User Score
5.7

Mixed or average reviews- based on 23 Ratings

User score distribution:
  1. Positive: 10 out of 23
  2. Negative: 7 out of 23

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  1. Feb 26, 2015
    6
    The non-voice controls are indeed quirky. Much of the time you'll spend will be spent on identifying what controls will come up on a radial dial and in which position. It's not as intuitive as I'd like it to be.
    Seriously if you do get this game, you really should play it with a decent (not built-in for a start off) microphone. Built in mics won't cut it with this one I'm afraid.
    It
    The non-voice controls are indeed quirky. Much of the time you'll spend will be spent on identifying what controls will come up on a radial dial and in which position. It's not as intuitive as I'd like it to be.
    Seriously if you do get this game, you really should play it with a decent (not built-in for a start off) microphone. Built in mics won't cut it with this one I'm afraid.
    It looks fine for the most part, if a little unpolished in one or two places - particularly with the most notable being the non-synced lip movement with the characters when they are supposedly speaking.
    Without a mic this game can be very unforgiving, whereas it's much easier if you're able to speak commands because it'll take much less time to chat than to pick out commands from a list you have no idea how it's going to come up on the screen.
    It's ok, but I wouldn't write home about it, even if Wheaton is one of the voice actors in it.
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Metascore
58

Mixed or average reviews - based on 14 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 14
  2. Negative: 3 out of 14
  1. Aug 17, 2015
    65
    There Came an Echo is hardly a full-fledged commercial game. It is more like a cool 3-4-hour proof of concept which shows you that yes, you can make a good strategy game fully controlled by voice.
  2. May 11, 2015
    60
    There Came an Echo is a simplified tactical game with the best voice recognition software ever included in a videogame. Unfortunately the simplification seems too heavy and the voice gimmick is both not perfect and not that entertaining on his own.
  3. Games Master UK
    May 6, 2015
    43
    The voice-controlled novelty wears off to reveal a short, broken strategy that'll leave you speechless. [May 2015, p.78]