User Score
7.8

Generally favorable reviews- based on 665 Ratings

User score distribution:
  1. Negative: 84 out of 665

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  1. Jun 9, 2023
    8
    Extremely interesting premise and writing, really sells the banality and logic of evil. Very interesting and influential narrative choices to be made. Very short with a sudden ending, not 100% committed to letting your characters stay evil. Combat is bland and empty, although custom spell system clear standout
  2. Apr 30, 2023
    8
    Существуют просто Зло и Большое Зло, а за ними обоими в тени прячется Очень Большое Зло. Очень Большое Зло, Геральт, это такое, которого ты и представить себе не можешь, даже если думаешь, будто уже ничто не в состоянии тебя удивить. И знаешь, Геральт, порой бывает так, что Очень Большое Зло схватит тебя за горло и скажет: «Выбирай, братец, либо я, либо то, которое чуточку поменьше»Существуют просто Зло и Большое Зло, а за ними обоими в тени прячется Очень Большое Зло. Очень Большое Зло, Геральт, это такое, которого ты и представить себе не можешь, даже если думаешь, будто уже ничто не в состоянии тебя удивить. И знаешь, Геральт, порой бывает так, что Очень Большое Зло схватит тебя за горло и скажет: «Выбирай, братец, либо я, либо то, которое чуточку поменьше»
  3. Apr 12, 2023
    8
    This is an excellent RPG with a great story and setting. The world is similar to Mistborn or The Black Company, where the bad guys have won and established an empire of crushing domination, and you work for them. It can be off-putting initially to be following orders from terrible people, but once you accept the bleak and hopeless setting for what it is, the fascinating and well-writtenThis is an excellent RPG with a great story and setting. The world is similar to Mistborn or The Black Company, where the bad guys have won and established an empire of crushing domination, and you work for them. It can be off-putting initially to be following orders from terrible people, but once you accept the bleak and hopeless setting for what it is, the fascinating and well-written backstory of the world begins to sprawl out before you, and you are given free reign to make open-ended choices, including working for the rebels or yourself.

    This is what fantasy writers would call a high-magic setting. Magic is all-powerful here, similar to the Glen Cook novels, and mages can cast spells that devastate armies. It plays a significant gameplay role with one of the most elaborate magic systems I've seen since Morrowind or Ultima 8. You can craft spells using various runes that describe the various qualities such as cold, area of effect, and modifiers. It's pretty great, and necessary for winning on the higher difficulties.

    The only real downside was some of the squirrelly combat. Enemies make a bee-line for your characters with the lowest armor. This might make sense, but it throws a wrench into tactical combat dynamics. It would be like if you're playing an MMO, and every enemy immediately targets the healer. There's also a lack of enemy variety, as 90% of your opponents are enemy humanoids.

    I've played every RPG Obsidian has released, and this is my favorite. My experience was also wonderfully bug-free.
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  4. May 16, 2022
    10
    Amazing RPG, with great universe, characters, choices, story... It is really memorable.
    A bit short, but what Obsidian did with very little money and people (even compared to PoE1 and 2) is really awesome.
    Voice acting is really expensive, so of course there is very little (wich is very good for everyone that doesn't speak English natively, 90% of humankind, because English voices with
    Amazing RPG, with great universe, characters, choices, story... It is really memorable.
    A bit short, but what Obsidian did with very little money and people (even compared to PoE1 and 2) is really awesome.
    Voice acting is really expensive, so of course there is very little (wich is very good for everyone that doesn't speak English natively, 90% of humankind, because English voices with Chinese or Spanish text is a chore) please look at the game budget. Also, don't play classic CRPG if you don't like reading, should be obvious.
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  5. May 13, 2022
    8
    good good good good good good good good good good good good good good good good good
  6. Mar 19, 2022
    10
    I played this game on a whim and it's one of the best games I've ever played. There's no other game that drew me into the rich lore and story than Tyranny. Hoping for a sequel.
  7. Mar 7, 2022
    10
    One of the best Obsisan RPGs here. Tyranny is really re-playable, in first 2 hours you will make decision that cut half of game content, and some other choises can lead you to different road with different locations and quests. This game is not about many ways to solve the situation, usually you have only genocide path. But some solutions in this game will change a lot. (like i saidOne of the best Obsisan RPGs here. Tyranny is really re-playable, in first 2 hours you will make decision that cut half of game content, and some other choises can lead you to different road with different locations and quests. This game is not about many ways to solve the situation, usually you have only genocide path. But some solutions in this game will change a lot. (like i said before). And a lot of other thing that was written in other reviews. 10. Expand
  8. Oct 19, 2021
    8
    По началу игра не зашла, но пересилив себя я потерялся в ней с концами. Бесила боёвка, но по итогу я привык и оно того стоило. Хороший представитель жанра.
  9. Jun 20, 2021
    8
    Obsidian strikes again! Tyranny is an interesting western RPG with a great story and characters. For fans of Diablo and Baldur´s Gate but with new and fresh aspects. Really good in so many aspects!
  10. Jan 23, 2021
    8
    A very enjoyable crpg with an incredible story - really outstanding and unique - bogged down a bit by minor bugs and clunky combat. I recommend the hardest difficulty (potd). Playtime ~ 50hr

    +great story way above the genre average +great dialog, lots and lots of choices, skill checks etc. +multiple unique playthroughs possible +beautiful backdrops and effects +spell crafting system
    A very enjoyable crpg with an incredible story - really outstanding and unique - bogged down a bit by minor bugs and clunky combat. I recommend the hardest difficulty (potd). Playtime ~ 50hr

    +great story way above the genre average
    +great dialog, lots and lots of choices, skill checks etc.
    +multiple unique playthroughs possible
    +beautiful backdrops and effects
    +spell crafting system
    +you rly feel powerful towards the end of the game
    +innovative intro sequence that is achnowledged trhoughout the whole game
    ~item, skills and classes are just ok
    ~character models are just ok
    -majority of companions are garbagio
    -majority of the dialog not voice acted
    -skill checks require very low stats and are therefore trivial
    -insanely frontloaded difficulty
    -bugs in quests, spells, skills
    -description of stats and skills is kinda confusing
    -badly optimized
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  11. Dec 29, 2020
    10
    One of the most underrated, yet best RPGs out there.
    Playing a rising star from the evil empire is different than your average RPG story. Your choices matter and shape the ongoing conflict and end of the game in various manners, and there are ways to play a lot more humane than one might think. It's beautiful, and the dialogue is written really well.
  12. Dec 20, 2020
    8
    I really love this game and premise for it so that i can be as evil as i want to. The Story AND RPG flavor of it is first rate and its from Obsidian Studios!
  13. Aug 8, 2020
    9
    This game has a lot of negatives, mentioned elsewhere
    but the best parts are 12/10, so overall 10/10
  14. Jul 27, 2020
    9
    Excellent game overall. Definitely a nice follow up to Pillars of Eternity that uses much of what made that game excellent (while implementing some changes to character stats and parry size for better or worse) but differentiates itself with it's unique world and characters.

    It's one of the first games if it's Type I really sunk time in to and solidified my relatively new love with this
    Excellent game overall. Definitely a nice follow up to Pillars of Eternity that uses much of what made that game excellent (while implementing some changes to character stats and parry size for better or worse) but differentiates itself with it's unique world and characters.

    It's one of the first games if it's Type I really sunk time in to and solidified my relatively new love with this genre as well as gave me a greater insight and appreciation level for Obsidian's reputation as a developer.
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  15. Jun 21, 2020
    8
    The game is great and fun, but I still can't help the feeling of it being unfinished given how it wraps up.
  16. May 19, 2020
    8
    Finally, after game after game of mediocrity and over-hype, Obsidian has finally created a seriously good RPG. Tyranny combines an intriguing and well thought-out world (one that is not overly bloated and complex), a precise and topnotch dialogue system (Only twice in the game, TWICE, in a 20 hour game filled with dialogue, was there not an option that matched what I believed my characterFinally, after game after game of mediocrity and over-hype, Obsidian has finally created a seriously good RPG. Tyranny combines an intriguing and well thought-out world (one that is not overly bloated and complex), a precise and topnotch dialogue system (Only twice in the game, TWICE, in a 20 hour game filled with dialogue, was there not an option that matched what I believed my character would actually say/do. This is a genuine achievement on Obsidian part, and they have to be congratulated for creating such strong writing), and combat, that while not genre-defining, works very well, and even incorporates unique ideas (such as the implementation of rune based spell modification system).
    But, as mentioned earlier, this game only takes around 20 hours without dlc, which, for a 30 dollar rpg, is way too short. Now, while this can be excused (to a degree) due to the fact that the game is highly re-playable, with 3 to 4 completely unique story-lines (and when I say completely unique, I mean completely unique. Structure, characters, and quests are different depending on the playthrough), this does not excuse the games length. The game is too short, but not in the way most are, as the game doesn't feel unfinished or that content was cut, instead, it feels like Obsidian never tried to extend the games length; to its detriment. Each play-through needed to be at least 5-10 hours longer, but, barring that, this game is truly excellent.
    It is overpriced however, as to get your moneys worth at the full 30, multiple playthroughs are necessary, so I would wait until it is on sale. A truly quality game, and I wish to see more from Obsidian on its level. 8/10.
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  17. Feb 26, 2020
    8
    A bit short, but great story and fun RPG gameplay, nothing experimental or new, but does wat it does well
  18. Feb 7, 2020
    8
    Close enough to DA:O & PoE, but still different. There are two fractions, there are many outcomes of early decisions, plot is awesome, dialogues are well written. Hope developers will continue this story!
  19. Jun 16, 2019
    10
    I'm 70 hours in and I have no idea how far into the game I am, but I'm ready to rate it.

    I could criticize that there was WAY too much reading in the beginning, that the combat seems to often reset to FAST mode which is the exact opposite that it should, that I often got lost in objective or place to go, which was annoying, and that there was WAY too many talents and abilities to ponder
    I'm 70 hours in and I have no idea how far into the game I am, but I'm ready to rate it.

    I could criticize that there was WAY too much reading in the beginning, that the combat seems to often reset to FAST mode which is the exact opposite that it should, that I often got lost in objective or place to go, which was annoying, and that there was WAY too many talents and abilities to ponder (I do love choice but that was ... overwhelming for no real purpose). However, the writing, graphics, story, and overall fun was enough to just give it a just do. If there is a Tyranny 2 hopefully they can simplify some things without dumbing it down like Dragon Age 2.

    Once the spell casters got some levels, I was surprised that how four of them could basically take down anything without too much of an issue. I found the combat characters to take far longer to actually put things down. Once your Lore hits 100, you have 4 AOE spells constantly mopping up mob after mob. Once you get closer to 150 Lore your spells just rock the house. It's so much fun and gorgeously rendered.

    BTW, although it took awhile for me to understand, I so heart the spell system creation. It's so much fun to experiment with crushing anxiety area of effect spells or how many variations of flame this or that you can have. Bonus: Adding fire to my frost spell. That's just icing on the cake.
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  20. Feb 7, 2019
    8
    Tyranny excells in storytelling, lore and characters (Voices of Nerat for example). Also the moral choices and overall treatment of "good and evil" concept feels lot more realistic than in other RPGs.

    The game felt oriented too much on action and fights. Basically every quest had at least 1-2 enemy encounters. I wanted to solve most quests in a diplomatic way but in 4 out of 5 cases all
    Tyranny excells in storytelling, lore and characters (Voices of Nerat for example). Also the moral choices and overall treatment of "good and evil" concept feels lot more realistic than in other RPGs.

    The game felt oriented too much on action and fights. Basically every quest had at least 1-2 enemy encounters. I wanted to solve most quests in a diplomatic way but in 4 out of 5 cases all options led to a fight. The combat mechanics aren't great and it got boring pretty early, AI's not great either.

    The character development offers lot of ways for character building but I didn't have to think much about stats and skills and still got through 80 % of my game without any trouble. The UI could be better. Also, I didn't need any item management and the most of the good and powerful items are acquired too late in the game.

    Tyranny can't compete with other isometric RPGs like Baldur's Gate or Neverwinter Nights, but it's still a good game. But when I compare it with other modern "RPGs" (DA: Inquisition, Witcher), it's a gem that reminds me of the good old classic RPGs of early 2000's.
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  21. Mar 3, 2018
    9
    This game is really contained, no bloated open world riddled with fetch quests. This means the game is quite short for an RPG, but most of the time spent in the game concerns important or interesting stuff. Choices you make are very important to the story, but also play out in a way that is logical and consistent with the game world and lore.
  22. Dec 24, 2017
    8
    This review comes after 57 hours and two full plays through the game.

    The Good: -excellent writing, great story -interesting and fun combat mechanics -great music -good art The Bad: -short, and wee bit anticlimactic -oddly easy in the midgame (even on POTD) I'll say off the bat that the path you choose to play will greatly influence your experience of this game. I allied
    This review comes after 57 hours and two full plays through the game.

    The Good:
    -excellent writing, great story
    -interesting and fun combat mechanics
    -great music
    -good art

    The Bad:
    -short, and wee bit anticlimactic
    -oddly easy in the midgame (even on POTD)

    I'll say off the bat that the path you choose to play will greatly influence your experience of this game. I allied with the Disfavoured on my first play, and took the Rebel Alliance path on my second...I FAR preferred the rebel path.

    Tyranny's greatest disappointment is oddly also one off its strengths: the game is short, maxing out at 30 hours on a completionist run. However, this allows for great flexibility in the game paths you can take, and excellent replayability as a result. I had plenty more fun on my second run, and I'm looking forward to starting a solo character for my third.

    If you liked Pillars of Eternity (I loved it myself), you should not hesitate to pick up Tyranny. But. as I mentioned in my Pillars review, if you don't have patience for reading dialogue and don't feel like using your imagination, stay away from this game.
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  23. Nov 2, 2017
    9
    Tyranny is better than Pillars of Eternity in almost every aspect, and PoE was a pretty good game already. One of the best experiences of playing 'Evil' protagonist ever made in videogames
  24. Aug 2, 2017
    8
    Make no mistake this is a University level RPG game. If you haven't played an isometric RPG before, I wouldn't advise starting with Tyranny.

    First the bad stuff. The game has some rough spots, many of them technical. However, if you've played an Obsidian (or Troika. Or Interplay) RPG before, you know to expect this. The ending is very sudden--you prepare to go into battle and the
    Make no mistake this is a University level RPG game. If you haven't played an isometric RPG before, I wouldn't advise starting with Tyranny.

    First the bad stuff. The game has some rough spots, many of them technical. However, if you've played an Obsidian (or Troika. Or Interplay) RPG before, you know to expect this. The ending is very sudden--you prepare to go into battle and the credits roll instead. The voice acting is very sparse. Few characters have any voice acting, and I don't recall any character who is 100% voiced. This gets most jarring when speaking with a party member who weaves in and out of being voiced as you change subjects. This creates kind of a spoiler effect, as you'll quickly learn that any character who is voiced upon initial contact is either a recruitable party member or Archon (in one case, both). Also, this game in involves *a lot* of reading. I wasn't bothered by this, but I see other user reviews that were. Lastly, some of the boss fights feel kind of cheap, either through unjustified immunities ("He's immune to stuns because you fight him alone and could just stunlock him" is unsatisfying for a game with such deep lore) or unintuitive recovery mechanics (I had to wiki what makes the Havoc suddenly revert to full health).

    Now the good stuff. This game feels like a reconstruction of the isometric RPG games that fell out of favor in the early 2000s. Combat is satisfying and the writing is excellent. This game handles moral choices in a way that seems much more realistic than usual. For example, in BioShock, you can harvest the Little Sister for a big reward now, or you can spare her for a small reward now and a much bigger one later. In Tyranny, doing good is hard, much like in the real world. You can burn the village as you were ordered to and receive the promised payment from the Archon, or you can spare it and earn the Archon's wrath for disobeying his direct order. Choices are more meaningful because you have to weigh your conscience against your rewards, as well as whether you have the resources necessary to start a fight over what you're doing with a powerful potential enemy. All the major factions are nuanced and have things to like and dislike about them--the Disfavored are disciplined but closed-minded and wasteful, the Scarlet Chorus are accepting but brutish, and the Tiersmen are idealistic but untrustworthy.

    Combat is much improved over Pillars of Eternity. Drastically fewer abilities are "once per rest." I often felt like Pillars wanted me to use per-encounter abilities and basic attacks primarily, only falling back on my class's actual specialization when necessary. In contrast, most abilities in Tyranny can be used at will once their cooldown is over. This makes it feel like builds actually matter, since you're actually deploying your handful of abilities in every fight. The modular spell system is also really flexible and probably my single favorite mechanic.

    I have heard complaints about the game's length. This game has so many branches that it should be pretty clear it's meant to be played more than once. Also, don't be surprised if it takes you 45 minutes to create your first character, given the "Conquest" prologue.

    Overall, I was satisfied with this game. It plays with the concept of good and evil and your choices mattering in ways that a lot of AAA games aren't willing to. Some choices are admittedly less impactful than others, but a great many of them make meaningful changes to the world of Terratus. The game is cerebral, but if you weren't expecting that from an isometric RPG, that's kind of on you.
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  25. Jun 3, 2017
    8
    After successfully completing two playthroughs I feel confident in giving my opinion on the overall quality of the game. While for me personally it has slowly become one of my top ten games, there are some flaws that would be dishonest for me to ignore. So first off, let's cover what works in this game and the features that the average player will enjoy.

    The setting: Many have
    After successfully completing two playthroughs I feel confident in giving my opinion on the overall quality of the game. While for me personally it has slowly become one of my top ten games, there are some flaws that would be dishonest for me to ignore. So first off, let's cover what works in this game and the features that the average player will enjoy.

    The setting: Many have commented on the uniqueness of the setting, as it has a very late bronze age feel to it. Eschewing the atypical late middle ages trappings of most modern RPGs, the geography of the tiers and its corresponding civilizations does add a lot to the game.

    Music: I personally loved the soundtrack. The music exponentially adds to the emotional tone of the game and find myself listening to it frequently. Very well composed and congruent with atmosphere the developers are trying to create.

    Story: You'll notice that this aspect will also be in the flaws section. While it may seem contradictory, just know for now that the story at its core is excellent. From the first act where you choose the flow of the overall war, to recruiting a myriad of companions who (Kills-in-Shadows not withstanding) are all excellently crafted and fleshed out. From the fearless and blood lusting Verse, to the forever iron bound Barik, or the young but devastatingly powerful Siren, the majority of the companions you find are exceptionally constructed characters. The loyalty of the characters can be lost or gained but the reasons for each one are consistent in the sense of staying loyal to the writing. The majority of people you encounter and the choices you are presented with, do seem to carry weight. The premise of being a villain protagonist is fascinating and really drives your play style. Whether you choose Machiavellian fascist you wishes to impose order at all costs or become a monster reminiscent of Ramsay Bolton, you'll find a dark but unique journey into the realm of villainy.

    Now for the flaws:

    Text vs voice overs: Having grown up right at the time when RPGs were moving from walls of texts to fully voiced characters, I personally do not mind the amount of text in this game. That said, if Planescape Torment or the original Fallout games turned you off with the amount of reading necessary to get through even basic NPC encounters, this wont be your cup of tea.

    Combat: Personally I had no problems with the combat While it is a bit more streamlined and the difficulty has been toned down, I spent the majority of both playthroughs enjoying myself immensely. However, there is a definitely a balance issue. The game seems to favor being a brawler as magic or archer builds take substantially longer to reach a point where combat feels fun instead of being a chore.

    Finally the story is the biggest flaw. Not the premise or the characters but the presentation. The opening act is superb and the rest of the game is very solid. The various factions are unique though all of them often venture into the eye-rolling territory of lawful stupid or chaotic stupid. For the most part though, the lesser parts of the narrative are at least passable. The choices you make also seem to carry impact at first, with some of them being downright discomforting on a personal level. Then, without giving anything away, you are streamlined into one path. The majority of your choices cease to matter and the final act of the game is so short and unsatisfying, that it is hard to believe any explanation other than they launched the a great deal of unfinished content.

    Verdict/ TLDR: A fun rpg that is definitely worth at least 1 playthrough, but given the story flaws, seemingly missing ending, and lack of balance with combat, it is not worth buying at full price. If you have money to spare then by all means pick up a copy. But if like many of us you are on a budget and have to choose games carefully, wait until the almost $50.00 price tag is permanently cut in half or there is a substantial sale on the game. 8/10: fun but flawed
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  26. Apr 5, 2017
    8
    A great game but ultimately falls short of my expectations. The start is very strong allowing you to be as evil as you like (it's the theme of the game, evil has overtaken the land) but then you get into a tedious series of fights with combat mechanics that STILL do not manage to rise to the level of complexity of a game like BG2SoA almost 20 years later. The spells are crafted by you, aA great game but ultimately falls short of my expectations. The start is very strong allowing you to be as evil as you like (it's the theme of the game, evil has overtaken the land) but then you get into a tedious series of fights with combat mechanics that STILL do not manage to rise to the level of complexity of a game like BG2SoA almost 20 years later. The spells are crafted by you, a false good idea as ultimately it's tedious and unnecessary. There are no amazing spells like conjure a demon from hell like there were in BG2 just fire, ice, etc.

    The map is gorgeous and the background and characters are well rendered and animated. The story unfortunately cuts of at what should be the end of Act 1. The second half of the game is missing and covered by a "video scene" explaining what happens with slides.

    Choice has some impact on who's alive and who's dead but beyond that it's a long corridor and what you do doesn't impact the narrative, just what town is left standing, what character is dead or serving you.

    A solid game and hours of fun, I recommend buying it. Not a masterpiece tho.
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  27. Apr 4, 2017
    10
    Absolutly awesome game where you can create your own story. Magic is powerfull, characters are awesome, world is cool. Now I'm going to replay this game again with another character to live another interesting story!

    10/10 Killed guys
    GJ Obsidian :)
  28. Mar 30, 2017
    9
    I like the graphics, setting (no elves, dwarves and so on which is quite refreshing) and story(especially the different paths you can take and some paths being close by given choices). I think this the right direction for such games. Combat has very nice flow but the problem is that there is just too much combat. Other problem I've found is that most powerful items/abilities are acquiredI like the graphics, setting (no elves, dwarves and so on which is quite refreshing) and story(especially the different paths you can take and some paths being close by given choices). I think this the right direction for such games. Combat has very nice flow but the problem is that there is just too much combat. Other problem I've found is that most powerful items/abilities are acquired so late, that there are just few occasions to obliterate your enemies. Anyway I think it is a good game that lays foundation for next titles with same approach. Expand
  29. Mar 25, 2017
    8
    Five Word Review: Pure isometric RPG related joy.
    Favorite Thing: Really enjoyed the final chapter. It left me wanting a sequel. Also, the sense of choice in the game is excellent.
    Least Favorite Thing: My party members kept changing targets. I never did figure out why but it sure was annoying. Date Complete: 2017-03-20 Playtime: ~ 28h Enjoyment: 8/10 Recommendation: Yes. It
    Five Word Review: Pure isometric RPG related joy.
    Favorite Thing: Really enjoyed the final chapter. It left me wanting a sequel. Also, the sense of choice in the game is excellent.
    Least Favorite Thing: My party members kept changing targets. I never did figure out why but it sure was annoying.

    Date Complete: 2017-03-20
    Playtime: ~ 28h
    Enjoyment: 8/10
    Recommendation: Yes. It doesn't break too much from the regular isometric RPG flavor but it's still quite enjoyable.
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  30. Mar 10, 2017
    10
    Tyranny is a great game that I can definitely recommend.

    The gameplay is based on Pillars of Eternity, but it is a bit tweaked up and feels more similar to Dragon Age: Origins, which I really liked. It allows pre-buffs, your character has 6 skill trees from which he/she can pick skills, and the other members of your party have their own unique trees. I was also much more engaged in
    Tyranny is a great game that I can definitely recommend.

    The gameplay is based on Pillars of Eternity, but it is a bit tweaked up and feels more similar to Dragon Age: Origins, which I really liked. It allows pre-buffs, your character has 6 skill trees from which he/she can pick skills, and the other members of your party have their own unique trees.

    I was also much more engaged in the story and actually cared about other party members more than in PoE. While you are in the world where the evil side had won, don’t let that fool you. Even though you can pick one of the more or less evil main factions in the game, there is also an option to revolt and side with the rebels, and you can do much good even in this troubled world.

    What really stands out though is the replay value. Depending on which side you choose and what choices you make, you get to explore different areas and the story unfolds differently. This really makes want to experience the game again with a different faction.

    There is a LOT of text in this game, and the total play time will highly depend on whether you want to read everything or not. Personally, I found most of the text very interesting I was glad to learn more about the world, so my first play through took almost 40 hours. This really depends on the difficulty you set, the amount of text you want to read and whether you want to complete only the main story without side-quests.
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Metascore
80

Generally favorable reviews - based on 67 Critic Reviews

Critic score distribution:
  1. Positive: 54 out of 67
  2. Negative: 0 out of 67
  1. Apr 4, 2017
    70
    Tyranny, is fun little throwback to an older style of game. It does it well and it does it without having to cash in on a particular brand or nostalgic sentiment. It presents a brand new world in a compelling and understandable way. It showcases a much more nuanced take on being the bad guy than games tend to do. I found myself reminded more of Unrest than Baldur's Gate while playing this game and that is a good thing.
  2. Feb 20, 2017
    90
    If you are tired of same old fantasy setting in RPGs, you will absolutely fall in love with Tyranny. Another great isometric RPG from Obsidian.
  3. Jan 27, 2017
    80
    It may sound like the weight of the game’s criticism lies too heavily on its story, but that’s where Obsidian has decided to focus its efforts. It doesn’t do anything to ultimately spoil what is a great classic-style RPG, and should be considered if you enjoyed Pillars Of Eternity but wouldn’t consider classic RPGs your typical sort of gaming experience.