- Publisher: Techland , InXile Entertainment
- Release Date: Jan 26, 2016
- Also On: PlayStation 4, Xbox One
- Critic score
- Publication
- By date
- Unscored
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Mar 17, 2017It could have been a masterpiece if the writers knew when to stop.
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Apr 12, 2017I never got the chance to play the original Planescape Torment, and so I wasn’t totally sure what to expect with Tides of Numenera. But the game brings with it a story that is wonderfully detailed. Each choice you make and each person you meet along your journey seems to alter the course of the game and those within Numenera. And this is to be commended. Unfortunately, though, many may feel that there is not enough action or combat, and I’d probably agree with them. The game did take me a long time to warm up to it and I’m still not totally sure if it was worth the time I’ve spent. But the story has drawn me in as I delve further into the story of the land and its characters. With some wonderful visuals and some beautiful locations, Torment: Tides of Numenera is well worth a look for RPG enthusiasts.
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PC PowerPlayMar 31, 2017An amazingly deep and unique roleplaying experience but marred by roadblock mechanics and repetitive game elements (Hollingworth). A deep and fascinating world with a compelling narrative and large degree of player agency (Wilks) [Issue#260, p.53]
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Mar 22, 2017If you want your western RPG games full of text and lots of reading, Tides of Numenera will deliver. It has a very well written script, interesting quests and a rich world to explore, but lacks in the battle system and its technology.
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Mar 20, 2017Torment : Tides of Numenera brings us back to the time of the first Fallout, Baldur's Gate and Planetscape Torment with a very rich background that will require players to read a lot in order to immerse into the story. A better UI and more complex fighting mechanics would allow more players to have fun with it.
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Mar 3, 2017In the end, if you have enjoyed the wave of Kickstarter PC RPGs so far, then you will enjoy Torment: Tides of Numenera too. It will likely be a game that you want to finish, but it likely won’t be one that calls you back for a second or third journey.
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Feb 28, 2017That Torment: Tides Of Numenera is still a thoroughly engrossing experience despite its issues speaks volumes, and we’ve no hesitation in describing it as a worthy sequel to the original. But even so, this does not seem the best vehicle for its story or gameplay ideas. And it’s ironic that a game set so far in the future is relying on technology and concepts that are clearly decades out of date.
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Feb 28, 2017Torment: Tides of Numenera is a game that tries to deliver a supreme classical narrative experience and, in doing so, suffers from elitism and some sort of misuse of the medium. It’s an interesting experience, for a very few.
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Feb 28, 2017Sometimes exceptional, always ambitious, but periodically falling short of its aims, Torment: Tides of Numenera is testament to the tribulations of following a universally established creative triumph. Well worth playing, nonetheless.
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Mar 16, 2017Torment Tides of Numenera is an ambitious RPG with superb dialogs, but it has the bitter aftertaste of a incomplete game. It's an interesting experience, but not enough to be a must-have RPG.
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Mar 3, 2017I failed to get into it. I skipped lightly along the plot, confronted by moral and ethical choices I for the most part either didn’t understand the implications of or didn’t care enough about. Interviews I have read with the designers indicated they wanted players to consider the question “What does one life matter.” This game didn’t make me consider that. It did make me consider what a dozen or so hours of my life are worth, and this wasn’t it.
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Feb 28, 2017Quotation forthcoming.
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Feb 28, 2017Tides of Numenera would have made sense as a quiet, indie, choose-your-own-adventure/RPG hybrid set in a strange and fascinating world. A small, indie game for a niche audience. Usurping Torment’s sacred mantle to present a barely competent CRPG with heavy interactive novel trappings that fails to elicit any sort of emotional connection with the player or give any meaningful context to his agency or interactions with the game’s world, will not be taken lightly, or forgotten any time soon, by its backers, this writer included.
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May 29, 2017What Tides of Numenera offers is a rich experience in learning lore and then making a final multiple guess at the ending, all the while never being fully satisfying in terms of presentation. There's more playability to this take on this game, but it might be better off being used for a title that has far less baggage.
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| This publication has not posted a final review score yet. | |
| These unscored reviews do not factor into the Metascore calculation. | |
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Mar 21, 2017Torment's uneven gameplay is pulled to the finish line by its engrossing world and story. Assuming you can get over the introductory hump (and all that text), it's absolutely a story worth reading, if not always playing. Buy it.
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Mar 7, 2017Where other RPGs are still content with a dragon or some apocalyptic end of the world boom, here the stakes are personal, as well as both asking and inviting far more interesting questions than how much fire you can fling from your fingertips. It's a far more welcoming game than the original Torment, though a slower burner as far as the main plot goes, and one that never quite has its predecessor's dark confidence. It is, however, as close as we've had in the last 15 or so years, and certainly doesn't invoke the name in vain. [Recommended]
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Feb 28, 2017Despite clear flaws, Numenera is easily my favorite game of The Great PC RPG Revival (sorry, Pillars of Eternity, Tyranny, and Wasteland 2) so far. For nearly two decades, Planescape Torment was one of a kind, and after that kind of time passes, you figure that’s just the way it’ll stay. Against all odds, however, this 2017 video game has taken Planescape’s mottled old flesh and stitched together something strange and new. I wonder what sort of legacy it will leave.
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Feb 28, 2017There is, throughout, a slight air of artificiality to Torment: Tides of Numenera. It has been made to please a specific crowd, and sometimes that shows; sometimes that comes at the expense of what matters most. This is outweighed entirely by the scale of this accomplishment. Torment is the weird, wordy, wise and wicked roleplaying game we’ve so desired during these long years of heightened spectacle. Not a total triumph, no, but close enough.
Awards & Rankings
User score distribution:
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Positive: 250 out of 441
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Mixed: 88 out of 441
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Negative: 103 out of 441
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Mar 2, 2017
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Mar 2, 2017
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Feb 28, 2017