- Publisher: Ubisoft
- Release Date: Nov 13, 2001
- Also On: PlayStation 2
- Critic score
- Publication
- By date
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Ghost Recon has some real strengths, but handholding micromanagement, an awkward interface, bugs, and other problems and weaknesses often sap the fun out of the game just when it starts to get entertaining.
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The missions, while varied, are wildly uneven in difficulty, and many are totally unsuited for the sort of unit that you're ostensibly commanding...It is, however, extremely good-looking, great sounding, and very entertaining.
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It's very hard indeed...That said, cracking a mission is an incredibly rewarding experience, and the inclusion of a 'quicksave' facility does make the process somewhat less painful.
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Computer Gaming WorldUnfortunately, Ghost Recons AI is little improved over the ugly R6 original, and the RPG element is given lip service at most. Add a handful of familiar R6 bugs, and you have a potential blockbuster game marginalized. [Mar 2002, p.70]
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Another reason I like this game is because there is a number of ways to go about playing it. You can be aggressive and pick the soldiers for that, or you can be stealthy and snipe through your missions.
Awards & Rankings
User score distribution:
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Positive: 59 out of 87
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Mixed: 17 out of 87
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Negative: 11 out of 87
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Jan 25, 2014
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Jan 26, 2013
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Dec 19, 2012This game brings back so many of my childhood memories, and this game was awesome.