.
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  32. Jun 8, 2014
    9
    This review contains spoilers, click expand to view. I don't understand how people can give a game a score of 0 or 1 and especially this game.
    The combat system is nice not as nice as Tera but it's still fun, it's have a lot of humor, I really enjoy this game and i think if you like mmo's you should try this game :)

    (Sorry for my bad English)
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  33. Jun 8, 2014
    10
    Wildstar is a true next gen MMO . I think my favorite part of the game is the humor . Been a long time since a MMO made me laugh as much as Wildstar and the developers did a amazing job on gameplay and how polished the game is . If this genre of games is your type of game then Wildstar is a must in my books . A+ Thank You Carbine for showing Blizzard what a upgraded game looks like onWildstar is a true next gen MMO . I think my favorite part of the game is the humor . Been a long time since a MMO made me laugh as much as Wildstar and the developers did a amazing job on gameplay and how polished the game is . If this genre of games is your type of game then Wildstar is a must in my books . A+ Thank You Carbine for showing Blizzard what a upgraded game looks like on every level . Only thing World of Warcraft has is Lore other then that Wildstar beats it on every aspect . Expand
  34. Jun 7, 2014
    8
    Wildstar is a beautiful, colorful sci fi adventure. I've played a lot of MMORPG's (including years of WoW). This is a great entry into the genre. The game was developed by some of the folks behind the original WoW, and it really shows that they are trying to take this to the next level. There's nice touches, like the ability to sprint and the ability to double-jump. Or how about the factWildstar is a beautiful, colorful sci fi adventure. I've played a lot of MMORPG's (including years of WoW). This is a great entry into the genre. The game was developed by some of the folks behind the original WoW, and it really shows that they are trying to take this to the next level. There's nice touches, like the ability to sprint and the ability to double-jump. Or how about the fact that your characters auto-heal, so you're not running around half-dead out of combat.

    Combat is well thought out. Back in my Wow days, I'd have five rows of attacks, with 10 icons in each row -- a confusing messb. Wildstar limits each player to 8 attacks plus an in-combat buff; it's very streamlined. In addition, the damage zones of both players and NPC's are mapped out on the ground when an attack is initiated, giving the player the opportunity to actually react to any incoming attack. Because each class has such a unique attack, combat is a very fun experience.

    Wildstar is very focused on the social aspects of play. So, players are able to help one another in NPC fights, with both players getting credit for the kill. Or a player may be able to build buff stations that anyone can run up to and use.

    Criticisms -- the interface can be a little confusing at times, but I look at it as a version 1.0 problem, that will be fixed either through updates or add-ons. Also, I'm an older player, so I wish the graphics were a little less cartoony. And the starting areas aren't terribly exciting, but fortunately, you'll be able to zip through them pretty quick.

    Summary -- WoW has set the bar REALLY high for the MMORPG genre, and a new game has to be really polished and full featured from the start. A decade after it's initial release, WoW is getting long in the tooth, and Wildstar is definitely a worthy contender.
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  35. Jun 7, 2014
    10
    Overall the game is incredible. The MMO community has been waiting for a game like this. Other games have used their successful IP's to market their games (Star Wars, Elder Scrolls) and have failed. They failed to deliver on such basic ideas, and WildStar shines through. This game is polished too! This game is original, and has so much upside potential. It will only get better and betterOverall the game is incredible. The MMO community has been waiting for a game like this. Other games have used their successful IP's to market their games (Star Wars, Elder Scrolls) and have failed. They failed to deliver on such basic ideas, and WildStar shines through. This game is polished too! This game is original, and has so much upside potential. It will only get better and better as time passes, so get your ass to Nexus and be apart of the next huge MMO game. Expand
  36. EMG
    Jun 7, 2014
    10
    Fantastic game! As a long time Guild wars 2 player, i needed a change and this game offers that. It has humour, interesting quests, a well designed combat system and the icing on top for me was the visuals. They remind me so much of Rachet and clank/Jakk and Daxter. As an MMO fan and gamer in general i highly recommend this gem of a game. 10/10
  37. Jun 7, 2014
    10
    Best MMO that I have played in quite a long time. There is always something to do or see in the game and everything is so rewarding. It looks like this game might be sticking around for while
  38. Jun 6, 2014
    6
    From my experiences so far. I have to agree with another reviewer above me. It's not a terrible game but I find myself playing maybe at most an hour or so a session before I become bored.

    It just seems , I hate to use the cliche' but all done before with a slight combat twist. The artistic direction is wonderful if you're into that style. The gameplay is spot on. The UI could use a
    From my experiences so far. I have to agree with another reviewer above me. It's not a terrible game but I find myself playing maybe at most an hour or so a session before I become bored.

    It just seems , I hate to use the cliche' but all done before with a slight combat twist. The artistic direction is wonderful if you're into that style. The gameplay is spot on. The UI could use a but more streamlining. All in all it's a great game but I just can't get into it. Everything is in the right place...

    Maybe I am just bored with the MMO genre in general. But this is my two cents.
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  39. Jun 6, 2014
    10
    "Arschkrapfen Jun 5, 2014
    0
    This game is childish, naive, uncreative, unloving, superficially, primitively, inaccessible, old fashioned unpretentious, uninspired, boring and completely useles" Looks like you defined your own review. Very fun and entertaining mmo. This is finally what all ex-WoW vet wanted for so long. The art style may not please everyone but combat and gameplay is
    "Arschkrapfen Jun 5, 2014
    0
    This game is childish, naive, uncreative, unloving, superficially, primitively, inaccessible, old fashioned unpretentious, uninspired, boring and completely useles"

    Looks like you defined your own review.

    Very fun and entertaining mmo. This is finally what all ex-WoW vet wanted for so long. The art style may not please everyone but combat and gameplay is very high quality. Carbine did an awesome job to improve every aspect of what makes mmos fun. It worth a try for sure for all fan of the traditionnal mmo that don't constantly QQ to reinvent the wheel.
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  40. Jun 6, 2014
    6
    So what I can tell so far is that this mmo shouldn't have been an mmo and instead be a dungeon crawler in 3rd person perspective because being a hamster on wheel (grinding) and leveling got old a couple years ago and all this game has to offer are just great dungeons and raids and nothing else. Man these games developers need to get use their heads don't they? Dungeons and Raids is alsoSo what I can tell so far is that this mmo shouldn't have been an mmo and instead be a dungeon crawler in 3rd person perspective because being a hamster on wheel (grinding) and leveling got old a couple years ago and all this game has to offer are just great dungeons and raids and nothing else. Man these games developers need to get use their heads don't they? Dungeons and Raids is also WoW's only saving grace, some game developers really need to get on that and kill most of these generic MMOs.

    Anyways to sum up this game:
    +Best Dungeons and Raiding out now.
    +Really good end game progression
    +Awesome Housing that is actually usefull
    +Intuitive Combat
    -+Why do they try to keep polishing the turd that is leveling. Only people who have never touched an mmo will enjoy this.
    -Too Grindy, too much by any mmo's standard (lol attunements).
    -Graphics are underwhelming, sad when Mario Kart looks better since this runs on PCs and its 2014
    -Combat feels a bit clunky.
    -Subscription MMO. Free if you have no life to grind items for the auction house.

    This game tried to cater to the hardcore players that WoW left behind, though perhaps a bit too much...
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  41. Jun 6, 2014
    9
    Anyone that gives this game a poor review based on server availability during launch isn't grading the game itself. Anyone saying this game is a WoW Clone hasn't actually played it. Unless they are referring to the fact that there is PvP, PvE, and Questing. That is where the similarities stop. The leveling experience is fresh and fun, adding in much more than the normal dull grind. TheAnyone that gives this game a poor review based on server availability during launch isn't grading the game itself. Anyone saying this game is a WoW Clone hasn't actually played it. Unless they are referring to the fact that there is PvP, PvE, and Questing. That is where the similarities stop. The leveling experience is fresh and fun, adding in much more than the normal dull grind. The housing system absolutely blows most other games attempts out of the water.
    Every subtle detail that Carbine added in to Wildstar makes it a game that every MMO gamer should have in their collection. This game is the next step in the MMO genre.
    The only thing keeping this game from a 10 is the lack of optimization and the inconsistencies in frame rate.
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  42. Jun 6, 2014
    10
    Amazing Game. This will definitely be the leader of the MMORPG market.
    U can feel the combat System, u can love the PVP and the PVE.
    Maybe the only MMORPG where u can have fun with Professions and with Crafting.
    Amazing Housing, Amazing Customization.
    The only thing that can be bad is the graphic style of the game, but that's personal and personally i love it.
  43. Jun 6, 2014
    10
    Best MMO I've played by far since WoW. The combat is amazing and the game is pretty challenging overall which is a nice change of pace from all the easy faceroll MMO's out right now.
  44. Jun 6, 2014
    10
    +Not so boring questing, World pvp!
    +Good Graphic and color
    +fun combat
    +fun pvp style
    +best Pve mechanic on the market (Wildstar>WoW)

    -only 2 battleground at launch
  45. Jun 6, 2014
    9
    The first time I walked into Ilium I was completely awe-inspired, which I haven't felt in a video game since Vanilla WoW. Some people think the telegraphing system is excessive, and I can see their point, however it creates high movement, skillful combat. Something you don't see too often nowadays. Good luck living if you pull too many mobs! The first adventure at level 15, while notThe first time I walked into Ilium I was completely awe-inspired, which I haven't felt in a video game since Vanilla WoW. Some people think the telegraphing system is excessive, and I can see their point, however it creates high movement, skillful combat. Something you don't see too often nowadays. Good luck living if you pull too many mobs! The first adventure at level 15, while not extremely difficult, was far more challenging than even LFR in WoW. Overall, I think it is a worthy experience. Game has issues with a buggy UI, but that's what addons are for!

    I just have to say, I was looking at the profiles of people rating this a "0" and most of them gave a "10" to either WoW or TESO. Please, go enjoy "every time I'm in a dungeon my right hand only becomes stronger" or "OMG I casted a heal now I am OOM (Out of Magicka)" and sit down, because WoW is dying a slow death and TESO? The biggest MMO turd/flop ever. Lol.
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  46. Jun 6, 2014
    7
    This is a hard game to review. I enjoy the gameplay. It's polished and the world seems new and interesting. There's a load of different things to do. However, the developers have decided to cater to the "hardcore" mentality and sadly, it means that a large portion of the game, including the entire "endgame" is going to be limited to only a very few players who can afford to make it a fullThis is a hard game to review. I enjoy the gameplay. It's polished and the world seems new and interesting. There's a load of different things to do. However, the developers have decided to cater to the "hardcore" mentality and sadly, it means that a large portion of the game, including the entire "endgame" is going to be limited to only a very few players who can afford to make it a full time job. Expand
  47. Jun 6, 2014
    10
    Best MMO out right now.Anyone making comparisons to wow or other games is most likely a fanboy ..some of the low meta scores must be blizzard employees or something. The game is fun and the combat smooth and simply fun to play..
  48. Jun 6, 2014
    1
    I tried this game looking for a new MMO. I admit that the art style and childish humor is not my cup of tea but my score is not based of any of that as it would probably appeal to a younger audience.

    What I was hoping for is a MMO to move the stagnating genre forward, and sadly this is not it. The game has been in development for 7 years and it shows. All of the concepts have been done
    I tried this game looking for a new MMO. I admit that the art style and childish humor is not my cup of tea but my score is not based of any of that as it would probably appeal to a younger audience.

    What I was hoping for is a MMO to move the stagnating genre forward, and sadly this is not it. The game has been in development for 7 years and it shows. All of the concepts have been done before and I dont really see Wildstar adding to the genre at all.

    If you are looking for a MMO identical to all current MMOs but with a Sci-Fi Comic feel to it try this game, but if you are into a more serious MMO focusing on more than rushing to the end game there are better MMO's on the market.
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  49. Jun 6, 2014
    10
    Wildstar is not trying to be revolutionary as an MMO, instead delivering a polished, fun and quiet complex game for any player type to enjoy. Movement is fluid, the control easy to understand, crafting is complex but fun, lots of exploration is possible and combat is outright fun and challenging.
  50. Jun 6, 2014
    10
    By far the best MMO I have ever played. The humor is fantastic and the art style of the game is definitely something to acknowledge. 10/10 a must play.
  51. Jun 6, 2014
    10
    Best mmo out there right now
    Best combat system in an mmo
    Great questing
    Best group content in mmo
    Great pvp
    Most challenging/rewarding mmo
    Is the perfect mmo for wow/ex-wow players who wants a challenge and something new
  52. Jun 6, 2014
    0
    A childish cartoonish game that promises a lot and delivers nothing. It's a boring, uncreative, cheap wow clone that doesn't even worth trying. Avoid it for now and wait till it goes f2p.
  53. Jun 6, 2014
    0
    A below than average game with zero innovative gameplay and cartoonish (WoW like) graphics that were made back in 2001. With boring linear questing and story, and a mediocre combat system this game appeals only to ages between 12 and 17, if you are not between these ages avoid it at ALL costs.

    And on top of that, its full of game breaking bugs. I would suggest to wait few months till
    A below than average game with zero innovative gameplay and cartoonish (WoW like) graphics that were made back in 2001. With boring linear questing and story, and a mediocre combat system this game appeals only to ages between 12 and 17, if you are not between these ages avoid it at ALL costs.

    And on top of that, its full of game breaking bugs.

    I would suggest to wait few months till it goes f2p and play it then if u still want to, otherwise do not bother now.
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  54. Jun 6, 2014
    5
    Too much like WoW. Yes I know it was made by a ton of people that made Vanilla WoW but come on. The game play is nothing new to an MMO. They have had combat like this in MMOs for a good 2-3 years. PvE is the same old gather/kill/objective crap. Just nothing new. I tried it and I just couldn't get into it. Nice try though.
  55. Jun 5, 2014
    4
    While I really like the graphics and the universe the levelling is quite boring an repetetive which ruins it pretty much. The boss mechanicss of the first 2 dungeons are easy to understand and comprehend and offer no real challege (after 2 deaths everybody should know what to do). The craftig and cooking systems are quite unique and offer a lot of experimentation possiblities.
  56. Jun 5, 2014
    8
    Overall: nice game. I like the combat mechanic, even if it could be harder in PvE. The overall design style and humoristic (especially the dark humour) content is genius and highly creative.

    I enjoyed the class & path systems. Creating a focus on how you like to play (What type of gamer your are as per Bartle model)(socialiser, killer, explorer, achiever). My main critic is aimed at
    Overall: nice game. I like the combat mechanic, even if it could be harder in PvE. The overall design style and humoristic (especially the dark humour) content is genius and highly creative.

    I enjoyed the class & path systems. Creating a focus on how you like to play (What type of gamer your are as per Bartle model)(socialiser, killer, explorer, achiever).

    My main critic is aimed at the crafting system(s)(as every types is different). Some types of crafting are not intuitive and progressive enough. While some are much easier, e.g. the food crafting.
    It's always awkward to loot a sci-fi gun from a dead animal carcass. I wish the sourcing of loots would be more logical and consequent.
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  57. Jun 5, 2014
    9
    Wildstar is an imaginative game that simply oozes polish and attention to detail from almost very pore. From the point where you step out of that character creation you're introduced to a world that is full of life and zanny, sometimes outrageous characters. Don't judge this book by its saturday morning cartoon cover, because there is a great deal more depth underneath.

    Disclaimer:
    Wildstar is an imaginative game that simply oozes polish and attention to detail from almost very pore. From the point where you step out of that character creation you're introduced to a world that is full of life and zanny, sometimes outrageous characters. Don't judge this book by its saturday morning cartoon cover, because there is a great deal more depth underneath.

    Disclaimer: I'm no expert reviewer, but I consider myself a very experienced MMO player. I started in FFXI, played WoW, GW and GW2, both versions of FFXIV, Champions, CoX, and numerous other MMOs. I'm no pro, but I've been around the block.

    So why do I think Wildstar is a good game? Let's break it down!

    Story: On the surface, Wildstar is about two factions racing to claim as much as they can of the planet Nexus. But Nexus is much more than it seems, and the ancient race that once inhabited it has left many secrets for them to discover. On top of that are memorable characters, rich story lines and pages upon pages of lore. My only real complaint is that the story loses cohesion in early zones, and switching from zone to zone in quests is a bit disjointed.

    Combat: Like most MMOs, you don't get the full measure of combat until around level 5. But even before then you get a taste of fast paced combat where movement and positioning matters, and where you aim is important. Attacks are smooth and enjoyable, both in use and in their display. It has a 'traditional' hotkey system, but attacks play out more like an action game than your standard MMORPG. While you're stuck with your class you choose, every class can fit into any role you really want. You can be a DPS, tank or heal or any mix inbetween. Even in that MMO trifecta there are numerous different abilities and power-ups to use based on your tastes, so no two characters will be the same.

    Graphics: The cartoony look is not going to be for everyone. But if you can get over it, you'll find a lot of personality in every visual this game has to offer. Colors are bright and vibrant, attacks appear suitably powerful and shiny, and the armor is some of the most appropriate I've ever seen in a MMO. No bikini chainmail here! (Yet, anyway.) Character design is a bit lacking; Unfortunately you cannot change everything about your character, but you can still make one that's unique to your individual tastes.

    Sound: 'OH YEAH, CUPCAKE. YOU LEVELED UP!' Just the leveling up graphics and music is enough to suggest that this is one game where the sound won't bore you with bagpipes and pipe organs. Most musical tracks are very lively, but still manage to keep to the theme of the area you're in. There's some voice acting, but most quest characters have some canned sentence to say that probably has nothing to do with the actual quest. There's a great deal of atmosphere in the sound design, from the rumble of an engine to the buzz of electricity; combined with the graphics it makes the world feel a great deal more alive.

    Questing: I'll be honest, they don't break the mold on questing. Most quests will revolve around seeing an exclamation point over someone's head, you talk to them, get the quest, and go get or kill what they want. Hard to break out of that system, but at least Wildstar keeps things interesting. Some quests involve interesting puzzles or exploration, and even if you need to kill something it's represented by a percentage instead of a strict number; Harder enemies represent a higher percentage, and fewer you need to kill. There's also Path quests for the path that you choose at chargen, which spices things up and gives you more varied quests to undertake.

    I've praised the game a lot here, and for good reason; it does a lot that's good. But there are some down sides. There are a slew of minor, but irritating bugs that have cropped up, from buttons that can only be pressed if you hover at the exact right angle, to some bugs with account items. While robust, the story can seem a little discombobulated if you miss certain quests. And even with mixing the quests up, they can get a little repetitive. None of these are game breaking, but enough for me to take a point off.

    All in all, I think it's a game that's at least worth a good look before you turn it down. For some it might take some getting used to, but I think that the game has polished everything that makes MMOs fun to a fine shine.
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  58. Jun 5, 2014
    10
    The most refreshing mmo since the launch of wow all those years ago. The action combat system and telegraphs add to the genre. The housing system really is slick and interesting.
  59. Jun 5, 2014
    9
    Wasn't originally interested after playing the weekend beta events a few times. Like others I was kind of put off by the graphical style and cheesy humor/western in space type deal. Then I watched some Youtube videos of dungeons and some opinions of people that I trust and they said the game pretty much starts at 20 if you're looking for a "new" experience.

    After giving things a
    Wasn't originally interested after playing the weekend beta events a few times. Like others I was kind of put off by the graphical style and cheesy humor/western in space type deal. Then I watched some Youtube videos of dungeons and some opinions of people that I trust and they said the game pretty much starts at 20 if you're looking for a "new" experience.

    After giving things a chance that I don't normally enjoy in other games (housing, crafting, etc.) I've found this game to be very refreshing. I was pretty much won over after my first dungeon run and the fast-paced combat style, but all of the other little things that are done well in the game are all coming together for a great experience overall. It isn't reinventing the wheel, just taking the best parts of it and building from there.

    My only main gripe is the fact that solo quest grinding is by far the fastest way to level. i wish dungeons/adventures gave competitive amounts of XP, but such is life.
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  60. Jun 5, 2014
    10
    Addicted. This is the only word I can think of to describe my first several day of WildStar. I literally haven't wanted to plan an MMO this much in nearly a decade. So much to do, never a dull moment. Movement and Combat are amazingly well done as well as the environments and music. After running the first dungeon it hit me that this may very well be the home that MMORPG wanderers haveAddicted. This is the only word I can think of to describe my first several day of WildStar. I literally haven't wanted to plan an MMO this much in nearly a decade. So much to do, never a dull moment. Movement and Combat are amazingly well done as well as the environments and music. After running the first dungeon it hit me that this may very well be the home that MMORPG wanderers have been waiting for all along. Expand
  61. Jun 5, 2014
    10
    Im a a wow fan. I have tried several mmos in my gaming experience and for the first time im have that blast feelin i used to have in WoW back in the day. This game is really addictive. The devs made an awesome job.

    The only struggle i had is at the beginning , too much information/new ui at once. Raids, dongeons, adventures, housing, custom mount, arenas, bgs, 40vs40 warplots.
    Im a a wow fan. I have tried several mmos in my gaming experience and for the first time im have that blast feelin i used to have in WoW back in the day. This game is really addictive. The devs made an awesome job.

    The only struggle i had is at the beginning , too much information/new ui at once.

    Raids, dongeons, adventures, housing, custom mount, arenas, bgs, 40vs40 warplots.

    Prolly the best content a mmo had @ launch.
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  62. Jun 5, 2014
    6
    I was quite hyped about this MMO. I thought that after a few years of not playing any MMO this one would bring some fun again into the genre. Sadly I am mistaken. I simply can't play this game longer than an hour. The UI is terrible, its completely overcluttered. The enviroment is confusing. Your toon is... something I can't really tell. Some form of bisexual robocop who walks like aI was quite hyped about this MMO. I thought that after a few years of not playing any MMO this one would bring some fun again into the genre. Sadly I am mistaken. I simply can't play this game longer than an hour. The UI is terrible, its completely overcluttered. The enviroment is confusing. Your toon is... something I can't really tell. Some form of bisexual robocop who walks like a stripper on speed. The quests are ultra boring. Not just normal boring, they are super duper boring. I would prefer old classic kill x quests over this stuff. 90% of the time i'm clicking on the button that shows me where i have to go next, then I click some stuff and repeat..
    I tried to play this game in the last days about 5 times but I simply can't...
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  63. Jun 5, 2014
    10
    This is my first MMO game and I love it! I'm not a huge game nerd but I find Wildstar very accessible. I love the character design! It took me hours just to get that done. I like their idea and approach. I also looked up some of their informative youtube casual live web-chats. I can't wait to get back to learning more about how to play this game!
  64. Jun 5, 2014
    5
    I'll keep this short. Wildstar is a good action-oriented distillation of every MMO out there, set in a sci-fi/fantasy universe flavored with both dark humor and saccharine Disney Channel sensibilities. A weird mix, yes. Think Guild Wars meets Star Wars meets Warcraft. Nothing new here, but if you want to play an MMO, you could do much worse.
  65. Jun 5, 2014
    10
    If you think adding LFR was the best idea Blizzard ever had, this game isn't for you.

    The game is not without criticism but ignore the negative reviews giving this game a 0. If you click on their usernames you will discover users such as retrobax and Flatline1984 that rated Wildstar a 0, rated ESO a 9-10. I guess when you're a drowning rat on a sinking ship you want to take as many
    If you think adding LFR was the best idea Blizzard ever had, this game isn't for you.

    The game is not without criticism but ignore the negative reviews giving this game a 0. If you click on their usernames you will discover users such as retrobax and Flatline1984 that rated Wildstar a 0, rated ESO a 9-10. I guess when you're a drowning rat on a sinking ship you want to take as many people with you as you can.
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  66. Jun 5, 2014
    8
    Fun game, I stopped playing wow a while back due to it taking to much time, raiding etc, I like the fact that you can just level with a few friends and a fun world, I understand why people dont appreciate the art so much, but I dont go buy a red ferrari and then complain that its red, you know the art style so why buy the game then complain about it.

    Questing is standard MMO, which
    Fun game, I stopped playing wow a while back due to it taking to much time, raiding etc, I like the fact that you can just level with a few friends and a fun world, I understand why people dont appreciate the art so much, but I dont go buy a red ferrari and then complain that its red, you know the art style so why buy the game then complain about it.

    Questing is standard MMO, which doesn't really bother me, combat system is what I enjoy, its fluid fast.
    As i mentioned graphics are on the cartoony side, but it just compliments the style of the game.

    All in all I am enjoying the game, will I raid? probably not, just spending a few hours with a few friends is enough for me.
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  67. Jun 5, 2014
    9
    Wildstar is a game of substance that requires effort, but at the same time is very rewarding and plain FUN. Whilst the game starts off easy, it turns up the difficulty slowly. Each zone gets a little more complex and the mobs a little bit harder. At first you don't really notice it, but by around lvl 15 the game starts to shine. Past lvl 15, as the game gets harder and harder still, youWildstar is a game of substance that requires effort, but at the same time is very rewarding and plain FUN. Whilst the game starts off easy, it turns up the difficulty slowly. Each zone gets a little more complex and the mobs a little bit harder. At first you don't really notice it, but by around lvl 15 the game starts to shine. Past lvl 15, as the game gets harder and harder still, you start failing, you start learning and you grow. I honestly can't think of an MMO that has ever challenged me this much.

    The substance of Wildstar isn't limited to combat though. There are truck loads of lore and story, but it doesn't get served up on a platter. You must find lore books and journals and read. The zones are chock full of easter eggs and the sheer verticality of many of the zones are very impressive. The questing system bombards you with quests and challenges - so much so that you need to learn to control what you want to do and how your want to do it. There are loads of instanced PVE group content as well and a very substantial end game - with lots more also to be released on an montly basis.

    Wildstar is probably not for the ADD generation. If you don't pay attention, you won't have a clue what's going on and you will pretty soon find yourself running into a brick wall. But for gamers that love substance and deep games with loads of content and incredibly fun mechanics, Wildstar is absolute GOLD.
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  68. Jun 5, 2014
    10
    A a WoW veteran who got really bored with the game this was my new go-to MMO, played the beta and experienced all of the improvements up until launch.
    The game is loads of fun, any class starts off slow but as you level up and get new abilities you will have more and more fun with different skills to destroy your enemies.
    At level 14 you get your own house which is a really nice feature,
    A a WoW veteran who got really bored with the game this was my new go-to MMO, played the beta and experienced all of the improvements up until launch.
    The game is loads of fun, any class starts off slow but as you level up and get new abilities you will have more and more fun with different skills to destroy your enemies.
    At level 14 you get your own house which is a really nice feature, giving you more rested XP, buffs and the ability to place any type of plots to help your crafting and what not.
    Adventures start at level 15 and is a really nice experience, the ability to pick the path you want and see how the story plays out is really quite enjoyable, at 20 you gain access to your first dungeon which will be more of a challenge.
    The environments are just amazing, each one is different with its own theme and enemies to fit, loads of variation on NPCs and interesting areas to explore.
    There are so many things in this game that are just make it the best MMO out there, from what I've just mentioned to the combat that is completely reliant on your skill to aim, hard enemies, dungeons and having to survive by actually dodging stuff.
    I play MMOs mainly for the endgame content and this one got so much of it right off the bat, I am going to be level 50 today or tomorrow and can't wait to start building my character more.
    Always dread questing but this game makes it fun, the only bad thing I have to say about it is that there are a bit too many kill and fetchquests which can make things tedious now and then but all in all I would recommend this to anyone looking for a new MMO.
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  69. Jun 5, 2014
    10
    It has been a long time since I was so captivated by a MMO. It has everything I want: a complex and phenomenal housing system, roleplay support, diverse and challenging PvE and PvP, even 40 vs 40 PvP matches, and a great graphical style. Yes, I am a complete fanboy - it has been over 10 years since I could last call me that. Highly recommended!
  70. Jun 5, 2014
    3
    Cartoonish mmo, which is really addressed to players up to 12 years old. Plot is non-existent and the whole game has a wow-clone-ish taste. I could stay logged for a maximum time of 2 hours and after that the game was uninstalled from my hdd.
  71. Jun 5, 2014
    9
    I am (almost) beyond words (If i was completely out of 'em I couldn't write a review could I?). One, because of the people who give negative reviews of the game after cancelling there pre-order because they didn't like the beta and didn't even stick around for the final result. Two, because the crazy amount of community outreach from Carbine Studios has given me a taste of the passionI am (almost) beyond words (If i was completely out of 'em I couldn't write a review could I?). One, because of the people who give negative reviews of the game after cancelling there pre-order because they didn't like the beta and didn't even stick around for the final result. Two, because the crazy amount of community outreach from Carbine Studios has given me a taste of the passion this company has for the game. Three, because the game is PHENOMENAL.

    Notice how I said the GAME is phenomenal. I am actually pleasantly surprised to see so few negative reviews on such a large release, especially on Metacritic. I say this because the launch had quite a few issues, but most were expected (long server queues, login issues, serial problems, etc.). The ones that weren't (Optimization problems, memory leaks, crashes, etc.) have been largely addressed by the community surrounding the game with people finding workarounds for the big problems while Carbine tries to get them sorted out. Usually the Negative Nancys come running at the smallest sign of weakness. But I know why they didn't this time. Because this game, unlike the ones they usually complain about, is freakin' amazing.

    Currently, my highest level character is a level 20 Granok Warrior (Soldier path). I have done quite a bit of PvP and have had my first taste of group PvE and I gotta say, I am having more than a blast. The leveling experience has been rewarding and fresh, with plenty of small things like secret areas, path missions, and the occasional Challenge (CHALLENGE BEGINS) to keep it from feeling like too much of a grind. Lore is positively SEEPING from every nook and cranny from this game and you can get a MOUTHFUL of it without even looking to hard. The polish of the visuals is nothing short of sublime (provided you have the hardware to do the good stuff). Its world is rich and full of charm (the kind of charm us grown-up-WoW-kids really want to see). It's crazy when it wants to be(which is to say usually), wacky when it's appropriate, and impactful when it needs to be. My face lit up when I first saw the blazing light and pyrotechnics flare up around my character accompanied with a giant LEVEL UP in an awesome heavy metal font, complete with a bad*** anouncer (HOLY $#!% YOU LEVELED UP) and a guitar riff. It hits all the right buttons and fires on all cylinders.

    Not into all that craziness? Chill out in your house. A big plot of land that you can truly call your own. Floating in the sky. By far the deepest and most robust housing system in an MMO to date. (wow im going to go over the character cap at this rate). Feeling bored? Buy a giant floating rock formation for a little jumping puzzle action with some rewards at the end for your trouble. Feeling lonely? Make your house public so anyone can see the abode you have created! Scared of strangers? Make it private and have a select few neighbors to see your creation. This and tons of other tradeskill bonuses and other things make it obvious why it was a selling point for the game.

    I would now like to talk about that first dungeon. I played a lot of World of Warcraft. I raided, I dungeoned. I had some of the best gear. I come from a solid background of PvE in MMOs, having tried most of them in recent years. I've never seen its like, and that's saying something. I was transported back to my first time in Wrath of the Lich King doing Ulduar for the first time. I was in Ventrillo with the tank and the three dps in our group (the healer was a random who turned out to be a hardcore raider from back in Vanilla WoW). For those of you unfamiliar with the lingo, do some reading. I had already heard these dungeons were hard (dying from trash, tough mechanics, etc.). I was prepared for a challenge. I was not disappointed. We died on the first pull. Then the second. Then the third. All the while, I'm grinning ear to ear. The feeling was awesome. After figuring out what we did wrong we got to the first boss. Thankfully, one of us had read-up on/done the fight already so we went in knowing what was going to happen. Now, as everyone knows, knowing whats about to happen and being ready for it are to different things. It took us an hour,(An HOUR), to beat the FIRST boss of the FIRST dungeon. The last time it took me an hour to do anything in an MMO was before I even knew the touch of a woman (well before it actually...Moving on). Needless to say I was as giddy as a kid on Christmas. In the end, we couldn't finish the dungeon(othe obligations got in the way, as if there are any) and I DIDN'T EVEN CARE! It was that much fun. It's all uphill from there.

    If this sounds like you kind of game, strap in cupcake. You're in for one hell of a ride. See you on Nexus.
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  72. Jun 5, 2014
    7
    Pretty enjoyable mmorpg from what I've played so far. Unfortunately a lot of people probably won't like the cartoony art style, but personally I like it. It's even more so than WoW's style, and that combined with the sci-fi, this game really feels like an mmorpg in the Ratchet & Clank universe, which is neat. I'm also enjoying the game's sense of humor, I can't think of a single mmorpgPretty enjoyable mmorpg from what I've played so far. Unfortunately a lot of people probably won't like the cartoony art style, but personally I like it. It's even more so than WoW's style, and that combined with the sci-fi, this game really feels like an mmorpg in the Ratchet & Clank universe, which is neat. I'm also enjoying the game's sense of humor, I can't think of a single mmorpg I've played with consistent humor throughout the game, it really gives it a great personality. Combat has been kind of so-so, I can appreciate them trying to innovate, but the telegraph system can be kind of annoying and a bit too much at times. The animations are all pretty choppy and clunky, but are even more so during combat. But even with those gripes, it is fun to fight in the game. The path system has been cool too so far, it gives your character that extra something to help make players different from each other and let others know what you really enjoy to do in these types of games. There isn't too much immersion here, the world is a typical one where you can find a jungle zone, snow zone, desert zone, etc. and don't quite flow into each other well. The interface isn't too good either and I really don't like the text boxes, they're tough to read and pop up all over the place. Questing is the usual kill/collect x,y, except they use progress bars kind of like GW2, and there are quest hubs like usual, they made some good, subtle tweaks to it though. The classes have been really cool so far, I've particularly enjoyed the Engineer and Spellslinger. Not gonna keep going on and on, the game has it's flaws, but it has potential to be great. They really stuffed the game with lots to do at launch, so much so that I'm curious to see what they will possibly be able to come up with to add in future patches aside from adding more to each activity. But who cares because for now there's lots of fun stuff to do. Expand
  73. Jun 5, 2014
    2
    Boring generic MMO in a bright & colorful wrapper.
    I was initially excited by this game but the more I played, I realized that there is nothing new on offer here. Boring quests, long queues, bugs and broken mechanics.
  74. Jun 5, 2014
    10
    WildStar brings a fresh gameplay to the MMO scene, graphics and animation are very cool, they invested a lot of effort in the soundtrack, and the fighting mechanics...damm this is how an MMO should be done!
    At lvl 6 you can already start doing PVP! which is very competitive in this game and requires you to bring a lot of focus and dedication to the game!
    I absolutely love how this game
    WildStar brings a fresh gameplay to the MMO scene, graphics and animation are very cool, they invested a lot of effort in the soundtrack, and the fighting mechanics...damm this is how an MMO should be done!
    At lvl 6 you can already start doing PVP! which is very competitive in this game and requires you to bring a lot of focus and dedication to the game!
    I absolutely love how this game doesn't take itself so seriously but yet it's very challenging and can definitely satisfy hardcore players.
    Bottom line, if you are searching for something fresh, and even if you're not an MMO player, do yourself a favor and go try this game.
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  75. Jun 5, 2014
    9
    This game so far has a great community of helpful players. It has a distinct cartoony design which makes the world a vibrant and interesting place to explore. I really enjoy the combat - all attacks display the area they will affect, no tab targetting, you just have to make sure the enemy is in your attack area and you're not in theirs ~ this system makes combat feel far more fluid,This game so far has a great community of helpful players. It has a distinct cartoony design which makes the world a vibrant and interesting place to explore. I really enjoy the combat - all attacks display the area they will affect, no tab targetting, you just have to make sure the enemy is in your attack area and you're not in theirs ~ this system makes combat feel far more fluid, positioning and movement play far greater importance. There are plenty more good things about it but it all gets summed up as "really fun" and I recommend people try it. Expand
  76. Jun 4, 2014
    3
    Fighting in this game was rather fun but the rest of the game bogs down into a boring grind. I can see this game having a initial spike at launch due to the hype and a quick decline after a month when people realize its all fluff & no substance
  77. Jun 4, 2014
    10
    Wow, was not expecting an mmo this good. Thought it might be a quirky diversion but this is a much better game than anything released since WoW in 2005. Probably will appeal to the hardcore crowd, but I mean hardcore as a mindset, not just raiders. Its pvp is a heck of alotta fun, but all I'd ever hear about was 1%, blah, blah, blah, raiding, 1%, and so on.
  78. Jun 4, 2014
    8
    WoW fanboys are gonna hate pretty hard on this one. This game is great all round. Standard MMO questing (yes kill 10 of these, collect 10 of that) brings it down only slightly. But, the action combat and Telegraphs keep you moving unlike some other stand here and follow a cookie cutter button rotation you pulled from a website and limited action set keeps you switching up skills dependingWoW fanboys are gonna hate pretty hard on this one. This game is great all round. Standard MMO questing (yes kill 10 of these, collect 10 of that) brings it down only slightly. But, the action combat and Telegraphs keep you moving unlike some other stand here and follow a cookie cutter button rotation you pulled from a website and limited action set keeps you switching up skills depending on the situation and play style. The player housing is great too, even if your not really into it. Especially for leveling as when you place "decor" (rugs/bars/cabinets etc etc) in your house it gives you boosted rested XP depending on the rarity and the item itself (some don't give buffs).

    If your interested, even in the slightest (and hopefully have the funds available) give the game a go, you wont be disappointed.
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  79. Jun 4, 2014
    10
    HOLY **** **** BALLS ASS ****
    A+++++++ GAME Let's enjoy it now and make it better!
    LEVELING IS FUN AND CAN BE DONE FAST OR SLOW.
    RAIDS AND PVP ORIENTED!!
  80. Jun 4, 2014
    10
    Amazing game, PvP is well balanced, and is not a cc fest. The endgame is plentiful, wildstar is well polished. Plus, with player housing, armor/mount dyeing you can make a player look pretty kick ass. Pick this game up now!
  81. Jun 4, 2014
    9
    Fresh in someways yet classic in others MMO. I'm very optimistic with this one after so many others. The cartoonish issue isn't really an issue, it helps a lot with the storytelling. Gameplay is agile and intuitive.
  82. Jun 4, 2014
    1
    Outside of the combat system which looks more like a Rave than a RPG game there is nothing to write home about in this game. It has all been done before and better.

    Maybe the higher level dungeons (30+) and raids are fun but I am not going to play 100 hours to get to the "fun" part of a game. If all this game is about is the dungeons and raids, they should have just made a Lobby and
    Outside of the combat system which looks more like a Rave than a RPG game there is nothing to write home about in this game. It has all been done before and better.

    Maybe the higher level dungeons (30+) and raids are fun but I am not going to play 100 hours to get to the "fun" part of a game.

    If all this game is about is the dungeons and raids, they should have just made a Lobby and let me join the dungeon/raid I wanted to and left the rest of the game out as it is boring as hell.
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  83. Jun 4, 2014
    10
    If you are planing to play an mmo for long time, apart from the endgame, there is also one other thing that really matters. This is gameplay and Wild Star has the best one you can find! On par with WoW on responsiveness level and with even better battle mechanics. This makes PvE battles great and PvP ones even greater! Welcome to Wild Star, it's gonna be a very long trip....
  84. Jun 4, 2014
    9
    I have played WoW and other MMOs and I would never give an MMO a bad review just to make another game look better. That's pretty cheesy and lame.

    That said...I'm really enjoying Wildstar. I've only got to about level 20 but it'sa very well done and well animated game. For those who want perfect animation in their MMOs, this one is it. Also, great atmosphere and fun quests that
    I have played WoW and other MMOs and I would never give an MMO a bad review just to make another game look better. That's pretty cheesy and lame.

    That said...I'm really enjoying Wildstar. I've only got to about level 20 but it'sa very well done and well animated game. For those who want perfect animation in their MMOs, this one is it. Also, great atmosphere and fun quests that are out of the ordinary. I loved the weightlessness quest but I won't say anymore.
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  85. Jun 4, 2014
    9
    Incredibly fun, full feature MMORPG. Most fun since WoW launched. It has some bugs and glitches, but that's to be expected. Given a 9 instead of 10 due to the lackluster UI and memory leaks.
  86. Jun 4, 2014
    10
    Not only is the game fun to play, but it has by far and away the most end game content that a new MMO has launched with in years. This may be the first one in a long time where people are not packing up their bags in a month or two waiting for the developer to drop more content. Solid sub MMO, and a great developer behind them.
  87. Jun 4, 2014
    8
    A little background on me and my experience in the game. Im in my mid 20s and work 50 hours a week. I played vanilla through cata in wow as well as GW2 and SWTOR. I am currently lvl 38 in wildstar and played a lot of sub-50 dungeons/adventures in beta.

    Cons: - Clunky interface for questing, sometimes too many, bad tracking/prioritization based on location. You can work through this
    A little background on me and my experience in the game. Im in my mid 20s and work 50 hours a week. I played vanilla through cata in wow as well as GW2 and SWTOR. I am currently lvl 38 in wildstar and played a lot of sub-50 dungeons/adventures in beta.

    Cons:
    - Clunky interface for questing, sometimes too many, bad tracking/prioritization based on location. You can work through this with about 4 seconds of reading, though.
    - Character plates are horrible. Sometimes they are too high to see, sometimes don't show up at all. You can get an addon called Bijiplates to fix this, though. There is a memory leak in the addon but just reloadui to fix it. /shrug
    - Questing can get a bit grindy but hey, its an MMO and they do breadcrumbing, hubbing, and such quite well. More on this in pros.
    - Some pretty big queues if you log on during peak hours
    - Chat interface is not awesome. It is very hard to carry on a whisper convo - you have to Enter+/r. Life goes on.

    Pros:
    - Questing hubbing is quite good. If you miss a quest, the quest giver will call you and give you the quest. It is still possible to get lost and end up in the wrong place come on, you need to think A LITTLE BIT.
    - Dungeons are a blast. They are fairly easily mastered if you have a good crew but they are still very fun and repeatable. I haven't tried veteran dungeons yet.
    - Adventures are a nice alternative to questing if you want to do some rapid group lvling. They are fun and quick. Nice change of pace
    - The zones and music are beautiful and mysterious.
    - I like exploring but rarely do it in MMOs because I feel pressure to get to the highest level quickly. Wildstar rewards you (not terribly well but well enough for me) for exploring. I don't feel like it slows my lvling down that much.
    - Combat is insanely fun. You will not be standing in front of a mob hammering 2 keys, but if you've played GW2 or any other dodge based game, you are used to this. The big win for me is that finding skill synergy seems a lot clearer while still preserving huge variety.
    - Crafting is pretty straight forward but unlike in wow, I feel like I can level it up as I level (without going too far out of my way) and still make myself some upgrades.

    Overall, I really like this game. I feel like it preserved the things I liked about early wow while making many aspects of the game more interesting and challenging in the right ways. No, leveling doesn't take twice as long, thats not a challenge. Instead, you need to pay a little attention to combat while lvling. I feel like I just spend a lot more time doing the things I want to do and less time doing needless dumb stuff. Also dungeons. Can't say enough about them, the low level dungeons are roughly equivalent to BC heroics. Hard at first, but farmable with a decent group.

    Anyway, TL;DR, Good game, some bugs, I'm sure they will get fixed. Not a wow clone, more like wow 2.0.
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  88. Jun 4, 2014
    9
    The game is great; it is not perfect, yet.

    The dungeons are really really hard. The level 20 dungeons were almost on par with heroic spine of Deathwing (10m).
  89. Jun 4, 2014
    10
    I do not think the game is a 10, but im giving it a 10 to offset the obvious troll reviews.

    The game is great. If you like typical MMO's then the game is amazing. If you are looking for something that revolutionizes the genre then this game is NOT for you. Questing is very standard, go here do that. Dungeons and combat are where the game shines. Amazingly well designed 5 man
    I do not think the game is a 10, but im giving it a 10 to offset the obvious troll reviews.

    The game is great. If you like typical MMO's then the game is amazing. If you are looking for something that revolutionizes the genre then this game is NOT for you. Questing is very standard, go here do that. Dungeons and combat are where the game shines. Amazingly well designed 5 man dungeons that are actually a challenge to complete. Optimization could be better as a lot of machines still have problems with the game that should not. Overall my actual score is probably a 9/10 right now.
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  90. Jun 4, 2014
    9
    Beautiful art design (even if the style isn't your cup of tea, it's done well), amazing character animations and a gorgeous soundtrack give life to a fun and interesting new world brimming with personality. The game itself is an mmo, there's no getting around that. Anyone coming to the game expecting something other than a somewhat classic mmo is likely to be disappointed. But for thoseBeautiful art design (even if the style isn't your cup of tea, it's done well), amazing character animations and a gorgeous soundtrack give life to a fun and interesting new world brimming with personality. The game itself is an mmo, there's no getting around that. Anyone coming to the game expecting something other than a somewhat classic mmo is likely to be disappointed. But for those of us who love mmos, love the questing, the exploring, the crafting and all that an mmo can offer the developers at Carbine have created a wonderful game that they've obviously poured their hearts into.

    The dedication of the developers is evident not just in the game however, but also in their direct and honest interaction with the community. The folks at Carbine have reset the standard when it comes to community involvement. When there are problems they own up to them and work diligently to get them fixed as quickly as possible and update the players every step of the way.

    Launch for me was the smoothest I've ever seen in an mmo. That being said those who chose pvp servers were faced with incredible queue times due to limited available realms and there were a handful of account and login issues. However before headstart had even finished the devs had worked out patches to address the major issues and were ready to roll out free server transfers to ease the queue issues while also bringing up multiple new servers to handle the additional load. And that's what matters, every game will have bugs and other issues, it's how they're addressed that matters to me most and Carbine has proven time and again that they want to make this the best game experience possible. I hope to be playing this for as long if not longer than my time in WoW. I think I've found my new gaming home.
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  91. Jun 4, 2014
    0
    What would be the right word to describe this game? Boring.

    Fetch quest after fetch quest, unispired dialog and booooring PvE. Combat system seems to be decent enough to give you little enjoyment, but that's it. One of the biggest disappointment in years.
  92. Jun 4, 2014
    10
    I cant believe I made an effort to register just to review this...so much work....BUT...Wildstar is worth it.

    Deep systems aside, its the small details that is making me fall in love with the game. Interacting with world objects is not just point and click, you are subjected to mini taps and memory games..Leveling up is a shock sometimes cos you are having so much fun you forgot you are
    I cant believe I made an effort to register just to review this...so much work....BUT...Wildstar is worth it.

    Deep systems aside, its the small details that is making me fall in love with the game. Interacting with world objects is not just point and click, you are subjected to mini taps and memory games..Leveling up is a shock sometimes cos you are having so much fun you forgot you are about to DING and the LEVELUP announcement jumps at you with fireworks and varied announcements congratulating your BADASSNESS. Yayyyyyyy.

    Friggin awesome.

    The small details of love made this game 10/10 for me. Check it out.
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  93. Jun 4, 2014
    10
    this is the best MMO out there. all the people with negative votes are wow fanboys who are too scared to acknowledge that there is a real competitor out there.
  94. Jun 4, 2014
    10
    Great job Carbine! Great game for all levels of MMO players, fresh and fun for the new to MMO and lots of gutsy gameplay to keep the hardcore players going! One of the best startups of an MMO I've seen in a long time, ops and community folks super responsive. This one is only going to get better and better as it goes!
  95. Jun 4, 2014
    8
    10 for general awesomeness: the housing, the science fiction setting with occasional amusing NPC comments, the interesting classes to play, the AMP system, and the crafting. -1 for making me hate the sight of other players (challenges and even some quests put players in competition with each other). -1 point for putting pugs up against premades in pvp. Overall a very solid game, but if10 for general awesomeness: the housing, the science fiction setting with occasional amusing NPC comments, the interesting classes to play, the AMP system, and the crafting. -1 for making me hate the sight of other players (challenges and even some quests put players in competition with each other). -1 point for putting pugs up against premades in pvp. Overall a very solid game, but if you solo open world pve content, expect a much harder mode than those who group up. Expand
  96. Jun 4, 2014
    9
    Lol at the people who gave this a low score. Noticed that several of you also gave ESO a 10, or it's your only review, so you lose all credibility. Fact is that while Wildstar does not reinvent the wheel it is a decent game with a lot of potential. I played ESO beta and tried to enjoy it but everything about the world felt bland and uninspiring. The only difficulty may be that thereLol at the people who gave this a low score. Noticed that several of you also gave ESO a 10, or it's your only review, so you lose all credibility. Fact is that while Wildstar does not reinvent the wheel it is a decent game with a lot of potential. I played ESO beta and tried to enjoy it but everything about the world felt bland and uninspiring. The only difficulty may be that there have been so many MMO failures the past few years that it will be difficult to get some people back on the bandwagon and give Wildstar the shot it deserves. Expand
  97. Jun 4, 2014
    5
    This is based on a month of beta and first 5 days of actual release:
    -the game definitelly could use some optimisation - the graphics it runs do not justify its steep requirements;
    -crafting system imo is over-complicated, with unclear UI, which turns actual crafting into fighting against its own UI. Also - usefulness of some crafting choices is questionable - e.g. achitects earn huge
    This is based on a month of beta and first 5 days of actual release:
    -the game definitelly could use some optimisation - the graphics it runs do not justify its steep requirements;
    -crafting system imo is over-complicated, with unclear UI, which turns actual crafting into fighting against its own UI. Also - usefulness of some crafting choices is questionable - e.g. achitects earn huge money on AH, while weaponsmithing is a one big money-sink;
    -questing - very uninspiring 'go x, kill y, fetch z' - nothing new, altough the bizzare/childish sense of humor is refreshing; people complain a bit about scaling issues; difficult to gasp for an MMO title - but group questing does not offer any kind of incentives and actually feels counter-productive;
    -group pve: a) HUUUge class balance issues due to telegraph system and how it interacts with melee classes; In my opinion this is a major design flaw... b) instances/adventure zones are buggy...very dissapointing given the amount of beta-testing done to date; c) due to system of multiple decisions in dungeons, some runs turn out considerably more difficult than others - this is not clarified in tutorials; also - its easy to get lost in non-linear dungeons, since objective-tracking is not perfected;
    -very decent music, but sound effects quickly become a nuisance and source of headaches;
    -housing has some potential - its a good idea, with some not-overpowered-perks, but overall looks like a simple money-sink;
    -in terms of customer service/launch issues - early access was a total mess - login errors, 2hour wait queues etc....fortunatelly this got more streamlined with official release; on second thought - early access was 100% NOT worth it;

    Overall feels like a dusk of an MMO era...for a supposedly triple-A product, the actual game dissapoints....
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  98. Jun 4, 2014
    10
    When the conversation about gaming was reaching mmo the answer was preety easy,world of warcraft.Worlf of warcraft succeeded in almost every aspect of an mmo game,gameplay,questing,crafting,
    exploring,and especially end game content,pve and pvp.World of warcraft was because it launched in a time where there was no really a decent mmo around.World of warcraft was innovative and preety
    When the conversation about gaming was reaching mmo the answer was preety easy,world of warcraft.Worlf of warcraft succeeded in almost every aspect of an mmo game,gameplay,questing,crafting,
    exploring,and especially end game content,pve and pvp.World of warcraft was because it launched in a time where there was no really a decent mmo around.World of warcraft was innovative and preety awesome for his time.Especially tbc and wotlk expansions was a true gem in a gamer's life.

    But like every kindgom is time for world of warcraft's reign to come in an end.Many candidates tried in the past to take the throne from wow but no one succeeded.Every signle mmo after wow failed on at least one aspect.Guild wars 2 failed in end game content and having no raids,swtor failed on end game content too and lacking of good pvp,teso..well teso failed on many thing,tera,rift,the secret world.So many games that failed on taking the place of wow.And to be honest,is harder now to be the king in mmos cause now a game must present something really unique at gamer's.When wow arrived mmo gaming was still virgin on many aspects,was easier to succeed.And when i say succeed i dont mean only the numbers of subscitption.From the prespective of subription mmo will be always be king,but you cant measure the quality of gaming from the quantity of subscribers.Dont forget that farmville has over 100 million players:P,or justin bieber is selling more than james now.Does that making him a better artist?Of course not.

    After a long,long time.After counteless tries of developers and after so many unsuccesful tries that gamers commit to find a good mmo except wow time has come.

    Wildstar,is the next big thing,it succeeds where every other mmo failed.It does what wow does but better.Its not so innovative(gameplay is very innovative though with telegraphs) but does everything right.
    Gameplay is magical,you can feel your play swinging his sword,or casting a spell,there is no time delay between your action and the response,everything is being executed smoothly.I was too skeptical about telegprahs before i played but its very very good,and useful.You know where the ability will strike,you have the time to avoid and decide in which area you will cast next ability,you can dodge but you must be careful because you cant dodge all the time(there is a meter that fills each time you cast 2 dodges in a row).Bosses are different EVERY SINGLE time.Because you know the tactic but each time the situations are changing cause of telegpraphs.

    Lore is good,not something great or awesome,but good.You read books,you learn about the habbits of people in nexus,the conflict about exile and dominion,the secrets of eldan(a mysterious ancient race).

    Questing is interesting,you have the usual quests of killing X number of bad soldiers but you also have path quests.There are 4 different paths and you can choose only one at the start.Path includes killing bad guys if you choose to be soldier,finding lore and investigating creatuers if you are scientist,explore mountains and valleys if you are explorer,building stations that gives buffs or building taxi stations if you are settler.Also each buff gives unique abilities,scientists for example can group summon,or make a portal to capital,settlers can summon a vending maching for repair etc or build a fire that gives buff.

    The true aspect that wildstar shines though is end game content.Dungeons are very very challening,since dungeon one you will find with the hard way the pain of wiping and dungeons themselves teaches you how to beat them though wiping.I have never,ever played so challening NORMAL dungeons.In most mmos normal dungeons are a walk in the park,you even dont need to think what are you doing.Not in wildstar.In wildstar you must be focus 100%,have the right gear,use the interupts in time(sometimes to interupt an ability needs 2 persons and they must do it at the same time,otherwise you will fail in interupt and probably get killed).Also wildstar presents 20 man and 40 man(yes!)raiding.Pvp is crazy.You must be on your toes all the tme,you have to be very very careful,even an inch of an ability that drops right beside you can make the difference.Arenas,warplots,battleground.
    Wildstar has EVERYTHING.
    Also,there is housing.Customize your personal,not only house,but your own land.You can decorate your house,make it small,big,funny,serious,like a rocket or like a fruit.You can plant seeds,you can build fences,or plant trees,or change the color of the sky.You can do everyhting you want.Really.

    Wildstar is a game from gamers to gamers.Dont forget that carbine that made wildstar is infact 17 developers that were previously in vanilla wow.
    Give that game a chance.It really,really..but really..deserves this.
    Most of all,it respects the intelligence of the gamer.
    It respects you.
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  99. Jun 4, 2014
    10
    When dungeon boss fights are the equivalent of a very well designed raid encounter you know you are onto a great game. The amount of co-ordination required, the fact that it is not forgiving, how interesting and paced the battle is, make me want more even after the third death.

    This game makes me want more, and I would recommend everyone try it out
  100. Jun 4, 2014
    10
    As far as MMOs are concerned, I've played em all since writing an Anthropology thesis on Ultima Online. I thought I was done with/bored with the entire concept. Apparently not. I've had more fun with Wildstar than anything in a long time. Combat is superb. Adventures are superb. The tone and story are excellent. The world is incredibly engaging. Even more telling, my wife hasn'tAs far as MMOs are concerned, I've played em all since writing an Anthropology thesis on Ultima Online. I thought I was done with/bored with the entire concept. Apparently not. I've had more fun with Wildstar than anything in a long time. Combat is superb. Adventures are superb. The tone and story are excellent. The world is incredibly engaging. Even more telling, my wife hasn't liked a single MMO since Star Wars Galaxies, and she is playing right along side me and loving it. Whoever made this game deserves a pat on the back for a job superbly done. Expand
Metascore
82

Generally favorable reviews - based on 52 Critic Reviews

Critic score distribution:
  1. Positive: 45 out of 52
  2. Negative: 1 out of 52
  1. Oct 29, 2014
    90
    Carbine never was set to reinvent the wheel. But they put a nice set of custom rims on their vehicle. And then they strapped the whole thing on a space shuttle and send it into space.
  2. Oct 28, 2014
    70
    For those burnt out on WOW's content, WildStar is easy to endorse. Immediately familiar to anyone who's visited Azeroth and with enough new twists on the tried-and-tested theme park formula, Carbine's game is so overflowing with stuff to do that it's certainly justified in asking for a subscription - even if less people seem prepared to sign up to one.
  3. Oct 20, 2014
    80
    Wildstar banks on hardcore raid and instance difficulty as well as its excellently implemented "dancing" real time combat mechanic to offer something significantly new and fresh to the MMORPG scene. Low server population and annoying hints of a "Pay To Win More" model hold it back in certain areas, but it has all the potential of becoming a well established and much loved setting for years to come.