User Score
5.7

Mixed or average reviews- based on 23 Ratings

User score distribution:
  1. Positive: 10 out of 23
  2. Negative: 7 out of 23

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  1. Mar 8, 2015
    0
    Tried only the voice controls, because really, that's the only reason to ever buy this game. Voice recognition is buggy as hell. It requires you to have *exact* pronunciation with *exact* tempo, *exact* volume and *exact* intonation. If you have any accent you're **** If your mic is bad you're **** etc. Watched Total Biscuit's WTF on this game and boy this guy is lucky. Almost 100%Tried only the voice controls, because really, that's the only reason to ever buy this game. Voice recognition is buggy as hell. It requires you to have *exact* pronunciation with *exact* tempo, *exact* volume and *exact* intonation. If you have any accent you're **** If your mic is bad you're **** etc. Watched Total Biscuit's WTF on this game and boy this guy is lucky. Almost 100% recognition of his commands! I have trouble to zoom in and out, and moving my squad to Alpha 2 or Foxtrot 1 is a feat that I haven't achieved in several hours, despite a lot of trying and listening to its correct pronunciation. Hell, I have trouble to recognize Pause, Back or Options (menu navigation also accepts voice input). Freaking Back! How much can I **** up a word as simple as that?! I mean, of course I have accent, and my mic is some 15 bucks **** but just how much can you mess up words like Back or Apply? I have zero trouble conversing with english-speakers or using Google Voice even with that same mic. I wonder how could they do VR that bad when there are many excellent solutions on the market already.
    Couldn't even navigate the training room, didn't touch the campaign. For me this game has zero playability. Perhaps I'll give it a try again when they add my native language support (I'm already awed knowing how bad its support usually is).
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  2. Mar 6, 2015
    0
    The game is full of annoying characters who all try way too hard to sound witty and yet there is no swear recognition, meaning one would get no response for calling Whedon's character a **** mentioning another VA's brother is a cuckold, or just swearing at the game because the voice recognition is spotty (there is a way to control the game without voice recognition but the game handicapsThe game is full of annoying characters who all try way too hard to sound witty and yet there is no swear recognition, meaning one would get no response for calling Whedon's character a **** mentioning another VA's brother is a cuckold, or just swearing at the game because the voice recognition is spotty (there is a way to control the game without voice recognition but the game handicaps you by making the controls clunky and requiring a character to read off your command before your units act it out.

    As for the game part, the game is only a few hours long and the combat is rather shallow with each of your 4 units having identical base stats and being able to equip two of four weapons (in addition to a weak pistol weapon) also the missions are heavily scripted affairs that leave little room for trying to be creative with the game's limited mechanics.
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Metascore
58

Mixed or average reviews - based on 14 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 14
  2. Negative: 3 out of 14
  1. Aug 17, 2015
    65
    There Came an Echo is hardly a full-fledged commercial game. It is more like a cool 3-4-hour proof of concept which shows you that yes, you can make a good strategy game fully controlled by voice.
  2. May 11, 2015
    60
    There Came an Echo is a simplified tactical game with the best voice recognition software ever included in a videogame. Unfortunately the simplification seems too heavy and the voice gimmick is both not perfect and not that entertaining on his own.
  3. Games Master UK
    May 6, 2015
    43
    The voice-controlled novelty wears off to reveal a short, broken strategy that'll leave you speechless. [May 2015, p.78]