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6.0

Mixed or average reviews- based on 1665 Ratings

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  1. Feb 26, 2014
    3
    Before i start I would like you to know that i have never played any of the other thief games, and have not finished this one yet. Anyways, i wanted to like this game, i really did, but with a poor ai, and game play that isn't that much enjoyable it was hard to do. Being able to customize the difficulty is a nice option, and the graphics for the most part are gorgeous, but there are tooBefore i start I would like you to know that i have never played any of the other thief games, and have not finished this one yet. Anyways, i wanted to like this game, i really did, but with a poor ai, and game play that isn't that much enjoyable it was hard to do. Being able to customize the difficulty is a nice option, and the graphics for the most part are gorgeous, but there are too many flaws to this game. To start off the movement is ok, but i found Garret moving in ways i didn't want him to and sometimes it resulted in my death. The pathing is quite linear, sometimes you will find a side route, but these are usually just sewer or vent areas that bypass everything and leave little challenge. The ai in this game is more focused on the artificial side and less on the intelligent part. There are many parts when i should have been spotted and wasn't and when i shouldn't have been spotted i was. This brings me to my next point, the combat. I know this is a stealth game, and most people will go through this game avoiding as much combat as possible, but if you're going to put combat in this game at least make it decent. All you do after entering combat is dodge, bash, repeat. It is very repetitive and becomes very boring quickly. Throughout the game I came to find that it was filled with filler. For every time you go to steal an item or open a drawer there is a small, but lengthy animation. I find these interactions to be neat and they are cool, but when im stealing 5 or more items in a room and have to open at least four drawers on a desk it becomes extremely irritating. Finally my last point is that they point some things in this game that were unnecessary. For example when you are at the brothel there are about four places you can peek through the holes in the wall and see some special services being committed. I can see if they include sound, but the fact that they include multiple scenes made me feel like they were completely irrelevant to the game and they were included to try to bring in more people to buy the game. The other annoyance in the game which happens quite often is the screen flashing. When you move in and out of the light your screen flashes brightly and is quite blinding especially if you are playing this late at night. Even though you already have a small white orb in the bottom of the screen which tells you whether you can be seen or not. This blinding light also happens when lighting flashes, which almost makes sense to me, but it is just so bright and blinding it ridiculous! After all of this a can see why this game has the reduced price tag, and i hope you look up some game play and really think if you would want to be playing this game for hours and hours before buying. Expand
  2. Feb 26, 2014
    0
    EWW is a word that come to mine over this terrible game!. I paid $50NZD for a game that held my attention for 10 minutes!!. Worst Linear game play I have ever experienced, Master thief more like a ragging nut man magpie ... picks up everything that is shiny that instantly converts to gold in his inventory. the graphics of this game are terrible looks like they worked on 10% and left theEWW is a word that come to mine over this terrible game!. I paid $50NZD for a game that held my attention for 10 minutes!!. Worst Linear game play I have ever experienced, Master thief more like a ragging nut man magpie ... picks up everything that is shiny that instantly converts to gold in his inventory. the graphics of this game are terrible looks like they worked on 10% and left the rest hoping you wouldn't notice it. The AI ...... wont even go there you can stand right in front of them and they don't see you. THIS GAME WOULDN'T CHALLENGE A 5 YEAR OLD. DO NOT BUY PLEASE! Expand
  3. Feb 26, 2014
    9
    it's a stealth game. most people can't understand it and hope it could be a sandbox, it is not!! is not dishonored. is like reviewing a racing game hoping to get down the car and start killing cops with an m16, and if you can't, you give the game a 6 out of 10, is plain unprofessional, and those reviewers are smearing this great stealth game with their ignorance.
    if you like stealth go
    it's a stealth game. most people can't understand it and hope it could be a sandbox, it is not!! is not dishonored. is like reviewing a racing game hoping to get down the car and start killing cops with an m16, and if you can't, you give the game a 6 out of 10, is plain unprofessional, and those reviewers are smearing this great stealth game with their ignorance.
    if you like stealth go play this game, is one of the best out there. is rewarding and fun.
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  4. Feb 26, 2014
    0
    I really enjoyed playing this game. I really hope they make another one so I can waste another 10 minutes of my life. $50 / 10 minutes = $5 a minute. They've really rewritten the genre. Thanks for polluting the gaming ecosystem with another piece of rubbish.
  5. Ape
    Feb 26, 2014
    10
    The game is amazing and does as much as it can to update the series while still keeping it as true to the originals as it could. The mechanics are smooth and the graphics are fantastic. At some moments this game feels like the better of the Arkham series in its play style. The negative reviews all read like fanboys who never even bothered to play the game, instead choosing to watchThe game is amazing and does as much as it can to update the series while still keeping it as true to the originals as it could. The mechanics are smooth and the graphics are fantastic. At some moments this game feels like the better of the Arkham series in its play style. The negative reviews all read like fanboys who never even bothered to play the game, instead choosing to watch play-throughs on youtube while they hold on to their nostalgia. Just play it for yourself and decide. Expand
  6. Feb 26, 2014
    9
    I have played this game for a good 10 hours now just going around trying to find everything in ever level before moving on. I was interested to see what people like IGN and others would rate this game and as I see now many dislike it. I normally don't take the time to write a review of a game but after reading all of this I decided I had to. I have not played the original Thief for the PCI have played this game for a good 10 hours now just going around trying to find everything in ever level before moving on. I was interested to see what people like IGN and others would rate this game and as I see now many dislike it. I normally don't take the time to write a review of a game but after reading all of this I decided I had to. I have not played the original Thief for the PC but I have looked at game play and the story behind it. As far as I am considered this game is truly outstanding. It is like a first person version of Assassin's Creed. The games storyline as of now seems a but off but not enough for the people to give it the terrible rating they gave. I love the game play and make you cringe wanting to keep playing. People need to be more considerate of these games and less harsh. This was made to be a recreated version of the PC game but better and I was according to me. 9/10 -TheDMan44 Expand
  7. Feb 26, 2014
    8
    I love it, I've been a fan of the series since Thief 2. There are a few things I miss about the old ones, but haven't had an issue enjoying the new one.
  8. Feb 26, 2014
    1
    I was hoping for a stealth game. I got a linear theme park that has some sneaking in it. Its not what I hoped/wanted/expected, I was hoping for freedom, I got clumsy mechanics, poor gameplay. Where this game tries to get ahead is character and story....which is sad, I have had more immersion from smartphone games that were free. Wait till this game is on the very cheap 5+ years from now,I was hoping for a stealth game. I got a linear theme park that has some sneaking in it. Its not what I hoped/wanted/expected, I was hoping for freedom, I got clumsy mechanics, poor gameplay. Where this game tries to get ahead is character and story....which is sad, I have had more immersion from smartphone games that were free. Wait till this game is on the very cheap 5+ years from now, just in case you lose interest after 10 minutes.

    Looks like Eidos is paying people to set 10's on this game, so many generic "Best game evar" - 11/10 Comments.

    This game should lose money, no one should take something good, make it bad and still profit.
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  9. Feb 26, 2014
    5
    Score: 5
    This game is mediocre.
    Example: The game is like a quickly thrown together movie title game, they are basic, nothing really new or exciting, simply the same game we have all played before, but now with different colors. Conclusion: Save your money for when it drops to $10 or $15, because that is about all its worth. More and more of these big time companies are just
    Score: 5
    This game is mediocre.

    Example:
    The game is like a quickly thrown together movie title game, they are basic, nothing really new or exciting, simply the same game we have all played before, but now with different colors.

    Conclusion:
    Save your money for when it drops to $10 or $15, because that is about all its worth. More and more of these big time companies are just trying to make a dime, instead they should try to make a game, then they would make more money. I have come to a point, that I will now wait for scores as to whether or not to buy a game, instead of buying a game and watching my hard earned cash go to waste, oh well, live and learn.
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  10. Feb 26, 2014
    8
    Thief is not perfect, but it is far from the worst game I have played, especially in the stealth genre. It has a grim and dark world that oozes with atmosphere. The stealth mechanics are solid and the A.I. is smarter than in some other stealth titles like Deus Ex: Human Revolution or Dishonored.

    If you are a fan of the original trilogy, you will probably not be a fan of Thief. However,
    Thief is not perfect, but it is far from the worst game I have played, especially in the stealth genre. It has a grim and dark world that oozes with atmosphere. The stealth mechanics are solid and the A.I. is smarter than in some other stealth titles like Deus Ex: Human Revolution or Dishonored.

    If you are a fan of the original trilogy, you will probably not be a fan of Thief. However, if you are a newcomer to the series, like myself, you will be better able to immerse yourself in this dark, dying city.
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  11. Feb 26, 2014
    4
    EIDOS has made some of the greatest games in history. This is not one of them. Just unimaginative, uninspired, and unplayable. The AI is idiotic. The story is linear. The game is more about cut scenes than free roaming thievery. Climbing is too limited. And my frame rate is horrible. Unreal Engine 3 games purr on my rig. But not this one.

    One point in EIDOS' favor: the 3D (stereoscopic)
    EIDOS has made some of the greatest games in history. This is not one of them. Just unimaginative, uninspired, and unplayable. The AI is idiotic. The story is linear. The game is more about cut scenes than free roaming thievery. Climbing is too limited. And my frame rate is horrible. Unreal Engine 3 games purr on my rig. But not this one.

    One point in EIDOS' favor: the 3D (stereoscopic) is perfect. Just like in the Batmans and Tomb Raider (which are stellar titles, btw).
    Do yourselves a favor and download "The Dark Mod", a standalone free mod of the original Thief. Stay clear of this game. Even if they fix the rendering problems, the game isn't worth your time and definitely not worth your money.
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  12. Feb 26, 2014
    0
    Please, for the love of god. Support good video games in the industry by NOT BUYING THIS!!! This is such a mess I don't even know where to begin.

    Okay, so they ripped almost the entire sound element of Thief out the window, the only things on the floor that make any more noise than complete silence are shards of glass and water. Every NPC's voice volume is at the same level to the point
    Please, for the love of god. Support good video games in the industry by NOT BUYING THIS!!! This is such a mess I don't even know where to begin.

    Okay, so they ripped almost the entire sound element of Thief out the window, the only things on the floor that make any more noise than complete silence are shards of glass and water. Every NPC's voice volume is at the same level to the point where you can't tell if someone is right beside you or two rooms away. It's a fascinatingly large **** in the sound department, to say the least.

    Now on to the marketed "amazing immersive AI" that was in the Steam Store Page feature list, a FLAT OUT LIE. This game has some of the worst AI I've seen in a modern video game, you can get seen by guards and hide in a **** cupboard and they will forget you are there and go back to their business. You can do this six times in a row and they'd be as surprised to see you as they were the first time, and as entirely clueless at knowing where you are hiding as every consecutive time you had hidden in the same place.

    The loot aspect is entirely downplayed, Garrett is no longer a master thief, but a petty hoarder. He grabs absolutely everything, from metal cups and cutlery to scissors and magnifying glasses worth 1-5 gold each. This is the stuff that Garrett would quickly gloss over while looking for precious golden candlesticks and expensive wines in the old games.

    Not only this but loot doesn't even factor into the objectives of the damn game, and why would it, since the Garrett character has been so butchered and he's been put to live in an abandoned clock tower. He has no need for loot to pay the rent just to stay alive like our previous Garrett.

    On top of all this, and the rest about Garrett's character being butchered, which is far too much for me to fit into this 5000 word maximum review, the levels are linear as all-hell. Everything is a straight corridor, every place you have to break in to has one way that the developers planned for you to use, gone are the days of open-ended Thief levels, now it plays like a mix between Call of Duty and Uncharted as far as level design goes.

    Rope arrows have also been butchered, if you thought their removal from Deadly Shadows was bad, you're going to wish you had the Climbing Gloves. The Rope Arrows in this new Thief game can only attach to very specific roped wooden beam spots, not any wooden surface, they may as well not be a rope arrow at this point.

    The dialogue is atrocious, even if you don't count the two main characters acting like they're in a emo teen angst movie. The guards are constantly mumbling about extremely stupid **** like "cock-rings".

    Please, save your money and help the industry by not buying this excrement. If you really can't stand the old Thief games because you feel they're dated and want to try a game like old Thief then the closest you're going to find is Dishonored. Buy and play that instead.
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  13. Feb 26, 2014
    6
    Here we had a chance. To do something different. To experience something different. To build an open world/semi open world game about being a professional thief in an oppressed city. We had a chance to each experience our own Thief tale.

    And, as usual, the developers let us down. Imagine Thief wherein, if I am caught on a side mission and/or defeated in combat (depending on the mode
    Here we had a chance. To do something different. To experience something different. To build an open world/semi open world game about being a professional thief in an oppressed city. We had a chance to each experience our own Thief tale.

    And, as usual, the developers let us down.

    Imagine Thief wherein, if I am caught on a side mission and/or defeated in combat (depending on the mode chosen) I fail that mission. And imagine this affecting my reputation, the availability of future gear and even jobs. Imagine each person's playthrough of Thief being just that little bit different, that little bit unique.

    Just...don't get too fond of the idea. Cause that's not the game you'll play here.

    Instead, we once again get a game whose developers thought they were making a movie. Every result of every pre-determined. All you have to do is keep reloading if you fail, and eventually, you'll unlock their pre-determined narrative experience. Every consequence of every action leading to nothing more than a binary win/lose dichotomy, with no middle ground. Just success of retry. Not even failure; just retry.

    Sure the game nails first person movement. The atmosphere is good. The city is fairly well put together so far. I can even - almost - forgive the removal of Garret's snide humor in exchange for his role as a walking video game instruction manual. There's a solid Thief narrative here.

    But its couched in yet another mediocre movie-wannabe video game. This remains the only entertainment medium whose audience has the potential to affect the outcome of the media they enjoy through direct participation.

    Too bad video game developers can't seem to grasp the possibilities inherent in that truth.
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  14. Feb 26, 2014
    10
    Good stealth, for me its better than Dishonored.
    Interesting game. Big City, realy atmospheric side missions and interesting story missions.
    Its also amazingly optimized, and the graphics are more than good.
  15. Feb 26, 2014
    0
    A prime example of the disgraceful simplification of video games today, thanks mainly to devs pandering to majority which is casual console gamers. This game is an insult to the original series, everything from the simplistic, linear gameplay, to the terrible script and voice acting.

    Pathetic
  16. Feb 26, 2014
    9
    This review contains spoilers, click expand to view. I've just started playing Dishonored, sorry Tombraider, damn, sorry again, I mean Farcry 3, ah s#it I mean Thief.....

    Don't get me wrong, I think the game is fantastic, especially as I've never played the other Thief games so had no pre-conceptions and rose-tinted illusions to be dashed against the rocks.

    It's just certain things are slightly annoying, and come across as un-original, like the Swoop, (Dishonored Blink), and the Rope Arrow that can only be attached to rope wrapped posts, (ala Tombraider) . I mean, who climbed up their in the first place to attach the ropes. And the fiery bridge, (similar to both the Monestary in Tombraider and the burning building escape in Farcry 3), and the Beggar Queen, (Dishonored's Granny Rags anyone!).

    Like I said earlier, I'm still loving it and it seems a solid enough Stealth game to me, but a couple of changes would have made it fantastic, (IMO). Like a carry weight, (at least in the city), and having to return to Basso to sell the loot and get your gold and why don't you HAVE to return to him when you've completed a mission for him, again to collect my reward.

    It just seems a little silly been able to collect, probably a ton or more of precious items, (how many silver candlesticks / mirrors / flasks, can you carry. I accept that that mechanic may not be possible when on actual mission chapters, in the brothel for example, but side missions should end when you return to the person issuing the mission.

    Still, only a very small annoyance that really doesn't spoil the game that much.

    And, after that small negativity, it really is good. The mechanics are good, (a lot of people complaining about the contextualised keys, [space to climb, jump, swoop, etc], but I don't remember anyone complaining about it during the Mass Effect Series.)

    The graphics are good and clean, and in places dark, oh so dark. The options that can be turned on/off seem to go on for ever.

    The story is, well, meh. But I really am enjoying sneaking around, breaking into places and stealing stuff without getting caught, and as much as possible, without been seen.
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  17. Feb 26, 2014
    8
    When I purchased this game I fully expected it to have its glitches upon release. It's a reoccurring theme in game release as of recently. However, I've decided to not allow these glitches to cloud my judgement on how the game is.

    So far from my experience, the storyline is promising and the stealing methods remind me a bit of Skyrim and the Thieves Guild. I am enjoying the gameplay. I
    When I purchased this game I fully expected it to have its glitches upon release. It's a reoccurring theme in game release as of recently. However, I've decided to not allow these glitches to cloud my judgement on how the game is.

    So far from my experience, the storyline is promising and the stealing methods remind me a bit of Skyrim and the Thieves Guild. I am enjoying the gameplay. I have not played the original Thief games, but I do have them on my Steam. Perhaps that is one of the reasons why I'm not currently **** about this game being "so horrible".

    Take this game for what it is. Combat is not really a part of how you play. Get caught, run like hell! The guards actually pay attention unlike how Assassin's Creed guard see you and walk away. These guards...if they see you...WILL go after you. With a lack of weapons, you run and hide. Once hidden, they don't give up immediately. Even lightning flashing can expose you while you’re hiding in a cabinet.

    This game is about strategy and cunning. You need to pool your resources to purchase the correct equipment and spend your points wisely. Some break ins at random locations yield more information about another possible target. This game is all about finding everything you can and taking your time.

    Guards in Thief are not dumb. If you make a noise they will come looking and they’ll call out to other guards to look too. Depending on how much noise you make, the longer they will look. They will light torches to expose you easier. Make too much noise any you are found. You also can’t just run past them like other games. They will instantly know you are present and come after you. That is a welcome change.

    This game has a steady storyline with a game play meant for the patient not the hasty or bloodthirsty. I do recommend you purchase this game. If you think the reviews are too bad currently, I encourage you to wait them out. It's only the first 36 hours of release. When has a brand new game ever been releases without issues or criticism?

    In the end, this game is a breath of fresh air from all the combat games like Skyrim, World of Warcraft, Assassin's Creed and so on. Do not purchase this game with the mindset of action packed escape scenes like AC or major combat like Skyrim. This game stands alone from them. The point is...don't get caught. Patience is a virtue.

    I applaud Edios for making this a 1st person game. You do go 3rd person while climbing, but while creeping around you are in 1st person. It feels more realistic than having extra godlike vision.

    Thief is not meant to be even close to Dishonored in gameplay. While Thief and Dishonored share similar atmospheres. Dishonored was sort of like a Dark Assassin's Creed, but I didn't see people complaining about. You had to plan your assassinations out. In Thief combat is not really an option and almost non-existent...unless you want your guts flying across the Marketplace. This game is all about stealth. In my opinion Dishonored and Thief are not comparable.

    Also...don't EVER play on Rogue difficulty. Start with Thief...unless you’re a 12 year old, but this game is rated M so I hope there are none. Given that there are some sexual scenes, no one under 16 should play this in my opinion.

    I give this game 8/10 currently.

    Negative points include glitches and sometimes tricky key mashing to figure out how to get to the next pipe/ladder/etc.

    Edios and Steam will have some glitches resolved shortly I'm sure. If not...oh well. Edios might have other more pressing projects than Thief glitch fix at the moment. I would wait for everything to be ironed out, but I can't stop playing. I've always wanted to be the kind of person who pulls heists without any weapons in real life...so I've kinda found my calling in this game.

    TL;DR This is a stealth and patience game requiring strategy, not combat. While it has some glitches, none are game breaking. Guards are alert and not stupid. This game is a lot of fun for someone looking for something different.
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  18. Feb 26, 2014
    9
    Long-time fan of the Thief series, wasn't very impressed with the one before this (Deadly Shadows). This feels like it got right back to it's roots.

    Don't listen to the nostalgic neckbeards, this game is great! I'm having loads of fun playing it and it just feels right: skulking around in the dark, swiping things, picking pockets, uncovering a larger mystery. Do yourself a favor and
    Long-time fan of the Thief series, wasn't very impressed with the one before this (Deadly Shadows). This feels like it got right back to it's roots.

    Don't listen to the nostalgic neckbeards, this game is great! I'm having loads of fun playing it and it just feels right: skulking around in the dark, swiping things, picking pockets, uncovering a larger mystery.

    Do yourself a favor and at least play on Master Thief - it's more fun that way. The game gets even more interesting with the custom settings for difficulty, increasing points you earn for leader boards, including the Ironman settings where if you fail an objective or die, you start over from the beginning. Who was complaining this game was easy? 9/10 - not perfect but extremely fun!
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  19. iXF
    Feb 26, 2014
    6
    This review contains spoilers, click expand to view. Тот самый момент когда DISHONORED, прародителем которого были первые части THIEF оказался на голову лучше, чем перезапуск того самого "нового вора".

    THIEF 2014 года очень похож на кальку с DISHONORED, притом касается это многих аспектов, вплоть до такого же меню и навигации по нему.

    Вот только чего нет у THIEF так это нормального левелдизаина, стиля и сюжета. Завязка, которую мы видем по окончании 1 задания просто жесть. После нее думаешь стоит ли играть в нее дальше, т.к. локации тут все с одним лицом, да и сама карта после "старых" не блещет размерами и вариативностью. Объекты освещения при текущих технологиях сделаны просто ужасно, огонь не динамический в лампах.

    Проект с переоцененными ожиданиями у олдфагов, я в первые части не играл, каюсь, но если DISHONORED все вокруг поливали помоями, то боюсь представить, что будет с Вором образца 2014 года, т.к. он объективно хуже. Давать ему поблажки только за громкое имя я бы не стал.

    Смело можно проходить мимо.
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  20. Feb 26, 2014
    9
    Ok, so it’s quite clear to me that the trolls are jumping all over this in force. The first reviews that have come out from bigger companies like IGN have really give this title a good kicking. The trolls have come along and joined in, just because I suppose they find it funny.

    Personally silly troll review of something stopped being funny got me about 4 years ago, but kids today eh
    Ok, so it’s quite clear to me that the trolls are jumping all over this in force. The first reviews that have come out from bigger companies like IGN have really give this title a good kicking. The trolls have come along and joined in, just because I suppose they find it funny.

    Personally silly troll review of something stopped being funny got me about 4 years ago, but kids today eh what ya gunna do.

    So when we get past the usual crap from kids who probably don’t own the game, and never will, what are we left with.

    Well the recent reviews, that came after the likes of IGN, have been certainly more positive. I think this can only be due to quite an unpolished copy perhaps that the first reviewers were given.

    The recent reviews match my experience a lot better which seems to be the more polished retail product.

    So when you read the negative reviews, the AI, voice sync, and voice volume or repeating issues I can confirm have already been fixed. I experienced non of those. So you can forget about all that.

    The games Atmosphere is great, I didn’t mind the voice work at all, and the game play as a sneak em up is great.

    It is different to dishonoured as it’s a slower pace, and more thought is needed. I’ll also mention it’s look and atmosphere also leave dishonoured behind, but then this is somewhat unfair as this is a new release.

    Anyway I enjoy playing Thief, it doesn’t give you the freedom of older games no, but what it’s taken away it replaces with content and some slick game play.

    You always feel like a stealth master and the hands in front of you while searching and leaning add such a nice touch it adds to the emersion incredibly. They aren’t just hovering there they are truly interacting with the scenery!

    I think without me writing a small book here, or trying to convince you to avoid the negative reviews, which I know now are just for the sake of it or rage from fans of the original instalments, I will heartily say, like many have before me, just go out and play this game for yourself.

    I can honestly say I think you’ll be pleasantly surprised. Just give it a chance.

    Thanks for reading.
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  21. Feb 26, 2014
    3
    This is the "Godfather 3" of the Thief series. In case you don't get the reference, it means that the game is a huge disappointment. I have played the game for about 2 hours now, and it is buggy as hell. For instance, you climb on a rope and then can't jump off. Or you will go to an edge of a roof, and not be able to jump off. The graphics are great, but you feel like you can'tThis is the "Godfather 3" of the Thief series. In case you don't get the reference, it means that the game is a huge disappointment. I have played the game for about 2 hours now, and it is buggy as hell. For instance, you climb on a rope and then can't jump off. Or you will go to an edge of a roof, and not be able to jump off. The graphics are great, but you feel like you can't inhabit the world- instead, you are essentially led were to go. It really harmed the game to have a different voice actor play Garett. Expand
  22. Feb 26, 2014
    10
    I don't understand people not liking this game. One of the weirdest anomalies I've seen from review sites and user scores. Most of you are Thief fans and mainly complaining about the modernisation of the series. Its so strange to say that, since IMO the old Thief games sucked ass. Anyway as an objective reviewer, I have to give my two cents on the game. I am thoroughly enjoying it. Its aI don't understand people not liking this game. One of the weirdest anomalies I've seen from review sites and user scores. Most of you are Thief fans and mainly complaining about the modernisation of the series. Its so strange to say that, since IMO the old Thief games sucked ass. Anyway as an objective reviewer, I have to give my two cents on the game. I am thoroughly enjoying it. Its a unique game in the middle of a release window where most games are just the same old same old. Its the only game in a LONG time to actually hold my attention.

    Things right:
    1. The atmosphere is incredible. The dark Gothic feel is a welcome change. I just love being fully immersed in it.
    2. Player movement. Some of the most fluid and fun player movement I've had the privilege of playing.
    3. Immersion. Creates a world where you can get lost in. A fully believable city with many paths. I haven't been more sucked into a game in a long time.
    4. Graphics are spectacular. Just amazing on PC, and very well optimised. I have a Radeon HD 5850, and I'm running everything on max settings @ 60fps.
    5. Great character acting and animations.
    6. Story. In a thief game you'd wonder what the hell they could do to make it interesting. But they do a great job of introducing fun characters and an interesting plot.
    7. Thiefing is fun. End of, stealing stuff is just great fun.
    8. Multiple paths. The re playability is incredible.
    9. The settings. A game that has all the help you need, but when you want it, can switch off everything and make it as hardcore as you want, without cheating like saying: "NPC now see you in the dark. Just turns off most hand holding. Love it.

    In summary, its a spectacularly well made game that deserves all the attention you can give it and more. Don't listen to die hard fan boys whine about how its not the same as the original. trust me when I say, that is a GOOD thing.

    The bad:

    1. The reviews are putting this game down too much. It makes no sense half of what is complained about. I've never been so happy about bypassing all the negative reviews and getting it myself. Has taught me that all reviews are opinions and to trust your own opinion. Listen top the review and make up your own mind as I did. SO worth it!!!

    So buy it!!! Seriously!!! GOGOGO!!!!
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  23. Feb 26, 2014
    9
    For those who play the Thief series, make sure you go to the custom difficulty settings and turn on the classic mode settings. So far it's a great challenge when those are on and the difficulty is maxed.
  24. Feb 26, 2014
    0
    Graphics 4/10
    Gameplay 3/10
    Story -6/10
    Atmoshphere 12/10
    Voice Acting -13/10

    This game is not the best game ever, in fact, it is not even the second best game ever or the third best game ever. It is, in fact, the four hundred and twenty three thousand, eight hundred and thirty ninth best game ever.
  25. Feb 26, 2014
    6
    This review contains spoilers, click expand to view. I'm not one of the Thief purists, or hardcore Thief fans, but I'm one of those who played TDP, TMA (still my favourite) and TDS when they were released. I absolutely fell in love with the games and their mythos and lore. So I was looking forward to this game very much, since the day the project was announced. I did not like the idea of the reboot, the new voice actor and I definitely did not like the idea to make it a console game, but I tried to keep my mind open and these were not a deal-breaker for me. I bought the game and played it. So, my impressions (I try to keep it simple):

    The good:

    + art design and graphics (I find them pretty immersive and good) - the new City looks great.
    + atmosphere: it has a very dark and sick atmosphere, not so much steam-punk, but more like noir.
    + it's still about stealth and thieving (and in that it's pretty enjoyable)
    + high customisability
    + various thieving activities (traps, alternative routes, lockpicking mechanics, paintings, hidden doors etc.)
    + toolset
    + side missions
    + open hub (I always wanted to roam the city streets freely)
    + sound design: while it is different and does not live up to the originals, it is still good.
    + it's a fun and entertaining stealth game despite its obvious flaws

    The mixed:

    * Voice acting: it's not bad, but it's not top-notch either and the lip-sync is all over the place at times.
    * loading zones: while they don't annoy me to death, I don't see why couldn't they make this game without loading zones.
    * narrative focus: Thief told its story via its setting, the places you visited, the brief encounters with characters, scriptures and by Garrett's monlogues. It's still present in a way but here it's more like a cinematic adventure. I'm not sure it was a good idea to make it like that (especially for the story not being that good).
    * cutscenes: While they give a cinematic feel to the game I find them unnecessary and immersion breaking at times.
    * references to the old games and lore: now is it a reboot or a sequel set in the distant future of the Theif-universe with another character who's name is Garrett? I have the impressiona that the devs. could not decide where to take the franchise... I feel confusion and undecidedness from these signs.
    * AI: sometimes it works very well and believable, other times it is all around the place. Thankfully, most of the time I experienced the former.

    The bad:

    - Garrett: I do not hate him, nor I like him, which is a problem since he is the main character of this game. At least I should care for him or relate to him in some way, but I can't. He is not a well established character: you don't get to know anything about him, his motivations, his backround or place in the world, while every character he meets treats him like a rock star: "oh, yeah Garrett, the loner master thief, who does not get involved in anything and was missing for a year" - a big "WTF?" for the writers and directors. What's this constant vocal reminder of what Garrett's profession and supposed main characteristic is. Also I don't get why didn't they give him a different name. Garrett was Garrett. This guy is a totally different character in personality and behaviour (has potential, but fell flat). Orzari's delivery is not bad, but sometimes he tries too hard to be the Garrett of the original series with his voice. It does not work very well.
    - The characters: these guys do have potential, but suffer from the same problem as Garrett: no character establishment, no character development, no real story arc for them. They just randomly go on and off the stage in the story. No direction again.
    - The lore: it's a strange mixture of the old and some vague new one. Again I just can't see where they wanted to take this game or potential series.
    - The story: It's cliched (of course it is... most games' stories are like that), but it is lacking in various ways. The handling and direction of the characters seems a bit aimless, as mentioned earlier. The story arc feels very incoherent. You feel like there are missing missions and scenes which were cut from the story for some reason. Too many - important - things happen off screen. The direction of the story remains a mistery from the beginning to the end. You never really find out what moves the characters (from the main character to the nemesis). There's literally no ending to the story, it just ends with some very brief, anticlimatic, vague and confusing scene. In one word: While it has potential the story, lore and characters are written and handled very poorly (even I could do it better). Something's very off here.
    - level design: the maps are pretty small and claustrophobic, plus the mission progression is very linear. A huge gripe of mine.
    - the hub world is pretty boring: empty homes (no npc-s), repetitive side activities.
    - bugs, glitches (not very many, but there are a few)
    - you feel a bit handheld and directed... not a good thing in a Thief game.
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  26. Feb 26, 2014
    9
    My first review ever in my 25 years of Computing. I played the original and I loved it. I like the simple games that involve me and make me think a little but not too much. That are a challenge but not too hard. If its frustrating I don't want to play long. This thief keeps moving along. It showed me at the end of the mission what I missed if I wanted to try again. I see a lot of replay.My first review ever in my 25 years of Computing. I played the original and I loved it. I like the simple games that involve me and make me think a little but not too much. That are a challenge but not too hard. If its frustrating I don't want to play long. This thief keeps moving along. It showed me at the end of the mission what I missed if I wanted to try again. I see a lot of replay. Stories are stories they have all been told. There are no new stories. Like the new batman the side missions add a new way to enjoy this game endlessly trying to beat your own best time. The world will be better next time I am sure. Great reboot for my money Expand
  27. Feb 26, 2014
    9
    Thief is another great title during a time when countless AAA titles are just horrible and offer nothing new. No its not the original THEIF franchise. But Eido's Montreal is one of the, if not the- ONLY game developers that manage to put out an enjoyable product, and at the same time take into account what gamers want(to the best of their ability). It may not be exactly what oldThief is another great title during a time when countless AAA titles are just horrible and offer nothing new. No its not the original THEIF franchise. But Eido's Montreal is one of the, if not the- ONLY game developers that manage to put out an enjoyable product, and at the same time take into account what gamers want(to the best of their ability). It may not be exactly what old schoolers want...BUT anything that isnt stripped down by EA like dungeon seige, madden franchise, simcity etc, or totally wrecked ala Creative Assembly and Sega with their ruining Total War: Rome 2 and many other titles deserves to be praised and appreciated. Try the game you'll be surprised and maybe even impressed. Expand
  28. Feb 26, 2014
    9
    JUST TURN OFF: focus, markers, highlights.. and what will remain, will be pure atmosphere of good old game. A bit more cutscenes (mostly when it's exactly needed), a bit different Garret, but still you can recognise atmosphere.. just with incredible graphics and lighting. Good job, SE!
  29. Feb 26, 2014
    10
    Dont know why this game is getting so bad reviews its a GOOD game. Good controls, good cinematics, good imersion. Making a reboot with modern engines makes de game a quite diferent. My system is a AMD FX 8350, and 2X7970 Crossfire, the game runs at 60 FPS.
  30. Feb 26, 2014
    10
    I preordered quite a while ago as I have been following this game since it was revealed as Thi4f (Thief 4) many years ago. Myself like others were quite skeptical of this game following the game play videos released. After playing the first mission, I am pleasantly surprised - especially after seeing some of the recent reviews on Metacritic/IGN and the likes – the thing is, I really don’tI preordered quite a while ago as I have been following this game since it was revealed as Thi4f (Thief 4) many years ago. Myself like others were quite skeptical of this game following the game play videos released. After playing the first mission, I am pleasantly surprised - especially after seeing some of the recent reviews on Metacritic/IGN and the likes – the thing is, I really don’t think they have been playing it correctly.

    Now, there are a few things to do if you want to enjoy this game. First - turn off focus. Play on master difficulty or custom difficulty, and turn off pretty much everything you think will break your immersion. The light crystal isn't necessary as you can tell when you are in the light or not - I mean seriously..

    Same goes for guard alerts. When they see you - do you REALLY need lightning spiking around their heads? No, if they see you, you'll know - we aren't stupid. Jeeze these modern gaming trends do get on my nerves. The point of this game is to be as immersed in it as possible.

    With these things set you are guaranteed to have an enjoyable experience. This is a first-person only Thief title unlike the previous installment (Thief Deadly Shadows) - which had the option for either or.

    So this is a reboot - Garret doesn't have his mechanical eye (at least not yet - maybe that happens eventually) and the city is well ... kind of like it was in previous games. Guards are still overly violent and rude. There is some kind of disease they keep talking about called the gloom – which really reminds me of Dishonored.

    As for the gameplay – with everything set like I said above (thank god they put these options in). This can be one of the most heart beating experiences in gaming you can have.
    Lurking in the shadows trying to frantically pick a lock in time before the guard does his sweep near you.
    You WILL get caught, you CAN get away. And you can retry.
    The feeling you get when you successfully strip a house clean of all its valuables without anyone even realizing (even though you are right there) is just an experience that you will not find in any other games except … well, the previous Thief games. And maybe Dishonored. But all HUDS and crap really got in my way. With stealth games – you want it to be as minimalist as possible. All you want is Garret.

    As for what I’ve seen, it is quite linear, this is a narrow corridor city you will be making your way through. Yet, I still felt like I had options. I could still go off and explore, take the rooftops, sneak past guards and pick the lock of the front door before anyone noticed. This is where Thief shines.
    Now for some negatives. I am going to ignore focus mode and everything of the likes as I have already stated my opinions on it.

    The loading. For a 2014 game, it isn’t very impressive when every section of the city is barred off with a load screen. This is how it was in Deadly Shadows as well. But well... I guess I expected more. Thankfully these aren’t very long.
    And the thing that really irks me; is the quick time events. Spamming ‘E’ to open a frekin window. NO THANKS. THAT’S NOT A GOOD IDEA. Just open the Window for us, spamming ‘E’ really doesn’t make anything better. This is something I really think should be removed in a later patch.

    The cinematics are OK. But gosh darn it the ones that aren’t rendered in game are very chopping and often the sound falls out of sync. Again, this will be fixed in a patch.
    I am very early in the game, but based on my first impression. I am happy with my purchase. I will update this review as I progress..
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Metascore
70

Mixed or average reviews - based on 37 Critic Reviews

Critic score distribution:
  1. Positive: 19 out of 37
  2. Negative: 2 out of 37
  1. Pelit (Finland)
    May 11, 2014
    81
    Not the best brand relaunch ever, but forgetting the great predecessors, it's a decent game of its own. [March 2014]
  2. Hyper Magazine
    Apr 9, 2014
    80
    It may not be a traditional Thief game and the story may be awful but there's still some great stealth to be had. [May 2014, p.66]
  3. LEVEL (Czech Republic)
    Apr 7, 2014
    60
    This new Thief does a lot things right but can still be rather clumsy at times. Definitely worth trying, though. [Issue #240]