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6.0

Mixed or average reviews- based on 1665 Ratings

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  1. Aug 8, 2015
    6
    It has some worthwhile moments, but it never reaches the heights of its predecessors and I never felt invested in the story. I found the missions a lot more enjoyable than navigating around the 'city' with its lifeless inhabitants. I feel it would have been a better game if they'd dropped that part completely and concentrated on creating more interesting missions like in the original.
  2. Apr 3, 2014
    6
    I'd hesitate to call it a bad game, but it didn't engage me very long.

    I love stealth games, love them in fact, but while there are some aspects of sneaking around in the shadows that are very well done in this game, overall I found it frustrating (mash a button repeated to open a window, really?, lots of dummy scenery to wander past while looking for random loot, which is hardly a new
    I'd hesitate to call it a bad game, but it didn't engage me very long.

    I love stealth games, love them in fact, but while there are some aspects of sneaking around in the shadows that are very well done in this game, overall I found it frustrating (mash a button repeated to open a window, really?, lots of dummy scenery to wander past while looking for random loot, which is hardly a new problem but does shatter the mood a lot) and while these are all trivial things in themselves they all added up to breaking the mood the game was trying to present to me.

    I realise it's a reboot and not a sequel, as one of the other reviewers comments, but I think if you're going to use the name of a series for your new game then you need to make sure the game feels like part of the series and I'm not sure this does.

    I got bored very quickly and just can't be bothered to play some more. Perhaps I will come back to it but I really don't know when.
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  3. Mar 13, 2014
    6
    Just not very good. I've already uninstalled it.

    1. Everything is linear. Forget exploring; mostly you're just following where the game wants you to go. You don't play this game; it plays you. 2. The colours are poor. Seems like someone thought a film-noir-esque palette of drab, washed-out shades would make it seem serious and dramatic; instead it just looks monotonous, lifeless and
    Just not very good. I've already uninstalled it.

    1. Everything is linear. Forget exploring; mostly you're just following where the game wants you to go. You don't play this game; it plays you.

    2. The colours are poor. Seems like someone thought a film-noir-esque palette of drab, washed-out shades would make it seem serious and dramatic; instead it just looks monotonous, lifeless and cheerless.

    3. The camera does weird things. Click on an item and the camera zooms in close to watch your hands pick it up. This is a serious pain in the arse and after a while made me feel sick as it shook and lurched about..

    4. It doesn't feel like a thief game - in fact, it looks and feels like Dishonoured. Dishonoured is a great game, but I wanted a "Thief" game.

    5. Graphics, apart from the colour palette are not too bad. But in places there are laughable errors. Right at the beginning I opened a window onto a bay .... and saw the water moving around. Only someone had screwed up the scale; instead of advancing and receding by say a metre or so, the water moved entire boat lengths in a second, so fast that any boats in the bay and the bridge itself would have been shaken to bits in moments. How could someone not notice this? It's right there as soon as you open the window almost at the very start?

    6. The writing is kind of blah. How about they start hiring real writers? If you've got a multi-million dollar franchise please spend a couple of hundred K on a real writer. The script as it is seems about the same level as fan fiction. Next time please get someone who writes real books.

    7. The game suffers from consolitis. A lot of the decisions (Linearity, small draw distances, no real exploring) are obviously constraints placed upon the designers by their decision to make it compatible with consoles. But that means they cannot use the PC's strengths: the large drive space and greater memory. So you get a "consolised" game: A game cut into small easily digestible chunks for consoles.

    8. The game is dumbed-down. A lot easier than earlier "Thief" games. That's fine if you like that sort of thing, and some people will. Casual gamers might like it. But if you're looking for a game that will challenge you or make you think, better look elsewhere.

    To summarize: Meh. I'd rather play Thief 1, 2 or 3.
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  4. Feb 27, 2014
    6
    Thief has great graphics, great atmosphere. Runs quite well but does seem to have big fps drops when loading new area. Game mechanics work just fine.

    Even tho I have not finished it yet, the story does seem to be sort of boring. IMO characters are complete fail, you could replace them with talking turds and the game would still feel the same. Voice acting is sort of bad. Worst thing
    Thief has great graphics, great atmosphere. Runs quite well but does seem to have big fps drops when loading new area. Game mechanics work just fine.

    Even tho I have not finished it yet, the story does seem to be sort of boring. IMO characters are complete fail, you could replace them with talking turds and the game would still feel the same. Voice acting is sort of bad.
    Worst thing IMO is that there is no open world for you to explore.

    Overall it is a meh game. And I completely understand why the fans of Thief series hate this game.
    :(
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  5. May 21, 2014
    6
    This game was'nt the best game in fact it's the 2nd worst in the series it's just a little open world that's really confusing and there's really not a lot stuff to buy with the money you collect. The 1st mission was fantastic it had a jewelry store and in it was guards a safe and a ton of loot and the best part is it's optional and felt right into the story then it all went down hill withThis game was'nt the best game in fact it's the 2nd worst in the series it's just a little open world that's really confusing and there's really not a lot stuff to buy with the money you collect. The 1st mission was fantastic it had a jewelry store and in it was guards a safe and a ton of loot and the best part is it's optional and felt right into the story then it all went down hill with bad voice acting clunking aminations and the open world got boring after the 1st hour and all of looked the same. Still it was a nice change of pace and the stealth was awesome i just wish that they went more in depth into the story the controls and the combat Expand
  6. Mar 10, 2014
    6
    Okay I'll rank this game by five main elements - story, game play, graphics, sound and re-playability.

    Story - 4/10 - A really awful story in my opinion. Characters are poorly explained and I felt there was simply no narrative to explain what was happening properly. This game has one of the worst story endings I've ever encountered. The game had its moments where it looked like the
    Okay I'll rank this game by five main elements - story, game play, graphics, sound and re-playability.

    Story - 4/10 - A really awful story in my opinion. Characters are poorly explained and I felt there was simply no narrative to explain what was happening properly. This game has one of the worst story endings I've ever encountered. The game had its moments where it looked like the writers figured it out but quickly descended back into banality.

    Game play - 7/10 - Actually not surprisingly too bad in my opinion. Yes, there are a few frustrating design flaws in the game such as the lack of proper jumping (very dumb decision imo) and the annoying repetitiveness of opening windows all the time. But otherwise, when you're sneaking, this game really is a lot like the other thief games. I found the game play at its worst during some of the "action" scenes - which do not fit the overall game play and feel rather jarring.

    Graphics - 8/10 - I didn't find the graphics to be the latest or greatest, but none the less they were very pretty. The artwork in the game was very gothic and I felt it was very professional. It's a shame some of the cutscenes felt very poorly rendered, they never were really impressive like the other thief games (I still get Goosebumps watching the original games cutscenes to this day).

    Sound - 3/10 - Awful. Looping dialogue, broken cutscene audio, terrible voice acting, bad sound propagation. Half the time I had no idea where noises were coming from - a real shambles. Sound is what makes the Thief games so damn impressive after many years - sure the graphics of Thief 1 & 2 have aged but their sound engines are still extraordinary compared to most modern games. You could literally close your eyes and hear when a guard was approaching, you could hear every tile under your feet as you tiptoed around banks and cathedrals. But this new game fails utterly to recapture that feeling. A terrible shame in my opinion.

    Re-playability - 6/10 - I felt the main story of the game was so bad I'd never re-play it again. However the saving grace for this game is the "side missions" that can be played via Basso. Thankfully they don't seem too bad, in fact I felt they were closer to the spirit of the original games than the main story. It was just a shame there aren't enough side missions to save this game from the terrible main storyline.

    Overall - based on the five main elements I give this game 28/50 so around 6/10. For me the highlights of this game are the visuals and some of the sneaking game play is fun. But sadly I felt the game was badly let down by a terrible story, unforgivable sound bugs and some very odd design choices.
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  7. Mar 27, 2014
    6
    For me, reviewing this game was way harder than any other game because what you'll find from this game is totally depending on you.

    If you have played previous Thief games before and appreciate the atmosphere, the environment, how the game works and how difficult it was sometimes then this Thief game is around 5-6 (at tops) for you. Yes this is a Thief game and yes you steal stuff, hide
    For me, reviewing this game was way harder than any other game because what you'll find from this game is totally depending on you.

    If you have played previous Thief games before and appreciate the atmosphere, the environment, how the game works and how difficult it was sometimes then this Thief game is around 5-6 (at tops) for you. Yes this is a Thief game and yes you steal stuff, hide in the shadows and 3+ guards still kick your little stealthy backside BUT this game is fulfilling those game dynamics in a "next gen game" way. First of all, it is Unreal Engine 3, not Dark Engine so problems about Unreal Engine still exists in this game. Sound stuttering can be a real pain and can really make you feel disturbed. Also, the way sound works is weird in this game. Unlike previous Thief games, in which you had no glowing effect on items or no focus eye that adds sparkles to your enemies so you had to listen to everything, this game doesn't have accurate sound effects. Sometimes, you can't pinpoint the location of your enemies or the engine just leads you to wrong conclusions about your environment. Another thing that disturbed me was all those mini-games and/or actions. For instance The City is not actually an open world environment, it is more like bunch of areas divided by loading zones, sometimes filled with button mashing games just to reach to an apartment and trust me, it loses its charm after 50th time. Finally the story is...kind of reminds you several other games. Characters are not well inserted into the atmosphere of the world and the story itself lacks sophistication or culture that previous Thief games had. Oh I almost forgot, they removed jumping action. You can jump only in certain places, which REALLY limits your freedom as a Thief. But instead of jumping, you have this "sweeping" action that allows you to swoop from a shadow to another, which is actually a great idea and really fun to use.

    If this wasn't a Thief game and named something like "Shadow Walker: Man Of The Night", than I would rate it 8+. But unfortunately I have fantastic memories with the previous installments of this series and this game doesn't really make you feel like a Thief. It is both using a different engines that is completely a wrong choice or this game and changing game dynamics, which results in a limited gameplay. If you like stealth action games like Dishonored and never played other Thief games (that actually feels like you ARE a thief) I suggest you to play this game, you won't be disappointed. But please also try previous Thief games to see the difference.
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  8. Mar 4, 2014
    6
    It has been a long time since I played the original Thief games and those games were spectacular. While the new Thief isn't bad it really isn't anything amazing. The lighting is very good but the textures are way to low-res for PC max settings. They should at least be 2k textures but some look as low as 512x512. Stealing stuff is definitely fun and is the main reason I bought this game.It has been a long time since I played the original Thief games and those games were spectacular. While the new Thief isn't bad it really isn't anything amazing. The lighting is very good but the textures are way to low-res for PC max settings. They should at least be 2k textures but some look as low as 512x512. Stealing stuff is definitely fun and is the main reason I bought this game. The things I don't like are the same third person aspects that I hated about Deus Ex: Human Revolution. At least the frame rate for third person cinematics isn't capped at 30 like it was in Human Revolution. Gerrett is all right in my opinion, but the older voice actor definitely is better. Where it really falls short is the story. I have yet to understand what I'm doing. I was supposed to get some book for some reason that was never really explained well. Also the sound is really messed up. People sound right next to you when you're far from anybody. Overall, the feeling of being a thief is still there and the game is still fun to play. It's a 6/10: a good game. Expand
  9. Mar 19, 2014
    6
    Очень скучная игра, маленькие локации так ещё и подгружаются через каждые 10 метров. Сюжет непонятный, постоянные фризы. Из достоинств приятная глазу графика, атмосфера.
  10. Jun 1, 2019
    6
    Story: 5, Gameplay: 6.5, Graphics: 7. This game has potential, but somehow turned out mediocre
  11. Mar 10, 2014
    6
    У Thief много проблем. В первую очередь это схема города и выстроенные локации, неудобно соединённы между собой. Несмотря на то, что город безусловно красивый, детальные примечательности, есть где побегать, что поискать, поворовать, но проходить одни и те же перекрёстки с переубитыми несколько раз вражиной, это не айс. Конечно можно стелсить, стелсить одну и туже улицу много много раз, ноУ Thief много проблем. В первую очередь это схема города и выстроенные локации, неудобно соединённы между собой. Несмотря на то, что город безусловно красивый, детальные примечательности, есть где побегать, что поискать, поворовать, но проходить одни и те же перекрёстки с переубитыми несколько раз вражиной, это не айс. Конечно можно стелсить, стелсить одну и туже улицу много много раз, но это неинтересно, да и незачем, статистику не меняет, концовку не портит. Квесты брать долго. Второй момент — простой сценарий, на 2-4 стр. Истории героев, их характер, раскрывается очень вяло, а ведь было где развернуться. Стелс-загадки слабо завлекают.

    Что хорошо. Графика, свет, цвет, технологично, приятно, несмотря на некоторые проблемы с оптимизацией. Прекрасный саундтрек и звук, погружает, отлично. Общее окружение, город, улицы, замечательно. Город, не openworld, но побродить есть, где.

    Итого, что-то упустили, другое прекрасно сделали. Концовка оставила впечатление не до конца рассказанной истории. Жаль.
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  12. Mar 11, 2014
    6
    Needs a lot to reach the predecessors..the only good is the atmospheric scene which i like it very much.
    Graphics are nice made,and you are placed in a city like a true burglar.The sounds could be made better,because you could hear things that are not suitable with the place.Gameplay experience is nice,getting stealthy in the shadows is what i like most,but still....it needed a better effort
  13. Feb 27, 2014
    6
    게임플레이는 디스아너드를 따라한 감이 없잖아있다. 스토리도 괜찮은 편이지만 ai나 시스템이 약간 부족한 듯 싶다. 리부트라지만 원작의 잡입요소를 돋보이지 못한것같다. 그래도 할만한 겜.
  14. Mar 2, 2014
    6
    There are many things to like about this game, while there are also, many things to hate. It is true, this game is very much like Dishonored, it's a stealth game, and there seems to be a disease that has caused many people to die, resulting in a very 'dark' story. However, it fails miserably to remake the game, or even come close to it.

    There seems to be a backstory to it, but since
    There are many things to like about this game, while there are also, many things to hate. It is true, this game is very much like Dishonored, it's a stealth game, and there seems to be a disease that has caused many people to die, resulting in a very 'dark' story. However, it fails miserably to remake the game, or even come close to it.

    There seems to be a backstory to it, but since this is my first 'thief' game, I don't know if it does, and even if it did, I don't know it.

    What I don't like about this game is the controls, and I don't mean the buttons which are mapped to my keyboard, I mean the lack of freedom, in controls. For example, the routes you take are very limited, and even if you want to do something else, which you think will be smarter, let's say climb to the other roof and sneak past the enemy, if the developers didn't think of it, you can't do it. This is unlike Dishonored, which gives you the freedom to climb to any roof you want to, climb *almost* every object in the game, and control, almost again, everything you do in this game.

    For Thief, most of the things you do are decided by the developers, what objects you climb, and what path you take. Although they try to tell you that you a CAN do whatever you want, kill or sneak past the enemy, it hasn't really proved that freedom of choice was it's objective when creating the game. This has caused the game to feel rather linear, and at times, boring.

    This game is fun, don't get me wrong, if you like stealth games and don't mind mainstream storylines (don't expect any Bioshock or Dishonored), then this game is good for you. However, if you like deep storylines, with freedom of movement and decisions, then this game is not for you.

    To complete this, the developers of this game have made it a fun game, if only considering the aspect of 'Stealth', but have failed to make it fun, if one is not only looking for stealth, but for other aspects of a game too.
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  15. Mar 22, 2014
    6
    The game is fun at first and relates to dishonored a little bit in that matter. However it starts to feel repetitive and the game just starts to feel like a chore to play. Some missions have no meaning and leave you wondering why you even did them in the first place. The graphics are pretty average especially on the next gen consoles. It has loading screens left and right and the game mayThe game is fun at first and relates to dishonored a little bit in that matter. However it starts to feel repetitive and the game just starts to feel like a chore to play. Some missions have no meaning and leave you wondering why you even did them in the first place. The graphics are pretty average especially on the next gen consoles. It has loading screens left and right and the game may seem like an open world but its an open world cut into small pieces and in order for you to explore each piece you have to wait a long 15 minute loading screen. However it has some fun side quests and some missions will have you jumping out of your seat, you soon realize other games do there's much better. The game is extremely short with only around 5 hours of gameplay. If you would like a better alternative play dishonored or play some of the older thief games. Thief deserves a disgraceful 6/10. Expand
  16. May 18, 2014
    6
    Thief isn't a stealing my money

    Lets get this out of the way, I never played the original Thief games. Oh, I also didn't like Dishonored. So therefore, I should hate this game, right? Wrong(ish). In short, Thief is a good, fun, some times lackluster game that won't be redefining gameplay anytime soon. First off, I figure I should scream at the graphics. But instead of screaming, i'll
    Thief isn't a stealing my money

    Lets get this out of the way, I never played the original Thief games. Oh, I also didn't like Dishonored. So therefore, I should hate this game, right? Wrong(ish). In short, Thief is a good, fun, some times lackluster game that won't be redefining gameplay anytime soon.

    First off, I figure I should scream at the graphics. But instead of screaming, i'll be kissing them. Thief is VERY pretty. The city, shadows, and textures are just plain...beautiful. The game takes place nearly at night, but that very stops it from looking good. Running it at Med. settings, the textures look about 100x better than most of the next-gen games. The same goes for the shadows. I mean, I want to say how realistic these look. Granted, I ran these at the max settings, but they look truly life-like. The city itself hasn't seen better days, graphically that is. Views over the city are rivaling Far Cry 3, and that's saying quite a bit. I almost forgot, the fires look beyond amazing, too. In short, if you want one of the prettier games to come out this year, pick this one up.

    Now to the story. As I said, I've never played any of the other thief games, but here is my take on it:The City(Thats really what its called) has been overrun by a plague. Garret got some super powers, at the cost of your "girlfriends" life. You, for some reason, want to...uhh...save her or something? Frankly, after that. I really stopped caring. After a point, I just started to skip the cut-scenes and more or less zone out. So, if theres anything to be said about the story, it's that it's forgettable, annoying, and was a general waste of Development time.

    Now to the all important gameplay. Well, its like Dishonored, just bad. *I'm not saying Thief is a D. Ripoff*. So, like I said. It revolves around sneaking around various places, to, well, steal stuff. But the stuff you steal isn't gold, or anything like that. Its magical objects, and documents, and stuff that aids in the shallow story. Granted, from time to time, you actually steal gold and the like. These rare missions of sneaking around and doing what Thief's do are amazing, and fun. But then back to the stealing documents...they are sadly more like the latest CoD game instead of a steal&stealth game. Action sequences, dull,forced combat, boss battles, and well, again, a lack of stealing makes these missions seem...weak.

    About the Stealth. Its done decently well. If you are walking in water, or on glass, you will be louder, and the Ai will find you. The maps are laid out in a way where there is always quick and sneaky ways to get around, but the thing is that most levels are too small for me to bother with the stealthy road. Your bow will 1 hit kill every enemy(With a headshot) and unlike Dishonored, the game won't get harder if you go around killing everything.

    Then in forced to use my stick. Like in thief games past, you,Garret, have a blackjack, a glorified stick. You can sneak up behind enemies and conk them on the head, which is all fine and dandy. But then when you get detected, your forced to engage in a sort of turn based fighting system. Not really, its in real-time, but well...The enemies hit you, you hit them, then you die. Unless,of course, you buy the focus upgrade that allows you to kill enemies in focus time. But aside from this, the combat its dull. You really cant make an escape, so if you get detected, you die.

    So a summary:Thief is a incredible looking game that is quite shallow outside of that. Forgettable characters, a lackluster story, and bad gameplay make this really not worth while

    6/10. Skip it
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  17. Apr 24, 2014
    6
    My first thief game and it was pretty much just okay. Not so hyped playing it, not so addictive, got poor story line, but I liked the engagement gameplay though. Graphics wise it was awesome. Not a recommendable game especially to those old school thief gamers.
  18. Jun 5, 2014
    6
    I really had high expectations for this game since I am a fan of the franchise but wow quite a disappointment. I mean the game had its ups but they were mostly downs. Stealing items felt like a chore and not something exciting or an adventure. Predictable AI is so predictable. Hitman's AI blows this game out of the water. The graphics were pretty good which is probably the high point ofI really had high expectations for this game since I am a fan of the franchise but wow quite a disappointment. I mean the game had its ups but they were mostly downs. Stealing items felt like a chore and not something exciting or an adventure. Predictable AI is so predictable. Hitman's AI blows this game out of the water. The graphics were pretty good which is probably the high point of this game. The world also felt so restricted and empty. This game feels like they really rushed it and got an incomplete, unpolished game before the deadline. I just hope they next game, if there ever is one, to be a more polished and well-thought out Thief game. Expand
  19. May 17, 2015
    6
    I have not played prior versions of the game so this is a standalone game review.

    The plot in Skyrim has more "oomph", and I don't think Elder Scrolls IV and V had much plot, just an excuse to go full bore sandbox. In Thief, more of the same, a loosely held premise to keep you going, somewhat cryptic. I love rogues. Period. The more points I can get for avoiding combat, the
    I have not played prior versions of the game so this is a standalone game review.

    The plot in Skyrim has more "oomph", and I don't think Elder Scrolls IV and V had much plot, just an excuse to go full bore sandbox. In Thief, more of the same, a loosely held premise to keep you going, somewhat cryptic.

    I love rogues. Period. The more points I can get for avoiding combat, the better. But this gets repetitive, sadly.

    The atmosphere is fantastic. The catwalks and eyeballing the area to figure your pathing is fun, but there is little change in atmosphere. There's an underground ruin that seems to be an homage to Kingdom Hearts given the stained glass windows, that was neat. The stairway swivel bits were a nice touch. The asylum scared the crap out of me...I kept expecting Silent Hill static (think original) to fill my ears. Excellent atmosphere...no damn plot, so, no real replayability. I played it to the end, but, meh.

    I guess I need more motivation. A reason to propel the character forward beyond some loose, cryptic bits and a guy offering you "work". I really don't care about sandboxing it, what's the story? What does Garrett want that I would give one rock hard turd of a care about? Mass Effect...you need to save the world. Dragon Age...ditto. Dishonored....just vengeance and the well-being of a little girl who adores you. These are all good reasons to play. Garrett doesn't really have one.

    Also, how many silver ashtrays does a guy who doesn't smoke need? Ditto on the fountain pens. Even if he is writing a memoir, I don't think Garrett will need that many.

    A full +1 for the godawful ridiculous of the paintings you can pilfer and keep in your private collection.
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  20. Jun 23, 2014
    6
    Really wasn't that great. I'm kind of sad I bought it for it's opening price. It brings stealth and all that, but something just feels missing. Like a few other reviews say, if you're new to the franchise, go for it. It may be fun for you. But for those of us who have played the original Thief Gold and The Metal Age, I'd recommend you steer clear. It doesn't stay very true to the originals at all.
  21. Feb 21, 2018
    6
    Thief (2014) has tons of stuff to loot and intricate mazes for level design. However, the narrow city streets, linear missions, stupid AI and pathetically thin side-quests reveal there is little of the classic Thief dna present. Still a decent stealth game that tries to throw some action into the mix. High production values, some decent levels, fluid gameplay and great atmosphere makeThief (2014) has tons of stuff to loot and intricate mazes for level design. However, the narrow city streets, linear missions, stupid AI and pathetically thin side-quests reveal there is little of the classic Thief dna present. Still a decent stealth game that tries to throw some action into the mix. High production values, some decent levels, fluid gameplay and great atmosphere make Thief (2014) worth a purchase when discounted.
    Total size on my hard-drive (Master Thief edition): 25GB

    ++ Customizeable difficulty that goes beyond the usual Easy-Normal-Hard (though these are present as well). Thief uses a points system that lets you create your own level of difficulty. Want to have only one life? Killed in one hit? Limited / no ammo? It’s up to you.

    + Graphics. It takes some horsepower to crank the settings, but when you can, the result looks amazing.
    + Save anywhere, any time.
    + Rhythmic stealth gameplay. Spending too much time calculating the next move destroys the flow of the world around you. Save often, and take chances. I found a high risk / high reward style the most enjoyable way to play.
    + Horror elements. It needed more of this, but what we got is great. The asylum level (Chapter 5) is fantastic.
    + Every level design is a maze. Acquiring different tools can open up new paths.
    + From church windows to Ector’s “metal man” to the name of the inn, tributes to the older Thief series abound.

    +/- Decent story that is frustratingly open-ended. Yes, there are supernatural elements, but an attempt was made to keep things “realistic” - or at least based in a believable reality. It’s a personal tale of Garrett and a job that he messed up. Presentation is very Hollywood – complete with stereotypical shady characters and the occasional cheesy one-liner.
    +/- Soundtrack is decent, though it seems more suited to Batman than Thief.
    +/- Excellent sound design in general, but ambient npc conversations frequently glitch, triggering multiple instances at the same time over the top of each other.

    - Kleptomania simulator is the bulk of the gameplay. There’s important loot to be found, but most of the time you’ll be opening every drawer and cabinet in a house, hunting for silver spoons and gilded mirrors. And half of the time, the drawers that you open are empty anyway.
    - Only two major clients besides Basso, each of which provides three small missions.
    - Stupid AI. Guard paths are very predictable. Patient players will have little trouble ghosting the levels.
    - No fast-travel. Maybe this shouldn’t be a requirement in a Thief game, but it would have saved me the trouble of traveling from one end of the city to the other, using the same alleys and rooftops I’ve used many times before while enduring half-a-dozen loading screens. Fast-travel between inns / hideouts would have been appreciated.
    - Reused NPC character models. EVERYWHERE.
    - Reused ambient conversation. It’s not unusual to hear the same conversation between different pairs of guards twice within five minutes.
    - Small levels, usually more typical of ports of mobiles games (which Thief is not). Loading screens everywhere.
    - Pre-rendered cutscenes are oddly choppy.

    I enjoyed the time spent in Thief (2014), but those hoping for a modern embodiment of the classic Thief games will be very disappointed. A competent stealth adventure that is best in small doses – as the small scope and limited story cannot hide what eventually becomes repetitive gameplay.
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  22. Aug 16, 2016
    6
    1- GENERAL

    Thief is a stealth action game that I've bought in a sale when I was playing Dishonored. I thought it was alike... well, it is, but is not as good as it could be. As the title suggests the game is based in stealing stuff, but we do it with no purpose. We are not Robin Hood, we just steal... maybe that's the purpose, but I think all this theft could have a meaning. It has
    1- GENERAL

    Thief is a stealth action game that I've bought in a sale when I was playing Dishonored. I thought it was alike... well, it is, but is not as good as it could be.

    As the title suggests the game is based in stealing stuff, but we do it with no purpose. We are not Robin Hood, we just steal... maybe that's the purpose, but I think all this theft could have a meaning. It has not.

    The game goes in Victorian London, now ruled by a tyrant for some reason. After the opening scene we spend most of our gameplay trying to explained what happened then and after that. Not much of a plot, but it seems all the story is kinda weak. The voice acting and character building was not very good also.

    2- GAMEPLAY

    But the game is about stealing and stealth, and in that aspect it's great. We are often confronted with hard sections where it seems impossible to go through without being noticed by the guards. So most of the times I just knock them or put an arrow on their heads. The game is very difficult, and even on normal it was clearly hard for me to go through. Despite that, the AI is bad, with some bugs that I've learn to exploit. That does not ruin the fun.

    The game is not open world though, and we have a lot of loading screens between sections. That takes some of the immersion, since some of those could take up to 10 seconds on my laptop.

    The controls are just frustrating, since we never know how to do something. Sometimes we are able to do an action just jumping, others we have to press a determined button...

    The graphics are good, and I have no problems running the game in medium setup, that helps a lot.

    The score mechanism gives the game some replay ability, but I warn that I do not know how can someone go through the game unnoticed. Well, maybe I'm just bad.

    3- CONCLUSION

    I've enjoyed the game, but I've never have that feeling of immersion. I've quit before the ending also. The problem was that I was always comparing the game to dishonored, and he always lost. If you are able to ignore the bad story and the loading screens you will have a rather good stealth game where you will love to steal everything. But I've noticed the €29.99 price tag, and even knowing that the game is on sale a lot of times, it's annoying that the producers keep it at so high prices, it's just unreal and that's the reason I thumbed it down.
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  23. May 25, 2018
    6
    In spite of what appear to be good intentions, and honestly a very well developed polished game in its own right, it fails as a stealth game, it might oversell its tone, and it is most certainly a bastard child of its predecessors.

    IF i had to TLDR for those of you on a time constraint, or illiterate add fools, i would say that the game is fundamentally a good game, but lacks identity,
    In spite of what appear to be good intentions, and honestly a very well developed polished game in its own right, it fails as a stealth game, it might oversell its tone, and it is most certainly a bastard child of its predecessors.

    IF i had to TLDR for those of you on a time constraint, or illiterate add fools, i would say that the game is fundamentally a good game, but lacks identity, and proves that Eidos trusts more in their hivemind than the integrity of the brand they revive. This is sometimes the case with the deus ex reboot too, but not even close to how bad thief disrespects the soul of the series.

    The gameplay sells itself as a competent stealth title, and it would be, if not for oddities with AI, lack of context clues and sound development, and a few too many funnels towards scripted cinematic hands off or limited interaction sequences. Ill admit they were almost selling me on those moments, if not for the fact that i know eidos montreal is capable of delivering those moments with actual gameplay.
    In the places where they wanted to tribute the series roots they appear to step on them with some form of arrogance that is only the shadow of artistic integrity. The franchise could have kept its incredible lore roots with some minor modernizing that only the most staunch would critique...but they decided to actually scrap all but the general structure of what they THOUGHT a thief game was. Instead of reimagining these pillars of the series they knocked them down....completely.
    No factions. Just guards and thieves and some arcane goofsters. And by removing some of the high fantasy elements those factions brought with them they also cut down the tone from being dark but charming, to crass and grimdark....why do that? edgy sells i guess.
    Garrets trademark metal eye. nope thats magic now. new backstory for how he gets it. New daughter like figure we actually DONT GET TO CARE ABOUT because we spend one moment with her basking in her stupidity before 90% of the game goes by without hardly seeing another woman and when we are reintroduced to her shes not really a character....the story skirts on with a few idignities but nothing really compelling. Even the games chief antagonist is a one note angry evil guy who you can hardly really learn about. Hes just a sadist aparently. And the behind the scenes evil bad guy overlord the baron...yeah you dont learn much about him either.

    There is a reason why the user score for this game is so mediocre, because this game and its contemporaries owe homage to some of the greatest games of all time, a real sacred cow of games. Thief 2, system shock, and deus ex. the holy trinity of late 90s genius that influenced EVERYTHING YOU KNOW AND LOVE!
    Looking glass studios may be gone, and this might have been an attempt to keep the series from stagnation, but its not...its a way to keep an IP making money for the current incarnation of EIDOS. And i guess its got some value as a game on its own...its just painfully hollow and insulting to bare that this game could have been so much more. Its fine, but it would BE GREAT if it just never existed or was actually a thief game.
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  24. Oct 14, 2021
    6
    the potencial is not realized. perfect atmosphere. .
  25. Oct 21, 2020
    6
    O jogo têm um bom gráfico e mecânicas legais mas como joguei os anteriores, não achei tão legal quanto.
  26. Apr 25, 2021
    6
    Мне непонятно зачем в игре подобие открытого мира можно было сразу переносить на новую миссию а не бегать от точки А до точки Б. Воровать не очень интересно игра вроде про вора странно да? Много разных видов стрел ,не удобно то что Гарретт может носить только по 1 бутылке. Система стэлса странная к примеру: если враг ничего не подозревает то ты можешь у него перед носом прокрасться а еслиМне непонятно зачем в игре подобие открытого мира можно было сразу переносить на новую миссию а не бегать от точки А до точки Б. Воровать не очень интересно игра вроде про вора странно да? Много разных видов стрел ,не удобно то что Гарретт может носить только по 1 бутылке. Система стэлса странная к примеру: если враг ничего не подозревает то ты можешь у него перед носом прокрасться а если он начал что то подозревать то у него сразу пнв врубается странно как то. Сюжет не очень интересный! Expand
  27. Mar 30, 2023
    6
    Bana göre sinir edici düzeyde kötü bir oyun ama ilk oyunları güzel oyunlardır.
  28. Jul 2, 2023
    6
    Ok... it's not a bad game per se... but it's NOT a Thief game! Where are the Hammerites? The pagens? The Keepers? All they just dissapeared? **** - and that girl, whatever-her-name, is a pain in the side!
  29. Aug 11, 2023
    6
    ----------------------------------
    I am giving this game 6/10.
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Metascore
70

Mixed or average reviews - based on 37 Critic Reviews

Critic score distribution:
  1. Positive: 19 out of 37
  2. Negative: 2 out of 37
  1. Pelit (Finland)
    May 11, 2014
    81
    Not the best brand relaunch ever, but forgetting the great predecessors, it's a decent game of its own. [March 2014]
  2. Hyper Magazine
    Apr 9, 2014
    80
    It may not be a traditional Thief game and the story may be awful but there's still some great stealth to be had. [May 2014, p.66]
  3. LEVEL (Czech Republic)
    Apr 7, 2014
    60
    This new Thief does a lot things right but can still be rather clumsy at times. Definitely worth trying, though. [Issue #240]