User Score
6.7

Mixed or average reviews- based on 772 Ratings

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  1. Mar 8, 2017
    8
    I played Closed beta and started playing the release version now, too. I'm happy about the progress the game made and I hope for some improvements over the next weeks, like the vehicle control is to hard with keyboard etc. Beside that is Wildlands a great looking, open world (GTA meets Ghost Recon) shooter. Solo and coop playable. (Coop is ofc more fun)
  2. Nov 10, 2019
    8
    At start it's somewhat generic 3rd person shooter, but the fun starts in co-op. Gameplay is quite fun, weapon customization actually does something and you can feel the difference between different weapons. There is also so much possibilities to do things in unusual way thanks to the open world structure. I'll give 2 examples. First is a mission where you have to drop off a truck in enemyAt start it's somewhat generic 3rd person shooter, but the fun starts in co-op. Gameplay is quite fun, weapon customization actually does something and you can feel the difference between different weapons. There is also so much possibilities to do things in unusual way thanks to the open world structure. I'll give 2 examples. First is a mission where you have to drop off a truck in enemy base and leave without raising any alarms. You can do that normal way and try to sneak out or take down all enemies quietly. Alternatively you can sneak into a nearby building, get to the top and base jump out of the base. Second example is mission to interrogate base commander. You can get in normal way, or get a friend to fly you in a helicopter over the base, jump on a parachute on top of the building he's in and after interrogation have you friend pick you up with the same heli. There is lot of cool freedom in that game, you just have to use it. And they are the first game I know to actually solve issue with exposition over comms in open world, where fighting can start any second and distract you. Expand
  3. Mar 16, 2017
    8
    I can understand the criticism of the repetition and the constant collects thin but I have to say I am having a blast in single player. The world is a joy to look at and travel through (although vehicle handling is atrocious) although the game does not seem to be fantastically optimised with my GTX980 TI SLI getting around 50fps at 1440p with most options maxed but the Nvidia turf effectI can understand the criticism of the repetition and the constant collects thin but I have to say I am having a blast in single player. The world is a joy to look at and travel through (although vehicle handling is atrocious) although the game does not seem to be fantastically optimised with my GTX980 TI SLI getting around 50fps at 1440p with most options maxed but the Nvidia turf effect turned off.

    The AI is a bit odd with them being pretty poor at shooting in a fire fight but superhuman at downing targets with SyncShot. I find I can stealth an attack but it usually falls apart when I get jumped by someone and it becomes a fire fight.

    There are insta fail missions but have yet to come across one that was frustrating to complete. For me the let down is in the constant respawning a la Far a cry 2, not generally too much of an issue when your moving from province to province but when you destroy all the SAM sites and have them respawning making helicopter travel in an area frustrating I do get a bit angry Joe.

    If you have a tolerance for repetition then go for it, I feel I will fizzle out before the end but 29hrs in I'm still having a blast.
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  4. Mar 8, 2017
    8
    All the negative reviews are by people too dumb to update their drivers.

    If you look at the game as kind of a more 'realistic', multiplayer 'Just Cause', that focuses more on weapons and taking you time to do things, you'll have super fun. However, I do think that this game would get pretty mundane pretty fast if you weren't goofing off with a few friends while playing it. -2
    All the negative reviews are by people too dumb to update their drivers.

    If you look at the game as kind of a more 'realistic', multiplayer 'Just Cause', that focuses more on weapons and taking you time to do things, you'll have super fun.

    However, I do think that this game would get pretty mundane pretty fast if you weren't goofing off with a few friends while playing it.

    -2 score for having helicopters with guns, but having helicopters with no ability to strafe (turning is all roll).
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  5. Aug 4, 2017
    8
    All in all ... this is a good game! - it is fun - it offers tremendous freedom in a sunny, south american landscape - and there are plenty of "bad" guys to remorselessly kill.

    Well - of course this game has quite some problems. But first of all - at least to me ... it felt like playing World in Flames 2 again. (or Far Cry 4 -t here are so many games that are very similar in that regard)
    All in all ... this is a good game! - it is fun - it offers tremendous freedom in a sunny, south american landscape - and there are plenty of "bad" guys to remorselessly kill.

    Well - of course this game has quite some problems. But first of all - at least to me ... it felt like playing World in Flames 2 again. (or Far Cry 4 -t here are so many games that are very similar in that regard)

    One major problem of the game is the AI - again - it just feels like games have made quantum leaps in visuals, audio - (and sometimes a leap backwards towards casual gameplay and complexity ) ... but what has not improved noticably is the AI.

    Enemy bots are simply suicidal - they do not mind stepping into a pile of dozens of fallen comrades into a doorway ... where they just saw one after another of their own being shot. Because of that - the game is anything but challenging. I have not seen the AI take smart, alternative attack routes - use smarter weapons (lobbing a grenade, hide and lay low etc. ) .. in that regard - the AI is even more stupid than the AI in Far Cry 4 (which was pretty similar but had its moments in ... mostly highly scripted missions )

    The game offers so many approaches - scout drones, distraction, remote explosions, mines and and and ... sooo much ... when all you need is a doorway and placing the crosshair head-high (cause all bad guys have the very same statue)

    The game has a neat skill system that somehow feels like cheating. At first the game appears to be a more "realistic" version of world in flames or Far Cry 4 .. but after a short while it turns out to be just as much arcade as the others. It does look more realistic - but a short ride on a motocross bike downhill reveals that physics and bodily harm is on an arcade level.

    Controls are very good - for all - vehicles, on foot and in the air. Especially vehicles feel well done. On foot animations are wonderful (i have never seen such complex animations in other games) and the game even allows (mostly) full character customization!

    The visuals of this game are breathtakingly amazing on ultra settings - and pretty terrible on low settings. (kind of what its supposed to be i guess) - with the little problem that even on low settings - the game is quite demanding .. for how it looks. (textures and loading times do not seem optimized)

    The missions are varied enough - and i have not encountered notable invisible walls on a map that can only be decribed as HUGE.

    conclusion:

    This is a great game to kill some time and mess around. At the same time - it offers quite some longer term motivation with regularly unlockable gadgets and stuff. The close quarter controls are not great in my opinion - and the forced 3rd person perspective can be problematic. The AI is terrible but cheats enough (constant stream of reinforcements...) to be a light challenge.

    I can fully recommend this game - for a little bit 90s action movie nostalgia - and cheesy one liners.
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  6. Aug 24, 2019
    8
    Ghost Recon Wildlands is a great open world shooter and I enjoyed it from the first second. It offers an experience like currently no other game.

    + Best looking game to date. The graphics are stunning. + Good performance and configuration options. Ultra settings are demanding, but that is to be expected. + Size of the world is unmatched I think and it feels very realistic. + Great
    Ghost Recon Wildlands is a great open world shooter and I enjoyed it from the first second. It offers an experience like currently no other game.

    + Best looking game to date. The graphics are stunning.
    + Good performance and configuration options. Ultra settings are demanding, but that is to be expected.
    + Size of the world is unmatched I think and it feels very realistic.
    + Great variation of landscapes and locations.
    + Good shooting mechanics and weapon/movement controls.
    + Many customizable weapons.
    + Coop gameplay is very fun.
    + Great attention to details in many areas of the game.

    = The story isn't great, but it serves well for an open world game like this. You get most information on the run and there are no interruptions, similar to The Division.

    - Some missions are incredibly badly designed, especially the ones where you have to protect NPCs.
    - Vehicle physics have a lot of room for improvement.
    - A few animations could be better.

    -- Terrible AI. Both team and enemy AI are very cheap and bad in every possible way, to the point that it distracts from the gameplay.
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  7. May 27, 2019
    8
    This review contains spoilers, click expand to view. Wildlands is a really great game if you play with three other players that are into playing in a serious tactical style.
    Playing Solo this game is still very good but you miss out on using it as a more serious military sim game.
    Even though there are three A.I teammates you can use in game it is very limited to what you can command them to do. For instance there is not even a basic flank order which was very disappointing.
    You can command them to hold position, go to a specific area you highlight(all three not just one will go to that spot) and you can tell them to regroup and to fire. Those are the only commands in game for them, :(
    Another thing that may turn many off about this game is it is part RPG in that you have to loot supply boxes scattered all over the map to get points to add skills and do many side missions that are very repetitive!
    There is the steal a plane side mission, steal a helicopter, start a radio and defend until timer runs out, breach a entrance door and hack a computer that is defended by enemies in the building, stop a convoy and lastly a turn off a radio tower and race to a second before the time runs out.
    These were all fun the first few times BUT after 6 or 7 times they become pretty boring.
    To unlock weapons and mods for them you have to first get the info to where they are by using Intel by interrogating lieutenants then they will be highlighted on the map. Some are in area's that are guarded and some are not.
    Overall it is a good game solo but is not a "Ghost recon" game like earliest versions.
    I don't think this should have even been called a "Tom Clancy Ghost recon" game honestly.
    That is not saying i did not have a lot of fun playing it but it just is not the same as advanced warfighter from 2006.
    Like i said earlier if you have three friends that like to play in a serious tactical military sim style like the guys on the Youtube channel F.I.S.T do then this game is well worth the money.
    If you will be playing it solo then grab it on sale it can be a lot of fun for $20-$30
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  8. Mar 7, 2017
    8
    I'm having a blast with this game and that's the point right? It's a tactical shooter and it's completely up to you how you go about playing. This is the game I've been waiting for,I love this game. If your a Call of duty fan boy stick with that cause this game is not for you
  9. Mar 7, 2017
    8
    After playing the Open Beta i was really looking forward to the full version of this game.

    Please note, my comments are based on ONLY playing in a 3 - 4 man Co-Op Party and not going at it solo. Have spent roughly 6 hours with friends playing and am thoroughly enjoying it. The storyline isn't lackluster, but it isn't a Scott Ridley Blockbuster either. There is a lot to do in this
    After playing the Open Beta i was really looking forward to the full version of this game.

    Please note, my comments are based on ONLY playing in a 3 - 4 man Co-Op Party and not going at it solo.

    Have spent roughly 6 hours with friends playing and am thoroughly enjoying it. The storyline isn't lackluster, but it isn't a Scott Ridley Blockbuster either. There is a lot to do in this game and the map is freaking huge. The terrain is definitely challenging and at times I find myself wanting to rage quite after trying to take a short cut on a motorbike and slamming head first into a tree or hidden rock. Can be quite painful at times to manuever.

    We all set the difficulty setting to Advanced instead of Normal and it offers a nice challenge in the game rather than just a shoot to kill scenario. Experience isx rewarded for playing as a team, syncing shots, silent takedowns, marking enemies, freeing hostages, shutting down generators etc. etc.

    The Skill Point system is a little clunky. There are some excellent perks to sink points into (Full attributes in Stamina = Unlimited Run), however others are not really required.

    Having played Watchdogs 2, the drone aspect is always a lot of fun.

    Overall Co-Op gameplay is a lot of fun. Having 3 mates parachute out of the sky into the hot zone whilst you fly around in an apache, or team mates busting down the door with APC's or gattling gun jeeps in just a lot of fun.

    Pros:

    Graphics look amazing (Geforce 1080GTX)
    Co-Op Play is seriously fantastic. Having 4 helicopters flying around is just a lot of fun
    Combat is clean, with reasonable intelligent AI
    Storyline is ok. Some will criticize this as being insufficient.
    Boats, APC's, Helicopters, Apache's, Cars, Bikes, loads of different vehicles. Some with some sweet armaments too.

    Cons:
    Terrain. I f**king hate rocks :(
    Objectives are generally go Kill this or hey see that, blow it up. Some additional options of diplomacy or faction based warfare would be amazing here.
    Minor syncing glitches (It is Ubisoft & it is release day). Patching should fix these issues.
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  10. Feb 12, 2018
    8
    Tom Clancy's Ghost Recon Wildlands is a beautifully-crafted open world game packed with so much action and too much visual satisfaction. The theme and setting of the game resembles that of the Just Cause games minus crazy explosions and spy-tech with somehow a bit more methodical gameplay. The game may be a little repetitive, but just avoid being burnt out and you'll find yourself wantingTom Clancy's Ghost Recon Wildlands is a beautifully-crafted open world game packed with so much action and too much visual satisfaction. The theme and setting of the game resembles that of the Just Cause games minus crazy explosions and spy-tech with somehow a bit more methodical gameplay. The game may be a little repetitive, but just avoid being burnt out and you'll find yourself wanting more each day. Expand
  11. Jan 1, 2020
    8
    Ghost Recon Wildlands

    I absolutely adored the original Ghost Recon series by Redstorm, Wildlands is somewhat relatively similar in regards to giving your ai team mates orders and scouting out the objective and decide how you're going to approach the objective. The coop in Wildlands is on point, the solo in Wildlands is also on point. It's pretty difficult to find a large HUGE open
    Ghost Recon Wildlands

    I absolutely adored the original Ghost Recon series by Redstorm, Wildlands is somewhat relatively similar in regards to giving your ai team mates orders and scouting out the objective and decide how you're going to approach the objective. The coop in Wildlands is on point, the solo in Wildlands is also on point. It's pretty difficult to find a large HUGE open world map detailed with missions for you and your online buddies to carry out and drop in and out seamlessly.

    All of this can be done solo too with the help of ai team mates, the ai isn't actually too bad with my personal experience. If they got stuck they eventually magically warp to you (which is nice) not causing performance issues or crashes due to your ai teammates glitching out in a rock or what have you. Also the enemy ai won't detect your ai squad mates until you issue an order, that way your ai mates are not giving you away in stealth operations. Once you issue a fire command or any other order...they become visible to enemy ai. Nice touch Ubi.. well done. That's a finer example of sacrificing realism for game play...worth it.

    Wildlands I mostly play solo (since most of my friends are rambo online) and I had a great experience with using and issuing orders to the ai team mates. A pretty good array of weapons and gadgets, and the progression system is detailed with lots to work on and many skills and drone gadgets to aquire. The game is gorgeous as well, running on the Anvil 2.0 engine this game actually looks better than Breakpoint if you ask me I own both. Breakpoint looks decent but not as sharp and as clear as Wildlands.

    The shooting mechanics seem well done, bullet drop every weapon seems different to shoot and use. You can have first and third person aiming, and also a fairly easy ui to navigate. The optics look good and seem to actually work for ranging targets etc.

    Overall nice solo/coop 3rd person shooter. Lots of replay value and they still support ops online.
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  12. Mar 28, 2017
    8
    very thoroughly thought of and visually exciting game, great shooting physics. It's basically a Far Cry with co-op mode. Unfortunately that implies a loss in the plot consistency - there's no way around that.
  13. Mar 8, 2017
    8
    Been playing for 8 hours now with no crashes nor major bugs within the game itself. Had a little problem between Steam and Uplay talking to each other when running the game for the first time. The optimization for day one is quite good, not great thou, for sure they have to tweak it a little bit more, had some frame drops out of nowhere a couple of times. The game is fun and the coop isBeen playing for 8 hours now with no crashes nor major bugs within the game itself. Had a little problem between Steam and Uplay talking to each other when running the game for the first time. The optimization for day one is quite good, not great thou, for sure they have to tweak it a little bit more, had some frame drops out of nowhere a couple of times. The game is fun and the coop is great and for me it´s the best way to enjoy this game, with friends. Great game. 8/10 Expand
  14. Mar 17, 2017
    8
    After playing both the closed and open beta, I was really worried I wouldn't like this game for a number of reasons. The friendly AI seemed dumb and unhelpful, and the way the vehicles controlled and interacted with the world just felt off. Fortunately, the final release seemed to have resolve those issues (at least somewhat). Driving still doesn't feel great (which is somewhat worryingAfter playing both the closed and open beta, I was really worried I wouldn't like this game for a number of reasons. The friendly AI seemed dumb and unhelpful, and the way the vehicles controlled and interacted with the world just felt off. Fortunately, the final release seemed to have resolve those issues (at least somewhat). Driving still doesn't feel great (which is somewhat worrying considering one of the DLCs is focused on street racing) but it's better than it was in the beta. Friendly AI seems much more capable and plentiful making using them as a tool/distraction is much more viable. The weapon variety is good and the customization is fairly robust, but most of the weapons often feel like they don't really have the punch you'd expect, especially against vehicles or when in open combat. The open world is huge, and while I wouldn't say it's empty, it certainly feels like there could have been more (or the map could have been smaller). All in all, this game doesn't feel like a Ghost Recon game, but it's fun nonetheless. I wouldn't say it's a great game or one worth buying at full price (especially if you don't have friend to play with), but it's worth giving a shot. Expand
  15. Mar 12, 2017
    8
    This is a typical game in the open world. But this does not mean that it is bad. In the game a beautiful open world that is pleasant to learn. It's not an RPG, but I got used to the role of the commando, and really felt like a soldier in a foreign country. The tasks I mainly took place via stealth, and when I noticed the enemies (which was often enough, hah), I love to shoot - shootingThis is a typical game in the open world. But this does not mean that it is bad. In the game a beautiful open world that is pleasant to learn. It's not an RPG, but I got used to the role of the commando, and really felt like a soldier in a foreign country. The tasks I mainly took place via stealth, and when I noticed the enemies (which was often enough, hah), I love to shoot - shooting here is excellent. As for missions... Yeah, they are mostly monotonous and without great performances - only gameplay, but every time you don't know what will come of the next passage is a typical mission, the replay value is wonderful. I played with friends and with computer partner and computer partner I liked. I felt better the world and get used to the role of a soldier. Yes, sometimes there are bugs, Yes, car physics are not very good, but this game is no worse than MGSV of Mafia3. In this game the plot is primitive, but the mission real soldiers not in the style of GTA5. I'm really pleased with the lore of world, and background for the bosses. The game is not perfect, but commendable. Expand
  16. Apr 15, 2018
    8
    I think my favourite part of this game is that you can complete a mission HOWEVER you want. It almost feels like a single player PUBG without the looting.

    Sometimes I feel like hiding in the hills and picking off heads, and other times I feel like landing a bird in the middle of a farm and watching the team shoot everyone up. That's the beauty, you can do whatever you want. And on a
    I think my favourite part of this game is that you can complete a mission HOWEVER you want. It almost feels like a single player PUBG without the looting.

    Sometimes I feel like hiding in the hills and picking off heads, and other times I feel like landing a bird in the middle of a farm and watching the team shoot everyone up. That's the beauty, you can do whatever you want. And on a 1080TI, this game looks gorgeous.
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  17. Mar 19, 2017
    8
    ARMA for babies, but that's okay in my book.

    For a game that seemingly everyone hates, everyone I know or talked to that has it is having a blast. Is it buggy? Of course, it's Ubisoft. Is it repetitive? At this point, what game isn't? Is the story lame? Probably, I'm having too much fun driving around and giving SB some 9mm sized love to notice the story. It's beautiful, the
    ARMA for babies, but that's okay in my book.

    For a game that seemingly everyone hates, everyone I know or talked to that has it is having a blast. Is it buggy? Of course, it's Ubisoft. Is it repetitive? At this point, what game isn't? Is the story lame? Probably, I'm having too much fun driving around and giving SB some 9mm sized love to notice the story. It's beautiful, the cooperative is fantastic, the strategy to plan out each base is there (unless you have a loud teammate, God damn it Austin). At the end of the day I'm being entertained, if I wanted a story wouldn't be playing an Ubisoft game (except you Splinter Cell, please come back to us)
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  18. Mar 26, 2017
    8
    You need a High end PC to run it, but i like it a lot. Imagine the best part of GTA V online with the heist missions, but in a complete open world, no limits, no loading screens. It's pretty fantastic. A living playground. If you play metal gear, playing alone in Wildlands it's gonna be EASY but thats not the point of the game; The point is to EXPLORE the world, find the weapons you love,You need a High end PC to run it, but i like it a lot. Imagine the best part of GTA V online with the heist missions, but in a complete open world, no limits, no loading screens. It's pretty fantastic. A living playground. If you play metal gear, playing alone in Wildlands it's gonna be EASY but thats not the point of the game; The point is to EXPLORE the world, find the weapons you love, upgrate them, do missions that are interesting and join online, make friends, it gets FUN, really fun. The thing i love the must is to kill npc with 1 single shoot, this is not like the division with sponge bullet npc, you can kill people in one shoot and you can also die if you get close to a guy with a shotgun, it's pretty epic. Expand
  19. Apr 8, 2017
    8
    it's an unbelievably fun game with a colossal open world and fantastic Co-op. This is a game that appeals to the large audience but may disappoint some fans of the ghost recon franchise who prefer a more tactical game. There is fun to be had here for over 100 hours.
  20. Jan 17, 2018
    8
    Good Gameplay
    Good Locations
    Good History
    Good Missions

    BAD Optimization
    We need a nuclear base pc to run this game at 60 fps ¬¬
    Very very high requeriments
  21. Nov 17, 2018
    8
    hated it at first and barely played, watched a video on youtube showing how to play hardcore no hud and I am now enjoying it immensely. Great open world with lots of options.
  22. Jun 2, 2020
    8
    is the game fun? yes, does it have issues? yes, am i fine with those issues? yes,
  23. Apr 12, 2020
    8
    Great game, would recommend..
    Gameplay loop can get repetitive after a while in single player.
  24. Jan 26, 2023
    8
    Hello, this is a default review because i'm forced to use 75 characters. I'll edit this review in the future talking about the game, don't worry ;)

    My final rate is: 8
  25. Dec 27, 2022
    8
    Great game. The story is decent. The scoring is great, visual is really amazing, the voice & sound is also amazing
  26. Mar 23, 2022
    8
    the game is very good graphics and good missions to play but sometimes a bit boring i like the vehicles but your pretty much never gonna use anything other than a helicopter only sometimes i use cars for missions. also the game requires like 16g ram or more you can play with 8g but its a bit laggy. i do recommend when the game is on sale. i didn't really care for the story but for what ithe game is very good graphics and good missions to play but sometimes a bit boring i like the vehicles but your pretty much never gonna use anything other than a helicopter only sometimes i use cars for missions. also the game requires like 16g ram or more you can play with 8g but its a bit laggy. i do recommend when the game is on sale. i didn't really care for the story but for what i saw i think it was good Expand
  27. Mar 14, 2017
    7
    I am only about 20 hours in, and the majority of those 20 hours have been spent playing single player, withthe Ai buddies helping out, though i did play a brief bit of 2 player co-op,
    I brought the game myself, but at a hugely discounted price due to pre-order bonus and Uplay club points, and I also got access to the Beta for free.
    The size of the map, the diversity of the locations,
    I am only about 20 hours in, and the majority of those 20 hours have been spent playing single player, withthe Ai buddies helping out, though i did play a brief bit of 2 player co-op,
    I brought the game myself, but at a hugely discounted price due to pre-order bonus and Uplay club points, and I also got access to the Beta for free.

    The size of the map, the diversity of the locations, the wealth of customisation and the beauty of the scenerey are staggering. its a 10/10 on the ubisoft scale for a ubisoft open world game, ticking every box, even the little "fake life" that goes on with kids kicking balls around a dusty town.

    But like most Ubisoft games this is a facade, you spend any time looking, its easy to see through. you start shooting in a crowded civillian area, the civillians arae just as likely to duck down in the middle of a road, or run straight into your gunfire. and between settlements there is very little beyond lush jungles, perfect for walking on foot.

    Talking about the large map, in other Ubisoft games, placing a map pointer at the far end of the map will give you a 5KM waypoint, it will be enjoyable to get there, in Wilalnds, placing even a close by mission marker may beat least 3KM, and you regularly feel you want to rush there by a car or helicopter, the game does little to encourage you to drive slow and take in the beautiful scenerey.

    As for gameplay, its solid. there are some criticisms on bullet drop, but mostly if you shoot someone, they go down.

    AI is a hot topic. i have sometiems had it where AI have been laser accurate in knowing my position, but in my recent multiplayer session we were attacking an enemy base, we got spotted and they sent a patrol out. we fled to the nearby hills and watched from drones as they got out of cars, patrolled the area, gave up, got back into their cars and drove away. now this wasnt perfect, it took a few minuts for the AI to figure out where the road was, and some Ai even took random civillian vehicles.

    the story is, limited at best. you spend so much time not focusing onthe story, but there are some things to read between the lines. i have seen many reviews saying its just some "hoorah" shooter where you can solve all problems by shooting enough people, and while the gamplay my make you believe that, listening to kingslayer files and idle AI chatter will make you realise that the story does go a bit deeper, but similar to many games, this is just giving story from found tapes and doccuments NOT showing you the story.

    In short, this game is mercenaries 3 with elss boom, a boring just cause, a fun (but limited ARMA 3) and i have even seen people compare it to MGSV without the rich story and heritage.

    the world is big, beautiful and bold, with clearly defined gameplay which will allow you to stray from it in co-op, but dont expect the game to get on well with you if you try to break the games rules. thoroughly enjoying it, and 100% happy i purchased it
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  28. Oct 17, 2022
    7
    Score :
    Mid 7 or Low 8 for people who like good tactical military shooters.
    Review Details : Not the best game I've played, but its good. Generally in the style of most Tom Clancy games,(like the Division) where the enemy flanks you often and you need to keep moving or tactical to stay alive (most times). I like especially liked the Division style flanking/ enemy ai and the
    Score :
    Mid 7 or Low 8 for people who like good tactical military shooters.

    Review Details :
    Not the best game I've played, but its good. Generally in the style of most Tom Clancy games,(like the Division) where the enemy flanks you often and you need to keep moving or tactical to stay alive (most times).

    I like especially liked the Division style flanking/ enemy ai and the detailed weapon parts customisation, as well as an extensive list of ballistic weapons to choose from (when you find/ get them). The stealth is pretty decent also -tough at times though.

    The game requires play time I think too, as it doesn't seem great for the first couple hours - almost bland. But it grows on you.

    I was happy with AI when I played solo ; they kept me alive( and revived!)! But understand people's complaints when they get caught/don't go silent.

    The Tom Clancy -Turk seriousness is studded with jokes and light humour which is also a good thing, Although there is an excess of swear words to make it look tough, not buying that...

    Not sure about story yet, not finished, but its trying to be Farcry and though I wont complain what I saw, its not spectacular. Not paid too much attention to story though in honesty thanks to playing in co-op.

    Co-op is pretty good, though server connectivity does give issues viz, the dreaded Riberia error :d -restarting for 15-30 mins did fix i...
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  29. Aug 26, 2017
    7
    Essence of the game: Kill all drug cartel fiefs (everyone cartel related really).

    The game overall plays out like this: 1. Enter a region. 2. Receive a radio communication from the task giver, where she tells you about the fief in the region, that she has no idea where that person is. However she knows about a couple of points of interests (typically 4-5) which are then marked in gold
    Essence of the game: Kill all drug cartel fiefs (everyone cartel related really).

    The game overall plays out like this:
    1. Enter a region.
    2. Receive a radio communication from the task giver, where she tells you about the fief in the region, that she has no idea where that person is. However she knows about a couple of points of interests (typically 4-5) which are then marked in gold on the map.
    3. You travel to each POI and as you reach each of them, they transform into another POI on the map, some distance away.
    4. You travel to that new POI location.
    5. Once you've visited all of POIs in the region, a final POI is marked on the map.
    6. You travel to the final POI and is tasked with killing or kidnapping a person.
    7. You again travel a fair distance to some specific safehouse where you drop the kidnapped person off, and the story progresses a bit. You are told about the impact of the loss of this fief to the cartel organisation.
    8. Repeat 26 times from step 1.

    This game is long. The main reason for that is cheap padding.
    1. A constant back and forth travelling (backtracking) where travelling between a single POI to another may take 3-4 minutes by helicopter or many times that with a land vehicle.
    2. In between each step above, you will face an infinite number of enemies, that respawn "as soon as you turn your back on them". Or more accuratly, as soon as you've moved a short distance away.
    3. In order to not be annihilated you need to upgrade your skill tree and that is accomplished by... you guessed it, boring fetch quests, travelling to yet other POIs on the map, where you have to kill hordes of respawning enemies.
    4. You can't just acquire new and improved weapons and addons for your weapons stash from killed enemies, no you need to travel far and wide to hundreds of additional POIs, where the same "Crate" will exist with a trophy in it.
    5. Each item you seek is typically placed as far away from you as possible, while still fitting in the overall story segment. For example, it's almost certain that if there's a village with an item in it, then the item will be located in the highest building, at the top floor, as far away from the stairs as possible. It seems UBI used an algorithm for travelling salesman problem where they inverted the heuristic to produce the location with the furthest travelling distance from any other point on the map.

    Liked:
    Even though the game has all the problems mentioned in the separate review, the cheap tricks to pad its length, and the constant repetition, I still found it a blast to play, in small chunks.

    * Performance, it ran beautifully at 60 FPS on my Intel Core i7 4770, with a Geforce GTX 1080 and 32 GB RAM at 1920x1200 resolution. No crashes.
    * Voices. Acting was rather good I found and added quite a bit to the immersion. Your team mates respond to surroundings. In the beginning I was impressed by the variety of comments by the AI mates, but found they ran out of ambient dialogue after about 10% into the game. A potential for improvement in UBIs future titles, but as a proof of concept, I think it turned out rather well and applaud the devs for the idea.
    * Graphics. The scenery is absolutely stunning. From snow covered mountains to dense jungles. Nothing beats flying a helicopter over cities, canyons, bridges, the jungle and the alps. It's something very relaxing about it. The character models also looked great. Attention to detail was overall very high imo.
    * Gunplay. Bullets have trajectories! Head shots are fatal! Unarmored enemies are not bullet sponges! Weapon handling feels a bit on the realistic side when compared to other titles, with weapon weight and stats playing into how the weapons behave. Overall I found gun fights highly enjoyable, which really is a saving grace as you wade through the hordes of zomb... I mean cartel and unidad soldiers.
    * Rebel assistance. This is a new thing I believe in UBI titles. Along with your skill tree, there is a separate branch which allows various forms of assistance from bolivian rebels. The types include sending grunts to help you in gun fights (can make a HUGE difference, especially for timed challenges), calling in mortar strikes (Awesome, especially for taking out pesky drone jammers), helping with recon etc. I found the former two great, while the rest I never saw a use for.
    * Your AI mates aren't completely useless! They're definitely not Rainbow six good, but they're much better than in your average FPS title.
    * The story was OK. It definitely wasn't CDPR good, but much better than other UBI titles. It also served a purpose, giving you enough of a justification for exploring areas. Judging this aspect entirely within the UBI bubble, I'd give it above average, akin to AC 1-3 where the story still had some value.

    To be continued ...
    [ Due to 5000 chars max, I'll try posting my cons in a separate review. ]
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  30. Mar 28, 2017
    7
    Nice game, beautiful enviroment, but it lacks on music, and secondary quests are so repetitive. I love the options on doing the quests, so you can infiltrate and such things that other games marked as "stealth" lack of, but obviously, the AI of the teammates is messy, so if you want a fully infiltration without being discovered, you better leave your team behind and use them just for theNice game, beautiful enviroment, but it lacks on music, and secondary quests are so repetitive. I love the options on doing the quests, so you can infiltrate and such things that other games marked as "stealth" lack of, but obviously, the AI of the teammates is messy, so if you want a fully infiltration without being discovered, you better leave your team behind and use them just for the sincro shoot. So: good enviroment, good on alternatives, good on customization, but it lacks on music and AI. Expand
  31. Mar 16, 2017
    7
    I've played about 50 hours of this game so far and I'm not even halfway through the basic missions. So if you're looking for an open world game with tons to do, a massive map, more customization than you can shake a stick at, and an atmosphere similar to Far Cry but in third person - you're going to love this game. The only reason I bought it is because I wanted to play a game that dealsI've played about 50 hours of this game so far and I'm not even halfway through the basic missions. So if you're looking for an open world game with tons to do, a massive map, more customization than you can shake a stick at, and an atmosphere similar to Far Cry but in third person - you're going to love this game. The only reason I bought it is because I wanted to play a game that deals with the drug trade and the cartels. I've watched all the documentaries and TV shows - Miami Vice, Cocaine Cowboys, Sicario, Clear and Present Danger etc..etc. Always wanted to play a game that delt with this theme and it is finally hear. The story is actually good - I think most people are annoyed at how the execution of the missions gets boring. Honestly I'm not even halfway thru and I'm not bored at all. Obviously its more exciting playing online but I find it equally rewarding playing solo and using the AI yourself. The one caveat I have is to play it on the hardest setting (the way it is meant to be played) or else you won't find it as enjoyable. When you take down a camp it will feel like you just accomplished something - otherwise yes it will feel repetitive and pointless. 7/10 is about right for a rating. Expand
  32. Mar 18, 2017
    7
    Time Played (In-Game Time): 1d 18h 36m 02s

    First of all, let us get right to the good parts. The world is awesome, the charactersmith (while lackluster in the long run) is awesome and so is the Gunsmith. I would also like to cite down many of the characters in the game being awesome. I took a real liking to Bowman and many of the minor bosses who all had distinct personalities - with
    Time Played (In-Game Time): 1d 18h 36m 02s

    First of all, let us get right to the good parts. The world is awesome, the charactersmith (while lackluster in the long run) is awesome and so is the Gunsmith. I would also like to cite down many of the characters in the game being awesome. I took a real liking to Bowman and many of the minor bosses who all had distinct personalities - with some you actually feel quite a bit of sympathy for.

    The problem is how this interlocks with the story. The story is average; mostly because the overall objective itself is not the story; the smaller battles waged against the local boss are. While the self-contained areas are nice, it feels crappy that they are not affecting the larger story or the world in general. Plot advances should have affected the world. As for the ending(s), I have only this to say. I confronted El Sueno with 100% Cartel Destabilisation and now I have to do it all over again just to see a different ending? **** that, the ending I got was satisfying enough and I do not see why it is called the "Bad" ending. Speaking of that, since I already had 100% destabilisation, I really ought to get the other ending at once.

    Gameplay wise, the game is lauded as the best of Ubisofts Open World Formula. I do not agree, because such a system would obviously have the outpost system from Far Cry or something very similar to it. There is no way to secure more ground save for the unlocked safe houses and no way to actually see the rebels advance.

    As for Vehicles, they are still a mess. Driving is far more complicated than it has to be, Armed Helicopters have no way of aiming your weapons making any sort of air support or air assaults futile.

    Having completed the game solo, all I can express is disappointment over the AI Companions who are dumb as bricks and can do exactly three things well. Running alongside you and just shooting is not one of them.

    I have also played a lot of Co-Op. This is a lot more fun but here there are issues here too. While flying, there are A LOT of freezes and that is just infuriating. The fact that squad banter is bugged here too since "everyone" is Nomad is just silly.

    The integration with NVIDIA Ansel is a great idea but poorly executed. The latests patch that was supposed to fix many of the bugs simply added new ones.

    Before the game was released, I made a point that some of the things brought up in the Beta would not affect my decision to purchase the game. They do however affect the total score and I will hold off with the season pass until I notice some real improvement.

    The lack of AI Customization, the rather stupid behaviour of the AI Ghosts, the somewhat disjointed story that do not affect the game world all drags what is otherwise a pretty awesome game.

    Total Score: 75 out of 100.
    Holt out.
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  33. Mar 13, 2017
    7
    After 10 hours of playtime, i'll give short review here.

    PC Performance is still not perfect yet, still facing stutters and mini freezes plus fps drops. Apart from that it looks awesome, but graphics aside. The Gameplay solo is horrible, you have to do everything by your own, The AI is too retarded (your own). I've lost so much convois and missions where i had to steal a car. I
    After 10 hours of playtime, i'll give short review here.

    PC Performance is still not perfect yet, still facing stutters and mini freezes plus fps drops.
    Apart from that it looks awesome, but graphics aside.

    The Gameplay solo is horrible, you have to do everything by your own, The AI is too retarded (your own).
    I've lost so much convois and missions where i had to steal a car.

    I prefer to play stealth but it's fcking annoying to do the same basic strat on every outpost. Fly in, mark with drone and let your ai kill every 30 secs 3 targets.

    In level 15, near 16. 17 is max level if you wanna unlock skills, otherwise it's considered prestige/bonus levels after 17.
    Microtransactions are ridiculous. I don't wanna talk about that kinda low ass money begging behaviour.
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  34. Mar 30, 2017
    7
    If only UBISOFT would have decided to give us :
    - Better driving experience
    - Better voice acting

    That game would actually be a success !
    Why Ubisoft ? Why ?
  35. Mar 13, 2017
    7
    Pros:
    + Pretty and huge World to play in
    + Very detailed weapon customization + A godd amount of skills Cons: - Ubisoft - Stealth is possible but not rewarding. It feels forced on higher difficulties - Companions are useless - enemy AI not the brightest - Some immersion errors (for me) Dont get me wrong the game is pretty fun. But I would remmonend to play it with friends. It
    Pros:
    + Pretty and huge World to play in
    + Very detailed weapon customization
    + A godd amount of skills

    Cons:
    - Ubisoft
    - Stealth is possible but not rewarding. It feels forced on higher difficulties
    - Companions are useless
    - enemy AI not the brightest
    - Some immersion errors (for me)

    Dont get me wrong the game is pretty fun. But I would remmonend to play it with friends. It is an Ubisoft game so some bugs and awful servers are preprogrammed. Stealth is only optional, not too hard but gives no reward other than you wont die in seconds. or you call a mortar strike, rush in and shoots everyone with your lmg. Also the enemies can handle 4 to 5 shots wearing nothing besides pants, while yourself are getting killed by 6 bullets wearing bulletproof clothes.

    As I said. Its Ubisoft. Dont expect to much, but maybe you will be surprised.
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  36. Mar 23, 2017
    7
    This game is only good with friends. If you set out on your own you will be disappointed by the bland missions and the repetitive game play. The ridiculous moments of a stealth mission going to crap with a group is where the game shines. I keep playing, but the game just makes me wish Just Cause 3 was a Co-Op game. If you like collecting things you will never use - 10/10.
  37. May 29, 2017
    7
    its a decent game, quite fun in short bursts. unfortunately its also very bland/vanilla with nothing special about it whatsoever. very ubisoft. on my ps4 pro it ran fine however i found the controls vastly inferior to pc. on pc though with a gtx 1070 i was struggling to hit 60fps
  38. Sep 7, 2019
    7
    I finished the game and I liked it :

    - the map is very large - the weapons feeling (recoil, sound) is good - technically well-optimized - many ways to win combats - the helicopter is a good idea and the helicopter combat is very satisfying when you destroy many enemy vehicles with rockets - missions are varied enough to feel not too repetitive - the synchronous fire is
    I finished the game and I liked it :

    - the map is very large

    - the weapons feeling (recoil, sound) is good

    - technically well-optimized

    - many ways to win combats

    - the helicopter is a good idea and the helicopter combat is very satisfying when you destroy many enemy vehicles with rockets

    - missions are varied enough to feel not too repetitive

    - the synchronous fire is very useful

    But :

    - far landscape fextures are low quality

    - close high quality textures sometimes do no load or too late, even on a high-end PC (9900K, RTX 2080 TI, 32 GB RAM, Intel Optane 900p)

    - not tactical enough : one can give only basic orders to your 3 mates.
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  39. Aug 26, 2017
    7
    [ Continued from review by Ajje, containing summary and likes ]

    Essence of the game: Kill all drug cartel fiefs (everyone cartel related really). Disliked: * Infinite respawn. If you die, all your clearing is for naught. If you move a couple of meters away from an area you've cleared, your labor is for naught since all enemies and threats re-appear. This utterly kills the sense of
    [ Continued from review by Ajje, containing summary and likes ]

    Essence of the game: Kill all drug cartel fiefs (everyone cartel related really).

    Disliked:
    * Infinite respawn. If you die, all your clearing is for naught. If you move a couple of meters away from an area you've cleared, your labor is for naught since all enemies and threats re-appear. This utterly kills the sense of achievement, and makes any kind of military strategy pointless. Take out 3 SAM sites in the belief that you can safely fly in the area. Haha, they're too far apart, so the first will respawn as you reach the third. Sigh.
    * Respawns in the most illogical location (e.g. in a small closet you just cleared, as soon as you turn your back to it). Greatly diminishes use of tactics.
    * The horrid zombie wave of cops in GTA is here re-skinned into Unidad (corrupt Bolivian military), but they've been tuned up to be even more relentless than in GTA. This attribute coupled with the random spawning issue makes this game mechanic totally game and immersion breaking at times. Aweful aspect of the game which you'll come to hate with a passion.
    * No way to progress time. This is particularly annoying if you prefer doing certain activities in daylight and others at night. E.g. infiltration at night time and scouting at day. I hope UBI will fix this in future titles, as I had to leave the game running for half an hour, doing something else while waiting for the game to cycle 12 hours. Just a pointless time wasting limitation that greatly reduced the enjoyment.
    * The enemy AI I would say is OK compared to other FPS titles, but there's one annoying aspect to it. The AI has an incredible ability to immediately spot where you are if an enemy finds a dead buddy, or if you covertly snipe them from way afar. Either this was poor design, or a gimmick by UBI to force you into a shoot and move tactic. It's just not realistic that they can 100% pin-point your location by finding a dead comrade, or seeing a buddy hit the dirt by a single sniper bullet. Some uncertainty would be advised when UBI tunes their next title, as not even the best real world sniper will find his enemy from a single gun echo and bullet crack.
    * Horrid vehicle handling. Especially aircraft (planes and helicopters). Land vehicles were not great either. Rockstar and Bohemia have nailed vehicle driving. Why does UBI continue to fail when the have blueprints from the competition?
    * Cheap tricks employed to extend the game time. All the backtracking, the A+ search the level team used for placing items maximally away from you. Spawning zombies into the middle of your mission area (Unidad appearing out of nowhere when you're trying to infiltrate a Santa blanca stronghold, and calling in their infinite dead army, leading to you having to reload the game).
    * That the skill tree is gated by you having to do the most boring fetch quests (stop the same friggin convoy a billion times), where you need to increase a combination of 4 different counters. Each fetch quest gives you a small bump in one of those stats.

    Final verdict from me is a solid 7.4 / 10
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  40. Oct 7, 2019
    7
    Плюси: Не плохая графика, разные биоми, напарники (боты) которые довольно частенько комментируют, тактончик.
    Минуса: сюжет для галочки, всего пару видов побочек на такую большую карту. Оптимизация и лаги на старте.
    В целом не плохой середнячок.
    Плюси: Не плохая графика, разные биоми, напарники (боты) которые довольно частенько комментируют, тактончик.
    Минуса: сюжет для галочки, всего пару видов побочек на такую большую карту. Оптимизация и лаги на старте.
    В целом не плохой середнячок.
  41. Oct 23, 2019
    7
    не плохая игра ,ну быстро надоедает ((сюжета мало
  42. Jun 10, 2023
    7
    pros :
    good graphics
    good game-play
    good gun-play
    character customization
    cons :
    boring story
  43. Dec 13, 2021
    7
    Good game but it gets very repetitive very fast. The settings and open world are fun though.
  44. Apr 9, 2023
    7
    This review contains spoilers, click expand to view. My rating is based on my impressions of the game. This is not an objective review. I play quite a big number of titles per year and decided to review them as a peace of art and not as a product. Expand
  45. Mar 9, 2017
    6
    YAOWG (Yet Another Open World Game). No redeeming qualities. Very meh. See cons on other reviews. Just to fill the 150 character minimum I'll list some keywords: empty, repetitive, lousy controls, bad gun play, map icon bloat, pointless travelling, outdated.
  46. Mar 19, 2017
    6
    To review this game I have to compare it to other open world games.

    To start off, this game is EXTREMELY repetitive. Compare this game to Horizon Zero Dawn for example. It has a good story, cut-scenes, the world is smaller but more dense. There are only 5 Cauldrons, 6 Bandit Camps, limitied number of side quests etc. meaning the different mechanics isn't being milked/overused like they
    To review this game I have to compare it to other open world games.

    To start off, this game is EXTREMELY repetitive. Compare this game to Horizon Zero Dawn for example. It has a good story, cut-scenes, the world is smaller but more dense. There are only 5 Cauldrons, 6 Bandit Camps, limitied number of side quests etc. meaning the different mechanics isn't being milked/overused like they are in all Ubisoft games.

    Wildlands has essentially no story worth speaking of other than the backstory of all the cartel members. All quests, no matter the goal (destroy something, interrogate someone, defend a place, gather intel), simply consists of infiltrating a base either by stealth or frontal assault. No matter the quest, this is all you do. The weapon chests, intel locations, side activites litter the entire map so after doing 20 of each you're so fed up with it that you'd rather kill yourself than doing it again.

    In the end it boils down to how well the developers manages to hide the repetitiveness of the game. And Ubisoft does a very poor job with this, just like they do with all their open world games. They simply lack a soul. In GTA 5 the missions are so well designed (riding a motorbike on top of a train, climbing the ouside of a scyscraper, doing bank heists, driving a submarine etc) that it doesn't feel repetitive. Compared to Horizon, GTA 5 and Witcher 3 for example, this game feels extremely bland, repetitive and soulless.
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  47. Jun 18, 2019
    6
    The Open World looks great, that's about all the positives about this game.
    But the ridiculously slow bullet velocity alone makes this game barely worth playing, unless you have no problems with weapons that feel like pea shooters.
  48. Nov 14, 2019
    6
    High production levels, but super repetitive gameplay.
    Multiplayer is boring because most people think they're Rambo, not ghosts.
  49. Mar 15, 2017
    6
    A very mediocre, run of the mill open world game that fails to do anything right.
    From horrible driving, to a forgettable story and incredibly bad voice acting/dialogue. Gunplay, stealth, everything is just bad. Customization is alright, but it has barely any purpose.
    And baby makes three.
  50. Apr 20, 2018
    6
    The impressiveness and beauty of Bolivia in Ghost Recon: Wildlands are irrefutable, but not enough to cover up the emptiness that plagues the land, despite the seemingly endless supply of repetitive missions and pointless collectibles.
  51. Aug 1, 2020
    6
    Aceptable entrega de la saga ghost recon.
    Es bastante divertido aunque no tiene una optimizacion perfecta.
    La historia es bastante simple aunque cumple
  52. Feb 27, 2022
    6
    A fun game to play with friends but nothing more. It's one of those games that try so many things but doesn't really have a good dept in any of them.But at least it's always fun to fly and helicopter with your friends and just doing stupid s*** which is where I got most of my enjoyment.If you're fighting for good price and need some 4 player co-op with your friends, then this is not theA fun game to play with friends but nothing more. It's one of those games that try so many things but doesn't really have a good dept in any of them.But at least it's always fun to fly and helicopter with your friends and just doing stupid s*** which is where I got most of my enjoyment.If you're fighting for good price and need some 4 player co-op with your friends, then this is not the worst thing to do maybe it's one of the funnest. Expand
  53. Apr 3, 2017
    6
    Ok, so here we go:
    I usually not so "good hearted" with nowadays shooters, because of reasons... and this game does not make an exception from that list!
    This game is a good idea, and mainly a "'meh good" game. The 6/10 point perfectly suits the game in it's all round up critic/review. Be warned! Some players find this review too "hard" and rude, but hey: It's a AAA game for 60 eur,
    Ok, so here we go:
    I usually not so "good hearted" with nowadays shooters, because of reasons... and this game does not make an exception from that list!
    This game is a good idea, and mainly a "'meh good" game. The 6/10 point perfectly suits the game in it's all round up critic/review. Be warned! Some players find this review too "hard" and rude, but hey: It's a AAA game for 60 eur, so... let's look at the game in a bird perspective: This game has many good things/solutions/features in it, but unfortunately it has exactly the same amount of bad.
    In details:
    - Good weapon customization/Really bad controls for heli's
    - Good graphics/Bad AI
    - Very good story concept ("maffia tree")/Repetitive and nonsense missions
    - Good game mechanics, playing style options (drones, sync shot feature, command rose, etc.,)/Sometimes unnecessary and annoying TPS view (in CQ firefights for ex. imho!)

    I'm sure i'm missing a lot from this list, but these are just the things i remembered. The main things that are drive me crazy in this game are: heli controls, AI, and ballistics... The helicopter controls are a joke... really. You played any game where you controlled a helicopter? Forget it! This is the worst and hardest way to do it! My heli control (mouse) sensitivity is at 15%, and sometimes the little pushes on the mouse, makes the heli spin like a modernfokker! Sometimes, doesn't even response to the pushes... seriously... makes me crazy sometimes. And you have to do missions with it... no jokes! AI is bad too. But you probably heard that from the everywhere :) It's a known fact now :) Your team mates just walk past you, even if you give them "fall in" command. Sometimes walk to a enemy, and sits next to him. Enemy does not give a **** And suddenly the enemy (after 3-5 sec.) beginning to realise the presence of your buddy, and you only see the attack begins on your whole squad because that idiot team mate sat next to an enemy... Joke really. And the AI's strange list is far from over! The ballistics in this game is (IMHO!) very bad too. The bullet from a assault rifle, beginning to drop at 50m(around 170 ft). That is a joke. If you look at videos, you can see for yourself this "anomaly". I don't know the game dev's why find this "feature" so awesome nowadays... That is why i don't play BF1 too. The devs of DICE began to use this in BF3, but in BF3 there was exactly the same as in real life. Only the sniper rifles used tracer bullets to see the bullet drop. In BF4 they tinkered it up (bullet drop) imho, because the maps doesn't have that much space to really mess with the zeroing. This game... New era! Bullet drop the fokk out of all the guns! Even pistols... The M40A5 rifle dropped 10-20cm's in just 50-70m's for me!!! It's a joke really :D IRL: MV:777m/s so yea... it makes roughly 350m's in just half of a second...
    All the boys and girls out there: If you want to play this in solo mode: Don't buy it!!! I bought it because of some undemandig guy's told me: "It's good in single player too!" No, it isn't. Really. In the beginning it is a refreshing and cool looking game, yes. But if you play it enough time, you will see that this game is made to be played in co-op with at least 1 or 2 friends. In every aspect for real. There are missions that you can't even make without real people in you team. (deactivate towers for ex. where you have to disable comm towers one after another, but if you disable the first one, the game tells you: "Rush for the second tower!" You got 45 seconds... impossible even with a heli, believe me)
    All i can say: This game is a good idea, and a good game! But if you want to play solo and somewhat real gunplay/shooter: miss out on this one, or wait for it when it gets AT LEAST 20-30% discount!
    I'm sure i'm missing a lot of good and bad things. But the majority of people can already make a decision from this review.
    So a maximum of 6 outa 10!
    Over and out.
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  54. Mar 12, 2017
    6
    I found the game to be more frustrating than fun and more monotonous than interesting. It was just a generic open world game with The Legend of Zelda slapped on the cover. Not much in this felt like a LoZ game and in my opinion that was a negative not a positive. Definitely the worst Zelda game I have ever played.
  55. Mar 15, 2017
    6
    Вы играли в Фаркрай? Нет - значит теперь поиграете)
    Игра сводится к стандартному захвату точек/блокпостов. Ничего нового не придумали. Но в целом интересно. Из того, что мне не нравится - пропадание трупов (что сводит на нет смысл в обходе NPC по территории), отсутствие физики, видно что игра была изначально для консоли сделана, а не для ПК (персонаж не может залезть на многие уступы,
    Вы играли в Фаркрай? Нет - значит теперь поиграете)
    Игра сводится к стандартному захвату точек/блокпостов. Ничего нового не придумали. Но в целом интересно. Из того, что мне не нравится - пропадание трупов (что сводит на нет смысл в обходе NPC по территории), отсутствие физики, видно что игра была изначально для консоли сделана, а не для ПК (персонаж не может залезть на многие уступы, хотя подходит по росту)) ).
    Вероятно играть в коопе интереснее, но не все готовы потратить 2000 р на эту поделку.
    Вообще UBI последнее время делает игры всё хуже и хуже, но "пипл схавает".
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  56. DJE
    Mar 25, 2017
    6
    Woeful shooting mechanics, horrible and immature dialogue and bland gameplay. The only positive I can say is the impressive sandbox that capture the Bolivian vistas. Why couldn't it be Rainbow 6 Siege mechanics in an open world like this?
  57. May 16, 2018
    6
    It started out fairly good. But simply put, the rest is repetitive. Must have friends to play this and enjoy it for longer periods of time. I tapped out around 6 hours. Environments were great though. Plenty of diverse space, the problem is there is not much to do in it.
  58. Oct 25, 2018
    6
    Nice weapons, nice customization in general.
    But after a short time, the game is pure repetitive, the world is boring and the story is lame as **** Jean Claude Van Dame movies from the 90 kick ass comparing to this.

    Petty for the mechanics, and the potential of the game, looks like a **** corporate product.
  59. Jan 17, 2022
    6
    아마 이때부터 유비의 실없는 맵 늘리기가 정점에 달했던것같다. 언뜻 메기솔V를 떠올리는 순간도 있었지만 결국 전체적으로 보고나면 설사처럼 퍼져버린 작품인듯
  60. Nov 17, 2020
    6
    Decent Game lllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllll
  61. Jan 27, 2018
    5
    A re-skinned version of the division. There is absolutely nothing good about this game, from its time wasting travel mechanics to broken stealth system. On the upside they solved the bullet sponge problem of the division, on the downside, your guns still suck and feel arcadey. Great for a perfectionist who enjoys playing the same stealth mission 50x times because the detection system is broken.
  62. Mar 11, 2017
    5
    The game is okay, but as it stands now its shallow, empty and very repetitive.
    Also the vehicle controls are the worst i have seen, beside the ground vehicles.
  63. May 9, 2017
    5
    This is as generic as generic gets. A massive and undeniably beautiful open world with only a handful of things to do over and over.

    First and foremost, let me just say that this should NOT be played singleplayer. The characters and dialog are so unbelievably one dimensional that you will find yourself groaning as every single attempt at humour falls flat. Throw between one and three
    This is as generic as generic gets. A massive and undeniably beautiful open world with only a handful of things to do over and over.

    First and foremost, let me just say that this should NOT be played singleplayer. The characters and dialog are so unbelievably one dimensional that you will find yourself groaning as every single attempt at humour falls flat. Throw between one and three friends into the mix and there it is possible to glean some entertainment out of this.

    Taking on a fortified base in complete silence, synchronising shots with your sniper buddy while your two man ground team move in the shadows. There is no denying how much of a badass you will feel when you nail that headshot or wipe out an entire squad of enemies in a single flurry of sniper fire. Even when things don't go to plan, the subsequent firefights are hectic and sometimes hilarious.

    Unfortunately, you will find yourself doing the same thing every half hour. There are side missions you can tackle, but the variety is extremely lackluster. Trigger a radio antenna then race to another, defend a radio when it broadcasts rebel propaganda, steal a guarded chopper/plane or stop and tag a supply convoy. That's basically it. There are so many tactics that can be applied to complete these objectives, but you will quickly find the best method and this suddenly becomes routine and dull.

    There is a nice level of customisation with your character's gear and weapons, allowing you to spend literally hours tweaking your setup and making yourself look as professional or as goofy as possible. Sadly, the game is lacking in the "goofy" aspect, instead trying for force the serious tone of the game. There are weapon paints available such as bright red or pink, but surprise surprise, you have to pay extra for them.

    In my personal opinion, you can get ten times the enjoyment out of GTA:Online, which doesn't limit you to four players, has PVP if that's your bag, and is constantly being updated for free.
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  64. Mar 11, 2017
    5
    The Game is not bad but its also not really Good

    +Nice Gear
    +Good Map/World

    -Horrible vehicle controls
    -Horrible mission design
    -Boring after a few hours
  65. Aug 4, 2017
    5
    Good concept with druglords.
    Big open world, but filled with repetitive tasks.
    For the deluxe errant boy feeling. Normal difficulty is too easy, one level higher is too much. You'll be stormed from all sides but you cannot find cover from all sides at the same time. the slightest thing triggers a reinforcement so doing a mission stealthy is just impossible. However, the most
    Good concept with druglords.
    Big open world, but filled with repetitive tasks.
    For the deluxe errant boy feeling.
    Normal difficulty is too easy, one level higher is too much. You'll be stormed from all sides but you cannot find cover from all sides at the same time. the slightest thing triggers a reinforcement so doing a mission stealthy is just impossible.
    However, the most frustrating is when you interrogate a person you cannot move anymore. Quite often during this vulnerable period you get shot or ran over by a car. Bad checkpoints, or should I say, none at all. This means you have to redo the whole mission.
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  66. Apr 15, 2021
    5
    Massive open world ? Check.
    Crap load of repetative content ? Check.
    Just enough polish to shove it out on gaming market ? Check. We got a modern Ubisoft open world game bingo ! I rarely bail out on games that i start, but after liberating just a few regions in Wildlands, i felt like i was done. The bolivian setting is impressive and beautiful, with a diverse world to explore, the
    Massive open world ? Check.
    Crap load of repetative content ? Check.
    Just enough polish to shove it out on gaming market ? Check.
    We got a modern Ubisoft open world game bingo !

    I rarely bail out on games that i start, but after liberating just a few regions in Wildlands, i felt like i was done. The bolivian setting is impressive and beautiful, with a diverse world to explore, the environments feel properly dense with all kinds of growth, but apart from the gruesomely repetative missions, there really is no fun to be had in all that, unless you're a digtial game world photography enthusiast, or a digital game world hiking/tourism lover, then i'm sure you'll be having the time of your life with Wildlands.

    The shooty shooty mechanics are quite competent with it's 1st-3rd person shooter hybrid mechanics, guns feel decent to use and have satisfying sound effects. The character, gear customization is well done too with quite a lot of options to deck out your character. There's a good amount of weapon choice aswell. Also props to Ubisoft for including bullet drop and prone mechanics, not many AAA mass market oriented games include those, especially 3rd person perspective driven games. The tactical gameplay aspects barely feel like they're even there, they are very bare bones and worse, feel like they dont even need to be used. The cluttered HUD is also painful, there is very little challenge in fighting enemies since they get auto tagged and become visible through walls and crap, yes you can disable HUD elements, but then the game becomes unbalanced, because it was clearly meant to be played with the hand holding mechanics enabled. The synchronized execution mechanic is also half broken, because your AI team mates can shoot through solid rock to execute their targets.

    Then comes the driving, Wildlands has one of the worst feeling driving i have ever experienced in a game, the cars are weightless, they feel like paper boxes on wheels. Nailing the driving model should've been a core focus for the devs, since you spend so much time driving in this thing, instead the numb driving played a significant role in my abbandonment of the game. The flying feels better, but not by much, it also is quite dumbed down, with very little fear factor of screwing up.

    The quantity over quality approach is the most detrimental aspect of nearly every modern Ubisoft game, it can be felt less severly in series like Watch Dogs that tend to have smaller, denser open worlds, but here in Wildlands, it hurts, it really hurts to grind basically same content over and over. I can see the guilty pleasure appeal in this game that plenty of people apparently do, but for me it's just a mediocre at best Ubisoft open world game that wore out on me.
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  67. Aug 27, 2017
    5
    Ubisoft wouldn't be Ubisoft if have released the sensible game based on a cooperative game in the big open world. There is no plot here, there is no live dynamic world too. What in her in general to do? To kill stupid mob with thousands and to smooth out bekrayny open spaces of Bolivia? There is no graphics, physics and though some diligence to make a good product here. Usual the conveyorUbisoft wouldn't be Ubisoft if have released the sensible game based on a cooperative game in the big open world. There is no plot here, there is no live dynamic world too. What in her in general to do? To kill stupid mob with thousands and to smooth out bekrayny open spaces of Bolivia? There is no graphics, physics and though some diligence to make a good product here. Usual the conveyor game from Ubisoft. Perhaps if to play to the companies of people, then a game is more interesting. But not one my acquaintance didn't begin to play this game (( Expand
  68. Mar 12, 2017
    5
    TOM CLANCY'S GHOST RECON: WILDLANDS not bad but its also not really good, its shallow, empty and very repetitive. Generic open-world shooter with a lot of repetitive activities
  69. Mar 11, 2017
    5
    I mainly play arma these days but was hoping for an original GR/GR-IT style reboot for a more arcade style of coop. Coop is good fun and they got that part right generally, although there isn't much to do beneath the surface it is very very shallow. The world is nice and looks beautiful on ultra. There is some texture repetition etc and towns made with identical "brushes" so seen a fewI mainly play arma these days but was hoping for an original GR/GR-IT style reboot for a more arcade style of coop. Coop is good fun and they got that part right generally, although there isn't much to do beneath the surface it is very very shallow. The world is nice and looks beautiful on ultra. There is some texture repetition etc and towns made with identical "brushes" so seen a few buildings you've seen it all. Like a few other ubi titles they've done away with doors which I find odd in 2017 game and all towns/bases etc are basically the same as each other. Oh what I'd give for the door system from R6 Raven Shield with mouse wheel open (or click to kick in), with incremental stance from that too.

    The ballistics and spawn distances in this are terrible, longest kill I could get was 617m because I cannot get anything not to spawn, or not despawn if move out the AO, past that (all settings maxed) and there is spawn in real close on some missions. I blame most of that on console port style code. It is basically a shallow console port with graphical eye candy for PC folks added on. The ballistics including drop and penetration are terrible. The vehicle physics is broken IMHO and helis are bad although easy to fly there is a lot of annoying quirks that totally defy how helis work (I don't want DCSworld style sim or even TOH/Arma, just some recognition of physics). For instance having rudder on pad bumpers and cyclic on the stick and leaving collective on triggers would do. Second remove the weird physics and make them act like an arcade version of helo flight model so you could do some real manouvres and fly them properly. I do have sim gear but pad is fine for this kind of game and TIR, stick and pedal is PC only and raises the bar too much for a none sim so I don't think I ask for too much.

    The environment is nice though through snowy mountain to dense jungle, desert/salt flats, prairies etc that give distinct geography feel to regions. Enemies are not bullet sponges, although the player semi is even on high difficulties.The bad, as usual Ubi speciality of no real substance or content, I get the idea they have lot of graphic design staff and very little content creators. There is little to do except some the usual ubi collectible in place of content fare, mission templates are samey across the board from sidequest to story and story is poor so there isn't even that.

    Basically it would have been amazing with the same looks/world with better building variation. good ballistics, more varied mission templates and genuine content not placeholders for it like generic collectables ubi relies on. Add to that some good but entry level friendly vehicle physics and spawn distances and it'd be one of the best modern games ever with real longevity. Adding the door system from R6RS and flexistance and some CQB/urban raid missions and it'd probably be one of the best coop shooters of the next 15 years! Ubi have the cash but they always go for the lowhanging fruit of making another cookiecutter watchdogs/farcry clone with new branding/gfx instead of pushing the boat out sadly.
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  70. Apr 27, 2018
    5
    While the game is generally enjoyable, what completely destroyed it for me was the Sam Fisher mission, which is a horrible exercise in frustration.
    Part One: you have to sneak through a base filled with enemies like a metro on rush hour. One look in your direction and it’s mission over. Also, grenade lures are completely random. Sometimes the enemy walks towards them to investigate, other
    While the game is generally enjoyable, what completely destroyed it for me was the Sam Fisher mission, which is a horrible exercise in frustration.
    Part One: you have to sneak through a base filled with enemies like a metro on rush hour. One look in your direction and it’s mission over. Also, grenade lures are completely random. Sometimes the enemy walks towards them to investigate, other times they ignore them or walk directly towards you. You are not allowed to take out anyone, so, you’ll complete part one about 33% of attempts, based mostly on luck. You arrive at the destination and plant a few mines to prepare for part two, then you meet the legendary Sam Fisher.
    Part Two: since time is of the essence, Fisher goes blah blah blabber blabber blah blah blah for *minutes*, and you can’t skip the conversation, even if you have heard it twenty times already. Then all hell breaks loose. You weren’t allowed to kill anyone but now you have to kill everyone. Riiight.
    Usually at least two of your AI teammates are down before they even reach you, and then you have to survive wave after wave of enemies, while in a scarcely defensible rooms with multiple openings that allow the enemy great opportunities. Forget about reviving the fallen AIs, you’ll just die.
    Again, if you have a good assault weapon and some luck, you survive. This happens about 40% of the time.
    Part Three; time to exfiltrate, finally! Unfortunately, enemies are everywhere, and there are multiple helicopters overhead, armed with rockets. Taking down the copters is pointless, since they respawn immediately. You might manage to get out of the compound and into the wilderness, but copters will still keep flying directly overhead, and you’ll eventually be spotted. At that point, enemies from all directions will kill you. If they don’t, the rockets will finish the job.

    After several hours of frustration, I’ve decided to give up the mission. Yes, it’s optional – as is the game, tho. If the only way to enjoy the game is to avoid playing it, or parts of it, it speaks volumes about the quality of the design. Too bad.
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  71. Nov 14, 2017
    5
    + A large and beautiful open world
    + Pretty good game to play in coop

    - Terrible car physics
    - Boring campaign
    - Stupid AI
    - A lof of repetitivly missions and activities
    - No PvP mods on release

    Ghost Recon Wildlands is a good example of destroying a nice game concept by doing game without a bit of creativity.
  72. May 5, 2019
    5
    Complete the first region and you've seen it all.

    After being introduced with the first story mission thats it, no whatsoever story drives the game further, except ... go out there and kill endless leaders to unlock the big boss.
  73. Jul 6, 2020
    5
    It's one of the most average games I've ever played, If I ever had some fun playing It was because of the shooting and open-world, because the story and characters were so bland It made me angry It wasted my time. Also the perfomance on PC is utter garbage as expected from Ubisoft.
    It's still is my shooting game of preference.
  74. Oct 1, 2019
    5
    Este jogo te, uma ideia muito boa porém executada de forma errada, depois de um tempo as missões por sim só acabam enjoando por serem muito repetitivas é apenas "vá lá vasculhe uns aquivos de informações em determinado posto avançado" ou "destrua determinada mercadoria" até achar determinada pessoa, consegue ser um shooter muito genérico não esboçando nenhum realismo em questão de cadênciaEste jogo te, uma ideia muito boa porém executada de forma errada, depois de um tempo as missões por sim só acabam enjoando por serem muito repetitivas é apenas "vá lá vasculhe uns aquivos de informações em determinado posto avançado" ou "destrua determinada mercadoria" até achar determinada pessoa, consegue ser um shooter muito genérico não esboçando nenhum realismo em questão de cadência de tiro ou recuo. O que era para ser seu forte que era a questão stealth é bem fraco também com uma inteligencia artificial muito fraca dos inimigos sabendo em muitos momentos onde exatamente onde você está ao serem chamados atenção, corpos de inimigos no chão simplesmente somem não dando pára você esconder.
    Falando do mapa em si é muito variado e muito bonito explorando muito bem a vegetação do pais onde se passa dando uma imersão muito boa do jogo acho que um dos pontos mais forte do jogo.
    Agora em questão da versão PC é realmente lamentável muitas quedas de quadros muita vezes não conseguindo segurar os 60fps nas mais variadas resoluções possíveis rodei ele em duas configurações diferentes sendo:

    Processador: FX 6300
    Memoria: 8GB DDR3 1600MHz
    Placa de Video: GTX 1050TI 4GB

    Porcessador: I5 7400
    Memoria: 12GB DDR4 2400MHz
    Placa de Video: GTX 1660 OC 6GB / 2000 mhz

    E tive uma péssima experiencia com essas duas configurações ficando de 35 a 80 frames na segunda configuração e na primeira de 30 a 50 frames.
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  75. Oct 30, 2019
    5
    The game is really just not that good. It's a checklist simulator. I have about 60 hours played in this game, and I would say that's mostly because of co-op multiplayer with friends. I can hardly remember the landscape and gamplay, and I can honestly not remember anything about the actual story of the game...
  76. Mar 24, 2020
    5
    The gameplay can be fun, but is overall unenjoyable due to many glitches and weird AI behavior. I was highly disappointed.
  77. Sep 24, 2022
    5
    Great game that is sadly absolutely ruined by its countless bugs and inconsistent AI.
  78. Apr 8, 2017
    4
    I've played unpatched early access games that don't crash this often. None of the CTDs are consistent. Sometimes its during an explosion, other times I'm just lying in the grass doing nothing. Other times I'm 25 minutes in to stealthily dispatching an entire base just to lose it all to Ubisofts inability to roll out a working game despite having a full AAA studio's budget and resources.I've played unpatched early access games that don't crash this often. None of the CTDs are consistent. Sometimes its during an explosion, other times I'm just lying in the grass doing nothing. Other times I'm 25 minutes in to stealthily dispatching an entire base just to lose it all to Ubisofts inability to roll out a working game despite having a full AAA studio's budget and resources. With a 5820k @ 4.5GHz and 1080ti I still get stuttering and FPS dips down to the low 30s. I got this game for free through a promotional deal and I still don't feel like I got my money's worth. Expand
  79. Sep 22, 2018
    4
    Breathtaking enviroments, sometimes a gripping and entertaining coop-experience that shines when you clear a camp while providing cover-fire from a distance and let your buddies get close!

    But: The single-player gets boring very fast, because there are not enough ways to approach objectives and the AI - while doing a decent job - just can't do that many experiments you would try!
    Breathtaking enviroments, sometimes a gripping and entertaining coop-experience that shines when you clear a camp while providing cover-fire from a distance and let your buddies get close!

    But:
    The single-player gets boring very fast,
    because there are not enough ways to approach objectives
    and the AI - while doing a decent job - just can't do that many experiments you would try!

    The Coop-experience on the other hand CAN turn this game into a "tactic"-sort-of mix of Just Cause and Far Cry!

    But weapons shoot like garden-hoses with a ridiculous bullet-drop and a laughable travel-speed of your bullets.

    Problem is:
    All the "missions" are getting repetitive very fast!
    There is not much variety and once you completed multiple Raids, liberated some camps and hijacked another convoy,
    you've done it all!

    Its a wasted opportunity,
    because the landscapes look very, very good,
    but are filled with all the same missions and tasks!
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  80. Nov 28, 2018
    4
    Ghost Recon Wild-lands could have been a good game but sadly its only a mediocre one. There are a number of aspects to this game that let it down. The most obvious is the Uplay interface that can best be described as a marketing tool. Unlike Steam that mostly gets out of your way Uplay is simply a nuisance that constantly trying to sell you things even when the game is loading.

    The
    Ghost Recon Wild-lands could have been a good game but sadly its only a mediocre one. There are a number of aspects to this game that let it down. The most obvious is the Uplay interface that can best be described as a marketing tool. Unlike Steam that mostly gets out of your way Uplay is simply a nuisance that constantly trying to sell you things even when the game is loading.

    The second biggest failing is the confused mix of arcade style game play and strategic military shooter. It should be one thing but really its both and its a discordant mix. Things constantly pop up on your screen, rubbish about movies, tutorials, insistent requests to join on line play and other nonsense that like Uplay simply get in the way and can best be described as "screen graffiti". This arcade interface is simply a nuisance and its not helped by a needlessly complex mapping system that in trying to help you simply confuses. Less would have been far more.

    With its open world game environment you would have thought good vehicle physics would be a must. Well you would be wrong again. Ground vehicles handle like buses with choppers being the only decent form of transport.

    Game plays a mess too. Because of the annoying arcade interface you often find it difficult to work out simply things, mission parameters and the like. The net result if failed missions where have to go in with no real idea of what it is you are to do let alone how you are expected to achieve anything.

    Gun physics are mediocre too. Things like zooming sniper sights are limited and poorly executed. Guns feel awkward and under powered. Enemies seem to know where you are for no obvious reason turning you into a bullet magnet in short order.

    I played this game half halfheartedly and could not really get into it. It's deficits are so conspicuous and extensive that like Far Cry 5 its more frustrating than it could ever be said to be enjoyable.

    A unenthusiastic 4/10 from me.
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  81. Aug 26, 2017
    4
    GRW is supposed to be a blend of Ghost Recon's tactical squad-based combat with an open world. While the gameworld is immense and nice to look at, it is a chore to interact with. The gameplay is fun for the first few hours, but this is Ghost Recon in name only, as a lack of tactical options makes the gameplay repetitive.

    Pros + Open world is immense and very pretty + Bullet physics
    GRW is supposed to be a blend of Ghost Recon's tactical squad-based combat with an open world. While the gameworld is immense and nice to look at, it is a chore to interact with. The gameplay is fun for the first few hours, but this is Ghost Recon in name only, as a lack of tactical options makes the gameplay repetitive.

    Pros
    + Open world is immense and very pretty
    + Bullet physics are excellent, with realistic velocity and no bullet sponge enemies
    + Three squadmates that you can Sync Shot with

    Cons
    - Open world doesn't change with your actions other than more rebel patrols. Bases respawn with enemies and SAM sites respawn to screw with air travel that is not fun to begin with.
    - Both enemy factions, the Cartel and the Unidad military, shoot you on sight because disguises are apparently beyond the skill of your spec ops team.
    - Being engaged on sight is a problem because Unidad spawns UNLIMITED enemies GTA-style, which forces you to retreat. These f*ckers can cause mission failure as they randomly patrol mission areas.
    - Those extra rebel patrols? They are designed to "help" you by engaging the Cartel or Unidad when they're searching for you. They helpfully draw enemies into your area when you're trying to hide, and helpfully shoot those lieutenants you need to keep alive to interrogate.
    - Vehicles have wet noodle physics inspired by Police Quest in the 80's. Try landing a plane with no gauges on a landing strip shorter than your driveway.
    - Your squadmates cannot be ordered to give suppressing fire, or be positioned individually, or have their loadouts modified, or do anything other than Sync Shot
    - Higher level missions can instafail due to inexplicable time limits, or being spotted by an enemy, or other designs that are lazy rather than challenging

    On the rare occasion GRW tries to be inventive, it ends up failing miserably. Example: you need to protect a target from the Cartel on his way to the airport. Said target drives away from you quickly, so if you stop to engage the Cartel the mission fails. Since you can't clear out the first Cartel cluster that shows up and ALL enemies of the same faction have the same status in the gameworld, you end up aggro'ing the whole city. As you drive through enemy fire, rebels helpfully stop in the middle of the road to slow you down. The first Unidad patrol that spots the action gets drawn in, which begins their unlimited spawning circus. Now that there are more enemies than bullets in your inventory, the guy you need to protect gets out of his damaged car to cower in a corner.

    GRW was a solid 7 the first dozen or so hours. But the gameplay gets progressively worse due to repetition in tactics and mission design that is lazy at best, and piss poor at worst. As a sum of it's parts, I would score GRW firmly in the red.
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  82. Aug 14, 2018
    4
    After 80 hours of gameplay... (I have the Uplay version)

    Could be good if the constantly bugs (the reason for the rating) are not so annoying... it is one of the most bugged game I ever played. And the new DLC (Year 2) came with many new bugs. Really, only buy with a good discount. Some pros: Graphs are beautiful, with varied landscapes. Really big open world. Coop is very nice.
    After 80 hours of gameplay... (I have the Uplay version)

    Could be good if the constantly bugs (the reason for the rating) are not so annoying... it is one of the most bugged game I ever played. And the new DLC (Year 2) came with many new bugs.
    Really, only buy with a good discount.

    Some pros:
    Graphs are beautiful, with varied landscapes.
    Really big open world.
    Coop is very nice.
    Sniper shooting is cool.
    Nice weapons.
    Good voice acting
    The drone is cool.
    Sync shoot.

    Bad:
    IA of the enemies sometimes are extreme dumb (they can crash their cars and kill their friends and you are blamed for this if you are in the area)
    Enemies sometimes spawn from nothing, near to you.
    Unidad can be annoying, appearing in the middle of a mission (occur too much)
    Missions are repetitive after some time.
    The missions appear to be "side quests" only.

    Some (few) of the bugs:
    The sniper weapon constantly loses their supressor and you need to go to the menu to equip then (in some weapons, it is impossible to equip after you lost it).
    In coop, players can see things different from the other (for example, one player see a running helicopter, other no).
    Sometimes the game closes.
    In the 2 last updates (Uplay version) I had to reinstall the entire game, because the update failed after the download (17GB + 14GB).
    In coop, one play accomplished the mission and the other not, even doing the mission together.
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  83. Mar 16, 2017
    4
    Tom Clancy’s Ghost Recon Wildlands
    The most garbage excuse for a AAA game I’ve ever seen.
    Allow me to get my angry joe on for a moment, because ubisoft, yuh done **** it up Not just ghost recon wildlands, but video games in general if you think that in any way this is an acceptable $60 release This is the laziest piece of garbage put onto market for $60 in recent memory This game is
    Tom Clancy’s Ghost Recon Wildlands
    The most garbage excuse for a AAA game I’ve ever seen.
    Allow me to get my angry joe on for a moment, because ubisoft, yuh done **** it up
    Not just ghost recon wildlands, but video games in general if you think that in any way this is an acceptable $60 release
    This is the laziest piece of garbage put onto market for $60 in recent memory
    This game is just a bunch of side quests on a dead, but beautiful map
    this generic drug lord story is so throw away that the game doesn’t even make you bother taking out all of the underbosses and making your way up to the final show down
    after killing just 2 targets the game told me I can go kill the final boss right now or continue cleaning up the map
    meaning you can literally beat this game in less than 4 hours
    it took me a little long because I decided to play online and do the other missions around the map…
    missions that in the end don’t really matter.. Cause again, the final boss is right there... drive up to his gates and activate a cut scene, ding... gold trophy...
    This is a scary scary indication of what ubisoft plants to do with its lack of narrative focus…
    this is let’s play streamer garbage…
    the story is forced in this map to trick you into believing this is an actual full-fledged AAA release, buts it’s not
    it’s a giant map with weightless vehicles to drive around, 1 garbage radio station because that’s how much ubsioft believed in this title… and a bunch of side missions and collectibles to upgrade your character to do with 3 of your friends for 20 hours.
    Missions that are literally the worst kind…
    time trials... auto fails if you’re detected... do not kill the target…
    thanks but no thanks…
    You can be calculating if you want, taking out binoculars or flying your drone in there, syncing up shots… The gunplay feels nice
    but again... with a lack of any true narrative…you don’t feel like you’re working towards anything… you feel like you’re wasting your time... and quite frankly you are…
    The games boring, the missions are trash, if you don’t plan on playing with your friends.. Stay away from this garbage…
    Ubisoft put no real effort or heart into this at all.
    I give Tom Clancy Ghost Recon Wildlands
    a 4.5/10
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  84. Mar 11, 2017
    4
    This is not Ghost Recon, its FarCry 6.
    If u like Ghost Recon, this game is terrible 3/10.
    If u like FarCry, its solid 7/10.
    ..........................
  85. Apr 17, 2017
    4
    I can't say much for or against Wildlands. It's another generic military cover shooter with shiny graphics and boring characters. It has some nice customization of your appearance and weapons, and in particular a lot of gun camos. I hear a lot about performance problems, though I haven't encountered such, it DID crash on exit, for what thats worth. I also hear alot about ♥♥♥♥♥♥ drivingI can't say much for or against Wildlands. It's another generic military cover shooter with shiny graphics and boring characters. It has some nice customization of your appearance and weapons, and in particular a lot of gun camos. I hear a lot about performance problems, though I haven't encountered such, it DID crash on exit, for what thats worth. I also hear alot about ♥♥♥♥♥♥ driving controls and I will say the ground vehicles were a bit squirrley, and It seemed like I couldn't fly a helicopter up and forward at the same time- but at least they don't want to fall out of the sky like Battlefield choppers. The spy drone mechanic was nice, but im wondering why the "sync shot" ability only works on one guy. You have a team of up to three AI guys backing you up, can't they shoot three enemies? There might be a way of doing this though, I didn't read up on the upgrade trees.

    It seems like the kind of game you could have left as a 6-10 hour pipe shooter without adding the illusion of additional game time via a freeroam mode. Based on what I've seen so far, it's at least passably playable, but I've played many other games that do what it does better. It's at least co-op focused, which already puts it a step above Rainbow Six: Siege.
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  86. Mar 12, 2017
    4
    Call this a weak review if you will but I still make a good point.

    Assassins creed franchise? Mostly sucks... Rainbow six franchise? Mostly sucks... Far cry franchise? Mostly sucks... Splinter cell franchise? Mostly sucks... Watch dogs franchise Seriously sucks hairy balls lol... New ubisoft franchises like for honor and the division? Mostly suck... Pretty sad when south
    Call this a weak review if you will but I still make a good point.

    Assassins creed franchise? Mostly sucks...

    Rainbow six franchise? Mostly sucks...

    Far cry franchise? Mostly sucks...

    Splinter cell franchise? Mostly sucks...

    Watch dogs franchise Seriously sucks hairy balls lol...

    New ubisoft franchises like for honor and the division? Mostly suck... Pretty sad when south park games are your best bet with ubisoft because they are at least kind of funny...

    See a trend here fellas? Whenever they do a half way decent job it's "meh" at best. You don't see them pulling a chrono trigger or ocarina of time now do you?

    Wild lands is the same ubisoft trash... Remember what crowbcat has proven kids... Ubisoft downgrades. They make their stuff look great at E3 and then deliver trash for the most part or something worse than what was shown. Do any ubisoft games have a 9 or higher on metacritic? I don't think so and even if they do I know it's a low 9. Like I said. This company never wows anyone who has a brain and taste in the gaming world.

    Anyways this game blows because it's the division with terrible vehicles, terrible controls, terrible physics, it's online only, it's boring, it's very unrealistic, the servers suck, the open world style is lack luster, Missions are very repetitive, The AI is very stupid etc etc...

    The only good thing I can tell is that it has some kool character and weapon customization but hey... This is a video game guys. Not barbies dress up...

    I give this trash a 4 out of 10 and that's being generous. Most would give it about a 6 or 7 but most don't have good taste so a 4 is right for the kind of gamer who has good taste and doesn't pull the opinion card like a moron. Opinions aside guys... Facts are facts. A game like Ocarina of time is in fact a great game. A game like big rigs is in fact a totally crappy game. And a game like wild lands is somewhere in between. Ocarina of time factually made with care and great detail. Big rigs was factually not... Wildlands is meh...

    It's worth a rental to play for maybe a couple days if you're that bored and one of those morons who likes to support micro transaction games... Other than that. Please... Just pass up this sorry excuse for a video game just like pretty much every game ubisoft rushes out the door. Go play breath of the wild. Go play Horizon. Don't waste your time with trash from ubisoft...
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  87. Jul 26, 2017
    4
    I have put about 14 hours into this game and I just cannot continue. Horribly optimized for the PC. Repetitive game play and missions. The only good thing about this game is the graphics and the environment. This is just overly bland and I really wish I did not pay full price of this game. You got me this time Ubisoft....you got me this time. I usually like to go to a pretty descriptiveI have put about 14 hours into this game and I just cannot continue. Horribly optimized for the PC. Repetitive game play and missions. The only good thing about this game is the graphics and the environment. This is just overly bland and I really wish I did not pay full price of this game. You got me this time Ubisoft....you got me this time. I usually like to go to a pretty descriptive review of the why's the score I have given a game but this is not worth the effort. Maybe worth it if you can find it under 15 dollars. Expand
  88. Jul 15, 2023
    4
    The map is boring, every weapon shoots pretty much the same or handles horribly. Stealth is also handicapped, enemies can see you from a mile away, and most locators aren't designed for that. All missions are almost the same. And driving vehicles is like an asset from the unriel engine library. In conclusion, the game has everything
    but it's all done for the **** off. I only finished it
    The map is boring, every weapon shoots pretty much the same or handles horribly. Stealth is also handicapped, enemies can see you from a mile away, and most locators aren't designed for that. All missions are almost the same. And driving vehicles is like an asset from the unriel engine library. In conclusion, the game has everything
    but it's all done for the **** off. I only finished it by playing with friends, but the Ubisoft online system didn't help at all.
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  89. Jun 30, 2021
    4
    The game is very repetetive. And I'm not talking about 3-4 same sidemission which you do purely to progress and unlock new perks but overall every mission. The campaign mission apart from last from every region is basically go there do this or go there and holdout the waves of enemies, go there don't get spotted and do this, go there, take this person then escape from area etc. and it'sThe game is very repetetive. And I'm not talking about 3-4 same sidemission which you do purely to progress and unlock new perks but overall every mission. The campaign mission apart from last from every region is basically go there do this or go there and holdout the waves of enemies, go there don't get spotted and do this, go there, take this person then escape from area etc. and it's those same things over and over again. It's very clear that devs wanting to change the format of Ghost Recon from linear to open world had no idea how to go about this and in the end it didn't come out very well. However the game has some strong pros. Stealthing in this game feels really satsifying and you can really feel like an elite special task soldier. Commanding and coordinating your squad allows for many tactics and help to get you immersed into the game. The open world looks fantastic. Story is pretty basic and personally to me feels pretty cliche apart from 4-man squad taking basically an army of soldiers which if you think about it is a bit over the top. Nonetheless it's an interesting concept which could work if you were to assume that this squad has only utilized stealth to get to their targets. The most satisfying thing about this game to me personally and it's best part was progressively getting new gear as you explore the map. And in such progression system you might think that the game is unfair since you can easily get the best weapon right at the start but thanks to guns being balanced the game doesn't have such weakness and each gun excels at something else which makes for a very interesting sandbox. The customization is on high level with many attachments to collect and all of them changing something in the weapon they're assigned to. Gunplay feels good with each gun doing something different than the others. Shooting and sounds of guns feel realistic and satisfying. However the flaws of the game overshadow it's strong sides. The game had potential but it was ruined by a development choice of quantity over quality. Expand
  90. Oct 15, 2017
    3
    Tom Clancy’s Ghost Recon: Wildlands is a game which shows the weaknesses of open-world games. It is a game where there is an enormous amount of stuff to do, and yet, almost all of the stuff is the same, and it is a game without a strong sense of progression.

    Your goal in Ghost Recon: Wildlands is to bring down a drug cartel which has taken over Bolivia. You do this by taking down a
    Tom Clancy’s Ghost Recon: Wildlands is a game which shows the weaknesses of open-world games. It is a game where there is an enormous amount of stuff to do, and yet, almost all of the stuff is the same, and it is a game without a strong sense of progression.

    Your goal in Ghost Recon: Wildlands is to bring down a drug cartel which has taken over Bolivia. You do this by taking down a bunch of cartel bosses, who lead to their bosses, who lead to their bosses, who lead to the head of the cartel. The world map – about 400 square kilometers of land – is broken up into 20 or so regions, each of which is ruled over by a cartel leader. Within each area, you collect intel which leads to missions, which then get completed in order to unlock a confrontation with that area’s leader, where you kill them, capture them, or cajole them into turning on their cartel masters. Beat two of these bosses from a single portion of the gang (Security, Influence, Production, or Smuggling), and you unlock the ability to take on that section’s “underboss”. Beat all of these bosses, and you get to take on the boss of that section of the gang.

    The thing is, you can take these on in any order you want. As the game starts, you are dumped into Bolivia with a marker on your map to lead you to your first mission objective; after that point, you are introduced to the idea of how to get more missions, and you are let loose on the world.

    Because you can attack the bosses in any order, they don’t really tie together very closely; each area has its own little self-contained story, which only really intersect in that you unlock additional story segments, in the form of little videos, after beating each area. However, these have to be pretty vague about which bosses you’ve beaten, as there’s no particular order to them, so it really just shows a growing sense of desperation by the cartel.

    Unfortunately, this is really the only flavor there is in the game. This is a “realistic” game, and like many “realistic” games, it falls into the trap of making the enemies have very little sense of variety. All the enemies can be taken down with just a few bullets – or often, a single bullet from a more powerful gun, like a sniper rifle – which really robs the combat of any sense of diversity. There are vehicles, but in the end, there is very limited variety in vehicles – there are the vehicles that are just cars with dudes in them, there are vehicles that have turrets on top of them, there are helicopters with dudes in them, and there are helicopters with turrets on them. In addition to “dude with gun” and “dude with sniper rifle”, that is the “variety” of enemies in the game, and you will experience all of them quite early.

    This leads to very, very limited variety in the sort of challenge you face. Worse, all missions basically are “kill the dude/all the dudes”, “sneak into an area without being detected (while killing dudes along the way)”, “stop the dude and then interrogate them/put a tag on a vehicle you stopped”, or “kill some dudes and steal a vehicle that you drive off to some other location in”. There are hundreds of these missions in the game, so they repeat not just frequently, but incessantly. Worse, even the set dressing on these missions repeats heavily; there’s a set of missions which involve blowing open a radio station tower and then going in to shoot some people and hack a system within a time limit, and you do this mission something like nine times over the course of the game. Not even basically the same mission; exactly the same mission, just in different locations. The same goes for stealing planes/helicopters and flying supplies to hidden rebel bases, with the only real breaks there being a few missions where you must carefully avoid anti-aircraft systems (or, more likely, blow them up pre-emptively).

    Having a big world is pointless if it is just the same things over and over again, copy-pasted into 20 different areas, and that’s precisely what Ghost Recon: Wildlands is. All the production values in the world can’t disguise the samey, repetitive gameplay, and you will get bored with the game long before you get anywhere near the end.
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  91. Mar 15, 2017
    3
    Could have been epic, but no SLI support, crashes, buggy controller support, lame ballistics, gimped equipment which you have to upgrade where better equipment would have been more sensible, constant onslaughts by Unidad forces wherever you poke your nose irrespective of your stealth, odd behaving AI which breaks immersion, etc. etc. I was so disappointed that I got a full refund. NeverCould have been epic, but no SLI support, crashes, buggy controller support, lame ballistics, gimped equipment which you have to upgrade where better equipment would have been more sensible, constant onslaughts by Unidad forces wherever you poke your nose irrespective of your stealth, odd behaving AI which breaks immersion, etc. etc. I was so disappointed that I got a full refund. Never trusting this developer again, as sick and tired of all the mishaps. Expand
  92. Mar 11, 2017
    3
    This game is emblematic of Ubisoft's main problem: quantity over quality. There are bells and whistles and you can paint your gun and there map is covered in icon vomit, all of which distracts from the fact that the game is just no fun to actually play.

    The game is huge, the world is detailed and varied, and screwing around with friends is pretty fun. The problem is that the
    This game is emblematic of Ubisoft's main problem: quantity over quality. There are bells and whistles and you can paint your gun and there map is covered in icon vomit, all of which distracts from the fact that the game is just no fun to actually play.

    The game is huge, the world is detailed and varied, and screwing around with friends is pretty fun. The problem is that the minute-to-minute gameplay is horrifically unsatisfying. If we're going to make a game whose main draws are exploration, stealth, and shooting, wouldn't you try to make those elements fun? If you answered yes, you'll never work at Ubisoft.

    Gunplay is barely serviceable. Aiming feels sluggish and the audio lacks weight and punch. My biggest gripe is that Wildlands has latched onto one of the most baffling trends in modern shooter design, something I like to call the "Nerf" effect. Rather than firing supersonic metal projectiles like guns in the real world, guns in Wildlands shoot slow moving, glowing nerf darts. Ostensibly this aesthetic is supposed to look like tracer fire, but it completely undermines the gritty, realistic feel the game is going for. When using assault weapons and sidearms at close range, the effect isn't too bad, but it completely ruins the immersion and fun of sniping. I LOVE the inclusion of bullet drop, but it's taken to risible extremes in this game. It feels less like shooting highpowered rifles and more like lobbing novelty mini footballs.

    I won't spend too much time on the vehicles, except to say they're horrible. Cars and track are decent, but the control scheme for the helicopter is - without hyperbole - one of the worst things I've ever experienced in a game.

    The story is blah - the big bad is pretty cool but the plot + dialogue are generic tough-guy inanity.

    This, look so many of other of Ubi's recent games, feels like a piece of software created by a focus group rather than a team of passionate gamers and developers. It's big and shiny and as boring as the day is long.
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  93. Mar 7, 2017
    3
    Generic open-world shooter with a lot of repetitive activities, "excuse for gameplay" story type, nice graphics and awful amount of bugs and glitches.
    Co-op making everything better - but this feels like 3rd person Far Cry WITHOUT any main story missions. Capture, escort, defend, interrogate or forced stealth. Capture, escort, defend. Repeat 5 times for each region and they're 26 regions
    Generic open-world shooter with a lot of repetitive activities, "excuse for gameplay" story type, nice graphics and awful amount of bugs and glitches.
    Co-op making everything better - but this feels like 3rd person Far Cry WITHOUT any main story missions. Capture, escort, defend, interrogate or forced stealth. Capture, escort, defend. Repeat 5 times for each region and they're 26 regions in the game.
    Yes, i agree - coop can do everything better. But let's be clean - in this case, you and your friends are the main sources of fun - nothing of it coming from the game itself. Try it solo to feel it - it's dead empty sandbox.
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  94. May 8, 2019
    3
    This review contains spoilers, click expand to view. I stopped playing to write this. I made this account to write this. The game is nothing like past ghost recon games, it is not fun, it is the standard Ubisoft open world fare that seems to come out with the irritating regularity of a period.

    the game is annoyingly inaccurate, and I am not talking "my M4A1 is a 5MOA gun in the game when the platform is traditionally 1MOA." My AI controlled squadmate CONSISTENTLY fres his sniper rifle full auto when in a vehicle. Enemies can fire perfectly accurate streams of death using machine pistols at 50+ yards, and villagers seem to ignore the special ops troops shouting in English while killing gun wielding maniacs.

    I stopped playing when the following exchange happened between my character and a squadmate.

    "Ok I found the location for a cocaine factory, it is in an abandoned meat processing plant"

    "Alright boss let's go bust some heads"

    "We can't, the door to the building is protected by a passcode, which is in the computer of one of their lieutenants"

    freaking what??? the crack special military team made up of the best of the best soldiers is stopped by a freaking code lock??

    I was out at that point, my immersion was gone. The old Ghost team would have blown up the factory, killed everyone, and been back stateside before anyone missed them.

    Ranting aside I do have one final question. Why open world? This game could have been a level based Third person shooter and nothing of narrative value would have been lost.

    In the end the game is bland, boring, and can be replaced by it's previous counterparts.

    if you like tactical combat go play MGS5. if you like sniping gameplay, go play Sniper Elite. if you have a hankering for third person shooters, Spec Ops: The Line has not gone anywhere.

    in short: Bland Boring and Dull, I got it on sale for $14 and I think I paid too much for it
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  95. Sep 20, 2021
    3
    I want this to be a good game, I love the concept of an open world co-op shooter. I enjoyed it when it came out but grew to hate it the more I played. The AI team mates are just complete **** garbage. All 3 will be with you and have enemies just come up behind me a kill me with out the **** AI doing **** I get down and they only revive me when I am half dead. Just so **** trash. TheI want this to be a good game, I love the concept of an open world co-op shooter. I enjoyed it when it came out but grew to hate it the more I played. The AI team mates are just complete **** garbage. All 3 will be with you and have enemies just come up behind me a kill me with out the **** AI doing **** I get down and they only revive me when I am half dead. Just so **** trash. The Helicopter spawn is a **** joke. It will and always spawn on the other side of gates, on a mountain, on cars or next to poles and just automatically get destroyed. It's a 50/50 on spawning it. I do not recommend this game unless you play with friends. Playing with AI will just keep pissing you off. Expand
  96. Mar 16, 2022
    3
    Поиграл 1 час. Очередная гриндилка от юбисофт в открытом мире. Расстояния от задания до задания огромные. Сюжет никакой, стрельба никакая, геймплей однообразный в духе подай принеси (и это основные задания). Графон никакой, оптимизация на пк, как обычно, никакая.Поиграл 1 час. Очередная гриндилка от юбисофт в открытом мире. Расстояния от задания до задания огромные. Сюжет никакой, стрельба никакая, геймплей однообразный в духе подай принеси (и это основные задания). Графон никакой, оптимизация на пк, как обычно, никакая.
  97. Mar 7, 2017
    2
    The game can be fun with friends it can really be but ultimatly its is a really bad game i dont understand the high review because this game is really bad. Gunplay is bad, ai allies and enemy bad, vehicles controls are insanely terrible, mission are incredibly repetitive its gets old after 3 missions and the open world is empty its way to big for no reason at all. Giving this game 8 and 10The game can be fun with friends it can really be but ultimatly its is a really bad game i dont understand the high review because this game is really bad. Gunplay is bad, ai allies and enemy bad, vehicles controls are insanely terrible, mission are incredibly repetitive its gets old after 3 missions and the open world is empty its way to big for no reason at all. Giving this game 8 and 10 when MGS5 exist is pretty retarded but you have to expect white knight defending it because it got next to no good feedback in the beta ive never seen anything like it people where legit pissed and i understand this isnt ghost recon its a GTA online watch dogs far cry machup and a bad one. Im giving it a 4 because it can really be fun with friends. People saying it is good have nothing good to say except its a good game they cant point out whats good because its not good its fun with friends but far from good. And comparing this garbage to MGS5 is pretty retarded Expand
  98. Oct 3, 2018
    2
    Are you use to Tom Clancy games from the past that felt like semi decent simulators. Welp abandon that feeling because this is reskined farcry. everything feels toony and loose and BASIIIIC. got bored in the first 20 minutes.
  99. Mar 20, 2017
    2
    It could of been a great installment, but it's completely hindered by awful team AI. While you try to protect the objective, your three teammates are completely useless while you get swarmed.
  100. Mar 15, 2017
    2
    This could be a really good game to play in co-op if it wasn't plagued with game breaking bugs and constant texture issues. I'm using the recommended driver as well. Do not buy in the current condition
Metascore
69

Mixed or average reviews - based on 31 Critic Reviews

Critic score distribution:
  1. Positive: 15 out of 31
  2. Negative: 2 out of 31
  1. May 11, 2017
    60
    Utilises the amazing PC technology of today to be, eh, okay. [Issue#261, p.68]
  2. CD-Action
    Apr 26, 2017
    75
    Great visuals and a huge map are perfect foundations for a good open world game, but Wildlands falls short of expectations (because of unpleasant driving and flight models among other things) and it’s up to Ubisoft to remedy that. [05/2017, p.46]
  3. Apr 26, 2017
    65
    Fun shooting and open world are great, but there aren’t many Ghost Recon elements and game simply feels dull at times.