- Publisher: MuHa Games
- Release Date: Nov 20, 2015
- Also On: PlayStation 4, Switch, Xbox One
- Critic score
- Publication
- By date
- Unscored
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Pelit (Finland)Mar 31, 2016Thea: The Awakening offers an entertaining combination of crafting and card games, but suffers from poor storytelling. [March 2016]
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Feb 8, 2016A tactical and pretty intelligent roguelike, way different than most games of this kind, and full of bright ideas. Truly a surprising game that fans of challenging (but fair) products will definitely appreciate.
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Jan 4, 2016Turn-based game with elements of Slavic mythology, in which a number of sophisticated features create a complex and addictive experience. Sometimes luck plays too great role and user interface would deserve quite a few improvements. But otherwise Thea: The Awakening is an original, exciting and great game.
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Dec 2, 2015It is complex, sure, and perhaps that will be off-putting for as many as it will be endearing for, but there’s an original game here - one that ought to appeal to fans of both spectrum of genres.
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Nov 27, 2015Slavic mythology, card minigames, and hexagonal turn-based strategic gameplay are just the beginnings to what Thea: The Awakening has to offer. With such a high replay value, it’ll keep you entertained and busy for much more than you would expect.
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Game World Navigator MagazineJan 20, 2016Civilization-like games have long since established that settler can turn into a flourishing town even if you place him in the middle of tundra. Thea adds a healthy dose of survival gameplay to the established formula by making you worry about things that are usually glanced over – like having enough wood for building your settlement in addition to basic workforce. [Issue#205, p.52]
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Feb 23, 2016Thea: The Awakening makes for something of a grim, low-power 4X strategy game that works extremely well with its particularities. Proper planning can only take a God so far as adaptability and luck plays a major role with random events that could very well lay waste to everything. While that's not necessarily always good fun, what it does do remarkably well in building the tense atmosphere that is quite unique for the genre.
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Games Master UKFeb 9, 2016Ultimately, Thea's genre blend is a success, but basic, bare bones presentation and repetitious combat hold it back. [Jan 2016, p.80]
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Dec 22, 2015With so many interlocking systems, Thea: The Awakening is a bit of a Frankenstein of a game, but kudos to MuHa for bolting together everything so seamlessly and for trying something new, though it might be time for developers to put card game subsystems on ice for a few years.
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Dec 17, 2015Thea has a very specific, Slavic atmosphere and combines several genres which in the end makes for a really unique strategy game. It's not for everybody and the gameplay is uneven but I hope the developers will explore this area. After some technical and gameplay tweaks Thea could be something big.
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Jan 14, 2016MuHa Games' debut game turns out to be a little too ambitious. Thea: The Awakening is certainly an original and robust proposition, but without enough polish. First few hours are very engaging, but exploration quickly runs out of surprises, quests become repetitive, and the cards - simply tiresome.
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Dec 7, 2015The game is just too complex for its own good which is a shame as there is fun lurking just around the corner. Fix combat, explain things a little better and chip away some of the needless aspects and Thea: The Awakening would be a much better game.
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| This publication has not posted a final review score yet. | |
| These unscored reviews do not factor into the Metascore calculation. | |
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Dec 10, 2015Despite the fact that I found most of this pretty dull, Thea is an enormously difficult game to stop playing.
Awards & Rankings
User score distribution:
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Positive: 119 out of 146
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Mixed: 16 out of 146
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Negative: 11 out of 146
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Nov 23, 2015
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Nov 24, 2015
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Nov 26, 2015