- Publisher: Strategy First
- Release Date: Sep 28, 2004
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Time of Defiance isn't all there right now, but it'll be interesting to see what Nicely Crafted Entertainment does with this promising game design in the coming months.
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If I had to summarize this game (and I do), I’d say it’s like playing chess by mail. It’s slow and you have time to think your moves through, but it can also be a bit dull.
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PC GamerIf you're the slightest bit impatient, you'll be bored within five minutes. [Feb 2005, p.59]
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Computer Games MagazineIt's crazy, but there's something that keeps you coming back even when you think you'll be bored watching ships being built or exploring for mineral deposits. [Mar 2004, p.82]
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The hook is that the game runs in real-time. It might take your fleet several actual hours to reach the base they will be attacking, or for you to finish construction on all the ships in your queue.
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Computer Gaming WorldIf you're looking for RTS writ large (and slow), TOD is worth checking out. [Apr 2005, p.89]
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Games literally take weeks to complete, and chances are you won’t see how it begins or ends; you will merely be just passing through.
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