Metascore
73

Mixed or average reviews - based on 17 Critic Reviews

Critic score distribution:
  1. Positive: 9 out of 17
  2. Negative: 1 out of 17
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  1. An addictive game, with superb gameplay, technically solid, and extremely accomplished. The icing on the cake is that every month, Nicely Crafted (the developers) release a new client. This adds new features - new ships, new play mechanics.
  2. We all have our devious cunning side which can really blossom in this game. If you love strategy games that offer a real challenge then this is for you.
  3. If you love deep thinking, strategy and logistics, you may just love this game. If you want a zergling rush, steer clear.
  4. Most MMOGs take over a person's life, but with Time of Defiance, you can only play for an hour a day and still have as much fun as someone playing for 8+ hours.
  5. The fascinating thing about the game is the unlimited number of possibilities as every single action a player does may influence the whole game.
  6. 83
    It's certainly a very different MMO than what we've come to expect. It's also very stable, very balanced, very fast, and very addictive after the first 15 to 20 hours.
  7. I spent hours tinkering with the game just to find all the options and explore them. It has a good design and good graphics.
  8. 80
    Time of Defiance hardly gets the adrenalin pumping, but there's more to life than quick thrills...Many will find it just as addictive and timeless as Civilization, but with the added frisson of real politics and even deeper strategy.
  9. Easy to pick up and really, really hard to put down. It starts slow, and initially, building your empire will have you playing in short bursts rather than in blocks. As your realm gets larger, though, you'll find yourself spending more time tweaking and massaging, exploring and conquering.
  10. Time of Defiance isn't all there right now, but it'll be interesting to see what Nicely Crafted Entertainment does with this promising game design in the coming months.
  11. If I had to summarize this game (and I do), I’d say it’s like playing chess by mail. It’s slow and you have time to think your moves through, but it can also be a bit dull.
  12. PC Gamer
    62
    If you're the slightest bit impatient, you'll be bored within five minutes. [Feb 2005, p.59]
  13. Computer Games Magazine
    60
    It's crazy, but there's something that keeps you coming back even when you think you'll be bored watching ships being built or exploring for mineral deposits. [Mar 2004, p.82]
  14. The hook is that the game runs in real-time. It might take your fleet several actual hours to reach the base they will be attacking, or for you to finish construction on all the ships in your queue.
  15. Computer Gaming World
    60
    If you're looking for RTS writ large (and slow), TOD is worth checking out. [Apr 2005, p.89]
  16. Games literally take weeks to complete, and chances are you won’t see how it begins or ends; you will merely be just passing through.
  17. 40
    There’s something oddly compelling about the game. When you’re not online, you’re constantly worried about what’s going on. Once you meet up with other players, that worry becomes dread.