It's relatively fast paced, has good artwork, the story is solid, the voice acting is the strongest point in my honest opinion and it has a tremendous amount of depth. Play the game on normal or easier and you will see that this game is average at best. It is relatively difficult to understand the depth of the game, yet it is quite fun when you learn. ` ()
` Yet despite these obviousIt's relatively fast paced, has good artwork, the story is solid, the voice acting is the strongest point in my honest opinion and it has a tremendous amount of depth. Play the game on normal or easier and you will see that this game is average at best. It is relatively difficult to understand the depth of the game, yet it is quite fun when you learn. ` ()
` Yet despite these obvious strong points, the game is unbelievably underwhelming in terms of actual game play, and this is primarily due to the blatant and inconsiderate amount of RNG dumped onto the player. ` ()
` Playing the game on any difficulty higher than normal is excruciating. The RNG you have to deal with is unbelievable. 100+ hours later of playing this game (at least 60 of which were save scumming), and I'm shocked that you can't control the most basic elements of this game in the slightest. I keep hoping I'm going to stumble upon something or other that will change this, to no avail whatsoever. ` ()
` You are given no choice as to which starting resources you have, forcing you to create a new game over and over and over until you get a good starting set. This can and probably will take hours. ` ()
` Save scumming is a necessity in this game to allow you to get proper rewards for defeating enemies and for resetting the position of new resources that you research, if you are even given the option at all, which it seems to me is no longer the case. This is complete time waster and it is extremely punishing of common sense and basic game design concepts. ` ()
` You cannot choose which stats your characters receive when they level up. There are over 20+ stats, many of which feel completely useless (Animal Kinship, Attractiveness, Tactics) or otherwise totally underwhelming compared to the primarily useful ones (Gathering, Strength, Dexterity, Intellect, Magic, Will, etc). Leveling up occurs simultaneously and automatically across all of your characters and it occurs several dozens of times for every single new game you play. Meaning in order to get an even basically competent group of characters, you need to save scum over and over and over for every single level you get for a near perfect stat growth for your entire group, which will probably be between 10 to 30 characters. This-is-excruciating! ` ()
` You cannot choose which of your characters are placed into combat positions.... I am amazed that anyone would even remotely consider this to be an effective way to design combat..... ` ()
` You are forced to flip a coin for almost every encounter to determine who goes first, you or your opponent. If you fail on even the most remotely challenging encounter, you almost guaranteed lose the game and several hours of your time of progress in your current game. And even when you win the coin flip, you still have to deal with the RNG of determining how many cards you can play each turn, which can result in an automatic loss without chance of recovery based solely on RNG! ` ()
` You are not given a choice as to which enchantments you place on your items upon creation, almost 99% of which either have an extremely low bonus stat, even when made of the best possible materials, or have the worst possible stat you could get, making the item almost totally worthless for the intended purpose. ` ()
` Simple things like being able to choose what your starting resources are, your starting characters, your starting equipment, your character progression, who goes first in combat, which characters you use in combat, where your new resources are spawned, etc, etc, are completely omitted and instead replaced with the most bizarre, overwhelming RNG I've ever seen in my entire life. ` ()
` To top it off, there's massive stuttering in this game. It becomes more and more noticeable after researching a few resources. ` ()
` This is one hell of an impressively designed RNG simulator. The kind of simulator that prevents the player from having any actual control over anything going on in this game. This is not the way strategy games should be designed.… Expand