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6.0

Mixed or average reviews- based on 1665 Ratings

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  1. Apr 19, 2014
    7
    I have not played any of the other games, however this is a reboot. The game is has good graphics but not the best. The storyline was excellent with no flaws from my view. Game play was very smooth although it might be my problem but it was not very interesting. there was not many options for taking out guards and even though there are many paths you can take it didn't feel like it wasI have not played any of the other games, however this is a reboot. The game is has good graphics but not the best. The storyline was excellent with no flaws from my view. Game play was very smooth although it might be my problem but it was not very interesting. there was not many options for taking out guards and even though there are many paths you can take it didn't feel like it was open world enough. Expand
  2. Apr 14, 2014
    3
    Thief looks very pretty, runs smoothly and the game-play is mostly good. Clambering about the city is fun. Your tools are pretty good too, with ropes that can be deployed to gain high locations, water that can be used to quench light sources and other toys with which to make your way. If you turn off all the aids and guides, the game is even quite immersive. (I turned off everything saveThief looks very pretty, runs smoothly and the game-play is mostly good. Clambering about the city is fun. Your tools are pretty good too, with ropes that can be deployed to gain high locations, water that can be used to quench light sources and other toys with which to make your way. If you turn off all the aids and guides, the game is even quite immersive. (I turned off everything save the highlighting of interactive objects and the lock-picking U.I.)

    Unfortunately, the main story is drivel. It is incredibly contrived and, as a result, there is absolutely no reason to care about it. The city itself makes a rather good sand-box but that is limited and somewhat repetitive so it will not hold your attention for long. The side quests are variable - some of them are fun - but they aren't rewarding at all because they all end with brief thanks from the quest-giver, nothing more. Fetch item from place for person, person says thanks, rinse, repeat.

    Ending missions and transitioning between map areas both carry a great sense of discontinuity. I frequently abandoned a session after a level transition teleported me to an environment that felt completely different to the one I left, in which I entered the level heading in the opposite direction to my previous heading. After each mission, you are teleported back to your tower, free to set out once more.

    The much lauded options screen does not let you disable objective notifications and this is a major problem. The objective notifications turn the game into a work-to list, continually reminding you what you should do, next. They are redundant and unnecessary and they remove all the fun from working things out. Yes, you may pick up some documents and read them in depth to learn about the place you've infiltrated. That is irrelevant - just do what the popup says. Similarly, you can't disable the obvious and repeated scratch marks below every climbable grate, the puerile bright-white paint splashed on edges up which you may mantle or the glowing blue highlights on ladders and climbable pipes. All of these are a slap in the face to those of us seeking an opportunity to think creatively, they break immersion and, perhaps, they're sadly necessary because there's a great deal of geometry you may not climb for no apparent reason. (The levels are all mazes of a few allowed paths.)

    The sound design is also cheap and nasty. Gone are the EAX-powered rooms of yore with echoes and direction and context and ambience. Today's Thief - a title in a series formerly considered the pinnacle of sound scapes - is played with background music and conversations from disembodied voices. When two characters are talking, one may sound incredibly near and the other be barely audible. The environments are flat. Sounds and volumes give no indication of distance or direction.

    The penultimate nail in Thief's coffin is the batch of scripted running sequences. They are at once frustratingly difficult - don't run too slowly, don't run too fast, don't deviate from the path, don't make any mistake, only one option works, everything else kills you instantly - and incredibly boring because of their linearity. They are out of place in a game called Thief, too, where stealth and ingenuity, not speed, should be key.

    Finally, Thief is scuppered by the blatant re-use and cheap duplication of content prevalent throughout the game. Every guard or threat spouts the same lines; even if the accent is varied. Conversations repeat endlessly to the point that one's driven to turn off the game's sound. The city is a mass of similar buildings that are so bland and forgettable that navigation requires the mini-map. Even the squeezing-through-hidden-passage sequence that I initially perceived as a clever disguise for an area transition is copied over and over, with the same annoying quick-time-event required to move the same wooden beam out of your way.

    As a footnote, I must also mention the desk fans. Steampunk environments are awesome, yes, but steam powered desk fans are just trying too hard.
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  3. Apr 11, 2014
    10
    Absolutely great atmosphere and fun game-play. The story pulls you in immediately and keeps evolving in a very engaging way. I didn't expect this game to the that steam punk'ish but it's a great addition to this medieval-like world. The graphics and sound in the game are absolutely awesome and since the game support the new AMD Mantle API I can run it on "Very High" with high frame ratesAbsolutely great atmosphere and fun game-play. The story pulls you in immediately and keeps evolving in a very engaging way. I didn't expect this game to the that steam punk'ish but it's a great addition to this medieval-like world. The graphics and sound in the game are absolutely awesome and since the game support the new AMD Mantle API I can run it on "Very High" with high frame rates on my AMD FX-6300/7870 system. Expand
  4. Apr 9, 2014
    8
    There isn´t much to say. Game is good, I really enjoyed playing it. Gameplay and the way the game looks is good. I expected more, that´s true - but as is it with most of the reboots creators can´t make the game look as good as the previous one. Graphics are amazing, story is good but they really needed to put some more work into some details - There isn´t really any important roleplay inThere isn´t much to say. Game is good, I really enjoyed playing it. Gameplay and the way the game looks is good. I expected more, that´s true - but as is it with most of the reboots creators can´t make the game look as good as the previous one. Graphics are amazing, story is good but they really needed to put some more work into some details - There isn´t really any important roleplay in this game but after all it´s a good start for a new sequel. If you haven´t played the games before you will love this game. So even with some big mistakes done in development this game turned out awesome. I highly recommend it. Expand
  5. Apr 9, 2014
    0
    I could write a long rambling review saying what everyone else has already said about this complete catastrophic train wreck of a "game" ranging from the tiny level sizes and loading screens every 30 meters, to the broken audio to the dumb QTE's and micro-cutscenes which break immersion more than they add, to the dumbing down of the light-gem from 11 states to just 3.

    Instead I'll just
    I could write a long rambling review saying what everyone else has already said about this complete catastrophic train wreck of a "game" ranging from the tiny level sizes and loading screens every 30 meters, to the broken audio to the dumb QTE's and micro-cutscenes which break immersion more than they add, to the dumbing down of the light-gem from 11 states to just 3.

    Instead I'll just post one example of many of what kind of "casual audience" they're targeting for Call of Thiefy 4. This is a genuine objective from Mission 1:-

    "Get 4 Headshots"

    Headshots. In Thief...

    When playing a Khajiit in Skyrim or replaying a 1998 game gives you a better "Thief" experience than 2014 Thief, you know the franchise is now dead...

    Do yourself a favor, go buy the original trilogy dirt cheap on GOG, then treat yourself to Dishonored if you haven't already played it, which although different from Thief, doesn't actively take the p*ss and insult your intelligence like this putrid train-wreck masquerading as a "Thief sequel"...
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  6. Apr 8, 2014
    1
    yet another AAA crap... yet another rip off of the old game... absolute garbage... the worst thief game ever made... this crap is an insult to the original Thief series...
  7. Apr 8, 2014
    0
    This is possibly one of the worst stealth games of the century. What's the point of trying to stay in shadows if the guards are blind as a bat? You could literally stand up, walk around, even RUN and they wouldn't even notice you.

    The A.I. is non-existent. They have very narrow field of view, ncps keep repeating the same lines of dialogue over and over and over and over and over and
    This is possibly one of the worst stealth games of the century. What's the point of trying to stay in shadows if the guards are blind as a bat? You could literally stand up, walk around, even RUN and they wouldn't even notice you.

    The A.I. is non-existent. They have very narrow field of view, ncps keep repeating the same lines of dialogue over and over and over and over and over and over and over and over and over again. Houses are empty, levels are horribly designed and very linear with so many loading screens. There's no point in exploring multiple paths because they all get you to the same place anyway. Why bother going around the long way to get to your objective when you can just open the front door and literally end up in the same exact spot? The game is so incredibly linear that the idea of having different paths is just a joke.

    Let's not forget that atrocious story... what were they even thinking? The plot is very loose and jumbled it makes the TV show LOST seem like it had a much more understandable and interesting story as ironic as it sounds.

    That's just how BAD it is.
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  8. Apr 3, 2014
    6
    I'd hesitate to call it a bad game, but it didn't engage me very long.

    I love stealth games, love them in fact, but while there are some aspects of sneaking around in the shadows that are very well done in this game, overall I found it frustrating (mash a button repeated to open a window, really?, lots of dummy scenery to wander past while looking for random loot, which is hardly a new
    I'd hesitate to call it a bad game, but it didn't engage me very long.

    I love stealth games, love them in fact, but while there are some aspects of sneaking around in the shadows that are very well done in this game, overall I found it frustrating (mash a button repeated to open a window, really?, lots of dummy scenery to wander past while looking for random loot, which is hardly a new problem but does shatter the mood a lot) and while these are all trivial things in themselves they all added up to breaking the mood the game was trying to present to me.

    I realise it's a reboot and not a sequel, as one of the other reviewers comments, but I think if you're going to use the name of a series for your new game then you need to make sure the game feels like part of the series and I'm not sure this does.

    I got bored very quickly and just can't be bothered to play some more. Perhaps I will come back to it but I really don't know when.
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  9. Apr 3, 2014
    0
    Running into guards has no consequences, the mechanics/key configurations for PC are junk, the audio is off, and the clipping interface in some areas are just awful (I can't walk over a 3 millimeter difference in flooring? wtf?). There really isn't a redeeming thing about this game.

    Just to clarify what I mean by no consequence, I mean you are in one room and alert the guards, just run
    Running into guards has no consequences, the mechanics/key configurations for PC are junk, the audio is off, and the clipping interface in some areas are just awful (I can't walk over a 3 millimeter difference in flooring? wtf?). There really isn't a redeeming thing about this game.

    Just to clarify what I mean by no consequence, I mean you are in one room and alert the guards, just run into the next room. Even though there are guards in there, they won't react to the screams and warnings of the guards from the previous room. They'll just do their thing and wonder about nothing, because they're brain dead.
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  10. Apr 2, 2014
    9
    Underrated and loyal to the original series. Thief quickly immerses you in it's well polished world and before you know it your indulging in kleptomania at every turn scouring the scene for that familiar twinkle. This is a walk down memory lane for me and as victim to reminience I recently loaded up the old thiefs to hark back to the old days and found my memories were far more goldenUnderrated and loyal to the original series. Thief quickly immerses you in it's well polished world and before you know it your indulging in kleptomania at every turn scouring the scene for that familiar twinkle. This is a walk down memory lane for me and as victim to reminience I recently loaded up the old thiefs to hark back to the old days and found my memories were far more golden than the gameplay itself. Age has not been kind, graphically, to the old series. This new thief iteration captures the soul of the old series and injects some much needed modern nuiances such as the swoop ability. Yes the AI can be fickle but if searchers were as keen as reviewers seem to shout about there would be quite a few broken controllers. Gamers have plenty of options to keep them busy and feel the pinch of nostalgia. I'm happy with the outcome and would fully support Eidos continuing the series. Expand
  11. Apr 1, 2014
    2
    Well last good thief was thief 2, but this game is really the worst thief game. It has some interesting ideas, but almost every part of this game is sub par. The world looks nice at first, but after a while you will notice how badly done it is.
  12. Apr 1, 2014
    1
    Worst reboot of a game ever in gaming history. I hope every dev that worked on this pile of festering snot of a game lose their jobs and end up serving fries.

    1) Too gutless and yellow to connect the game to old Thief series because they are scared of being accused of "Tying game to past Thiefs" 2) Boring, uninteresting plot 3) Stupid mini cutscenes that take away control from
    Worst reboot of a game ever in gaming history. I hope every dev that worked on this pile of festering snot of a game lose their jobs and end up serving fries.

    1) Too gutless and yellow to connect the game to old Thief series because they are scared of being accused of "Tying game to past Thiefs"

    2) Boring, uninteresting plot

    3) Stupid mini cutscenes that take away control from you in typical consolitis fashion. For example, knock out a guard and you are locked out of control for 5 seconds while Garrett lovingly lowers the unconscions guard to the ground

    4) Consolitis in every way. From the cutscenes, to the gameplay, to the story. Brainless garbage

    5) The devs who made this game are sexual deviants. One mission forces you to watch five pornographic scenes. Yes I am not kidding you, you are forced to watch pornography over and over again, five times in a row, to solve a mission. I am talking about the brothel mission. It's so sad that porn addicts are given jobs as game devs.

    6) The game constantly deletes your savegames. I spent two hours working my way through the seventh mission, only to find that when I clicked the "Continue" button it deleted my manual saves and made me restart the seventh mission. Please fire the losers who made this garbage worthless sequel of a game.

    Worst reboot ever. In fact, reboot is for losers who spit and urinate on the fine lore that previous designers made. I hope that everybody on this pile of festering dog doo never get to work in the gaming industry again.
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  13. Mar 31, 2014
    9
    Love the re invention of the classic Thief. The prologue is an ok way to learn to play the game, but it really gets going once the game proper starts.
    So good to play a real sneak em up again, if the guards find you? they will kill you, it give real tension and makes the game. Far to many "sneaky" games are really just beat em ups in disguise. This isn't, trying to make it through an
    Love the re invention of the classic Thief. The prologue is an ok way to learn to play the game, but it really gets going once the game proper starts.
    So good to play a real sneak em up again, if the guards find you? they will kill you, it give real tension and makes the game. Far to many "sneaky" games are really just beat em ups in disguise. This isn't, trying to make it through an entire level without any detections, amassing a small fortune in the process, solving the games main quests etc etc. Its just very well done. Love it.
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  14. MB_
    Mar 31, 2014
    1
    Played the intro and I just can't strike up any interest to play any more of it.

    The gameplay feels to rail-roaded and limited, you can't even jump? I don't feel in control of the character. The character isn't the same, the tone of the world isn't the same, the new female character doesn't fit in with the loner Garrett of the first games, nothing about the game says Thief to me. Which
    Played the intro and I just can't strike up any interest to play any more of it.

    The gameplay feels to rail-roaded and limited, you can't even jump? I don't feel in control of the character. The character isn't the same, the tone of the world isn't the same, the new female character doesn't fit in with the loner Garrett of the first games, nothing about the game says Thief to me. Which is what I signed up for.

    But all of that could be forgiven if it was just fun to play, where Dishonoured got everything utterly spot on and right Thief fails on ever conceivable level. A complete embarrassment.
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  15. Mar 30, 2014
    0
    This new release is an absolute insult to the Thief series, Where do these 7-10 scores come from? they either getting paid to review or know nothing about video gaming and like spending there money on rubbish!
  16. Mar 28, 2014
    7
    I expected more from thief but still it's nice game,fun to play,it has flaws but i had my fun with it and so,in hopes to see even better thief someday i'm gonna give this game 7.I'ts not for everyone taste ,story is a little lame,gameplay is fun,stealing is fun(but repetetive),graphics are nice and dark...
  17. Mar 28, 2014
    7
    Thief was a pretty much expected game, and I wish I could give it a better score :/

    So, everything in the game is good: gameplay, sounds, story, graphics. But that's it, it doesn't have enough to be an outstanding game as I thought it'd be. When you play it, you think everything could've been better The strongest point is it's one of the best stealth games I've ever played. The
    Thief was a pretty much expected game, and I wish I could give it a better score :/

    So, everything in the game is good: gameplay, sounds, story, graphics. But that's it, it doesn't have enough to be an outstanding game as I thought it'd be. When you play it, you think everything could've been better
    The strongest point is it's one of the best stealth games I've ever played. The mechanics work really well, and you have to watch and plan every step, otherwise you might just fail

    It's sadly an overpriced game, but still worth playing
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  18. Mar 27, 2014
    2
    Most worst screenplay ever! Game is not so bad, but "genius" of Rhianna Pratchett crosses all. Enough relaunches of good old games. Eidos should hire a good scenarist and develop new titles.
  19. Mar 27, 2014
    6
    For me, reviewing this game was way harder than any other game because what you'll find from this game is totally depending on you.

    If you have played previous Thief games before and appreciate the atmosphere, the environment, how the game works and how difficult it was sometimes then this Thief game is around 5-6 (at tops) for you. Yes this is a Thief game and yes you steal stuff, hide
    For me, reviewing this game was way harder than any other game because what you'll find from this game is totally depending on you.

    If you have played previous Thief games before and appreciate the atmosphere, the environment, how the game works and how difficult it was sometimes then this Thief game is around 5-6 (at tops) for you. Yes this is a Thief game and yes you steal stuff, hide in the shadows and 3+ guards still kick your little stealthy backside BUT this game is fulfilling those game dynamics in a "next gen game" way. First of all, it is Unreal Engine 3, not Dark Engine so problems about Unreal Engine still exists in this game. Sound stuttering can be a real pain and can really make you feel disturbed. Also, the way sound works is weird in this game. Unlike previous Thief games, in which you had no glowing effect on items or no focus eye that adds sparkles to your enemies so you had to listen to everything, this game doesn't have accurate sound effects. Sometimes, you can't pinpoint the location of your enemies or the engine just leads you to wrong conclusions about your environment. Another thing that disturbed me was all those mini-games and/or actions. For instance The City is not actually an open world environment, it is more like bunch of areas divided by loading zones, sometimes filled with button mashing games just to reach to an apartment and trust me, it loses its charm after 50th time. Finally the story is...kind of reminds you several other games. Characters are not well inserted into the atmosphere of the world and the story itself lacks sophistication or culture that previous Thief games had. Oh I almost forgot, they removed jumping action. You can jump only in certain places, which REALLY limits your freedom as a Thief. But instead of jumping, you have this "sweeping" action that allows you to swoop from a shadow to another, which is actually a great idea and really fun to use.

    If this wasn't a Thief game and named something like "Shadow Walker: Man Of The Night", than I would rate it 8+. But unfortunately I have fantastic memories with the previous installments of this series and this game doesn't really make you feel like a Thief. It is both using a different engines that is completely a wrong choice or this game and changing game dynamics, which results in a limited gameplay. If you like stealth action games like Dishonored and never played other Thief games (that actually feels like you ARE a thief) I suggest you to play this game, you won't be disappointed. But please also try previous Thief games to see the difference.
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  20. Mar 27, 2014
    10
    I'm new to the series and i just loved it its atmospheric,awsomly looking perfect stealth game. It only stumbles a bit on A.I wich is not exactly smartest and loadings but i recommend it to new player and the old player **** about not beeing old thief go play old theif and shut up
  21. Mar 25, 2014
    2
    People love the Thief series. However, it doesn't seem like the developers are.

    To the people who are giving this game positive reviews: The AI alone makes this game a 5. The game is basically a crappier version of Dishonored, which in itself is a crappier version of the original Thief games. The best thing about Thief is how poorly received it is; it goes to show that no matter how
    People love the Thief series. However, it doesn't seem like the developers are.

    To the people who are giving this game positive reviews: The AI alone makes this game a 5. The game is basically a crappier version of Dishonored, which in itself is a crappier version of the original Thief games.

    The best thing about Thief is how poorly received it is; it goes to show that no matter how big your publisher is, how much you advertise on Gamespot, an inferior game does not (always) get rewarded.

    Do not buy.
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  22. Hfx
    Mar 25, 2014
    5
    Boring plot set in a tiny city.
    Had regular frame rate drops
    Not a bad game per se, but if you enjoyed the original series it would probably be best to avoid this one
    If you HAVE to buy it rather wait for it to go on sale
  23. Mar 22, 2014
    10
    This was, literally, the BEST stealth game, thievery game, assassin game, it has moved to my top 5, top 3, actually it may be my favorite game ever. This is simply amazing. The atmosphere, the controls, everything is just amazing. I have not played any of the predecessors, but I will say, playing on Master Thief game-mode makes the AI extremely realistic. Keep in mind you are apparentlyThis was, literally, the BEST stealth game, thievery game, assassin game, it has moved to my top 5, top 3, actually it may be my favorite game ever. This is simply amazing. The atmosphere, the controls, everything is just amazing. I have not played any of the predecessors, but I will say, playing on Master Thief game-mode makes the AI extremely realistic. Keep in mind you are apparently the master shadow looking thief. Expand
  24. Mar 22, 2014
    10
    Excellent game, just like the original Thief games. Finally a 'true' stealth game, especially on the Master or custom difficulties you really have to play it pure stealth which is great compared to other 'wannabe' stealth games out there today. Together with Dishonored this is a true gem, definitely recommended!
  25. Mar 22, 2014
    6
    The game is fun at first and relates to dishonored a little bit in that matter. However it starts to feel repetitive and the game just starts to feel like a chore to play. Some missions have no meaning and leave you wondering why you even did them in the first place. The graphics are pretty average especially on the next gen consoles. It has loading screens left and right and the game mayThe game is fun at first and relates to dishonored a little bit in that matter. However it starts to feel repetitive and the game just starts to feel like a chore to play. Some missions have no meaning and leave you wondering why you even did them in the first place. The graphics are pretty average especially on the next gen consoles. It has loading screens left and right and the game may seem like an open world but its an open world cut into small pieces and in order for you to explore each piece you have to wait a long 15 minute loading screen. However it has some fun side quests and some missions will have you jumping out of your seat, you soon realize other games do there's much better. The game is extremely short with only around 5 hours of gameplay. If you would like a better alternative play dishonored or play some of the older thief games. Thief deserves a disgraceful 6/10. Expand
  26. Mar 21, 2014
    0
    The Erin Show... For a while I thought this game was incredible. Garrett's back, the atmosphere is fantastic, the gameplay is good... But there was always this 800 pound gorilla in the room... Or rather, a 120 pound emo skank that ruins the experience. Now, I understand we're supposed to be all PC and everything, and I have nothing against a female in a leading role, but the way they'veThe Erin Show... For a while I thought this game was incredible. Garrett's back, the atmosphere is fantastic, the gameplay is good... But there was always this 800 pound gorilla in the room... Or rather, a 120 pound emo skank that ruins the experience. Now, I understand we're supposed to be all PC and everything, and I have nothing against a female in a leading role, but the way they've done it in this reboot is just awful. Erin is not likeable the way Victoria was. She has no redeeming qualities, and to make it worse, the entire story revolves around HER... I found on a second and a third play through that she became more irritating with each encounter until the only thing I could associate this game with was the whiney mass murdering flake that insults Garrett in the opening scene, and clumsily taints this otherwise interesting adventure. Don't read on if you don't want to see spoilers, but seriously, the whole freaking game is about Erin. Erin's mad because Garrett wouldn't let her kill people with impunity, like an assassin's creed fan girl. Erin fell into the all powerful Primal magic! Erin went crazy so let's spend a long time in a haunted asylum where she was imprisoned, but oh, it's only haunted because of ERIN and her ERIN powers... Did this game really have to focus on this one stupid character so much? Basso's awesome and Garrett is as well, but all of that is ruined because there's no way Garrett would EVER work with someone like her. It's too amateur for him, and nauseating for me. I won't say how the game ends, but let me give you a hint... It has something to do with... Erin... And it's all about Erin.

    Thanks Square Enix for putting the stake through Garrett's heart. I had hopes that his story would continue, but after this, you know it's over. And to make it even worse... This Garrett isn't the real Garrett. Old Garrett, according to this ridiculous story, died in an asylum a long time ago. So here in this game we just randomly have a new master thief named Garrett with a female student, and an old time friend named Basso... Guys, if you wanted to start over with a new character, you should have just done it and manned up to it. But oh that's right, you needed to hoodwink old thief fans into buying this cop out at the same time. I forgot.
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  27. Mar 21, 2014
    5
    I have been a fan of Thief since the beginning of the franchise. This doesn't necessarily mean that I'm comparing this game to the previous versions, but I am comparing it (unfortunately for Thief) to Dishonored. In my opinion, it's monotone, repetitive, mediocre and bugged. Some more freedom to move around the city (instead of predetermined paths) would be great, along with better gameI have been a fan of Thief since the beginning of the franchise. This doesn't necessarily mean that I'm comparing this game to the previous versions, but I am comparing it (unfortunately for Thief) to Dishonored. In my opinion, it's monotone, repetitive, mediocre and bugged. Some more freedom to move around the city (instead of predetermined paths) would be great, along with better game design, which would enable my PC to run the game smoothly, without editing the .ini files all the time. I just hope for a better sequel. Expand
  28. Mar 21, 2014
    10
    I played all the previous Thief and has long awaited this game. I´m happy to see a good story and nice smooth controls and very atmospheric.
    Pros:
    Great stealth system, excellent sandboxing (you can go nearly everywhere all the time only unlocking new areas through accepting missions and story) Massive amount of things to loot Mystic, and the Glyphs are there though I´d like so see
    I played all the previous Thief and has long awaited this game. I´m happy to see a good story and nice smooth controls and very atmospheric.
    Pros:
    Great stealth system, excellent sandboxing (you can go nearly everywhere all the time only unlocking new areas through accepting missions and story)
    Massive amount of things to loot
    Mystic, and the Glyphs are there though I´d like so see more of the "old school"
    Great graphics and story.

    Cons:
    Clumsy close combat (pressing R makes an attack)
    Too short :)
    I´m unsure how to gather 30000 gold in the game to purchase the most expensive trinket.
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  29. Mar 20, 2014
    8
    Well, this game is awesome in a way but not really that awesome in another way. Firstly, the graphics, I admit it looked really really good but my laptop couldn't get it to high settings and most games now aren't really optimized for the PC so I can blame my laptop and the people who made this game. Secondly, the storyline, it was kinda confusing to me but maybe not to others, however IWell, this game is awesome in a way but not really that awesome in another way. Firstly, the graphics, I admit it looked really really good but my laptop couldn't get it to high settings and most games now aren't really optimized for the PC so I can blame my laptop and the people who made this game. Secondly, the storyline, it was kinda confusing to me but maybe not to others, however I feel like it was kinda boring, Third, the gameplay, it was great with the stealth and stuff but the guards can detect you easily even if they can't really see you. Picking locks, scanning your environments, thinking of a way to stealth through, etc are really cool but as I said it has flaws. I'm giving an 8 because it was awesome and not in another way. I would definitely recommend this game to anyone who have played Dishonored and liked it really much. Expand
  30. Mar 20, 2014
    9
    this game is awesome, idfk why people are rating it badly but thankfully I played it before reading reviews. This game is absolutely more rewarding and has much better and more likable characters than dishonored but its also a little bit scary for me hah. Graphics are awesome, I wish there was more sex, maybe a little bit less opening window animations, but otherwise the game has beenthis game is awesome, idfk why people are rating it badly but thankfully I played it before reading reviews. This game is absolutely more rewarding and has much better and more likable characters than dishonored but its also a little bit scary for me hah. Graphics are awesome, I wish there was more sex, maybe a little bit less opening window animations, but otherwise the game has been awesome in my opinion. I expected a crap cheap game cause I never heard of thief but was greatly surprised at how well this game is put together and I havnt encountered one glitch yet. I cant stop playing this game but hopefully I beat it before gta5 for pc or I will have to shelf it. Expand
  31. Mar 19, 2014
    10
    I have played, been immersed with and enjoyed the Thief Franchise since the very first game in 1998, and I don't believe that this is a bad game at all. There are complaints about the linear nature of this particular game, but I don't believe it is much more so than the previous games. About the only thing I am a little disappointed with is the departure from the original concepts whichI have played, been immersed with and enjoyed the Thief Franchise since the very first game in 1998, and I don't believe that this is a bad game at all. There are complaints about the linear nature of this particular game, but I don't believe it is much more so than the previous games. About the only thing I am a little disappointed with is the departure from the original concepts which made the story so rich, such as the Hammers, Pagan and if this is a reboot, the Keepers, but on the other hand, the storyline was in my mind another good storyline in the mosaic which is the Thief series. What could make this game brilliant is a series of well done DLC missions, or the ability for players to craft their own missions.

    I also see why they changed the voice for Garrett and hearing Garrett panting when jumping from posts and climbing walls adds an authentic appeal to it, though I still in my heart of hearts, miss the cool voice of Stephen Russell.

    I really hope they continue with this franchise...
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  32. Mar 19, 2014
    9
    ive had a really hard time finding good games to play over the past year. Having played thief 2 i knew the game would have potential. but the old game lacked any cunning, simply extinguishing flames with water arrows and avoiding line of sight with combat being almost certain death meant it quickly became a slog fest. This thief is pretty, there are loads of thief tools to play with. thereive had a really hard time finding good games to play over the past year. Having played thief 2 i knew the game would have potential. but the old game lacked any cunning, simply extinguishing flames with water arrows and avoiding line of sight with combat being almost certain death meant it quickly became a slog fest. This thief is pretty, there are loads of thief tools to play with. there is a skill tree for specializing your sneaky skills. There is a main quest and side quests, a fully explorable city and despite previous comments it huge, tons of secret locations that are a joy to discover. eg listening to conversations in houses and going to the place where they said they stashed the loot. The puzzles and fun to work out without ever cramping your fun. if you get bored you can fire blunt arrows into the faces of people without killing them, its quite satisfying.

    the people who dont enjoy this game obviously have no imagination at all. all it takes is to see something shiny you havent collected and figure out how to get it, when you get there you will find a secret location or mabey find a new route to a new area with new traps and new secrets the designers put lots of effort into the location and intrigue of exploration so everything you see and hear has clues to more loot as to allow you to be a real thief and explore a city if it took you, so technically the games is entirely a sandbox if you choose to apply insight.

    or you can ignore exploration and dash through the game, in which case i would think its pretty poop also, as its all combat and firing arrows whilst looking around with the focus button pressed. that is boring. people get way to excited about the games and forget they are supposed to play every bit of a game and not just try to finish it, sometimes that is the only way the games beauty starts to awaken,
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  33. Mar 19, 2014
    6
    Очень скучная игра, маленькие локации так ещё и подгружаются через каждые 10 метров. Сюжет непонятный, постоянные фризы. Из достоинств приятная глазу графика, атмосфера.
  34. Mar 19, 2014
    5
    After completing the game I have to revise my earlier positive (8) review. In the end, the story was just too bad, and the whole revamp is poorly executed. Too much Dishonored-copying and "new age", too little original Thief. Too much console controls, too much bland wannabe asscreed, too slow looting animations, too much restrictions in movement, too little freedom. Too many genericAfter completing the game I have to revise my earlier positive (8) review. In the end, the story was just too bad, and the whole revamp is poorly executed. Too much Dishonored-copying and "new age", too little original Thief. Too much console controls, too much bland wannabe asscreed, too slow looting animations, too much restrictions in movement, too little freedom. Too many generic outsourced textures. The sneaking gameplay itself is fun but there is just too little of it. I guess I shall try the Dark Mod next, and/ or replay one of the originals. Expand
  35. Mar 17, 2014
    8
    What I did like the original thief games was the actual stealing - being able to go into people's houses and grab stuff, pickpocket passerbys, etc. But if I remember correctly, there hasn't really been that many opportunities to do so, as the games quickly devolved into crawling steampunk ruins and killing some robots. Forgive me, it has been years since I played those games.

    So the new
    What I did like the original thief games was the actual stealing - being able to go into people's houses and grab stuff, pickpocket passerbys, etc. But if I remember correctly, there hasn't really been that many opportunities to do so, as the games quickly devolved into crawling steampunk ruins and killing some robots. Forgive me, it has been years since I played those games.

    So the new thief kinda delivered more of what I liked about the original games - the ability to explore the city at my own pace, loot houses, pickpocket, etc. I like the city design, it is rather complex with different levels from the sewers to streets to upper levels. Plenty of stuff to explore. I like this aspect of the game.

    After a while I discovered that the F - focus mode lets me see loot, interactive points, etc, and it kinda ruined a lot of freeform looting experience. The game degenerated into running around and mashing F. There's no reason to look at anything in the environment, unless it is glowing blue.

    Overall, I liked the game, it has decent voice acting, good localization into Russian, although I never had much hope in the story of thief games - I know that after a while it will turn into a steampunk dungeon crawl, and sure enough, chapters 3 and 4 were rather linear delving into ancient dungeons and towers.

    Many people mention terrible AI, and I have to agree, playing on the 2nd "Thief" difficulty, the AI seems deaf, dumb and blind - I can walk, shoot arrows 5 feet away from the enemy, and they will not hear me. I can stand 5 feet in front of an enemy in the shadows and they won't see me. I can knock out one of 2 patrolling guards, and the 2nd one will never wander where his buddy went.

    Overall, the game is good - graphics are fantastic, and performance is very good when running low settings on a 3 year old rig.
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  36. Mar 17, 2014
    9
    Thief delivers a challenge to those who play without assistance, and makes things easier for those who want that. It also delivers very good graphics, audio, acting, and story in what I consider to be a highly polished pc game. Thief is stealthy cool.
  37. Mar 16, 2014
    5
    First of if you rated the game higher tan say a 7 [generous] you don't know what you are talking about. Having played thief games before Let me first say that the dialogue rates an F-, characters that repeat the same lines over and over every couple seconds? Are you bloody serious? Worst I have ever encountered in any game. Then the lack of effort they put into the game, stealing dozens ofFirst of if you rated the game higher tan say a 7 [generous] you don't know what you are talking about. Having played thief games before Let me first say that the dialogue rates an F-, characters that repeat the same lines over and over every couple seconds? Are you bloody serious? Worst I have ever encountered in any game. Then the lack of effort they put into the game, stealing dozens of pens, letter openers and tea cups etc. Really? What a complete lack of effort and imagination. With the technology available and the open sandbox worlds such as Fallout and Assassin's Creed I expected far more than the small maps presented. It is supposed to be a city not a small village. Though the rooftop mazes were a nice touch. Making Garrets mechanical eye a limited use ability was also a foolish gimmick. Then there is the insulting lack of continuity with almost no reference to the pagans or hammerites or keepers. Even as a reboot they should have made honorable mention out of respect if nothing else. And why a reboot at all? I could go on but you get the point. Expand
  38. Mar 15, 2014
    9
    As a fan of the original series, it's not the same or even close. However, if you approach it as a completely new series there's a lot of enjoyment to be had in the game. I wish it was closer to the original, but times change sadly. There will never be another Balder's Gate series either, but I still try to enjoy the more modern RPG's for what they have to offer.
  39. Mar 15, 2014
    0
    The worst disappointment ever. Awful AI, a incredibly dull story without any logic, characters as expressive and lively as a graveyard. No free play at all. No searching for a own approach. And no fun. And this c*** i have been expecting eagerly for nearly ten years? Shame on you, Square Enix.
  40. Mar 14, 2014
    6
    I've completed the game and here's what I think. The game looks fantastic. The levels are very well done with an amazing attention to detail and they are fairly varied. The lighting is spectacular, some of the best I've seen. The AI is well made, but too predictable. There is not a lot of variation among enemies, mostly guards with swords or crossbows. However, that's alright, it's to beI've completed the game and here's what I think. The game looks fantastic. The levels are very well done with an amazing attention to detail and they are fairly varied. The lighting is spectacular, some of the best I've seen. The AI is well made, but too predictable. There is not a lot of variation among enemies, mostly guards with swords or crossbows. However, that's alright, it's to be expected in a Thief game.

    The stealth-play feels real and immersive. Picking locks is always fun, and I like how you can look through keyholes in doors, but I missed being able to gradually open doors. There are a lot of secret entrances, so it pays to keep an eye out for hidden switches and buttons.

    The difficulty options are insane, they really went all out. Huge props to the developers for including a great variety of difficulty options as well as HUD options. There are also a lot of graphics options, which is nice.

    The story is the worst part of the game. It really is a terrible, uninteresting mess, and a huge missed opportunity. With the exception of Garrett and - to some degree - Basso, I felt no connection with any of the characters. I couldn't care less what happened to them or what they did. A lot of the awful story is presented through poorly directed cutscenes, which does it no favors.

    The controls are another weakness of Thief. It is clearly made with consoles in mind because they opted for combining the Swoop movement key (think of the Blink ability from Dishonored) and the Climb key, which frequently made me climb objects instead of using swoop to close the distance to my enemies. Frustrating. Also, there is no jump key. Huge mistake, IMO. You can only jump at certain points, like if your character is standing next to an object that can be climbed or a gap that can be jumped. They also nerfed the rope arrow, one of the most iconic tools in the Thief series. You can only shoot the rope arrow on to certain wooden beams, and only in one certain spot on that wooden beam. As you can see, rope arrows are very limited in their use, enforcing the impression that the developers want you to approach situations in a certain way. It restricts your movement options and for me, having played the previous games in the series, feels dumbed down and on rails.

    I dislike the way the blackjack works. It feels clunky and very unresponsive to use, and I wish they had stuck with the way Thief: Deadly Shadows did it. The bow works very well, and there's a clear distinction between the different arrow types. However, like the rope arrow, certain arrows have extremely limited use. I never found a good way to use the Blast arrow, it was just expensive, rare and useless. The Flashbang works great, as does the Blunt arrow and Broadhead arrow. Being able to carry a bottle or glass jar to throw as a distraction works great.

    Overall, it's an 'pretty good' game if you can live with the irrelevant story and dumbed down controls.
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  41. Mar 13, 2014
    7
    Ok this is an honest opinion on the game. I have not played previous thief games so I will not compare this to previous ones. Thief has a very confronting storyline and throws you straight into the deep end without a decent back story or intro and at first I found it very hard to follow. Overall without any spoilers the storyline was OK. not great but still ok. The voice acting was prettyOk this is an honest opinion on the game. I have not played previous thief games so I will not compare this to previous ones. Thief has a very confronting storyline and throws you straight into the deep end without a decent back story or intro and at first I found it very hard to follow. Overall without any spoilers the storyline was OK. not great but still ok. The voice acting was pretty good, the cut scenes seemed to change volume to the actual game and were actually pretty crappy and not done well. The graphics are awesome, I played with everything maxxed out at 2560x1440 resolution - yes it's a beautiful game don't let others say otherwise. I found that stealing objects and items in the game was pretty much useless near end game I had well over 4 Thousand dollars to spend and I had NO IDEA were a shop was to spend it or upgrade my abilities. I dont think I upgraded 1 single ability apart from the tutorial one that is given to you which was quite a dissapointment. Overall I give the game 7/10 because the graphics, voice acting and general gameplay was interesting and fun overall. if the graphics had of been similar to dishonored then I honestly wouldn't have bothered with the game. don't get me wrong it's Still worth playing for sure - just be sure to get it when it''s on sale. Expand
  42. Mar 13, 2014
    8
    I really liked this game. I think the game ran pretty smoothly for what it is and there are a few scary parts that were a little fun. The game gives you opportunities to solve ways around maps in different ways and I think that's important. The fighting sucked. If I had to drop this game in score, it has to be because the fighting is horrible (even though you shouldn't be in that manyI really liked this game. I think the game ran pretty smoothly for what it is and there are a few scary parts that were a little fun. The game gives you opportunities to solve ways around maps in different ways and I think that's important. The fighting sucked. If I had to drop this game in score, it has to be because the fighting is horrible (even though you shouldn't be in that many fights to begin with) and an explanation of adding focus abilities isn't there (but I may have also missed it if it popped up as some things tended to do). This is worth a play by all accounts, but not worth playing more after the story is done. Expand
  43. Mar 13, 2014
    6
    Just not very good. I've already uninstalled it.

    1. Everything is linear. Forget exploring; mostly you're just following where the game wants you to go. You don't play this game; it plays you. 2. The colours are poor. Seems like someone thought a film-noir-esque palette of drab, washed-out shades would make it seem serious and dramatic; instead it just looks monotonous, lifeless and
    Just not very good. I've already uninstalled it.

    1. Everything is linear. Forget exploring; mostly you're just following where the game wants you to go. You don't play this game; it plays you.

    2. The colours are poor. Seems like someone thought a film-noir-esque palette of drab, washed-out shades would make it seem serious and dramatic; instead it just looks monotonous, lifeless and cheerless.

    3. The camera does weird things. Click on an item and the camera zooms in close to watch your hands pick it up. This is a serious pain in the arse and after a while made me feel sick as it shook and lurched about..

    4. It doesn't feel like a thief game - in fact, it looks and feels like Dishonoured. Dishonoured is a great game, but I wanted a "Thief" game.

    5. Graphics, apart from the colour palette are not too bad. But in places there are laughable errors. Right at the beginning I opened a window onto a bay .... and saw the water moving around. Only someone had screwed up the scale; instead of advancing and receding by say a metre or so, the water moved entire boat lengths in a second, so fast that any boats in the bay and the bridge itself would have been shaken to bits in moments. How could someone not notice this? It's right there as soon as you open the window almost at the very start?

    6. The writing is kind of blah. How about they start hiring real writers? If you've got a multi-million dollar franchise please spend a couple of hundred K on a real writer. The script as it is seems about the same level as fan fiction. Next time please get someone who writes real books.

    7. The game suffers from consolitis. A lot of the decisions (Linearity, small draw distances, no real exploring) are obviously constraints placed upon the designers by their decision to make it compatible with consoles. But that means they cannot use the PC's strengths: the large drive space and greater memory. So you get a "consolised" game: A game cut into small easily digestible chunks for consoles.

    8. The game is dumbed-down. A lot easier than earlier "Thief" games. That's fine if you like that sort of thing, and some people will. Casual gamers might like it. But if you're looking for a game that will challenge you or make you think, better look elsewhere.

    To summarize: Meh. I'd rather play Thief 1, 2 or 3.
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  44. Mar 13, 2014
    2
    As a standalone game this would be a standard run-of-the-mill stealth'em up game, and I would give it a standard "meh"-score of around 5 or 6.

    However, since they decided to put the name "Thief" on the game and claim it to be a sequel to the original Thief series, it must (unfortunately for itself) be judged based on how it compares to the original games. And that's where it fails,
    As a standalone game this would be a standard run-of-the-mill stealth'em up game, and I would give it a standard "meh"-score of around 5 or 6.

    However, since they decided to put the name "Thief" on the game and claim it to be a sequel to the original Thief series, it must (unfortunately for itself) be judged based on how it compares to the original games.

    And that's where it fails, and miserably so. Gone is the humor, the feeling of an huge playing ground, the freedom... As it stands it's a messed up mix of Assassin's Creed, Batman, and a huge chunk of Dishonored thrown in for measure.

    Actually, to use another Batman reference, this game feels like the Batman & Robin movie (with George Clooney) compared to the original Batman with Michael Keaton.
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  45. Mar 12, 2014
    0
    To be brief: I regret having bought this **** Name it "Call of duty, thief" , Or "Assassin's creed: cheesy thief", and you will get the sense. One of the best franchise every turned into a dumb game for dumb coach junkies, that's all. **** you creators of this, I hope most of people will keep on pirating the game.
  46. Mar 12, 2014
    1
    This game is so boring. You're stuck in corridors and literally walk around grabbing little cups and stuff. I installed it with high hopes after watching the trailers and reading reviews but regret every penny I spent.
  47. Mar 12, 2014
    3
    This game has the same engine as dishonored, however they were not able to take advantage on its great features... its a simple, badly made clone, same story, same tricks, bad story. nowhere even close to the original thief feeling. don't waste money on it.
  48. Mar 12, 2014
    8
    This is the most truthful review you will read. I love stealth gaming and Thief feeds my needs. Granted it can be a little off balance sometimes in terms of AI, but it doesn't disappoint. There are funny moments and the story is actually quite good despite the complaints of internet argument specialists. If you like stealth games and you like Dishonored then you will love this.
  49. Mar 11, 2014
    4
    Thief has never been the right title for this series; Kleptomaniac would be more appropriate. These games have always been a quandary for me as I enjoy stealth games but hate the incessant collecting of loot in RPGs. With this reboot I saw the chance to build on what made the originals tense and addictive, and get rid of the repetitive game play dictated by the restrictions of earlierThief has never been the right title for this series; Kleptomaniac would be more appropriate. These games have always been a quandary for me as I enjoy stealth games but hate the incessant collecting of loot in RPGs. With this reboot I saw the chance to build on what made the originals tense and addictive, and get rid of the repetitive game play dictated by the restrictions of earlier hardware.
    What we end up with is the exact opposite. The minute to minute game play is just as tedious as the previous iterations, but where those had a unique aesthetic, large open levels and great sound design, this has countless loading screens and truly awful sound that is nearly always useless at letting you know where NPCs are located (more important than visuals in a first person stealth game). The story manages to be bland and ridiculous at the same time (quite a feat) and all the characters are dull.
    All that being said, some of the side missions are quite interesting and rewarding to play and at times manage to capture the spirit of earlier titles. These missions could have brought the score to a six if it wasn't for the last third of the campaign. My god, what a mess.
    In the last third you have a new enemy to contend with (I think they are called freaks) that have esp. You cannot sneak up on these creature without them being aware of your presence, and they sense when you use focus which nullifies most of you abilities. The absolute worst crime though, is the inclusion of TWO boss battles. Criminal in a stealth game.
    In summing up; Thief is a game that has aped many games, including it's predecessors, but has learned nothing from any of them.
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  50. Mar 11, 2014
    7
    In spite of its bland story and some frustrating map design, the return of the oft venerated stealth gameplay that defines the franchise makes Thief's reboot an enjoyable - if flawed - gaming experience.
  51. Mar 11, 2014
    6
    Needs a lot to reach the predecessors..the only good is the atmospheric scene which i like it very much.
    Graphics are nice made,and you are placed in a city like a true burglar.The sounds could be made better,because you could hear things that are not suitable with the place.Gameplay experience is nice,getting stealthy in the shadows is what i like most,but still....it needed a better effort
  52. Mar 11, 2014
    7
    The Thief franchise is one of my favourite stealth franchises, so when I heard about the next instalment, Thief, I was excited. So does this game bring the franchise back to its former glory... Sort of. But I think the thing us gamers are most interested in is the stealth, which is flipping awesome! Even the slightest mistake could end in death, and to stay out in off the shadows isThe Thief franchise is one of my favourite stealth franchises, so when I heard about the next instalment, Thief, I was excited. So does this game bring the franchise back to its former glory... Sort of. But I think the thing us gamers are most interested in is the stealth, which is flipping awesome! Even the slightest mistake could end in death, and to stay out in off the shadows is certain doom. This is all brought up by the fantastic level design, which gives the player almost life like amounts of freedom. In addition to this, the games graphics are amazing, they're even better than Battlefield 4! However, the games UI is awful, making it hard to select the weapon you want, resulting in some frustrating parts. Also, the AI is some of the worst I've ever seen! For example, at one point in the game I saw two guards, headshoted one of them, and the other one, standing right next to didn't even notice! WTF! And, the story is terrible, mainly because it tries to be more than it is. This is all hindered by Garret's appalling new voice actor, who never puts any expression into anything! If I was to judge thief purely on gameplay it would get a ten, but it's marred by so many technical issues that take you out of the immersion. Expand
  53. Mar 10, 2014
    7
    Don't be fooled by the unkind words said in some reviews. I have, like many of those not appreciating this version, played the previous versions - loved them all.
    I liked that they had the guy who did voice acting in Mass Effect 3 (the sniper alien can't remember his name now) as the guy who voiced Garrett, even though he wasn't the original voice of Garrett(?)
    I was just a tiny bit
    Don't be fooled by the unkind words said in some reviews. I have, like many of those not appreciating this version, played the previous versions - loved them all.
    I liked that they had the guy who did voice acting in Mass Effect 3 (the sniper alien can't remember his name now) as the guy who voiced Garrett, even though he wasn't the original voice of Garrett(?)
    I was just a tiny bit disappointed that the general look of it seemed not too far removed (except in quality, which was pretty outstanding) from the previous Thief games, and I have to say that I didn't really like the plot either, but I did enjoy playing this one. The FMV sequences were able to be skipped - which having gone through the in-game movie of Tomb Raider I was pretty pleased about - but I still watched them all once just to get the idea of what the story was.
    I thought it was a very polished effort, great graphics, loved the particle effects and the lighting on this one. Didn't like having to shift the same plank of wood every now and then, and don't think my keyboard appreciates having to mash a key to open a window, but it wasn't too far removed from what could be expected.
    It's not excellent to the nth degree, but it's definitely worth getting hold of.
    I think the only thing I wasn't too happy about was the light gem - whereas in the original you had a purple/blueish hue around Garrett when he was in shadow, we now have a little gem in the corner that seems to only go from white to grey to black in three very short steps. I didn't really like that little bit about it, but generally, the game was fun to play and I would recommend Thief fans play it if they haven't already.
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  54. Mar 10, 2014
    7
    Please give this game a chance! I love it and am currently binging on it. I have to be half way through, and while there are a few glaring issues (cut scenes and the like) the game play itself has been very rewarding. I have played all of the thief games and this is my favorite. I like the additional tools and perks, and the story may be a little blase', but I honestly love the game play.Please give this game a chance! I love it and am currently binging on it. I have to be half way through, and while there are a few glaring issues (cut scenes and the like) the game play itself has been very rewarding. I have played all of the thief games and this is my favorite. I like the additional tools and perks, and the story may be a little blase', but I honestly love the game play. Maybe I'm and idiot but several missions stumped me the focus power felt balance, not over-powered. Sure the game is pretty linear, but since when has that been unacceptable. Occasionally, something things are a little clunky, but it doesn't overshadow anything. The bonus objectives each mission dish out extra gold (for you costly upgrades) giving each level a unique blend of both combat and stealth choices. Sure, there are not factions in this game and less paranormal/metaphysical paraphernalia so the storyline is blander. As far the AI/guards, well I would say they meet expectations. They are unobservant, but several times they kicked my ass, they aren't no pushovers! Don't get me wrong, this Thief is a horse of a different color but I like it! The elements they added and the elements they took away may have made the game more one-dimensional, but it also it a lot less tedious. I feel like a bad ass ninja when I play this game that has it's fair share or rewarding challenges. Seriously, poo poo on the naysayers. Apparently not releasing a remastered HD version of the previous thief games was a huge mistake, because that is what they wanted to play. Expand
  55. Mar 10, 2014
    9
    Great game. Love the graphics, atmosphere and sound. I'm looking forward to playing through again. Finding your way around takes a bit of getting used. It's another of the many challenges in this really enjoyable game.
  56. Mar 10, 2014
    9
    Thief is a game that demands much from the player. It's an uncompromising game built on the nearly extinct concept of a pure stealth game. That is what it is designed to be, that is what it delivers. Sure the excessive loading screens every few blocks in the city are annoying and the pace of the game, both in it's narrative and in it's gameplay is methodical to the point where it isThief is a game that demands much from the player. It's an uncompromising game built on the nearly extinct concept of a pure stealth game. That is what it is designed to be, that is what it delivers. Sure the excessive loading screens every few blocks in the city are annoying and the pace of the game, both in it's narrative and in it's gameplay is methodical to the point where it is nearly the polar opposite of a genre where Splinter Cell Conviction and Assassin's Creed are also marketed as stealth games.

    This is not to say that the game can't be tailored to fit one's desired concept of stealth; it is arguably the most customizable stealth game ever created, but it is a stealth game and nothing else. No action, no CoD in the middle ages...it's just a man, his bow, his blackjack, and a city full of things to steal. It's a visceral, tactile experience unlike anything else on the market.

    The story isn't that great, but it's incredibly atmospheric. It's a consistently dark experience, in both its underlying thematic elements and in it's appearance. The characters aren't especially unique, but they serve their purpose and fit well within the world that the game creates around you.

    Everyone who references "quick time events" is a lying piece of garbage who hasn't actually played the game. Period. Anyone who gives it a zero comes from those who came in with expectations that the game NEVER aspired to achieve. i will never understand how people can buy a game knowing what it is and then complain about what it isn't. It's like buying a Call of Duty game and complaining that doesn't have the elements of an RPG. This game is very clear in it's marketing. You're a thief who doesn't kill unless he has too and whose sole purpose is to steal stuff. This isn't a fighting game, this isn't an action game, it is an old school stealth game built around fundamentally sound, if not the most flashy mechanics.

    Thief is an uncompromising game that provides you with an environment, a skill set, and tons of things to steal and sets you free to do as you will. There are a few sections that are more linear than I would have liked, but far fewer than the trolls around here would have you believe. There is never a time where there is only one way to proceed.

    If you're up for a challenge and you go in knowing what you're buying, you will love this game. If you want a game that is more true to the term stealth than any release in recent memory then I encourage you to pick this up. You won't regret it.
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  57. Mar 10, 2014
    0
    Hi, I have been playing PC games since 1995. I have played all previous Thief games within the franchise, which I thoroughly enjoyed and I eagerly awaited this re-release.

    Please take this as a warning to save your money and stop supporting developers and game publishers from release garbage like this and charging 50 USD for the privilege. This sale of this game is an act of theft in
    Hi, I have been playing PC games since 1995. I have played all previous Thief games within the franchise, which I thoroughly enjoyed and I eagerly awaited this re-release.

    Please take this as a warning to save your money and stop supporting developers and game publishers from release garbage like this and charging 50 USD for the privilege. This sale of this game is an act of theft in itself, with yet another bastardisation of a successful Franchise, such as we have seen with Diablo 3, COD franchise, BF4, etc.

    Or if you really enjoy linear games, where you have no freedom to choose your path, love repetitive cut scenes and you enjoy collecting ashtrays and paperweights as 'treasure' - then please go right ahead.
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  58. Mar 10, 2014
    6
    Okay I'll rank this game by five main elements - story, game play, graphics, sound and re-playability.

    Story - 4/10 - A really awful story in my opinion. Characters are poorly explained and I felt there was simply no narrative to explain what was happening properly. This game has one of the worst story endings I've ever encountered. The game had its moments where it looked like the
    Okay I'll rank this game by five main elements - story, game play, graphics, sound and re-playability.

    Story - 4/10 - A really awful story in my opinion. Characters are poorly explained and I felt there was simply no narrative to explain what was happening properly. This game has one of the worst story endings I've ever encountered. The game had its moments where it looked like the writers figured it out but quickly descended back into banality.

    Game play - 7/10 - Actually not surprisingly too bad in my opinion. Yes, there are a few frustrating design flaws in the game such as the lack of proper jumping (very dumb decision imo) and the annoying repetitiveness of opening windows all the time. But otherwise, when you're sneaking, this game really is a lot like the other thief games. I found the game play at its worst during some of the "action" scenes - which do not fit the overall game play and feel rather jarring.

    Graphics - 8/10 - I didn't find the graphics to be the latest or greatest, but none the less they were very pretty. The artwork in the game was very gothic and I felt it was very professional. It's a shame some of the cutscenes felt very poorly rendered, they never were really impressive like the other thief games (I still get Goosebumps watching the original games cutscenes to this day).

    Sound - 3/10 - Awful. Looping dialogue, broken cutscene audio, terrible voice acting, bad sound propagation. Half the time I had no idea where noises were coming from - a real shambles. Sound is what makes the Thief games so damn impressive after many years - sure the graphics of Thief 1 & 2 have aged but their sound engines are still extraordinary compared to most modern games. You could literally close your eyes and hear when a guard was approaching, you could hear every tile under your feet as you tiptoed around banks and cathedrals. But this new game fails utterly to recapture that feeling. A terrible shame in my opinion.

    Re-playability - 6/10 - I felt the main story of the game was so bad I'd never re-play it again. However the saving grace for this game is the "side missions" that can be played via Basso. Thankfully they don't seem too bad, in fact I felt they were closer to the spirit of the original games than the main story. It was just a shame there aren't enough side missions to save this game from the terrible main storyline.

    Overall - based on the five main elements I give this game 28/50 so around 6/10. For me the highlights of this game are the visuals and some of the sneaking game play is fun. But sadly I felt the game was badly let down by a terrible story, unforgivable sound bugs and some very odd design choices.
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  59. Mar 10, 2014
    4
    This review contains spoilers, click expand to view. This game is very similar to Dishonored but unfortunately it is very bad. I
    have played this game about 4 hours and then i turned off the game because
    this game has a bad plot and a combat system. The worst thing that you can
    not collect the arrows from dead enemies. Despite all disadvantages the
    game has very good graphic.
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  60. Mar 10, 2014
    6
    У Thief много проблем. В первую очередь это схема города и выстроенные локации, неудобно соединённы между собой. Несмотря на то, что город безусловно красивый, детальные примечательности, есть где побегать, что поискать, поворовать, но проходить одни и те же перекрёстки с переубитыми несколько раз вражиной, это не айс. Конечно можно стелсить, стелсить одну и туже улицу много много раз, ноУ Thief много проблем. В первую очередь это схема города и выстроенные локации, неудобно соединённы между собой. Несмотря на то, что город безусловно красивый, детальные примечательности, есть где побегать, что поискать, поворовать, но проходить одни и те же перекрёстки с переубитыми несколько раз вражиной, это не айс. Конечно можно стелсить, стелсить одну и туже улицу много много раз, но это неинтересно, да и незачем, статистику не меняет, концовку не портит. Квесты брать долго. Второй момент — простой сценарий, на 2-4 стр. Истории героев, их характер, раскрывается очень вяло, а ведь было где развернуться. Стелс-загадки слабо завлекают.

    Что хорошо. Графика, свет, цвет, технологично, приятно, несмотря на некоторые проблемы с оптимизацией. Прекрасный саундтрек и звук, погружает, отлично. Общее окружение, город, улицы, замечательно. Город, не openworld, но побродить есть, где.

    Итого, что-то упустили, другое прекрасно сделали. Концовка оставила впечатление не до конца рассказанной истории. Жаль.
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  61. Mar 10, 2014
    5
    Not a terrible game, but glitchy and not the game for long-time followers of the thief franchise. turn off all help options and choose the highest difficulty and it feels like a far better game.
  62. Mar 10, 2014
    9
    There are some games which I think will divide gamers up, this is one of them. On the one hand, the atmosphere and level design is amazing (With me actually being immersed deep into one chapter and I have to say I was tense throughout). Gloomy, yes but then I think that's the point of the setting their trying to get across. The speed of the game is quicker paced but then, as a thief, IThere are some games which I think will divide gamers up, this is one of them. On the one hand, the atmosphere and level design is amazing (With me actually being immersed deep into one chapter and I have to say I was tense throughout). Gloomy, yes but then I think that's the point of the setting their trying to get across. The speed of the game is quicker paced but then, as a thief, I imagine it would be fairly quick paced to get in and out. Plus at times I was laughing from being a downright dirty magpie and stealing everything or I felt proud at myself for working out a vault combination. Which, is somewhat the point of this game. stealing.

    On the downside, there are some flaws. There were issues with the Audio balancing between voices and music that I noticed. The AI is a bit derpy at times as well as Garrett's movements but it wasn't anything that actually made me feel like my enjoyment was being ruined.

    So to sum it up:- It's immersive, enjoyable and definitely fun but it isn't without it's flaws and I'd definitely recommend trying it through before forming your opinion on it.
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  63. Mar 10, 2014
    9
    now i going to be straight and simple

    pros:optimized graphics!,ending,music,sounds,gameplay,garett

    cons:graphics engine old,story is weak all about ERIN,where is the story related thieving?,monsters? really? it was irritating pile of ****.
  64. Mar 9, 2014
    5
    Square Enix is doing a bad job with the franchises they don`t build from the beginning.
    e.g. Boss fights, you can ghost on all lvls too linear, glitchy.

    Im not a fan, but it didn't catch me as other Thief games. A very simpe soulless game.
  65. Mar 9, 2014
    10
    It's hard to say what I feel when I'm playing Thief. This game is amazing ..
    I am a little shocked when I see Metacritic and user's score, but any of us can have own opinion.
    In my opinion, new "Thief" deserves for 10/10 ! Game is so atmospheric, main and side quests are really interesting and exploring the city .. I must say I forgot about my real life. I was sure I am in other world,
    It's hard to say what I feel when I'm playing Thief. This game is amazing ..
    I am a little shocked when I see Metacritic and user's score, but any of us can have own opinion.
    In my opinion, new "Thief" deserves for 10/10 !
    Game is so atmospheric, main and side quests are really interesting and exploring the city .. I must say I forgot about my real life. I was sure I am in other world, in Garrett's world. It's a big suprise for me because I had a mixed feelings about this game, but when it came out, I was sure I am gonna spend 100 hours playing new "Thief". That's truth.
    If you really need good stealth game, you must buy and play this game, you won't be dissapointed. Don't look at low ratings and give this game a chance..
    BTW. Please don't look at old "Thief" games, it's the past and it's over, we have a "new times" in gaming. This game is really good and I don't see any serious problems .. That's all from me.
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  66. Mar 9, 2014
    7
    A good game with a very lame story and some bad design decisions. It has great atmosphere and voice acting (but npc's can be barley heard do to low volume). I wish there was some fast travel system because having to track back again and again running past the same guards (since they respawn even if killed) is extremely annoying. There is a boss fight in the game (you can try to avoid itA good game with a very lame story and some bad design decisions. It has great atmosphere and voice acting (but npc's can be barley heard do to low volume). I wish there was some fast travel system because having to track back again and again running past the same guards (since they respawn even if killed) is extremely annoying. There is a boss fight in the game (you can try to avoid it and escape but good luck with that hahaha). Anyway the game should of been about thieving (after all you are a thief) and not saving the world and damsel in distress (Authors obviously lacked imagination in that regard). Melee combat could of been better. Jobs range from small to big and are mostly interesting. There are a lot of documents and papers scattered around that let you learn more about the world and people (you are robbing) Expand
  67. Mar 9, 2014
    5
    The game is very boring if you ask me. It doesn't have a good story and gets very repetitive and boring as all you do is just keep stealing random stuff.
  68. Mar 8, 2014
    10
    It's not perfect but I could not give the 9.5 I wanted to so a 10 it is.

    Absolutely loved it and invested 45 hours in completing it the first time over and still missed half the loot/collectibles.
  69. Mar 8, 2014
    3
    I created an account just to make this short review. The game is one of the worst games I have ever played in my life, I have not played the other Thief games so as a newcomer to the series, I doubt I will be coming back if they ever decide to make an sequel.

    Don't waste on your money on this game, it is not worth your time nor is it enjoyable at all. You will be constantly frustrated
    I created an account just to make this short review. The game is one of the worst games I have ever played in my life, I have not played the other Thief games so as a newcomer to the series, I doubt I will be coming back if they ever decide to make an sequel.

    Don't waste on your money on this game, it is not worth your time nor is it enjoyable at all. You will be constantly frustrated how bad the AI is, how **** the level design is and how annoying all the bugs and glitches including the horrible audio problems the game has. I wish this game wasn't so bad, gladly I didn't pay full price for it either.

    Buy this game if you're looking for a horrible gaming experience, horrible story, linear gameplay and awful gameplay in general.

    I'm feeling quite generous by giving this game 3 out of 10...
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  70. Mar 8, 2014
    2
    Visually the game is quite good. The atmosphere was decent but it feels a bit sterile and empty. What kills the game completely is the lack of freedom and the incredibly stupid contextual movement. This enhances the feeling of being on rails, and in fact is the definition of being on rails in games. I didn't notice any particular difference in advantage from picking one path over anotherVisually the game is quite good. The atmosphere was decent but it feels a bit sterile and empty. What kills the game completely is the lack of freedom and the incredibly stupid contextual movement. This enhances the feeling of being on rails, and in fact is the definition of being on rails in games. I didn't notice any particular difference in advantage from picking one path over another when it was offered either. I'd go as far as saying that it feels like the developers went out of their way to create the coolest Thief ever but missed the genre completely. A sad, sad example of game creators expecting their players to be underdeveloped intellectually which is so common these days. Expand
  71. Mar 8, 2014
    3
    It's a beautiful game, there's no doubt about it, but, that's all.
    The game system is very poor, no real challenge at the end. And if a guard see your character, you have to replay that moment again, which is very annoying after a time.
    And a stealth game in first person, it's a bad choice in my opinion.
  72. Mar 8, 2014
    7
    I really loved the atmosphere of the first two Thief games and really hoped this game would bring that atmosphere back.... but to my disappointment it didn't. The main story line is terrible. Another big issue are the number of technical bugs and the waiting time of the loading screens... And it does resemble a lot like dishonored concerning several points, too bad. The game does has a lotI really loved the atmosphere of the first two Thief games and really hoped this game would bring that atmosphere back.... but to my disappointment it didn't. The main story line is terrible. Another big issue are the number of technical bugs and the waiting time of the loading screens... And it does resemble a lot like dishonored concerning several points, too bad. The game does has a lot of elements in it which makes it nice to play though. I just really miss the mysterious atmosphere from the original games. Must have been a bunch of taffers that have been designing this game ;) Expand
  73. Mar 8, 2014
    8
    Gameplay-wise the game feels pretty solid, if not terribly difficult (on Master difficulty). My only major gripe is a tendency for the movement to go glitchy on occassion, which you get used to (use x to drop down instead of the swoop key!).

    The environmental exploration aspect is phenomenal and carefully, even lovingly, crafted. I've spent 12 hours in the game and 7 of those have been
    Gameplay-wise the game feels pretty solid, if not terribly difficult (on Master difficulty). My only major gripe is a tendency for the movement to go glitchy on occassion, which you get used to (use x to drop down instead of the swoop key!).

    The environmental exploration aspect is phenomenal and carefully, even lovingly, crafted. I've spent 12 hours in the game and 7 of those have been in "The City", the sprawling open hub world. And I've only found roughly half the loot within it (+only 1/3rd of the unique items). Several times I'd be shown something through a window, and then have to figure out how to get to it. I'd backtrack and find routes, switches, and pickups I'd totally missed despite believing I'd been thorough. Reminded me of the HL series in the way it handles exploration, puzzles, and secrets.

    Speaking of secrets, Thief feels like a game built around them which, as an explorer type gamer, gives me great joy. Little things like closing the door you opened to enter a room to find some coins behind the door abound. And, I don't want to give any puzzle solutions away so I won't go into detail on this one, but the designers are constantly toying with the game's mechanics in cute and interesting ways.

    Unfortunately, the main story is driven by stereotypical characters and standard "video game relationships". It's a shame because there's so much potential with how engaging on the surface this beautifully dark world is. Gotta admit though, the "side banter" almost makes up for it. Here's a good example: A boss bad guy, finding a ring he was looking for INSIDE a corpse, in standard cartoon villain fashion kills one of his goons for "failing" in this task. But after this cutscene and the boss' exit, a surviving goon argues how he didn't lose the bet because it was for the next time the boss BEAT one of 'em, not KILLED 'em. And shortly thereafter questions whether they should be checking for ****rings. I'll just say the ensuing minute of dialogue is quite humorous.

    I'm getting the vibe Thief is a game where the side content is better than the main game which is more standard par-the-course. I AM only 3 hours through the main story despite 12 hours of play, so that perhaps could be why I feel this way. :P

    All in all, despite some minor shortcomings and a love-it-or-hate-it familiar "mainstream" direction, the game has kept me captivated and wanting to get back to it for these first 12 hours.
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  74. Mar 7, 2014
    4
    To sum things up. The levels are pathetic small, especially the bank heist mission. Way to much context sensitive interaction and cut scenes that draw you out of character. Even reading in game documents your drawn into a simple menu screen that lacks the flavor of the old ingame gumps. There is a good foundation here and the game is not horrible, the small client missions retain some ofTo sum things up. The levels are pathetic small, especially the bank heist mission. Way to much context sensitive interaction and cut scenes that draw you out of character. Even reading in game documents your drawn into a simple menu screen that lacks the flavor of the old ingame gumps. There is a good foundation here and the game is not horrible, the small client missions retain some of the old thief feel that the main story missions completely miss but they don't save the game. Here's hoping for more refined sequel. Expand
  75. Mar 7, 2014
    8
    I have played every Thief game. This one is the worst... of a very fine lineage. It does some things quite differently. But the core gameplay is finding routes and timing that get you through your quest to loot a deep and very troubled world. Exploration with risks.

    I find weird complaints when people talk about the game. "There's no JUMPING"... well... there's no missing a jump. Unless
    I have played every Thief game. This one is the worst... of a very fine lineage. It does some things quite differently. But the core gameplay is finding routes and timing that get you through your quest to loot a deep and very troubled world. Exploration with risks.

    I find weird complaints when people talk about the game. "There's no JUMPING"... well... there's no missing a jump. Unless it's one of the rare ones that requires a run-up. The game tells you if you're able to jump to the ledge you're facing, and you hit the button to go there. It's not a platformer, and that's fine. 90% of the time, in the original trilogy, you were just mantling up onto things. Actually jumping mostly just got you noticed, quickly.

    There's a chase sequence... that doesn't actually mean you were noticed by anyone. It's bookended by cutscenes, and mostly serves to get you from one area to the next in a sort of mad dash action sequence. I wasn't fond of it, but mostly because it's so alien to the way the rest of the game is played. Then I figured out there wasn't any loot in it, and the goal was to get it over with ASAP... so it wasn't too bad then.

    I felt like a lot of the tools at my disposal were incredibly pointless. Choke arrows, mostly. It's a ranged blast of pepper spray and it ticks off the recipient. That's not horribly valuable for any playstyle I'm aware of. The flashbangs were a little more useful, similar to their anti-zombie use in the old games. But not aimable. Then again, you can't blind yourself with them, so... it's a tradeoff.

    Two boss fights in the game. One clearly built to be fought. The other clearly built to be stealthed. No real complaints about either, to be honest. Although the first would be... ludicrously difficult to be pacifist in. It's also possible to one-shot the enemy. So some tactics work better than others depending on the situation.

    One really interesting thing included... is a leaderboard for extra difficulty settings. Purely meta bragging rights, but I think that's what technology is for. You can choose customized difficulty settings to force you to play the game the way you want. I suspect some of them are technically impossible when taken together. The amazing thing to me is... you don't have to play the game through once to unlock it. It's just there.

    End of the day... according to steam, I spent about 57 hours on it. I've replayed a few levels I quite enjoyed. And if my #1 complaint is that it's not long enough... and it's clearly kept me engrossed for that long? That's quite good. I would be quite happy to play a sequel of this. Perhaps with larger playgrounds between plot-related choke points and one-way passages. One can hope.
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  76. Mar 7, 2014
    5
    I'm enjoying this more than Dishonored. Maybe because the stealth engine is more rewarding, and because the character is much more interesting.

    Game is well optimized

    Downside would be the linearity and lack of creative mechanics. Honestly gadgets should be removed .. as well as powerups
  77. Mar 7, 2014
    1
    This is a bland , linear and above all, tear-your-hair out frustrating game that doesn't deserve to be on anyone's shelf, and if it has found it's way to your collection somehow, pray that someone 'steals' this abomination. It's impossible to sneak your way through levels and stick to the shadows since all the levels are designed to cramp your style due to the claustrophobic nature of theThis is a bland , linear and above all, tear-your-hair out frustrating game that doesn't deserve to be on anyone's shelf, and if it has found it's way to your collection somehow, pray that someone 'steals' this abomination. It's impossible to sneak your way through levels and stick to the shadows since all the levels are designed to cramp your style due to the claustrophobic nature of the places you'll visit. The game feels clunky and unpolished... I honestly enjoyed playing Rambo more than Thief. The loading times....just god-awful, every 5 minutes it seems there's an interruption and voila, you'll be staring at a progress bar again and again. There's no jump button...in 2014, I mean this isn't zelda ffs, if you are going to make a realistic game with some minor paranormal overtones then why remove a basic trait that all people with two healthy legs can accomplish? If Adam Jensen can jump, then why can't Garrett?

    The voice acting is ok but at times it's drowned out by the music OR the characters' conversations get stuck in a loop and you're forced to listen to the same phrase repeated 20 times in succession. "if they have a cure for the gloom, I'll put up with the throng to get my hands on it"....Try listening to that repeatedly without getting annoyed.

    All the side-missions are the same, basically you're looking for a 2X4 that you can latch a rope arrow to which eventually leads to a window you must open with a crowbar and steal the loot. There's virtually no variation in any of them. Boring as fukk. Also, if I fire 5 fire arrows into an enemy, you'd expect them to go down , dead on the spot. Not the case here, as one blow to the head from a blackjack is more effective than 5 piercing arrows doused in flame.

    The animations are sub-par as well, Garret and the rest of the lot barely make a facial gesture that resembles normal human emotion.... Performance is ok, but it's disappointing that Mantle wasn't released for AMD graphics card optimization because it was promised by the developer.

    All in all, you guys should not invest any time in this, just spend more time with your girlfriends instead. Peace.
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  78. Mar 7, 2014
    2
    The art direction is nice.

    Unfortunately, that is the only positive point I can give Thief. For want of a better word, this game is terrible. Starting a game unceremoniously plonks you in a brightly lit room with an unconcious man. Garret mutters something about there being too much light before proceeding to pocket everything that isn't nailed down (scissors? really? who's going to buy
    The art direction is nice.

    Unfortunately, that is the only positive point I can give Thief. For want of a better word, this game is terrible. Starting a game unceremoniously plonks you in a brightly lit room with an unconcious man. Garret mutters something about there being too much light before proceeding to pocket everything that isn't nailed down (scissors? really? who's going to buy stolen scissors?) A few handy dandy objective markers later and Garret is being shoe-horned through a window onto a narrow beam. Don't worry about falling off the beam, kids; our good friends at Squeenix have made that impossible. At the end of the beam is a window into which you will need to jam your trust crowbar in and mash the action button frantically to open. Apparently, this is the only way to open any window in the game, even ones you've jimmied open already. Anyway, continuing on leads you to a room full of birdcages and birds, Garrett gently guides you through the process of disabling a tricky painting lock, someone gets noisy on the roof and a roof chase with all the hallmarks of a rickety old ghost ride ensues. Throw in a few cut scenes for good measure.

    Rinse and repeat.

    Thief isn't so much a game as it a dull, repetitive hidden object game where nothing is really hidden. Everything is scripted and described prior to actual occurrence, so there's never any threat of having to think for yourselves. Stealth is achieved as long as you don't do anything so remarkably stupid as to run about in the light, and even then combat is easily evaded so long as you make it to a window. Mario tiptoeing past a sleeping pirhana plant exhibited better stealth mechanics than thief does. Avoid like the plague. Do not waste your money.
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  79. Mar 7, 2014
    10
    Alot of these people have no idea what they are talking about. This is NOT a full copy of previous THiefgames, but people seem to focus on that part. It is a reboot, it feels nice and open world, the graphics are great and the story actually is not bad.
    Ive sincerly enjoyed this game and i hope everyone tries it out before relying on these biased reviews.
    "Levels that you cannot ghost
    Alot of these people have no idea what they are talking about. This is NOT a full copy of previous THiefgames, but people seem to focus on that part. It is a reboot, it feels nice and open world, the graphics are great and the story actually is not bad.
    Ive sincerly enjoyed this game and i hope everyone tries it out before relying on these biased reviews.

    "Levels that you cannot ghost since the developers appearently have not game tested each level for ghosting." .. wrong, this guy apparently sucks at the game as it is possible.

    "Technical problems " well.. none on my side

    "The open world to explore is an utter joke (or an outright lie)." i can go where i want and run around the world without even starting a quest so.. guess what.. WRONG

    I absolutely HATE people being **** retard around a reboot, thinking its the same as a sequel and then compare seriously everything to the older games. As much as i like the older Thiefs, i do like the gameplay of Thief 2014 to and though its not perfect and there are problems correctly pointed out but there are so much half-assed non-factual arguments here
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  80. Mar 6, 2014
    0
    This game is unbelievable Sacrilege of the series. I feel like someone make the Splinter Cell like crap out of the Thief:
    - totally linear levels – game almost on the rails!
    - absolutely no place for creativity! - AI worse than terrible! - boring and redundant animations! - schematic looting system! - terrible voice acting! - main hero which has nothing in common with the original
    This game is unbelievable Sacrilege of the series. I feel like someone make the Splinter Cell like crap out of the Thief:
    - totally linear levels – game almost on the rails!
    - absolutely no place for creativity!
    - AI worse than terrible!
    - boring and redundant animations!
    - schematic looting system!
    - terrible voice acting!
    - main hero which has nothing in common with the original one!
    - tons of theme braking cut scenes!
    - waypoints and interactive (modern!) map!
    - interface similar to Assassins Creed! As long as in AC its climatic due to Animus theme, here it is a profanation.
    The game has nothing from the predecessors, and everyone who loves them should forget about this game. It is another example, how to kill the legend, gaining easy money from the hype! I intend and recommend to newer buy a game from this developer again. Let them bankrupt for such unspeakable insult.
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  81. Mar 6, 2014
    5
    This game sure is no "Polly Adler" for in many ways it did let down those who waited this game for a long time. The game is not bad, but it should never have been published as a Thief game. A Thief game does not almost force encounters with the guards and gives a lot of room for players to plan their approach on a mission. Almost every time I've died in Thief reboot, I've died because IThis game sure is no "Polly Adler" for in many ways it did let down those who waited this game for a long time. The game is not bad, but it should never have been published as a Thief game. A Thief game does not almost force encounters with the guards and gives a lot of room for players to plan their approach on a mission. Almost every time I've died in Thief reboot, I've died because I THOUGHT that Garrett can jump over a half meter high obstacle! The developers know where the player should go to finish a mission or to lose a chasing guard, imagination is not supported.

    The difficulty in Thief reboot also feels quite cheap at many points: stairs are filled with porcelain and pathways are usually blocked by guard patallions instead of puzzles. Garrett feels like a clumsy guy who has found himself to be in a very hard situation. You never really are in control of his surroundings, you just hope for the best when moving forwards.

    Ever since The Dark Project, I've always wondered what kind of cool things I'll someday see regarding the AI in stealth games, but unfortunately Thied reboot did not answer to that question. Ask Polly if you don't believe me.

    Still, he game isn't bad, it has some really impressive things which show that the developers have some serious skills, but the game is simply missing "the essence" of a Thief game and you really can't tell what kind of game it really is. I sincerely hoped that Thief would set new standards to stealth genre, but it did not.

    Even though most of the times I was either too bored or annoyed by some aspect of the game, I finished the game out of respect to the original series.
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  82. Mar 6, 2014
    10
    Really fun game, I think a lot of people set their expectations far too high. While their are some issues, not being able to jump I find annoying, its still a very fun game and looks great on a decent PC. Dishonored fans will enjoy. I played the original and while there's been some changes it feels very much a Thief game to me. People need to take off their rose coloured glasses whenReally fun game, I think a lot of people set their expectations far too high. While their are some issues, not being able to jump I find annoying, its still a very fun game and looks great on a decent PC. Dishonored fans will enjoy. I played the original and while there's been some changes it feels very much a Thief game to me. People need to take off their rose coloured glasses when remembering the original Expand
  83. Mar 6, 2014
    6
    A pretty much mediocre game in every aspect, mostly due to poor leveldesign - I mean, seriously, a tunnel, a small hub to sneak, a tunnel, with long unneccessary "roam through the streets" parts? It's not a Deus Ex game, it's Thief!
  84. Mar 5, 2014
    8
    Overall, this is a very enjoyable stealth game when played as such. A lot of the reviews I've read seem to be complaining about the combat. I think maybe they bought this game excepting it to play exactly like Dishonored, where combat is actually a viable way of dealing with enemies if you aren't into stealth. But you are not Corvo, the trained guard of the Empress, you are Garrett, masterOverall, this is a very enjoyable stealth game when played as such. A lot of the reviews I've read seem to be complaining about the combat. I think maybe they bought this game excepting it to play exactly like Dishonored, where combat is actually a viable way of dealing with enemies if you aren't into stealth. But you are not Corvo, the trained guard of the Empress, you are Garrett, master of the shadows! I feel like the people who bought this game and slaughtered their way through it weren't really looking for a stealth game to play.

    The only thing about this game I didn't enjoy was the story, which was pretty horrible. Not to mention it completely removes classic Thief lore elements like the Hammerites and Pagans. The closest you'll get is a very old and abandoned Keeper library (not even identified as such in the game), and some optional collectables. The world also felt like it lost a lot of it's 'magic' with this installment. You definitely won't run into any shamans or clerics ready to hurl a magic bolt at you. This was the most disappointing thing for me because I loved the fantasy in the original Thief games.

    However, as far as gameplay goes, I loved this game, and I honestly don't understand the people calling it easy. Clearly, they did not play on master difficulty while trying to get all collectables/loot. I personally like to take it a step further and remain completely undetected throughout the entire game as well. Please, try stealing all the loot in the room while your enemy fires wildly around you, as well as the loot off his person, using no power ups, without him detecting you once. This game is as hard as you want it to be, and I'm personally going to play through again with the difficulty increased even higher (no knockouts, in addition to no kills). I will admit I wussed out and killed the Freaks in the Moira level, ruining a completely 'no kill' game, even though the master difficulty allowed their death.

    I also don't remember the enemy AI being as bad as some reviewers are making it out to be. It felt more responsive than in any other Thief game I have played, and I liked the different levels of alertness guards could experience. To use an example, I remember in Thief 1 I was able to stand almost directly in front of a guard's face, within inches of him, but because my light crystal remained dark he failed to detect me. This is no longer the case in Thief 4, where an enemy can still spot you if he happens to patrol up behind you, or too close to the corner you're hiding in, even if you are concealed in shadow. However, the NPCs in Thief 4 do seem to respond less to environmental changes. They will notice if you open a door or put out a torch they are standing next to, but will not if you wait until they've walked away a bit, even if they patrol back to the area. Disappointingly, they also do not seem to notice when you've stolen something off a nearby table or pickpocketed them.

    Now, onto the maps.

    The City can get a little repetitive after a while, but once you learn all the short cuts it's not so bad, and there are a lot of different ways you can navigate the map, and of course A LOT of secrets and loot to find. There were a couple side missions I struggled to complete simply because I hadn't discovered the proper way into the building. It seems like this was annoying for some people, but for me I liked that I had to explore a bit before I could complete an otherwise easy objective. My only beef with the City was the way the audio seemed to bug out and repeat itself endlessly until you moved out of range of the conversation. Could get majorly annoying after the 50th "PRAISE ORION" while trying to scope out the surrounding area.

    Missions maps are smaller than they were in previous games, or at least feel smaller, but still fun to explore. Like the City, there are multiple ways to go about exploring, with loot and secret areas to find aplenty. I only 100% looted one map, and that was the first one, but I plan to go back and 100% them all (you can actually replay all missions from the City if you don't want to start a new game). However, the biggest flaw with levels are the way they are set up. While there is a lot to explore, if you advance the chapter's story too much, you run the risk of cutting yourself off from the rest of the level and all the loot you haven't picked up yet. The only way to go back is to restart the chapter, as there is no backtracking once you reach certain points. This can make missions feel a bit linear, but it wasn't game breaking for me personally, especially since you can replay all chapters so easily.

    In conclusion, Thief 4 is a decent game with a bad reputation. If you go into it expecting an exact replica of the original Thief games, then you're going to be very disappointed. However, keep an open mind and you might just find something you enjoy.
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  85. Mar 5, 2014
    9
    Great game! I don't know why people hate it so much. Great graphics, gameplay and soundtrack. If you like stealth games, this game is for you! Many people talk about freezes, lags and etc. I haven't got it. The game is flying. About atmosphere - this game has a great, strong atmosphere. Graphics are really cool, I think this is one of the best graphics in this year. But I have only oneGreat game! I don't know why people hate it so much. Great graphics, gameplay and soundtrack. If you like stealth games, this game is for you! Many people talk about freezes, lags and etc. I haven't got it. The game is flying. About atmosphere - this game has a great, strong atmosphere. Graphics are really cool, I think this is one of the best graphics in this year. But I have only one minus - very little locations. I thought it would be 3x bigger. And, of course, stupid ai, that can't see you in 4 steps. Expand
  86. Mar 5, 2014
    8
    First thing said: I really hate to give a game any rating whatsoever because numbers mostly are totally arbitrary and reviews are never totally objective.
    So here is my absolute subjective critics: I like the game and the fact that it got the same metascore as Call of Duty: Ghosts just boggles my mind as even months after release Ghost is simply unplayable on the PC for a lot of people
    First thing said: I really hate to give a game any rating whatsoever because numbers mostly are totally arbitrary and reviews are never totally objective.
    So here is my absolute subjective critics: I like the game and the fact that it got the same metascore as Call of Duty: Ghosts just boggles my mind as even months after release Ghost is simply unplayable on the PC for a lot of people including me.
    Thief on the other hand is fully playable with admittingly some bugs in sound design and movement system here and there but the amount of control given to the player over his personal game experience is just awesome, especially when it comes to game difficulty. I don't get it why most reviewers seem to totally ignore that as personally I can't name a single modern AAA title that gives you the customizabilty Thief gives you.
    Are you unhappy with the focus mechanics? Fine: just cut them out of the game entirely. Combat too easy? Fine: adjust it so that Garret dies after a single hit or even make you lose as soon as you are spotted.
    There is only one major negative that they won't be able to fix with patches I fear. The level design. I played the original games back then and I have to admit that most of the levels are too small. Especially the side missions. The main missions on the other hand, while still too small, generally offer you 3 different types to approach them. Usually there is the direct way which almost certainly means you will be discorvered more than once and have to fight your way out. If you play it that way, It's your own fault. The devs made the combat mechanics as clunky as they are for a reason: Garret is not supposed to be good at melee combat - he is a thief, not an assassin. It's not Dishonored after all. It's still nice that they let you have that choice but thankfully in most missions there are at leat two if not more different ways. You can ghost yourself through if you want - it's totally possible but usually that means you'll miss a lot of shineys on the way or you can knock out basically everyone around and use the environment to your advantage to split groups of guards to take them out seperatly. Based on the difficulty you set at the beginning this can get very challenging, especially when there are civilians around.
    Basically you can play Thief pretty much the way you want to play it but it definitely rewards a stealthy and thoughtful approach. If you are not a patient person than this game can be very frustrating. Even the open world being less open than for example in Deadly Shadows where you got that climbing gear at some point, I pretty much appreciate as it makes the open world more challenging to get around. And as the main story progresses new areas of The City become available while the parts that became familiar to this point slightly change. Suddenly there are guards where there weren't any before or their pathes and behavior changed slightly. It keeps navigating The City challenging.
    So far to mechanics and game design bu what about story? Is it any good? Well that's rather subjective. I don't think it is a bad story. It has some rather unexpected twists here and there and, in my opinion, becomes more and more interesting the further you get. And, as in the previous titles it is packed full with hidden lore in terms of letters and segments of books. Animations and voice acting is really good but as I mentioned earlier the sound design is a bit buggy at times. In cutscenes voices often are too quiet while at other times there are voices appearing out of nowhere at incredible high levels that they make you jump as they appear to be right next to you (usually when you are concentrated on sneaking around).
    Visuals on the other hand are quite good overall. At least in the PC version. Only textures are disturbing me as they appear to be rather low res in some places.

    That all said: It's a solid stealth game with some issues that I find primarily originated in the console versions. Almost everything about this game could have been better if they decided to make it PC only especially when it comes to the mission and level scale as consoles hugely limit developers in that regard
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  87. Mar 5, 2014
    9
    I don't get the hate. I already have 20 hours of play, been exploring every nook and cranny of the game and it's been an amazing experience. Yes, it borrows heavily from dishonored (which I love, have more than 70 hours played) but how is this a bad thing? The game is great, it has a few flaws just like every other game. This is clearly not a sequel, it's a reboot, one that takes a lot ofI don't get the hate. I already have 20 hours of play, been exploring every nook and cranny of the game and it's been an amazing experience. Yes, it borrows heavily from dishonored (which I love, have more than 70 hours played) but how is this a bad thing? The game is great, it has a few flaws just like every other game. This is clearly not a sequel, it's a reboot, one that takes a lot of elements of an excellent game and makes something of it's own.

    The game is amazing, as a stealth nut, it really catered to me with mastery. The game is certainly not short, I don't see half the bugs that are being listed, and it is as linear as you want it to be (there are tons of optional stuff to do).

    Perhaps I don't get this because this is the first thief I played? I don't know. What I know is that this is an awesome game, I'm really, really glad I bought it. Congratulation Square and Eidos-Montreal!
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  88. Mar 5, 2014
    8
    I think the game is great. It certainly has it's issues, but none of them really break the games experience to me.

    It has some technical issues. The AI is a little bit broken. Everyone seems to be complaining about how bad the AI is, I haven't had to many issues with it. A guard got stuck on a door once or twice but it wasn't gamebreaking. Also, some of the voice acting isn't properly
    I think the game is great. It certainly has it's issues, but none of them really break the games experience to me.

    It has some technical issues. The AI is a little bit broken. Everyone seems to be complaining about how bad the AI is, I haven't had to many issues with it. A guard got stuck on a door once or twice but it wasn't gamebreaking. Also, some of the voice acting isn't properly normalized, which is annoying but again, not gamebreaking.

    The stealth in this game is really well flushed out. It's satisfying to sneak around the place and there are some really good mechanics. Like the light/dark indicator or the swoop ability.

    I also thought the atmosphere was really nice. The fog looks amazing and the detail in the world is astonishing. The game just oozes atmosphere with it's dark and gloomy graphics style.

    The game seems to have a fairly bad reputation due to average and even negative reviews. I don't really know why this is. I mean, surely there are some people that dislike it because it's nothing like the original Thief or they were expecting things like the weapon variety Dishonored had.

    Which brings me to a point which annoyed me the most, stop comparing this to Dishonored. The two are completely different games. In some way similar but mostly not. Like combat. This is well done in Dishonored but not in Thief. Eidos deliberately didn't make the combat interesting since Thief is a game that focuses on stealth, that means there should be no to minimal combat involved.

    All in all, Thief is an enjoyable experience. It has it's problems, but none of them are gamebreaking and almost all of them are forgivable when you look at how good the rest of the game is. Like the atmosphere and stealth.
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  89. Mar 5, 2014
    10
    Some people without any culture in games may think that this Thief was a Dishonored rip off, but Thief series where created years before Dishonored, and others may say "this game has bed level design and bed story" i tell one thing to those people, do fanboys even wipe their a$$es alone anymore? for me the level design was amazing, each level with it's own charm and complexity and with farSome people without any culture in games may think that this Thief was a Dishonored rip off, but Thief series where created years before Dishonored, and others may say "this game has bed level design and bed story" i tell one thing to those people, do fanboys even wipe their a$$es alone anymore? for me the level design was amazing, each level with it's own charm and complexity and with far more than one way in, the story is on the lvl that i would expect a Thief game to be. The AI is smart, making it hard for even the new players of FPS games playing in the easy dificulty, the controls are fair, if you want to slowly go up a fence you need or to be walking/running, and if you want to slide on the fence you need to be fast running/dashing, the only thing i found a problem was with the rope, where you need to let the animation of the rope stop to go up on it, but getting that out, the rest is fine, if you have a bad coordination it's your fault my friend, not the game control.

    People keep wanting to qualify a game by it's 9 years old predecessor, just play the game without any expectation and you will see how much better it is, cuz until now all i have seen in these reviews are people who got the game with and expectation of the game being bad, and them they just play the game to look for every bit of bad stuff that pops out, and some times considering things that are good as a bed thing, at least i was not bored like in "Castlevania Lord of Shadows 2" that was repetitive as hell and the only thing that saved it was the cutscenes and the boss battles.
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  90. Mar 5, 2014
    6
    To give you an idea of where I am coming from, I haven't played the previous thief games but I did buy this one based on the great things I had heard about them. I also had some faith in the studio behind it as I had played some of their recent offerings (Deus Ex: Human Revolution).

    I actually find the graphics good with the exception of how the whole screen flashes when you move into
    To give you an idea of where I am coming from, I haven't played the previous thief games but I did buy this one based on the great things I had heard about them. I also had some faith in the studio behind it as I had played some of their recent offerings (Deus Ex: Human Revolution).

    I actually find the graphics good with the exception of how the whole screen flashes when you move into light, which is excessive and distracting.

    The major let down is the character motivations, or rather the complete lack of them after more than a full mission. There are games that have very slow starts as well such as Half-Life 1, but there the time is spent building atmosphere and introducing the world, whereas in thief it's spent crawling around a dingy city stealing silverware because.... money?

    I wanted to think the levels became less linear later as the first was probably just a training mission but from what I've read online they stay pretty uninspired throughout.

    So in closing, it's not a bad game, it's just a big let down compared to the legacy it represents and is a pale shadow of other recent games like deus ex and dishonored.

    A half cup full of 'meh'.
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  91. Mar 4, 2014
    8
    Very good stealth game the story is nothing special but the game play is fantastic. This is a must have for any fan of the series my only complaint is the linear-ness
  92. Mar 4, 2014
    7
    Thief got a lot right, and this reviewer could overlook the things it got wrong. It's a beautiful stealth game, with an okay, not surprising story, and plenty of things to get your thieving little hands on in the world.
  93. Mar 4, 2014
    6
    It has been a long time since I played the original Thief games and those games were spectacular. While the new Thief isn't bad it really isn't anything amazing. The lighting is very good but the textures are way to low-res for PC max settings. They should at least be 2k textures but some look as low as 512x512. Stealing stuff is definitely fun and is the main reason I bought this game.It has been a long time since I played the original Thief games and those games were spectacular. While the new Thief isn't bad it really isn't anything amazing. The lighting is very good but the textures are way to low-res for PC max settings. They should at least be 2k textures but some look as low as 512x512. Stealing stuff is definitely fun and is the main reason I bought this game. The things I don't like are the same third person aspects that I hated about Deus Ex: Human Revolution. At least the frame rate for third person cinematics isn't capped at 30 like it was in Human Revolution. Gerrett is all right in my opinion, but the older voice actor definitely is better. Where it really falls short is the story. I have yet to understand what I'm doing. I was supposed to get some book for some reason that was never really explained well. Also the sound is really messed up. People sound right next to you when you're far from anybody. Overall, the feeling of being a thief is still there and the game is still fun to play. It's a 6/10: a good game. Expand
  94. Mar 4, 2014
    3
    I really didn't like this game. It's buggy and annoying to play. You don't really understand the story. There are some places where you should be able to climb but you can't. There is no different ways to play the levels. Etc, etc. This game fails to do what it was made to.
  95. Mar 4, 2014
    8
    Never played a Thief game before first impressions is that the game is a little empty but in the missions on master does make you sneak around to pick safes that can be right by sleeping guards. Overall I don't think it is a bad game I have played worse. Worth picking up and giving it a play through at some point.
  96. Mar 4, 2014
    10
    Ok, this is another case of ridiculously low user reviews skewing the rating of a game... I think that the same is true for the professional reviews actually, Does this game a perfect 100% review? Probably not... but anything less than an 80% is just trolling because the game does not live up to your nostalgia tinted memory or the first games.

    Seriously, load them up and play... they
    Ok, this is another case of ridiculously low user reviews skewing the rating of a game... I think that the same is true for the professional reviews actually, Does this game a perfect 100% review? Probably not... but anything less than an 80% is just trolling because the game does not live up to your nostalgia tinted memory or the first games.

    Seriously, load them up and play... they are good, but the new game not only looks better but plays better too. I'll grant that the world is not as open, but particularly with the modern hints turned off and the difficulty turned on the game is harder and more fair than the old games. AND! With the difficulty turned down and the hint features turned on the game tells a smooth enjoyable story.

    Also, it's beautiful. Sure the color pallet is dark... but it's set at night in a dirty gothic city... if it had been any more brightly colored people would be complaining about that.
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  97. Mar 4, 2014
    10
    What a Reboot!, great gameplay,graphics and history!........i cant understand why this horrible critics on this game....im a huge fan of Thief series, and this is perfect!
  98. Mar 4, 2014
    10
    Great game for the original Thief fans. Although the style is a little darker, and garret looks more like a malnourished vampire, The game mechanics are fun and visceral, combat is challenging but fun once you get used to it. You can spend hours roaming the city streets and roofs, and taking on side quests. The game is nostalgic and very enjoyable.
  99. Mar 4, 2014
    6
    The game was ok. The music was excellent, npc banter was varied and interesting to listen to (however it would often bug in certain area and be repeated ad nauseam). Graphics are very detailed and smooth, but their pre-rendered cinematics were ugly. It would've looked better using the engine of the game.

    Controls are ok but takes a while to get used to. Level design was frustrating at
    The game was ok. The music was excellent, npc banter was varied and interesting to listen to (however it would often bug in certain area and be repeated ad nauseam). Graphics are very detailed and smooth, but their pre-rendered cinematics were ugly. It would've looked better using the engine of the game.

    Controls are ok but takes a while to get used to. Level design was frustrating at times, especially with The City layout which was difficult to navigate and where some shortcuts would only unlock after doing certain tasks or reach a point in the game. I probably spent more time trying to understand how to navigate through The City than doing anything else.

    The story wasn't very compelling. The characters had no charisma, and Erin was probably the character that I detested the most. Having her as a key character to the plot only made it more annoying.

    I preferred Dishonored to this game. I felt Dishonored had a better fleshed out world, and more sneaking options than Thief. Wait until this game is cheaper before buying it.
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  100. Mar 4, 2014
    2
    So what happens when a game developer thinks nothing but the bottom line, grabs a beloved franchise and wipe he's a$$ with it? You get "thief 2014".
    The dreaded and infectious tentacles of "Call Of Duty" has now grasp this one with "quick time events" "cover base crap" "liner maps" "hand holding exploration" and my personal fav "full price for 4 hours"
    Thief, the total says it all. It
    So what happens when a game developer thinks nothing but the bottom line, grabs a beloved franchise and wipe he's a$$ with it? You get "thief 2014".
    The dreaded and infectious tentacles of "Call Of Duty" has now grasp this one with "quick time events" "cover base crap" "liner maps" "hand holding exploration" and my personal fav "full price for 4 hours"

    Thief, the total says it all. It will take you money and you'll cop a big "F@CK YOU!" in the face.
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Metascore
70

Mixed or average reviews - based on 37 Critic Reviews

Critic score distribution:
  1. Positive: 19 out of 37
  2. Negative: 2 out of 37
  1. Pelit (Finland)
    May 11, 2014
    81
    Not the best brand relaunch ever, but forgetting the great predecessors, it's a decent game of its own. [March 2014]
  2. Hyper Magazine
    Apr 9, 2014
    80
    It may not be a traditional Thief game and the story may be awful but there's still some great stealth to be had. [May 2014, p.66]
  3. LEVEL (Czech Republic)
    Apr 7, 2014
    60
    This new Thief does a lot things right but can still be rather clumsy at times. Definitely worth trying, though. [Issue #240]