User Score
6.7

Mixed or average reviews- based on 42 Ratings

User score distribution:
  1. Positive: 19 out of 42
  2. Negative: 9 out of 42

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  1. Dec 3, 2014
    4
    What a wasted opportunity. They took one of the most famous battle - first battle for armageddon and made out of it mediocre strategy at best with dull story (I just wonder how is that possible since there is beautiful fluff already in existence for years).
    Graphic/UI/sound: would be mediocre for panzer general some 10 years ago, today is absolutely horrid. You have static pictures of
    What a wasted opportunity. They took one of the most famous battle - first battle for armageddon and made out of it mediocre strategy at best with dull story (I just wonder how is that possible since there is beautiful fluff already in existence for years).
    Graphic/UI/sound: would be mediocre for panzer general some 10 years ago, today is absolutely horrid. You have static pictures of units, when you order a move you watch them "glide" across screen. It's really awful to see a dreadnought gliding across map. Music is repetitive and uninspiring, and sound effects basic at best. Terrain is also very badly drawn, you barely recognize where is rough terrain, where you can climb a hill etc.
    Story: What have they done here? You could have a best story ever in strategy gaming, but you made a dull and boring experience about events in first war for armageddon. Komissar Yarik just pops out of nowhere, tells you to begin training, then after some time he comes back with 1 one and a claw, explaining in one half sentence that he battled some ghazgul thrakka. You will get captain tycho at one point, nobody even mentions him. Arrival of space marine chapters is like in a story, but if you aren't a hardcore fan of warhammer 40k universe, you will wander what's even happening at all times, that's how bad story is implemented. You will, for example, wonder why majority of maps are bland wasteland.
    Strategy: Again, would be good 10 years ago, now it's not acceptable. For example, flyers cannot pass over buildings nor can enter elevated terrain. They must go like land vehicles. At least they can fly over water. Walkers and dreadnoughts cannot pass through buildings either. There is plenty of units which are nicely implemented, but there is no real reason to have anything else except titans (firepower) and terminator (taking objectives). If they implemented some restriction (army composition comes to mind) this would be very good, this way its boring.
    At least there is room for some heavy modding, so some of this atrocity can be repaired in time.
    And the price!!!! omg! Buy this only if you're hardcore fan of warhammer 40k AND panzer general type of games AND if you really really really don't care about graphic.
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  2. Dec 23, 2014
    3
    Aargh! Basic gamer here. Hi.

    I haven't got the linguistic skills to write a awesome review like all the people before me, but here's my two pennies worth. I'm a bit of a warhammer 40k fanboy and I have been waiting for a TBS ever since Final liberation (which is still awesome and arguably the best warhammer TBS there is). I was so hyped when I heard the first rumors about a new
    Aargh! Basic gamer here. Hi.

    I haven't got the linguistic skills to write a awesome review like all the people before me, but here's my two pennies worth.

    I'm a bit of a warhammer 40k fanboy and I have been waiting for a TBS ever since Final liberation (which is still awesome and arguably the best warhammer TBS there is). I was so hyped when I heard the first rumors about a new warhammer TBS 1 year ago and have been waiting for it like no tomorrow. When I heard slitherine was making it I was even more psyched, because they have insane amount of experience to make deep TBS games. Unfortunately I have to say I'm pretty disappointed with the result.

    "Story", if you can call it that is bland to say the least. The choices you have to make in the storyline seem to make no difference and there is no 40k feel in the dialogue. It's almost as they have been just piling up one-liners from 40k universe.

    The units have no depth. The only real difference between units seems to be movement range, shooting radius, unit composition and weapon type. I still can't get over the fact that flying units can't cross cliffs nor fly over ground units. They also have **** view range unlike a sentinel walker. Scouting vehicles are almost completely redundant because you can only move once and they can't take much punishment when they have to park next to 3 ork units. Every time you attack you have to unleash all your weapons on one target which makes no sense (unless you want to make the game reaaaaally easy to play).

    These to say a few things that bug me about this game. A really basic TBS game with a bit of warhammer 40k flavor, but sadly a huge flob. And certainly not worth the 35€ that it costs at the moment.

    I get the feeling this game was rushed and made more ipad in mind than pc gamers. I got two words for the devs: Final Liberation. Many great ideas for game mechanics (thought the UI on armageddon does remind me of something I've seen before *wink wink*)

    If someone actually read this, cheerio mate and let the waiting commence on Final liberation 2 ;)

    Ps: Can you imagine what we would get if Chaos gate and Final liberation had babies! Awesomesauce.
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  3. Nov 26, 2014
    3
    A disappointing game that if it had been released 15 years ago would have received a 6/10. In 2014 there is no excuse for something so primitive. The graphics and sound are worse than most iOS games, and the gameplay is simplistic turn based strategy. If it plays like this on the iPad I would score if 5/10 but on a modern PC this is a bit of a joke, Only die hard 40K gamers, desperate forA disappointing game that if it had been released 15 years ago would have received a 6/10. In 2014 there is no excuse for something so primitive. The graphics and sound are worse than most iOS games, and the gameplay is simplistic turn based strategy. If it plays like this on the iPad I would score if 5/10 but on a modern PC this is a bit of a joke, Only die hard 40K gamers, desperate for a gaming fix will enjoy it. Expand
  4. Jan 15, 2015
    1
    They dug this thing out of a 1995 recycle bin and thought it would be well received in 2015..... I'll go back to Total War or Civ5, my mind is better saved for games that belong in this era.
Metascore
68

Mixed or average reviews - based on 17 Critic Reviews

Critic score distribution:
  1. Positive: 5 out of 17
  2. Negative: 0 out of 17
  1. PC Gamer UK
    Mar 4, 2015
    61
    Far too shallow to hold your attention for long. [March 2015, p.92]
  2. Jan 25, 2015
    70
    Armageddon is a game for those who see only war in the darkness of the distant future. Even if the developers decide to mimic Panzer Corps by releasing new campaigns and playable factions, they won’t be able to attract new players to the Warhammer 40,000 universe.
  3. Pelit (Finland)
    Jan 21, 2015
    75
    Hex-based strategy games aren't dead after all. Warhammer 40,000: Armageddon is quite faithful to the license and features a huge number of units, which is great news for everyone who loves the Warhammer universe. However, there are also many faults that will hinder the experience. These include poor tutorial, and lack of documentation, lackluster story and missing movement animations.